#pvp
1 messages ¡ Page 75 of 1
so
in jintsuu-laffey-fortune
Fortune meta was slept on for a long time, always liked her kit (it is the meta one?)
what counters jintsuu laffey fortune
shes used currently only because she cancels enemy torpedoes
probably something without fortune since thetes less threatening torps there
otherwise shes shit
but then that comp will possibly get shredded by 3x torp
so triple torp will counter anti-anti-torp
where's double torp
we'll see how it turns out in the end
pls let antiantitorp have the best overall winrate
To beat the Jintsu i use:
Percy, NJ Vanguard
Ancho June and Sirius
And sometimed shima when sirius fails, but its not a surefire. Kearsage is just too much
any critiques on vanguard gear?
Crossbows dont stack right?
take sword for harbin
just use 2 crossbows
Is 2 sword 1 hammer level 3 too
The slash is helpful
you dont get 3 anyway
it is
with crossbow
you do with 2x sword 1x hammer
yeah but then no crossbow
who needs xbow
No planes
hiryuu planes
wait
vs possibility to remove torps
laffey is apparently tanky, no?
vgs die instantly if they reach backliners anyway
Her kit is
She has a barrier and less cannon dmg taken, and heals from your fleet launching airstrikes
From reading her skills she is perfect for Kearsage
Laffey has an AA debuff which help her proc her extra 8% dmg (is it total to 12%?)
wait is it mk35 with oxy torps and tea torps with black torp or can you mix and match.
mk35 doesnt need black torp
its magnetic already
so the only use would be to slow down first volley
richelieu+flandre?

wait, flandre was the bad france?
so she gets shit buff

ill use it
just need 5% more cdc2 for felix
and trust me thats harder to do than 100->125 sodak and mlb and 125 laffey

idk about sodak loadout tho
Based on what I have on hand, the Kear and laffey are untrained so those are how I would build them from a casual view.
might need to consult nard about ir when the time comes
black aux felix torps taking 3 business days to arrive at the backline đââď¸
good point
to disappear right before 
fuck the 20% avi dr then, black+tea laffey
460 musashi is awful
:god:
I know, it's to show a put together mass of non optimized from what I use normally (I have the guns for Musashi i just use the 460 for PvE normally)
A concept of what I would cram mindlessly if you will.
(I dont have my Kear maxed in anyway, could now, i have the means, also dont know the optimal set for her)
optimal would be 457, tigercat, staag, hpfcr/table, manjuu/beaver/avi gas
As for the rainbow dd gun if you ask, can get it, but im uncertain on its viability
Best for light armor and general use?
its not that good only on the likes of shima/kawakaze/fortune meta
wish i had 2 mk7s
rip
on helena 
its either sodak or laffey 
yeah
Laffey tbh
in current meta backline is more in threat of dying first 
Yeah, torpedoes homing and 3 shotting everyone

literally me making my +13 planes and then kearsarge and jin/fortune meta comes out
At least they can be used for OpSi... Right? Guys!?
real
I don't have +13 wyvern and I'm doing fine
You are not
We all know that

If u said that during MSN a lie detector would've went off in your head
Even now it still would've went off


Where +13 cargo for Kashino?
is pvp good for the heart
she's good for pvp in bed
very
I pvp 1 on 1 with most of the eosers, very good exercise wise
outside of the radars, catapults beavers and stuff what would be the +13 prio for auxes?
black/oxytorp, manjuu, pearl, wnt, feather, goldburn, wirbelsomething
just +13 everything đ§
insane
I didn't realise how powerful my formation was, decided to try pvp and just jumped from private to ensign 
How do I get out of semen rank?
You mean seaman
i think he said what he said 

Anything under aotn is a farm fest
inb4 meet reiver and himmel
tham ngan
kiem ngan
pay ni
when
2 days ago
isnt a pack
coming tomorrow
double ring pack
yeah but you just bought 2 rings for 1.2k
tomorrow 2 rings will be 980

