#CM San Diego
1 messages · Page 1 of 1 (latest)
Anyways I'm going in with bismarck non radar and FDG guns, let me see
Btw plymouth and Z52 can still have their normal guns right? No need to switch to HE?
what guns are you using on them
Z52 always wants to use a peashooter anyway so you certainly have one of those
yea just keep using those then
Unzen can use her event gn?
yes
ya know what, it worked
But I'm getting such good syncing with the FDG gun, why not the UR ones? I'm losing the power of the URs
it has to do with the mechanics of the fight
Maybe because thre isn't 3 UR guns
one is purple and slightly different reload time
how low is the MK6 compared to Mk7?
san diego has some skills and some movement patterns
that can make your shots miss and affect the reload of your guns
I knwo that, I hate when it happens
using fast guns is the best way to get around it
mk6 is very slightly faster than mk7, they have very close reload
Ok, so Faster reload would mean I would be more benefitted if it's on alsace?
Man I need to get another NJ gun fast
or I should have got lion gun
it depends on what exactly your fleet is and what their final reloading ability is
like
well rn, seems like soyuz, then alsace then biscuit with the FDG guns
yes
Alsace has some space to spare with her 10s buff
soyuz has the second higher reload
like 4 s so she ca fit in a faster gun there
the thing about using triple radar is, that there's a mechanic where the BBs can block eachother's shots from going onn
So I can lose a bit more time but not be affected from early salvo
basically
a lot of BBs can only load one shot
if the shot is loaded but it can't be fired
then the BB's next reload is effectively "pushed back further"
How does that happen? enemy interference?
no, it's just a game mechanic
many BBs can only have one shot loaded
they can't fire at the exact same time as another BB
there's a small cooldown
if you just have
"fastest BB -> mid BB -> slowest BB"
they can easily start blocking eachother and pushing eachother back even more
and creating even more distance
So how do you get a smooth fleet? What is syncing? Is it super god level magic?
alsace doesn't have much of an issue though because she can load 2 shots
it's just knowing these things and adapting
on shorter fights it might not matter if you just use radars and all that
on challenge mode is when it might actually matter more
Where do you see the loading capacities?
in this case, we are basically
"blocking" bismarck behind alsace
bismarck will get closer to alsace as the fight goes on
but she should just go after
and not actually overtake or anything
because of the cooldown + alsace always loading
if we just let bismarck go before soyuz and alsace
I kinda of get you. So alsace can fire two main gun shots when the other two fire one. one of these shots is the preload, and one is the load that I'm doing
then she will keep getting faster, and faster, and faster
and get further and further away from the other two
scrodinger's biscuit
But I get it
That's bad isn't it
So we want no radar on biscuit
I see. Man I understodd it completely now.
Is this tread capable of returning back to
hm?
what do you mean
tread?
oh
you mean returning to the thread
yes, you can return at any time
also you put alsace flag and give her one of the guns i mentioned
Honestly, I'm kida embarassed as a three year player I'ma ctua;lly not great at the game
then she can actually get secondary hits in this fight
Alsace flag? I got plymouth buffing bismarck as flag
soon she will get 12 (probably in the first 20 seconds of the fight even) and then buff is mernanent
this is a unique case where alsace flag might be preferred to make the buff permanent
i can't quite tell you which of the two would be the best without math but alsace is still overall pretty strong against light
How does it work again? I thought it only increased by secondary gun dmg and vangaurd dmg
it might not matter that much in the end honestly
yea so
the idea is you put alsace flag and give her one of the guns i mentioned
the combination of those two factors allows her to get secondary gun hits on san diego when she teleports close (she does that pretty often)
when she does, the specific guns i listed have high range and can actually shoot her
Oh so all of IL is just barserkers
allowing alsace to gain the stacks
Run to the enemy
so basically
I see I got it
well that's the gist of it
i can't tell you how worth it is exactly since we are using fast BB guns here anyway
so the alsace buff uptime is already a bit higher than normal
But is getting her stacks gonna be more important?? Since I also can activate her ablity everytime bismarck does main gun
her stacks only work if she hits with secondary or if french ship in vanguard hits
we are hitting well with her secondary right? Those were the gun you mentioned?
so again
alsace needs to be flag and use one of the guns i mentioned
only way to get hits on sandy with alsace secondaries
i cannot tell you exactly how worth this is because of plymouth factor and such yes
i do not even know how much more or less damage does bisz deal than alsace in longer fights against light 
all i know is they are both good URs against light anyway
soyuz would see the benefit from alsace permabuff as well as a bit of benefit to your vanguard
Tbh I was on the ranked endgame TL for AL and I saw in the description of alsace "very strong for shorter battles"
but longer battles............
