#game-feedback
1 messages · Page 127 of 1
put those in cards so we can upvote
theres been nothing but productive additions to the suggestion lol whats wrong

So we refine it? That's the point of this channel, to improve feedback?
otherwise you just submit a card and be on your way
someone put it in a card
I don't think there's any feedback to be had from something that was built on either niche or misunderstandings
yes we’re refining it by pointing out it is based on misinformation

reward for leaderbox, letsgo
well the guy opted to post the feedback in this channel instead of making a card, so we criticized it

if the suggestion was simply "make higher rarity equips better" in a simple trello card i wouldve upvoted and continued with my day
Chatframe that reset each month for people with aotn?
Aotn too easy, maybe top 10 eos 
Could be cool I think, not something pay to win or something
yeah i think it could be nice to reward those that try hard and invest a lot of time into game as well

also, add guild tags besides our usernames pls
yes
adding guild tags makes the idea of being in a guild more homely and recognisable
Resetting would be neat. Like doesn't even have to be for just aotn so people won't complain much. Just give aotn the fanciest one and the rest get a frame based on how high they ranked
yeah that would be pretty cool too, those that got top 10/20 also a different frame maybe?
and all those that reached above captain get a special frame that upgrades the higher you go
I'll add to this custom guild icons we can upload
other games have it so 
improve friends list and list limit
and this is too risky for global server knowing the community 
most game that has this feature had it disabled for global release
yeah people will mald I think
ppl will upload straight up nsfw stuff 
just preset logos then
that'd work
discord emote as logo 
With the addition of META ships now, having 50 friends is easily reachable, an increase in the max amount of friends you can add would be very nice, especially for the lazy or low level players that can't or don't want to beat the META ship that's currently in rotation.
add more levels to guild tech upgrades, many guilds have already reached max levels on all trees and an update is needed
they need to overhaul the meta assist listing first, it's so bad that it refreshes everytime you logged out, can't even help friend without telling them first beforehand else it's just gonna get flushed away
i personally believe more levels should be added to the dock space expansion tree in guild tech
With the number of unique ships in game near 600, having guild dock space expansion go upto 50 sounds quite reasonable tbh
Guilds def have a lot of room to grow as a feature, both in representation and guild content + benefits
Would like to see the return of skill book speedruns in near future, or making it a permanent thing as well
Already in #collected-feedback
#collected-feedback message
Permanent, but only 5 or something?
Thank you, I don't visit that channel at all but yeah
Np
The issue with skill book quick finish I see is that I think it sort of devalues especially the 4th skill training slot
It's worth noting that even older players who don't know the finer details of why the mechanics or gear is the way it is can still be puzzled when the most suggested weapon for certain classes is a purple gone and not a gold one. You can say "well, Shimakaze is specific case" and sure that's understandable, but it still begs the question why there isn't something of higher rarity, and therefore upgradability, isn't available to her.
As was said earlier, their feedback was perfectly understandable.
Adding on to Thorin's point, the event drained so many books for me as a 4 slot user. I can just barely stay level with the current book income whilst utilising my 4 slots but if the event comes back, I will be significantly in the red until I run out. I wouldn't mind having the event back again if they also increased book income as well.
that's just the nature of minmaxing tho. Every game has odd tech like this, it's stranger to change the rarity of a piece of gear or to create a brand new piece of gear just to satisfy the crowd that doesn't like running stuff that isn't gold/rainbow. One can still run twin100 on shimakaze and feel satisfied in being able to run golden gear.
In shimakaze's case especially, it's just as strange to release rainbow gear whose sole purpose is to shoot faster while doing next to no damage
just make UR gun that fire faster and do more dmg 
and that's objectively bad feedback since you're asking for something that'd break the game's balance
Fair enough, I'm just saying it's understandable why someone unused to that kinda thing would see it as inherently flawed. A purple variant that could be upgraded to +10 would make sense to someone looking at it from afar.
I get that, but it's just in the nature of minmaxing. If you want to truly minmax they'd also have to make a purple version of the single 120 because "that's technically better for auto"
Before I got better advice from my guild and Gameplay Help, I also thought rarity was better and focused on stuff like Oxy Torps and gold weapons.
Flowi did give advice to Ace, Ace decided to ignore 
fwiw devs have already shifted away from making terrible gold gear, and that seems to be enough of a correction
Most of the cases where gold/rainbow gear is objectively bad is outdated gear
They probably didn't/couldn't understand and were confused. In any case, I appreciate the further explanation you provided. 
As long as there's an option to disable it or not have it show.
I'm not much a fan of clan/guild tags, and my username is on the longer side so it either cuts off the name or just makes it ridiculously long.
So, not opposed to the implementation, but would like it's visibility to be optional.
I'd still like to have the entire chat window vanish if I turn it off. Or at least become a small bar I can tap to reenable should I take leave of my senses. The window is kind of an eyesore when you have no use for it, and I don't enjoy seeing chat on my secretary screen. Of course, what we really need is for the guild chat to not take 10 seconds to load when you're in your actual guild screen.
So, we have the various CG galleries for ships (archives, comics, etc.) ; Could a similar thing be done to archive the various Sirens we encounter? Maybe less like the archives, where it lists full data stats, but more along the lines of a series of dossiers that describe their abilities and show their character art (full art + chibi)?
Or, you know, use said space for secretary dialogue. So I can buy Kashino L2D and SEE her animations... without losing the translation entirely (a very hacksaw sollution)
The ability to reposition the text box for voicelines would be nice in general
i think we did give all these solutions when the first textbox problems arose
but they just decided it was too much work and made it available to hide
And thus I still skip like 75% of the L2D I otherwise might have bought. Oh well, their lazyness my profit I suppose. Its hard to be tempted by a giant textbox...
Can we get these loading screens please? These are really pretty and it seems kind of crazy that we don't get them just because there are some fireworks in them...and I have no idea why we don't have the Ulrich one.
Not last year, no.
Two of those loading screens I really don’t wanna see, honestly. Why the devil are we still having the loading screen selector discussion 4 years into the game’s life? 
We got our own and most of the CN/JP screens. We only missed out on I-19 because it specifically said 4th Anniversary
Because people do want to see them, and the loading screen problem...well...is still a problem
I’m not saying they can’t, I’m frustrated that we still can’t choose from them ourselves.
Mostly it's because they are randomly selected and it's not like it's always the same loading screen every single time though. Which is probably why it might not happen though.
Lol
Yeah, but it's like how are they going to code it so that option is available though, and is it even possible, which is what I'm trying to understand myself.
They are going to write code implementing it as a game feature 👍
Technology is there
Nothing is impossible
We thought auto search was impossible
But here we are
Believe in yourself!
All I'm saying is that in its absence, they could make a bit more sense about situations like this. There's no reason simple fireworks should bar them from being on here, that's rather silly. And I really don't get the Ulrich one.
What is the point of unlocking META ship if I cannot retire them? 
I'd rather have it where the METAs and the PR girls don't take up ANY dock space instead, so that way the issue of people with low dock space don't have to complain about this every now and then
Nice idea would be to "link" the META ships to their original girls with some kind of "mental resonance" possible, when you could use some resources (maybe the new ones) to rise the stats of completely usless META ship up to a reasonable level. Maybe the host could be somehow upgradable too.
Actually, that could be the variation of retrofitting for META.
I back the idea that META ships should not be counted towards dock space, they should have their own… space, let's say
All the time you have to leave a space
So we must pay for the second dock expansion, right?
its a pretty straight forward feedback
I mean, yeah, a separate dock specifically for META ship (that you don't have to pay) would be nice, since there's not much effort to get them compared to having to roll gacha or grind maps to get standard kansens, per se
METAs going into their own META dock makes sense
Free dock for META, lol? What is the meaning of the dock at all then?
...for your standard and PR kansens
I don’t see why anyone would be against the META and possibly PR ships having a separate space exclusively for them to stop from taking up valuable space for regular ships. They’re unique, one of a kind ships that you will never be able to get again in the foreseeable future. 
It seems you guys don't undestand my logic. This is technically the same as to say "don't consume the space for PRs and META". So what separate dock are you talking about? If it's separate dock, it should have its own space counter, and of course Manjuu won't add it for free. If you want it for free, what is this virtual dock for, again? Just making METAs not consume the space will be enough. Don't come up with starnge ideas like "free separate dock", coz its sounds stupid and has no meaning at all.
Also, separating META and PR from other girls looks like isolation.
it's just +1 dock everytime you unlock said ships, nothing hard to understand 

