#avrora-general

1 messages · Page 256 of 1

toxic scroll
flat palm
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So hardcore

cosmic pier
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what's exactly hardcore in passing up on ships i dont want nor like

toxic scroll
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trying to sound special by not

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collab ships are pretty useless yes

stuck copper
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I am not yet to test BB Kizuna AI

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but her stats seem decent

clear gate
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Kizuna collab ships are actually overall pretty good

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The consensus seems to be:
Elegant > Gamer > Anniversary > regular where Elegant is about as good as Portland Kai @toxic scroll

toxic scroll
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i'd rather just user port kai personally

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but i also actually like portland

stuck copper
toxic scroll
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it's really personal preference if you want to actually use the kizuna ships

clear gate
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Gamer is a pretty typical good quality battleship, not the best thing ever but definitely quite good

toxic scroll
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they're all better than the nep ships though

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at least

clear gate
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+30% crit rate, better Accuracy and Evasion, and 16 second timed barrage

stuck copper
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well, most of us will be fine without Kizuna

clear gate
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Good statline

toxic scroll
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they're cool to have

stuck copper
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but newer players would appreciate her

toxic scroll
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but for older players

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you'll have better

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that's no reason to not use them though

stuck copper
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if you really like Kizuna's content, then this collab. is the closest thing we have to use her

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in case you are not familiar with MMD

toxic scroll
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i'm sure some people were stupidly excited to be able to use the Kizuna ships

stuck copper
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the hype from the people is innocent

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nothing wrong about it

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I don't mean to be edgy but... people can be "stupid" for various reasons AkagiLul

clear gate
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Fwiw there have been situations where I do wish I had a second Portkai, so there's some value for me in using Elegant Kizuna

toxic scroll
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i do think the Kizuna collab is definitely unique, and overall actually isn't that bad

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the ships are all surprisingly usable for what they are

stuck copper
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DD Kizuna isn't

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she is a double edge smugBucky

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think about when she "accidentally" buff enemy BBs in higher worlds

toxic scroll
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i mean you'd have to want to challenge yourself if you're using kizuna ships in the difficult worlds

stuck copper
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yep that's true

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collab ships aren't mean to be game-breaking

clear gate
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Well, Elegant is def. usable in difficult worlds

toxic scroll
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def. usable, but there's a pretty good chance you might have a better choice

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newer players maybe not

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which is fair enough

clear gate
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Carrier Kizuna is loosely comparable to Ranger from the look of it, better statline but also much more expensive and not a whole lot to show for it

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Pick your poison

toxic scroll
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i mean in the end, a lot of people are going to choose

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best performance, lowest oil cost

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for long-term use

stuck copper
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not everyday can you hear her say I love you directly though smugBucky

tough burrow
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gamer kizuna is t1

clear gate
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Gamer Kizuna is actually very good

toxic scroll
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i haven't kept up with how good the kizuna ships are, but i'm not doubting that gamer is good

clear gate
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Elegant is legitimately top tier but also has stiff competition from commonly available ships like Portland and Mogami

toxic scroll
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i glanced at her stats and it's def. believable

clear gate
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so it's not like you're starved for options

stuck copper
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Elegant is only usable with a fleet consists of any Kizuna

tough burrow
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commonly available
mogami

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uhhh

stuck copper
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and I doubt you'd field a fleet with more than two Kizuna

clear gate
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Elegant is completely usable without other Kizunas, 15% damage reduction for 30 seconds is great

cosmic pier
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she's commonly available in my docks all the time

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idk whatchu mean restart

stuck copper
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oops sorry I'm wrong

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I thought you were saying about CV

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and I messed up

clear gate
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Nah that's Anniversary

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who's... fine. Not amazing

stuck copper
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yes, I messed those names

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I'd rather prefer DD Kizuna, CA Kizuna or sort

clear gate
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Sure ¯_(ツ)_/¯

toxic scroll
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i mean i'd rather use laffey or port kai for those slots

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at the same time

stuck copper
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too bad there isn't a CL version of Kizuna

clear gate
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Really, that's the only flaw I can think of for CA Kizuna. She's great in her own right, but if effectiveness is all you care about and you've been around for a long time, you have existing ships that can do the same thing

toxic scroll
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i mean objectively, if there's any ship that can do something better than any other ship of that type

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why even bother using the other ships

stuck copper
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because people like them?

clear gate
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^

toxic scroll
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exactly

clear gate
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There come the subjective aspects

toxic scroll
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so if you like the kizuna ships

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you'll use them

clear gate
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which, let's face it. Subjective aspects are a big reason we play this game

toxic scroll
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yeah you're trading off for a "worse" ship

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but yeah

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it's all subjective

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because there are no bad ships

clear gate
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For CA Kizuna, not even "worse." Just redundant if you have Portkai

stuck copper
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more choices to use

clear gate
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That is the word I was looking for the whole time. Redundant from a meta standpoint

stuck copper
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I would like to see how Kizuna BB will perform after she reaches 100

clear gate
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It's an established build that we know works really well - the tanky, stat monster CA

tough burrow
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if you only care about meta - any dd is useless because starters exist

clear gate
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Nobody actually cares only about meta :3

tough burrow
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and who needs carriers if you can just akaga

clear gate
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That's ridiculous :3

toxic scroll
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If you care about meta, you'll use the same like

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6 ships

tough burrow
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ye

toxic scroll
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For the entire game

stuck copper
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just 4 starters would be enough to carry through entire game

clear gate
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"Oh no, Z23 is redundant with Laffey. Time to use only Laffey since a lot of people say she's better."

toxic scroll
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Z23 is definitely better than laffey for pure damage

