#pvp
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Sorry, USS + PoW
where's that joke pic again
FDG Monarch Hiryuu Azuma Juneau Yukikaze
idk where that pic is
checking the discord
Look for Kanzaki Erika
but kanazki posts too much pics
Anyways
vanguard is that
new main maybe PoW+USN though
or maybe just FdG Enty Hiryuu
found it
Yeah better exclude PR
ooof then
Especially fdg when she is a giant pain to Dev 30
Juneau Helena Porkland memes
classic juneau sheffield jda memes
dev 30 fdg
nah still ykkz probably
fuck jda is event
Oh right Sheff is perma now
juneau sheff belfast
#riptheportlanddream
"Porkland"
Hmm must be one tasty place
isn't ykkz also was from event
perm in light
she's perma for a long time now
anyway, my shinano uses barracuda/comet kai/barracuda/avigas/mic from the polaris thing
hiryuu shiden kai/helldiver/ryuusei/avigas/beacon
nagato 406skc/mk17/staag/nel flag/wnt
until wyvern 
wyvern act like a fighter 
shinano uses F7F/Helldiver/barracuda/avigas/mic
hiryuu VF-17/suisei/818/avgas/beacon
nagato 406skc/mk17/staag/nel flag/beaver badge
for me
to pair with torpmemes
818 cause it's torpmemes, ya gotta embrace the RNG
ah 818
(aka if vanguard hard derps you pray for 818 to save your ass)
does it sync with torp memes
restarting is for the weak

VF-17/suisei/818/avgas/beacon on Hiryuu is very fast launching with Nagato
also again doesn't matter since I'm running HMS+blacktips
maybe it's even better if I don't land 818, for my torps that is
but it's better for Shinano so guess that's fine since Nano should wipe anyways
Could switch to using my hornet on Shinano
to be honest, about your torp meme, I can't decide should I use it or not

I'm too lazy to grind for the torps
try it out, it's fun for a while at least
I didn't get enough black dildos to try torp meme
until the RNG gets old and I start hating it again I guess

it's question like should I make a wall or should I make a try for best dec
i wasn't even able to farm a second one
I grinded my arse off, till about 55k points
rng cucked me until the end
for now probably wall the best?
only 8 prints
gatekeep for now then try to knock out better players towards end?
or just go for them immediately, the randos will fall off naturally anyways?
my dec can make a try for any dec for at least 25%chance
if I change VG as your torp dec, maybe that chance can be little higher
but it also increase lose rate to weaker decs like nagato+amagi+hiryuu
for offense, of course torp dec is worse
cause you can't get more than 80%win rate in mirror
If we have a situation like before WNT, we had really low chance of try, so RNG torp was really needed.
So bluerendar, in this perspective, what's your goal?
to have some fun and see if torps are viable at all
also the Shinanoyuu core is good enough to hard carry vs worse teams even if torps entirely whiff
Mike user 

I forget who's event locked, Intrepid if she's in Build is a good sidekick to Essex and Enterprise. Otherwise Bunker Hill grind is there if you don't want to have Hiryu or PoW.
Front has to be Juneau Helena Sandy. Eldredge or Yukikaze (or even Charles Ausburne) instead of Sandy if you are okay with more RNG on defense on top of the pray for RNG on offense.
Just literally praying for Radar Scan + Lucky E and carpet bombing the entire exercise arena.
With all the AV/Hit boosting aux you can get, it is surprisingly effective. (Though like all meta designs, not foolproof)
Intrepid came out with Bremerton, Reno, etc. so is event locked afaik
Just Hiryuu with that smh
basically hiryuu is very important when CV vs CV
Keep restarting with Long Island Ranger Bogue until you win
Basically Kevo's def fleet
I actually did that before I got Enterprise. Come to think of it, did that after getting Enterprise too (save scum until win)
This is why I like fighting 3 BB teams
Is ryuusei viable in pvp?
yes
I see ppl uses parallels a lot though
Does the 20% dmg reduction of defense fleet affect crash dmg and AA dmg?
And DoTs?
i know this sounds kinda dumb but
do i place sandy in the middle instead
because the destroyers have much more evasion
your vg is just frail in general
I mean, I did AOTN with Prinz Eugen but that doesn't mean it's a great idea
crash damage, yes
AA, no idea but it's AA so 
DoTs, no
Iโd stick with sandy in the front but putting HP aux gears on her
alr thanks
Evasion is worth much less in PvP cause everyone and their mother has extremely high hit stat compared to PvE
And also luck
Good setups have pretty much all ships in the 150+ hit range
Wheres even the highest PvE enemies cap at just over 100 hit (11-HM, op siren specific SH/Abyss bosses)
For reference, 13-4 Taihou is just 75 hit