There is a ring pack rn no?
we all know that 2 rings pack was added the previous maint?
bro living in ww2

still have 3 left so i wasnt in a hurry
Laffey II is just Gun Baiting Strategy.
However it's being countered by shimakaze's AOA
And torps
damn, laffey II is countered by shima?
Lafii might be the new anti-noob vanguard
idk I think noobs are more likely to lose to shima than give up due to laffey
Yes
would you look at that, and i thought its laffey that counters torps
or at least isnt vulnerable to them
@astral mortar can you explain some more good sir
Only that. Also countered by Aircraft Carriers early.
It's only vulnerable to straight attacks without it's auto aim.
?
Only Laffey II can counter Guns
Guam has also Skill that can damage not only vanguard, but bots too.
Like broadcasting thing
On air broadcasting support skill
Where come from what?
I tried Laffey II but I have mentions
The goal is to use lafii to time them out
It's bunbun strikers can counter guns.
Because it's spawn able each 20 seconds
And spawns on start
yeah i see you tried her
and test most important stuff for pvp
yeah i can see that
And guns are like 16s
why do you think that laffey2 is only her summons
Laffii has the funny haha damage cap
I have no other info about other ships that can summon those
Did u forget laffey has 2 other skills or
You mean normal Laffey?
Or an Laffey II
Obviously laffey II
Anyways, laffeys value isnt only through her summons
And we don't need that kind of info nor testing, the one aspect of laffey that we want to look into the most is her blue skill
Manjuu is funny therefore I must run hyperstall
Do you know what else is funny? 
||Enty||
Very silly, though I am undecided on whether Juneau would be better than fortM or ancho
But is Evasion matters on PvP?

juneau 
I used this on Jin Fortune kear hiryuu, it seemed effective, although it might be luck and fighting suboptimal equipped ones.
Just reset until the torps miss the main fleet which is fairly quick and survive. Better than using shima I can say for sure
can't afford to reset in the last 5 min
Its not that many resets, ill be honest, I dont know what a good counter implies
How many resets constitutes a good match up in pvp?
None if possible
But if it is a mirror fight, who knows
Mirror fights are hard to judge anyways
By mirror fight I means both sides running the exact same team with similar gear
past 3 BB meta
may i interest you in running Kearsarge instead of Vanguard
Her survivability has proven to be effective in pvp
Thereâs 2 options with her currently, either taking Shimaâs spot or be used with Shima
Laffey can take all positions
what about her equips then, HP and/or SPD auxes?
Without Shima then definitely speed
With Shima then who knows, you can add some offense items if you want to
40 speed 
Rafff even have some ideas of Laffey 2 main tank
What your most succesful fleet? Out of curiosity. If you can say, average resets?
Heâs certainly cooking
Laffey 2 can tank torps better than Anchorage, which is quite something
Thatâs not the point
@floral wave yo, kear skin is l2d?
Whether you are light armor or evasion, it doesnât matter
Laffey has enough survivabilty to compete with Anchorage is what you meant?
You will get 1 shotted
Laffeyâs 2 have the ability to limit the amount of damage that she takes to never exceed 10% of her HP
Of course you wont stack evasion with DDs, its the natural eva they hav- nevermind
Thatâs the main reason how she could tank torps better than Anchorage
Anchorage could get 1 shotted
Even Musashi could get 1 shotted
But Laffey 2 wonât die in 30 shots

Ive seen it happen
Laffey 2 can be used in all positions
Some are running her main tank
You can run her middle
Laffey as a tank eh
Or even run her off tank
The real laffey survived like 6 kamikazes and 4 bombs
A level 8 Laffey 2 with skill level 1 can already tank better than level 125 Jintsuu Meta
wrong laffey
Let alone a maxed level one
So she can survive 10 instances of full KO DMG, basically?
pre-nerf lvl1/buff lvl 125
Some even running Laffey 2 level 1 as tank in chapter 15
30 instances

Now im confused
It doesnât matter how much the damage is, Laffey 2 wonât die unless it is 30 hits
I implied the right laffey sir
Are you saying there is 3 laffeys or am I overthinking again???
- 100% - 10% = 90%
- 90% - 9% = 81%
- 81% - 8.1% = 72.9%
- 72.9% - 7.29% = 65.61%
- 65.61% - 6.561% = 59.049%
- 59.049% - 5.9049% = 53.144%
- 53.144% - 5.314% = 47.83%
- 47.83% - 4.783% = 43.047%
- 43.047% - 4.307% = 38.742%
âŚ.
Quyet did the math on it as well
So Manjuu Laffey 2 is troll AF?
Since the 10% HP cap isnât on her max HP, it is on the current HP
So each time, it is limit to 10% of current
Percentage based HP proc?

