#game-feedback
1 messages · Page 112 of 1
Just saying, the list of changes and fixes in the upcoming patch (thanks CN) look amazing. 
if only EN could learn of them in some way 
oh i just saw them and they all look very minor
nothing big really
mostly just oh i can see fate sim now and can click max to add bps faster and save 2 seconds 
130 commander for array letsgo
Small but long overdue things like ! on meowfficer's and PR's showing Fate Sim. Sometimes QoL improvements are far more interesting than the main content (well, not in this case, but still) and happilly hope they keep them coming.
i wish they would show ! when guild shop refreshes
I wish it would show ! When PR1 prints reset... or even bettee, just make it sane and reset at the same time as everything else
Fortnately PR2 is done so atleast 1 1/2 years for them to fix this for me ...
Cant wait for it to come to PR2 while still trying to complete one Georgia gun 
10/10 system, would not like another season with it
here's a feedback everyone must've heard already but why not let at least the leader cancel the weekly guild mission? there are some real stinky ones that aren't even doable right now, we're stuck with a bad mission and I can't change it (I'm the leader of the guild)
also was that one of contributing 5 days straight to the guild been fixed? max guild size is 60, the requirement is 100 so it's impossible given the circumstances that a week is comprised of 7 days, so even if you repeat the mission it won't be doable lol
are there any plans to fix the smudge on Marco Polo or is that here to stay because it’s really noticeable
Probably better in #bug-reports
is the daily reward for doing a hard mode clear (180 oil) not enough?
That's "compensation" at best so to speak (depending on your fleet), but like I said, the hard mode oil cap is coming at some point so this is pointless anyway.
friendly reminder that EX lines are still poorly used and have unrealistic goals
only 2 ships in-game have EX lines for their skins
we have more than 500 ships already
for a feature that came months before PR3 batch it should have much more progress made
EX lines should work for all skins of that X ship not individually
if any dev see this i will say this feature makes players thinks 2 times before buying a skin and a oath ring for a ship that has EX lines
changing skins just to hear lines of a ship you oathed is stupid and it should be changed
oh no... hopefully it goes away once you visit cattery
It's 100% an improvement over current, which is its pretty much always there.
Unless im misunderstanding, it will be active at all times making it so you have to check every once in a while... cant see how its anything but a downgrade
Also the "new function to convert general bps into current PR bps"
The current you're working on or the new current season? Cause either way its not making that system any better, if its the one you're working one then you can already do it with general bps but if its the new then it still dont solve the fact that the system is so bad it needs a miracle to catch up
I don't know what guides the META picks, but: Hiyou? seriously?
can we please get something that's a) not a carrier and b) not IJN for a change?
1. New ships and content (events, skins, retrofits, etc);```
yes, I know
Hiyou is still an absolute shit pick
I am giving my feedback, if they don't want to take it, they can just ignore it
Hiyou cool, waiting for Junyou META 🙂
But being able to use torp enchance material would be cool too
i like hiyou META
good job manjuu
should've been junyou. imagine that girl, but in meta, aka add some extra edge to her already very disturbing behavior and lines.
Me waiting for normal META ships, that could be good either as waifu or high tier. Still waiting.
don't worry, first ur meta will blow everything outta the water
and that cattery change worries me. please don't tell me we have a red dot all the time in the main menu now
easiest solution would be an option about what you want to be notified about.
Do you want cattery notification dots Yes/No
Exp Pack warning Yes/No
etc. but that is wishful thinking. some of the red dots already annoy the living crap out of me
just use all your boxes then 
what if i don't wanna open my hundreds of blue boxes
smh they got rid of the rental skin red dot and added a permanent red dot 
please no
its around 1000 hours straight to get through my catboxes
guess im gonna see this red dot a while if it works as intended
maybe it just shows once to say "hey, look, a new catbox" and once you visited the cattery it vanishes. r-right?
I don't want it to warn me even about new catboxes. I visit the cattery once after reset, and I don't want to see any red dots afterwards.
it's just so useless tbh. yes, we have cat boxes. we know that even without an annoying as fuck red dot, reminding us of it 24/7
we already visit the cattery daily for the comf-fort. so this is just... why?
but I guess this is a good sign, means there are no other more pressing matters and Manjuu sees the game as near perfect as it is right now, right? 
Hope not, dont want them pulling a gaijin/wargaming 
- Optimised research system. After optimisation:
a) Shipyard: Ships that have completed development and are undergoing Fate Simulation will have an indicator in the bottom left corner of their icon on the bottom row to distinguish them from ships not yet undergoing Fate Simulation.