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I won't deny that

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Z23 is scarily strong tbh

flat palm
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laffey is just a monster at solo VG

stuck copper
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sometimes I would prefer to use nimi instead of Laffey

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especially when facing sirens

toxic scroll
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Laffey is the "best" ship because of her insane reload and FP

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For starters

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Not that she's actually better

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Without the insane reload Z23 would be much better

clear gate
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I would say that Laffey is probably the most consistent autoer

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of the four

toxic scroll
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Aya is too squishy

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All jav can do is evade

clear gate
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Aya also relies too much on torps

toxic scroll
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Nimi is very close to laffey

stuck copper
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Nimi has a shield... something that can keep her healthy longer when versus against sirens

toxic scroll
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Barely coming in second

stuck copper
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otherwise it would depend

clear gate
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Torps are kind of hit-or-miss in auto

toxic scroll
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But laffeys skills push her ahead imo

clear gate
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which drops Aya (and Jav) a bit lower for auto

toxic scroll
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You really shouldn't rely on torps in auto

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At all

stuck copper
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Laffey is more versatile, she can deal with any target

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Nimi is suited for light armored ones

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well, after all, German DDs in WOWS are meant to hunt other DDs, and it seems Nimi here is the same

cosmic pier
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Nimi has a shield... something that can keep her healthy longer when versus against sirens
sirens should be long dead before it procs tho rinYawn

stuck copper
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tell that to elite siren fleet

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the constant shells are a pain in the ass

toxic scroll
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It's solo auto

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That we're comparing

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Or just auto in general

clear gate
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I would actually make the argument that on auto, Jav can be better than Aya due to her much better EVA and main gun effectiveness

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Solo auto I mean

stuck copper
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even when manual, it would be hard not to get hit by those motherf------

toxic scroll
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Jav doesn't have the damage output though

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Aya is purely based on torps yeah

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But all it really takes is one torp to hit

stuck copper
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Jav is meant to annoy the shit out of the enemy, since she is basically unkillable

clear gate
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Also Jav has the best torps of any HMS

stuck copper
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Jav needs to be backed up by a strong backline

toxic scroll
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Hardy actually

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Has higher torp than jav

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At lvl 1

clear gate
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Not seeing it later on, Jav has higher base torp and a self 30% buff

toxic scroll
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Amazon has the best DD torp at level 100 for hms

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Self buff is completely different

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Base stats she isn't the highest at least

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Yeah

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Post buff probably

clear gate
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Sure, just saying that one must look at the overall picture. Like how we wouldn't give two hoots about Enterprise without her skill

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Extreme case but still

toxic scroll
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This is subjective, but I'd still use ent

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Without her skill

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Because she cute

clear gate
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Ok that's fair

toxic scroll
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And cute girls > meta

stuck copper
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yes

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enty is cute

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especially in her chibi form

toxic scroll
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If you're talking meta, it's pure stats and skills

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Subjective opinion has no place in the meta

cosmic pier
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i wish i could see my pve enemies' annoyed faces

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whew that one took a while to get in

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internet op

clear gate
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If you could, that would result in a funnier meta arguably 🦊

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We might see more troll fleets

toxic scroll
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In PvE?

clear gate
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PvE

toxic scroll
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Seeing your enemies faces

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There isn't a face to see

clear gate
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"Oh fuck, it's this guy again. Fucking Lucky E. God dammit."

toxic scroll
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Now

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If enemies got the

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If lucky E procs

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I'd be all for it

stuck copper
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Enty is a rare gem

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she is both strong and likable

toxic scroll
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I thought you meant rare as in

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She isn't used anymore

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She's always in one of my fleets

stuck copper
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isn't used in what?

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pvp or pve?

toxic scroll
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Pve

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PvP is a dumb place filled with meta

stuck copper
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how can you know if people aren't using enty in pve?

toxic scroll
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I haven't seen her in the past 30 battles I've done

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In enemy fleets

stuck copper
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isn't that pvp?

toxic scroll
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I'm talking about in PvP yes

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I don't see people use her

stuck copper
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but people will use her in attacking fleet

toxic scroll
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Which is fair enough

stuck copper
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well, it didn't matter much anyway

toxic scroll
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But being on the receiving end of a lucky E when you're attacking

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Is always painful

stuck copper
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having a meme defensive fleet or a serious one doesn't matter

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your point won't lose from losing anyway

cosmic pier
stuck copper
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and if there is an Enty in enemy defensive fleet, people would usually focus on her first

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in attacking fleet, you can choose to put enty in the position where she would be focused less

regal reef
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Entys are easy kills in pvp these days

stuck copper
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like not facing enemy with strong barrage

toxic scroll
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She is, aside from lucky E

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She can't really stand on her own to well

flat palm
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doesnt even feel like enty does much dmg in pvp lol

regal reef
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Nah, Akaga avoids the lucky E problem

flat palm
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whenever her lucky E procs it tickles me

regal reef
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And Hiryuu gives no fucks

stuck copper
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Hiryuu is cancer

toxic scroll
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I feel like with Enterprise

stuck copper
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15 seconds of a big middle finger isn't fair

regal reef
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Hiryuu's beatable if your frontline survives final counter

toxic scroll
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She didn't scale well with the 105/110 levels

regal reef
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Otherwise she wipes you

stuck copper
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that's the fate of most CVs, when they gain less stats in 105/110

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I think CVs suffered the most from the level limit breaking

regal reef
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Not really?