but who cares how they will implement it, as long as it's free space 
No, it must be done elegantly 
in a game with amongus references 
Heck we now need a tag for the META ships since sometimes I have to wade through Collab ships just to find the META in question that I need something done with them.
One game I play literally gives an equilavent of a META ship its own "dock" without charges, that's why it's possible to add something like that in AL
What for?
Nvm, disregard my feedback. It sounds stupid, apparently 
META ships are under "Other" for factions
Yes, and so are Collab ships too
My bad then, don't have any collabs so wouldn't know
it's an alright feedback, just submit it to belfast in #bot-spam
There’s another game or something I play that does that but for the life of me I can’t remember what it is 
I like that idea though.
I’m just gonna lose my freaking mind trying to remember what game it is
my coggies are running out, i think the server heker stole it
compensate pls 
but srsly tho been hrs and im still getting this lgbtq pop out
any update for the matter?
it would be nice if the game can create stable way to get cog chip income because players who regularly use their oil and spend resources on leveling ships are getting demotivated to do anything really, because it does not add to their sense of completion if characters cannot reach their maximum level of 120. furthermore, gatekeeping an important resource like cog chips creates a vacuum where the game seems to be discouraging people to level ships they want due to this resource bottleneck.
before players jump in and say they still have stashes of over 50k chip, these players either use their oil to sortie max lvl ship, or do not use their oil at all, which make the argument moot as they do not focus on leveling their non 120 ships.
as for solutions: maybe make droprate of cog chip in w13/14 higher and make it an actual source of cog chip rather than the pitiful trickle it is at the moment, can also put cogchips in shops like pvp shop and guild store
as said earlier I and many other players that u might consider “sweaty” or “tryhard” all agree that the cog chip drought is making us lose motivation to sortie, level and play the game in general, so it would be good to make a user-friendly change that makes cog chip more available to everyone
simple solution can be done by just adding cog chip in more shops like merit and protocore
yes that is also a good solution, making cogchip more available to players in general not only does not affect a “whale gap” in any sense of the word as all currency used to buy them can be non-gems, but also benefits players post oilcap change who want to level up ships rapidly
its already in the guild store btw but rarely appears
also they can increase the frequency of chip dropping in higher campaign maps
yea low droprate + low amount does nothing to fix problem still sadly
I am a huge proponent of the campaign droprate increases as it also incentivise people to push higher campaign worlds. many player now just stop at w12/13 because they already unlocked best grinding spot 12-4, with no incentive to go for w14 unless they want new orleans or gem
Personally I think the main problem was mindset. Before they introduced oilcap and other massive QOL updates, it was quite a long process to level up a ship to 120. As a result, the vast majority of players did not have any cog chip problems unless you really were grinding a lot. I think what the devs intended to do was to let people use lvl 120 ships more often because previously (and ig it still is kind of the case), when you get a ship to 120, they're benched most of the time as you can only use 12-15 ships on a regular stage at any time.
I did mention it at the time when it got introduced that the increased leveling speed meant people would most likely run out of cog chips fast but everyone was dismissing it and said it was fine with arrays being the only problem
¯_(ツ)_/¯
i think adding more daily stage levels would be a better fix
chill man, I made my comment because you were stepping over the line of combating feedback for no reason other than "they'll fuck it up so dont even bother"
@regal elm you are fine and your feedback is a good idea
its evident with the exp changes and how players are rewarded with fleet tech upon lvl120ing ships that the game is pushing you to grind out lvl120s, which contradicts itself with how low chip income is
well fleet tech existed before oilcap so?
why do people suddenly care about it as soon as oilcap is introduced, it's a player imposed problem rather than a game one. Fleet tech was in the game for >1 year
idk but i know people who had no coggie even before oilcap 
yet basically no one was hard grinding for it. And ik, there were players that had cog issues before oilcap. But it was not as widespread of an issue as it is now right?
i also mentioned the exp changes which made lvl120s much easier to obtain
well the widespread nature of the issue does warrant a solution atm which is what we are discussing
with how frequent lvl120s can be obtained it doesnt match up with the low rate of chip income
maybe the solution is to roll back the xp curve so that it's the same as before
yes, I dont think there needs to be a discussion, just ideas
it's a great topic for discussion tho
because we go back and forth on this topic what feels like multiple times a week
i mean i dont even see where the discussion is tbh
well when you arent getting anywhere, its not a discussion for this channel
discussion was the wrong word then lmfao, as u can see we are jus suggesting solutions
its evident that the majority of the playerbase believes that the cog chip income rate is way too low compared to how often ships hit lvl120
salty and me were discussing possible solutions to this phenomenon long before
and the argument for "wrong mentality" doesnt work because the low chip income rate gives players less incentive to play the game
try to keep your feedbacks precise and short, a long drawn out conversation will go too far
I don’t see an issue with an elaborate piece of feedback like I sent. if there is an issue would you like to say it out so that i and others can understand?
if youre gonna think about it that way, then there isnt much point leveling up ships to lvl120 aside from your 27 opsi ships
also what is "wrong mentality" anyway this a game ffs you can play however you want
if i leave a feedback on this channel and someone argues against it, im going to defend my points
and my point is no one should be arguing this kind of feedbacks
it doesnt seem divided, and qwert is known to combat feedbacks just to get more out of it, which isnt necessary in the slightest
we arent arguing tho? me and salty and kei were just discussing solutions to this and how feasible they may be.
Right, I'll submit my feedback to Belfast then
you are taking my words too literal
maybe you should be literal on the internet more because sarcasm isnt conveyed well 🙂
if an individual is the problem then why not just remove them from the channel lol
brah made a suggstion, and i expanded on it
we only started to argue back once that person argued against our suggestion
whether you know argue has multiple meanings or not isnt in the scope of this channel
I'll loop back to my original point, there shouldnt be back and forth going on
yes, we'll handle it
can you please explain literally what you mean? trying to ad hominem in this case is not the appropriate way for a moderator to be handling the feedback channel
for now, just make your feedbacks
then there is only one person thats the problem in this case
thanks, its been a reoccurring issue that ive brought up before, i hope youll look into it and take proper action against it
yes I agree
also the fact that this cogs feedback keeps coming back suggest it's a big deal and the devs should listen to the community
i am very sure players in other servers have this issue too, showing the extent to which the game does not address this issue well
i believe some amount of debate is healthy for this channel esp if its suggesting improvements to the game, but deliberately dragged out arguments with brick walls should be limited to an extent
especially if the brick wall in question is infamous for antagonizing many suggestions in this channel
yes i am inclined to agree with salty here
this channel is allowed debate, but not everything needs debating
if it wasnt allowed debate, this channel would solely be #collected-feedback
fair enough
well, i think that it is abundantly clear that the issue in the debate lies in the brick wall that salty mentioned
like what tragil said
this channel is open to all users
just keep making your feedbacks
anyways just to reiterate the original suggestion, increase cog chip income rates to match up with the pace of ship leveling, even simple solutions will work such as adding cog chip to more shops and increasing its drop frequency in world/event stages


