#pvp
1 messages · Page 710 of 1
jadi why u attack lower
Why didn't you go lower for him so he shouldn't need to take 9's from you is the question
I thought doctor prescribed you to be food!
sorry i havent opened my third eye yet

Salty trying to activate his third eye for pvp is like trying to pre-empt a fart and you end up soiling yourself instead
It ends horribly
Sounds like you've had a dark and soily past there.
Stop. No skidmarking here.
We have tongues. We can use them to communicate instead of farting and throwing feces.
||
||
gabut
makes sense 
Talking about natural bodily functions in a certain area
Using tongues
Keep your fantasies to yourself please

did amagi just beat avrora in eos score 
how the turntables
luck game
Helenas, instead of Anchos/Seattles? The fuck borked server's that 
Helena probably is best on defense just to fish out more resets out of people
I just lvl Shima in pvp
one too many lenas on ladder recently 
40% aint enough to carry the absolute waste of slot she is
Yeah I can't beat this

They do so much fucking damage at the beginning
Use torpedo bulge
use your own anchorage
I am tryna get her
I can't believe I had to resort to my 120s instead of having my ark royal in for leveling
Also is manjuuneau best in front?
Manjuu on Juneau? Do u even have ships alive at that point?
Well, I always wondered if manjuu extra time meant infinite damage worth of face tanking but I could be wrong
Problem is other vg can still take dmg and die while Juneau manjuu active
And mostly they do die from my experience
dodge dem torps with speedybois yuki+suzu
I currently use noshiro, Duca and Juneau in front (or swap noshiro for Seattle for easier battles, since she's not maxed)
Literally 1 second off
matcha 

How do people make so much more points with the first 10 attacks? I was relogging, refreshing and picking leftmost yet 17 points diff...
they battled people that were a lot more points than them
its not just attacking leftmost, you also need to wait for them to move
Yep. It's probably more than 17 points btw. If I used the 2 I had left, would be at 260. All about keeping track of their score compared to yours using the leaderboard
For the first 3 reset, click reset the moment new reset begin so you get rushers on your list
And generally, for those first 3 reset, you’ll get enough rusher back to back to blow through all 5 per reset before it slowing down
But that mean staying up around 2-3 AM on central time and sometimes you fell asleep
Like me

Yep, gotta stay
for that hardcore bagging
Teabag the baggers.
if u dont have at least 140 after the first reset you are already behind
meanwhile my leftmost player was rank 7900 💯 💯
u gotta do your tickets so u dont end up with a 5k+ player leftmost 
u rush the rushers so u get paired up against other rushers
only on the first day tho
this is stonks
Preload. It's what's for breakfast.
preload is what makes her relevant
aql heal is what matters the most
Preload deez
Extra airstrike and RLD 🚮 25% HP tho 😩
time to rush pvp botes to lvl125 
not having 3m exp on pvp botes 
they enter retirement home after hitting 120
When the 125 lvl come?
Thursday
If only I had 2 Aquilas, I'd use one of them for PvP and the other for OpSi 
And I won't need to use Sanfran for healing anymore
ppl don't use aql to heal?
have the new aimed torps mechanic fucked with pvp builds at all
Yes and no
They made HMS torp defense fleets less dangerous to face
And in offense they work a bit better, so it balanced out
Also I think that even if we have ships on 120/0, after the patch they might be set for 121 by how they'll change the experience curve between 100 and 120
You'd probably still need to uncap them
I mean that current ships at 120/0 might be at 120 with carried over EXP from the curve adjustment
Ah, I got that now.
And that's going to eat all the gold everyone spent on the build...
What gear should I be using for pvp? I have been using just normal gear from the tier list but is that the best for pvp too?
no
There's a rumor that the EXP needed to go from 100 to 125 might be 200k more than the current 100 to 120
Or it's something that missed on translation, here's the source https://twitter.com/reikurozuki/status/1442988030617260034
Just use percy smh Aql healing too slow anyways for opsi clearing
you must be new
No, I checked, this ain't a meme server
could've fooled me
That post is in Chinese. They already need less exp, wouldn't be surprised if they went easy on that version
Though, it was mentioned that the pre-120 curve is also getting adjusted, so it's probably less than the ~2.5m exp original estimate. Might be closer to ~1m exp or so to 125
That's also true
Who knows, maybe they're making it easier overall for CN, but fucking over JP/EN. Tbh tho, I rather want a challenge than EZ Lane, so I'd be ifne either way 🤔
Currently we need 4.3m and 5.1m EXP for level 120, I guess for 125 they could go with 4.75m and 6m so they can pick that as a base for an eventual level 130 cap
level 130
no more plz
what is meaning for 125 if same xp needed as 120 of now? I expect more than million xp would be needed for 120 of now
they said ships will keep their xp not level
so all 120 ships for now would start with some xp
nice shouldnt take more than 3 hours
125 is to prep for 130
which they wont give stored exp for

they gave out free 125s to everyone to soften blow
Not all of my ships are 125, but they're close. That being said my Perseus is ready for 130 since she's been on opsi duty day 1
wtf
with new exp changes all my ships hit 125 for free 
Thanks fleet tech, I got my whole PvP team to 125
real question 125 juneau or nah? 
i spent all my shits on rainbow and gold carries
and 1 randomly langley
to see if I get more reload
idk if I did or not
i cant read jp text


