#Depot
1 messages · Page 1 of 1 (latest)
do you have any notable or UR gear equipped on ships
Yea, I try to use as many if not all of my UR gear
could you unequip them or like tell me what u have left, cuz i cant tell if the images has all the gear
All of the images are broken down by type (DD, CL/ CA, etc), and everything is unequipped
could use having +13 champy guns i guess
No, I have not completed W15 yet. I'm still on 14-2
and youre doing fine on 14-2 right?
I haven't even touched 14-2 in a while, been too focused on the events and now the PR ships
tho yea, youd like some wyverns, i got 3 and just used a breguet as 4th
thats also fine
might be obvious but you kind of spent plates a bit too liberally on some stuff that really didn't need to go past +10
on planes and guns, usually you want to get the best stuff to +13 in one go. for your aux plates it's more ok to spread out the enhances since it's only for stats (and opsi-only damage bonus if you care for that)
Like I said, I'm not good at following gear trends
consult /plus13 in bot spam
you more or less have all the gear you need it's just about when to use it
anyways gear is fine, but at some point youd want to push campaign, which youd want around 1 to 2 more wyverns, and 1 or 3 UR AA guns
Here are my current fleets. The first two are for when I get around to progressing through the campaign, the other three are for XP grind
for world 14 and 15 it's largely favourable to have 1 BB in the fleet for interception purposes
well the xp grind fleets dont rly matter cuz its just for xp/tech
but for main fleets, fleet 1 looks decent enough for w14, youd want only 1 dd tho, the other ship should offtank
and making a dd offtank isnt a great idea since 14-3 & 14-4 will be way harder than 14-2 and 14-1
Also, took a look and I'm actually closer to getting a spearfish than getting a second wyvern.
the mats for spearfish could be better spent somewhere else seeing as you dont rly have purpose for one
Oh, these were fleet setups that were recommended a while ago
Oh, what else would require 9 T3 Ordinance Reports? Cause I have over 100 of the other two mats
there's not much that you need ordinance for atm considering you already have 2 georgia guns so making spearfish wouldn't be the end of the world, but it doesn't have too much of a use case besides tb slot coping against light armor
most people would just slide with wyverns
one could argue 3 georgia guns would be better if you wanted to mess with twin gun BB bossing fleets for whatever reason over triples
or just for messing around in pvp with certain ships
and for fleet 2, it would get destroyed in 14-3 but its fine because u can fix it
btw i hope you have laffey2 and guam
otherwise just keep the ordinance and hope we get something more worth using them on
Okay, just wondering because I'm at 4 of the T3 Reports and 0 of the T3 aircraft blueprints
And yes, I have all of the available URs minus the PR7 ones
nice, theyll help out a lot in w15
Here are my URs
thats a lot of urs lol
Told you I got all of them minus the new PR 7 ones
so yea conclusion,
get 1 or 2 more wyverns
get 1 or 2 UR AA guns
consult /plus13 in bot spam for +13 prio, and dont leave stuff at +11 and +12
Think I should just go for all URs for my two W14 fleets?
no, spamming urs wont help
Oh
you can keep shima and kazagumo around
DDs are less tanky but they do unaimed damage, those two are good (kazagumo for the ARA, torp-based damage and fast torps which can desync a bit, shima due to the massively powerful unaimed barrages and normal torp launches)
anyways
mob
fdg,unicorn,aquila
Guam,sandylaffey2
boss
bis2,yorktown2,haku
Agir,Jeanne(get her to 120), anchorage
if anything that should be able to work, granted it has right gear
your gear and ships are better than anything ive ever had when i passed 14-4 so youll be fine
Oh?
mob should have ASW starting 14-3 iirc and mob would run HE/anti-light for 14-3 boss and Ap/anti medium for 14-4 boss
gear well for w14 and look at /w15 in bot spam for chapter 15
you're still at 14-2 right
Yes
personally i would use different ships, but that aside, you don't need ASW equips before 14-3
That's what Im new suggested
yea ik, i have a different opinion but these ships can still work either way
the ASW gear can be replaced before 14-3
for BBs, i would change a few things
Could I replace Bisko with Sovetsky?