Everything grows and evolves, and so does this game.
The game has evolved to the point where oil cap is now a thing and player QoL is being worked upon.
Considering how previously oil was scarce and now isn't due to the game progressing in this direction, same thing with coins and in fact to a much larger extent compared to oil; cog chips which were previously scarce being requested to be made more common by players is very much in line with the direction the game is heading into.
Even the exp curves were relaxed to reach higher levels.
In light of all this, aside from adding some more sources for cog chip acquisition, I think it would even be a good idea to reduce the cost of cog chips to uncap ships by 20-30%
This isn't a fantastical or new idea either. For example, with oil - we get oil cap as well as reworked weekly missions + weekly oil supply pack
With coins its less noticeable but you can see how it's eased up with the coin cost for awakening a ship from 120 > 125 being way less than the previous 20 levels, or with the retrofit cost of Yuudachi Kai which is also significantly less than the other two SR > UR retrofits.
yes thank you zuyi good idea 
@ornate basin I've submitted by feedback. Not sure if it's posted or not.
submitted feedback is manually reviewed by mods before it gets posted
did not recieve it, mind dming me the submission id?
Well, it's just ended with "All right, Post it!" Step. No replies after that. Normally I should be getting a reply that says "Your submission has been correctly delivered!" after, so I guess we'll have to wait until I get that reply?
she might be hiccuping
Welp, as long as it's delivered in the end 
i second this
yes pls
Can I have a UR French that ignore the manual requirement for all French ship in fleet?
Anyone else think its about time they up the rewards for commissions just a bit?
Let me at least get some purple plates or something
Could prolly up the coins as well since farming higher worlds has made that a joke.
gold plates in comms 
maybe in the 10 hr oil one? Would make it potentially worthwhile to do again
Make 10h comms great again, yes
There's no real reason to do them now since oil cap leads to better urgent comms than anything the 10h comms can do
increasing coggies income is better than reducing awakening cost imo, save them the hassle of returning exceeded coggies used cus unlike exp it's not something that stored in ship.
I would like to see new lines for every ship when is oathed. That would make me happy ^^
This happens to me all the time, only solution is to start over and go through all the steps again
I didn't give an "or" suggestion, i was adding on to what brah and salty had said so your point is kinda moot.
Since the medal shop was drastically overhauled, would it be possible to overhaul or at least expand the merit shop a bit?
While I suspect this comes as an issue only for a very selected few shikikans, some of us are sitting on a massive pile of merit with very limited options to use them (personally, I'm sitting on about 1 mil points).
The change I'd be in favor for doesn't necessarily need top tier items to be added (like 10k/20k food, or T4 skill books, or cog chips/arrays), but adding 1 or 2 more rows for extra variety with some T1/2/3 skill books, some 1k/2k/3k/5k food, or whatever comes to your mind, would be a nice way to use some of the daily/weekly merit currency we get.
ah fair, didnt backread that far 
from what i see it looks like an entirely new feedback cus theres no direct reply to initial feedback
Good point, I should've quoted a previous message.
I guess I forgot because a lot of discussion ensued.
right... well
I'll do that again, I guess
@ornate basin the feedback is in this time!
sorry for the pong again 
Please for the love of something, remove the mask filter from all Boises voice lines in skins where she isn't wearing her mask.. why is this still a problem 2 skins later 
You say this, but Emden is impossible for most people to tell who is who without subtitles
They're right, though. It's very jarring and feels lazy. If they have to re-record those lines then so be it, since all of her alt outfits have no mask.
As said, the bottom 2 are just broken (pretty much par the course nowafays). I dont get top 3 either, but my Belfast report on it didn't get accepted nor denied. And no clue if we'll see I-19 one for our 4th anni...
The cost of Yuudachi was because they used elites as a base, rather than sr's... which is also where her bug came from since its listed stars where one lower than would be the case for SR. It wasn't some detailed plan... they just screwed up. 
Doesn't really matter. If they can fuck up so hard on a UR retrofit that they forget the previous ones used 3 bulin/dupes and a lot more gold it's the same as accepting they're fine with lowering cost.
Also that's just one example, coining system for old PR seasons so players can catch up faster is also in line with what I was describing both for better QoL and less coin usage
10 prints costing 3k coins or 15 prints costing 8.25k coins compared to doing a gold D face for 8k which yields much less prints for coins spent.
In the end the conclusion is that we're going towards easier resource procurement for all other kinds of resources, so the same being requested for cog chips makes total sense and the devs should really consider and implement it.
revamp this content as gvg pl0x
https://azurlane.koumakan.jp/wiki/Opposite-Colored#Semiconservative_Replication
Replication is a new combat mode that sets a pool of the player's ships against 10 other 'Mirror' fleets for TP points. It can be accessed via the grey button at the bottom right besides the shop icon. Notably, this game mode does not consume fuel, does not reward experience, and can only be completed once per day. While the pre-event notes ann...
This gamemode looks sick. I would love to see it implemented as a guild vs guild feature (similar to clan battles in other games). 
Video in reference:
https://www.bilibili.com/video/av13092229/
yeah abit of revamp it could be like some kind of territory war for guilds 
yes, make it rewarding to revive this aspect of the game
Devs, please stop giving the weird skills to your DDs! Jervis could be a fresh idea among the DDs, and also the first not-just-waifu HMS supportive destroyer, but you ruined her!
Yellow skill: have 3 HMS ships in your fleet to buff the HMS DDs. WHAT? We have to use 3 HMS DDs for max effect! Where did you see any worth HMS DDs? Leaving alone the fact, that 3 DD setup is hilarious by default.
Blue skill: another limitation! Thanks, that there are CLs, at least. But this time we have to make a tank from Jervis! Are you okaaaay, manjuu? You know, there is w14 and all? I think we have more than enough lame destroyers for casual voyages, while the healer DD could do some useful work and vary our fleet setups, but alas 
I'm kinda against it giving too many things. Proper rewards would require proper matchmaking. Otherwise there'll be too much of that "must be lv130+, spend 40 hours per day on AL and have every single piece of gear at +13" bs that guilds do
Now if they implemented some basic form of matchmaking, I'd take it
there's always participant reward 
or just make use fight each other in same guild if they really againts guild vs guild stuff
why tho
, thats the whole point of group pvp, group up to fight other groups 
You do understand, that for the guild wars, you have to bring a lot of your guildmates together at the same time, right? And your rivals must do the same. While most of the guilds consist of random people from entire planet. They are from different geolocations.
Solve this problem first. After that, ask people, if at least 20% of them want to participate.
That's unfortunate. I know last year we had the same issue with broken loading screens and they actually got right on top of it and fixed it. As for the rest of them...are they actually implemented in the other clients? I ask because the only two I see listed in the loading screen section of the wiki are the two that you're saying are broken. The wiki is usually really good about keeping the screens up to date.
can be asynchronous, theres a lot of way around it
give 24 hrs to do the battle easy 
accumulate score from members gvg activity for leaderboard
just like guild operation, but instead idle deployment, youre attacking nodes that was set by other guilds, and attacking guild base boss at the end of the road for final scoring.
one example how to do it, could be anything else that fits the global nature of the game 
they alr have the system for the guild deployment from this event
https://azurlane.koumakan.jp/wiki/Opposite-Colored#Semiconservative_Replication
guild base boss scoring can just using mechanic from this event
https://azurlane.koumakan.jp/wiki/Air_Raid_Drills_with_Essex
Other possible drops from the battle include food, weapon skins, gold, and T2 plates. T3 plates may also drop, but only after Essex drops to below 50%.
Replication is a new combat mode that sets a pool of the player's ships against 10 other 'Mirror' fleets for TP points. It can be accessed via the grey button at the bottom right besides the shop icon. Notably, this game mode does not consume fuel, does not reward experience, and can only be completed once per day. While the pre-event notes ann...
hold it every weekend,so ppl have more time to do it.
saturday for deployment phase, sunday for gvg phase.
yes I agree, its a good suggestion that will increase importance of guild activity
but firstly a baby step, guild tag when?
(so people be talking about scrapping metas and stuff to save dock space and all that
my suggestion is to just add a dock space for every meta or pr you get as a way of still showing up in the dock total while also basically not taking up any space)
If this is not "online fight", then this is just another fake pvp mode. But well, if you're ok with that, I'm fine as well.

