#Quick W14
1 messages · Page 1 of 1 (latest)
my mains
my vanguards
I'm mainly looking for what w14 requires, but fleet building works too if you want to help with that
don't mind how messy the fleet numbers are, I scrambled because I am farming sirius atm (all ironblood exp)
Mob: FdG/Unicorn/Independence Plymouth/Yuudachi/Harbin
Boss: NJ/Musashi/Haku Agir/JdA/Kron or Anchorage
Mob: FDG, Unicorn, Shinano, Kronshtadt, Kazagumo, Yuddachi,
Boss: Musashi, Hakuryu, Zwei, Agir, Plymouth, Anchorage
does w14 heavily rely on anti-air? Quick question
no

it's more akin to W11 but multiplied by 100
and throw in concealment mechanics and subs
let me get gear real quick
oh didnt even notice BisZwei there whoops
it's okay, sushi van bismarck are the go-to trios
that's the go to for opsi, not campaign
yowzers, nevermind then
you'd still want some AA coverage in W14 otherwise your ships are gonna get nuked cuz no concealment
thank goodness I have two wyverns, this is really good
concealment is the required stats to start the stage right?
huh
haven't heard of concealment 
parallel torpedo in a boss fleet?
figured 
I have
teach me the ways
just don't know where you got the notion where it's required to start the stage
we both have cheeky
these right 
(knock my head if no)
run double line assault, don't pick up flares period
save subs for out of ammo fights, etc
that's not concealment
concealment is the bar you see on your ships in battle
ah, the detection bar in cvs
📝
alrighty, thanks for the quick guide. I only stopped at w13 because inactivity&opsi but now I am back 
👍
Thread's closed, thanks for coming!
hold it! Could Chang chun kai work?
in place of who
yuudachi
she'd just be worse
would that work in opsi mob too?
I mean sure
