#chapter 15 copium cope cope cope cope cope

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native ether
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im lazy to post all my elites

assume a shimanto exists in about 6 weeks

bright sundial
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Lusty, Lusty Muse, and Fritz are probably going to be best used in your support fleet.

native ether
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im first gonna try my 3 cv + momo manual idea

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see how it pans out in the tutorial zone

balmy cosmos
native ether
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mother of lag

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theres so many planes it lags and im on emulator LOL

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well i beat 15-1

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UniSip unless 15-3/15-4 have significantly more suicide boats, then 3 cv + momo unironically works on manual

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momo would even work on auto if not that her bottom plant doesnt protect

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it's not low enough

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but top plant protects

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for now i stop on 15-1, i can do it but i definitely have tons of room to improve

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gotta raise a proper support fleet, get more proper fighters and catapults, get shimanto

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then i will crush it for sure

paper lake
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that's wild ๐Ÿ’€

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if only you got musashi back then

native ether
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its okay, suchi did 15-4 with 0 rainbow ships i will copy homework

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the biggest problem i currently have is idek how to get enough ijn tech for shimanto LOL

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shit's difficult

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man even after all the easy ships, still only 786

paper lake
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unfortunate

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maybe we are gonna have ijn ur event

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๐Ÿ”ฌ

native ether
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well if i dig into guild shop it might be enough

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idk if i have enough bulins

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oh yeah nowhere near enough bulins, i am cooked

native ether
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turns out i overvalued 3cv

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2cv does fine too

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well for super node

balmy cosmos
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Where's your Fritz? Amagi should be in boss fleet

native ether
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rumey > amagi in boss

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trying out rumey + indep bc amagi fuckin sucked

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WarShrug rumey isnt even maxed skills or lvl125

balmy cosmos
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How many Wyverns do you have?

native ether
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2

paper lake
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come on come on it's so close

balmy cosmos
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Makes sense ig, 1 on Aquila 1 on Fritz, so Amagi's damage is quite poor

paper lake
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go 15-4

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I think they have 8 fighter aquila

native ether
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boss still hard even with indep

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but i think its also partly a skill issue

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idk when is best to do what on it yet

native ether
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rumey has 2 flaps

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the wyverns are on aquila and indep

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overall tho

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15-1 is definitely easier than 14-4 EssexWheeze

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like a lot easier

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but everything past 15-1 atm scares me way too much

paper lake
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nah, it's just gonna be about as easy

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it's time for them to add the new w16 anyways ShiSleep

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just keep fighting

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tatakae tatakae

balmy cosmos
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Oh 15-1 only atm?

native ether
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tho tbf idk how much do the mobs actually get improved later besides just subs

paper lake
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nahhh you'll be finee

native ether
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doubt

paper lake
native ether
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im gonna try 15-2 in a bit

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and im gonna die

native ether
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watched a video of 15-2

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jesus

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they use ap so no burns at least but it means extra nuke

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i dont think rudder will help on manual cos then no dmg so i gotta be super saiyan

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the ap flies faster too

paper lake
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yeah if you manual well you can make the massive bullet rain dissapear

native ether
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assuming i see it coming

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bc in the video i watched it was almost completely obscured by planes and red aoes

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gotta be REALLY careful

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its also 2 waves so i need 2 strikes

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at least it looks like it has a long cooldown, they only got one off before they died in the video

paper lake
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do you know the 2 bullet wave gone trick? where you launch airstrike right before the bullet hits

native ether
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they shoot about 14s after spawning in

native ether
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its 2 full waves over like 4 seconds

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so u need 2 strikes and a couple might still land i think

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hm

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so anyway, first shot is ~14s after spawn, then they didnt shoot again even after 22s

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so idk what the cooldown is

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MURM gonna use amagi i think bc indep will be blown to pieces

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but also idk

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amagi cd is long

paper lake
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it should not be that bad, unless yami is more fragile than alsace

native ether
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i saw an aquila die in like 1.5 seconds

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i dont think it matters how tanky something is

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im just gonna have to hope, maybe

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or do i rudder yami to give myself maybe time to pause

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cos that'd also nerf her dmg and make the fight really long so

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wait i had a better idea

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problem is that might trigger from planes

paper lake
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hmm that aux looks super useful for the boss fleet

native ether
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so how cooked am i, and should i put an AA radar on sandy

paper lake
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that would be okay as long as she survives

native ether
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dunno if she does, atm she is using a torp bulge

paper lake
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rudder + radar kinda good NagaThonk

