#pvp
1 messages · Page 670 of 1
Yes, sadly
Still, Lead ship is the one that tends to take the most torp dmg anyway
Would make to much sense for devs to make a item that fixes torpedo cancer I guess
So not the end of the world
And true I just throw torp Bulge on lead ship
Gotta see how well it fares against sweaty torp Defenses in average, but Manjuu/Bulge on Lead Juneau + Nagato using Nelson Flags + WNT should hold up.
damn its a pretty good juneau item then
stalling for 8s help other 2 vg and fuck up airstrikes bombing
can anyone confirm that the new pvp auxs are working?
@light crystal who you use beaver on in your current fleet?

Oh. Beaver/VH Hiryuu, Rudder/Beacon Shinano. Juneau Manjuu/Bulge, Azuma Heels/Gyro, YKKZ Pyoko/Rudder (Pyoko mostly for memes, but hey its working).
amagi or fdg better to snipe with warkai?
Symmetric effect technically supposed to be even, but it weakens anything preloaded and makes for more consistent victory for better team (usually the offense team due to offense advantage)
Also some interactions with additive stacking
In any case, even just the +20 eva +30 hit statline is extremely good for any main fleet ship, especially CVs
Nagato CV dmg boost for example is additive stacking with it, which means it becomes an even stronger boost
hey blue have you messed around with muse fleet in pvp?
Why?
mean was wonderin how much an akagi muse could do with muse buffs and the new pvp item
But why
But fun
Resetting very fun yes
resetting very painful
what actually front tier medal does? it say increase own 10% dmg and decrease own 10% dmg, it mean nothing happen? ( except it increase enemy CV dmg and reduce enemy BB dmg)
It boosts CV/L dmg on both sides and reduces BB/C dmg on both sides
Notably, this is additive stacking with other dmg mods, like the basic -20% dmg penalty on almost all main fleet units in PvP
this means that, if no other effects, it's actually a +12.5%/-12.5% relative to the dmg dealt if you're not running it
Too much for muh bren. Can u just said if it's good or bad, or don't really change much lol
Well, at a glance, it's an equipment meant to easier enable u to run full CV backline, cuz it nerfs all BB dmg while buffing all CV dmg. The main issue is full CV backline is a bit iffy, cuz not only squishy, cant really support fire against enemy VG, nor defend themselves if ur VG goes down.
additionally the issue with 3 CV was never the dmg output or being able to out-trade BBs
Once they get to their strike, the good setups nuke stuff pretty well
the issue is getting to that point before torps/BBarragers ruin things, especially since as Excield says, 3CV has almost 0 way of dealing with a vanguard in their face
which means that imo the -15% dmg for all of WNT aux is actually better, even for CV
it also has the better set of stat bonuses too, +20 eva +30 hit is great
Well, too bad u can't equip WNT and FM at once, cuz both require to be on Flagship, but they can't be equipped on the same ship at once
Would've been interesting. Imagine running Shinano, with Hiryuu/Souryuu combo lol
Anyways my opinion on FM is
"oh hey thanks fren for buffing my Shinano/hiryuu for me"

Do u put Shinano/Hiryuu on FS? 🤔
Nagato comp, so uh, no
Nagato buff is really good under WNT scenario due to additive stacking
But FM can only be equipped on CV's, and on FS only....
But if have Nagato middle, how the fuck do u use FM lol
yeah and I don't use FM, I'm saying it's nice of the other team to use FM to buff mine

exactly
and you underestimate ppl being bad
anyways idk if I'll even spend the aux plates on that 
I have enough gold catas already
I feel u need both WNT and FM to cancel out the demerits and open up the full CV meta experience
I imagine they specifically wanted to avoid CV cancer lol
for 3CV? yeah, I think so too, but maybe there's some way of making that work now
but for now I'll just be taking Shinano/Hiryuu from 65% mod to 85% mod for +30% dmg relative to no-Nagato
and accuracy buff
We went from BB meta, to pseudo-torp meta, to almost full CV meta. Full circle. Would've been an adventure 
Enty on defense could be interesting due to lucky-E also additively stacking
she ofc doesn't want FM since it barely buffs her at all
I feel that unless a strong USN BB FS faction booster, like Iowa/MO comes out, Enty will be relegated to exotic comps, or meme
I don't really see how to build around her, but maybe it works
yeah that's the issue
what do you use around her 
Make Merica Great Again, release the Iowa/MO, bring back Enterprise, the original cancer of PvP 
expectation: juneau become tank for 8s
fact:
Torp Meme? Bah. Just bring the fight to them, with your BB at the front. 

There is a weakness of using WNT, and that is overall slower fights in the long run, due to the nature of the effect. So gotta be a bit more mindful about the clock with the sandbagging into the last second 
i can see def using it during rush hour to slow ppl down lul
Hmm, I never cared much about speedy games (Never even used Akaga when had them all ready even). But I value is consistency and the lack of needing to reset 
Needing to reset screws rushing more than taking potentially a bit longer in matches, the latter of which is easier to plan around
Huh those new items ingame already?
Fitlhy zoo azuma
But the 10% cv item is not there
do the new items make ships that can heal more prevalent at all?
what about old backline comps like wash/sd/enty?
afaik thats still pretty dead
Didn’t the hiryuu aux have a weird effect with jun where martyr would pop before she actually sunk?
tho you could maybe pull off some interesting things with the dmg reduction and such
that's what got patched
martyr pops after the 8 sec now
Ahh nice nice
So how exactly do these new items affect pvp? I haven’t gotten the chance to use em yet
well basically
you can't insta-proc juneau with torp fleets anymore
and she'll heal any dmg the preloads did once she sinks after
if she even gets sunk by the preloads anymore lol
Dang so torpmemes got shafted
I always love seeing jun get deleted by torps in the first three secs of a match
What about the cv and dmg reduction aux? Those seem kinda wack
the CV aux can only be equipped by CVs which makes it pretty dead
the dmg reduction is pog tho
makes it so juneau might actually survive the preloads
What would be a fleet that could benefit from using these aux?
I mean it’s worth using just for the stat bonuses too right
it basically just brings back the old juneau,ykk,azuma/noshiro comps
yeah the stats are pretty pog
still BB
maybe if they rework the CV medal it'll change but rn backline meta prob won't change
Running typical Namagi/Hiryuu, Juneau/Azu/YKKZ on Def now, and swapping Shin in for Amagi on Attack. Easy to do cuz of my current gear set up. As for the typical Def, it's reinforced by the fact of running WNT/Nelson on Nagato, and Manjuu on Juneau, to be extra turtle, while still pumping steady dmg on a dragged battle.
Whaaaa. That's... Kinda broken.
tried manjuu on juneau it delays her heal too long lul
turns out martyr only procs when the aux sinks her
by the time it procs my nagatoot already ded kek
after the patch its a sad juneau
the whole vanguard already dropped and 50% backlines but juneau still alive

