#My fleets for opsi. Newbie so i dont have much to use
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Fleet 3 is just for going in and die, help get the weakness exploit for other turns, same as fleet 1 but deal some more damage
Fleet 4 was maib for mob and go in at 3rd when bossing
All you need to care about is a BB bossing fleet, CV bossing fleet, and a mobbing fleet
Those fleets are a mess of bossing and mobbing craft
So fleet 4 is the mob fleet, yeah that not gonna cut it for stronghold mob in auto, you have to go outside to heal manually
Fleet 2 is mob, hood with augment
Mob with no healer?
Then why is Hood there
The last pic is boss
Cause i dont have too many level 120 mlb flagship
Your fleets are a mess
Sort into:
- 3xBB (bossing)
- 3xCV(L) (bossing)
- Mobbing
Is Sara retro yet?
No i cant do that now, maybe with a bit more gold
also u have york 2 she works really well with enty and ark
i would focus mobbing first since that what you're using for most part
I can do that but can u tell why i should use 3 bb 3 cv ?
mobbing most important tbh
For bossing
Ok, mob fleet: Sovetskaya/Uni/Hornet
I mix hood in for the boss damage reload better
cuz of the way boss weaknesses and buffs work (i think)
prob get indep
put in mob to replace sara, done for mob
My mobbing are doing just fine, they never die
Mob would be Hood + Unicorn + Independence
Sovetskaya is way better than Monarch at mobbing bc she reduce vang dmg
If you have Independence
some boss weak to AVI damage
some weak to FP damage
Sovetskaya have self heal and she reduce vang dmg, that should keep the fleet for more than a few fight
Yes but as a beginner i just got monarch to dev 30, still not level 120 and not max skill so i cant use her as boss, i have like 2,5 complete fleet and 1 fleet just for dying so the weakness exploited
You're not close to where you need to care about a ship being 120 or not to use
welp since mob not having any prob. just let it be for now
let's do boss fleet
I will get indepence, but it might be after reset this opsi, and i must retrofir her also
can you post your dock also
How can i notice which boss is weak to what? When the weakness shows only "boss take more damage from sehlling 50%" smt like that
shelling = FP
Hmm, just make 1 boss fleet for now and do multiple run after heal
the rest should be self explanatory
Ill do it right now
Something along that line
sort it by vanguard and main fleet
Examples of OpSi fleets:
- CV bossing. Three carriers good for bossing, a tank, and CV damage support (Hammann II and Sirius). A slow isn't always needed, just nice, especially Vs some bosses that move around
- BB bossing. Three bossing BB that synergise decently together. Tank that also provides slow and a bit of armour break, though a slow isn't always needed, just nice (Agรฏr). Helena for damage support. Kiev is a placeholder for a better off-tank such as Plymouth or a good CL/CA (ignore order)
- Mobbing. Fast carriers with strong heals and a mix of damage (doesn't have to be carriers, mobbing BBs such as Hood work too). Vanguard focused on DPS and damage Vs light/medium
That is what you should be generally aiming for
I have about 1000 ap which usable from ap boxes, im scared they r not enough
And yes, this'd be much easier knowing your dock
Ill take some fotos and come back
you don't need to pay AP to reenter zone you don't finish
Just focus on one boss fleet for now, you barely have enough for mob and 1 boss
We don't know that, as we don't know their dock.
yorktown ii hornet/ark enty
that's CV fleet done
for mob
hood with augment prob better than alabama?
He said he is new and he just dev30 monarch
And?
now left is BB and the vanguards
Yeah, I'd go with Hood + Augment, Unicorn, and then someone else
Yep
It mean he really don't have the ship that we could possibilly tell him to use, so he need to make do with what he have
You're entirely missing the point. Don't care
can't you like, explain better so he know what's wrong instead of giving "and?" and "don't care"
they can be new and still have good ship from gacha
also we don't know how "new"
Send pictures (and crop them preferably)
oh god a video 
Well, he have Sovetskaya, and she is pretty high lvl so he have at least a few thing that he can work with.
Ok sorry ill be back again๐
Though, ship still need their skill so maybe other could be more useful I guess
I really dont have many ships for main fleet
hmm
yorktown ii hornet enty (CV)
soyet alabama ark royal (BB + CV because not enough ship)
maybe like this?
Mob: Hood + Unicorn + (?) - Portland + Z23 + Sandy
CV boss: YTII + Enterprise + Ark Royal/Hornet II - Tallinn + Helena + (?)
BB boss: (can be left for now)
York2 enty hornet2, good, im working on hornet 2 skills, the other are maxed skills and i can use some books exp
just put whatever high level in BB and other 1 fleet
better than nothing at least
prob portland in boss and sandy kai(for AA)
I can get mornarch to max level for bb fleet, but her skills r 4-1-1 now, and is at dev 30, not fate simulated yet
You can just leave your BB fleet for now
just put anyone already levelled for BB
only max 1 boss fleet for now
Can you explain how the weakness from siren being exploited? Like it comes in fight turns or from the damage dealt?