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It's just a meta shift

toxic scroll
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It just feel like it is all

stuck copper
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I mean, they didn't gain much stats compared to other ship classes

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like CAs, they gain truck load of evasion

toxic scroll
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Probably a placebo effect is all

regal reef
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Pretty much

toxic scroll
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I think the biggest reason is

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You don't see any of their performance until you use an airstrike

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So you're gonna think they're doing worse

regal reef
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CAs are a nonfactor in pvp. PvE-wise, carriers got fucked over by enemy AA inflation

toxic scroll
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Because your other ships are doing damage the entire time

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So CV/Ls look like they're doing less damage, but they really aren't

gritty hamlet
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Hey, Someone able to tell me why people prefer the Twin 120mm over the Single 127mm for Destroyers?
The Single 127mm is HE so i woulda thought that's better.... Wiki sets their DPS as the same too

flat palm
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Hiryuu after kai can turn a pvp match on its head single handedly even against a full vanguard and backline

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its fking dumb

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she gets off like 3-4 airstrikes

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during invuln

toxic scroll
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@gritty hamlet dual 127mm personality

stuck copper
toxic scroll
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It's also HE

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Oh

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120

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Nvm

stuck copper
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120 fires faster

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and they are better at dealing with bomb boats

flat palm
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DD guns all depend on the ship

gritty hamlet
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Wanted to avoid going into #gameplay-help since it's always so busy lol

flat palm
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if they are barrage botes or

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skill uptime ships

toxic scroll
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120mm is normal ammo

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Right?

gritty hamlet
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Uh huh

toxic scroll
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Single 127mm would be better then imo

stuck copper
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then 76 mm gun would be better

toxic scroll
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Unless you want it for skill procs

stuck copper
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most DDs have crap efficiency anyway

flat palm
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What ship in particular are you talking about achi?

toxic scroll
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The HE is still a big difference vs normal ammo

gritty hamlet
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Well i'm mostly asking because of Enbayft's tier list for equipment

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they put 120 above 127

flat palm
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Ships like kawakaze uses 120

stuck copper
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it depends on ships @gritty hamlet

flat palm
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Basicly

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Ships who dont have good firepower or main gun efficiency do not like 127 as much

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and rely more on barrage procs

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and skill uptimes

stuck copper
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like you would want to give Nimi twin 100 mm, Laffey 127 mm twin, but Eld and Ayanami would fare better with 76 mm gun

toxic scroll
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Some ships would benefit more from the 120mm, some more from the 127

gritty hamlet
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alright let me rephrase, not including golds, think about CL and CA secondaries

stuck copper
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I don't know much about them as CL/CA 2nd gun

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I'd prefer to use 127 mm on CL/CA with 2nd gun slot anyway

flat palm
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Cruiser secondaries are pretty straigthforward atm, if DD gun 127 gold is best on almost every ship

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for Ca you like belgun

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err

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scratch that

stuck copper
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no no no

flat palm
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the 2d part

gritty hamlet
flat palm
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i was thinking wrong lmao

gritty hamlet
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Lol

flat palm
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just cl

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you prefer gold 127

stuck copper
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CA still uses DD gun as 2nd laffeyDrink

flat palm
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I'm tired

toxic scroll
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The 120 has a "lock-on" with it

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Also

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That I don't think the single 127 has

gritty hamlet
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Oh

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Ok that's something worthy

stuck copper
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I think 127 single has scattered trajectory?

flat palm
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lemme find a google doc i use to look for specific ship bis

toxic scroll
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No they both do

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Nvm

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I just checked

gritty hamlet
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Damnit

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XD

flat palm
gritty hamlet
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Okay totally just noticed the guy that made the sheet i'm using is in here, i'm tempted to ping lol

stuck copper
#

who?

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AriPanda?

gritty hamlet
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Enbayft

regal reef
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120 twin?

stuck copper
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dunkek

toxic scroll
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Single

regal reef
gritty hamlet
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..... alright

regal reef
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Because they wrote the guides.

gritty hamlet
#

lol

flat palm
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His question confused me, and now idk what im supposed to try answer notlikemeow im still unsure if you're talking about destroyers or cruisers

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so yea go help

gritty hamlet
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Alright, sorry for the chaos lol

flat palm
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All good lol

cosmic pier
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i just use twin 127 for everything and enemies die all the same and then everyone lives happily forever after

toxic scroll
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It was a harmless question

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It's all good man

flat palm
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I just "netdeck" aripanda's guide

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hasnt done me wrong so far

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its more relevant now too with research guns existing on en

toxic scroll
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fair enough

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i might take a look at it lmao

vital edge
#

Twin 127mm amazingly has less potential dps than the single version.

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The problem is the ungodly spread

toxic scroll
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because of the RoF

stuck copper
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twin 127 is more or less the nothing-can-go-wrong gun

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it is like bofors quad

vital edge
#

Pretty safe choice

toxic scroll
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it's basically a fail-safe gun lmao

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unless they have bad efficiency for that slot

vital edge
#

if they have bad efficiency, then it's all up to the barrage

stuck copper
#

most CLs/CAs have bad efficiency for 2nd anyway

vital edge
#

if the barrage is shit, look for another ship

toxic scroll
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or the ship you think is cute @vital edge

vital edge
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If it's cute, then you do you

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anything works if you try hard enough

stuck copper
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I stopped using Mogami

toxic scroll
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any ship can be used if you give them the gear

stuck copper
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it feels like her low luck hampered her the most

clear gate
#

I actually use the twin 100mm as my failsafe DD gun

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and not the 127mm

vital edge
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Twin 100mm has the issue with ammo modifier

clear gate
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but that's if I'm not sure what quality the barrage has