Yeah, might swap out Bulge and just put Manjuu/Pearls on her, instead of Bulge/Manjuu. Gonna see 🤔
rrrrrusher

What's killing your backline?
their backline 
their vanguard cant kill mine cuz juneau still alive running like mad lad around
Anyone else feel bad for Juneau for always getting beaten up and sacrificed?
Their backline should be aiming half their shots at your vanguard. Invest in evasion auxiliary for your main fleet?
i did, and it doesnt happen often, its just a case when juneau staying alive for too long makes it sound bad
also tried nelson's pennant and it definitely doesnt do well with manjuu juneau
it makes it more likely nagatoot dies while the heal gets delayed till kingdom come
Try out Juneau lead, Manju/Tears. Like, if u need a heal no matter wut for ur Nagato sooner than 15s~ into a battle, u might need to rethink ur setup imo 
??? the problem isnt 15s bruh naga can last till 20 but juneau tends to heal way later than dat
keep in mind not every enemy u fite uses torpmeme
my juneau is there to heal the burst dmg dat comes from airstrikes etc so if it gets delayed too much my naga is ded
pennant extends dis duration by leaving jun with more hp AND leaves naga with lower hp than normal at the 20s mark so its detrimental af
not to mention if u dont run bulge on jun, naga takes even more shared dmg
the setup just doesnt make any sense
Hmmm. I haven't had any problems so far. And I've been using Namamagi/Hiryuu, and Nagato/Shin/Hiryu, and it works fine. Well, it worked perfect on release day
I wanna get more data from today onwards tho, see if I have any issues
juneau with tear+manju seem to be best
stay well alive until almost good moment to proc the heal
not dying in 8 sec plus like 8 more sec if not facing torp meme
into around 15+ secs is perfect
If you're using Tear/Manjuu on Juneau, just make sure you're not using Nelson Flag on Flagship BB, while also running Noshiro on top, as that does make Juneau too tankey. I guess you do need to strike a balance on just how tankey your Juneau is (Note: I'm not using Noshiro)
im using nosh in middle and yuki leftmost
work pretty solid and heal very on time when fleet around 70-80%hp
thats with standard opponents
i assume it work well on torp meme too cuz that manju is just there to ruin them torps
is this good?
Which cvs are able to take flag?
maybe shinano 
it says flag, not cv flag tho 
but it can only be equipped by cvs probably
Oh 
Only usable for CVs
I gave it to my ranger flagship for my meme fleet
And CVLs
If yer too big brane, Hiryuu flag just to annoy peeps
And 2 walls on left and right
You're close and it's just week 1. Don't lose (even if it means fighting someone not on the far left) and you'll get there.
low effort sandbagging is just doing pvp 15 minutes before exercise recover instead of 15 minutes after
Did they ninja nerf Juneau + Manjuu combo?
Seems like it only procs healing when juneau sinks now instead of when she takes lethal damage
Ye that’s what they did here
Wouldn’t really call it a nerf tho
working as intended kek
you're about 80 points below where you should be even with no bonuses. before you worry about sandbagging you should try to not drop/lose so many attempts
EZ top 1k
Smh just live in a timezone where exercise resets aren’t 3 am 
moving to a new timezone just so you can do pvp more effectively sounds 🧠
seeing yukikaze tryhard keeping hiryuu out of death door then boom a mid-match heal from juneau out of 8s is nice
hiryuu finish the match but then realize its a testing match and u fighting lower rank opponent 


zzz waiting 10h for someone to rank bc you got him before and he just skips his attempts. ok
🛫
I'm beginning to think that it's rather difficult using Manjuu/Nelson post-change. Not that I'm needing to reset to win, but Heal is coming in a bit later than I would like, yes 
I'll try swapping Nelson out and keeping Manjuu in for now.
what nelson rofl
Nelson flag 
It only absorbs 1 slot in vanguard right? Not as good as I had hoped.