as my caculation, hp aux for DD
low hp CL like Juneau can have both
all other case rudder better
What about +10 pearl tears? It has similar hp stats to toolbox
it's just necessary item
you must put it at one of your vg
Also DD has very good tanking cause it has pvp buff. 5% evasion rate buff+ might have damage reduction too
not really, evarate for DD in PvP still only range from 40-60% mark, which really cuts into their eHP
they do really well ofc vs opponents who don't put +hit aux on their main fleet
and aren't running torps/Azuma
but vs a proper setup, almost all destroyers tend to just disappear
if anything the main survivability they bring is their high base speed
tbf not many CL do much better
but ye
torps hit? ded
Richi hit? ded
runs into Nagato barrage (and not sandwiched)? ded
Azuma lands shots + barrage? half ded
Shinano lands strike? half ded, unless 818 Hiryuu lands, then mostly ded
well in that sense, only tanker is azuma
I'm sure that Yuki and suzu have better tanking than Neptune
can you recall me damage reduction rate per ship type?
depend on weapons
not armor type reduction
u can read wiki
dd got the highest when ca the lowest
thx.
so yeah 25% 20% 15%.
Vs 150 hit 50 luck, ignoring fires (which favors Neptune more since higher HP/lower evarate)
Yukikaze peaks at 14691 eHP
Suzu peaks at 12549 eHP + smoke
Neptune peaks at 13348 eHP but has less speed, more reasonably with one +speed aux is 12205 eHP
unoathed stats since too lazy to modify calculator
and those two are by far the tankiest DDs
well, guess you can toss tashkent in too
that's with the PvP mods ofc
shinano 15% eva buff
ofc that's specifically for non-CV dmg, lemme account for CV dmg too
ah good point lemme fix the numbers
so as you can see even vs 150 hits, they are better than Neptune.
And Neptune is the most tanky CL in light armor
37805 eHP
41914 eHP
50991 eHP
vs CVs
heavily favoring Nep ofc since much higher AA
and nah that goes to Noshiro pretty sure
or actually it doesn't nvm, ye at 150 hit her evarate mod isn't nearly as good
anyways the discussion wasn't about ykkz/suzu, it was about DDs in general
Let's take his Laffey for example
assuming 100% uptime on skill, which is absurd
10203 eHP
27276 eHP vs planes
let's compare that to sandy, assuming one +speed aux
It feels like bringing peasants at battle field as I feel
9430 eHP
58070 eHP vs planes
ehh kinda close actually
eHP vs planes don't really matter if she dies before CV strike
tbf all of this is ignoring fires, which will favor lower evarate ships (i.e. CLs here)
so return to his dec, better put DD front and save sandy
lemme input a reasonable laffey uptime btw
8612 eHP when not up
which means
9109 eHP if assuming 35% uptime, which is still high since early uptime will be lower than that
but probably better to Laffey lead still cause Sandy maybe doesn't explode to CVs when those come in
so I think this issue has been solved
ayakai at 9296 eHP with +15% evasion
most *anything just died on face torp
it was good for me cause I never did exact calculations.
and now I see the exact number
You also were strategic in picking your fights too right? Not like you were taking on every fight.
So I lost two exercises so far, am I locked out of AotN in avrora?
u can take it with more than 5lose
5 losses... Seems doable
i dropped like 4 or 5 last season due to laziness and still got aotn 
basically critical point is rush
at last moment
I don't believe there are 10players for all refresh time
if you spend all just after charge, you would have 5more than others
so 5lose ok even for that sense
I fear avrora is so tryhard/competitive that losing once can lock you out
and delayed point give high chance to get more points per battle
which day lose it was?
I mean from season start
what I can is if I just don't play 5matches at first day, I can get same score at the last day
totally nothing
just do tactic for rank point earn
I heard your way and it seems bad
never use all chance
If you time your rush correctly aotn is always possible
When is the best time to rush
I've missed 7 games and still got aotn on avrora

And team Mic is making me too curious, I gotta try it
Check leaderboards and rush whenever u can top the top10 scores
What if you are around rank 1k after refresh?
at the end of season? you might not be able to get it
you have to be within 100 points of the person ranked #10 right before refresh
and rush immediately after refresh
@elder crane I ran into your fleet
It was definitely amusing to watch. Sadly I didn't have time to really get some trials through
It's pretty fun ye
At least for now
Up until we start getting tired of it and get frustrated by the RNG
For week 1 misses, I've hit temp rank 1 during AotN rushing with 9 matches missed before
So ye, don't worry too much about it
You usually make most things up with bonuses on week 2
I gonna make some minmaxing
I wasn't running bulges but I would have done 10 with and 10 without to see what happened
@elder crane was it avrora?
Yep

still I can't accept that unstable.
Yeah because I thought avrora is competitive to a fault, to the point of not getting that +1 could lock you out of AoTN
Week 1 missed matches don't matter too much even with just a bit of sandbag
Avrora too competitive
So no one rushes
But thinking about just magnetic vs HMS torp
Wdym "too competitive so no one rushes"?
#morerushersonavroraplz
HMS torps miles better for offense
tight spread means it doesn't just fly off the screen
Well, ofc if enemy baits magnetic effect it still can, but a lot better than without
Best score players all compete with each other on end of season ranking
So they don't rush since that decreases end score
That means during rush timings, there's not many ppl w very high scores rushing, so it's not too bad
my plan is just put 2 HMS torp without oxy
Oh that
Could be interesting if it means you can kill a main early occasionally, and that vanguard still wins/trades out, I guess
in bad situation, it would just do nothing and I can fight with gun+air strike
in good situation, I can cut off about half HP
and since most strong decs use manjuu at there juneau
juneau wouldn't die at first air strike
and half hp main ship can be killed by 1 air strike
ibuki+azuma+juneau is best for this plan, but it's too slow as I think
so for now, just changing 2torp for suzu and juneau is my plan
with 2 13 torp+wyvern, it could kill 1 back line in quite high chance I think
Ok guys, just in case some of happen to shit ur pants over sweaty torp memes with HMS torps, consider the following meme fleet to counter torp meme fleets:
Richy(WNT/Nelson)/Littorio/Amagi, Juneau/Algerie/Noshiro (Buldges on all 3)

