#Sjthiel w13
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and even if it is, I'm used to sifting through large docks
slow or?
?
yeah you should really do that
probably one of the self handicaps you could apply to yourself
I'm mostly focused on shipyard ships for the time being
so?
I haven't focused on story progression in like a year
you know you only ever need main fleet or vanguard XP from the missions right
I've been switching between and focusing on collab ships
Completionist kind of thing
I'm working on getting every ship in the game to 120 so that much I understand
but what should take precedent first and foremost is getting good fleets together
and what PR ships are you even focusing on
Whatever fancies my eye atm
because the later ones esepcially will be useless without BPs to enhance them
and another piece of advice
Mainz atm
it's better to focus on maxing one or a few things
rather than trying to do a dozen at once
I'll keep it in mind, but I prefer to bulk. It's how I am
Even if it's less efficient.
But back on topic
Do you need more pictures or no
do you have San Diego?
let me put it like this, if you want to push the main campaign beyond W13 you will have to change that
I believe so
or it'll take you forever to get progress
I am aware of this, however I need to find ships to do this effectively
you could start by appraoching research more efficienctly
and focusing on the good ships you can get
like San Diego retrofit, Unicorn retrofit
I have San Diego and she's probably ready for retrofit if I really wanted to
Unicorn too.
Is there any other recommended ships/equipment to focus on?
Mob: Shinano, Volga, Unicorn, Roon, Shimakaze, Yuudachi
Boss: NJ, FDG, Impero, Kronshtadt, San Diego, Eldridge
https://suchiguma.github.io/miniguides/quick-gear-guide/
https://suchiguma.github.io/miniguides/research-focus
https://suchiguma.github.io/miniguides/gear-lab
https://docs.google.com/spreadsheets/d/13YbPw3dM2eN6hr3YfVABIK9LVuCWnVZF0Zp2BGOZXc0/edit?gid=0#gid=0
give these a read
A simple reference for what gear to equip in each slot for the most commonly encountered enemy types. Covers main fleet and vanguard weapons and auxiliaries.
Makes a recommendation to new players for how to set their Research Focus. Lists the pros and cons of focusing on each research season.
Ratings of all worthwhile Gear Lab gear that new and old players should craft. Recommends how many of each gear to get and how important they are.
and these are basically all the ships I'd consider for endgame and some I wouldn't
Never expected Eldridge to be that super high tier. Glad I love her to death.
I'll keep this information in mind.
if you wanna push W14 and 15
https://suchiguma.github.io/guides/chapter-14-brief
https://suchiguma.github.io/guides/chapter-15
First part of the Chapter 14 guide, with example fleets for auto and explanations of ship roles.
Learn how to beat Chapter 15 on auto with comprehensive strategies, ship and gear selection, and example fleets.
But just so you are aware, I do like doing things old school as I don't want to use xp books and/or "boosters" for levels and xp. Just trying to passively enjoy the game instead of rushing the end and getting bored/burnt out.
It's why everything is so split.
Been playing Azur Lane since Khorovod of Dawn's Rime first appearance.
I've been here since the first DOA collab in December 2020
and yes, you don't want to rush to the end
but at the same time you can make progress
rather than remaining it what is basically a lul for 5 years
I'm aware
because AL's biggest asset and drawback is time
That's what I love so much about it.
I know they've been kind of in the middle, but what are your thoughts about BBVs? Would you say they're viable?
And also, is Ch13, 14, and 15 all able to be safely auto'd?
as with everything in AL it's best not to generalize and look at ships on an individal basis
but
the Purples are shit
the 2nd is okay but other gold BBs and UR BBs are better and she lacks the ability to defend the main fleet
Kearsarge is a Rainbow but has been powercrept
My poor Kearsarge.
if you have strong enough fleets yes
Are the ships you recommended capable of doing so for Ch13? I plan on trying to obtain Bunker Hill
no
you'll need to build new fleets for W14 and W15
and get better gear
even for W13
all those ships should be at minimum level 120
and all gear at +10
and maxed skills
My go-to fleets for it were 120+. Gear was around 10+ and everyone was maxed in skills
As for gear choice, I tried to optimize to fight the planes
it's important they're running good gear for one
you handle this one, i gotta cook breakfast