#Sensei please :murmlove:
1 messages · Page 1 of 1 (latest)
only 1 bb can jam the other
why are they both +1.5s
and u already added the 0.2s so should be only 1.3s
i thought that was the initial CD for the whole stage
oh ye im dumb
they still jam themselves right? in your example you added 0.2 to both cuz of their individual jam
yea no everything looks fine
there is 2 second difference between them which is >1.3 so they cant jam right?
yeap
how about this one?
feels wrong
basically 1 difference in CD
so i assume BB will jam second one by 1.3
but does this mean it will be 1.5+21.2+0.3 instead?
slow bb rld is 23

ok makes sense. so it pushes it by 1.3 but there is already 1 sec difference. so it will push only by 0.3 correct?
for first salvo the fast bb will only jam during 21.7-23s
ye shell rld normally till 22.7
then she gets jammed
but the jam duration will be ending so only jammed for 0.3 seconds right?

0k 2 more Q gimme a sec lol
and i appreciate this a lot thanks
say two bbs have the same rld
the one that fires second wont be pushed by 13s after 10 salvos
this is also right correct? for second salvo only individual jamming happens and no BB jamming the other one?
yeap

ok last Q is the fast BB + slow BB radar u mentioned lol which i am completely lost about. lemme see if i can make sth about it
does this make sense?
yea nothing to jam
also second salvo will be
21.7 + 20.2 = 41.9
19.55 + 21.2 = 40.75 and now jamming starts and fast bb will be stuck now behind first bb rld + 1.3s
and yea i used 1.3s everywhere but like in sushi msg the actuall jam varies in practice
very nice. So basically TLDR is there will be ~1.3 CD between different BBs no matter what.
depends on stuff like framerate, animations etc.
as long as they are within 1.3s of each other yea
except alsace 
same thing if theres a 3rd bb?
yea just add one more
for her it is 0.5 like CV right?
which 3 bb closes means first blocks second and 2nd blocks 3rd
should be yea

alsace is pushing by 1.3s but how much is alsace getting pushed by?
She is in the BB queue
so what was that about alsace not jamming when she was released? cope?
GCD is still 1s, all BBs give and receive the 1.2-1.3s jam period

Alsace can reload at all times, so even though she gets jammed by up to 1.3s, she doesn't care when it comes to the next salvo
ah i see
does that mean the 0.533s cv also doesnt matter unless its storage 1 ?
maybe doesnt matter is wording it badly
Main fleet Salvos+missiles have gcd of 1.0s, airstrikes have gcd of 0.5s
Yeah it doesn't matter for CVs reload
Impero 
If you don't like two BBs shooting 1.2s apart, then there should be a legit way to bypass it
torps were also 0.5s right?
Right after the first BB shoots, ||kill the third main fleet ship,|| and the second BB should be able to fire immediately if reloaded
wait i dont get the alsace case or CVs
does it matter or not 
It matters for. The current salvo, but it won't delay the next salvo
In the next salvo, they'll get blocked again, but it won't matter for the reload for the next next salvo
oh wait u mean she will start reloading second one before firing the current one basically?
yes she can reload up to 2 same as cv

so that means if she starts as 3rd BB she could potentially become the first one by the end right?
She would still have to beat the other BBs reload times naturally
By more than 0.2s
because shes rlding in parallel when jammed by the slower(faster) bb that means she can slowly approach and overtake as long as shes faster than the individual abs
unlike the others who have to be faster than the 1,3s jam
yeah that is what i meant i just cant phrase it right
i will be honest i might forget this when it actually matters 
but still appreciate the help 
just ping @sushi gummy when u forget 