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honetly using aa radar on her doesn't give that much improvement over plane

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you gain 50% AA for the fleet most of the time

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it's -13% survivability for like 13% AA increase on sandy alone, which is only a part of plane busting

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other ships' AA damage combined, 12 fighters

native ether
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hm tru

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also

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this fucking madlad did 15-2 with mikasa, yukikaze, shoukaku

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musashi truly can carry anything LOL

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no subs, auto

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that gives me some hope for my fleet ig, i just gota not get hit by the barrage and im fine

paper lake
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oh yea no subs yet MutsukiHyperStare

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asw's gonna be something without eld

native ether
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15-2 has no subs

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and unless the subs are magically much worse than ch14, having hedgehog + asw plane on manual is enough

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anyway um how cooked am i

paper lake
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scary, all I can say tbh is good luck

native ether
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evidently my AA is now enough

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i just need to manual better so my vg doesnt get so beaten up

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but i mean they lived so its fine and nana did like over 100k dmg per minute

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probably over 120k per minute, battle was 90s long

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2189 dps

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remember she is t2 ship EssexWheeze i know, i manual. shh

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im gonna try and take nana and momo all the way to 15-4 i dont rlly care about lala bc theyre too cute not to

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so far it looks reasonably enough like i can tbh

native ether
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u know ive reread my skills and im really doing this on hard mode lol

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aquila blue provides fleetwide AA, z52 yellow improves her AA and her AA gun, z52 blue improves flagship cover, sandy yellow improves fleetwide AA and her dmg, sandy red improves her own AA

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and rumeys red skill improves barrage

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yellow skill is just a bit of avi and acc tho

paper lake
native ether
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i have mail oil, i could finish 15-2 rn and try 15-3

native ether
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high hp 15-2 mob Glowow honestly as long as the only diff for 15-3 is subs ill be fine

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watched a 15-3 video

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2nd boss has no suicide boats it seems, so triple cv it is

paper lake
native ether
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beat 15-3

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but im not gonna continue because holy fuck they did in fact upgrade EVERYTHING and i dont have the shit to deal with it yet

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first fight and 0 ammo fight were incredibly hard

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not wanna repeat it tyvm

paper lake
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unfortunate, just passed the opportunity to beat 15-4 in 5 months

native ether
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bro

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i have 0 chance lol

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unless somehow 3 cv supermobfleet works

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then maybe

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let me cook a bit

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this dmg on a mob node is kinda funny

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anyway it fared better on supercv but i gotta be very careful in dd nodes ofc

paper lake
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interesting, 6 CV for w15 might be the way for manual play from now on Noteshiro

native ether
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this fleet can do 3* cv node without much hp loss if i play well

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basically stress tested for 15-4 sorta

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confirmed it works on manual maybe 2* dd will kill me on 0 ammo tho

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0 leaked suicide boats

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momo perfectly covers top and you just manual bottom

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one issue is bosses have very high aa

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so they take a while

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yea weakness is 0ammo dd node lol

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worked and was overall easier

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boss now suffers a little with no carry and only 2 cvs

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i wish i could pull indep off support duty but idk if i can yet

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assuming i had a hwah jah tho and indep in boss...

6 cv looks legit on manual

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just try to find a 2* cv node for 0 ammo bc dd node is actually far more dangerous ofc

balmy cosmos
native ether
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i dont have such a thing and it'd be bad anyway bc the dangerous waves are at the end

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im gonna try 6 cv but itll prolly suck tbh

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cos shitty support

paper lake
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crazy

native ether
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6 cv worked but the boss was basically the same as with a bb bc of shitty support

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i really think i have a chance at 15-4 with this cursed 3cv strategy

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itd be hilarious too if i did bc its literally waifu fleets with 1 ship changed from 14 to 15

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i'd record 15-4

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but i dont wanna know how bad my fps would get

native ether
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turns out it wasnt copium at all

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AmagiSpeeeeeen ivebeaten the game with waifu fleet

native ether
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also if you ask me

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15-2 boss was by far the hardest challenge i faced in this game

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15-4 boss is just a slog but poses no actual threat with smartly deployed intercepting airstrikes

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15-2 boss goes alternating between utterly nuking your backline if it isnt stopped right into utterly nuking your vanguard unless you hide in a corner and repeat

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while also sending a massive plane wave right before the backline nuke just to ensure you lag

paper lake
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Yooo congrats

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6 CVs letsgoo