Wouldn't Belo being better at Mob flag than Hood? She have her self heal and she can negate some of the burn dmg.
Ok
The mob fleet doesn't need maximum survivability.
I think they meant hood mob cause of reload for unicorn
first fight using weakest fleet to reveal weakness
after that use strong fleet
iirc the weakness increase every fight
hood is enough for mob plus it have unicorn
No, because she's a good mobbing flagship with her barrages
Nothing to do with Unicorn.
Ok, but if i do this does it means im doomed if the boss is weak to shells and i have no bb boss fleet? ๐
Then get through them with your CV fleet

You can fight multiple time so no need to worry
Ok thank you guys very much
It's not like they're stronger Vs CVs just because they are weak to shelling
Now the gears part
at that point just do as much as you can.
also the hard/easy boss depends on their skill.
you can still kill BB weak boss with CV.
it just helps
Ill do the test and give the result when able to
so just do 2 proper fleet. and 2 random high level shit fleet
send shit fleet first for weakness
Also only abyssal have weakness
Gears part... well ๐ i slap mostly repair kit on, the tanking vanguard and some EVA from Aux, CVs use 2 Avi plugs and BBs use white shells
This is what you'd be working towards, roughly
Operation Siren is a mid-to-endgame game mode introduced to the game on December 22th, 2020. The primary benefits of playing Operation Siren are the randomized maps that can be grinded without costing oil, granting some of the best gear in the game and offering the opportunity to do powerful Raid Bosses for META ships. Commanders need to be at l...
Thanks, ill copy it
Send us screen shot of your gears warehouse
DD gives 2 toolbox. cruisers use 1 EVA 1 toolbox. done
CV gives steam catapult, BB gives shells
for the gun just refer tierlist or sam's guide
You don't need to copy it, it's just an example of what each fleet would be like
I myself still am missing some good ships, and my BB fleet has room for much improvement
Yes i do equip them like that, sort of ๐ thanks to the beaver badge and the aux for NP from this event which i give to tallin
You'll be using your mobbing fleet 99% of the time
Only time you won't is for some Stronghold bosses, some Abyssals, and the Arbiter
I just dont have to many golden catapult and only 2 golden white shell, 1 golden black shell
use purple shell if not enough
Purple catapults/aviation tanks work as substitute for CVs
and fire control radar
You'll eventually get more white/black shells and even HSFCRs that you can use. The two pieces of gear Nagami has listed are good substitute
Well i clear almost full map on opsi already, im preparing for the strongholds and the boss which in the red center whirl
X1 for every bb boss fleet right?
The boss at the center you don't have to kill, just damaging it enough gives rewards. You'd want a couple good fleets to beat just normal Arbiter. Harbiter is something else
Abyssals can range from easy to annoying, and you can use the same fleet for them three times
Strongholds, you can leave and repair as you please and use a fleet however many times you want
for arbiter just do damage, leave, heal, kill random enemy, go in and do damage, repeat
Ah, yeah, forgot you can do that for normal Arbiter too
yeah
for abyssal you can use retreat and regroup
so 8 fight total
Can be more but with that fleet prob just 8
because ship with disabled skills are 
I defeat some siren boss, i think the name is also arbieter(not sure) about level4 -5. In the zone i cant leave and must use rest and regroup once the defeat it on second round
level 4-5 means abyssal
That is abyssal
Oh im confused about the names a bit
Arbiter = center
Abyssal = red icon with red chest
Stronghold = swirling red storm
arbiter at the center
Abysal is single boss also, use coordinate logger, red chest icon on map
You know that you don't need to spend 50 AP right? You can fight with 2 small fleet at the map corner to refresh morale
Wow thanks so much that explained all ๐
or you can just read at top left
Should always try your best to clear all Strongholds and Abyssals before reset
You can leave your mob fleet on auto-search for a few hours and have them mop up the Hidden and Explorable zones
here's a tip nobody prob tell you yet. read these
I dont think it called morale, its like they are broken and cant use ship skills
Cause opsi dont use up morale
Something like that but you don't need to spend AP if you defeat those 2 small fleet
^
for low morale just kill any enemy to remove. toll of war need to repair in port
regroup and rest removes both
So when i fight arbieters or strongholds, the toll of war wont be problem cause i can repair at port, but the resolve should be problem cause i can only regroup and rest every 8 hours
go into random zones and kill 1 random enemy
Ok it dont say that in the image but well
Abyssals have two enemies in the bottom two corners of the map you can kill
Strongholds, you need to enter another zone and kill an enemy
You said you had lots of AP right?
Sort out your mob fleet and it's gear as suggested
Use some of the AP boxes
Then just leave auto-search enabled for ages
then it stop at akashi
Your fleet should have no problem with even C6 zones
assuming enough adapts that is
True
Auto search in which zone? Did u mean the strongholds or arbieter?
The entire map