you can't save your BB when bad RNG
and BB has no stealth, so if 1salvo avoid VG and heading to BB surely dead
bulge on BB+yuki might can be a solution
then you would lose to other decs
Ok guys, just in case some of happen to shit ur pants over sweaty torp memes with HMS torps, consider the following meme fleet to counter torp meme fleets:
Pretty sure Quyet showed us what happened with a similiarish fleet. It didn't end well that's for sure
I wonder if Avrorans who are sandbagging will eventually get sick of waiting forever and go back to rushing or if other, not-approved by yostar, methods will start to surface more
I mean, sure. Triple BB is gonna be at a disadvantage against CV's
But u do it cuz ur scared shitless of torp memes and u don't care about anything else 
๐จ
I can't get your point
He's being facetious
BB is weaker vs HMS torp than CV...
The premise is Richi, debuffs damage, Amagi also debuffs damage and Littorio provides shields to try and counteract the initial damage
Wot is sandbag? ๐
And you're hoping RNG is in your favour so that the frontline intercepts and that your shields take it
Wot is sandbag? ๐
@somber axle being an uncultured degenerate

Has it really come to a point where running littorio is necessary 
Well, pretty sure your VG would be immune against torpedoes too. The amount of anti-torp stacks on it are through the moon at that point (WNT/Nelson/Noshiro/Algerie/Bulges/Amagi/Littorio/Richy). Like bruh, they can facetank all the torps all day, literally gobble them up lmao
LGBTQIttorio
That fleet gonna get wiped by CV backline 
Just use mics and radar

GG EZ
Yes, Mics and Radar. There u go
there can be semi torp also


Ultimate anti meta
Add sandy and Cheshire to make it even better
But then u don't counter the torp
We're focusing on torps
But torps wipe u 
Torps are the issue!
U counter the torp, CV's are an after thought
Just use +13 sexybofors on all ships ez
Planes canโt drop bombs if theyโre shot down before 
ibuki alone can kill any back line with good rng
That's why Juneau goes and says: "YOU SHALL NOT, PASS!"
But then wut do they do against the VG? Nothing, cuz they're all on the torp meme. So ur VG will then roll over them
and gobbles them up and dying

Excield, you have convinced me
Now go young padawan. You got the power.
well.... this isn't that easy situation
COUNTER THE TORP MEME

azuma and Juneau can hold VG for long time like now
ibuki would fuck you in worst case for you
anti torp dec can't win nanoryuu +azuma jeneau
We're not countering non-torp meme teams though
It's all about torps
That's all we care about
I will record some with that dec
also for against torp dec the topic is quite odd
it's not the issue of torp dec is stronger
but in bad rng anyway can lose by torp meme
I don't think so for sure
Leipzig is here cause from prev experience she makes the mirror slightly less of a RNGfest
Though I'll try Naganami later too on offense
These linear torps are pretty deadly....
watch and tell me what is your plan to save back line

Torp bulge on shinano and nagato obv
Mics, Radars and sex bofors +13 will save the day, EZ. All u care about is countering the torp meme anyway. U care about nothing else but the torp meme. Rely on the mike and Radar, and the sex bofors +13 to take care of the CV, it's their job. But ur main focus is to take care of the torp menace:
๐
โ

๐ซ๐ซ๐ซ
I had to be same server with you to give a retreat
Come over to EN servers
go there and get my level account is different)))
PVP too hard bye
WTB rushers

