#Need help making 2 mob fleets for 13-4

1 messages · Page 1 of 1 (latest)

river otter
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Need help making two mob fleets for farming 13-4, i wanna be able to cycle two fleets Glowow

I’m able to just throw in whatever into the first mob fleet and make it work but the second mob fleet doesn’t work as wellPortDoll

robust basalt
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Fleet 1: Healer + BB with big aoe + Chesire double gold Radar + whatever CL with decent AA

Fleet 2: Healer + BB with big aoe+ Guam double gold radar + whatever CL with decent AA

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Just throw in 1-2 Wyvern/fleet and it'll work out smh

river otter
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While we are on this topic i kinda randomly throw in whatever works on the boss fleet, so could you advise me on what i need for boss fleet too?

robust basalt
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3x UR BB with triple PR3 gold AP gun + Guam/Chesire/Sandy with double gold Radar + Helena + whatever with decent AA

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It's chapter 13, you can throw in an AA carry plus whatever you have and it'll work out smh

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Maybe Anchorage is needed is boss fleet because people said Taihou can randomly 1 shot your frontline but that never happened to me tbh

river otter
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Ehhssex so for the mob fleets i just fill the last back fleet with any random carrier with 1-2 wyverns and it will work?

robust basalt
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You also need someone with high AA to kill planes in case Wyverns are under cooldown + a healer so your frontline dont die as fast

river otter
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That goes for both boss and mob fleet?Ehhssex

robust basalt
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Only mob

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Boss fleet need someone with high AA + Helena + 3x UR BB to kill the boss before it kills you

river otter
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Hm i see

robust basalt
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Back when I did chap 13 I used Juneau double radar as AA carry and it worked out smh

river otter
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I just brute forced everythingPortDoll

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Don’t close the thread yet, i wanna have you proof read my fleets

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Would these 2 mob and 1 boss fleet work?

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Im following slaimida’s top item builds for all of the ships here

But i just need to add double gold radar and have 1-2 wyverns on each carrier in the mob fleet right?

robust basalt
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You might need more USS CLs since they have high AA. CAs and CBs have mediocre AA

river otter
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For the mob fleets or boss fleet?

robust basalt
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Both

river otter
robust basalt
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1 tankiest CA/CB on the left to tank damage + CLs

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I dont think level 99 Guam is fine, maybe even Juneau with double AA radar is better

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For boss fleet, give Helena 2 gold radar

river otter
river otter
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So the rest doesnt need gold radar on the boss fleet?

robust basalt
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Also swap UvH for Bismark 2 because her blackhole keeps the boss there for NJ to land her shots

robust basalt
river otter
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Icic

robust basalt
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If you have San Diego put her in boss fleet

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If you're that paranoid putting gold radars on every CLs also work but that is a bit overkill

river otter
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Hows this?

robust basalt
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Ok that should be fine

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URs should brute force everything

river otter
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I’m not sure if i’m doing it right but i put the tankiest CA on the left and got two CLs is this alright?

robust basalt
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1st fleet you need a ship with high AA or give double gold radar to both CLs
2nd fleet use Chesire + 2 CLs
Take out the AA guns that give FP if you use them, they drag down your AA by a lot

river otter
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Hm icic

robust basalt
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You dont need that much tankiness on your frontline, only more AA to shoot down waves of planes

river otter
robust basalt
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That should be fine, maybe give them gold radars just to be sure

river otter
robust basalt
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Sandy, Juneau, Seattle, Guam, Chesire

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Or you can give double +10 gold radar for every CLs

river otter
robust basalt
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Yes except for Azuma

river otter
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So for the cheshire mob fleet everyone has double radars for the vanguard right?

robust basalt
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Chesire should be able to carry AA on her own, maybe try auto once

river otter
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Ehhssex wait sorry i lost track, so how many gold radars is on cheshire’s mob fleet again?

robust basalt
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Only doube on Chesire first, then try auto, then give to CLs if you need more AA

river otter
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I see, thanks ill give it a goBuckyPrideZoom

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Its abit late but gold radars is SG radars right?

robust basalt
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No

river otter
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MutsukiHyperStare shet

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Well i mean it worked with SG radars

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Lol

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Ill just pretend i didn’t +10 6 SG radars

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On the bright side its not as bad as when i +13 3 wrong AA guns the last time i forgot to clarify the gear

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In any case, the two mob fleets worked

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Thanks!DorkHeart

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Like, i cleared it so smoothly with nobody even coming close to less than 90-100% hp that i didn’t even realise i had the wrong radar