#Team building
1 messages · Page 1 of 1 (latest)
ok then
ok so for fleet recommendations it's
Mob: FDG, Unicorn, Volga, Kronshtadt, Kitakaze/Scylla, Yuudachi
Boss: Musashi, Shinano, Implacable, Agir, Azuma, Anchorage
on the matter of gear though
looking at what you had I assume you basically haven't touched Operation Siren and thus don't have much from the gear lab correct?
yeahh i havent touched operation siren very much yet
okay then
so you don't need to much gear from OpSi if you just wanna clear W14 even if it will be a bit rougher
but there are one or 2 pieces which are kinda non negotiable for this
you'll see it in my recc
that should definitely be doable if its not a whole lot of gear
there are just 3 pieces from the gear lab here
the 2 155 kais on the BBs for their aux guns
and the Ju-87d on Volga
you need the 155 Kais to kill the kagero ramming ships which will just chunk your main fleet
alright, i’ll make a note of that so i can get the materials for those as soon as i can
i checked and all i need is the he-50b plane(or any of the ones after it) and then two more testing reports, so i’m quite close which is good
oh and also
for gearing as a whole and fleet building
I recommend you read sam's guides on them, there's also quite a few more which I think you might find useful
Contains guides about the mobile game Azur Lane! Developed by samheart564.
alright, i’ll save it in my bookmarks, thanks
one quick thing though, currently i dont have shinano(though i am trying to get her during the wishing well construction or ur exchange)
if i cant get her soon, what would be some alternatives?
alright, thanks
no problem
actually one question
do you have a 457 by any chance or some Sea Hornets?
i have one sea hornet, currently on independence, not sure about the 457 though
sea hornet is done, i dont have a 457, though i’m close to getting one at just over 40 prints
Champaign gun will be fine then