Welp lost my 3rd game just now from a dev 30 fdg that instant killed my backline
Nugget/Amagi/fdg, MLB/dev 30 at rank 4k on avrorra
Seems legit
Can't wait for the server to become so sandbaggy that losing one game can cost you AoTN
Rank 4k has a cancer team, idk if it's just early game or the server being very competitive
My condolences
Idk if that's a truthful one or a sarcastic remark tbh
If it doesnโt have a
then in serious
TIL
It's Avrora. Also, why did you pick that team to fight if you knew you couldn't handle it? (And why didn't you restart if it looked like you were going to lose.)
If your goal is just the 2.5k AotN merit, just use all your exercises on easy to win fights.
If your goal is to have the highest EoS score... Either use a time machine or
sink cubes and gold for specific Research, because you've got to try harder than the tryhards and be luckier then the luccsaccs.
and it's triple bb, use your triple cv backline 
It won't
Just keep restarting until RNG is favorable 
You know, I complain a lot about the lack of newcomers into pvp, and how small the playerbase has become (i.e. less people for me to leech off of) and I do actually want Leon to eventually get better and successfully participate in PvP.
However, the fleet is underwhelming in its synergy, level and (probably) gearing, and I expect that for a newcomer. But instead of using the energy to pursue an endeavour such as this, it would be better if the time was spent putting together a proper team (it doesn't have to the best fleet, but one can that compete in the current environment), and getting the right gears. One can luccsacc themselves to a few victories here and there, but most of the time it's just sheer frustration of constantly having to reset if you're running a crap fleet.
/rant
so what's your point?
tl;dr
Git gud?
Yes
sorry I don't know that word...
A quick google search should help
hmm
lack of newcomers into pvp is not only for azur lane
it should be fun or have reward but azur lane doesn't have both.
azur lane can't be control based pvp due to it's game structure, so must be dec based auto pvp
and dec based is totally depends on what he knows+what he has
we have solution for much more players play pvp, but that would cause so many dissatisfaction since the user propensity is more focused on collecting characters
I have been asking for better rewards for a long time. Actual rewards other than Merits for Top X, and an actual scoreboard that shows Placement of people. That along would make it more interesting. Until then, just build good teams that win, or just have fun coming up with new teams with consistency for wins, that's about there is 
@sour oasis I mistapped on the pause button right before enty dies
some other games give reward for pvp rank and so many hate it.
Pause earlier. Were there no other easier fights?
Nope
There is certainly a lack of incentives to do pvp. Aside from it being free exp and easiest way to get bulins, that will only gonna carry people for so long before they no longer need that
Refreshed 5/5 times and it's cancer fleets
I was waiting for lucky E to proc but didn't
By the time I see it I mistapped on the pause button and she died
Most people don't act like "I should try hard and learn to get that reward"
Well, here's the opposite. I see alot of ppl complaining the reward itself is not there. Perhaps over in Korea mentalities might be a bit different than elsewhere, who knows
Yeah asia has a very different mentality
Instead they act like "Why operator give reward for stronger players! I don't want to do pvp and also don't want others get better reward than me"
The main reward here is the Bulins. And that's it. U do get the occasional Cube or gold chest, like once or twice per week kek
the huge merit reward for aotn is 2.5k/season, which is one extra gold bulin every 3 months 
I have been doing PvP since November of 2018, and I've had fun with the actual battles. And later with trying to place high on Scoreboard (As temporary as it was). And then there the Merit shop. As of about a year or so they have nerfed it a great deal, with less Cubes and gold chests. They have instead added daily restocking Bulins, but more girls to take space from the pool of rewards.
Personally I'm very hard PvP tasty player. I like no attacker buff+no retreat+ranking based reward+defender strength based point per battle
And adding a skin or diamond reward would be perfect for me.
But what I want to say is player like me is very niche at least for Asian Azur lane players, specially for japan
Personally I've been promoting a halfway thing
remove bonus based on relative rank
+2 pt per fight
-1 pt every time you enter a fight
So we all knows how to make better PvP but so many hate better PvP system.
everyone can agree that bonus points based on relative score promotes a degenerate playstyle
And mobile games goes as how the payer want. Skin collectors are major income source not pvp players for Azur lane, so PvP isn't just care for them)
So might surprizing for you guys, really a lot of players hate good PvP system
A lot of players being the Asian market? Or the Asian market + everyone else?
about 80% size is asia
anything changing the pvp system to be dependent on the strength of your offense/defense fleet will still shut out new players like the above, probably worse than it is now
so changes in that direction will still benefit those who invest into their pvp fleets
The current system also encourages alt boosting which is a tos breach. It will only require some lunatic who's also dumb to have multiple alts and make it blatantly obvious that they're using multiple accounts for yostar to notice it
if someone wants to go to those lengths to win, I'll congratulate them for the effort
Well, the good news is you can fight the rightmost fight 210 times (the whole season, no bonus farming) and still have a great chance at getting AotN. A few losses can be made up by picking a few bonuses.
And profiting somehow.
My only problem with taking Reset away is that it will make it even more Meta than before. Ppl wont be able to use their waifu or half-cobbled 120 fleets to play and progress anymore. Also, there's gonna be those that cheat and will win every time someway I'm sure. Like, resetting hasn't been the issue. Perhaps if it stays u can get rid of the Attacker damage multiplier and such. Some may have to reset even more than others, but that may be the main way to dissuade them to try more consistent fleets rather than just give up entirely.
"Ping me pay me." - RUSH squad leader AL Snow ||pro-wrestling joke||
Again, I have just been promoting a better reward system: Rewards for X placers, and a scoreboard that's more persistent rather than resetting right away when new season starts. That's it 
So two tiers, one gives reward, other for flex?
I agree, the rewards for pvp is underwhelming 
Resetting also reduces the amount RNG has against the attacker. Can you imagine losing to some guy's enty proccing every time and their eldridge just keeping vg alive all the time?
Often Yes.
I wonder why defense fleet can't be rewarded. Like for everyone who beats them they get xp.
Cause there are so many people hate that
Why
I highly doubt is that. It's more that they just simply don't care lmao
So you know, hopefully they start caring more in the future

