#Fleet Comp Help
1 messages · Page 1 of 1 (latest)
This is for only opsi, right? Or are you pushing chapters?
Mostly for OpSi, but would be nice if I could also use it for Campaign for convenience.
What stage are you on?
12-1
I mean 12-2
I feel like I can build around my Main Fleet URs okay. I also have two UR BB guns (Raff and Lion guns). I'm pretty clueless about my vanguard.
I think you're very well-prepared for W12, based on just looking at your dock.
Cool. Any advice about Vanguard comp? I just got Sandy to 120. Does she fit in mob or boss fleet?
Boss VG:
Eugen Sandy Z23
Mob VG:
Porland Javelin Bartolomeo
Congrats on Sandy
I made sure to put Eugen, your tankiest ship, as the main tank for boss.
Your second tankiest ship, Portland, takes the main tank for your mob.
(I think Sandy is tankier than Port, actuallly)
San Diego will provide AA for your boss fleet, and Bartolomeo provides AA for your mob fleet. Though, if it ends up needing to be the other way around, you can do that as well.
Thank you for the guidance! It's much appreciated.
12-2 and 12-3 aren't too much of an issue. Oil economy is the true boss here.
Disregard the above. Posting farming fleets below.
First one is my mob fleet, the one thats getting shelled pretty hard. Also, FWIW, I might not have issues farming 12-1, so maybe this isn't worth addressing?
Added context, I'm trying to farm IJN fleet tech and KMS Main fleet damage for research.
This could be just a timing issue. You want your barrages and airstrikes to clear the enemy BBs when they spawn - so they don't get a chance to shell.
But if your fleet makes it, the you should be good.
Thanks. Timing makes sense. I play largely on auto. And this also helps because my question was also about general advice about getting shelled, which you answered.
So I guess in general, when I'm playing manual, I time my airstrikes and BB salvoes with the beginning of spawn waves to soften up or clear out as much as possible. And in this particular case, I should save them for BB spawns like you said.
Yes, if you're really pressed for it.
I think, in general, keeping your BB reloads and CV airstrikes not synchronized will do with auto.
For example, 12s BB, 18s BB, and 22s CV should give high uptime for clearing.
Is it worth it to buy 1-2 Homing Beacons and 1-2 Elite Aviation Maintenance Manjuus to adjust timings from the core shop? Or is that a waste of resources?
Right now the timing for my Mob fleet is something like
- BB ~20s
-CV ~23s
-CV ~30s
So no where close to the 12, 18, 22, but also not very well evenly staggered.
I personally do have one or two copies of these items. How much core do you have?
This could work. How does it look like in practice? YOu said that your mob fleet was doing well.
They're struggling a bit now in auto because Glorious hit 120. Hornet replaced her and how I have level 81 Peter Strasser in Mob.
based
I can clear 12-1 on manual. It's tight, but I think I still have enough margin of error to feel comfortable. Sync on auto is pretty rough, though. BB and first CV basically attack the same wave.
I have 10k core things.
Might as well buy the gear for some desync