#i must have skill issue (14-3 mobbing)
1 messages · Page 1 of 1 (latest)
it's regular rng
show your dock
na cheeky remember
should be fine though RNG aside
oh yeah
nah 3 mobfights and theyre done i dont even know how
hmm
show equip
were you picking up lighthose?
yes obviously
ill make the equip 
yeah probably an equip issue
lemme pull it up
were you using double-line advanceformation?
double assualt makes it worse
considering that fleet should be fine I'm checking the finer details
advice starts after we know the problem
do you know whats dying ?
was it from sub penetration or suicide boats
and are you running at least 2 anti subs
.....
in w14 especially with double line you wont do dmaage fast enough
single line is much more consitent
I would beg to disagree
your frontline dying is bacuase your backline cant do damage fast enough
no augments not helping
wow surely augments will be gamechanging
no but they def help
when im getting bodied after 3 fights
run another anti sub on wakat
personally
ramming boats keep slipping
im seeing massive skill issue once more
okay so wat do i do
exchange indep for shinano 
dont have shinano sorry
and york 2 also died
eh
run the golden antisub in wakat and purple death charge on yuudachi
i haven't used kala actively yet, is she good dps?
meh
she's Henrich lvls IIRC
i dont tihnk so but she tanks or sth
Wait are you running lethal?
dock
yea
+klaudia 120
might have to go manual at this rate
i see people saying they beat it wit much worse units...
Manual selecting or auto selecting fleets?
they were probably on safe
theres no autoselect when clearing
Should be no problem then , only problem I see is anti sub
ramming boats consistently slip thru on like 3rd wave on 3* dd nodes
like, every single time
i only started using volga on 14-4, here i remember running double healer, have you tried that? i did percy ryuuhou, uni klaudia may work or uni ryuuhou. this was on lethal too
Run another bb maybe? I have been using hood for fun
maybe uni musashi klaudia but will it even have damage
if indep already lacks damage
my slow CV timing maintained killing that third wave of DDs
ill try double healer
indep i only used for screen clears, uni will dominate the damage chart if not musashi, also have you considered using zoomo gun on sushi?
Double healer is asking for even more trouble over independence but I guess
even dd nodes have annoying bb that slap your backline
klaudia dmg is very consistent grey
but i dont think the backline timings are good to use her
everyone is similar timing
It seems like he will rather use a 2nd bb to deal with suicide boats and not to mention it’s easier to stagger with bbs
maybe i dunno
load up Patricia I guess
ehh
i only used he gun here because richelieu and didn't realize she is fine with ap guns too
Why would you use patty over Musashi
run the two of them together is what I meant
rather than something like brun and roma off flag with musa flag
you said run two BBs
Is this all your bbs?
yes
Patty's barrage is pretty good
what's in the other fleet, just to gauge if we can move cvs and bbs around
amagi enty y2 but i dont even know if that will manage to kill the boss
or monarch idk
Isn’t the 14-3 boss light armo?
rocket planes on the cv will kill the boss, 14-3 hard part is mob, boss will just die to rockets
anyone else have any ideas
i do but i havent raised
He only posted his leveled ships
i used enty essex with 109g to clear this definitely not hard for them to do
how about we start from beginning
no point in raising hood if they didnt have the augment till recently
it's not like it's hard to get
just a 21 000 credit deposit
i told you i dont have them levelled
then lvl them
because up until now there was no point in levelling them
Post dock sorted by rarity from URs to SRs, filtered by main fleet then vanguard
but i mean like
yea
i dont see many changes tbh
time to focus PR5
with this set up?
triple BB nodes was the 50% rng issue
i autoed the bb nodes, only sustainable light damage
maybe the timings just worked out or something
i ran richie percy and ryuuhou, poi, kazagumo and jda
definitely comparatively jank, but worked comfortably
mocking these people struggling
the fleet is awful
I ran FDG, Uni Retro, Volga, Abruzzi, Kita, Poi Kai
it worked but the again I didn't try on auto
using fdg 
I had a skill issue when clearing W14 lol
unlevelled vanguards (dont think purples will matter at all)
I ran augments
mainfleet
augments didn't exist when i did this 
generally nothing useful
Time to manual lul
Ryuuho?
i dont see how will she be any useful, klaudia should be straight upgrade
I'm just throwing ideas at this point
ryuuhou doesnt help your particular case, would others
Not using augments is just stupid
+25 fp for DDs and 20 Eva for all main fleet ships
well i will get thhe augments thhen
not to mention slashes
ryuhou focuses on the most wounded ship for 3 ticks, including main, klaudia heals 1 tick only on main at start and focuses on vanguard the rest of the time like uni
yeah that's why I though she might be sueful
if kala is dying then klaudia is better
klaudia has both her event auxes right?