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and whether it is worth bringing it out faster

vital edge
#

the gun is definitely good though if you can't decide between gun power and barrage power

clear gate
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If I know for sure that there is nothing worth bringing out more quickly, 127mm all the way

vital edge
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Twin 127mm literally can't go wrong since it's a good match to CL guns

gritty hamlet
clear gate
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If I am sure that the barrage is worth prioritizing but am not sure how good it is, I use the 100mm

vital edge
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My advice for that is simple

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try it out for yourself

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if it works for you, then go ahead with it

toxic scroll
#

for the dual 127mm

HE shells with 4 shots per salvo easily set ships on fire.
Adds AA stat to ship in addition to firepower.
Verdict: Overall good stats with reload being slight downside. Best used for DDs with bad or nonexistent danmaku, because you don't care about reloading fast to cheat out the danmaku and just want to deal damage normally.```
clear gate
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That chart lists theoretical DPS. Due to other factors, in practice guns may not achieve the same effective DPS

toxic scroll
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same thing when used for a secondary

vital edge
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you don't have to force yourself to believe what someone else tells you works

stuck copper
#

I mean I use HMS dive bomber

clear gate
#

The single 127mm in my experience works very well, but it also has a propensity to miss more than I'd like

stuck copper
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Despite the fact it's well known that helldiver is best

vital edge
#

single 127mm is MLG 360° no-scope gun

gritty hamlet
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Well i'm hoarding both of these dd guns so it's fine i can switch, just don't understand why it's the best purple dd gun (120mm twin)

vital edge
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It's got bigg dicc dps, but terrible accuracy

stuck copper
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I mean as you can see

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I use things not considered meta

vital edge
#

I use it for ships that can use the modifier and fire rate but isn't afraid to go close

stuck copper
#

Just go with whatever works for you

toxic scroll
#

120mm has the highest theoretical damage for DDs

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but again, it's normal ammo, so it's likely lower

stuck copper
#

The thing is

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DPS in this game

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Has far too many factors

clear gate
#

CL equivalent of single 127mm and twin 120mm is that meme blue Soviet gun. Best theoretical DPS of any CL gun, but normal ammo, and the spread is bad

stuck copper
#

Due to armour typing

vital edge
#

Armor type, ship class, ammo type, spread angle, etc

stuck copper
#

I mean for example

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HE will do more on some botes

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But not on others

clear gate
#

Soviet CL gun is very funny on manual, for example

stuck copper
#

So there's no such thing as 1 thing beats all

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It literally is enemy dependent

clear gate
#

I forgot what its name is

gritty hamlet
#

how do they fair against shields? does each bullet count, or do the 2 bullets count as 1

stuck copper
#

between twin 120 and single 127, it's really just personal preference. we're talking peanuts, imho

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Yeah

gritty hamlet
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lol

stuck copper
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Like for real

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If you wanted to be fully optimal

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You'd be switching gun every single fight

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Depending on what you're against

vital edge
#

I wouldn't choose the 120mm over the 100mm myself

stuck copper
#

But again it's tedious to do that

clear gate
cosmic pier
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but you cant switch gear between fights

vital edge
#

it's entirely personal preference

cosmic pier
gritty hamlet
#

Well got a crap load of these peanuts thanks to Kizuna Ai UnicornSip

stuck copper
#

Even if you could though Rei

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It'd be hugely tedious

clear gate
#

The only CL gun with better theoretical DPS than the single 152mm is actually the triple 152mm Mark 17 USN

stuck copper
#

120 has more bullets, but 127 fires faster. then there's HE vs normal ammo. it's such a minor difference.

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Actually

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The issue with normal ammo

toxic scroll
#

with HE ammo, you have to account for burn damage

stuck copper
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Is that it has really bad modifiers

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Against most armour

toxic scroll
#

so it's not a super minor difference

vital edge
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it makes a pretty large difference if it's normal ammo vs the other two types

stuck copper
#

And then say you use AP vs HE

toxic scroll
#

normal is universally the worst

stuck copper
#

AP with it's armour break

toxic scroll
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AP for loud stages

stuck copper
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Also increases the damage of other botes

vital edge
#

normal ammo simply pales to the other two types save for DD guns

stuck copper
#

So like

toxic scroll
#

HE for not loud stages

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basically

stuck copper
#

You have to account for the extra boosts each ammo gives

toxic scroll
#

unless you're using CAs

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then typically always use AP

stuck copper
#

Like AP inflicting armour break

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= More team damage

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HE = burn damage

vital edge
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I like assigning ammo types to my ship classes

stuck copper
#

There's too many variables

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To compare everything in a vacuum

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The main reason

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Ammo breaking only works with BB gun

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CA's use AP is one simple reason

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Slow shots

vital edge
#

CL's get all the AP since CL guns are great all around

stuck copper
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Slower shots means you want as much collateral damage as possible

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AP pens therefore does more damage

toxic scroll
#

incred is right, armor break is only BB AP guns

stuck copper
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It's still a factor though

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Which is the point

toxic scroll
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not when you're only talking about frontline

stuck copper
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AP is unreliable. sometimes it works, sometimes it doesn't.

clear gate
#

BB AP guns have like a 0.3x multiplier against light armor

vital edge
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Armor break makes an 8% amplification, if I recall

clear gate
#

which is why they are often not recommended

stuck copper
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They actually don't

vital edge
#

it's barely much if it's one target

clear gate
#

0.45x, my bad

stuck copper
#

Also

vital edge
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especially if you consider how terrible you'd be against light armors

stuck copper
#

Let's be honest

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BB's

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Hit like a truck

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Even with 30% damage

clear gate
#

Yah

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That's pretty accurate

stuck copper
#

And considering DD's are squishy as fuck

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They still explode

vital edge
#

PvE DD's?

stuck copper
#

Hence why generally BB's don't really give a fuck

vital edge
#

They get over 10k HP at one point, so...