Wait no i didnt read maaaan
Maybe I can lead Laffey, Shima Mid, and Juneau rear then.
Doesnât matter if it is torps or BB shells
The disadvantage of not having Fortune Meta is ofc your backline is still unprotected
Oh but Ancho has smoke to prottect VG too, so doesn't matter if Laffey is hard to kill if the other two just die. Hmm
So maybe I still want Ancho then
I suppose I could try full turtle and drop Shima, but I dunno
Maybe for Defence
If this was old meta during MSN days
You could build a bunker with Ancho Laffey Juneau
And your frontline essentially would survive for like 40 seconds

this was before the nerf though

since it's now capped to a minimum of 2.5% of her max HP
Having read her skill properly for once has made me realize just how tanky she actually is
I'd drop Juneau and run FortuneM. Juneau dies way too inconsistently against torp comps to be viable in this meta. I've tried so many different setups and none of them proved consistent
Because the main issue is not actually Juneau dying early and healing very little
it's the fact that torpmemes will ignore Juneau and kill your backline directly
she will often outlive any BB without manjuu
except Musashi
You cant heal whats dead

even with double gyro
btw, does Brah no longer play?
A lot of comps can beat the current torp meta, all of them still come down to resetting for rng which is why "it seems effective" doesn't really carry over to when you are in a time crunch
So its a consistency issue then
nah that was probably someone pretending to be him
there are a lot of people who meme on him

Yes. this whole meta is a consistency issue lol
I was gonna ping him about Laffey being like an ASSR Defender from counterside 

"Sure Ranger can out damage every carrier in the game, just proc her skills 25 times in a row"
Kitakami when. Imagine Kita spamming torps and hitting DMG cap on Laffey and killing her in 10s

kitakami = 25% chance to launch another wave of torps when you launch a wave of torps
torp loop



Cursed emoji

"Quick take off" but in torpedoes
By the way Booger
I dided again, overcapped by 4 I think
I even put alarm on, I guess phone was too close so hit it while halfasleep

with how nasty this torp meta is, I can't see myself continuing to play pvp

it just feels unfun
I remember when i thought washington south dakota was unfun... if i had known...
It's not even that. It's just that the best strat is to retry until your torps hit nicely
0 skill required
just slap on +10 torps and use rng
Holy fuck that was actually dangerous I almost got destroyed by a laffey yk2 comp
New meta

anchorage juneau laffey stalls out and reaches my backline

had to reset bc torps werent hitting shit
usual
I fought a lvl 113 laffey 2 and she outlived the entire fleet
Laffey 2 summons can hit backline
Apparently
But it usually dies immediately during opening torp wave
So its effectiveness is limited
So use it as glorified torp bait
lmao I lost my aotn, the game left to a hiryuu vs hiryuu and couldnt bother to reset
skill issue
anyways laffey is seriously so annoying to fight alongside fortune


chinese
@stable dawn 

Do affinity buffs count in PvP?
Yes, oath as well if you're able to shell out cash for it
Still outweighed by attacker advantage anyway. Only for vanity at that point
Thanks. Yes, actually deciding to oath someone in my PvP fleet was why I asked. Otherwise, I was just going to oath EX and T0 URs I like

Am doing the same myself
Now, if only my mother gives some of the money she owes me (can't buy the oath ring pack with gems otherwise)

oath your mom
I am so confused, this fleet I was fighting had a single Z23 retro and a Uni retro against my fleet Laffey, Helena and Portland retro w/ backline of Warspite, Enty and Uni retro, got completely demolished. Then I fight another Z23 retro with a full formation of 5 other ships minus a Uni retro and I wipe them out, what happened??
Like I get Warspite ain't great but it's just how fast my vanguard died to a single Z23
level difference probably
a 125 is like, several dozen orders of magnitude stronger than a level 70
Level and gear diff
Hey Donald Trump, your wall is antiquated. You need to update it to current META so you can wall better
And credit goes to creator