doesn't mean she is bad for longer battles though
Like CM god know
Well anyways, I'm gonna try out with the 20 reload guns again and see. With alsace on Mk6 and soyuz and bisc on the UR, Bisc JUST got her main gun attack right as soyuz ended
i think you should save yourself the effort
fast guns are the way to go here
experienced players have tested +10 gold guns that are fast vs +13 rainbow guns and the former were better
I just really don't wanna miss using the UR guns man
that should be enough of an indicator
it's just for one fight...
you're gonna be using them for most other bosses
DMG equals UR in my head
But ok
The 18 speed guns did work like a machine
Honestly these UR guns probably would have worked the same too. Wait no since the reload times would be longer, I wouldn't be able to keep up buff uptime easily
the guns just need to be close for the sake of the BBs in a general sense
just in this fight, you really want fast guns
alsace
I see
If alsace were in a situation with just the purple gun, with Soyuz on UR, like in META or somewhere lse, Would soyuz take it?
a more straightforward way to put it would be if you're against light then alsace takes the table, if against medium soyuz takes it, if against heavy alsace takes it (if we are comparing alsace and soyuz only). assuming the guns aren't too different in power between eachother.
well alsace and soyuz might be kinda close on med but i'd think soyuz deals more
probably not really a tangible difference
I see. Nut for now alsace?
hm?
*But
sandy is light armor so she alsace gets it here
especially if you are putting her flag
for the buff
and with plymouth existing
I see. Honestly, I swear I remember Bismarck and alsace tied for light dmg but bisc having more offense buffs
Also she was SS in CM but alsace is S
bismarck zwei power is mainly of black hole stopping enemies and bunching enemies up
which is very good in multiple enemy scenarios
some CM fights have multiple enemies gimmicks and things like that
alsace has the better damage buff
bismarck's buff is an iron blood buff so to speak
did you already put one of the secondary guns i mentioned on her
I probabaly don't have it
just use one of the others
I equipped the twin 137
best option there, it seems
Honestly why is Bismarck SS then? Mayble because you can put her with Mecklen and Z52
WAIT A MINUTE WHY IS BISMARCK GOING BEFORE EVERYOEN WITH THE FDG GUN?
it's impossible for her to go before the other 2 if they have a similar reload and she's the one without a radar
she is SS probably because of multiple enemy fights
and there being a large number of light armor bosses
FDG all
shouldn't be possible unless there's some kind of massive level difference
Well there is a massive affection difference. My bismarck is oathed, Alsace is Strager and soyuz is crush
show gear on all
i was busy talking with other people
are they all max enhance
also don't +11 your gear like that
you are enhancing gear that is not really ideal to enhance
can you tell me what does the reload say in seconds for each of their guns when you click on them
bismarck and soyuz have reload buffs which make faster than that but even then i wouldn't think bismarck could ever go that quick on the second salvo
if we take alsace as example, with radar, her first non-preload comes at 14.29s
so her second would be around 31,1 or so. meanwhile for bismarck, she'd have to have a reload faster than 15.5 to reload the second before alsace, i would doubt 15% reload could provide that since i put a +11 autoloader on my alsace earlier and it sped up my reload by about 1.1 seconds, whereas bisko only gets like 26 reload here from her buff
your alsace really shouldn't be a stranger honestly
that might be messing things up
you could try putting a bit slower gun on bismarck
just slightly
if this is really happening as you say
I can show you
Btw?
which of these guns do you have for BBs:
consider that I have all of them
triple 380mm SKC prototype
triple 305mm SK C/39
do you have any of these two
i know you can most certainly make a twin 410mm kai if it comes to that also
rather not have to resort to that though
the only thing you need to know about that is that the triple 155mm kai is the best secondary for W14 and the plymouth gun/twin 137mm are the best secondaries for W15 followed by triple 155m kai
anything else would be a very niche scenario
for pvp it's basically also plymouth gun middle and twin 137mm sides
rainbow 76mm from gear lab
Bismarck goes first because sandy equalizes them all...
ah, i see what's going on, i think
is this just a "not enough reload" thing or are you actually supposed to use a different strategy, i thought you could get around the gimmick with that kind of speed 
i didn't notice it was actually triple radar on this one. oh well, if it works with that reload difference i guess it's fine after all 