no one said anything about online fight 
the old event reference alr posted with footage as well, it's just some form of hybrid pvp/pve, which perfect for gvg imo
just need some tweak to make it better than the older version
there's already a trello card for this exact suggestion in #collected-feedback
i'll find it for you
a dupe trello card for that #collected-feedback message
i think it's fine, it's 2 different solutions for similar issues
but they could be combined into 1 which is just "Dont make unretirable ships take up dockspace" or something like that
That's because we generally get them from the EN client, and while we may not get certain loading screens or logins, they are still in the files. This is the first time in my memory they simply didn't ship them with the EN client entirely.
And yeah, I don't see the need for a "seperate dock" (how would that even work? Wouldn't it be tiresome to visit an entire different screen for META than select a single filter?), just make PR/META not use a slot. No need to make the same thing, just more complicated.
I believe the main concern is that PR/Meta's take up a slot with no way of removing said character, Its more of an issue with META's than PR's because Most Meta's fucking suck so god damn much, it makes me wonder why the company are wasting assets + voice actress's time + money pushing them out knowing full well 95% of them are dogshit
I think the METAs are there because a lot of people are actually interested in them and not the other kind of Meta as much. It also ties into the lore which, despite what some claim, is what plenty of folks are interested in.
I know I mentioned separate dock after someone else made the suggestion, mostly just to show support for the idea of wanting them to not take actual dock space. I know people have asked for bulins to not take space, as well. 
can we get the feature to change the bgm of the game 
it kinda get old hearing the same track over and over again
Of course bulin you can use AND scrap, so I personally don't see the need for those.
useless. All the gear music must simply go to customizable playlist. Linking the music to the gear was not smart.
I think the idea is that you're sort of stuck hanging onto Bulins for future events, especially gold ones which are harder to come by, thereby using up more of the precious dock space. Personally, I'm finally to the point where I don't need the cute purple Bulins unless an event is coming but I still need a sizeable number of gold ones, but those of us who've been playing a long time are likely to be in similar situations, perhaps. 
And you can't change music in menus, only in combat but still L
Also, heavy agree with Silence and Akagi that there needs to be a better way, or even one at all, for swapping the music tracks. We have a music gallery which we have to stay in to hear the songs, and it's also woefully lacking in updated music from all the previous events. We've had some awesome battles or boss music that'd be great to be able to play during Operation Siren promoted pawns, for instance, even if we're only hearing it for 30 seconds most of the time.
On a similar note, it's.. really jarring how wildly contradicting the music in Operation Siren gets just exploring the maps and going into battles. Several of the combinations don't even seem to fit well. 
certain skins change the BGM in the main menu
these kind of stuff gotta be optional, wasted memory space.
just wanna play the game, if i wanna listen to music i'll just go yt or spotify 
Even so, for those wanting to hear Azur Lane music it's spotty because there's no single source we can go to for the music. It's scattered about YouTube in various English or Japanese names and uploaded by many different people. I also don't think that a music toggle is going to dramatically increase memory space. (The music's already in the game) 
im sure someone out there alr compile some azur lane album, probably more than in game has to offer 
Both the Music and Art Gallery I expected to allow music/loading screen choice when added. Alas. Still, should be easy to update them to fit that, and expand on themselves too.
And yes, all the music is in the game (even uutawaara or whats it called). The art gallery would allow you to download the screens you want, since loading screens are not in the gamefiles.
I found it pretty interesting when the maid stories had the live2d skins animated, but then the current event just showed roon in the new skin and there was no animation. Was the idea scrapped or just one of those consistency problems?
Are there plans to add a sweeping/skip feature in-game? Cuz a lot of my friends quit because grinding the game for half a day everyday is so tiring specially those who have busy jobs... Specially during events since not everyone has so much time even with auto-farming... A lot of the people I asked if they knew AL said they knew and really liked it but the grind is just too much to overpower the good things that they liked about it... I would also ask about disable ship drop feature but I guess that even has less chances of being added...
So what all would be skipped if a feature like that were to be implemented?
Campaign and event nodes that have been triple star cleared?
maybe making the stage cost 10% extra oil for the insta skip would be good.
And decrease the drop rates of SSR ships
that might be too harsh but instead removing oilcap rewards would be better i think?
increasing oil cost by 10% and removing oilcap rewards could be a fair trade
I agree...adding a choice for Decreasing oil efficiency for time efficiency will decrease the quitting rate due to lack of grinding time would be good
also ig maybe u would have to "prove" a fleet is capable to clear it in order to give xp to the ships (maybe at a decreased rate as well?) or forcing you to use lvl 120 ships so the xp doesn't really matter could be an idea as well
otherwise it'd be abused as a better system to EXP booking to level ships up
Or maybe... Lock a fleet that cleared the area and you have to reclear it to change the skipping team
could also make it so that your ships do not gain affinity but morale still drains?
dont want someone doing like 100 runs instantly
I think converting the exp to exp books but with 30-40% less total exp
wouldnt that make the lecture hall more redundant?
or maybe just make the xp go straight into the lecture hall instead?
Yeah... Even I agree that affinity should be hard earned
That would make more sense... Oh... And affinity items should be added but in fixed quantities... Like in princess connect?
affinity items don't exist in AL currently but ig they could be added
Maybe the exp should start draining and exp would stop accumulating after continuous skips with 0 affinity... It would also be good for affinities of same ships to be the same
But after oathing, the affinities would be cut off from the other same ships and be reset
I don't know about other ships, but subs definitely could use some form of affinity increase beyond taking them into battle for the last 10 points, or higher if you plan to oath them. It's a hell of a lot more inconvenient to raise their affinity since they have to keep being moved around in order to participate in maps.
I have all subs lvl 120 with 100 affinity (or more in case of my wolfpack). I just sortied them when I farm exp for other ships in 11-1.
I see...I don't really like the implications of that much at all
Especially after noticing that at some point the the statement on here that said EN would always get the same content as JP was removed from either the welcome channel or one of the FAQ channels, I don't recall which.
Resetting meowfficer talents is probably one of the worst systems in the game and that's generous in my opinion.
Here's an improvement idea:
- remove the cooldown, or reduce it to 4h - I still have no idea why it's in there other than to annoy the hell out of you when you roll into way worse talents and suddenly your fleet doesn't have that oomph in damage anymore
- let us pay extra to keep one talent from a previous reroll in addition to base talents, at the cost of 1 talent point less on the next reroll - should make it way less annoying to build good cats for that endgame content. Price can be even 250%, idc this would make it even desirable to use up all your points before rerolling for a chance of that one missing piece you need.
Honestly even making it so you outright don't shoot yourself in the foot any other way you can think of should be fine as well. ATM you spend your 12k and not only roll worse, you have to wait 24 hours to try and fix it, and it snowballs further as it repeats. Pls fix
Ok let this azur lane game be a good one this jun holidays and let us stop with the playing around and tease.
Release FDG and all the other pr4 ships fate simulation and call it the best game ever.
Pr4 fsv will come with pr5 release 
I assume they meant they want the DR's to get FS5 too... which they probably wont yet
We got PR3 drake FS before PR2 FDG. Devs must be scared to make FDG even stronger 😂
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With relation to this and the recent announcements about the new "augment" system. It's clear you aren't willing to listen to jackshit. I don't see a reason to continue playing this game if it's layers upon layers of RNG (that doesn't even feel good) to get the best possible fleet (or close to it).
it's not even here yet 
doesn't matter if the outlook of it is known and it mimics another shit system.
your feedback based on speculation 
what part of official chinese announcement translation do you consider 'speculation'?
it's in CN news post
yeah doesnt make the system bad, at least not yet 
yeah that skill buff looks interesting but please don't add another RNG to the game
cats are already painful
dont even know how the reroll mechanic works yet
The value of enhanced stats includes fixed and random (with a range). Random values can be reset randomly by doing stats modification. The fixed value is only affected by enhancement and upgrade.
how rare the mat is?
what is the % to get certain stat?
do we get safety net to keep the better stat?
yeah it's still pretty vague
Don't expect any safety nets if cats (or anything, really) doesn't have safety nets.
well thats just your speculation at this point
Anyway, I already said what I wanted to. I don't see why I would continue playing if the interaction with the cat system, and possibly this new "augment" system (which is the only meaningful interaction at my point, by the way, since everything else is maxed) feels terrible because of outright downgrading your fleet performance if you do interact with it and makes me feel bad for spending money on this game.
i mean i'll be here qq-ing too if the actual patch is shit later on
but crying now is pointless 
play at your own pace innit
take your time
The translation of the medal shop change also made it sound confusing as heck, while when it released... it was the simplest thing imaginable.
(Also it's a bit ironic to complain about RNG in a GATCHA game. While, yes, cats took it too far, complaining about RNG at all is
I don't see anything in that explenation that gives me reason to believe its even remotely like cats )
What's ironic about complaining about RNG in a gacha game? Just because RNG elements are fundamental in gacha games doesn't mean you can't call out shit RNG systems (and cats being one of them frankly).
There is such a thing as good RNG systems and terrible ones, and terrible ones don't have to exist.
We don't know it's implementation. Just finding it ironic to complain about a RNG mechanic in Gacha.
Wait till the Update the Devs did Great work with Azur Lane
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For this
its the same for some of the muse ships as well
This goes for outfits in general, but I wish Saratoga's oath gown had a couple more expressions.
Eau de Barbecue yuudachi retrofit event rerun or in the prototype shop when?
I suggest that if only a "Guild" tab is opened in chat, messages are sent there automatically, as now it still sends them to the world
remove the /50 for stuff that doesnt refresh 
(or whatever the number is for the item)
The meowficcers are a PAIN to do and haven't gotten a update for ages. We need a better rerolling system for it
We're going to get RNG gear more with the melee, I just hope it won't be as bad are meowficcers too
the new Augment module is nice features. hopefully EN patch notes will actually explain what it is and which ship actually netting the unique one
I'd love to see a slider implemented for tech boxes when you open them. Right now it's either 1 at a time or 10 at a time. But what if I have an odd number and want to open say 17 at once? If we had a slider attached to it we could open up as many as we want save for running out of depot space.
Yes, being able to choose a number instead of the two fixed values will satisfy my OCD which likes to see round numbers, and not XX4 for instance. If I'm looking for something from my purples and I wanna open, say... 38, that'd be great. Instead of doing 8 manually.
META boss training dummy would be nice
Meta sync points change on patch notes seems confusing, still not sure what is being changed
Ah glad I'm not the only one who thinks that the augment system is going to be terrible. Hell, I haven't even worried about meowfficers. Literally whatever ones I got first I just kept. Couldn't even tell you what their skills are. You don't even need them to clear content. They're genuinely worthless from what I've seen unless you're ultra hardcore min/max 100% going for big flex damage numbers or something.
How about instead we get some useful features like being able to use our gray weapon upgrade parts to craft blue, and blue to purple. Or being able to craft gold/rainbow tech boxes.
You don't do meta raids one day you can do them next day and do current day raids too (4 raids in total)
But seems like you have to collect 200 coordinates on day 1 so
Day 1: collect 200 coordinates, don't summon raid, don't do raid
Day 2: do 2 raids from yesterday, collect another 200 coordinates, do 2 raids
Thinking about that, No news had came out about that
strange.

!submit Personally I think Bismarck should have better skills, like with her second skill. Like its a nice skill however the main thing from it is that it increases iron blood carriers damage by 20% (when maxed) . Now this is not bad but Iron blood carriers are bad when compared to other nations so overall a bad skill. Then there's the third skill which does buff the whole fleet but only for critical rate, it should increase basic stats like Queen Elizabeth and Nagato. Then from that same skill it increases Tirpitz damage by 40%. Which seems nice but Tirpitz is also not a great ship. I am always interested in war and I am an Iron Blood fan but the fact that Bismarck who was known as one of the greatest battleships of all time, is now a ship I hardly use because there are better options for Iron Blood and other nations. So overall I ask that you make Bismarck better, not saying to make her overpowered or broken but simply to live up to her name a ship that you could use for late-late game stuff, Thanks. P.S keep up the good work with the game I love it
@true widget You need to just use "!submit" by itself first in #bot-spam and then you'll get a DM from Belfast. 
Bismarck is already good for what she does and is meant to do, you just need to utilise properly 