Famine Real Identity
The best of all for me this pvp year is the self collusion
it's me
wait, there's a hidden entry
can't see it, thx jpeg
i'm at the rank of captain already
shimakaze op
torp meta

kearsarge 
rigged
@zenith tundra didn't you quit AL? you back now?
How is laff2
yes, can be good
might be different on lil e
yeah, they (and technically u) don't have fortM yet
thats even better
Time for the +3 advantage
climbing

Helena gaming 
Wondering why I'm seeing BB aux gun PvP recommendations of the DD twin 137 gun over the CL triple 152 in PVP gear recommendations when typical recommendations say to always use a CL gun for the main fleet aux when permitted. What's the PvP reason that this changes?
Different types of interception
Range vs suicide boats?
PvE interception is vs suicide boats, you just need burst as for range they come to you
PvP range and speed matter
So the USS DD gun still beats this gun for PvP
Yes
Does the twin 137 suck in OpSci and campaign? If it does okay, seems like I could probably build a couple of those and skip the Nep and other CL aux guns for now?
In pve fp usually matters more than intercept
In maps where intercept matters you want burst
Which twin 137 is not as good as for example the triple 155
So less fp and less burst
PvP has range advantage and dps advantage
Iâd say Sushi
I already have a bunch of these at +10 I can use if suicide boats are getting thorough. I crafted them already and planned to upgrade a couple to Nep guns
Nep gun isnât worth frankly
I'll try that DD gun on Owarie then for my PvP. I can swap back this purple gun if it sucks in PvE.
Sound okay @pseudo copper ? Thanks!
I mean you donât have any problem with interception in anything below w14
So just stick with twin 137 since more fp
I started the game the last week of the Unzen event. So most recommended PvP backline BBs are event locked. Looking forward to reruns. LOL
Just work on FdG slowly and raise Hiryuu
try out budget fleets
what's the winrate of fdg kear hiryuu ancho harbin juneau vs comps
3rd option ig depends on who comes next or just use one of budgets
I could always use this too. Wondering why the twin 137 is recommended over this one?
137 dmg is quite good yknow
It is Lil E, unless you roll like 3 fleet is 100%
155 is lower range + he
I'll definitely upgrade to Kear & FDG when I have the fleet points to build them
Have cn testers thought to use aurora with aquila before against torpmeme 
back in 2021 with og torpmeme
Oh, I guess not as effective now?
Was 2020 no?
Little ent, my Frontline of ancho, Shimikaze, Unzen wins by itself most of the time. LOL
Lil Enty is easy mode
No one plays pvp and most def fleets are just KMS simps with Enty
I'm just trying to get over this note in the gear recommendations for PvE that I use. "- Always use CL Aux Guns when possible for Main Fleet!"
I'm just new
Pve is just use highest fp unless doing w14+ p much
Pve is braindead easy 
because good cl guns have more burst than usual dd guns for fireboats and w14 rammers
137 actually works fine in all pve as well
except just use 155kai for same burst and more fp
Thx everyone. I'm just going to be starting chap 13 after this event. I'll see how far I can get with the 137. If it fails in chap 14, I can fall back to the purple triple 152s or craft the 155 Kai.
W14 has more failure points than just a backline aux gun
about 10 jintm fleets and most are top half of lb making it more likely they'll be your leftmost
and no fortm means a half baked torpmeme fleet still slaps
I was scrambling to try to get jintm! I couldn't get her farmed enough to MLB her, so I don't know if I'll be able to beat those fleets unless the meta changes. I'm not facing any of them yet though.
I did get her to 5 stars, but I figure MLB Anchorage is better?
She miss 15% torpedo efficiency without MLB so maybe? Iâd try to test vs a few meta fleet if it was me
Probably fine if youâre on attack since that attacker bonus
But take my opinion with a grain of salt
offense vanguard sucks
like its too rng for them to not go anywhere but the bottom side sometimes
The range of most CL guns are too short to actually hit anything being at 65, thatâs why DD guns with 70 range are preferred. You can get away with some CL guns with 68 range in middle position or if it is the Rainbow CL which gives higher stats
CL guns always come in bursts, not stable dps like DD guns. Against fast moving targets, their effective dps is quite lower in pvp
A lot of stuff that works in pve doesnât apply in pvp
You would see people run tank or evasion gear on backlines, running guns that are fast but low on burst damage, running a lot of speed items etc
This backline gonna make your balls dry fr
Wait no tank?
what even is a tank these days 
None dare to tank the might of torps
Nihahahaha
Torp stronk
Laffey 2 dares