non125 juneau it is
I'm ready for 130 
Actually, fuck it. I ain't using any of my Chips2 till they release W14 later this year
I got this sneaking suspicion 130 cap will come out along with it
I don't wanna be caught with pants down and out of chips mk2 to 130 my ships with and going against 130 fleets with my 125's 
5% evarate only fixes her abysmal luck though
effectively 82 luck for eHP now which is only above avg
isn't a ykkz with 98 luck, that's for sure
I think ykkz ends up higher or on par evarate lmao in PvP due to that despite like 100 less evasion
@elder crane You gonna be conservative with 125'ing ships as well? In case they dump W14 and 130 cap on us later in the year?
Imma only 125 PvP and core PvE carry ships atm ye til I get a bank
cause the rate seems shit on mk2 chips
9/day on daily lmao
if there's enough gain from other sources to make it reasonable maybe I'll be more liberal
You don't need 125 ships anyway for any content (other than peeveepee lol). I think HM12 should be doable with T0-1 ship, even if not all 125
So therefore, I'll be conservative for as long as possible outside PvP as well
but gotta flex those META kills 
What I like of the current PvP meta is all the ships are also core in PvE
I just got creative while building my HM12 and put a couple myself lol
I suppose I could 125 Richy too, she's used in triple BB comps
slapping all T0-1 is creativity 
cough juneau
also I wouldn't say core of VV or Duca either
Implying anybody uses Juneau with Anchorage/Duca/Noshiro
VV or Duca are like second tier options for PvE
which is more than enough, but not really core
Also you can never escape Juneau 
+25% HP for main too stronk
Yeah guys, hold unto your ChipsMk2 for peeveepee
Be wise with usage, cuz it's gonna be rough for the foreseeable future, unless Manju-chan goes full generous kek
if only there was pve content hard enough to need lvl125s 
More than 3 times a day
well u still have their abilities to worry about
I'm holding onto my 120 ships until I figure out what to conserve when it comes to raising the cap (also I'm out of gold from getting my pity Shim). 120 vs 125 not too bad in PvP.
10 resets later
so increasing lvl cap is to just waste our coins 
I've only reset once in a fight I expected no resets from.
The equipment cap is still +13, and that seems the biggest boost.
its cheap but at the same time all this talk about chips2 being scarce af 
It's 150 chips to raise an SR and you should start with 1500 or so (plus get more from Lecture & hard).
That's more than enough to get your core 7 PvP navy updated (presuming you have the gold)
yea i dont see any point in 125ing any pve ships
only for big number in meta fights
Or hard node requirements.
pasta cooked to 125
Don’t forget to add salt
Exp for 120 to 125 not that much tho
I think around 3 milion you can get 125 easily
In my case I did focus in leveling my fleet tech, so that was enough to have my whole PvP fleet plus my Wolfpack for 125
At least the chip cost isn't that massive, so could be like a UR a week and 2 SR a week easily
25 days per UR afaik if we only have 9 per day
I'm just gonna let my pvp fleet sit at 124 until they level naturally up to 125 
Not even gonna bother spending arrays on non pvp. No point to it since fleet tech bonus is still 120
It's weird, because when my ships go to 125 there's more stat bonuses
But might be a bug, idk
Yea it is a bug
All your prev 120 tech got deleted and only re added once u uncap to 125
Um any recommendations for equipment?
sexbofors over that aa gun
apply for mod urself and be the hall monitor of this channel 
A better AA weapon (STAAG, or Sextuple Bofor), either Drakegun or her own gun (Cheshgun), Quad magnetic torps, or rainbow rainbow magnetic, and +10 those Auxes.
Yes, but still RNG-boud, so do at your risk and RNG tolerance level.
Thank you
funny how fast 120 looks like trash
Because something called level penalty
testing and menang tpi i retreat @candid sluice
nais
125 only hurts newbies
Are other non-Avrora servers seeing tryhard defenses?
@candid sluice menang terus
clearing opsi 
Why is Juneau 125? 
Do I need to change my Aux gear?(off-flag)
not +13 not oath
too poor
other stuff being 125 means she dies on time
also 125 means slightly higher consistency too due to more eHP increase than damage increase
I would like my Juneau to die just a bit earlier
gimp her aux then smh
or run better other ships
what r u using right now
Dido Cheshire and Neptune
Sorry the images won’t send right now
ill tell u right now that frontline is far from optimal
but if you insist on using them, chesh takes triple234 (or twin234 if u dont have) and put a few more boilers bcus that vg is hella slow
also give didi twin128
I’m getting drake soon I hope
drake is terrible for pvp lol
hms is terrible for pvp in general
thats why i said far from optimal 
Been a while since I've been in here. How is shima for pvp?
like she doesn't seem to have any defensive skills, so I'm weighing her versus seattle

She does have a DR of like 12%
Good HP too for a DD
Also, she's good overall, as far as torp botes go for pvp anyway, cuz of high Torp, self dmg buff + triple preload
I was worried if I just threw her on I would have outed myself as some kind of super noob
untested atm afaik for just how good she can be, or how you should run her
Fairly certain she's not viable as anything other than torp meme member
She's been usable since about a week in if anyone cared to speed raise her with both skills at lv 7, at the least
Takes 10 days to +10 2 skills
Todo has been testing her too
obviously but semitorpmemes was very legit before and full torpmemes wasn't too bad
アンカレッジで止まってしまいそう
アンカレッジ使わないなら先頭ジュノーにダメコン積むとか
わりと対策しないとよそ見しただけで吹っ飛ぶ危険性
でもアンカレッジの守護は他の前衛には限定的だから
初撃でジュノーが吹っ飛ぶと厳しい
あと何気にアクィラのロケット弾は犯罪的だと思う
並みの速度だと致命傷に成りかねない
全弾強化の北風とかがアンカレッジ対策に?
一応動画は撮ってあるんだけどアンカレッジ相手じゃないので保留中
目下の懸念はレベルキャップ開放でしばらくは演習環境が整わなくなりそうなこと
また、あと数時間でエーギルがDEV30の完全体になるんだけど
明日には上限125になるから不完全体に戻るっていうw
is not exactly facing an optimized team, and Azuma already can get smacked by just Aql alone pretty much so 
we'll need to see once testers can find proper defenses to test vs
I've been using Shima along with anchorage and duca. She does quite a lot
poi btw is also maybe legit consideration for torpteams, post-retro I'm pretty sure she's up close to/around ykkz tankiness
I doubt it but really hard to say
A cursory look at her stats and Skills would tell her she's top tier, as far as torp memes are concerned. And workable enough to use in variant comps too
ye if Naganami for example worked then she should just work better in that slot for the most part, it seems
DoggoKai will also be top tier. Also, she has good guns on top of her torps, so she will also be very good
her guns won't matter much for PvP
True, but it will help
also do note missing out on stacking torps means her second launch will be delayed
It'll help about as much as a squirt gun
by a good amt if not lead
If she's able to bring down low enough HP targets, that adds consistency and makes more comfortable overall with RNG
Vanguard guns do nearly nothing. They're good for picking off 1 HP burn targets. You need good hits from main fleet to do real damage
Even secondary from main fleet will outdamage them
Ik this doesn't mean much. But this is around the damage my Shima does each fight
Usually 20k~ ish
If she outdamages Duca, that's really reassuring.
but duca probably running defensive aux while shima is running rainbow torps aux
That is true
Mine runs defensive aux and only rainbow mags to do 15-20k average 