stuck copper
#

It really depends on the BB too

clear gate
#

A lot of BB damage output in the higher tierings is from barrages, so I can see an argument being made in that direction as well

vital edge
#

I would only have to stack up hit rate if it's PvP

stuck copper
#

Let's not forget some have SHS rounds

vital edge
#

easy hit, easy crit

stuck copper
#

I mean Georgia and Massa

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Both hit like trucks against just about anything

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Despite using AP

clear gate
#

Barrage-heavy BBs and BCs don't seem to mind what you give them, in my experience

vital edge
#

as long as the gun shoots fast, it'll work

clear gate
#

as long as you're accounting for RoF, yeah

#

Or if you're on a timed barrage, then do whatever lol

toxic scroll
#

and main gun does nothing to the barrage ammo type

vital edge
#

I put the quad on Washington

#

that says something, right?

stuck copper
#

Lol quads

#

Can we make quads great again pls

clear gate
#

Quad 356mm isn't even that terrible

vital edge
#

"again"

stuck copper
#

It's a trump joke

vital edge
#

It'd be a better joke if it was ever good at all

stuck copper
#

Ironically

#

Quads were shit irl too

vital edge
#

I was gonna mention that

clear gate
#

They had a lot of malfunctions early on

stuck copper
#

Not just that

#

More guns

#

= Bigger spread

#

It meant you missed more than you hit

vital edge
#

Hmm

#

question

#

Is there any single barrel BB guns out there?

stuck copper
#

Cannons

#

Lol

vital edge
#

I mean AL

stuck copper
#

But in all seriousness

#

No

#

on a pirate ship

vital edge
#

I wanna be a pirate

stuck copper
#

Twin was generally

#

The go to

vital edge
#

Lmao

clear gate
#

I don't think so Mk

vital edge
#

right as I said it

clear gate
#

There are CL guns with single barrels

stuck copper
#

CL is a bit different though

#

The only reason

clear gate
#

Well yes

vital edge
#

I wanna install a railgun on Tirpitz

stuck copper
#

I could see a BB having single

#

Is if it was something like a railgun

#

Since the penetration power and damage would be insane

vital edge
#

A seaward railgun would be amazing

clear gate
#

The first "battleships" (i.e. the ironclads) did have single-barreled guns. Which were still just cannons

stuck copper
#

Lol

clear gate
#

The first battle between ironclads was basically a draw because they couldn't damage each other

#

I think there was like... one casualty on one of the ships or something

vital edge
#

lemme guess

#

it wasn't even from enemy fire

clear gate
#

"The two ironclads fought for about three hours, with neither being able to inflict significant damage on the other."

stuck copper
#

Know what's ironically funny about that

#

How they ended the fight

toxic scroll
#

this is turning into more of a #history discussion

stuck copper
#

Did they just go

#

"Oh well fuck we can't do anything, guess it's time to go home boiz"

vital edge
#

Unrelated note

clear gate
#

At the time, both sides basically claimed that they won

#

Today it is pretty much universally accepted that nobody won

vital edge
#

Does anybody else think that Gneisenau has amazing hips?

#

back to topic, that sounds like a terrible battle

toxic scroll
#

i don't even remember what she looks like lmao

vital edge
#

long and hard-fought, and with nothing for both sides to show for

cosmic pier
#

too busy looking at her oppai to see the hips

vital edge
#

large bra-less tiddies is good too

#

I'm more of a thigh guy myself tho

#

Hips already had me

cosmic pier
#

send red books

#

im more into scharn than gneis

#

the eyepatch helps

clear gate
#

Basically the battle goes as follows:

  • The Union had a blockade established at Norfolk, Virginia
  • The Confederacy wanted to break the blockade
  • The most important part of this battle was that it was the first ironclad battle
  • The Confederacy inflicted more damage than they received, but also failed to break the blockade
#

Strategically, you can say that the Union won, but they also had heavy losses outside of the ironclad part

flat palm
#

Research is sucking me dry MonkaChrist

#

i get back to 15k coins

#

instantly back down to 7k

#

i like doing the coin ones too much bc more prints

toxic scroll
#

i've still got 2 and a half hours before my current one finishes

dim crystal
#

yea

#

the coin ones are great

#

BUT

#

thats more gold than you could save

flat palm
#

my last 4 has been

dim crystal
#

literallly

vital edge
#

I'm sticking to the free or easy researches

flat palm
#

5k gold, 5k gold, 8k gold, 8k gold

clear gate
#

So anyway yes, it was a terrible battle for everyone involved

flat palm
#

5k 30min, 5k medium and two large

vital edge
#

There's no reason to put so much resources for a long term feature

dim crystal
#

just imagine in roll season

#

man

stuck copper
#

I wonder then

flat palm
#

there is if you can afford it

dim crystal
#

where would you get the gold

flat palm
stuck copper
#

Which ones are best to do PR wise?

vital edge
#

Basically

dim crystal
#

for both research and rolling

flat palm
#

i have a tierlist

dim crystal
flat palm
#

hold up

vital edge
#

the fight could be described as "when retards collide"

vital edge
#

I don't think either side would be proud of what they achieved.