She can tank 30 torps to the face
all we need to do is wait
In current Meta, Laffey 2 can probably tank better than Anchorage
could she replace in double torp
Outside of the shield window, Anchorage can be bursted dow
Laffey canât be bursted down
Only thing that can take down Laffey 2 is a ship with fast fire rate, aka a ship that does multiple hits in quick succession
Of which only ships with lasers like Bismarck 2 and other Gridman or collab ships can do
However even those have below average to terrible consistency to do anything against Laffey 2
Mmm, I feel like laffey can run black torp oxy torp
or just black torp manjuu
her torp seems decent enough to let her tea torps
Laffey 2 can also take any position
plus she scales well with torps due to her bunny strikers if that even matters
You can run her main tank and have Shima be middle
You can run her as middle to replace Shima and use Jintsuu Fortune like typical anti torp comps
eugh I remember facing that
Or you can run her off tank
I got stalled the fuck out and deleted
Laffeyâs survivability and offense are both well rounded enough for you to run her in any position and not really suffer anything
The only thing that might be trouble is that if you use her instead of Shima, you wonât have access to Shimaâs speed buff. So you might have to readjust your speed gear on the other 2 ships
But thatâs about it. Overall a really decent ship
The UR Yukikaze of pvp
CN overlords say yes
Not my lords
Guys is this good for pvp?
So laffy 2 is op in pvp?
Thatâs an oversimplification
Laffey 2 performs well under direct circumstances of countering specific torp based high tier fleets
In general play against not top comps, she may not perform as well as other alternatives
Not necessarily
Laffey 2 can play any position, removing Shima is not a necessity
Do u have any advice for me ?
U could say i kinda don't know a thing about pvp
@whole salmon
Laf2 good for Poor's like me who don't have shima?
Depending on the comp you are using
Laffey 2 doesnât replace Shima in torp oriented comp like the most recent meta of Jintsuu M Fortune M duo
But I don't have shima anyway
In short, it is complicated
It isnât as simple as âoh letâs just place in Laffey 2â and hope it performs
Thereâs specific cases for her just like Fortune and Kearsarge
And now even Hiryuu is in that category
So it's more complex than rock paper scissors
Juneau and Anchorage is also in that category now
They arenât necessary picks as they used to be
Ancho lafii Juneau hyperstall when
Who needs backline when you stall the enemy and cause them to overcap 
They wonât overcap
My one cell brain can't understand what u guys are saying
Once the backline is dead, frontline falls in 30 seconds max
Just run cringe triple invuln backline
You can use a stall frontline but thatâs not the stall frontline thatâs most meta anymore
The current top stall is Juneau Laffey Fortune
With Juneau specifically being the pre Retrofit version
While holding damage control
This has to do with damage control proc time difference
I'm not gonna raise a second Juneau
Retro Juneau proc heal then damage control
Pre Retro Juneau proc damage control then heal
Is there any kind of tier list for pvp ships?
The difference in when heal procs enables you to run different styles of comp
Current one works but isnât the most updated
I really don't want to raise a second Juneau
Donât copy and paste it and expect yourself to win reliably in the state of current meta
Even max gear people donât have reliable win rate during the rng fest of torp meta
Yeah reliable comps ended with the birth of JintM comps
One plus side is fast PvP though 
U have link ??
I am rather sad that I have to raise a second Juneau though 
Laffey 2 added a lot of variables as with Jintsuu M
Jintsuu M spawned so many frontline combinations and Laffey 2 did the same
Guys are enterprise and unicorn good for pvp?
The good times
Now thereâs some variety in frontline with Jintsuu M enabling the meta effectiveness of Fortune M
And Laffey 2 bringing back Juneau usage
Yeah but we need to raise a non-retro Juneau for lafii 
Thereâs some even testing using Kirov M in order to have her summon block torps or bait torps
Summon gaming
The pre retro Juneau idea is still a proof of concept
It isnât set in stone yet but it is viable in CN testings
Current frontline combinations seems complicated
Also do these laffii comps still use pearl
But most common are Jintsuu Laffey Fortune
Or Laffey Shima Fortune
Or Laffey Shima Juneau
Or Juneau Laffey Fortune as mentioned prior
Silly hyperstall seems fun for hehe haha walling
Backline combinations still seems to be the standard Musashi NJ Hiryuu or NJ Kear Hiryuu or Musashi NJ Kear
But some are experimenting with old backline setups like Musashi NJ Vanguard again
Do they use WNT?
Or even the Musashi NJ Shinano comp of old meta but with Laffey instead of Anchorage
If I were to do a full torpedoes pvp fleet that has Shima and laffy2 should I use hatsuzuki or laffy as the third ship?
All of which have quite reliable win rates
Around 85-95%
Against current torp comps
So it is in a very complicated phase
MSN revival arc?
Some are trying to counter Laffey 2 with the Bismarck Seydlitz comp
So donât expect stuff to be set in stone, it might take a few more weeks
Bismarckâs laser is one thing that can shred Laffeyâs survivability
Since the laser has plenty of hits, which is Laffeyâs weakness
Laffey can tank burst damage but not consistent dps
Am kinda of limited on DD I think so do u have any recommendations?
Get harbong
Prioritize backline first
What do u recommend?
Musashi NJ Kear Hiryuu. Some combination of them would give desirable results
Well I don't have any of them
Then you are done for
Kear fdg hiryuu then
Kear and fdg are PR season and thus permanent content and hiryuu is a ship that drops from 3-1, 3-2, 3-3, and one of the w11 stages iirc
Or was it w13
Can't rember
Little E has a special Meta where you can essentially run anything and still not top 10 eos due to smurfs from other servers doesnât have older ships like Musashi or Fortune Meta
So I should grind w11 stages?
By 3-1 u mean world 3 stages?
Tho the Laffey Shima Juneau comp is available
Ok
The meta comp on lil E rn is hiryuu kearsarge nj - jinm/shima/harbin
The fact that there's no fortunem just allows torpmemes to run wild with no real answers
Juneau?
No idea how laffey 2 changes things
U mean that rare ship?
Yes