I wonder how good Manjuu is on Eldridge, maybe she can make a comeback in some specialized comp 🤔
she needs to take dmg to work, and manjuu makes her invulnerable so lul
Is it bad to use both reppu avgas on nanoryuu? 
Sot it's not like Zara that any hit will proc the Skill then 
@mortal idol that's the ideal setup
How about putting Manjuu on Sodak while running alongside WA? 
Fuck, we need Iowa/Mo to come out asap, to make WASD Great Again. Imagine that Wall that can tank and potentially deal damage thanks to a FS Iowa/Mo 
I’m also trying something dumb by having hiryuu flagship with the new cv aux and it has been working so far 
While using Nanoryuu against a warkai, should I have Shinano tank snipes?
If so, should I swap avgas for VH plate?
Shinano seems to me able to take warkai shots pretty well
without vh plate needed?
would be a waste
rudder+beacon for ryuusei/rudder+avgas for crash
she can take at least 2 snipes from defending warkai (idk about 457 or not tho) and after the first salvo snipe juneau could already proc her heal
i saw beacon+avgas plus 818 before but i guess the guy used it to support azuma frontline idk
She just needs to get hit.. after her start-up cool wears off. Manjuu & Nelson flag helps keep her alive to see that day. Illustrious activates shield, Jeanne d'Arc activates shield... And hopefully RNG takes care of the rest.
But that's a huge weight to rely on Eldo as an anchor
🎰
yea but im talking about manjuu effects
those you listed are shields that can be dmged
being invulnerable = you dont take dmg
unless you mean to say within that 8s you're gonna get a shield AND get hit
what ship is manjuu?
what do you mean?
like this one
oh nvm he meant the aux.
I thought he was using the nickname of some ships
When you want to casully do pvp but then
Etc
And all zoo filth : / its hard this pvp its like self torture
That named his Azuma same as mine 
That jun isn't even oathed, easy win.
imagine oathing juneau just to torture people in pvp
Just play on amagi server smh
its funny how the only fleet that managed to even make me reset is a hms fleet with full ap shell backline
which didnt target vg at all
How can full hms survive that even kek
Dunno i dont run filth ijn so those fights are hard... And its even stupid as u got that 20% buff
Amagi with yukikaze most broken bs
Word can express my rage sigh
Welcome to ijn meta
🔫
omae wa mou shindeiru
Nai
Ill fight my destiny
With hard work adn effiort
Fitlhy overpriced gacha genshin
Those devs are full shit of cancer
Anyway haloist what team was that hms?... Anyway how can they ignore vg... As fat as i saw first shots go always to vg
You are complaining here but those guys are still earning more than most games with that system 
And how that contradicts what i wrote
Their income tho will go down
Anyway i want to know thst hms secret....
I mean if it works, it works sadly that's how greedy world is rn
I paid too but it was an early craze.. wont pay anymore.... I didnt get even the characters I wanted ... Stuck with somth i dont want to use and looking sadly on the mona's ass art everywhere and ingame and such
And i believe rightly thats how they got money so fast but people wont pay anymore seeing how bad it is
Well, using Juneau can let u get away with most comps, so there's that. I used Richy/Jeanne, with Juneau/YKKZ and Amagi, and it worked just fine for me for 4+ months lol
@jovial sedge @hollow maple Please note that this channel has strict on-topic rules. Thanks.
🐧juneau so OP, put her lv98 and it help me to kill these hyryu shinano meta.lol
before that, i use noshiro max all and still fail often
people talk about ykkz amagi without bringing up shinano ?

shinaNO
illustirous disgust
but to that >< others can talk stuff : / off topic but I get warned this justice
You were warned for using slurs. Though regardless, also keep this channel on-topic.
does anyone have the latest Tier List with new gears for Exercise in CN?
Better use steam or oil tank for CV? Or use both?
https://cdn.discordapp.com/attachments/745143627608752179/782682088234287104/Screenshot_20201129-195653.jpg Stealing a point off from phoenixF cutting the reset close, whew 
@west ibex
Use rudder + either drop tank or beacon
Alternatively can use the event equipment with +15 Eva +25 hit
+Evasion vs shelling/torps/bombs is very powerful when low on evasion
Just that's almost never useful in PvE, only in PvP will you see everyone running rudder on every main fleet ship usually
That and +hit is a lot more valuable when enemy has a lot of eva
Compare PvE where taihou 13-4 just has 75 eva while the average player CL has almost 150
time to swap back to tryhard defense fleet 
Oh hello there 
is the washington treaty worth using?
very
I dont see the point
like, I guess it might help you if you have issues against torp teams but meh
you just didn't do math
its too good
defend fleet had -20% penalty
you use flag
you had 15% penalty defense fleet 35% penalty
it doesnt rly benefit u if u using all out dps fleets
why waste more time when u can win faster
or if things go south reset earlier
@crude mortar
Not how it works, offense has 20% extra dred which is multiplicative stacking with anything else, sadly
@hot creek
20 eva 30 hit is excellent stats, so on that alone it's worth
Also as you've noted it takes the current meta defense torp team and makes the preload worse off than before black oxy, and with semaphore and maybe Juneau+DCP means you don't need Noshiro or even Torpbulge anymore
Offense wants to minimize RNG, and RNG is less in a longer fight, so damage debuff is good
If you're using anything w dmg buff, that's additive, so they're less affected (Warkai, Nagato CV boost, Enty)
enty's buff isn't even the same category as the attacker bonus
@crude mortar
Again, attacker bonus is having extra 20% damage reduction. Normal damage reduction all stacks multiplicatively, completely separate from damage boosts
why cant it 35%
wait
does cv pendant
stack addictive or mult
with 20% penalty
on enemy bb
Devs really love juneau cancer meta eh. Torp/dps comp is now pretty much dead.
They HAD to introduce not 1,not 2,but 3 fcking items simultaneously to destroy torp/dps comp lol
its just hidden msg of "stop using torp on defense"
Me, who took a break when torp meme was on the rise. 
Kinda happy about it though. Gotta be honest, I was too lazy to farm the black dildos, so I'm still stuck with the classic.
Which, apparently it's fine again now? 🤔
@crude mortar
It is additive with the penalty, so both side main fleet will do 65% dmg mod if no other skill effects
Hence why Nagato will take IJN CV from 65% to 85%, Warkai takes first barrage to, erm, I think it's 65% to 185%? And Enty lucky E takes her to 165%
No
Can you
Pls
Stop being EN
And read
Again, attacker bonus is having extra 20% damage reduction. Normal damage reduction all stacks multiplicatively, completely separate from damage boosts
There's no defense penalty ffs
And it's a completely different mechanic than dmg mod
but its en server
isn't it normal for en player to be bad at reading english?
does -15% ship dmg from threaty
stack addictiv ely
with 20% bb penalty?
so confusing dame dame
I don't really get it myself, all I know WNT nerfs everyone's damage, which is a good thing overall as it tends to favor steady damage dealers instead rather than burst damage dealers 
sooo, are washington treaty, eagle union elite damage control and nelson´s pennant of victory worth using? if so in ofense or defense?
all of them are worth using if you know how to use them properly
can damage control work in juneau or it does not activate martyr?
it work
matyr work after jun sink after 8s
but your backline might dying before juneu sink
rodney flag + wnt + noshiro + damage control on juneau = juneau last man standing