※Development level 30 ships that have not begun Fate Simulation will still show development level 30 indicator.
b) Added blueprint counter to universal blueprint selector screen:
i -The counter will initially show how many blueprints are required to complete Fate Simulation. Pressing the button once will change it to show how many are needed for development level 30.
ii - Optimised “MAX” button’s functions, now when pressing “MAX”:
※If the number of blueprints required (for development level 30 or Fate Simulation) is greater than the amount held, all blueprints will be used..
※If the number of blueprints required is lower than the amount held, “MAX” will only set as many blueprints as needed to reach development level 30/max Fate Simulation.
c) Shipyard will also have a “MAX” button (finally) for blueprints. No more holding down on the + button for 500 years!
d) Top right corner of the shipyard will feature a blueprint conversion button.
Also Hiyou META looks hot, so...
from me
You guys ARE aware it currently is "red dot if not all 10 slots are filled and running" How is this a downgrade compared to that? 
Hiyou META is fine and it seems that META only focuses on the Pacific War factions which is understandable i guess
the only issue i have with META ships is they taking retrofits place
a toggle to ignore fate sim (and their face research as result of it) would be nice. Would make it easier to bring girls to dev 30 first. the fact that it counts fate sim in and brings their face researches back is kind of bad.
Ah ok, en patch notes being vague again
And bad wording for the cats
that was changed for new seasons but i agree that they should make more changes
giving a choice to the player if he wants to get face researches of X ship after it hits dev 30 should be the ideal for players who want to dev 30 several ships and for others who want a single one or two and focus on their future/current FS
i even made a request to belfast weeks ago about this but it was never checked
Basically the cat change is it no longer gives the ! if you got empty slots and no catboxes. But yeah, most of us (I know I do) probably got 1000 unfinished catboxes so it's not too big a change for us, but there's atleast hope now one day to rid the ! that wasn't there before.
it punishes people who play catch up. Because all the girls receive fate sim eventually. Having a toggle wouldn't harm. So they could at least bring the girls to their important 30 first quicker before tackling fate sim. Don't know why it's always forced, when options for the player would make it easier
It's a shame we're getting yet another CV instead of something that can actually use the Torpedo parts we've all got. Almost all of the Meta ships are CVs, this is absurd.
i don't understand it either thats why i hate Research
it could be so much better but yet it still fails at delivering a fair grind
you definitely notice the difference once a few girls hit 30 and their face disappears. no option to ignore fate sim is just 
what's the problem? not liking close to 1000 torpedo materials in your depot? 
Hiyou META could hardly be argued to be "fine" from a game balance perspective when you consider how many METAs factions other than IJN currently have, but then again there's no point in even discussing Hiyou since the devs don't take feedback on new ships.
a lot is likely already set in stone with metas. but them releasing cv's nonstop is just weird. why even hand out torp mats when we don't need them for over a year now
For the FS thing, if it had an actual grind instead of russian roulette to get the ships in proper shape, it wouldnt be that bad and players could actually catch up
I think a lot of players can max torps out for like 3 metas at once or so. maybe even more. strange resource distribution they have
also, where the f are iron blood metas?
Looking at gear lab with electronics... yep Opsi related things have some nice distribution
yeah i noticed that but without the ability to farm for their FS made me drop PR4 which is why i believe there should be a choice that could work for both sides
they could have a global and a per girl option. selecting anchorage and enable "ignore fate sim and remove face research". it could be so easy 
or let it unticked and receive anchorage research for their fate sim in summer
yeah it would definitely make things a less of a headache
but we don't like options 'round here 
That's the other thing, we have Helena & Ark Royal, the rest are Sakura ships. Iron Blood hasn't even gotten one yet, or any of the other factions.
Ye, give us more Tier-N KMS ships 
I got 780. But to be fair, I also have 710 of AVI cause those keep dropping with each META run and now with the Cruise Missions. So Torpedo is about equal to others even with their lesser use.
Once you complete all Dev 30 the face PR's do appear allowing you to "grind for FS" though? Of course this requires you to dev 30 everyone first but the option is there. It's a little worse on say PR2 and PR3 where all appear but you would just want FdG / Drake
you just described the problem
nothing really changed
i would take all appearing cuz i would at least have a chance to farm for the ships i want to
why would i even spend resources into ships i will never use whatsoever?
or more like they "fixed" the problem by following the demand of prioritizing dev 30 ships first but they forget that theres people who don't farm for all PR ships
this is where his idea comes into which is perfect and should be implemented to all seasons imo, it would be beneficial to the entire playerbase
so yeah i believe that the lack of choices in PR kills off a fair grind
i will be making a submit soon
Let L2D (& Maybe dynamic) skins for the backline have special animations for firing main gun/airstrike?