so i see a lot of people using the new PR4 IB plane on Aquila. is it better on her than a sea hornet or a tigercat? also, on Duca i used to run the old UR torps (553 quint magnetic now given to yuki) and an UR oxygen torp for aux (now given to shimikaze). would the new quint 610 torps alongside 553 magnetic aux be better? or would the HMS gear lab ones be an even better option cuz i also see them a lot on her?
Might wanna run STAAF or Sex Bofor on Duca instead. Also, probably use Hornet. 109G's are nice to do DMG with to the VG, but they tend to be not as effective with Anchorage. So might as well run Hornet, that are good at everything (109G don't intercept planes, and Hornet at least do, on top of doing nutty Crach DMG and good dmg with 1k pounders). As for Duca, I've always ran Quint Mags and defensive Aux, and she's been doing work for me on Attack, very reliable.
23/25 on a STAAG for her. probably gonna have one within a few days. aside that what defensive aux would be a good option for duca (aside a rudder being one of the two aux)? beaver is on VV alongside a rudder (dont have a maxed out SG radar or a HPFCR and even if i did have a HPFCR with ancho slowly being a thing that would probably end up making her fire on her smoke). aside than i got cosmic steps ready as you can see, a boiler +10 which i sometimes put on juneau alongside her pearl tear on attack (usually i have her with HPAR/Pearl). and yuki gets rudder/Celestial body (i got a UR oxygen torp standing by on her presets, most of the time i dont use it tho. too squishy. aside that i can put a boiler on her and give CB to someone else if necessary
) or like one defensive aux alongside a torp aux is gonna be good enough on her instead of full tank?
Rudder/Kicks, Boiler, Bulge, HP (Pearl).
On IB plane: as Aoste says, but note that it still does okay vs not-Ancho even in Ancho team
also helps a bit vs torpteams I guess
it's guaranteed dmg vs vanguard but you lose plane HP (reveal capability), intercept (tbf only relevant at 20 s since interception starts on cooldown and no meta CV/L has off-strike barrages) and crash dmg
new UR torps are worthless except for fleet power padding, if you want to go for torps, take the gear lab HMS ones with black torpaux. Even on pure damage, +13 HMS torps are superior to +11 quint 610s so you need at least +12, and the pattern is so much worse especially since Duca has accelerated second (nonmagnetic) launch
Slight torpspec on Duca works about as well in the end as pure defensive setup, pure defensive can still run HMS torps but mags is probably preferable then
I'm skeptical you can even fit rudder on Duca over speed aux, if it's Juneau and yukikaze then sure maybe (shoes is a good speed aux for CL/CA)
Duca is usually second best eAA after Juneau, so she should take sex bofors, only exception atm would be if you ran Jun Duca Seattle pretty much since then Jun/Seattle take sex bofors and she should take twin 76/triple 25/staag/IJN bofors
Also note Duca is fairly tanky esp if you build double defensive aux, so pearl is somewhat questionable on her (it's hard to find a place for it these days tho so
)
@tall nimbus close match but I managed to crash your backline before u could nuke my vg
yep DD vg like yours are becoming more problematic because of that stealth eva buff
might need to change my team to focus on crashing enemy backline again with wyvern instead of 818 for vanguard
i woulda tested at bit more but u were my second to last match before reset so i had to rush thru
WALL

Yes, why?
hhhiryu
also higher HP multiplier with lv125 means preload nuke is harder/less consistent
What kind of buffs came with level 125 then?
pvp HP is calculated based on lvl
shipHP * (0.9 + 0.012 * shipLVL)
At 120 it was 2.34x the original ship HP but at 125 it's 2.4x HP
It’s what I invested in early ><
HMS has actually been viable for the majority of AL's lifetime, especially in the earlier years. They're still useable for the most part. Though, these days you have to adopt NJ. Cant avoid NJ.
Ye on release the best team was 5 HMS + Juneau
hms juneau
I guess it’s time to change to KMS

what would be best warspite team then?
Right now? You take NJ then realize NJ is so much better you build rest of team around her instead 
yeah I know
aka just slot in Warkai over VV in mafia comp
you can also do FdG Warkai NJ to get on the 3BB bandwagon but I think that's fizzling out
I run essex nj indep
this loses to manjuu so bad
you aim at NJ last or something idk
apparently vs mafia it's about as good as mirror on offense?
but weaker vs rest of field, especially CV-heavy comps cause you have like literally no spotting
what happens if my vanguard dies and I only have unspotted cvs left for 3bb?
It kinda happened to me today .. I just won at that point
but is there any way 3bb can still win that?
then you wait for CV to launch twice and spot themselves 
aka just die
what's her point?
not taking Aquila just screws you over like that
I dont have aquila
RIP
can it, yes
but is it significantly worse, yeah
although not really that bad overall even vs the best defense setups vs that
I mean.. there is no other better option for me anyways
I think essex is underated btw
her defensive buffs are pretty good
If only her skill worked on crash dmg
Has PvP become "125 meta ships only or get fucked"?
And has it become that having none of the meta ships at 125 will make it hard as hell? (Replacements will not help)
Aka VV is required, getting warspite as replacement will not help in the slightest
dunno man ive been doing fine without aquila and vitorio
It's just Avrora and possibly Sandy
Huh that explains it
And ye 5 levels is larger effect than offense advantage
i mean, my whole pvp fleet is at 124 doing fine
My team atm is WK/NJ/Aquila, Juneau/anchorage/sandy with manjuu
I'm screwed?
why is anchorage in the middle?
Stay alive as long as possible
i mean, generally, she'd be the most alive regardless of her position
Why even bother with Aquila; just go 3 BB and barrage the hell out of vanguard.
Can't, there will always be a ykkz that cannot be killed for whatever reason
plus if you lose vanguard before you spot CV then it's 
I wonder how much Tenrais will affect the meta 🤔
given the only viable DB slot atm is Aquila's shitty-ass thing, meh
I guess it'll sometimes RNG boost VV dmg though
CV comp doesn't really feel like on the edge of competitiveness atm so we'll have to wait for next major shakeup probably
I think it might be even better than you're thinking even on AQL 🤔
idk but it deals a lot of dmg ngl
I tested it