petty antagonism

It is additive with the penalty, so both side main fleet will do 65% dmg mod if no other skill effects
Hence why Nagato will take IJN CV from 65% to 85%, Warkai takes first barrage to, erm, I think it's 65% to 185%? And Enty lucky E takes her to 165%
Aaaaaaaaaaaaaaa
Why do I have to quote myself every 5 comments ffs 
Yeah ykkz is a bitch to deal w in that team for some reason 
I guess the nerf from WNT is coming into play
torp meme seems ded to me idk
wnt is like new player reset less and old player that know what to do dont reset at all
you should try jean d arc burn meme with wnt
i bet it gonna tilt many people hard
poor soul using wnt then got burn to death
Torpmemes overall w WNT+semaphore looks like we don't even need torpbulge anymore 
isn't burn meme getting better
Also overall it seems Namano is now the best setup, Hiryuu doesn't seem to make the cut
since azuma and jean darc gonna live for forever
Matches still aren't really long enough for burn memes to be that amazing
WNT means matches actually make it to 40 s now 
yeah isn't burn meme better with that
it burn hard
fire
🔥
shh
nobody using fire supressor
they dont know how to switch equip
Still isn't really enough time to work
Too RNG
If someone isn't burning by 5 s then 
but if it is they tilting hard
Not really
If burns kinda almost mattered back when 1 min+ matches was standard
Then with sub 40 s it really doesn't that much
match 1min
Almost mattered as in FE was almost as good as rudder, pretty much as good if vs nonwarkai 3 BB
Idk at least for my team w all adjustments matches seem to only take <10 s more time
And that's with WNT and ykkz instead of Sirius
somebody will get cay'd
stall into next season
idk why they give eva and hit on treaty
throw sg radar to bin
or just use both radar and treaty!
so for namano do we run double ryuusei or actually use fighters?
Before WNT meta had apparently actually been not even ryuus on slot 3, since barrage ryuus are enough and there was apparently too much overkill happening (ryuus aiming too much at one ship)
Either full crash or ryuus only on slot 1
But I think maybe with WNT everyone can rec ryuusei on slot 3 now, and fighter slot 1
Ofc you can still go full crash, which is either cuda or fighter in slot 1
Fighter does crash dmg on intercept too 
Cuda helps killing the VG tho, and has high crash dmg too 
🤔
i dont have azuma ready to fill in this comp
so i took hiryuu out, swap in amagi and hope her barrage pierce thro the vanguard
so we can only use 1 Naval Exercise Gear per fleet?
cant understand the wording

If only we could put FM/WNT on same ship, that'd be gnarly. CV cancer meta would be interesting.
Shinano/Akaga, or Shinano/Bunnies. 
Let's petition the Devs to make it happen. BB meta has had its stay for loner than a year now
I wanna try out shinanoakaga with the new aux
so its the same fleet or same ship?

[Naval Exercise Gear; only 1 gear of this type will work if multiple are equipped]

Same fleet seems like
Same fleet
I only +10'd the Manjuu, WNT and Nelson. FM, I haven't touched.
I haven't been able to test
It was a mirror battle. Actually, at first I used Amagi instead of Shinano. I think I would've won, but I never like being at 1 HP on Final Counter with everyone else dead, and just the enemy alive (1 HP against a 1/4 Shinano, 1v1, oof). Switched back to Shinano, gets a better result.
which is meta team now after new aux release?
w/e with manju juneau in it 
Dont forget to use WNT too
When going against Hiryuu warkai using my own hiryuu warkai should I focus hiryuu or warkai with my wardog?
@trail temple 
theres never a 1 size fit all answer lul
if enemy hiryuu is running full defense setup your warkai will be wasting shots on him
while enemy warkai snipes the shit outta u
but assuming mirror setups u can just snipe hiryuu ¯_(ツ)_/¯
i prefer snipe warkai, coz opponent get 20% dmg reduction
ezz win for your warkai
sometime u just want a good opponent like this lad here 
realize my noshiro+juneau is not good cuz nos delay the torp damage taken for too long, wish i had azuma ready to test azuma/juneau/yuki out
out of 10 matches got 1 badly beaten, 2~ barely win and 7 can say closed eyes
What's the strategy to beat the enemies always in blue?
use OP ship
If I were to use this on YKKZ, would it change her Nation to Muse, and therefore disable the IJN buff from Nagato? Or still applies?
muse isn't considered a faction, so she'd still get Nagato's buff
These items add a faction then replace iirc?
Akagi muse still syncs with Kaga? Muse doesn't get the early launch though?
so how does FDG burn barrage work in pvp
she shot the barrage then the burn applied with the damage/tick scaling with her fp ?
great
I have an amagi and a nagato, would Shinano or retrofit warspite be a better choice in the backline?
warspite is a no brain pick for attack, too stronk
either works. i used to use warkai, but have been playing with shinano lately and having good results
obviously not as fast to snipe an enemy backliner, of course.
yeah, I was just wonderin if having no carriers would gimp me or not
nah, triple BB has been (one of) the standard(s) for a while
Muse still gets -40% instead of -50%
It even ignores all damage reductions
Like the -20% BBs get and the -20% taken offense gets and the -15%/-10% from the new aux
Basically everything that doesn't specifically mention fires
so straight up raw fire
but only reduced by 15% by amagi
If they run Amagi, yeah
i see, cuz i was wondering why the number of fire damage doesnt match the barrage damage, then it must be different
my shinano got 787 damage fron burn of pr3gun fdg (with amagi)
raw would be 900~
Standard fire dmg scales with 60% of shell dmg before armor mods and all dmg buff/debuff
Minus ofc fire-specific ones
No it uses the barrage shell
If from barrage
457 does burn a bit more though from the extra FP
ohh okk
Barrage burn is a bit of a meme anyway even on the likes of FDG
But hey
At least closest to Nugget without being derpy on 40% drug demerit smh keks
why u said its a meme?
im curious
Less base dmg than a full shot of salvo, mind u
For HE shells that is
But then keks with burn meme smh
idk man, some guy told me its deadly so i come here to confirm

didnt event notice she has that burn at first
Wasn't burn calculated as a % of mHP?
just looked back at my recorded matches
her burn is pepelaugh 
aome reason a guy w triple ap has more burn than both 457 fdgs

