#Help with Fleet Building for OpSci / Ch 12 and 13 ideas

1 messages · Page 1 of 1 (latest)

vivid flower
#

I am a returning player, but it's been a while since I played and have forgotten basically everything. I also need help deciding what ship order I should be researching in. I'm currently working on Kearsage (since I have NJ and wanted shiny ships together using what little braincells I had). My gear is also bad, as I haven't done much in opsci. Currently at start of ch 12, but am focusing on event for now.

#

These are the ships I have, as well as what squads I'm using rn (roughly)

rare yarrow
#

Those none maxed Urs are basically useless

vivid flower
#

Got it. So finish maxing Friedrich, as for NJ... I am missing a rainbow bulin, and itll take a while to get it.

rare yarrow
#

lucky for you chapter 12/13 you can run some full CVs

#

Unicorn Saratoga Independence
Neptune(with augments) Allen

Enterprise Vanguard Warspite
Roon(Augment) Helena San Deigo

hasty pewter
#

you should raise Sirius as well

vivid flower
rare yarrow
#

flex slot

#

you can prob use takao i guess

vivid flower
#

got it.

vivid flower
hasty pewter
#

Yes

vivid flower
#

Is it worth it to convert the general blueprints for Freddy? Or should I save them for a later decisive ship?

hasty pewter
#

FDG is coinable so save the prints

vivid flower
#

OK. Is it fine for me to continue researching Kearsage? Or should I switch to a different ship?

hasty pewter
#

tbh kearsarge is niche in that she is mostly only used in anti-light CV compositions.

If you are close to finishing though then just stick to it

vivid flower
#

Eh, close-ish? The 60k coin drop mission, Research, and Combat Data 2 left