#Need opinions for fleet to tackle ch13 with
1 messages · Page 1 of 1 (latest)
Been stuck on ch12 cuz they kept saying fleet is bad
you dont need two AA carries in that first fleet
I play bosses on manual so i went with scylla
You can roll over 13 with auto 
Bruh they said cheshire wont be enough for mob
Change ark and/or haku to BBs and change Helena to sandy
chesh + three carriers is more than enough AA for mobs
You can just forget literally anything your "friends" said
Is changing ark to bb make 13 boss easier cuz i honestly just play cvs
If it does then i'll build my musashi then
This is good enough for manual
Show your available vanguards for more possible improvements
Im pretty shit playing bbs on manual that's the whole reaosn i play cv
Not building the strongest BB in the entire game 💀
Well its maxed oath and lvl the gears are shit tho
what Musashi can do on manual
I started playing the game around her banner so she was my friend for a while
Here's my sorta built vanguards
Use this, substitute rainbow CL gun for any 45 FP gun, and you may change AFCT to white shell
+10 is enough for the entire campaign especially if you manual
Is the gold radar ok? Or is white shell better
Might aswell wait for nj if im playing bb no? Cuz i have vanguard aswell thats why they're pushing me to switch to bbs
Fire control radar
Triple BB sucks in campaign
I've been playing either triple BB or triple CV for my entire AL history
I should've asked here sooner
Mob: Aquila Indep Unicorn Cheshire Scylla Sirius
Boss: Musashi Implacable Haku anchorage yuudachi sandy
It's good for manual or auto