You're mixing AL with WoWS 
🧓
I'm currently using Nagato/Shin/Hiryu, Juneau/Azuma/YKKZ. I find that YKKZ is indeed dying too soon for my liking, she doesn't feel to fare that well in CV meta. If I were to swap out YKKZ tho, who would be a good third wheel? Noshiro, perhaps? (More AA, and perhaps better tanking CV airstrikes).
Hmm, I wonder if FM can be used strategically: FM on Hiryuu/Shin middle, Amagi on side, Juneau(W.Manjuu)/Azuma/Noshiro. @elder crane Wut u think dude
did u try sandwich yuki in the middle
azuma prolly not dying fast offtank

It can work, but keep in mind that the other side gets the benefits too. Not too much a problem when you're the attacker, but if you use this for your defence fleet, the attacker may get your boost while also being able to get a boost from Nagato
lul just fought someone using full burn comp and it proved me right
using wnt against such comps will make u lose the match
esp if using nanaryu comps cuz u wont be able to proc burn as much as them
How many trials did you do?
Why isn't that comp running WNT in the first place

There's no "using WNT" if they use it....
how do you have the equipment setup for vangaurds now?
Juneau with Manjuu and what other aux?
Pearl tears?
what is WNT?
Washington Naval Treaty
burn damage isn't affected by WNT or something ?
burn is affected by shell base and fp so i doubt it gets reduced
i fought with 3 FDG and their 457
all burns different
big difference
ranging from as low as ~650 to as high as 787~
but their shellings are the same around 2k no crit into shinano, 2.5k no crit into nagato ( thats 2 of them, the other i didnt look back yet)

Double final counter when
Are you sure they're all FdG burns
HE BB guns overwrite FdG burn, that one just has CA priority thankfully
Which is good since proper BB gun burns are higher dmg, unlike Howe who sets BB priority fires with her barrage
Burn dmg is not affected by anything that directly modifies dmg, unless specifically mentioned
im pretty sure cuz early match fdg will fire her fire barrage
only fdg can do that
all 3 different player with 457 fdg
early barrage around 4:50+
burns on shinano all different
and this one from a player with pr triple ap
much higher burn
~~prolly he use shells but cant tell
~~
no one said jintsuu isn't good for torpmeme anymore 
we were just discussing jintsuu in gph 
I heard it from some guy called Drak
I mean WNT did kinda mess with Noshiro Naga Jint torp comp
It's still good though, just probably fallen out of the very top
And i really dk if there's a better build that is still torpmemes
amagi with wst radar and 457 not doingmuch dmg as i expect .:/ usually around 10k each fight
CV Cancer incoming 
torp cvs go brrr
berracuda still better cuz crash dmg
Parallel TB is all about crash which no info on
It also seems to be ~0.3 s slower than even VT-18
I expect that if it has more torps per plane, it'd be easier to clip VG ships
VT-18 already represents like, what, 20% more dmg than cuda?
And the 180 less crash+noticably slower launch kills it
And this one launches even slower
I wonder if they'll implement steath mechanic in PvP, could be pretty interesting
Noob here, is eldrige a good def pvp team?
Not completely meme but defs not good
PvP defense doesn't really matter anyways
your ranking depends only on points gained on offense, and you have infinite retries (can exit PvP match with no penalty)
Well I want to make them suffer or time them out xD
U can make nasty/cancerous defense fleets that annoy ppl with lots of resets, yes :v
But u need to use Meta ships n shit, ofc
I am curious if the stats of +13 items will be available on PvP too. It seems the effects will be OS-only, or so I'm led to believe. I thought +13 equips were gonna be useable everywhere, PvE/Exercises included, not just OS
you need to be very competitive for defense fleet to matter, as in, you're on people's list of sandbaggers
you want your defense fleets to stall the top pvper who do their pvp in the last 5 min and against whom you want to compete for every +1, not noobs who can't sandbag and will never be a threat to you.
Ngl, Nagato is kind of shit now.
Oh? Please explain
if anything, she should be better now since the meta reverted to stats she actually buffs instead of torps
there's also her carrier dmg buff, which is more significant now with the dmg reduction/debuffing items
what about warkai tho? is she still relevant in current meta? 
The thing is Nagato doesn't have a use anymore. On defense, Nagato isn't the best anymore, its Amagi/Hiryuu/Shinano to stall the battles for as long as possible. With the new Manjuu and the Washinton naval treaty, comps like that can stall for a while and its absolute cancer. Shinano or Hiryuu have to take flagship now to use the carrier buff.
FDG is also good for defense.
Actually ran into a rather interesting Hiryuu/Shinano/Formidable defense with damecon on Juneau.
ah right, I forgot having a marginally better option makes a ship shit
you can't use both the WNT and the CV badge in the same fleet, and its the WNT that kills torp meta and makes Juneau more cancer
for stalling purposes its even better, cause it reduces dmg from all sources by a larger amount
so like, between Amagi and Nagato
one adds another debuff, and one has buffs and a dmg increase that offset the debuffs
for Amagi, her first skill affects stats so like
it rlly isn't that significant
her fire dmg decrease isn't as useful anymore, since meta fleets use Shinano + Hiryuu, with the BB running a barrage or AP gun
so the threat of fire dmg is pretty much just from their barrage or like a twin 381 (Azuma can cause burn but it gets overwritten by burn from BBs) both of which have pretty
burn dmg
which just leaves the 10% evasion rate
which is obv good but Nagato buffs accuracy by 20%, and increases Damage Dealt (this is important) by carriers by 20%
which is just a lot more significant imo
even for stalling purposes, cuz like
if you force them to reset, they've spent a lot more time now compared to like dragging a single battle out for a bit longer
FdG... I feel like I'd get like mobbed or smth if I say anything bad about her so
I'll leave that argument to someone else