toxic scroll
#

He can't tell me what to spend my cubes on

clear gate
#

The battle was still historically significant as the first ironclad battle, and paved the way for others to adopt metal ships

toxic scroll
stuck copper
#

Tbf

#

The one in trophy

#

I spent cubes on

#

And I'd say it was pretty worth to be fair

frank ingot
#

Updaaaaaateeeee

flat palm
#

No research gun/eq prints makes it not worth

stuck copper
#

i want to know the reasoning behind that tier list

flat palm
#

actually

clear gate
#

Also, for a time, people thought that ramming was going to be the Big New Thing @vital edge. Since cannons couldn't damage ironclads

stuck copper
#

Tbf

frank ingot
#

are there any pve tier lists with explanations anymore

#

i remember there was one in pastebin a while back

stuck copper
#

I'm focusing more on getting PR prints

#

Then the guns atm

flat palm
#

Aripanda has a nice pve tier list

stuck copper
#

tier lists without context are borderline worthless

vital edge
#

So the legacy of Glowworm

stuck copper
#

Afterall you only need like

clear gate
#

Yes

stuck copper
#

25 gun prints

#

Vs 508 PR prints

clear gate
#

In practice, ramming turned out to be crap, and weapons got better anyway

flat palm
#

but the other ones give you both

stuck copper
frank ingot
#

oh

#

i saw that but i didn't notice cause ari has them as DD ratings and I ctrl F-d Tier

clear gate
#

I think there is like... one military record of someone using ramming successfully and intentionally in recent times

frank ingot
#

🤦

#

theres no explanation though 😢

flat palm
#

if you click on the thing in comission research window, and you see that a comission can not give a pr gun print

#

its generally not worth doing

#

even if it gives ship prints

stuck copper
#

i see it the other way around

flat palm
#

you need alot of guns and eq from pr

#

that are amazing

stuck copper
#

Tbf though

#

It's not like you need them right now either

clear gate
#

Honestly, I think that for now, PR equipment is only going to be really useful in PvP

flat palm
#

not true at all

stuck copper
#

Actually revy

#

The aux

#

For example

#

Is pretty mandatory on CA's

clear gate
#

My bad. PR guns

stuck copper
flat palm
#

PR has 3 very important guns for general useage

gritty hamlet
#

mfw i've been taking several of the cubes research WellShit

flat palm
#

nepgun, roon gun and another one idr the name on atm

stuck copper
#

Btw

gritty hamlet
#

I didnt think there would be a tier list for that lol

clear gate
#

They're great but current equipment is still "good enough" in PvE

stuck copper
#

Aki

#

Is the BB gun

#

Better than the current

flat palm
#

Nepgun is literally a better tbtskc warShrug

#

which one?

stuck copper
#

Or is it a side grade

flat palm
#

theres two

stuck copper
#

HE

#

just run projects that drop both. problem solved.

flat palm
#

theres a triple 410 and a triple 381 who is a direct upgrade to purple 406

#

the triple 381 is the only good BB gun iirc

#

with hE

#

This one is quite good

steep scarab
stuck copper
#

The question about that is like

toxic scroll
clear gate
#

The funny thing is that 406 Mark 6 is still highly competitive with most of the PR BB guns

stuck copper
#

Is the 381 better than 406

#

Or a side grade

flat palm
#

Better

#

more FP

steep scarab
#

sidegrade actually

stuck copper
#

Because I've seen people still use 406

flat palm
#

is it?

#

i consider it better

#

but i like visible stat upgrades

stuck copper
#

Just for math

#

142 x 3

#

Vs 156 x 3

steep scarab
#

it deals less damage

stuck copper
#

Which is the 406mm

steep scarab
#

than the 406mm

flat palm
#

whats the fire rate on +10 406 again

clear gate
#

24.02s

stuck copper
#

Slower

flat palm
#

381 is 23.15

stuck copper
#

24.14

tough burrow
stuck copper
#

Vs 24.02 of the 406mm

clear gate
#

They are basically similar

flat palm
#

gogo restart

clear gate
#

P:

steep scarab
#

@tough burrow pats

flat palm
stuck copper
#

406 hits harder and is faster

#

Hence why I said

steep scarab
#

@clear gate almost 1 second difference

clear gate
#

406 is actually a little slower

flat palm
#

381 is faster than 406

steep scarab
#

406mm hits hard but slightly slower lol

clear gate
#

also 1 second is... not that significant at these speeds

steep scarab
#

xd

flat palm
#

if thats what you ment

stuck copper
#

Ah I'm dumb

#

I read the wrong wep

carmine coyote
#

Well depending on my KMS fleet I'm pretty much using Hipper, Spee, Deutschland as my front line

stuck copper
#

Too many tabs

#

Like from what I can tell

toxic scroll
#

i'm farther than i thought for my ship research

#

22% on neptune

#

lmao

stuck copper
#

The only reason I can see the gold doing more damage

flat palm
carmine coyote
#

Back line is either Momma Graf, Zeppy and/or Tirpitz

clear gate
#

The higher FP

stuck copper
#

Is like

#

If you use a bote

#

That can boost the FP more

#

Like PoW / Massa

#

Spite

#

Such and such

#

So they can get more bang from the extra FP it grants

#

backliners don't award combat data for roon

clear gate
#

I'm just amused at how competitive the 406 is even though so many other guns have come along

stuck copper
#

406 is just borked

#

Until iowa

carmine coyote
#

I know, those three are to keep them going

stuck copper
#

"Iowa has a better version of the 406"

flat palm
#

I just want roon gun and nepgun early

stuck copper
#

If that old leak is anything to go by

flat palm
carmine coyote
#

Wait, when are we getting Iowa anyways?

flat palm
#

im 3/25 on roon gun luckily, so good start

stuck copper
#

We don't know entirely but

#

It's definitely gonna come

clear gate
#

So let me get what this rumor is telling me, @stuck copper

#

The only thing that will truly eclipse the 406... is another 406?

steep scarab
stuck copper
#

Yes the gold iowa ver

#

Let me find it

clear gate
#

Gosh

carmine coyote
#

Wait which one is the Roon Gun?

