#Brennus test

1 messages · Page 1 of 1 (latest)

short heron
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this is event EX, non challenge mode, medium armor

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even with level 120 and drake gun, brennus almost beat hindenburg LilEnty

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wichitam showdowns LilEnty

mighty socket
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k

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i did skil her

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guess ill do something

short heron
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whatever you do, do it fast

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||because it'll be patched eventually||

mighty socket
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oh

short heron
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bet it'll be fixed before sandy LilEnty

bright yoke
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What's causing this do you think? Her gun or the sword?

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Noted, I'll test it on med when I'm home

short heron
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if u have helmet or temperance available, see if brennus beats tai yuan on light

cinder meteor
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I’ll have to 125 her I guess, I do have her skilled

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I have 4.2k arrays, I don’t rly care

copper sail
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Color me impressed

short heron
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LilEnty cheeky has more +13 CA gun than i

copper sail
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I can do light next against Helmet but gear is gonna be a but scuffed

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also remind me which is better again against light, +10 Unzen or +13 Drake

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noted

cinder meteor
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two plus13 hinden gun no 13 unzen gun..

copper sail
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that was next on the list

short heron
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Truly LilEnty

copper sail
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then Mk7 was added to the gear lab and Mogador gun dropped....

cinder meteor
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So this is a bug then?

copper sail
short heron
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Unfortunate

copper sail
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Here's another round

short heron
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EX again (same gear except add one rudder for each)

mighty socket
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what's the bug

tribal python
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look at brennus kit and look at what deals damage

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i haven't seen the runs but the suspect thing is rather apparent

bright yoke
short heron
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wtf there a YouTuber lurking this thread?

bright yoke
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Oi

tribal python
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yeah it's what i thought

winter hornet
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a stable no helena mitchy comp 🇫🇷

feral juniper
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@night palm @violet rampart could you check the code if anything went cray cray with Brennus DunktsukiStare

night palm
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What's the bug

feral juniper
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Only Hinden tier damage

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No biggie

tribal python
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she has a skill that launches a barrage every 20s based on the number of swords still alive that she summons, there's a barrage for 6 swords out, 5, 4, 3, 2, 1

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and apparently it's just launching all of the barrages at once

night palm
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I didn't dig into skill that much nowadays, ping thorin

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He beat me so i have to go specialize in something else

feral juniper
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@carmine arch then

night palm
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I mean i can do but gonna take a while

feral juniper
night palm
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Plus I'm at work

feral juniper
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I already pinged him in the mod channel earlier

night palm
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Which skill

feral juniper
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Oh right both of them are red aren't they

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Or was it 1 yellow 1 red

violet rampart
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isn't the barrage one skill 2

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yep

feral juniper
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Sorry fake news from me

violet rampart
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dum dum

feral juniper
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Shd be the yellow skill

night palm
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S1 or

feral juniper
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S2

violet rampart
night palm
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Tbh idk if it's intentional or not

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1 stack = 1 time barrage

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If 6 sword, consume all 6 fire 6 time

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1 to 6 all same barrage just no of time is different

short heron
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That's how it's supposed to be

night palm
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So the comparison logic is broken?

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And it fire all 1 to 6?

short heron
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But it's firing 6+5+4+3+2+1 regardless of how many swords are left

night palm
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I think i saw something changed with fleetattr

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Are ryza ap etc working fine?

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I think they change how they check stack

honest cipher
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Is this bug only appearing now?

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like right after maintenance?

feral juniper
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Apparently yes

honest cipher
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oh wow

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looks like some code got touched

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unless... this was intentional

night palm
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Need someone to check with other of same type

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Like ryza

feral juniper
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Didn't we have a Ryza simp in gph

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Was it pilica?

carmine arch
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Hm curious

feral juniper
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Tldr Brennus suddenly became god tier dps
And nagami wants to check if it's just a Brennus thing or if other ships similarly coded to her also broke

halcyon girder
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Uh OK

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Can you tell me what you want me to do bc I'm too tired to backread this whole thing