Yeah, as was said, WNT is actually what you want for CV comps
One of the main issues with them was that torps and 457 and shit means that the match is almost over by the time thier first strike actually lands around 23 s in, and WNT works better vs that
It also has the better set of stats
Amagi vs Nagato is a question of what you're facing, I think
Amagi debuffs torps even more and more defensive buff vs BB team is nice (though you do lack fire DoT so idk if you want to drag out matches more)
Though I haven't had any issues with any BB-heavy team lately except Namaryuu or Namano
Nagato provides the stronger set of buff, especially vs other CV team
With -35% from both PvP modifier and WNT, Nagato boosts CV dmg from 65% to 85%, a 30% increase relative to no Nagato
And also further buffs hit and a bit of reload, and for Azuma and ykkz in vanguard too
How does damage help me stall? 
If they lose ships they can't do as much dmg
Also forcing more reset = stall
If you want to wall BB team tho, Amagi is I thinkfor sure better
My opponent is going to be winning 100% of game with 5/6 ships surviving no matter what comp I use if they are a threat to my rush
Attacker advantage does wonders
Lol
Nah
Set up a good defense team and you can still force occasional resets
There are no teams with 90% winrate vs all defense
Heck if you mean just literally worst matchup (assuming no replacing ships/equipment, repositioning is fine), 85% in the absolute worst matchup is probably only just barely possible
Ofc 90% of defense setups even in highest ranks are just trash relative to the best offense fleets, so it feels like you win almost 100%
But vs the others, you'd be surprised maybe if you did the testing
I have done the testing
I haven't lost a match during my rush for the last 3 seasons
Doesn't mean anything especially since you're supposed to be looking for weak teams to steamroll fast during a hard rush
I haven't needed to reset during any rush either even ignoring that
Well, minus the times I was testing out subpar teams
Most of the teams I face during the rush are going to be identical since im on avrora so I save resets for when I get really high and need to match with someone below me.
Does the new PVP gear work on defense fleets?
The new TB's don't seem to be too viable for PvP. Mostly, on the grounds of lower Crash Damage to begin with... As you can see Blackburn having near identical stats, but 420 instead of Cuda's 480 Crash Damage. And then there's the Skyraider. 65% less crash damage than Cuda (168 instead of 480), almost 2s slower reload... While trying to offset with 4 torps per plane rather than 3. I feel it could maybe deal more reliable dmg to VG cuz of larger torp volume, but then you're gonna likely do less damage on backline cuz of the lower Crash Damage.
Pretty iffy all around. The new gold Helldiver is a straight up upgrade to the purple, at least (Higher Crash Damage, more Avi, more plane HP, and only slightly slower reload).
Higher Crash Damage (200 instead of 180), and higher AVI. If in theory you can further enhance them to +13 over the +11 purple ones, that's another plus.
0.1s slower than normal hell driver?
I wish it doesn't had 0.1s slower reload than purple
+13'ing stuff apparently buffs Coefficients and adds some effects or something, it's no longer straight buff in damage. And doing it on Planes is even harder, cuz their damage is mostly dictated in their loadout, not like guns, where you can just buff base shell DMG and/or coefficients. Other than buffing Crash Damage further, dunno how +13'ing stuff would be like for planes 
So for PvP, it might not even be necessary to +13 your planes tbh, and guns/torps would be the priority over them. Well gotta wait n see I guess

how do I know if the other dude has the new equips on? took a lot of resets but a JB and 3 sets of torp could oneshot entire vanguard
It should pop up a skill tag at start of battle
^
Are you sure thats intended? From what I heard, the new CV mechanics aren't supposed to work in exercises.
Looks like spaghetti code to me
I'm not sure where you heard that
but that's how it is right now in the beta
we'll see if it stays
What I heard exactly is that the CV hiding system is operation siren only to replace ACV
Its safe enough to assume that that shouldn't work in exercises if ACV doesn't work either imo
nice man breaking the game
imo, it should be a thing. Would make it mandatory to at least field one CV on your fleets lol
what is preventing warspite shot in that bili video ?
New opsiren mechanic
does it stop BB shelling in general or just warspite's skill?
I just was told that that mechanic is global for all game modes 
Not enough info on it and it might just be a bug to begin with
I thought it was a glitch at first but the enemy has a new UI around them so it might be intended
When you scroll over to the enemy, the heal bar changes too
I mean, it's fine if it's a thing. Just bring at least one CV along. Namagi/BB is dead, so you'd have to improvise and be creative if you want to use something other than the same fleets. I say this is a good thing, it forces you to try new shit out. I hope it's a thing.
I think this + the frontier medal + Washington naval treaty will make CVs too dominant. It depends on how the system works ig. There's no reason to use BBs anymore because the enemy wouldnt be reavealed until the first airstrike so your first salvo is wasted no matter what.
Those are mutually exclusive.
Sadly, FM and WNT cannot be used on the same ship at once, and they're required to be on FS. So yeah, maybe they did it like that in anticipation of the spotting mechanic making it into PvP. Would make sense tbh
Heh, maybe this could be the comeback on the good ol Namagihyuga I used early last year 
Richie's salvo looks different, but it is made up of the same normal shots as Nagato spread right?
They aren't. If your opponent runs the naval treaty on defense and you run the frontier medal on offense, they stack.
Sure, have fun controlling that. Don't @ me 👀
??? A lot of fleets I have faced recently have it and this number is only gonna get bigger as more people get it. It stalls the battle for about a minute and its cancer. It's almost guaranteed that the enemy will have it on avrora lol.
@sour oasis Nope it's its own thing
Too many things are their own thing. 
So Richie's barrage use modified normal bullets for damage or is it just damaging through burn?
Modified HE actually
100/80/60 on large shots
Was about to say "isn't this on wiki?" but the wiki doesn't give full details on barrages lol
Yeah. Thanks blue.
it does but you can't really search it
What does manjuu do? Mine requires a mlb Enterprise but I don’t have it
Does that means owarida and that stack?
no
is noshiro skill stack with anti-torp aux?
yes
is it reduce dmg of torpeido bomber from CV?
It only reduces damage from things that scale damage with torpedo stat
CV Torps scale with AVI so it doesn't reduce the damage taken
no. u cant kick me like that
I have 2 attempt i have to do
Y’all ever have torpedo cancer obliterate two backline ships at once
First time I’ve ever lost 2 back line ships at the startof the fight/5 seconds in 
nah, thats pretty unlucky.
If only I had recorded it, took out my Amagi and Riche with first torp salvo, skunk jintsu and noshiro hurts 
Does NGA forum have a karma system like reddit ? 
Earlier today I found out that Nagato/Shin/Hiryuu mirrors that have their Hiryuu use an 818 will destroy your VG due to Slow, unless you happen to have an 818 yourself to also destroy theirs in turn as well to cancel out the blapping.
Also, I've been finding ppl keep using more and more CV's in general than full BB meta 🤔
I'm still using bulin.
Shinano and Hiryuu are just really good 
Luckily Nagato/Shinano/Hiryuu is really easy if you snipe Shinano because her damage reduction skill doesn't nerf barrages and no amagi means she melts.
Noshiro, Naganami, Jintsuu.
Jesus Juneau can counter it easily 