One of the better frontline ships in pvp for like 6 years now
Has presence in basically all metas in some form
Dammit I just scrapped her few minutes ago
Wonât change much since thereâs no Fortune
The reason why other servers are switching to Laffey is because of Fortune hard countering Shima and not so much Laffey
So without Fortune, torp comp wouldnât be affected as much by Laffey
Yeah thought so too, no reason to swap if your backline just get popped by the torps anyway
So just run Shima away as usual
Yeah Laffey situation is really complicated
Laffey is indeed strong but in specific cases
Doesnât seem to apply on a Fortune-less environment
I hope to eventually run Juneau lafii fortM hyperstall at some point
Tbh there's no real contest on lil e at this point the real meta comp is ran by a handful of players so there's not much test to be done
Very few players are running the jinmeta comp and even less have access to dev 30 kearsarge
Thereâs still the other UR in Feb
UR Juneau
If it is a backliner, it might change things again

Frontline got shaken a lot but backline remained stable throughout 2023
I just hope we don't get a bismarck 2 case all over
Kear did have an impact but not as big as I had hoped she would be
Juneau 2 could happen
You could say Shinano dropping from the meta is an impact
A UR backline that could neutralize torpmemes would be interesting, but then we would go back to stall
But at that point, many are already running triple BB so Shinanoâs presence has already diminished
Ig Aquila disappearing from the meta is something
But Aquila was already on the down trend since Musashiâs release
Would be nice if they overhauled pvp and the rewards, there's very little incentive to push for eos
Do they even remember PvP exists 
Yes
I remember one of Musashiâs skill doesnât work in pvp
Otherwise Musashi would be more broken than she already is
So it seems like they do care at the bare minimum not to do something too drastic

if musashi kept her damage reduction in pvp she would be making pvp so toxic

But it does work in pvp
The only part that doesnât work is Musashiâs ability to make other members immune to crash damage
Otherwise Musashi would have rendered CVs useless in pvp
... Oh I thought the part that was disabled was the damage reduc
actually I thought the whole skill was disabled entirely