lone sinew
flat palm
#

the fastest HE one is the roon one iirc

#

forgot name

clear gate
#

tfw 406 is so good that the only thing that powercreeps it is a better version of itself

steep scarab
flat palm
#

wait no im wrong

steep scarab
#

the AP 203mm

stuck copper
#

About the 3rd one down

steep scarab
#

fires slower but hits hard

flat palm
lone sinew
#

it the other gun in core shop good?

stuck copper
#

Look at it's damage

flat palm
#

this is roon one yeah

clear gate
#

That is so stupid

lone sinew
#

not hoodgun

stuck copper
#

If this leak is anything to go by

#

It's a god tier weapon

#

Because Iowa

#

Basically

#

Irl

#

Had an enhanced version of the 406

#

That if I recall fired SHS

clear gate
#

Also yeah, I remember this leak

lone sinew
clear gate
#

now that you're showing it

stuck copper
#

And considering everything that's happened

#

I wouldn't doubt the leak is probably real

clear gate
#

Lol at the Yamato 460mm

#

31 second RoF

stuck copper
#

Considering they did say Yamato is coming on a stream at one point

#

So I don't doubt Iowa will too

clear gate
#

but 216x3

lone sinew
#

didn't yamato have like

#

500mm guns

stuck copper
#

460mm guns yes

lone sinew
#

oh

clear gate
#

Yamato had the largest guns of any BB, I think

stuck copper
#

Largest in existence

clear gate
#

Well, Yamato-class

stuck copper
#

In game the largest atm

flat palm
#

so the top 3 PR guns you want who are direct upgrades is roon gun, saint louis gun and nepgun

stuck copper
#

Is 457mm on CN / JP

#

Which is georgia

steep scarab
#

not technically largest in existence

carmine coyote
#

It's like seeing the KanColle girls under a Sakura Empire banner

steep scarab
#

largest in a warship yes

lone sinew
#

yamato's guns alone weigh more then some cruisers iirc

stuck copper
#

Well the largest any BB was allowed to carry yeah lol

#

The largest planned though

flat palm
#

aka mle 1934, skc34 and triple 152mm prototype

stuck copper
#

Was if I recall

flat palm
#

is the best pr guns, correct?

stuck copper
#

506mm

cosmic pier
#

@steep scarab headBONK

stuck copper
#

For the H44 class

lone sinew
#

506mm gun

clear gate
#

If we're talking about non-warship guns, then the the Tsar Cannon has an 890mm caliber

steep scarab
#

@stuck copper oh ye

clear gate
#

That thing is also just... stupid

steep scarab
#

the mk7

#

is AP

#

not HE

stuck copper
steep scarab
#

google translate :3

lone sinew
#

what about the railway artillery

cosmic pier
#

are we getting daily patches now

flat palm
#

wait..

steep scarab
#

rip homes

flat palm
#

you're locked to only using one evasion aux?

clear gate
#

800mm @lone sinew

flat palm
#

i didnt know that

clear gate
#

Less than Tsar Cannon. Definitely more effective though

stuck copper
#

Tbf though

#

With guns like that

#

Being AP makes sense

#

Considering Yamato has AP too

#

And considering the size of them

#

Being able to tear through a ship like butter

#

Makes sense

clear gate
#

The Tsar Cannon (Russian: Царь-пушка, Tsar'-puška) is a large early modern period artillery piece (known as a bombarda in Russian) on display on the grounds of the Moscow Kremlin. It is a monument of Russian artillery casting art, cast in bronze in 1586 in Moscow, b...

steep scarab
lone sinew
#

800mm

steep scarab
clear gate
#

The Tsar Cannon is the world's largest cannon by caliber

#

and was actually fired at some point

steep scarab
#

papa restart will come see that you went #history

lone sinew
steep scarab
#

so cease before he comes

stuck copper
#

So I'll need to work on nepgun then

#

For my nep nep

lone sinew
#

AP laffey gun when

clear gate
#

Isn't the best AP DD gun that German one

steep scarab
#

the german 128mm twin

clear gate
#

IIRC it's actually a good secondary gun in some cases

steep scarab
#

Useless on DDs, a good secondary

#

on high FP ships

stuck copper
#

Tldr

#

It's good on BB's

clear gate
#

Kill suicide boats

stuck copper
#

Suicune botes

lone sinew
#

tmw yat sen can be like roon 24/7

stuck copper
#

Man have to say after reading Seattle

#

And seeing she can do dual CL guns

lone sinew
clear gate
#

Or dual AA guns if you want to meme

stuck copper
#

Big memes

clear gate
#

or really want some planes dead

lone sinew
stuck copper
#

Tbf though

lone sinew
#

wait

clear gate
#

Pair with Sandy

lone sinew
#

she can pick

stuck copper
#

She's probably better with dual CL guns

#
  • Sandy
lone sinew
stuck copper
#

Yeah during her second LB

#

She can use dual CL guns

#

Don't forget

tough burrow
stuck copper
#

She also gets MGM+1

flat palm
#

You did it restart kun

tough burrow
stuck copper
#

A friend of mine

flat palm
#

Now 2m time tomorrow

clear gate
#

So, 2 and a half main guns. Since efficiency on the second slot is bad as expected

stuck copper
#

Maxed out roon exp literally yesterday

#

I was like

clear gate
#

Still great

stuck copper
#

"How"

#

Tbf though Revy

#

When you're constantly firing dual CL guns

steep scarab
#

that's just the 1st part tho

lone sinew
#

I'm still at 18% for monarch

stuck copper
#

With twice as much FP as Yatsen does

clear gate
#

I know. Nobody cares about your third gun's efficiency at that point

flat palm
#

If you know restart, how much xp were you gaining for all your backline per run?

