#15-3
1 messages · Page 1 of 1 (latest)
tru
Yat must have a washing machine. Probably get rid of plum
its survivability only works for 5 battles
and vanguard dps doesnt matter in 15
get rid of all the shimanto guns
good guns like rainbow, the french, or more chap/seattle/155kai
sandy takes a DD gun though
no UR DDs yet
okay one sec, tryna keep track of this
hedgehog should be +13, sextuple to sandy, 57mm to yat
why isnt sandy getting the 57mm?
because sextuple does more damage
thank you
musashi CL gun can be 155 base, not 155 kai
no homing beacons?
no
for chapter 13 or 15:
Strongest AA gun slot in the fleet gets sextuple.
Main fleet ships take STAAG like usual or 57mm if you're desperate to kill planes.
The rest get some mix of 57, twin 90, and twin 113
so apply that to your boss fleet, sextuple to cheshire
and get a real kms gold quad magnetic or rainbow quint magnetic for unzen
rudder or bulge, i dont believe there is a big difference
and i dont know which is better
i will advise you to get jeanne built
for 15-4 your boss fleet will take two boss battles
she's relevant anywhere your vanguard dies quickly
in particular she blocks one of the early waves of enemy torps in boss battles
ignore the enhancement levels. But Greatsword for all 3 CA is very important, empty augs is not the play
got it got it
twin 90 over my extra sextuple?
on unzen/acho
yes
theyre the same for most BBs
white shell's hit stat is more consistent in general and is better against dodgy bosses
stagger from haku
strike at different times so that haku doesn't hit water in the early waves
also to spread allied planes on the screen for longer
always stagger in campaign
damn, didnt think of that, ok cool
ok, besides gear levels, matching what you put together now
gonna give it another shot