#W15 Fleet Help
1 messages · Page 1 of 1 (latest)
Didnt have the exact gear the original showed so switched some stuff, is it fine or do I need to move certain gear around/change it?
smth else than nepgun for intercept and then should work
155, 155kai or twin 150 or smth
wait do u have 2 +13 nepguns?
I'm assuming the triple 152mm is nepgun?
yea
well 3 actually

+10 155kais fine?
yea
Everything in those pics is as I have it btw
i mean it couldve been another 3 +13 bb guns, or 1 rainbow gun
but its just 1-2 months of opsi so not that bad
I was also told these werent the best to have multiple +13 of either, seems I've just been upping the wrong stuff xD
i mean still better than nepguns but yea u alr have 2 at +13 so its good enough
but another ply gun or even more the izumo gun on sushi wouldve been better
idk ur gear but im assuming u did ur 3 champguns at +13 alr
anyway not a +13 thread 
you can follow the /plus13 as a general guideline but at some point its at your own discretion
Out of these then, what should I +13?
but yea these fleets shouldnt have any problem even more if u use subs
Fair enough
Oh and fleet formation circular right? Found out today I accidently did 15-1 and 15-2 on single line
circular or double line
i mostly alternated between double line and circular on mobs depending on the pressure
and circular on boss
Alright, thanks ^^
I've tried 4 runs, all get to the 2nd boss but cant beat it, I assume its because my mob fleet cant manage to kill the 6th mob fleet so I have to use my boss fleet on mob. I must note I've had pretty bad sub luck on all these runs, most mobs I've had in range of subs is 2. Anything I can change to make my mob fleet stronger?
You can move ur subs 
Wait so subs arent locked to the initial red area?
No u can move em around
The more I stay in gameplay help the more stupid I feel 
Ah found it and it only costs a lil bit of oil o.o
Alright, looks like this now, didnt touch support ships or subs
looks fine
can also try giving the support fleets some skyrockets or fw
tbh i dont know if it does anything but they are basicly free in gearlab
but yea for cv nodes you want to call ur subs right before the cv pair spawn
the faster they ded the better
after that mob should prob be fine and u can save subs for boss nodes + 1 extra node
fight order is
first boss - boss fleet
2nd boss - mob fleet
3rd boss - boss fleet
and u can take the ammo node with mob fleet after every fight to keep up the high ammo dmg bonus
Right didnt think of that
Thanks a bunch for the info, also my mob fleet already looking a lot healthier after the first 2 battles
Actual night and day difference between these fleets and the previous 2, didn't lose a single ship in either fleet, thanks so much for the guidance!