I leave my level 1 units on defense. If a bunch of players beat them up, they'll slowly level to level 10. The growth has to be less than dorm rate.
Do you know Princess connect? It's also mobile game.
We did get a bunch of new PvP items recently, so that's nice. At least their interest in making PvP-related updates isn't completely absent. They're just slow af 
oh that can be a good example
I see really so many many players hate new PvP itmes
main reason is "those items make defender can fight better"
No one on defense should use them. They could. And in specific instances it may help. But most of the time the items are to the attacker's benefit.
nonono it's better for defender for sure
nonono it's better for attacker for sure
point should be different
The two exercise items bolster CV damage/reduce BB damage or reduce overall damage.
How. Show me your logic.
major way to win much stronger defender was 2
snipe important ship by warkai
kill juneau while other ships in full hp
But also, what if Warkai snipe your important ship. Or your Juneau killed while everyone else was full HP.
Those items stop that from happening to YOU.
attacker can change placement
also those 2 what I mentioned means more RNG
RNG always favor weaker
Those what you mentioned are more RNG. To hope you kill Juneau early is pretty RNG.
RNG never favors anyone. That's why it's RNG. It's why Eldredge isn't tier SS.
absolutely not
without RNG, you can't win much stronger dec in anycase
with high RNG, you can win some times
A torpedo vanguard on offense isn't hurt as much by WNT as a torpedo vanguard on defense.
You will have to give more examples. The only way a weaker attacker can't win is if they lack specific ships (which has always been a problem for newer players).
Just saying "weak attacker" and "strong defender" is very vague.
Which players. What fleets are fighting.
I think the cv changes have more to do with that
beforehand you could in theory rely on shelling rng
like full 120 unoathed nagato amagi hiryuu
You are using deductive reasoning from a limited pool.
Mirror fight?
I asked what fleets are fighting. Who is the defender, who is the attacker.
If they use WNT, a torpedo attacker can still wipe out the vanguard. If they use FM, a torpedo attacker will definitely wipe out the vanguard.
But that is also a super hard defender for a new/lower powered player.
Of course. Torpedoes are very RNG. Reset until vanguard (or flagship) dies in first/second salvo.
and that's already painful
and before those 2 updates, you didn't have to do that.
Just mirror and could win almost every time
Well, a weaker or newer player won't have Azuma (or even Shinano) to mirror (and definitely no oaths)
well
like full 120 unoathed nagato amagi hiryuu
I said this first
and they could win me before shinano
Not in that context. It's like saying I said 'win', just didn't say who would win.
it's more a shinano/cv problem than the new items
there was time with shinano and no new items and I couldn't win nagato amagi hiryuu attacker
major reason is I can't save my juneau to get full heal and VG can't survived till the 2nd air strike
120 unoathed nagato amagi hiryuu... Not really. It would be very RNG that Shinano doesn't debuff vanguard. I would use Richelieu Amagi + Aurora for triple starting debuff as attacker.
The Elite Repair Manjuu does make it harder for attackers I will say.
Do you change dec every time to make best counter?
Of course.
I'm poor and new, so I have to.
It's bother thing
If I had oath rings and +11 equipment, maybe I wouldn't.
I am underdeveloped so I have to change.
Rich person problem 
And it's ok for me to force opponents change his dec
Anyway the point is harder to win than before due to lower RNG
I can't force you not to. You get no direct immediate incentives to encourage new players to play PvP.
You will make players like Noob thirsty for new players so their list moves more often 
new players can't win any 120 decs. So they are not my concern
Only if more people flex.
Why not
And where is "decs" from?
actually I think the new cv changes have made it easier for people to win just through airstrike rng
stacking a bunch of carriers and hoping for the best can work
oh deck
Ranger Long Island and Lucky E until win. Fun times.
my main goal is bothering "old stupid players" who don't want to know what is proper gear
What. You want them to flex harder.
Oh right, you treat PvP like a puzzle challenge.
But it's boring if all the defense fleets are the same.
in a meta sense, griping over having difficult fights in a pvp environment is a little odd
outside of the limited merit rewards, why wouldn't people want to go up against challenging stuff?
You will make players like Noob thirsty for new players so their list moves more often
@sour oasis I am as thirsty for new players rushing on my list as the teacher from Nourin is for her male students
I actually do want a side mode that's all puzzles or mini games, like the event ones. (I just like puzzles and mini games.) Most players aren't puzzle-makers.
I'm happy with I get retreat. It makes more tension and make feeling of some game not just killing easy meat.
Also retreat allows you an escape from the 20/20 cancer fleets
What's a cancer fleet?
So that's why not many plays pvp
Welcome to game-dev hell. How to attract casuals, but also turn them into a loyal hardcore base so they won't leave.
Not that I'm sour about gamedev ||I am so very
||
you are chasing round triangle)))

simply they want reward not the process
They would ok with delete PvP at all and just give merit as attendance reward
I do miss Advance Wars. I liked making custom multi-player maps. But no one else did.
Still there are player believe as "attacker can win anyway. So thinking about what is good teams and gear is meaningless"
My defense fleet is to teach them
I do like the battle aspect and building up for it.
That's always been fun since day one for me
You should change the names of the ships in defense fleet. So it says a message. Like Donald Trump.
Sorry, didn't pay attention to your screen cap.
Trump's is better than most. Others are just generic slagging
There is the rick roll guy
Trumps Super duper rocket 
I remember that one!
trump meme totally not famous in here
anyway I have to win who has most ships+gear but just stupid
players like keep refuse to use beaver is good example
Dude's a chad. The hero we need
Wow, only 78% collection. ~~ Does he only collect american ships or something lmao~~
Meanwhile, me 
probably missing retrofits