still needed 46 plates to +12 it
so I can compare it with XSB3C again
hard to say, the on-paper damage is only ~20% better and crash overall is still mediocre (less HP but more plane speed)
nothing special on dispersion either
main differences are the 19 splash on 500lb goes up to 25 splash on 1.6k lb (but 28 on 1.6k lb does downgrade slightly to 25)
and ofc occasional armor breaks to boost VV dmg
On Aql specifically lolno, two 120% planes 
you barely notice a diff between rockets (dmg focus vs vanguard) vs Hornet (extra crash) in the similar fighter slot, which is a larger relative difference
I guess it's also +20 AVI too for what that's worth
I think you're underestimating them on AQL tbh 
get top 10?
top 10 for the season?
Time for collusion strats
@lime rivet Would I be able to get some assistance with my PvP? Might be able to get a +2
lul, gimme a sec

@trail temple current score 1743, have fun
thx dude!




Unbelievable collusion. Good thing I play in Amagi where the players are pure and no collusion ever takes place 
Collusion is for people that can't sandbag
Sandbag are for people who can't collude
true

whats coll*sion? 
thats saltyarrow from avrora server not me 

Oh wait, didn't you say collision?

If there was only the choice between Aquila and NJ in pvp, who would be the better picc?
NJ no contest
NJ
Heal AQL > NJ > Preload AQL
why not heal nj
heal NJ only works if you take of manjuu from her, and everyone knows manjuu NJ is the best NJ
Where do you get NJ heal bullets?
core data shop

But why do u take NJ? What's her purpose? Because UR?
rainbow = good
But why do u take Manjuu? What's its purpose? Because gold?
Guys what tier is yudachi retrofit for pvp???
Can you ping him for me in this channel?
guys , can i see your anchorage equipments ?
just use basic CA eq, but with fast reload torp
Is this good enuff?
Gun might be OK. Drakegun is more optimal ofc, or maybe HE even for more Light DPS. Torps are bad for Shield timing purposes. Might wanna use triple magnetic torps instead, protects against 19-23s dmg windows. As for AA gun, there's better ones you could use. Like a simple STAAG might be best.
i dont have drake gun , still need research more 

With an Anchorage/Duca/Noshiro VG I should run bulge + torp in Duca and Noshiro?
vs shelling she's like 10% eHP behind ykkz, but ofc more like 20% for vs planes/torps, for reference on survivability
Where can i calculate ships eHP?
you'll need to find a third party calculator
not on wiki (technically, you have the formula on wiki so you can calc it yourself but ehhh)
I just took this one and modded it for some PvP estimates
https://docs.google.com/spreadsheets/d/1HF6_hLEB8m_v0stp4DLGnIoDjgojvo7fjYz-cysjTMc/edit?usp=sharing
it's great for some general eHP comparisons for PvE across vanguard ships (the intended purpose)
Looks very complicated. Does it take into account healing skills ?
takes into account all skills (or tries to for some specific weirder ones) save bullet shields
note that it's not been fully updated for the evasion changes last patch atm
Next UR is Enterprise. Gets preload and invincibility time doubled
Entry retro would be really good
Which additional gun on battlecruisers is better - dd or cl?
I know in pve cl are preferable coz oneshot burst damage against kamikaze but at same time dd guns preferable over cl on vanguard ships coz it higher dps.
So, does +2 additional mounts affect smth. Does dd gun is superior and has better dps againt incoming enemy vanguard or +2 for cl gun allows it to be consistent and thus better than dd guns?
CL gun more range and more +fp stat
For the most part, CL. But like all things PvP, depends on the gun and the defense fleet you face.
CL gun will sometimes fire at defenders when your vanguard is still alive because of the range boost (but may not be accurate unless it's a spread shot).
The best DD guns will be like a chainsaw if defenders break your vanguard, but you really don't want defenders to do that.
Does 2nd gun firepower factor into barrages and volleys?
assuming you're running NJ/VV/AQL Jun/Duca/x and don't have Seattle or Archorage, who would you run in the last vanguard slot?
of course if they scare off of fp
Did you just mix your "r"s and "l"s?
I know it's a stereotypical comment at certain groups of Asians but damn I never knew it leaked into written format too
Please be patient I’m from Southeast Asia
thanks for the advice, trying to make a fleet for a friend, didn't realize they missed aquilla, so unsure how to help at this point lol
What server are they in that they need the extra tryhard?
X = Noshiro also works. Shima is actually very strong if the torpedo RNG is in your favor.
avrora, they dont have a fleet at all basically, so its less tryhard and more just..trying at all
Heck, Ark might fit into the Aquila slot (and then ditch VV for Warspite or another BB)
Yeah... Anything would work fine because it's Avrora and they're hobbled if they're out 2 of the top-10 meta ships
Just tell them to be picky about who they fight.
will do
You might as well enty at that point smh
Well, it's what they have to work with. Everything is a positive.
hmm what would be the best vanguard lineup for a new jersey mafia fleet (NJ/Aquila/Veneto)
pick three from juneau luigi yukikaz anchovy
achorage playable at what dev? 20/25/30?
technically usable at dev10, but pref dev25 for when she's really good
whenever she gets preload torp
torpmemes with Shimakaze
not entirely joking btw
Flex defense or actual offense?
gimme both
Anchorage IMHO is slow and painful on offense (just like she is on defense)
No. They're pretty different.
On offense you want to crush the defender vanguard; torpedoes will often work (if a little RNG) even with Duca defender thanks to the various new buffs (and Shima). Flex defense can 🚮
Always have a 3 BB team ready on offense. NJ+Juneau+?? AA quite strong.
Duca slowpedoes are all the torps ull ever need 
Freeze flexing 17k backline on Avrora.
Yes (but how's PoI Kai working out?)
What loudout do you use for the Loli Bunny to get those numbers 😮
torpedo
Tea-torps, or the rainbow ones, I assume
Blue 610mm at +7
Why use shimakaze though? Because she's UR?
Rainbow = good
What is her purpose?
All fleets need at least 1 rainbow Backline and 1 rainbow VG to be good
Don’t forget to equip white shell on your shimakaze
Don't forget manjuu so she survives longer 🙂

