#start a thread and post it there

1 messages · Page 1 of 1 (latest)

blazing solar
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let me grab some ss rq

grim turtle
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ok

blazing solar
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this is what i had tried before fleet 1 being mob i was raising soyuz before cant remember who i was gonna replace though it was per someone elses advice

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let me know what gear you need to see but i think this was about the best i had last time someone helped out with the setups

grim turtle
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there's quite a few improvements to be made obviosuly

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honestley it's not terrible though

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though there's a few obvious improvements to be made

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first things first, Sandy and Cheshire

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do you not have better options than them?

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because they don't really do much in W14, Cheshire especially

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planes are not the main threat in W14

blazing solar
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uhh let me see who would be some replacements i can see what i got or ii can just show the whole box if if you want

grim turtle
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just post your dock of URs and SRs

blazing solar
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also was playing auto if that matters

grim turtle
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is your Shimakaze 6 stars?

blazing solar
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ya

grim turtle
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Mob: FDG, Unicorn, Saratoga, Laffey 2, Shimakaze, San Diego
Boss: UvH, Soyuz/Owari, Enterprise, Anchorage, Unzen, Guam

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that should improve the fleet situation a bit

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by the way, Volga will be better than Saratoga for this if you level her up for this

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also just to clarify, your research focus is currently on PR4 yes?

blazing solar
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kk i can start working on volga as well and i was trying to finish hindenburg off but i can just swap to pr4 if agir is a bigger prio

grim turtle
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how close are you right now to a Dev 30 Hindenburg?

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because unless you're super close

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Dev 30 Agir, Fs5 Haku, and a 2nd Tenrai absolutely take priority

blazing solar
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ya kinda far i fucked up dumping too much finishing kersage instead of splitting them evenly shes dev 24 atm

grim turtle
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yeah absolutely switch back to PR4

blazing solar
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alright

grim turtle
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as for gear, so you basically have nothing and right now can't craft anything from the gear lab yes?

blazing solar
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uh i can check but ya i doubt it i have done a tiny bit of opsi but i dont even think i finished the tutorial yet tbh think im on ch2 of it or some shit

grim turtle
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okay then

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bottom line for gear is

blazing solar
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this tenrai?

grim turtle
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yes

blazing solar
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does it not refresh since i hadnt fully bought it out dankpuff

grim turtle
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UR gear prints never refresh from there

blazing solar
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ah ok

grim turtle
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they're needed to intercept the ramming ships with a ton of HP

blazing solar
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thats from gear lab?

grim turtle
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yes

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if you get nothing else from there to clear W14 with, get 2 of those

blazing solar
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what should my priority be for that stuff? kinda stopped buying anything after the 3 bb guns and the plane

grim turtle
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for Prototype cores

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next priority would be the Plymouth Gun

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the Quad 152mm

blazing solar
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kk

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i might be able to selector one of the mats idr i think i have some stuff in the depot let me look

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also that was shima gear idk if i need a diff aa maybe

grim turtle
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gimme a sec, working on a gear recc right now

blazing solar
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kk

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ya i can get a few but not enough ill need to farm a bit for that was there a way to target farm these gold mats or i just gotta run opsi in general

grim turtle
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mainly run OpSi in general

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you get a few selector designs like that from the shop each month

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but the rest is RNG drops

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here's the recc

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a few minor changes overall to make things a bit better and the 155 kais

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here's what Volga's gear would look like

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her torpedo bomber is also from the gear lab

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oh I actually forget you had a Hindenburg gun

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Unzen gets it while Anchorage gets Unzen's gun

blazing solar
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thats hinden gun?

grim turtle
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no

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this is

blazing solar
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ah

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if i get alsace up would she replace someone there?

grim turtle
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she'd probably replace UvH

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oh and by the way, getting your sub fleet leveled up would also help quite a bit for W14

blazing solar
grim turtle
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if you're willing you can grind U-37 from the Inverted Orthant WAs and with her U-96, and U-81 you have one of the best sub fleets in the game

blazing solar
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ya i was using this idk if thats best or what but im sure my gear is wack

grim turtle
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gear could absolutely be better

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but the main issue is that your torps are not enhanced and your subs are only level 100

blazing solar
grim turtle
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kinda

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you do need War Archive keys to be able to clear stages in it after all

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but yes

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it is in the War Archives

blazing solar
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kk ya i think im capped on them

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it still uses oil though ya i can start working on it after event

grim turtle
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yeah

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not necessary but your main fleets are a bit lacking a good sub fleet can come in clutch

blazing solar
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kk ill probably try some without and start working on that on the side could you should a gear setup for the subs too?

grim turtle
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the main thing would be to get some more Snorkels and Oxy Hulls to be able to equip all 3 subs

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but I doubt you'd be able to improve much on your torps currently so just sticking with what you have for now fine, just +10 them

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and the aux guns can really just be whatever

blazing solar
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kk i have to get snorkels from core data shop right?

grim turtle
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yes

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and Pressure Hull designs

blazing solar
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was pressure hull in core data too? i dont see it unless its called something else

grim turtle
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yes it is

blazing solar
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ah i had already bought one this month

grim turtle
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ah well

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it's not required just preffered

blazing solar
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ya i can maybe snag another snorkel at least before it resets

grim turtle
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if you don't have enough to equip your subs when you try again just use Gold Oxy Torps in their place

blazing solar
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kk were those the best out of those options?

grim turtle
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Pretty much

blazing solar
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alright well ill give that setup a try thanks for the help

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i got to like 14 3 with the shitty setup so hopefully this will get me there would i be able to use these teams for ch15 too or its completely different

grim turtle
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W15 is a very different affair

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You would need a different set up and much much better gear

blazing solar
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where were these from didnt see in gear lab

grim turtle
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They aren't

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If you don't have them

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Just use whatever good DD guns you have on hand

blazing solar
grim turtle
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Twin 135mm in Sandy

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And the Twin 127mm for Guam's aux gun

blazing solar
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kk

blazing solar
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oh idk how much it matters but i should use double line formation for this?