no wonder musashi dies last most of the time
Yeah sushi has the highest BB HP and has silly damage reduction
hm? but killing musashi is still a bonus for CVs
Musashi doesnt prevent reveals in PvE
so musashi with planes
the strength of shinano and the strength of musashi
yas
that's just playerdev ships
but makes them not take crash/ram damage
yea but who does musashi even want to sacrifice herself for
she isnt getting sustained
in pvp
with her dmg reduction and hp pool shes getting enough damage in even with redirected damage
if it worked
well we cant toggle it to test winrates vs cv comps so 
if it get NJ or shinano extra salvoes back then maybe
We are getting a UR in February?
if they keep current schedule, yes
umm
was this year really implacable zwei
that was this year right
and yk2 was december last year
oh, impla
the two most busted bossing ships
Thanks for all of that! đť
Being new, I don't have any of the recommended backline ships, but working towards FdG and Kear. But because my backline is weak I think I need a DPS front and not a stall. I'm running Ancho, Shima, Unzen. It seems to be doing well with my backline being my big weakness right now. Do you think Laffii would be an upgrade to Ancho in this config? Or would making Unzen try to tank with a 3rd Torp ship added be better?
unzen wont tank anything
she'll do worse as a than in pve where shes already mediocre at best
manjuu kear surprisingly procs really usefully
I very often get extra cooldowns during manjuu proc
laffey2
harbin cant fill the role jintsuu does
wait, whats the frontline
x, shima, ?
x being the jintsuu you dont have
and do you have fortune meta?
ye, if no fortune thats probably best bet
could also replace harbin with laffey2
yeah its still good
but will probablu have issues with current meta frontlines
as in end of season top10 or just aotn rank ?
for aotn its gonna be fine
not a cope at all
ye thats gonna be more than enough
if your harbins gonna get countered too much you can just go ancho, shima, laffey tok
too*
generally yes
thing is your first volley wont be magnetic
so even if torps pass enemy vanguard they still have low chance of hitting backline
or well, lower
drop rate is shit
prepare for that