Thanks for that
"- you can rerolls the "RNG" value of the stats.(the new stats rolled WILL BE GREATER then previous one)" - sounds good from the datamine, not really "RNG" anymore though
From what I've seen it just feels like RNG for the sake of RNG. I really don't know why it even has to be RNG at this point when enhancing alone would have been enough for this.
it's not even RNG if you read the datamine
Please turn of the ping notify when replying. And unless all gears start on the same stat levels then yeah, no rng, which even begs to question as to why you need to "reroll" anything to begin with.
the base value is RNG but everyone can max enhance within a few "rolls" which are just enhances
So, RNG for the sake of RNG. When it could just have been at max stats and then you enhance. Like you do with current gears. Pointless system imo.
well you dont have to roll it if u dont want to since it's only 5 FP/TRP or 10 for the unique gear. It's not that impactful
it's not like meowfficer talent rng which is good at least
so.. I don't have to reroll because it's not impactful enough.. but there's a system for me to reroll.. if I don't have to reroll wouldn't it just be better to.. just give the equip at max stats so I can enhance it? Yeah.. I stand by my point that this system is unneeded and doesn't fill any real purpose other than being RNG for the sake of RNG and I will leave my feedback as that: A pointless system that doesn't need to be in the game as it doesn't fill any purpose. Every new "mechanic" doesn't need a completely new system.
"the new stats rolled WILL BE GREATER then previous one" even though it's "rerolling", it's basically a guaranteed enhance system though no?
the only "RNG" is how many times you will have to "reroll" the stat to get it to max since the base "RNG" value is random
unless you're saying it should always start at 0 and everyone enhance it as normal which ig fair enough, everyone would end up using more materials on avg to enhance one of these new gears
the "RNG" element just means u have a chance of having to spend less materials to enhance it to max
yeah just give me everything maxed, like UR takes so make plates too, make it auto +13 pls 
play at your own pace
If its the exact same how will EN reach its quota of calling the game dead. But yeah, let this be a lesson not not to instantly cry about p2w and cats 2.0 next time, but who am I kidding, we'll definitely do that again like calling all UR underpowered and shit till they are discovered to be OP. And hey, we can atleast USE the stuff, unlike AA and MG UR prints.
So finally we got thr worst feature of genshin as an update to azurlane
Amazing
cant wait for more rng stuff and grindy stuff on this completely not grindy and rng game
Wich is still BS
This whole system has litterally no reason to exist
Because no one want extra grind or enchantment 0.2
What purpose does this litterally even serve
Wow more power to p2p players lets goo
fair enough, i still think it's not that bad though because you're guaranteed an upgrade if you "reroll"
Whats even its purpose tough
Let us have 130 lvl ships or extra enchantment on gold purple and UR rarity gear
This is like adding a guranteed stat roll on cats and increasing their lvl cap
Litterally no one cares or wants it
I'm just saying it's not as bad as cats because there's basically 99% less RNG
you can save some materials if u get lucky with the "RNG" that's it
Then ignore it
There's not even a way to pay for it so that P2W always was a ridicilous argument.
but fair enough if u dont think the system is not worth implementing
Yeah but doesng change the fact that its just another grind fest
Last things any azurlane players wants to do is extra grind
the only gameplay is grind to be fair
Yeah, like level 130 or +15 ISN'T grind, right? 🤦♂️
Did they confirm that no packs about them will be released?
And its still just stupid
Neither genshin artifact rng is P2P but its still grindy af wich no one wants it
You dont make your game better by adding grind no natter the size of it
Better than this atleast
you can ignore it, some people ignore cats and opsi
||play at your own pace||
Yeah true but it doesnt change the fact that its really just a pointless addition
Whats next enchantment 0.3 or smth
lol
XD
Pointless AND P2P powercreep... 
Imagine complaining about a system you have yet to touch and have not experienced
Fuckin EN i swear.
The system is more than fine that we got this
Litterally cant lose stats, Equipment buff skills of botes
The whole system is litterally explained
No one cares no one wants extra grind
Litterally EN
trying to defend more grnd lmao
Wheres rhe same energy for fleet tech? Cats?
So minimal of a boost you can ignore yet so riled up about it?
Fleet tech is not an issue, Cats need a overhaul
Fleet tech isnt even an issue
i like the new gears, thanks manjuu 
Cats just need tk be better
This is basically enchantment 0.2
Whatever ill just wait for apologems thanks to howmuch backlash it got
Then you're blind. Botes are litterally jumping tiers because of some items
Im talking about new system
For something that doesnt even give rhat big of a boost, hell i'd understand the pov if the gears gave actual useful stats for bbs and cvs like rld
hope more gears will out in the future so fleet building is not as boring 
Yes and the system is fine
^
As someone who has started it on CN and JP. they made the system really fair
Is the max bonus even explained?
Highly doubt its just +5
It can be fair
Is it grind it is grind
Whole aspect of it is just pointless
Its DAILIES. Literally PUSH A BUTTON once a week after completing it once. Wow, much grind, such effort. 
Weeklies*
Weeklies thats just sleeping at tbat point just clear the stage and sleep then wake up next week
Ecen if its more than +5... its still like such a minimal boost.
Still its infact grind
And? We've needed more things to do for a long time
its a grindy game, so i dont see any problem 
Damn EN seriously loves grind lmao
Yay cant wait to get extra statbonuses on my maxed out acc
This is just like at the very bottom of the barrel grindy
Yes but its a likntless adition
All it will do is just confuse nes players in fiture thats it
baby mode artifact 
And again MINIMAL AS HELL stat boosts
You're complaining for something you wont even realistically notice
Is the cap to this sta bonuses given?
Not my problem people cant take a minute or less to read
Oh wow I grinded now my NJ has 5 more fp surely that will improve her to the point I notice
Tell me how to GRIND a mission thats available twice a week and has a skip button. How can you even DO that? 
Not my problem of i and majority does not like any sort of grinding even on smallest scale
Unique equipment buff skills
so...skip it?
Yeah same argument lmao
Pressing buttons per week sure is hard
So pointless addition?
People really act like the game will delete your account if you skip a minor part of it

You're litterally complaining about nothing.
This is litterally free stats and aoe clears
The game doesn't need to make sure each feature appeals to the entire playerbase.
An f2p player could argue that skins are a pointless addition to the game because they'd never buy skins.
this conversation could be had in #al-general there is nothing constructive about it given how long its been going on
here's the cap.
Its grind and it sucks
And if we are able to just skip it and be perfectly fine and if the extra stats are absolutely minimal
Then what even os the purpose of this new system
Ah yes maxed out players really wanted to do something on this game so lets give them +5 stat bonuses to grind for!
This may seem crazy to you but there are different parrs of the playerbases who wanna minmax, dont and play casually.
25fp on dd is pretty good dho
Alot of that part still exists, you can skip it you can skip all of it it still isnt a pointless addition.
Theres a part that will enjoy it, just cause you dont wanna do it doesnt mean others do.
🤔 isn't it kinda pay to win progress faster because there are more materials in paid battlepass track 😵💫
Whatever pointless argument what majority of ghe player base thinks is already apparent on twitter so not even a wroth to talk about it
pretty sure your argument about this being such a grind is just pepega
So does people that DONT want to minimax but want to upgrade their units
plates and coggies also there for long time so 
Here's actual feedback. The unique equipment should have more of an impact like Laffey's and Belfasts. Prinz Oigen, Whatever sub and Arizona should have more impact tbh. I do like this system
Then... upgrade your units?
And I hope the next batch has more impactful UE gear
yeah lmao
Do you get what im saying
I..I still don't see the flaw in making small things that aren't for the majority of the playerbase. I doubt the majority of the playerbase clears EX mode, doesn't mean they should just remove it for shits and giggles
I though they will use unique gears for stuff like belfast, arizona, etc. to buff them to "competitive" levels or something oh well
here feedback, add rld gear for backline cus thats what matter most for adjusment.
So making small things that pisses of majority of the fanbase is... good?
I don't see the point of an argument that just says "ree this one element isn't for me and I'm not at all forced to do it so devs must remove it from the game"
I mean everyone can use the small buffs too. I doubt people would skip on Lffey's pillow "cause casual".
Why making it sound like im the only person that says this when twitter broke about it?
majority where 
I never said I agree with twitter either tho, I'm calling them dumb too 
Laffey litterally went from T2 to T1 because of this item. I like things like this

Items like this is a good gameplay addition because it buffs ships without directly touching ships, causing headaches
@gray patrol 
Twitter said it was cats 2.0, Azur Lane now P2W. Twitter's dumb.
people just don't wanna play man but they still want everything lol
that's good then! they should lift up some more "obsolete" units like this, good change
So some people making feedback saying they dont want this addition because its pretty much pointless and extra grind is hurtful is not feedback anymore?
the best comparison is UE stuff from Princess Connect where it upgrades and changes skills for the better
so true!
This would matter if the items made the skills scale with the levels after +10 and the stat boosts go over to the point it actually matters but like....
None of this is present other than the dd gear
Azurlane p2w part is stupid but cats 0.2 is pretty much true
are you using your brain
Yeah it doesn't matter
So whole reason for it is just extra grind that basically adds nothing?
extra grind isnt hurtful, wtf. just because there are alot of casuals, doesnt mean hardcore players dont deserve content
it's not cats 2.0 because the RNG is so minimal. It's guaranteed stat boosts
i can see ppl malding if the stat is random, but its fixed and the rng part is just slight minmaxing purposes. everyone should be happy 
cats take 2 years usually to roll stuff, but this module can be finished in like 1 month
Insulting phase starting

Some people want to take the extra mile to min max, if its pointless why are you malding so much about it?
they are random, but you can never lose stats, only gain stats, which is nice
But its cats 0.2 because addition is the smallest you could ge
I also don't see the point of acting like twitter is a voice for the majority of the playerbase. If someone doesn't have an issue with the system, they wouldn't whine about it on twitter. If someone has an issue, they'd whine about it on twitter. While I see it as your perspective on the game, I don't see it as constructive criticism when all the criticism from you so far boils down to "I don't like grind, people who were angry enough about it on twitter to actually argue about it don't like grind. So it should be removed"
u can lose the extra stats
every time you "reroll" one of the augments, you are guaranteed an upgrade to the max value (fixed)
your starting value for the RNG element is random so if you have good RNG, you get to spend less resources to max it
SOME wants it MAJORITY doesnt
How does feedbacks work?
well, rumi point is kind of the key here
No you cant
im talking core stat, like hammer will always give trp and acc, u just need to reroll for slight amount increase
you can because u can have a low roll, technically losing the extra stats
Look
This whole thing could have no rng at all
Im not even on rng point anymore
Im saying that this whole addition is just stupid
So far I have only seen like a few people care about this this much? Realistically majority of the playerbase would just not care at all?
Umm, p sure I don't see a majority here, either case use !submit 
Again, this "majority" is only considering people on twitter that were annoyed enough to complain about it. Why would anyone that's fine with the addition complain about it on twitter? And how can you confirm that this twitter crowd you're referring to is the "majority"
feedback is your own personal opinion, you can voice it and noone should block you for doing it. All i was trying to do was explain what you might have misunderstood about the RNG elements of it initially. That was all
any tryhard cares about this
So twitter=toxic people so their points dont count?
yes
Where did you... get this conclusion from.
I'll say it again and start handing out warns from this message after
this conversation could be had in al-general there is nothing constructive about it given how long its been going on
Can you actually read what I'm saying instead of giving a kneejerk reaction?
I'm saying that twitter alone isn't a representative audience
sorry kawaa, didn't see your message in time
Litterally any social media platform that has mention of this update has people hating on it
Please give me a single place that people actually like this update
Heres my thoughts, I like this new addition.
as if you ever believe ANYTHING what the worst social platform on the planet says
If the issue is "grind", again, how does one grind a weekly with max 2 runs... with a skip button 98% uses. Where is this grind?
Right here, quite a few people 
Again, proper feedback aside, This is a good system and the way they implemented it is actually good compared to other dogshit systems. Prop manjuu
And so does here wher people hated on it on past arguments?
ppl that are happy with the new stuff most likely wont voice their opinion, cuz its going to be implemented lmao