Why have I never seen this comp before?
Is it like, a good comp? If it's good I should have definitely run into a few
Are you at high ranks
How high is high?
Currently, top 500 I guess
If you're in Amagi, you won't see Noshiro anyway
I guess rank 39 is high then
I expected this to go like Laurel and Hardy "who's on first".
Too bad fricken hitting 818 is so RNG aaaaaa
Fine for defense
Annoying af for offense when you miss 818 like half the time aaaaa
There's always the crash damage 
does anyone here have access to JP's OS Beta? Do the Aircraft Carrier hidden mechanics applies to Exercise?
*cn
Currently it does apply in PvP, unknown if intended/will keep
Anyone ever go out into an exercise like "Alright! You all do your best! Except you, Juneau. I want you to do as horribly as possible. The rest of you feel free to aim for her too while you're out there."
its more of a pain if she dies too early than what you want it to die at
Manjuu fixes that tho lmao
The thing tho, if enemy mirror backline uses 818 n u dont, ur fucked
nah dude, cudas all day every day
Have fun getting ur VG destroyed then 
I don't think lead Manjuu Juneau is gonna save the other two from getting ass blasted by TB/DB's 
She does though
Then heals back after
And that's a detriment actually, cuz then while your Juneau might survive, the other two will be low HP, and will certainly be needing the heal that's now delayed 
Nah she eats a lot of the torps instead of the rest
So it's better to avoid that with just using 818 yourself 
I've rarely lost to not wiping vanguard enough, but I have a few times lost cause 818 Hiryuu FC doesn't do enough dmg after 818 misses
Eh, I dunno. It works for me, but if u dont wanna use it it's on u 
It's an annoying team for defense but just too reliant on hitting 818 for offense
I personally find it better to take consistency
Btw, stopped using VH on Hiryuu now. Was using it cuz of the perceived BB threat, but with more ppl using more CV's, it's really not as worth. Running Beacon/Beaver Hiryuu now.
I always thought VH was a bit questionable, and was actively against it once torpmemes showed up
Being Heavy rather than Medium also means taking more CV damage aight?
Bombs and torps only
Suicide dmg remains the same
And since it bypasses eva, technically vs suicide VH > rudder since it at least provides a chunk of HP
Yup, a detriment in CV meta.
You take around +20% dmg for only +10% HP yea, vs CV bombs/torps
And evasion helps vs bombs/torps
Tbh I don't think it really matters much for CV vs CV, but given pretty much no benefit there, why risk taking torps
And ever since Shinano, FdG and/or warkai team is no longer toppest tier
And now we got WNT and soon (?) stealth mechanic too
I feel Meta Hiryuu was made with Stealth mechanic in mind, with all those constant plane barrages lol
I forsee new Meta being Shinano, double Hiryuu once Stealth meta makes it in
Too bad she's kinda shit anyways due to squish
Unless ships restealth fast, maaaaybe
VH was always just the thing I put on hiryuu to help with tanking warspite, otherwise it didn't actually have a purpose imo
Vs warkai it's not even that great unless you also run rudder or badge
Evasion gets you almost the same mileage basically
ye rudder/VH
It's mostly vs Amagi barrage back when that mattered
Since 70% vs 130% mod for heavy/med armor
oh ya amagi barrage gets pretty fucked on heavy too
I ran VH/Beaver on Hiryuu spcifically for WK. But they're seeing less use, and Hiryuu has Last Counter anyway, together with Manjuu Juneau and WNT, it's not as needed anymore
Oh yeah WNT is for sure last nail in coffin
It basically boost eHP just as much
Anyways especially if you're facing CV team, pretty sure Meta Ryuu is kinda shit
Too squish
Unless there's more details on the stealth mechanic/any other PvP rebalance
Her dmg taken debuff is even at the wrong timeslot lol
Shinano is hard pressed to launch by 22 s in lol
And even Hiryuu won't have easy time hitting before 22 s
Though who knows, maybe stealth comes with reload buff
Actually, hmm
Is the design of that skill hinting that stealth has reload buff?
Also, I was testing some stuff on planes
Shinano 3 s barrage plane sadly gets instasniped
Also fighters are on CD at start so they don't scramble
Hiryuu 10 s barrage more often than not gets killed, but causes both sides to scramble fighters
Normal setup can't kill fighters
Adding Sandyret for Jun Sandy Azuma means you can usually kill 3 fighters, but more is sketch
Adding 2 dedicated AA vanguard to kill off (and not Guaranteed either) scrambled fighters to try to maintain stealth sounds sketch
Also maybe can force fighters through anyways with avgas
So AA VG, and Barrage plane CV's the way of the future then. Me liking this. Time to dust off the Sandi for Peeveepee. Shame I don't have have the Cat Maid Dev 30.
Nah I think the test invalidates AA vanguard as option tbh
Can only stop 1 CV from destealthing with AA VG, 2 is pretty much impossible?
And even if possible (and probably not very reliable) you'd need 2 AA ships so idk, do you drop Azuma or drop Juneau
Actually you need to drop Azuma period probably, Jun AA dmg is contributing
But 1 CV will be sketch if you do come across AA setup, so probably want 2 CVs
Both of Meta Hiryuu's barrages do the same damage as Shinano's butterflies 
I gotta hope the datamined stats where only level one or something
Well, hard to test* stuff atm, need to know how Stealth actually works in Live. We don't know how easy a CV gets detected, and how long it takes to become Unspotted again afterwards
Yep, details on how stealth work and if there is any other rebalance
Meta Hiryuu just looks really dissapointing regardless
For PvP
new izumo 
Squish and dmg isn't even that good
Buff only will work if stealth comes with significant reload buff

