#Trying to beat 12-3
1 messages · Page 1 of 1 (latest)
ure overkill for 12-3
I suspect I need to use a different class of ship to mitigate 12-3s mechanics, but i don't know what that is, or why I can't do it even if overkill
Team building is one thing I'm not very good at
fdg uni sara - kron anshan/cc scylla
sushi uvh nano - adalb helena shima
this can clear w13 aswell
assuming ur equip is fine
who's sushi?
musashi
ah
also mlb her then implac then bisz then vanny then yk2 then nj
yeah, got a lot of URs to work on
12-3 and 12-4 are very much plane hells, you want strong AA for your boss fleet
you should work on ur shipyard and do ur research ur missing the ancho and aegir unless ive missed them
working on shipyard
The two CVL bosses also move and seperate a lot, so generally I would recommend having some slow or time stop support
12-3 and 12-4 are childs play for these fleets
who's the flagship for this?
ok
you could just brute force w12 but I'd ideally want to instill some sense of fleet building and understanding of mechanics and synergy ¯_(ツ)_/¯
if you want to explain in more detail, I am happy to listen
OK so, w12 and w13 have lots of plane spam, so you both want strong AA to shoot down planes, but having high AA stat by itself also decreases damage taken from aviation
Some ships can carry a fleet's AA, namely, Cheshire, Sandy retro, Isuzu
The bosses in 12-3 are two medium armor CVLs, moving in a up and down pattern in opposite directions
AP BB guns do the best damage against medium armor, but due to their movement their 2nd and 3rd shots will usually miss, so it's good to have some kind of slow or time stop
offtopic, but I can buy a bunch of UR bulins to do this, or I can keep saving up spec cores
yes im still here
So like yeah, you could brute force the boss through the sheer damage that is a level 125 Shinano, UVH, and Musashi, but you could also do it with like NJ Warspite and AvP/Implac/Formi/Ark Royal to slow down/freeze the enemies to land more shots
I'd give this a read, some parts are a bit outdated but it really brings you through the consideration you ideally are making when building a fleet
OK.
Also yeah please please MLB your units, I'm crying thinking of the suffering you went through to raise some of these URs to lvl 125 at LB0
You're leaving often times more than 2/3s of their power on the table
See, I feel like I can brute force it, and Ren seems to think so too, but if I do clear 12-3 (and 12-4) all that happens is that I end up in world 13 and 14, and eventually brute forcing won't work, and I think it would be good if I had more idea what I was doing for when brute force is better
I'm going to go check the gear on my ships