anyways, because you guys cant seem to have normal debate
leave your feedback in a single thought out message and click out
here's the thing.. even if it's only a small amount of people cares about this there's no point for you to be mad you are not forced to use this feature at all if you don't want and most importantly this game is MOSTLY PVE
this feature is cool and all, but are we ever gonna get a "move textbox" option instead of the "remove textbox" 
???
why are my messages getting deleted 
im deleting you guys' random ass messages, and I will mute you if you continue
how is that random? its a reply to kei’s statement
all the sources for reroling are in already existed place too, nothing will change other than extra one click each week. hope they will add more source later on 
(how about we wait till after we have actually tried out the new stuff before we start trying to cancel it)
random would be saying like “fdg is op” in this discussion
agreed
anyways, because you guys cant seem to have normal debate
leave your feedback in a single thought out message and click out
all of this is pointless, therefore pointless messages will be deleted from here on out
or I just purge your messages
(Prefarably before you guys rerun Dreamwakers. My Kashino skin purchase depends on it)
Event shops will also start carrying these mats starting next event.
Which is a good call
now with all these new stuff added can we have c7 or very hard arbiter plz manjoo
lvl 20 meta fight 
Auto search for sos when
yea, i held out buying kashinos and VV's skins cause of this.. and i cant use u47's new skin as a secretary without her getting censored.. been too long
add coggies too for drop while youre at it 
yup, end the cog chip drought 
Auto search is a year old now and you have implemented it everywhere but sos and its frustrating
25 feels nicer as a number 
EX level arbiter
but make the reward only be gear skins
true, someone needs to up previous messages about cogchips
thats the more pressing issue atm
the premium gear skin for leaderboard maybe, i want more of the moon satelite 
moon satellite
its moon or planets iirc
Butterfly wings?
Yeah aux gear skins are awesome hope to see more of them and not only in battlepass
new contents where you can control subs would be cool
want more of the blackhole shell too but only one guarantee from battle pass
that would be dope
add it for leaderboard, ppl should be ok for cosmetic reward 
yeah, blackhole shell is dope
its the big moon on top shipfu head
Game feedback? make oil regen faster or dont give aussies 8 hr comms during active hours 
I wish you guys could sell gear skin boxes that arent from event in munitions, like you can choose from every events skin boxes up until the event that is archived
Something like the ship selection from guild shop but the gear skins will still be randomized even after you choose, or let us choose if you're kind enough.
give more weekly oil plz
timezone specific feedback not as good cuz can’t expect game to work on different server time
Cant even use my current oil, needs more oilsinks than food
just hope research queue helps
Just sleep during the day, problem solved Timezone issues can't be solved sadly 
true, oil shortage is real
make it less about timezone and more about time ingame, if youre online for 6 hours straight, then add 8 hour comms then, make comms based on playtime/day
I run out of oil way too fast, especially when I'm doing events and levelling ships
just wish there are more oil recovery options available
average player should be able to burn the average oil income unless casual refusing to use other ships
aka just doesn't farm at all
yea i burn through daily oil income in like 1-2 hours
curry always good if you dont play much
same
I stopped playing once for 2 years, and my oil somehow peaked at 20k (8k cap)
then stopped playing again for 6 months and peaked 10k, guess the only good oil recovery is by naturally not playing
Would make entire idea not work tbh, if you play a lot already you'll get the same comms as night comms in the regular ones, if you play a lot you get urgent comms. I can't see making night comms into a playtime thing reasonable personally, esp with smth like 6h online time
You know, Im glad about this melee system not being aids.
i see the melees aiding to the tanks
It was a concern people had, but once it came it out, it was fine. Manjuu seems to know what they are doing
that much I can tell
yes this time at least
Melee aids to the pvp experience as well if people care about it
cats is just a disaster
The update adds an new way of increasing stats wich is extremely minimal and uses a new item to do so wich is also given easily from weeklies
The problem is that its basically an extremely small and worthless buff to your fleet making this new addition basically unneeded almost like a different system we already have wich is cats
Its so worthless that they could have just not made this at all and just increased enchantment limits per rarity or added something like lvl 130 so people actually had something to look up for while leveling their units or litterally just not added this
And main problem isnt even this systems existence its also that many systems already suffer hard from not being relevant like Cats and Subs these needs and overhaul but we are here getting yet another forgettable addition to stats/team
TLDR:
When stuff like subs cats and opsi is fairly skipped by most people adding an yet another one skippable buff when these systems seriously need an overhaul is not great
I think this addition being "not thar relevant anyways" is not a pro bur a rather a con
oh jesus I knew he was gonna type a fucken essay
just make "night" comms available 24/7, reset them every server reset, every timezone satisfied 👍
of course keep 4 per day no need to mention it but 😐
🤦♂️
What
u gonna get warned bro @rain thorn dont make irrelevant comments
^
just submit your feedback to belfast and see how it goes, from what i see here ppl is happy enough with the update, further discussion is going nowhere
whatever
this
This is feedback channel so i can just post it here too
Also most of the people didnt like it shown by Twitter and youtube videos about the update
Whatever lets just end this argument the Feedback syndrome is hard to deal with
this is for discussion and looks like you dont have it your way so just give it up and go straight to belfast
you can see how majority of this server will take it
I want to post it here?
Why does people take this feedback as an insult to theirserves lmao just ignore it then
your feedback is clear and there's nothing wrong with it
There has been countless arguments upabove before i even started anout the same thing
Whatever
This isnt feedback related
yeah ppl alr replied to your feedback and discussion was done 
nobody taking it as an insult, they counter argue 
As Euro I approve of this sollution
originally your point on rng was a bit wrong which was why i was trying to explain it to you
uhh, unless you missed channel name, its 'feedback' i dont see discussion listed
youve shared your feedback, people responded to it. next step would be for u to submit it to bot and see how the rest of the server feels about it with the upvote system 
anyway, we need more Meowfficers to be added
in case you missed pin, you should read it
discussion is allowed here
but if your idea of discussion is having casual conversation or sitting here waiting for people to add onto it in hopes of arguing back with them
its not allowed
it must be constructive
I agree on that now after checking
Still tough dont feel like this update is relevant
Its basically just yet another subs and cats sytems if we got an cats and subs overhaul to make them more relevant this update would become better by result without changing anything or removing it from the game
Also, itd be nice to see more events being Archived/past events ships being added to build pools/shops
submit it to belfap and see how the majority thinks
👍 your thoughts are yours alone, just because some people may disagree, that shouldn't stop you from saying what you think.
like personally I think the addition is fine, but i dont have to necessarily have the same view as you on the topic
👉 #bot-spam and submit
I seriously doubt people would object to sub, cat or ops improvements. But that doesn't mean we should not get any new systems ever.
I mean we're also getting like a rogue-like (lite?) later too, so...
We are getting a rouge like?
Also this^
would be great if the gear lab was to be updated again.. UR AA and Gun parts would be great if they weren't so useless right now.
also maybe minor factions could be added to gear lab too?
I dont want to? Can you stop replying with that every second
We can also talk about feedback here
And Fleet Tech
this tbh, and yeah, I agree with gear lab update
I would love this as an update too
457 after pr5 addition in gear lab would be nice.
for feedback and suggestions, nowhere does it state youre forced to submit your ideas
Prob just ranting
Where does it indicate i HAVE to? I would like to see it
Its litterally stated that we can TALK about feeback ideas
yeah and id argue the update is useful, since there no more to discuss the next step is to 👉 #bot-spam
you are not forced to submit ideas
this channel is for voicing opinions
Thanks^
see what kawa said
if you guys have literally nothing else to talk about how about you 👉 get out of the channel
???
dont fall for their bait please literallt just move on at this point
i do have tho, but it purged by the same argument all over again
are you making a feedback?
i did
no? alright then you dont need to be telling users they shouldnt be voicing opinions in this channel without submitting to bot
was in the middle of discussing it
also while on the topic of minor factions, another thing i'd personally like implemented is minor faction fleet tech (like the main four with their rewards)
and their medals, like the ones we have for the main four for levelling 12/24 ships
minor faction love please 
so argueing the same think over and over is ok?
I can see bias
literally said yourself its going nowhere 
it is not, this is why I have mentioned multiple times to drop your feedback and move on because you guys argue in circles
so
speaking of minor factions, SSR/UR Empery ship?
my feedback about weapon skins
This channel is for feedback and comments about how others feedback can be improved. Nothing else.
if I see it again, you'll be muted
then you should ask kyaru to stop arguing in feedback and arguing the same thing 
If kawa wasn’t clear enough, maybe I will be. Move on.
its clear that the discussion is going nowhere, he is simply suggesting that the person send their feedback to the bot so people can vote on it
^ what salty said
what, me?
just wanna give feedback about weapon skins, man
ruu, you have my explicit permission to literally continue making your feedback
I was already discussing with someone else by the time
i agree on this, faction points for minor factions would give them the buff they need like the main 4
minor factions for gear lab and fleet tech 🙏
the order of msg is confusing
I hope northern parliment gets one
with all the deleted post
and this, we need PR2 and minor factions added to Gear lab when PR5 releases
If next PR came with gear labs of minor factuons that would been amazing
i have an idea, add those battle pass skins to merit shop too 
what was it again
That would kill the purpose of it tough
yes, incentivise actually playing pvp with cosmetics. wholeheartedly agree
If no vodka/pizza ships in PR5, I'll be pissed off.
yeah, pvp doesnt get enough love
Litterally no. because it devalue's people who spent money for the skin.
If anything PVP needed a rework years ago
youre saying the only purpose of those skins is to promote the sale of battle pass?
true, people actively disincentivised from trying it