Doesn't count as IJN for Shinano or Nagato buffs
Do Stealthed CV's also get a Reload buff? I thought it was only damage that got buffed
Who knoooows
But better hope they do if you want Meta Hiryuu to be actually good
Her dmg boost window is just a bit off with current situation
10-22 s, 30-42 s
Also her swords likely stick around for 1-2s like most barrages
We're probably looking at closer to 11-23, 31-43 in practice so still shit 
Well I suppose the swords could travel slowly
Then maybe the window is actually right
23 s is doable for Hiryuu, probably
Shinano can barely launch before 23 s, much less hit
Especially without Nagato buff
Centuar is cool
She can reveal enemies before a BB fires depending on gear and only gets -15% damage
2 Fighters is kind of bad though 
I mean 2 fighter slots
Fighter slot is good thing though
For more destealth
Did we get stats on destealth yet?
Afaik no
Torpedo bombers are still better for crash damage and dive bombers have better damage
Fighters just don't hold up in PvP
Its kind of funny that when I forgot to swap Shinano's fighters for torp bombers, she did hardly any damage and It took a lot of resets to win.
Fighter crash if you add scrambles is actually fairly similar arguably
It's actually more base, but they do also take more AA fire
Sorry im confused on what you mean. Torpedo bombers generally have 200-500 crash damage but fighters don't reach 200. HP is comparable.
Fighters also do crash dmg when they intercept too
And can intercept every ~10s, though you won't reach that freq in practice, probably
triggered
That stuuuupid time I spent almost 3 mins watching "OWARIDA" until my fighters chipped his Enty down
shoulda just used HMS 
https://youtu.be/jetcQQRR6a4 despite being completely dead this season found another person using torp cancer 
French x Meta Fleet vs Torpedo Cancer
Song: Sakuzyo - Independent Puppet
Game: Azur Lane
NOTICE:
All the videos, songs, images, and graphics used in the video belong to their respective owners and I or this channel does not claim any right over them.
Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for ...
managed to record this time
tis' funny watching my flagship get sunk in under 5 seconds of the match starting 
Pick your poison
thanks
The first one 
Reminder to rush if you’re going for EoS 
@fathom drift what was your final score? I might have opened the leaderboard a little early
2585, i was out of refresh before the reset
I stole the win at the last minute. that's how it goes i guess
A yeet is a yeet
here's lexington if anyone's curious
https://cdn.discordapp.com/attachments/749898857567223848/785400616372928542/Screenshot_20201206-225946.png
#rip avrora
rip discord
And Sandy with the usual phoenixF at first place 
I know how you feel
Where should I put Juneau? Frontline or midline?
-_-
tfw 3rd fight in and I get matched with a 15k fleet
ideally frontline bc you dont want her to live right?
how does beat Amagi/Nagato/Shinano + Azuma/Noshiro/Yukikaze?? First time in my life I had to reset for like half an hour straight
I always flub Amagi/Azuma whoops
what are you using?
I tried a few different comps, Monarch/Warspite/Formidable + Noshiro/Juneau/Yukikaze did the best of them
with warspite aimed at Amagi ofc
might be a equipment problem, I can beat that with a weaker team in 1 or 2 tries 
gotta wait for the experts to answer 
wdym
Juneau dying first is generally preferable, so putting her front of vanguard facilitates that
but if she overheals when you do that, middle or back is better
I tried a rudder on Formi too but double catapults did better
so like, a few suboptimal picks but generally that shouldn't make or break this is my understanding? I've used this loadout vs. every other comp no issue so I'm mad confused.
I guess no FCRs either but I'm no boomer
Juneau always died first as well and got max heals off. Yukikaze always died second and before main fleet
coolguy
gl
using double steam cata in pvp
using toolbox over fe in pvp especially vs azuma
not using beaver on flagship vs nagato
also rudder on vg doesn't mean jack shit vs that comp
wow, you could've just said all that instead but also Capp already covered it without being a dick about it
chill the fuck out
asks question
gets flamed for no reason
dude ups the toxicity instead of actually helping
neat




iirc for CVs youd want aviation fuel to up your plane life
and pearl works much better on Juneau cause her skill goes with it
I run double cats on my hiryuu cause I use her in pve
do a pepega move and put her mid vg
I did, lol

Don't actually have fuels but if I need it to deal with this comp fine
well if juneau is overheal then you just need to take more damage 4head
problem solved
Juneau mid is usually the play so she doesnt die right off the bat
all I see is vg issue
tool box in pvp is stupid most of the time
make juneau the reverse martyr 


@golden fable work time bois

🏅
Expect edgy people with the mentality of a young teenager in the pvp ch lol
not a great attitude to have imo
@crude mortar @knotty raft both of you stop
take it to DMs if you want
I didn't do anything he just blaming on me
who needs backread when you have online mods 
wdym
my DMs closed and I'm still tryna figure my situation out. Just letting a dude know I'm not gonna read messages from toxic people.
he just suddenly mad and take it personally
pvp moment
idk

against generic IJN fleet


