This guy again?


wyvern shinano, perfectly balanced 
i didnt record 
i had her do 80k vs an fdg but forgot to sc
holy shit nagato oudamaged juneau
what the hell did you do
her barrage proced 
also thats lv 95 juneau
what barrage 
yeh 
does wyvern really intercept?
you also made?
Yep
oh plz upload video
u need to be maso grinder to get that
so far haven't seen such lopsided dmg since the rest of my team isn't garbage

just gotta get another wyvern 
to fully make it balanced
tf did you do 
have life
I ended with over 6k hexs and over 700k coin 
as long as you bought 3 UR design from shop you are safe
oof
general ur prints
big oof
there's general UR prints from the shop ye
sads
Can I use a lvl 70 LB0 Juneau in pvp with manjuu?
thats suicidal
atleast mlb her 
ur fleet hasnt even lost 10% and she will ded
sammich her and it's fiiiine
you can get torp cheesed easily with a 0lb juneau 
ehh
happens regardless 
or like you want jun to absorb all the torps
with Manjuu
instead of rest of fleet
Torp cheese
Well my vanguard will just die along with her
slap juneau if she lives
so about wyvern does it drop torp when intercept?
inb4 i make yuki tank
no ofc
no

do fighters drop bombs when intercept?
that would be broken 
smh
Crucify Juneau if she lives
Ftfy, she isn't called Jesus for nothing
the crash is quite nice though
takes like 15% avg off enemy main fleet
only fighter can intercept rught?
yes they do sometimes
and wyvern
they... don't
Wyvern can intercept

broken
Well wyvern is rainbownt
fighters shouldn't drop bomb but sometimes they do
So the bombs they have is just a dummy
Intercept planes basically fly over shoot planes and isekai themselves
note that you get a spread of ghost bombs right after airstrike, which comes from the CV, before the main strike reaches
easy to mistake that for something else
or ofc barrages that you forget about
and ofc you get issues w visual desync on shells, which is easy to mistake too
hiryuu has only TB at barrage, right?
Ye, Souryuu is the one with DB barrage
What's enemy vanguard?
Looks like Azuma barrage targeting
I'm more inclined to believe it's azuma visual bug ye
the clustering and timing are exactly right for it
azuma gun effect seen as white
and smaller
so it's definitly 500lb bomb effect
now I'm searching about bomb it self and damage
That's the splash effect, not the red targeting circle though?
also with barrage Azuma keeps firing for a good few seconds, so all the effects overlap in the middle 
ok I see
I couldn't find bomb drop
and it seems azuma barrage effect
it's funny that barrage have BB gun fire effect while main gun isn't
so I had misunderstanding about intercept
@elder crane do u think wyvern intercept is good enough to where first slot shinano fighter can be replaced with a tb?
Is it normal that I'm 134 points behind t10 with 5/10 exercises?
if you lost a few matches or missed some attempts, that's normal.
the gap will narrow in the 2nd week
do i run dual divebomber or replace the other one with a fighter
The gap will narrow, or widen depending on the number of losses he racks up
So far 3 losses, hope I don't get a 4/4 cancer torp meme

Am I locked out of AoTN?
No
1 db (sb3c) 2 tb (wyvern)

Seems sketch if enemy runs AA imo
Cause if Hiryuu barrage gets shot down, idk about spotting situation

