#Help Make Fleet Op Siren
1 messages · Page 1 of 1 (latest)
Put Brest in fleet 1, put ancho in fleet2, put agir in fleet 3 and you are good to go, should be good enough
You can put indep instead of Percy in mob fleet too
Is it necessary to show the entire ship if there are other recommendations listed?
Sure, usually yes but the fleets I see here aren't bad
I don't know if my buff level is still low or my ship composition is not strong enough, some time ago there was a boss who could increase his health and I couldn't beat him automatically
Fleet 2 and 3 should beat it no problem
That sounds like a great issue
Maybe it's also an adapt issue
And I doubt that mob fleet can auto a stronghold
I have all UR and SSR ships level 120 ( except PR 6) , is there anything that can be replaced from the ship composition above? too much to put a picture of
I'd replace NJ for vanguard, replace anchorage for unzen/harbin , replace Percy for independence, replace richileu for fdg, and put a bunch of cross fleet in fleet 4
Then put Brest in fleet 1 and kron in fleet 2
And agir in fleet3
I was just confused as to why I couldn't beat a boss who could add blood. At that time I don't remember the name of the boss, but he took out a shield and could add blood.
Sorry, I have a problem with English, so I used Google Translate
Adapts or gear or mechanics (for example you used BB fleet when it can make shelling dmg 1)
Yes, I think I saw it at that time, my damage didn't come in, but my fleets 2 and 3 which are specifically for the boss were already used, leaving me with the 4th fleet and you can see for yourself that there was no damage there.
Low adapt is bad as is bad gear
Suggestions for that, what is the minimum for me to be able to beat the boss?
188
And 203/203/156 for arbiter
Ahh, that seems to be the problem, I remember now I'm only between 110-140
sorry, can you make it a fleet?
like fleet 1 should be anyone and so on
It's also your gear, changing ships won't fix your gear.
I usually look at other players' recommendations and don't know whether they are true or not
You will need to show it to find out
Okeh iwill send here
sorry, do you need a screenshot of the whole thing? Or is it just the ship that is used?
Just fleet 2 and 3 for now
Do you remember what you were fighting besides that it had heal? Was it a CL, CV, etc?
That's what I would make but I have a bad reputation with fleets so id wait till someone approves it first
Yea looking good
But the issue is less a fleet issue more a gear/adapt issue
This picture really makes it easier for me, thank you
Now that leaves Fleet 4, what about Sandy, does it need to be replaced?
9/10 you ain't using fleet 4 so doesn't matter, just do whatever with it
I like putting cross fleets/ buffs there
OK, thanks again, that makes it easier for me , Now it's just weapons, I think there are some weapons that I don't have
You can ask anything about gear
Not like any of the gear I sent is bis or even practical/cost effective
that ryuusei meme especially
@elder plume sorry to bother you again, I want to ask about weapons, especially for BB, for light armor, is the twin 457 not better than the triple 406?
i have 3 of them? +13
He is more universal in mob, and for boss armor mod varies, 457 isn't as good as champy due to helena
You can use 457 in mob, but the fleet will have harder time against light armor bosses
ah sorry i mean for the medium / hard
this one
How about this? is it better to use 457?
For musashi she wants sakura gun, for the rest 457 loses due to it being too fast for helena
Helena's skill is 20s, right?
16 first time with sg then 20 for rest of battle
which means waiting for Helena to cast a skill, then BBs fires her gun?
Yes, 457 can easily desync on 2nd or 3rd proc, but champy will never desync
Also 457 will make you use double shell, leading to less hitrate
for this time it is 20s+ , but mine is only 19s+ , does it matter?