yea yea
just observe a run, observe who dies first and report on that and maybe what got them
at this point it may be better to put it on the back burner and come back at a later date
or manual
ill try double healer, i somehow cleared it once with it + patty but then couldnt afterwards
also how your subs look like?
i mean obviously with more ships/gear it will be easier
not good
i remember using them to burst down battleships when they show up/buy time for heal cv to top off ships
autobattle but not autocall
the trio but theyre not even mlbed i dont focus on them much
ok that explains why they're doing bad
def max them out to 120
subs really can help carry a fleet in W14
not even 120, just 100 with gold gear and proper auxes, even then they helped, didn't even have bidders
don't think I even maxed their skills
same, finishing up skilling the last one 81; 96 and 37 already done
I'm planning on running U-47 over U-81
say, musa uni and indep all have a similar first strike timing right
yea
I suggest putting hpfcr on musashi
the solve is in timing, not really different ships
and probably beacon on indep to stop unicorn from catching up to indep
cos uni is faster
i see how that works, overkilling small batches with the follow up leaking through, riche's preload probably did an accidental offset in our case
riche being fast and percy being slow did my offsets
that... is not right
ill try timing adjustments
percy has a preload, but subsequent launches are always slower than ryuuhou or volga
kinda forgot about them honestly
almost doubled launch time is not just slower
with almost half the dmg per airstrike after of unicorn
unless ancho mob and kala boss would change anything but im scared bossfleet would die
if ancho is in boss fleet they won't die
yea thats why im afraid if i put her mob they will
ancho will keep the vanguard alive, but won't stop leakers
hmm wouldnt you prefer beacon on uni when hpfcr on musashi
indep still kinda close to musashi
but better than previously
you wouldn't be the first one to put a beacon on uni if you can make it work. saw that setup earlier in another w14 run
btw do you have air supremacy on that map?
plane icon on the upper left is deep green
i know what that is dont worry....
yeah i do
i know that some people are running at superiority or parity, just making sure
eh vanguards arent having too much fun either
well wouldnt call kala or wakatsuki top tier
kala is top tier
who is losing the most health, and what type of node is it
i mean shes good tank but theres better damage tanks
yeah even with the best comps W14 on lethal is still a PITA
feel free to test that
I simply eyeballed beacon on indep
yea i keep trying different combos but its kinda hard to sense whats good and what isnt with rng involved
also how are you sequencing your fights are you fighting 3 size red nodes right after each other or are you putting yellow 2 and 1 size nodes in between?
ehh
leaving all 2* for last fights
it gives your heal boats time to top up hp between bad nodes
well i guess theres not much difference between 1/2/3 ammo 2 or 3*
I mean yeah I did that trick as well
with volga? 
I had skill issues
with both ryuuhou and volga yes
and was using Abruzzi as a tank so yeah
no, the point is that he has only uni
i do it all the time
yeah i favored regeneration over dps in -3, volga was for more dps in -4 plus ryuuhou won't let me meet acv for supremacy since augs weren't invented yet. literally made goldivers for essex and enterprise to pad acv
I ended up using Ark Royal as a sacrifice in the boss fleet until I cleared 14-4
well i barely cleared the mobs and boss but it was like all ships at 10% hp at the end of mobbing
and 2 fights with musashi starting with like 5%
so i got lucky
this is fine as long as you get the boss to show up is all that matters
boss wasnt too hard with enty/y2/amagi
also both had tigercats i forgot to switch to rockets
i remember shifting richelieu off flag for the healthier cv/cvl to take their place as the ships wore down. what matters is the flagship won't die immediately
I just held my breath and hoped FDG made it
i just called subs like 10x in a row and coped no one is revealed
how many kills left? 
3 more to clear im trying izumogun
at least 14-4 will be easier cause ammo node
ehhh
125 kala is worth it
as an independent advice
izumo gun is
really bad here 
well 410 was rather mediocre sync thought to try other option
plus extra dmg vs heavies
whatever, experimenting is the game
ngl that mob clear hp is pretty funny
I had 14-4 1:1 boss clear
as in, only vanguard and noshiro survived
ill see, im still quite quick into w14 not even playing for 6 months, people playing even for years often dont bother with it
i did it in three 

well
i could get a 457 for protocores but im saving up and trying to get it from gearlab instead
i could be a bit stronger if i didnt care about longterm
or knew what im doing, id rather catchup odin than cheshire in pr3 if i started now
it is what it is
was that a new account or 3m from starting the game on a new account to speedrun it
we all made mistakes just best to move on
3m from returning to the game 
i mean i didnt really make mistakes i just invested in longer term
anyways i lethal third starred 13-4 in 4 months from a new account, without using any carriers (arizona solo healing)
and quit the game before i 100%'d 13-4
mad lad
hmm took me 3 to 3* 13-4 but with 3 carriers 
musashi 
mob was really difficult though
i just used unikai like a pos
you mean mediocre desyncing?
yea yea