hm?
what purple

theres no purple version of that
like every gear tbh, but its gonna work at +10 too
what the
well it doesnt have a skill
so oxytorp better
need? no, eventually want to? sure
you dont really need any piece of gear at +13
but if others do have them at +13 you increase chances of winning if you +13 aswell
same rule applies
it doesnt need to be +13
but if youre thinking about pushing for end of season ranking youll eventually want them at +13
then you dont need 13s
My main question was regarding keeping Unzen as off-tank but replacing Ancho with Laffii. Would this be an upgrade? More DPS since my backline is weak? If I did this, I imagine Unzen's speed would be a real drag... would you replace her and if so, with whom?
honestly even with bad backline id probably still go for ancho shima laffey
unless you know youre gonna fight even weaker opponents
but then again, keeping frontline alive longer will make shima and laffey do more
unzen is gonna be good only if her first two volleys kill or cripple something, then shes a drag
Hmm, so replace Unzen with Laffii.. seems like a downgrade as the line won't be much faster and Unzen is typically my MVP
its gonna be a lot faster
laffeys 40 speed against unzens, what was is, 24?
and laffey will outlive unzen like 5 times
i mean, youre very much fine trying unzen out
and if it doesnt work then replace her
Ancho's base speed is 26. Unzen's is 24. So the line would go 2 speed faster
.
I'll have to test. But Typically Unzen lives to the end
no, thats not how it works with speed
As long as she's out living Ancho and Shima, I want the most damage from off-tank I assume
its not whatever the slowest one is
So if Laffii is off tank, will she actually pass Ancho and become tank?
Average speed?
ah you mean how they move
the AI movement is whack so even unzen being slowest will be the first one sometimes
nah
speed is important to not get hit by enemy backline salvoes
and to intercept enemy torps
while having your own pass enemy frontline
So speed and evasion are hidden algorithms determining hits and what shows graphically is unrelated?
it is somewhat related
but thats not the main point of it
you cant influence the way they move anyway
I'll have to test anyway. It'll be a while before I have her to 125 and even longer before I can afford a rainbow DD gun
dont really need a rainbow
but its best to test yourself
can infinitely reset so it wont result in losses
You think she'll beat Unzen with the German gun?
main point of laffey is her survivability
and if she survives longer, shes got more opportunities to deal damage with torps
Laffii enables funny haha hyperstall
Since my backline sucks, I wasn't trying to survive as much as quick kill the other guy. But I understand
So if you're recommending a stall fleet with Ancho and Laffii, Why do you recommend I put Shima in the middle? Isn't she too soft?
shima is pretty tanky
Okay.
Shima is one of the less soft DDs
I don't disagree. . she's pretty new for me still
also adds speed to frontline
And she's only 120 since are don't have arrays
and well, you want at least some damage if your backline is weak
but seriously, test unzen, see how she fares
yeah shes better than yuudachi
torps are much more valuable in pvp
Isn't there an item that changes the auto movement? I think its from the kizuna AI event? Not that it would make much diference...
And have the enemy backline focus on her instead
If I'm determined to keep Shima, Unzen. Who's the better tank Ancho vs Laffii?
that im not sure about, solo self tank is laffey no doubt
but ancho also has a smoke for whole frontline
My internet is awful i was going to say that minutes ago
no clue about collab gear that would change movement
but if it was any good im sure it would be used by anyone that has it
If Laffii is the longer lived solo, wouldn't that also be true as the tank in a threesome?
kind of, but additional evasion rate for other vanguards might make a difference
especially that with unzen theyll be slow so they theorethically should spend more time inside the smoke
Then they would make a difference to both
Ahh, the smoke
it doesnt seem to do anything
Option 1:
Ancho Shima Unzen
2: Ancho Shima Laffii
3: Laffii Shima Unzen
So its useless now huh
A boiler
Vote please â
Unzen is too slow
id go 2 myself but idk how thats gonna correlate with your backline
Eats up musashi barrage
Intelligence Chip is better maảginally
2nd surely seems the most optimal
Wait you're Lil e nvm
Not by much but it is better
I am using the boiler until I get kicks FWIW
The main advantage of Intelligence Chip compared to Boiler is that it can be +13 while the other is only +11
Thats true
At max enhancement, Intelligence Chip gives marginally better HP
So it is better, but not worth the materials
Backline kind of sucks at the moment l. is currently Sara, Owari, Enty. I'll take advice on that next. LOL
Kicks is not a replacement of Boiler in all situations
15 second invincible is useful in any meta
Was shooting for beaver and kicks on Ancho and boiler black Torp on Unzen
Especially for speed gear, it is not a copy and paste
some ships need hp more than evasion
Leveling her. But Enty is her sub in this chart...
You have to adjust your speed items depending on the comp you are running to meet the 40 speed average threshold
unzen needs both
Some comps needs a lot more speed than others
Especially the double CA comp you mentioned
Unzen isnât used in pvp due to 2 reasons
wait, so you only need more or less 40 avg?
- Fortune hard counters
Nipe
- So many items is needed for speed adjusting
No fortune in Lil e
Nobody has her
Slightly higher but not too high
- speed issues with ancho
- harbin exists
Around 40-50 average is enough
But chances are you donât need more speed once you reach 40
50 is quite high
You can pad rest with HP or offense
jintsu shima fortune is 135 iirc?
The lineup I posted here seems to be the best I could do with the ships I have available
without speed gear
I remember this is quite fast
So doesnât need speed items at all
But usually comps with Ancho or comps without Shima requires some speed gear
ye thats for sure
And comps with Unzen is crippled due to the fact that you need so much speed to actually survive

And spending more items dedicated to speed means less those dedicated to offense
In short, run Harbin
i counted current meta speed to compare to my idea of laffey fort felix
and theyre only 12 short
without speed gear
FYI without a second speed aux this is Unzen's stats
jintm/shima/unzen is fundamentally the same as ancho/shima/harbin speed-wise
32 is super slow
especially that she doesnt survive if she gets hit
no hp, no evasion
32 speed is base Juneau without any speed gear
Thatâs how slow Unzen is
And unlike Juneau which can run 2 speed items
also shes a ca so she doesnt get any class buffs in pvp
Well, #2 seems to be the consensus. Glad I didn't just waste my ring on Ancho
Unzen loses DPS the more items you dedicate to speed
anchorage with kicks + manjuu is 31 speed

Shima gives team speed buff and so does beaver
ancho ring isnt necessarily a waste
Thatâs why those 2 are preferred in a lot of cases
but yeah better to use it on someone else these days
And instead of Anchorage
Laffey without speed gear is already on the average 40 speed

Letting you do basically whatever with her
I finally pulled Hornet so I'll be able to get a Manju
now, how important is to have laffey use uss gear