stuck copper
#

Not even including her buffs either

flat palm
#

as in all 3 together

stuck copper
#

Since she has like

tough burrow
stuck copper
#

A buff every time planes are shot down

flat palm
#

i wna do calcs ahead of my monarch

stuck copper
#

As well as one for when 15 are down

tough burrow
#

lemme think

lone sinew
#

tmw hoods barrage goes over sp black AI

tough burrow
#

Dunno exact number, but around 4k I think? Per fight

flat palm
#

hmm

tough burrow
#

Really guesstimating

stuck copper
#

27% exp atm

#

For neptune

#

Not gonna lie but god nep is so hard to get exp for

clear gate
#

I'm at 90% for Neptune

stuck copper
#

They have like

#

The worst frontline stuff to use

cosmic pier
#

in 9-4 atm on large nodes im getting like (rounded) 3k on mvp flag and 1k on the sidekicks

flat palm
#

so around 50 runs of 8-4 for 1m xp on monarch?

cosmic pier
lone sinew
#

I get around 3k exp per fight if bel doesn't steal mvp

stuck copper
#

Without the oil going up loads

lone sinew
clear gate
#

Good thing I invested in relatively cheap HMS cruisers

steep scarab
#

i usually do

stuck copper
#

The worst part about it though Revy

#

Is the fact the CA's

steep scarab
#

calculate total exp per run

stuck copper
#

Are the worst to use to boot

clear gate
#

Can't survive shit?

stuck copper
#

Light armour

steep scarab
#

all nodes + boss

#

then divide it from 1 mil or 2 mil

stuck copper
steep scarab
#

to get how many runs i need

flat palm
#

so my 44 oil fleet would cost 11k oil exactly for 1m xp on monarch

clear gate
#

I just use Suffolk with Beaver Badge and it works reasonably well

tough burrow
#

Ye, I'm doing SP4 and it's around 2.5k on MVP flag and ~850 on side

clear gate
#

Hasn't died yet

stuck copper
#

How many botes do you use though?

tough burrow
#

so bit more 4k

flat palm
#

i just did that fishy

clear gate
#

For the whole fleet or just the frontline, because obviously the frontline is 3

flat palm
#

roughly 47-49 runs of 8-4 or sp4

stuck copper
#

What frontline?

flat palm
#

for 1m xp on monarch

lone sinew
#

just use nanoda

clear gate
#

Leander Kai, Suffolk Kai, Ajax Kai

stuck copper
#

Ah

lone sinew
#

nanoda is immortal

stuck copper
#

Btw

#

I'd probably be on 3x the amount I am now

#

If I wasn't mostly running 1:1

tough burrow
#

I'm using CassinKai

stuck copper
flat palm
#

so monarch costs the same oil as 1m xp did on roon for me

#

but its alot faster

clear gate
#

Actually not a bad frontline cost. It only costs 27 oil to field this frontline

flat palm
#

like 20 runs faster lol

stuck copper
tough burrow
steep scarab
#

Full 3 vanguard (ibuki/kitakaze/azuma 2nd exp) theoretical max exp in SP4
This is assuming the vanguards are dorm'd

3752 Boss (assuming vanguard MVP)
3929 Mob (Vanguard CL MVP + Yuubari) = 16695
3339ish Mob (Vanguard CL MVP No Yuubari) = 19645

Theoretical Max (Vanguard CL w/ Yuubari) = 23397
Theoretical Max (Vanguard CL no Yuubari) = 20447

Total Runs (1st Exp Vanguard w/ Yuubari) = ~42-43 runs
Total Runs (1st Exp Vanguard no Yuubari) = ~49-50 runs

Multiply by two for both to get 2 mil runs

#

here

clear gate
#

Then you can pick your choice of backline depending on what you need

stuck copper
#

Sadly for me Revy

flat palm
#

well fishy

stuck copper
#

I don't have any leveled up enough

clear gate
#

Damn

flat palm
#

my monarch fleet is 44 oil

stuck copper
#

That aren't already limit broken

#

Or just not leveled

flat palm
#

and id be getting 4150 xp per fleet give or take

stuck copper
#

So it ends up expensive super fast for me

steep scarab
#

what map?

flat palm
#

8-4

clear gate
#

Well, I am farming in 11-4 so I'm going to be running pretty expensive whether I like it or not

#

I can optimize very hard on 11-4 but not with this kind of fleet

tough burrow
#

now back to leveling Gamer AI

steep scarab
#

4 mob + 1 boss = how many total exp?

flat palm
#

hmm

#

how much more xp is boss than mob?

#

roughly

steep scarab
#

total exp earned per run?

tough burrow
#

ah wait, she's 90 and I don't have gold to MLB her GWovoRaphiXD

stuck copper
#

Oh right I checked the tier list Restart

#

One funny thing I found

#

Gamer AI is at the same tier

steep scarab
#

@tough burrow 🍩

stuck copper
#

As Izumo

flat palm
#

20.750 xp roughly per 8-4 run fishy

stuck copper
#

When a PR bote is at the same tier as a free collab bote

#

Make izumo great again

tough burrow
#

are you comparing BB tiering to CA tiering? mutsukiStare

stuck copper
#

Cough

steep scarab
#

about roughly 48-50 runs

#

give or take

flat palm
#

yeah thats what i came around to

#

48 runs and 10.8k oil

tough burrow
#

also you comparing PR to collab ship?

flat palm
#

for 1m xp on monarch

clear gate
#

I get (very, very roughly) 2-3% of the the 1 million needed when I do a run of 11-4

dim crystal
#

PR is collab ship