#Fastest possible clear speeds for W13
1 messages · Page 1 of 1 (latest)
im not too sure if you can clear 13-3 13-4 with your current ships... but sandy, z52, unicorn kai are very good
Enterprise Unicorn Ryuuhou
Roon Watarase Baltimore/whoever you want
Musashi Shinano Amagi
Anchorage whoeveryou want San Diego
give every CV good fighters with intercept like tigercat or flapjack, poverty at least hellcats.
vanguard give them 113, sextuple if you have on Sandy
z52 and rumey are w13/14/15 specialists so if you have the time and rainbow bulins... and time to level.... i think having them leveled is very good
I'll be counting on landing Yorktown II as well, who someone said I should save for between all those options
Why Ryuuhou?
she's lv120, has heal, ez pick
avp is shit in campaign, fritz is not mlb, unleveled
saratoga has less fighters than ryuhou, and lower level
but she has better aoe clearance, that's true
Independence? (Haven't bought yet, but easily could)
same thing, unleveled, not retrofitted
my suggestion is based on what you have, not what you might have in the future
and then when I pull Yorktown II and level her up I guess she'll slot in over Ryu?
yes
Should I Aug roon?
only if mlb and adequately leveled up
ideally yes, having Roon aug boost her damage up, but it's fine if you don't
the mob should clear with or without roon's aug
Musashi Shinano Amagi - is this team for the crossfleet action?
I know it's for the boss, but I was just curious if that made them a priority of boss fleet to utlitize the crossfleet,vs using them in mob fleet
even though more likely to die mobbing?
mob is always the weaker+unicorn, because they can sustain through the mob battles easily
you die more often on boss than on mob
if you die on mob, it's fleet or/and gear issue
yeah gold barracuda is fine
even though two tiers lower?
that's a converging torpedo bomber
barracuda is parallel
lemme draw you a simple pic
I get it lol
converging vs parallel
and that's assuming enemies dont move
but enemies move a lot in campaign
understood
🫰🏼
I have another question - I struggle with understanding, how to prioritize AA guns
it's a bit complicated, but long story short is AA calculation is averaged from all your ships
which go on Uni, which go on vanguard, which go on Sandy
give staag on musashi, haze on unicorn
every other ship use the twin 113 and twin90
leftover you can just use the 105 or quad bofor
let sandy take one twin 113
continuing this, you're basically finding a good balance on the damage, rate of fire, and range
for w13, you can complete it with everyone having twin 113
actually lemme put the gear as well for you
should I run parallel bombers on Amagi, or since she's boss fleet, that's where to go converging?
or don't worry about converging until I have some kind of slow debuff synergy in fleet
also running 6 carriers is a new problem, I don't have that many steam catapults ready to go
you can replace with any other avi aux
if you dont have gold ones
or if you have it from collection
reason why you're seeing the beacon, manjuu, is to desync your CVs
so that they can airstrike in waves
otherwise they'd be bombing water
who gets this guy
give to watarase
should I use in green on someone instead of Twin203
can keep on anchorage
what about these:
bummer, ok

i gtg, ask someone else from gph if you still have further inquiries