#nodes site thingy

1 messages · Page 1 of 1 (latest)

exotic vector
#

test

#

i'm about to think of something stupid, add a toggle

unkempt lance
#

sounds like a pain

exotic vector
#

i like pain

honest belfry
#

Nagami a masochist

exotic vector
#

@sleek escarp for the elites, i think just show same as the others

#

since they're in the same weight list

#

or is there any other implication

sleek escarp
#

If you use raw weights then one number per fleet works, if you use percents then there has to be two percents per fleet.
But in either case, people don't know which spawn is normal and which is elite, so you have to put some text at the top

exotic vector
#

idk what happened but i broke the ambush and boss MURM

errant laurel
#

based

unkempt lance
#

two percents per fleet because there is percent for the difficulty of that type of node, and total percent of all difficulties and node types?

exotic vector
#

ok i see some problem hmm

sleek escarp
#

The 100% is distributed across triangles and types differently if the spawn slot is elite

exotic vector
#

some elite_expedition_list is in the expedition_id_weight_list, but some don't

#

are they just don't spawn ShimaThink

sleek escarp
#

#gameplay-help message Large Air Formation can have 20% chance or it can have 0% chance, but its raw weight is always 90
(made up numbers)

exotic vector
#

let me reset my thinking

exotic vector
#

elite and normal

#

elite prob same rate each between them. normal is as i'm doing rn

#

and some node can be in both elite and normal

#

took me a while to understand what you're saying WarZoom

#

and i guess i'll keep the weight for now

exotic vector