Why the fuck the Manjuu 

Working on another 3 for when they add subs to pvp
How you have 6 already? I almost have my 2nd one done
It was map drop on EX for NJ event
can someone help me make a fleet to farm EX mode??
do people do manjuu NJ in pvp?
over manjuuneau
(or manjuu helena if she is used for some reason)
Manju on juneau is suck
I guess that half-answers it
Manju on Juneau is a good strat, depending
manjuu on non uss

manjuu best on helena yes
Best grill 11/10
need oath skin smh
questionable gun upgrades 
now I got a lot of VG candidates so really hard to pick 3
pretty sure among juneau, duca, shima,poi retro, anch but...
what I can think now is removing juneau can be answer due to torp synergy
Btw, doest the focused torp angel also effect magnet ones?
Yes
hmm if so, magnet would be reasonable choice for DD
havent tested out rainbow magnets yet cus i dont have em built but teatorps seems to be performing as usual aka nuking a ship 5secs into the match
teatorps seems not much changed after torp patch
but magnets got a lot of advantage after patch
2preload UR DD+UR DD with torp buff->much narrower angel so reduce penalty a lot
also there would be enough damage to sink VG now
and winning VG matters much more than before due to targeting
you still run into the problem of anchovy smokes for vg torp nuking
if you let 1torp ship with torp infront of you full hp back line, now it means you would lose 1ship
however before torp patch it wasn't that problem
as my calculation, you juct can nuke even with smoke
you have 3salvo total, and 0.5 salvo enough to kill 1 vg
so only about 50% hit rate enough
problem would be rather invincibility of ancher like manjuu juneau before
so are u gonna run triple quint magtorps aiming to wipe vg or mix in some teatorps too
should be tested but at least for shima cause she can't get maget buff from aux even for all preloads
yeah i was considering swapping to mags on shima but those backline snipes are too spicy
anyway I would test after make 125
kr has 125s yet?
we have but my ex and attitude farming matter..
115 anch(110), 120(100) poi, 99(70) shima
u prioritizing 125 pvp ships or other content first
I just razy to farming xp so just made anch.
and I don't want to spend much more oil to grow them, so I grow them one by one
whats there to farm in ex mode 
sorry xp
shouldnt be hard with the exp packets from changed lecture hall
yes but how about 200?
yeah aff farming is a pain in the ass ill give u that
basically I don't care xp now but I have to farm 300 affinity total
yeah u gonna have to do some mvp control magic to farm that
i did my shima aff farm during event so wasnt too bad
I'm still betting HMS torps better since after all, they were better on Naganami who gets an extra launch too
nuking a main matters about as much as killing vanguard early, with nuking NJ almost an autowin situation
btw as Novograd says, Ancho smoke isn't that effective for protecting other two vanguards, she only really saves herself
could be some interesting tech on leading her maybe? to try to tank torps herself and not let other two die
also if you run Duca then Duca torps usually come in after the immunity ends for a 1-2 punch
Yeah that’s why I’m considering slotting in luigi along with shima
Specifically for her faster second torp wave that’s outside of anchovy initial smoke
oh I meant the initial torps
cause speed debuff on mags make it slow af
Ancho immunity is just 2 s and even Duca initial torps are usually delayed by that much or more
Well that too yea I guess
and yeah both Duca and Naganami worked best in torpteam with HMS torps
I'm skeptical on mags being good enough post-Shima but it's not entirely out of the question
major difference between now and past is aiming+ angle not just good torp DD
aiming doesn't even happen most of the time though cause the range/angle for aiming is garbage
and I meant post-aiming pre-shima
ok I see
yeah it was incredibly disappointing how little the autotorp and the DD changes mattered for PvP
or honestly 125 or the evasion buff either
or like 125 just made shit harder to test smh cause cog chip 2 gated
I'd be testing poi if I didn't have to keep my 250 chips for shima 125
I assume Pamiat' is pretty bad tank due to her survival skill starting with 20sec cooldown, and in a time when cd end - vanguard normally dead already?
yep, same issue with Eldridge, both have skill online too late already when vanguards are half dead and on top of that are too squishy to make it that far themselves consistently in the first place
low ship speed is also a big negative
What about Rossiya barrage in pvp, is it also that bad as in pve coz rudiculous spread?
Also, I assume Chapayev>Tashkent for pvp?
Rossiya is even worse since she splits off part of barrage to miss vanguard instead
Chappy/Tash is hard to say since neither are near as good as the best options and I don't think anyone has really compared the two
I think Chappy should be better off though? off of my best immediate educated guess.
Eldridge retrofit when
I would say after Eugen retrofit but at this stage... Eugen retrofit was like what d3 was for us back in the mid to late 2000s

idk
they clap half the enemy fleet before the backline even goes online
against preload they do the same or worse, my shima / yuudachi one banged an aquila with stray torps
Yep, black torp Shima is actually something to not underestimate
On the offensive side might not work well, but as we know torps are defense biased, a black torp Shima setup can easily snipe your main fleet
bunny just got yeeted
That's with just 1 tea torp (and one rainbow mag)??
all three are using teatorps but shima has blacktorp
few stray ykkz torps hit nj too but main dmg came frmo shima
Only death matters; a near dread ship still does full damage (and can be healed by our lord and savior
)
yup, shimakaze big dick damage
like this setup hurts
when the oil cap finally hits I'll farm her affinity
that setup one claps frontlines, if the torpedoes miss and hit the backline, any backliner is a oneshot too
prepare your torp bulges
Those Anti Air gun choices, thank god we're not in a carrier dominated meta anymore
I mean, just use STAAG for the Hit as well 
Tell that to my PR4 research luck
"poverty" options 
I meant the changes you baka not the new ships
torps are as RNG as ever and there's no appreciable survivability difference for DD/CL
eh, AA guns are asthetics only for IJN ships, gotta be honest here.


