#W14 Rookie Fleetbuilding
1 messages · Page 1 of 1 (latest)
idk what im doing, but my boss fleet doesnt seem to clear the 14-3 boss without taking some losses
after trying different fleets, my mob fleet for 14-3 seems to be fine
well, since you've already experimented well
then try using aquila in your boss fleet as a slot
this is what i currently tried in my boss fleet
idk much on fleet building tbh
i just slapped stuff in
the 2 carriers are using hvar hellcats
eh, fine for 14-3 only
idk, i still keep getting A clears since some of the ships go down
not sure what im doing wrong
maybe its a gear problem?
Musashi Volga Unicorn, Yuudachi An Shan Chang Chun
FdG Vanguard Aquila(healer) Agir JdA Shima
well this is my take anyways
are those mob/boss fleets
yes, mob then boss
aquila wears double fighter
and gearing for backline is basically
why musashi and FdG in mob/boss respectively?
cos i voted mob fleet harder than boss
musashi and fdg freely swappable based on ur opinion
this is my mob fleet currently which currently seems to be doing the job
it is sub par
i mean it cleared
but will it clear 14-4 
any specific fighters to use on aquila?
rockets on 14-3 is ok, but 2x1000s for 14-4
also ive seen images like these get posted around, where do they come from?
oh that copy paste
i mean the ones people use to share around as a guide
like "what fleet should i use?" and then they post the pic
will the 3 DD frontline be tanky enough? and should i bring a hedgehog, and if so who will hold it
need hedgehog yes
probably an shan and chang chun
for hedge and purple depth charge
three DD frontline is not normally tanky enough, but it's good with volga unicorn
rn on an shan and chang chun im using a toolbox and seal of the four gods
should i swap out the toolbox
https://slaimuda.github.io/ectl/#/newbguide
this guide recommends not bringing the purple depth charge, and instead says to use an ASW plane
thoughts?
hmmm
that's with much weaker fleets
it's outdated in several ways now
it makes sense with certain restrictions
man i wish they gave more hedgehogs
ya, dual swords all
well im gonna need more coins
hmmm, well
augments are unimportant
w14 and arbiters were cleared before augments
but you need the base gearing to be good
shimakaze in offtank slot?
mmm ya
who should i give the FCS table to
rainbow table on fdg, gold hpfcr on musashi
purple twin 410 kai
should the table/hpfcr replace the white or black shell
leaning towards white
well here goes nothing
gonna try it out
hm, even with volga and unicorn the frontlines taking a beating
ill see if i can swap some gear around
yuudachi and an shan were like 1/4 or 3/5 health after around 3 sorties?
yuudachi with hedgehog/depth charge?
you mean for ASW?
with drake an shan yuudachi?
yea
that fleet should clear three* on ammo easily
3* bbs should just be threatening on zero ammo
and will these fleets also do fine in 14-4?
hmm
"fine"
just watch for rng nodes and be ready to reset
only a worry on lethal for these things
these should be very RNG resistant is what i'll say 
Musashi Volga Unicorn, Drake An Shan Yuudachi
FdG Vanguard Aquila (healer), Agir JdA Shima
I think
hmmm
i think it should be fine
FdG needs defensive auxes
so does musashi
for 14-4?
yes
what kind of defensive aux, fire extinguisher, rudder, or what
i see
man i got good mob node rolls this time, gonna see if i can pull through
ok turns out no
by the way
i expect you should need boss resets too
like just restarting the node due to bad rng
is that the rainbow BB gun
the rainbow twin
i own exactly 0 of them
406mk6 for 14-3, 406mle for 14-4