so still better fighters at shinano?
also the reload time gap is matter
should put wyvern at hiryuu for similar reload but 3planes on her while shinano 4
shinano takes wyverns for sure, as you said, 4 slots and also she has higher AVI to back it up
also Hiryuu actually cares about launching fast for the mirror while Nano can kinda just do whatever
Cause at the last both hiryuu stand alone? Acceptable.
I wonder about plane hp lose due to more exposure time to AA fire
No chance for big numbers on Shinano 
looks fun)
Is it even worth it to have more AA for Shinano versus more surface damage? There's a very low probability of wiping out a meta backline before meta vanguard dies.
I think the ratio matter
5% damage vs 5% AA would be absolutely damage
but I wonder 1%damage vs 10% AA
You actually do more dmg to enemy vanguard with mic
?
My question was more along the lines of "do I give Shinano fighters at all for PvP"
Never mentioned mic. Though what aux would it be replacing
Fighter AA doesn't really matter
I'm using avgas mic
You use fighter for spotting things
That's it
I don't think 4 wyvern+hiryuu 3 fighters enough to spot
And Hiryuu barrage actually can get shot down by Juneau if unlucky (or just shot down unless lucky if they have better AA ships)
Pretty sure
I've had my Hiryu final counter get snuffed by Sandy Helena and a well timed Lucky E intercept. The enemy's other CV took no damage.
How did you get final counter but Sandy not ded, I suppose
I assume either lag or swarm was fly-swatted
The defense fleet was made to try and wipe backline before vanguard.
With Hiryuu?
It didn't work so well in that regard, but it was heavy air and AA
Ok now I'm confused
Cause how did Hiryuu FC get lucky-Ed by USN def team
Timing isn't right for that?
What do you mean, Hiryu FC happens on death damage. Lucky E activated at 22 seconds, 27 seconds, and 17 seconds. Regularly.
So every 1.06 I ate three blasts, supported by other USS CV barrages.
Wat
Cause USN fleet should do burst around lucky E timing
So Hiryuu should pop FC in reply to lucky E
Which is why I'm confused, timings seem to be off
Yup. But there was just so much damage, it popped in between Lucky.
Seems weird, idk
So... Very unlucky for me.
Ye guess unlucky
It was meta versus a different meta.
Meta is RNG 
At some point in your PvP career, you may be cursed to have your 14k/14k attack fleet get stomped by a 3k/9k Eldredge+Enterprise defense fleet. Then you reconsider what meta is.
its not like u cant lose with non meta, it applies on every game
the definition is always be the optimal way to win the game
basically just count the number of similiar fleets in pvp = meta
Isn't meta trying to out-think the other person? Tactics have been the same since forever: win by overpowering or out-numbering your opponent. Meta tactics would be sneak attacks or fighting for attrition.
So you see a bunch of "high efficiency" fleets... Nagato Hiryu Shinano Juneau Jintsu Yukikaze for example... That's not meta, that's just good planning.
Meta would be weird crap like torpedo memes.
meta is more like overpowering all
The one true ring (Lord of the Rings) wasn't meta. It was cheats.
Counter overpowering is meta.
You will have to convince me with references on a consensus to the term "counter meta"
That is true too.
so u could just put most overpowered ship to define meta
Damage surge are a supreme wild card though (torpedoes, lucky E, etc)
so tldr shinano is what defines meta, since shes OP
then put her support/other good ship around him, thats meta fleet
She's a bar. But still, how do ships like Enterprise (extra damage), Warspite (precision sniping), and Belfast (CV protection) measure up is weird.
thats counter meta
That's just meta.
You wouldn't say rock paper scissors was meta and counter meta. Just meta.

ah it bcs i fcked up between defense meta and attack meta
at defense u dunno who to face, thus usin overpower ship is meta
at attack, just do what u want since 20% buff so

everythin meta
meta = Most Effective Tactical Approach
Meta transcendental knowledge: how to skirt the established rules of warfare.
What one believes is their one true strength becomes their greatest weakness.
Being able to win against perceived stacked odds because you know of a backdoor is meta.

a very small percentage of the playerbase finish the season with more than the baseline score of 2496
probably less than 10% on any given server
Considering the EoS tracker, the lowest scores tend to be 2510~2530. Looking at the list an hour earlier, at least on Avrora, you can see those who will be at rank 101-150 are about 20 points below that; it's a steep drop off from EoS top 100. Considering that there are about 10~12k players on each server (from Sandy that played only 1 PvP match), and about 6k who actively play win more than the base 3/daily (from Amagi)... The % might be higher than we think (only because there are fewer players that attempt all their exercise).
I can't even begin to speculate how many players are going for a high score versus those who just to it to empty their exercises versus those who just want the merit.
there is some odd way to do excercise))
I try to rush at early days of season like newbies,
Then my team would give huge point when they attack. So it's really tasty meal like a bate.
But I I think still I could have more than 2500 at the end of season
2500? Or do you mean 2600?
Unless the KR ladder is significantly lower than EN and TW
I think 2500

our user size is tiny and my goal isn't rank 10 at the end
rank 1 would be near 2570 or 2580
Yeah okay, it's sort of where Amagi is
but if I send bag, my team would locate at right in most case so people don't need to attack me
I don't want that
Does lucky E double crash DMG?
I folded this season so I am just gonna hope noobs run into my fleet and lose horribly
I'm 70% sure Lucky E doubles everything. 

Yeah Amagi top10 is 2560+ I can verify 
no
TIL
Use Lucky E to counter torp memes
||high key sarcasm||
enterprize damage isn't that high in pvp. Main power of that skill is rather invincible
Just don't get rammed
Hmmm my enty says otherwise 
Maybe itโs the power of +13 helldiver but sheโs been hitting hard way before that

Jokes aside
also I see really few people using right gear at enterprise, specially beacon
60% into a 70%
pain
must use beacon
enterprize expecting damage is lower than even hiryuu
I mean if you count 1last strike
70% damage buff<<70% aviation buff
That sounds the same.
FC gets a little more crash damage, but it's a one time deal. The double boost, if 100%, does more.
And then Iowa comes
Enterprise averaging higher DPS than Hiryuu when I was doing calculation on an airstrike DPS calculator, just general DPS though so didnโt count final counter
Sheโs just behind Shinano
that must not include buff of nagato and shinano
It doesnโt, just 1v1 comparison
if so yes enty better but that's not normal case
If US get a flag ship, itโd probably destroy IJN in a CV battle
US literally have both Seattle + Sandy
And Seattle took 15% less dmg while at the rear on top of CL PvP buff + having good AA