457mm on both biszwei and fdg, and 155mm kai as their aux guns because it's by far the best secondary gun to deal with ramming ships
(when i say ramming ships i mean the large ones)
you could do that
if yyou want
but might be worse
because black hole placement is fixed i believe while soyuz barrage is aimed
Okay, I started off with trying to get Nakhimov
hvar on yorktown would need to go away
skyraider also, just use tenrai imo
reason being both of those are light armor oriented (while 14-2 boss is heavy) and not only that but all hvar damage is aimed and a good chunk of skyraider damage also is
My only Tenrai is on Hak
sorry uh use helldiver then i guess
haku can go torp bombers on slot 1 prob, world 14 doesn't have too threatening planes
leave beacon on yorktown only and give haku catapult
might want to balance acc auxes a bit better on the BBs, fdg has pretty low base acc so she could use having admiralty table or at least a more enhanced shell
but it's not the end of the world if it stays as is
do put white shell on the BBs
sandy's better off with the 100mm vs laffey, with her augment giving her the special bullets every time she fires
jeanne should have the quad 152mm
i guess you put the SG radar on her to avoid ambushes? do you not have enough recon
I'm not really sure what else to give her. It's more for the hit/ eva
Ambushes aren’t a threat if you have green recon and acv
maybe give guam the rainbow CB gun and give agir/anchorage hindenburg/drake guns, agir won't have the skill 3 barrage increase she gets from having a CB gun but i feel guam getting an AP gun might be more important than that
Which one is the Drake gun?
sorry i think i confused myself there
she already has an AP gun, that's fine then
give anchorage hindenburg gun
which is the PR6 rainbow CA gun
jeanne is squishy and her barrier skill that protects the vanguard is based off her max hp
so you can prob just go 2x 550
but 550/toolbox + rudder is prob about as good
For jda, drop the radar for a toolbox, Soyuz needs a white shell, use a dive bomber for Aquila, use triple 550 torpedoes and a toolbox or bulge and unzen gun for anchorage, agir wants a toolbox, could swap that beaver badge on anchorage, haku needs a tigercat, Guam wants a toolbox/bulge, sandy needs a toolbox and quad mag torps , laffey2 wants mogador gun swap with sandy, and quad mags(ones from last event is good) and needs a hedgehog for asw and a toolkit, fdg needs a white shell
ehh i don't see toolbox being better than badge and rudder on boss fleet agir
Also works, if she dies just swap , also you’d want magnetic torps on jda for auto
also why does haku need a tigercat, i don't feel planes are particularly threatening here
Bomb
well bombs are aimed actually, they are good against clusters of enemies but can get screwed by concealment a bit (and not great hitrate against single target regardless due to their geometric hitrate being kinda bad)
You mean the Iris purple gear lab triple 550?
Yes
Anchorage wants fast torps to use smoke screen
also not sure why anchorage would get unzen gun when yamashiro is heavy armor
Also disregard the torp bulges and use toolbox
I only have 1 of the improved quad mags
Use the German quad mags gold ones
Forgot about those 😛
in world 14 the enemy density is such that the strong non-magnetic torps are actually kinda viable (esp on strong torp ships). but you can just stick with quad mags
Is the triple/ double mount any good?
you mean torps?
Yea, the last French event one
oh
you mean that one
it's one of the best non-magnetic
though in the context of manualling it's kind of pointless because you'd either use MK IX or shimatorps. for auto i can't really say if they're better or worse than shimatorps, that'd have to be tested but probably worse if i had to guess
Shimatorps are the UR quint mount?
yeah
it's ok to just use quad mags though
well
due to the concealment the quad mags act like manual torps until concealment is gone iirc
ok, ty all for the help, I'll post the updated loadouts later today
so that's another point in favour of non-magnetic torps
Another thing, when in 14-3&4 use tbm avenger for unicorn
And if mob is still leaking subs then use depth charge for sandy
or just use musashi
I was thinking the same