The better the AA, the less damage they take from planes. Makes zero sense to go out of your way to make them more vulnerable than they have to be to getting wiped out by an airstrike.
Well, to be specific, vanguard takes same damage. It's main fleet that gets better survival from better AA
Might as well give them accels or +hit to contribute something 
Put on no AA to trick people into thinking your low fleet power makes your fleet easy to beat 
no AA makes them take more dmg though cause 45 less AA for air resist
I mean you clearly put in +0 gold AA smh
This ain't a meme server 
the server is the meme 
yes
This season I've only had 4 fights where I took less than the base points (three at the very end), only 4 sets I've never had a net bonus, and barring right this minute, I always had a good night's sleep. ||Luck is the most important skill to have if you're playing alone.||
any screenshots of pvp rank?
managed to hit top 10 on sandy 
Washington top 10:
#1 NO DATA - 2590
#2 Anzus - 2590
#3 Kurisu - 2589
#4 Mental Out - 2587
#5 Borgar Kun - 2587
#6 Ama Naho - 2585
#7 Freya Hirasawa - 2581
#8 awful fawful - 2580
#9 DuoEnvy - 2579
#10 Tower89 - 2578
Lexington top 10:
#1 Aldarn - 2596
#2 Vice777 - 2595
#3 Rimiribs - 2589
#4 Pink Sugar - 2588
#5 Kaoru Hasebe - 2588
#6 ShepCommander - 2587
#7 Gosu General - 2585
#8 Dearn - 2585
#9 Gawr Gura - 2584
#10 Z23Darkholme - 2579
Amagi top 10:
#1 toastyKaya - 2589
#2 Matcha - 2587
#3 Mortie - 2586
#4 IMikotoMisakal - 2583
#5 dronshi - 2583
#6 LostC0re - 2581
#7 SaltyArrow - 2580
#8 Jinnshi - 2579
#9 masterjay31 - 2579
#10 Yukana - 2579
@quartz drum I only got for 3 servers
thx
wait till envy updates his sheets
@quartz drum
what?
dm aja
We had the top 10 for every server posted earlier (not here) and it was deleted
Sandy server

Wow, Sandy scoring higher than Washy
i dont really get it how scoring works. like im always beating the farthest left opponent. granted last season i did actually lose a fight against a richy-NJ fleet somehow
. but yeah never reached numbers like these.
Don't rush and get lucky
That's the simple answer
The longer answer is that you get additional points the greater the difference is between you and your opponent
In order to get that, you need to wait
However not everyone will just conveniently do their exercises so you do find yourself picking up just the usual amount of points
i see. i used to do it on reset always
.
You also lose points rushing at the start of the reset since you may find yourself fighting an opponent lower ranked than you despite them being your highest ranked opponent
Did you happened to fight Derrickz's comp last season?
He's the only one who's using NJ Rich comp that would actually give you run for your money. Well at least for me. Other NJ Rich comp isn't really that threatening.
I resent that. You can rush but you need to get extra lucky.
Which numbers like what?
farthest left opponent doesnt always guarantee bonus points btw
theyre just the most likely to give u bonuses
If everyone bags no one bags
For Aotn only, sure. For EoS scoring though, you can't rush
True. Unless your server is Amagi.
if u delay your rush to at least an hour after reset u should get aotn easily
Well, that may not be true. Is Amagi's EoS rank 100 above 2520 yet?
hey amagi eos is on par with other servers 
Top 10 yes. What about the bottom 10?
Rank 90-100 still EoS. A pure rushing player that dumps 5-10 tickets at a time (and doesn't lose or fight a lower ranked opponent) can rush to a score of about 2510, give or take 10 points.
So there's a chance a pure rusher can make it into EoS 
only top10 eos is revelant anyways
True true.
Just realized, with 125 level caps, it makes PvP really much harder to get into.
yeah requires much more investment
The only regular supply of cog2 chips are the level 100 daily raids right?
Have fun grinding to commander level 100 noobs
yea that and core shop which is far from enough
other than that u gotta grind w12 hard mode
Whelp. Not like devs cared about PvP anyway. Just a pit for degens.
||Here's hoping whales keep this degen pit afloat for another 5 years.||


You mean this guy ?
Why Agir lead 
nah the one i fought had RICHY-NJ-FDG, VG i dont remember but i went throught them relatively easy. now how i lost that. i was on mobile with using data cuz internet was cut and only enemy FDG was alive. she literally shoots before death and straight up oneshots my VG with yuki-duca both 75% HP and then my NJ with 70%. all of this within 3 salvos. like when i say, enemy FDG works, but mine hates me. this is what i mean. anyway it all happened so fast that my FPS dropped to hell on phone and i wasnt fast enough to click reset. so yeah happens
.
you know you can just hit home button and force close app right?
It's still pretty tight timing yeah
also where's your manjuu smh
also probably shouldn't be possible unless you're at a significant lv disadvantage
5 levels even seems a bit sketch, sounds like more than that
didnt know the home button would save me. however it happened so fast that i dont think i would have time to press it anyway. aside that. 125lvlMAIN, VG 125Luigi,123YUKI,121JUN (no ancho or seattle and shimi is low lvl so YUKI it is). usually i dont use manjuu on Jun unless i see shimikaze (or something similar that can insta delete someone). i prefer pearl/boiler vs BB's or pearl/air-radar vs CV'S. granted each fleet might deal different dmg via different methods so i always switch gear if i think something is gonna make it easier even before first fight. truth to be told tho, with bunny most fights dont last long and are not much of a bother. only exception manjuu ancho cuz she refuses to die even tho most of the time she will be last one standing. she just drags it on and on.
This wouldn't have happened if you used manjuu NJ smh
You can also press the power button on your phone to force pause the game.
There is pause button on top right btw

So like u
Shima broken
yes
Compared to the rest of your fleet, yes she is
wrong but not
Not but wrong
Didn't kill six ships in one stroke; not broken enough
Is worth to lvl up to 120 > 125 juneau??
The majority say yes. Personally, I like my Juneau tenderized more.
Hm ic 
tytyty
If you're flexing, 125 her for sure.
done 
ty for the answer, have a good evening
If she's lead, probably safe to 125. If on the back and protected by Italian torp debuffs + NJ DR + Ancho tanking/providing smoke, probably better to 120.
i 125 because big number good
Enjoy putting double Gyr
on her.
quyet does it so it must be good right