I think a NP ship will come there because all minor factions except NP and Chinese ones got it
Say it ain't so!
Yes obv.
Yes obv
then it doesnt have to be the battle pass skins. add new custom skins
something to reward active players and ppl with overflowing shop currency
Battlepass almost sells only because of the skins
yep
But i do agree
also yall dont have to ping with every reply 
i have 3 bb but only get one of it, thats not pog
put it somewhere since its just cosmetic
yeah i mostly want it there so i can have more of it
leaderboard still a freeland to work on
Yes, it's the only reason people buy the battlepass.
the butterfly and moon aux skins look nice, too bad theres only a few of them
Ehh weapon skins arent even that much of a problem
I have ALOT of weapon skins despite not even trying to get them so its fair to say there are more than we need
maybe put some in there as weekly achuevement
my brother in christ please stop pinging me in replies
True
You can close pings on settings
People will ping you to talk about what you said so idk what you expect
make provide actual cosmetic rewards for leaderboard
itd be a nice feature to have the wishing well added full time, but its for event ships only from events over a year ago, 2 cubes, 1500 coins, same drop chance as heavy/special pool
yeah then make the skins accessable, not 3 piece + 2 random
Wishing well seeing needs be a forever addition
Seriously*
kind of deafeats the purpose of limited events...
If anything, after experiencing the new player experience on CN, I feel like the new player experience on JP/EN is very gimped. It would be nice if other servers adopted the CN new player experience so that early game isnt too much of a slog and get players in the mid game sooner
add cosmetic rewards for leaderboards position, it will motivate players to play more competitively
like not providing actual rewards for top ranks is kinda weird considering that you have these rankings in the game
Whole purpose of limiteds events...
Is for the limited ships?
regular pool lost its meaning

the idea of adding these as a reward for doing pvp, or just adding them to merit is an amazing idea 100%
those skins are dope af 
events that get added to WA, or havent yet, something like that
top 10 eos pvp special skin?
like the Collab ships, theyll never be rerun
I mean people buy the pass for the shipskin, not the aux skins, so I don't think making them freely available is going to upset anyone.
and its a rate up, make it permanent makes it not rate up anymore 
Here's the problem and why they should never do that.
People pay for the battlepass for these skins. Doing that actively makes manjuu lose money as players would just wait for the skin to come to the pvp shop instead of buying the bp
yeah put in gem shop, idc
i want the moons
Yeah but aux skins arent that cared really
true
what do you mean everyone loves the aux skins
I still see a lot of potential for pvp , guilds , leaderboard etc. hopefully the devs figure out something here
the butterfly looks good
dunno what the conversation is about rn but ägir l2d got a little update and i couldn't be happier. exactly what i wanted, looks incredible, cant wait to see it myself after maint 
Guilds and cats seriously need an overhaul
Personally I have not seen the update. Can you link me that?
It got an update?
Maybe for gear skins, make a gear skin shop tab where you can buy any box from a selected event for, idk, 5k coins, and if you want a specific skin for collection/customization purposes, make it 7k gold
Yes it got updated to be less jank. Lets hope its not a bisco situation where the L2D needed 3-4 patches back to back to fix it.
id easily pay 50k coins for one of those sick battlepass skins
im not sure how acceptable it is in terms of server rules, but i can shoot yall with a link in priv!
yea please, id like a look
I just want its hand gesture to be fixed
id pay too, add it in shiranui shop
I would like to see!
i just want my entire fleet to have butterfly wings man, it looks so clean
maybe add black dragon for nj too 
YES THEY FIXED THE HAND GESTURE!
in the best way possible!
Now it doesnt have that hand gesture as default because it looked really weird
Now i can finally buy agirs skin
Its special animation got even better too :D
You know what, They actually fixed the skin decently while remaining true to the degen nature. Good shit manjuu.
Yeah it gives a nice energy but it being the default hand position made her look a bit weird
They seriously improved it now
same 
Yes!
another proof that devs never fail! and if they do, its gonna get fixed... most likely.
tysm manjuu!
thats a great fix! might buy it now
manjoo did it again 
I wonder if theyll make shinano and NJs skins l2d in future that would be a nice touch despite being unlikely
NJs skin is such a bop that it deserves it
Well it could be hard because of NJs huge... thing being needed to be animated
nj's skin is the only skin that i really, really, really want to see in l2d. it just has so much l2d potential, its kinda a shame manjuus original idea wasnt a l2d
nj is really popular now, imagine how popular she could be then..
i am a little disappointed that nj and shina didnt get l2ds.. their skins are really nice too
Where my little bataan new skins? Heretics
we dont take suggestions for skins
what about my weapon skins feedback? 
Shima has a l2d.
shina
Shinano they mean, though IMO her skin was too similar to her original.

do you have anything else to do?
is my weapon skins feedback ok?
I'll be honest ruu, I scrolled up and didnt find anything about it
I imagine its fine though
yeah not sure if its in feedback teritory
Iirc it's adding the gear skins to pvp merit shop
I think it’s good feedback
thatd be good 
yes thats fine, something like "make a gear skin but a manjuu riding idk a motorcycle" wouldnt be allowed
we need more access to gear skin yes
maybe you should submit it to the bot so people can vote on it
@fluid grotto

but manjuu alr did those thing
Well, post it to belfast and see what the community thinks 
(I'd upvote it. As said, I don't think people really buy the $10 pass exclusively for gearskins that it'll make an uproar or destroys Manjuu's income)
hellcat plane skin is a must
will do, bro 👍
to 👉 #bot-spam i go
im setting an example, when a discussion reached a conclusion then its time to submit them to belfast 
Best of luck
its not necessary never do it again thanks (making the random monologue that is)
The pvp shop could be reworked to encourage people to actually use PVP instead of the shop being worthless 99% of the time. All of the other shops in game are practical to an extent except for the pvp shop which should be modernized to the current state of AL
i think its good manner
Id like merit shop to get an identical rework as medal exchange had but make it thru season instead of a whole month.
theyre making good progress on it by adding archived ships purchasable with merits, but i think they should change that feature to where we can pick the ship we want similar to guild and medal shop, instead of rotating every 24h
Lets show a current example. Bullins? Yes. Purins? Yes. Some archivable botes? Yes.
i remember i had to wait close to a month for south dakota in the shop, that was before the addition of more ships 
But you should not be having trash shit like pink and blue boxes in the pool
gear skin? yes
yeah blue and grey tec boxes are pretty much irrelevant, would be cool if they added rainbow boxes in there instead
The way the medal shop was done, should be the standard ish for the pvp shop
if not then gear skin as leaderboard reward 
what about the thing i said with a gear skin tab in shop?
EX leaderboard reward more cogs
GvG it and reward the top guild with limited ships
A perfect example of a shop that shows everything in its rotation + has items that players want/need
oh wait yeah gvg better put cogs
If PVP shop could be retroactively changed to be more like this, people would pvp more
gvg put coggie and gold plate
make it still give half rewards if you lose tho
mind clarifying and adding onto this instead of trying to use gay in a negative way
true
adding rld to new module stuff will change pvp abit
?
the way pvp mechanics are implemented it gives unfair advantages mostly to the attacker
ok this pisses me off
Kei just leave it

if you cant use the channel correctly, its time to not use the channel 
nice way to say I can't give feedback
maybe try following the rules
We can and do remove people’s right to use this channel if they prove they don’t know how to do so.
why my belfast submission not added yet
because it hasnt arrived yet
think the bot broken, no comfirmation more than 5 mnts
it does stuff in batches to prevent overwork
yeah but usually it still give response
appearantly shes been snoozing with feedback submissions because whenever people say "okay submitted" she takes like 10 minutes to actually give it to us
if it doesnt arrive in hour, let us know in #discord-feedback
ah ok
so we can get bot dev to look at it 
ok 
Also the bot got like a 50% chance to break down recently. If it doesn't give the "Your submission has been correctly delivered!" message, you need to restart from scratch 😦
k still no response for bot
Ironblood fleet tech has 50% higher point requirements and upgrade cost and time than the other factions that have fleet tech. Back when IB only had 4 levels, it was fine, but now that the max level is 9, the 50% increase that was untouched makes the last 3 levels both highly demanding on points and ridiculously expensive, while the stat bonuses at max level are only roughly the same magnitude as the other factions. It should be scaled down to the other factions to make it more accessible.
it's because all Ironblood ships give 2x the normal tech points compared to other nations
best solution is to introduce more IB ships and reset the fleet tech given back to the standard for all other nations
e.g. New jersey gives 128 total fleet technology,
Vanguard gives 128 total fleet tech
Whereas FdG gives 256 (128x2)
AND UvH gives 256 (128x2)
Can we get (the option to) the old Lecture Hall XP Display back, now I need to do MORE math.
can't really see what exactly are they doing in crafting ui, can't click on skill names 😐 referring to wiki not cool but wiki cool
just gonna say the the concept behind "augments" or whatever you call it is pretty good,but with how unsubstantial upgrade is,seems more fitting for just a patch
the augment modules already upgraded at craft is a nice QOL that I want for regular gear crafting
Didn't thought I'd have readdress my post so soon again.
Could we please get at least something that reassambles a QA that looks over a updated game client before it goes life to check if it at least optically fits? They don't even need to understand the language. You can see it if lines and letters intersect with each other.
Is NJ supposed to have the same sp touch line in her oath skin as the post oath?
yeah it's literally "play your own game, for 5 minutes at least"
(provided you're talking about the XP in the lecture hall... if not, I got no clue)
That's more of a #bug-reports no? (Let's see if this hotfix fixed it)
There doesn't appear to be a way (other than out of game wikis) to know what an augment module does before you craft it. For example, Laffey's Huggy Pillow. All it tells me is "Wargod of Solomon+". I don't know what that means. The game should tell me what that means BEFORE I spend resources on it.
just wait for now, wiki is just slow 