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Do I just send her out with her usual Four Star Aurora setup and just see what happens

feral juniper
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@night palm hiiii

halcyon girder
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Is the question just about the AP system, or her actual damage

feral juniper
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The AP system iirc

halcyon girder
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OK

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I have them in my OpSi fleet, let me just go look rn

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Behaviour looks the same as ever

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No unusual behaviour that I can see, at least
Ryza: +10 every two main gun cycles (four fires)
-6 for Shining Blast
Klaudia: +10 at start
+8 every 8s
-10 for Frozen Lily
Chance of extra +10 gain at start (when Mystic Robe effect activates, Astrumnox effect)

carmine arch
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Did you ever run into a situation where any of the skills reached their timer but you did not have enough AP to activate?

night palm
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Let's try other one

halcyon girder
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Ye

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That's easy to achieve

night palm
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Who's skill use judgement stack again

halcyon girder
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If you use Ryza without Klaudia

night palm
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Need 12 stack

halcyon girder
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Alsace?

carmine arch
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There's also Implac

halcyon girder
carmine arch
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Yes

night palm
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Who's huohun

halcyon girder
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I just got a quick patch update

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Based on the update put on CN weibo, I think this patch fixes the Brennus thing

carmine arch
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fleetAttr:
Judgement: Alsace
yuanchou: Implac
ReisalinAP: Kala, Ryza, Klaudia, Patty
shenpanzhijian: Brennus

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Dammit

halcyon girder
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Sorry y'all

carmine arch
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Brennus is so sad

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Her sword attacks are so cool

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Honestly just as said as Daisen

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Here, have a good skill, but it only activates if you stand on your fingertips under a full moon and drink some Earl Grey. Just why

robust brook
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the update we got didnt fix it yet but CN has already fixed it

night palm
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Yeah they change coding at fleetattr

robust brook
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it broke when "attr" wasnt pushed in arg_list

halcyon girder
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Ah I see

carmine arch
halcyon girder
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JP Twitter also put out a notice on the hotfix looks like

robust brook
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they compared the fleetAttr to the value of attr

night palm
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They did have no testing whatsoever

robust brook
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which fails when its not present so it just skips the check

halcyon girder
robust brook
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if you check the changes of the small CN patch you can prolly see it

night palm
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Like man did they just raw code the skill effects data and the code change and push directly

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Without even running locally

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Unless the code change was after brennus was made

robust brook
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actually more specifically speaking it broke when "arg_list" wasnt present mb

carmine arch
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Hmm yeah that is what my initial thought was that that double and surely had one of them false

feral juniper
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That's a shame honestly

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Inb4 this bug gave them ideas for their next UR

carmine arch
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Their fix looks kinda awkward tho ngl

feral juniper
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Gacha UR CL when

night palm
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Disappointed barrage? Just spam them more

robust brook
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their fix is questionable but it does work

halcyon girder
feral juniper
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No but seriously

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How have we not gotten one

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I seriously doubt the next IJN UR will be CL...

night palm
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Cruiser bad

halcyon girder
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From historical PoV it's kinda understandable

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Given they had to pull a near-zero factual basis ship out to get a UR CA

feral juniper
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From a historical pov we didn't even have that many large cruisers

halcyon girder
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Yeah, but at least if they appear in PR I can understand

feral juniper
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There's a good chance it's gonna be Yamato next
Which doesn't thrill me

night palm
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AL going to be dead after yamato

carmine arch
robust brook
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i dont have a definitive anwser but the only difference i could find was that

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its not literally related to arg_list being absent but seems to be caused byproxy

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also just to be clear it does not have to be false, it can also be nil

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which is the more likely out come since its then used as a table later on

carmine arch
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By false I meant anything that evaluates to false

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Well I'll check it out in more detail later

tribal python
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game just got a patch

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seems i'm a few minutes too late

robust brook
carmine arch
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Yeah

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From some other buff it seemed like it had to be an instance of BattleBuffUnit nut idk

halcyon girder
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@carmine arch prob irrelevant by now, but I went to check Ryza and can confirm, she will not attempt to activate Shining Blast out of the opening if she sorties solo and Klaudia can't feed her opening AP