I got this feeling that double Gyro'ing your Juneau is the standard in CN/JP, sadly. Which is why I insist on leaving my Juneau 120 to stave off that temptation
What amateurs. You need to Gyro your whole fleet, otherwise it's pointless
Quintuple gyros for all ships
will they serve me sharwma if i do
how does noshiro compare vs. duca for a vg option?
also while we are at it, independence vs. aquila
aquila is preload indep is not
well yes but I was asking would running independence over aquila ever be advisable?
highly depends on ur comp but generally u will find more use from aquila
let's say I'm currently running independence/shinano/NJ with noshiro/marie(placeholder until shimakaze is leveled)/jintsuu
i dont see what indep does better than aquila in that comp
Since Shinano is so slow, might as well swap out Shinano for Aquila
Really? Huh would have thought to swap out independence for aquila
Also another question, does yuudachi retro perform better than jintsuu does?
Depends on the comp?
Wait no, Yuudachi is probably better than Jintsuu overall
I was thinking u meant Noshiro
Alright, so independence aquila NJ noshiro shimakaze yuudachi will probably be the fleet then
Also I know shimakaze kinda makes her less relevant, but marie usually deletes someone on the enemy team on the first salvo lol
Surprised how useful she has been for me
Way back then I also considered she might've had some promise for PvP. Never really revisited. Probably a solid mit-tier DD for PvP while on Attack.
when 4mi come back in meta
in 2077 when formi retro 
4mi more like 4head
been using her and bleh, I really can't find a good place for her
survivability-wise is behind Duca esp vs planes and torps and only on par with Noshiro, ish (probably better vs shelling but worse vs planes/torps)
and her torp dmg is just standard, nowhere near Shima levels and even well behind Duca
Duca pretty much is just straight better in most cases, her own better dmg/survivability makes up for the 10.5-12.5% team dmg buff you'll normally see out of Poi
Noshiro is about +25% so better in torpteam
Jint is pretty much minimum +35% ish to compare
She's not bad though tbf, just can't see where she fits if you have all the options
I was talking about Marie Rose
Way back then =/= last week 
Well, I haven't test Yuudachi either. I assumed she was good, been waiting on more opinions from people.
overhyped
Still training her slowly, waiting for tomorrow's patch to go ham with power training her along with Shima
honestly is better than my pred lmao
but yeah she's not bad but doesn't fit anywhere
tbh I feel like that in PvE too, on auto her DpS/survivability combo makes her a pretty good non-tank unit but with no team synergies or anything, so is pretty optional take (might have optimal uses though unlike my pred for her in PvP)
and on manual you'd run a proper torpteam boat
and I say that as someone who has her 125/200 and delayed shima 125 unlock for it
yea i just dont see anywhere that she fits in
definitely not a torpmeme squad
mobs she does alright in i guess
mobs is just 
like she's really good for it but not gamebreakingly like Perseus and it's also mobs so
in boss she's just yet another not that squishy auto DpS with extra low levels of utility
why would u delay to unlock?
if you don't mind the squish then Shima actually is better auto DpS vs bosses lul
I just did all the ones I'd want to 125 at once pmuch + some extras for PvP testing
Also my shima is like 106 aff anyways so nbd
So Yuudachi is not meta material then, fair enough. Probably a high tier DD you can take for waifu purposes if u want then. I see no problem with that, given she's just a free UR anyway
waifu or lacking ships yeah
Why, I don't see the need to 125 outside PvP tbh 
I do wanna 125 my main sub squad, but not priority rn
you'll eventually want to 125 for PvE too and it's made for comfy clears of c6 abyssals
I can 1-shot those pretty often now
Well, I guess.
Tbh, other than me being picky and conservative with my Arrays, I simply don't have the 4k+ to spend either
Hobo Lane.
its not necessary to 125 for any pve content right now so im saving my arrays for when challenging content does come 
abyssals are whatever i can always go in with my second boss fleet
I'm back up to 50k now 
I wouldn't 125 skk since Haku
I did Nano ark FdG yeah
Azuma also is a nono since Agir
only pve ships i 125d were fdg and noshi
Eh, SKK will have use well into the future imo
Haku = literally better Skk though
even with a torpmeme vg?
Does she boost Fleetwide DMG?
Haku is 8% all dmg debuff
ye but Haku also is Nano tiers of own dmg
and all dmg debuff is better than dmg buff
And has DR
the DR doesn't matter in PvE
Lightning might be RNG as well
It may in OpSi and higher content, like W14
So yeah, I see SKK as reliable, Haku, more potential DMG but RNG
it's RNG in about the same way Helmet 10% is RNG btw
Melena.
in practice chance of failure is super minimal
she carpets screen in the lighting bolts, which have pretty good AoE too
btw even under just Nagato +20%, skk's effective multiplier drops to 1.0833
so is she just better than shou at supporting the rest of fleet?
drops to 1.074 if running Kazagumo too
I use SKK/SNN/AR. I run Nagato with Foxes 
considering torpmeme vg and subs
if in story map and full ammo, drops even more to 1.069
SKK buff for Ark is just 8% avg if no other stacking effects, 7.44% if you stack ark strikes
if you run Kazagumo then it's 8.7% to Nano and 7.14% to Ark (6.7% if you stack ark strikes)
I don't get it why it would go down, but also not interested in super intricate math stuff 
Ark's double dmg is coded as +100% dmg like Enty's lucky E
so Skk stacks additively for +110% (at 25% chance if not stacking strikes, 75% for +10%)
Haku is multiplicative for +116% (at 25% chance if not stacking strikes, 75% for +8%)
add on top that Haku herself is doing like at least 50% more dmg and yeah
You're a very passionate math guy, I'll give you that
and ofc for Azuma, Agir is just literally better almost every way unless you desperately need an IJN unit
even for Nano buff, Agir's slow is probably on avg a better effect overall 
i mean if u think about it it does make sense without going into the deep maths with %s 
if arks double dmg proc skill is +100% instead of multiplied by 2
when did
the shitkikan join the fight