Use PoW as uss flag 
Imagine Iowa give US RLD + dmg buff + AA buff 
And give her a barrage with a 40% proc chance too
POW only buff herself though and is basically HMS
nope
Well, and some buff to US ships
But that isnโt enough
Nagato RLD buff is pretty big
sexbofor already good
UR AA gun could have 30% more damage, who knows
Maybe they should just give Essex her jets
Could make her skill reduce crash dmg to 1 actually
Think itโll help somewhat
Welp lost my 4th exercise, was locked to a 4/4 cancer fleets with no more refreshes, so I had to lose and refresh
And this was what I feared about going to AotN
couldn't you just rng your way to a win with enough resets?
Nope everyone had oathed nanoryuu with proper torp memes
Every time I fight my vanguard gets melted right away
Mag torp torp memes
what's your fleet?
put dcp on Helena and make her soak the dmg next time if you're really desperate.
I put dcp on Juneau and make her soak the dmg.
Still getting it, for some reason the game never gave me yorktown
Yorktown isn't relevant in pvp meta anyway.
She is key in getting the manjuu
he mean collection
anyway 1way is use torp meme
it's massive rng so would win with luck
also don't need WNT and DCP
Tbh, swiftsure makes me sick
if so, you have to make better plan to attacking whom and when to refresh or just wait untill you are rdy
If youโre really really struggling to fight against defense fleets at this point in the season I donโt think you should be shooting for aotn yet
Literally everyone I come across are using very optimized cancer torp memes now
If your vanguard is being deleted
I'd rather lead with Leipzig then
Though hmm
Lv98 nah
You may notice that the enemy vanguard consists of torpmemes/azuma which is out of you reach currently
She'll just get 1-shot past her threshold
no solution can be answer just due to no 120 ships
So it's like I'm locked out of AoTN because I don't have 120 event ships that won't come back in a year or so
Nah you just lack 120s in general
Itโs not about limited ships
more problem is the good ship you have is low level
Which 120 I should prioritize at this point?
Like I was about to rec Leip, whoc does fairly well vs torps
But then lv98 so naaaah
Get Juneau is first priority really
Yeah I'm currently leveling her up while grinding mainz
Oh yeah I have juneau too, at LB0
Get her mlb
And also Hiryuu
nagato is available always, right?
Will do her eventually when I start getting IJN tech points, no enough bulins to spend on anything
No nugget is still not available in EN
She's not available yet in perma period
if so shinano+ enty +hiryuu is the best
FDG also ok if 30level
VG would Juneau +yuki+something
would be totally ok to get your goal with collection itmes
Guess I have a long time before I can get AoTN, yikes
btw here most defense fleet is just flex. so boring
about half like 70level ships, more than 30% are easy 120 decs
only about 5% nagato shinano hiryuu
Feels like it's lying, I see a 4/4 cancer fleet even at rank 4k
Had to Lucky E scum my way out
that's culture difference as I think
Culture difference?
For short term I'd rec you work towards Leip Helena Juneau
Oh you are in CN, no wonder I didn't get. It
Korea
Yikes why I keep bumping into cancer fleets then
I posted about getting 4/4 cancer fleets 2 days ago and york saw it
It was rank 4k
yeah that should be normal))
Yui has a meta fleet
Papi has a shitty torpmemes
Far right fleet is basically yours but actually lv120
My defense is just a 120 monarch with lvl 1 cara
Actually
I'm not using my refreshes anyways
Lemme just burn them and get 20 more fleets
Yuki and Blue are meta tbf
For next one
Not really meta right?
And second guy (not screenshotted) is just showing off PR skins
location of nagato)))))))
First and last are just rando 120 s
And lost my 5th exercise just now because hiryuu proc'd 2 airstrikes at once and I didn't notice it
So far 3/16 meta fleets in total
Maybe it's just a fuhrerboo
4/24

So ye not so many meta really
And now all 4 opponents are less than 10k power on both front and back
Only when I ran out of exercises
Wait what
Other 7 are just waifu/meme
So ye
Ofc once gensui rush starts you'll see more meta at top, but even then is usually still at least 1/4 waifu/meme stuff
Huh maybe it's just me having extremely bad luck in pvp
Do legitimate defense fleets pop up week2 in avrora?
Most likely will
Which server? Sandy is giving me no chance with 13k-12k and up fleets.
The general idea is that, first week usually people put up meme defense fleet to let others rush to sandbag, around 2nd week tho some would start putting troublesome fleet to prevent rusher going up

But you're also very new and don't have access to the advanced resources. (Bigger dock, Elite Repair Manjuu, Naval Treaty, Juneau, maxed Yukikaze...) You should shoot for all the merit rewards that aren't AotN until you get more level 115 ships and +10 or higher equipment. RNG always hurts the most. More power mitigates some of that. (Unless you can get lucky consistently)
players outside of the hardcore servers are less likely to micromanage their defense fleets so you'll find that they just leave their maxed out ones on all the time
I tried doing it at one point, but I just said screwed it. I just mirror Defense with Attack
None of that shit of making it easier for ppl to climb. Either they win comfortably, or reset like 5-10 times to get a win. All the same shit. I don't care if it means less people to sand bag from lmao
I expect ppl to try hard defense, so I try hard defense myself 
I just lost a match where my ships were still standing on the defeat screen 

that's happened to me before
If you want easy pvp come to my server
I am on amagi server.. it is okay here too I guess
He's also on Amagi

(Salty Arrow that is)
I do micromanage my fleets but if I'm feeling defeatist-chaotic-evil I just throw in my attack fleet
Lost my 6th exercise because enty launched at the last second and lucky E didn't proc, so she died immediately










