under the new carrier rework destroyers become invisible as it takes to long to set up the attacks on them as there is three levels of approach and destroyers are the carriers main adversary. which quickly warns them of your intent. It basically means that carriers have been nerfed so badly that they wont be worth playing anymore. OK for battleships and destroyers, they just point and shoot every 3-35 seconds. Carriers have to launch planes, limited travel to target, recon target (if you can see it and recon is a limited time period which is so unfair) then attack target, which all takes up time. While surface ships can see everything every other surface ship (and plane can see) so its a huge advantage game targeting and scoring wise and so UNFAIR~!!. This makes the carrier play UNBLANCED, and seriously handicaps carrier players. You can only really see targets on attack. under the new carrier rework destroyers become invisible as it takes to long to set up the attacks on them, "IF YOU SEE THEM, even before the rework they are hard to see unless you accidently fly over them " and Destroyers are the carriers main adversary.. It basically means that carriers have been nerfed so badly Now you cant rely on carriers to spot for you as planes in travel mode wont see anything and that they wont be worth playing anymore and carriers will be killed regularly as carriers will be blinded to destroyers against them. Carriers wont be spotting for you anymore, we will just play our own games, sucks to you wargamming and sucks to the battleship faction, dont complain to me you have no air support or air recon.