yall have 125 SKK
wut
did i miss an event
is there a general consensus on whether Anchorage replaces Seattle in the Mafia comp? and if so at what dev level?
Depends on what you wanna run, but anchorage has a different function per se to Seattle
Seattle has great AA but can deal a bit of damage with double gun as well as being tanky herself
Anchorage is just a tank that can provide smoke for the team
Generally, NJ/VV/AQL Jun/Duca/x
The answer still depends
yeah, guess just depends on what youre fighting? like heavy AA stuff stick to Seattle? otherwise go Anchorage?
You could
If I do use anchorage, it's because the defence fleet could tear my butthole open at the start
and while it still could coz smoke is only evasion and not complete mitigation
It won't be as bad
since most of the harder comps are Mafia stuff atm, would Anrchorage do better against that due to the heavy upfront dmg?
Yes and no. Anchorage does have the potential to keep Juneau alive for too pong
long
ah, didn't consider that
And by doing so, you actually may find yourself without a backline
Anchovys main selling point is her ability to reduce a lotta damage at the start of the match
For the record I don't use either anymore
y'all just shrimps for anchovies 
I prefer fish actually
thanks for all the info, was just worried archorage was a fairly big shakeup, but i suppose its not the biggest threat atm if you dont have it
preloads need to be way stronger i think
Anchorage just drags the fight a little longer
It's not like there's a need to change the setup anyway because of Ancho
Anchorage wasn't an issue until the stealth evasion buff. Stack on an extra 28% evasion on top of that 40% and main fleet acc is reduced to crap. So personally been trying to throw in higher damage in vanguard to make use of their higher ACC
Rushing a rainbow mag up to +13 hurts though 
"rushing"
What Stealth evasion buff. And what do u mean Ancho isn't an issue, she's top tier in the VG ranking. Shuts down AQL/Perseus/Torps(Other than Duca's). A good reliable wall
have i traveled thru a timeloop
i dont recognize half these names anymre
fish
skk
anchovies????
Boomer
DDs and CLs got their evasion buffed when 125 came out
By about 20%
Anchovies is PR4 cruiser, skk is crane onee-san, fish is just fish
Fish is new meta in pvp
Yep, anchovies, sardines and sailfish
Archerfish is my favorite new meta ship
Pretty much. Checked CAs and they got nothing, same for back row
Maybe if you read, you'd see the discussion was about ships you 125 outside of pvp
pvp channel
no u
SKK was slated to be PvP meta... with triple+ Wyvern, whislt using Hiryuu/SNN. But then Italians and NJ came along 
Aquila destroyed any hope of shoukabruh being meta 
i think you should ask in #gameplay-help they give better equipment advice than us
but this is for pvp is it not
I added speed using boiler. It makes the plane go fast right?
Where's the manjuu?
i think gyroscope would be better

if you give her boiler she will die too late
The planes are not even +7/+13. I don't see any commitment there. Low effort troll smh
Also, Vote Juneau. Bestest PvP Shipfu.
❤️
trolling in the pvp channel? surely not
I'm too poor for +7
I get maybe 10 gold plates per OP siren reset
this game is too hard

That's basically 90k while grinding 13-4, yeah

thats not a high lvl player he just bought the guild tech
That's actually a good thing. Stages over 8-4 now give too many coins, and as gph has taught us, we're not supposed to farm for coins
Don't farm, just swipe
Why play 12-4 7 times in an hour when you can work minimum wage for an hour and buy gems to get the same number of coins
Or do both at the same time for double the coins 🐳
So to everyone using Shimakaze, other than Teatorps, do you all just use Quint rainbow mags? Or do u actually try to use Shima torps + Black dildo combo?
Shima torp because lazy to swap
Is there an updated PvP guide like the ones in the pinned post? Would love to see load outs of top attacking fleets.
you should ask kaine he made one
Kaine?
the sea hornet simp guy
I haven't seen a single HMS torp proper shima defense yet and it's a pity
mags and 610s suck for the team
well, tbf mags is more consistent, just consistently mediocre instead of like 70% god tier 30% useless HMS torps are; it's probably the better wall option vs weaker offense teams?
610s are just awful since her second preload then is almost useless, and 1 launch mag 610s << 2 launches quint mags
I refuse to use HMS torps. I got 3 +13 sets and 5 Black dildos, but never used them offensively, more of an RNG defense for ppl to deal with
use mags then for torps being fairly consistently mediocre
610s definite no on shima
Reason I was asking is because I have the plates to +12 a new set of rainbow torps. Was wondering wut's a better project: Rainbow mags or Shima torps. And as it involved alot of Plates, just wanted to make sure I wouldn't regret investment
Shima torps I guess would probably be second best on non-extra-reload ships like anything other than Shima, Duca, Naganami, especially squishier ones that won't always make it to a reload
it's probably better than quad 610s?
🤔
So not wise to +13 a second set of Quint mags over Shima torps then?
Using current +13 quint mag set on Duca
tbh I'm not entirely sure about that either, 190 vs 210 alpha and slower reload in exchange for a sligthtly closer spaced and wider pattern, hmmm
if you run both Duca and Shima both would want mags pretty sure
🤔
I'm still half hoping they buff Shima torps
But at the same time I wanna be realist and invest with what's already current
Just get 720 plates and +13 both
How to counter this shit
Seems fairly standard, should be easy if using mirror, or a balanced well kitted 125 fleet urself
Im already traumatised from seeing NJs with elite manjuu damage control crew.
Manjuu NJ's are easy to beat if ur own NJ is build for DPS lol
Hadn't thought much about it if ur not using NJ urself tho
Reminder to my PvP lads vote Juneau.

Behind Kent kek
Kent has see-through tits, tough competition 
But YOU can make a difference! Let's vote for the PvP queen and make it top 10!
Sorry I’m voting for the footlord
Congratz
i cant read jp
so im voting for whoever is showing up
at the top left first selection
in my list


Are there not pictures of the ships when u select 
Is this still a good pvp fleet? (except the lvls) I kinda stopped playing pvp since the last pasta event, so I have no idea what's meta right now. Would appreciate some help
saw a screenshot from earlier with this fleet but Noshiro instead of Seattle, maybe I'll try that too
That's the current meta. An emerging common variant is switching out Seattle for Anchorage though.
alright thanks
Realistically speaking, how viable would this comp be, ignoring the subs.
in pvp? 🚮
-no preload to reveal
-odin just eats torps since she's so much forward
-roon and mainz also has bad modifiers against torps and airstrikes
Could Odin be changed to someone else?
















