#Figuring Out Fleets

1 messages · Page 1 of 1 (latest)

flint stone
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Will be posting fleets I came up with below. Anything wrong with gear, please tell me. Only things I'm unsure about is for my ch15 boss fleet and whether I should swap certain ships around (i.e. hindenberg over guam or shimi vs. yuu).

reef axle
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just post your dock at this point

flint stone
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I have literally almost every ship

reef axle
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all PRs maxed? and all gacha URs

flint stone
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Every gacha UR except UvH

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All PRs almost maxed. Pr6 is about done

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and fate sim for pr5 about done

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everything else done

reef axle
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ok then so for OpSi

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BB Boss: Musashi, Zwei, Vanguard, Agir Helena, Plymouth
CV Boss: Shinano, Haku, Implacable, Anchorage/Guam, Kazagumo, Sirius
Mob: Unicorn +5
Antilight: Kearsarge, Yorktown 2, AvP, Anchorage/Guam, Aurora, Laffey 2

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for W15

flint stone
versed pond
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support fleet

flint stone
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Right that's a thing now

reef axle
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this also works for mob

flint stone
reef axle
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  1. They're good buffers for the main fleets
  2. either works, probably take Guam these days
  3. if the boss is light armor...
  4. Kinda, I mean there's a lot of combos that work, right now I'm running NJ, independence, Unicorn, Kronshtadt, Hidnenburg, unzen for my mob fleet for reference
flint stone
reef axle
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turn off fleet lock and it'll literally just tell you in OpSi

flint stone
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Hmm. Okay one more question. For the gear for a lot of these ships that overlap between fleets, can I just leave them the same?

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Like will that Mush gear also work just fine in both W15 mob and BB boss Opsi

reef axle
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you only need to peorply set up gear for Arbiters and and maybe some abyssals

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seeing as 90% of OpSi is gonna be done by the mob fleet

flint stone