did you click on the item?
on CN, it tells me exactly what it does
when I click on it
it tells me It gives laffey a 10% heal every fight, a slow self debuff for about 8 seconds, but after the 8, alot of FP and rl
Or do you mean before you craft the item
before
So why is there still no inspect button for the l2ds? kinda annoying seeing the textbox over everything :p
Right. Would you send me $10 before I tell you what you're getting?
You know what, you're actually right on this. Kinda odd they don't tell people the effects before crafting
Yeah that's my gripe, so far the only datamines I see are in languages I can't read so I've got no clue what I'm paying for
The datamines have the information in english
from the recent datamine
red is to highlight the new effect.
Yeah I managed to find it
Augment module core in crafting is listed as required/available instead of available/required like every other upgrade menu
I'm really disappointed that animations of Aegir's skin are removed. Because it was the skin I bought mostly to have them. So it means I spend my money and buy the skin with horny animations and now I get them cutted out without being asked and without getting compensation. This is is really the disrespect for the people who bought that skin and will buy one in the future
They are not removed
they were adjusted
Completely
The another one with hands I haven't seen them in secretary animations
So they are near to completely removed
No its not
And now you can see that some animations are working strange because of this
Bro did you test the skins through? neither were removed
Headpat for finger animations
I did
And around the manjuu for the other animations
So only one animation while I bought the skin where this animation is all the time?
<_< its in the skin animation set
Yeah. Sorry. I haven't seen the animation by login which became better and now animation by hadpat is hornier because of face and contrast to no gesture.
The worst part about the change to agir is that there was no mention in the patch notes of any adjustment. Stealth edits are unacceptable and do not set a good precedent going forward
Yes. Maybe it would be good to write about changes because it's really disappointing if you don't know that animations were changed
Players cannot be expected to check patch notes for every region just in case they miss adding info from one region to the next. Yostar failed in that regard
This has been an ongoing problem for years
DOUBT things will change no matter how much we beg them to go into more details.
True all we can do is complain here and via email when it does occur and hope they get better. Hopefully intern kun will do something about it
THANK YOU DEVS FOR FIXING ÄGIR'S WEIRD ASS HAND POSITIONS IN THE L2D BLESS
They make it better, try touch agir l2d head 😭
Never stop amaze me, good job dev
😭
Can the requirement of being at a certain commander level to enter a stage be removed
I just hate having to grind 10 commander lvls just so i can get to the next world
So someone forgot to let you be able to check what augment skills do before you craft the item

please add agir's hand gesture back when she's idle i've been baited 
I am once again asking for the ability to disable ship art from appearing whenever they launch an airstrike or a volley. It’s been noticeably worse with new jerseys oath skin where I can quite literally see nothing when she fires her guns
I’m glad they changed her hand gesture, it looked so unnatural before.
I think you can turn off the background in the skin
ive done that already, it doesnt work for her
idk why the stairs added for her salvo 
Yeah, that’s a thing I hate. Even base Jean Bart art is way too big. I understand the original idea behind it but it definitely should be something you can hide
Other games for example have options to either always show, never show, or show once per day (which is my favorite)
and the top right of nj oath skin during salvo is like awkwardly cropped, so pixelated
top right to mid*
Thanks for fixing the loading screens and atleast not withold the fireworks anymore (even if somehow my report was sent to limbo)
stealthchanging L2Ds is a dangerous precedent
people should be eligible for refunds in such cases
The information given between cn/jp/en patch notes should be the same rather than having bits omitted in the en patch notes. Even if there are some grammar mistakes, it should still be there rather than having nothing at all.
Its more of EN not documenting the change, and less stealth
It still be pretty bad if you buy a €12 skin for something, then that thing gets removed. I would definitely also opt for refund of my Cheshire skin when they decided to replace the summer BG with broken white. It looks so bad 😦
And no matter if the report got closed as "intended change" I will NEVER believe its not a bug, much like Murm's boobtails.
That line still baffles me. Especially since she clearly has her back to your for the most part, it's pretty clear you're not touching her chest. Maybe the tails were on her back, like weird wings?
(either way it should be addressed)
Her suit with the tails is clearly displayed in the back of the skin to see 
About the newly introduced "special gear" system - was it made just that someone would be able to say "Hey! We put new stuff in AL! More stuff - more better"? Because right now it's even less use than the meowficcers.
It says operation supply coins but ask for special item tokens. This always was a problem but still never get changed. I don't waant to waste hard to get special item tokens when it says I have to give supply coins. It's missleading and you can only open to see what it exactly want when you accept it.
Also, while I'm at it - the classroom update isn't really an update. Its a downgrade. It used to show the total experience points a skill would have after using up a book. Now it shows it as A+B, where A is the current xp points, B is xp points from the book, AND YOU, THE PLAYER, DO THE MATH! Like, are you people even real? Who was it that saw it in their fever dream that this would be a good idea?
Although, yes, they should fix that, an easy to remember rule is loggers always require tokens (also yeah, hate on new classroom display aswell).
module are usable anywhere and meowficer arent 
I know and never accept it until i get enough but it's still asking for supply coins when it's actually tokens. It's not that hard I think to at least let us see the mission details before we accept the mission.
Augment gears are gives stats like aux gear so it's like a third aux gear. Meowficcers give little unusable stat boost even when they are high level. Don't compare it to them and deffinitelly not call it useless. Watch the stats. It's a better boost for people who don't care about the meowficcer thing because I guess there probably are people who can use them but I don't see how they are useful. These new gears are goves boosts like aux gears and that's good.
I'd be willing to partially agree that main fleet modules are, indeed, usable (mostly BB ones), but vanguard's? No chance in hell. Vanguard modules dont even respond to enemy being close or anything at all, going off exactly on a timer. The stat boosts are negligible anyway, apart from Hit boost for BB
lmao 25 fp for dd is huge
Yeah, huge. Lets be real tho, does it account for much in, for instance, Arbiter battle?
of course, put it on you gunboat dd like yuudachi/anshan/changchun, thats like 20% boost on their fp
It’s definitely a substantial stat boost no matter what type of augment you’re using, considering it’s a totally free slot
I do think the melee attacks should be used during ramming too, instead of just kinda like auto torpedos
Or atleast give them their own button so manual can use them how they want
And you get -maybe- 1% more dmg to Arbiter besause of that. Maybe is the keyword here. All I want to know is - what was the point if it doesnt really bring anything new (1 slash in 18 seconds? Pfft)
wdym 1%, have you tried those ship?, they easily doing on par if not better dps than current UR/DR cb
And what does it change even then, if the majority of dmg is still dealt by BB/CV 1st, then torpedoes 2nd? Those are the most reliable sources. The difference the stats boosts on vanguard make are inside margin of error
it changes your overall dps 
Ok, bro. I'm not going to waste your time anymore
when ur dds doing like 130k dps thats alr impactful enough to add up to ur overall dps
let say meta fight
where also cats are unusable
Bye, have a great time. Maybe you can use time saved proving how useless these additional stats are 
Again. Those 130k. How much of that would be done entirely by DD guns?
60-70k?
Meanwhile your whole backline will be in 600k+ not breaking a sweat
Add subs - another 60k at least
yeah no shit backline doing more in boss battle 
doesnt change the fact that vanguard also contribute on dps
and the initial statement was its not as usable as cat, which is wrong
I can't wait to call my subs in meta fights
An Shan has 169 fp on lvl116. What is an extra 25fp to her? Dmg modifier is 1 + FP/100. That adds up 10% to her gun dps. But she also got missiles, so her total dps increase is less. Total team damage would be maybe 1-2% higher if 3 DDs were used. 1-2% is a margin of error when there's instability due to crit damage from backline.
and your second statement was module is not doing much for vanguard which id argue not the case since dd really lacking on fp sources, adding an essentially third aux to buffs fp by 25, which is a big chunk btw, really helps them regardless
Really helps them what? Not die?
I'm just thankful it's not anywhere near as bad as cats 
Time to remove fleet tech too as stats are useless

Fleet tech is less of a fraud than these modules
I appreciate extra 22 hit on my BBs
I don't quite get what you mean by it having less use than cats but hey if you have any idea how to improve or balance it then feel free to suggest it
its free stats with no effort, how is it a fraud 
First of all, I never even cared if there would be any stat boosts from those modules or not
dont even need to farm them cus event gives enough mats to craft plenty
if you dont care why complaining then 
My beef is with vanguard's modules attack
Wasn't your whole argument "not enough powercreep to warrant adding" though?
yes because you should

extra 22 hit is extremely helpful in campaign
guess intel report is also a fraud considering it only adds 20 FP at +10
vanguards get pretty decent boost rn tho and I believe it will get better when they start releasing better modules
All gear should just have stats removed since stats are fraudulent 
also your point about vanguard gun is kind of moot because gun based vanguard like an shan can do 180-190k on meta fight
Yeah, yeah. Keep laughing
well the argument changed over time, at first module is unusable, now its good for backline 
it show how important stats is
Please show me exactly where I said "Backline modules unusable"