Would it be possible to have a toggle or something similar for what music plays on the home screen (or in general)? Another event where I have to completely turn off the music for 2 weeks.
bring long island into story more so she can say based memes
As usual 2 chise (0.5% rate) and multiple copies of all others before I get the last one with rate up, because there is no spark system in this game for ssr...
I can't help but feel bad for the people who didn't go into this event with over 1000 cubes, 300k+ gold and the ability to quickly and effortlessly generate more through 13-4
kinda annoying that you cant rent the bremerton l2d
sounds kinda dumb you cant rent the only l2d
l2d should always be rentable, just as a test run to see the animations
I don't think there's any good reason to not have all skins rentable 
yeah i agree every skin should have a free rent
increase event map enemies lvl 
as mentioned above by ElvenRed, Azur Lane with no SSR spark system while other newer games have it. This game was the most generous and it made people interested. Now with 3 SSR on the pool, and they share the same chance, this game no longer is the best gacha rate for f2p. I have been playing since early days and its sad that now it is so hard to get 1 specific ship in the event through gacha. I have 160k coins and it all gone with no Rikka. Nice.
TLDR make a spark system to buy a specific SSR after hundreds of pulls, or make them split in banners.
just want to point out that chances are still 2% per ship and 0.5% for shop ship, same as any other event so rates aren't changed in any way
i see, i guess we really dont need spark system while there are 3 SSR in the pool, because i find it really weird how 160k cant get them all. i dont even get enough SR copies to MLB the SRs ships.
guess i just have to stfu and back to retirement
i guess the main problem is that they added more golds to an event than before (also you mother fucker whats with that name huh) usually its 2 and an ultra rare (which does have pity) at most
Didn't say we didn't
Just explained how rates work 
Spark is completely valid suggestion, albeit already suggested one
Why is the event music always so loud? I can barely hear my ship girls voices
it’s literally like this every collab I remember 
HMU when there is a change implemented, bcs im back to retirement to become a witch and a doctor.
Just wanna say I love everything this update and collab has done. It's so heartfelt and fun.
i feel you, not a single akane but 3 chises
every event i struggle more with rate ups and elites than anything else, it took me like 400 cubes to get chitose (or chiyoda i dont remember which one)
I like that math question, finally found the first useful application of probability irl
Ironically on the thing schools arent a fan of 
But gotta say that the event is being interesting
Lovely Pury-tan is here again 
Sirens must join AL and become playable characters (SHIPFUS) 
The events having the number of enemies destroyed not needing an extra run for 2-3 extra enemies now is a pretty nice qol change too 
It's crossovers like this that make us want to have Purifier as a playable Siren, since she's that type that tends to screw around just enough to warrant such a request for playable Sirens
i have to say i much prefer the stage layout of collabs than normal events, having just 4 stages makes the game much more enjoyable. Clearing 6 stages especially with the last 3 sometimes peaking at like 6+ clears takes so long
Just wanted to drop by and say this event is a banger and really well made even though I'm not really a fan of these mecha stuff.
hoping we get more cool looking weapon skins such as the ones here in the future.
While I have been greatly enjoying the collab event so far, it seems quite readily apparent both from my own and others' reports in #bug-reports that it required more time in the oven in terms of translation, due primarily to where the mistranslations are/were. I hope that this will not be reflective of future events, and that the translation team will be given more time to perform the translation checks that would appear not to have been done before hitting the live servers.
thanks for making the event stages take less clears to 100%, very much appreciated
for the areal support thing,i really am expecting it to see later as a mechanic you can use by default and actually be impactful?
tho i am kinda concerned on how strong the collab ships look at first glance
Missing strong ship normally is not that tragic, because it will eventually rerun or end up in perm pool but missing strong collab ship 💀
yeah,they are not just strong by the looks of it,they are also fairly unique,before we only got fubuki who was standing out by her second slot being a plane(but she wasnt as strong stat wise)
we also on top of that have basically a SPEQ mechanic
which is why i support the idea of bringing older collabs back as a rerun
it wound't hurt and it would make players who missed it happy
we cannot take feedback on collabs
its not as simple you think it is,its just better to not make them a must pick up while still making them unique
thats a shame
collabs are the most fun events in AL please learn from them and make normal events similar to them
(less clears, less maps)
Honoka is a must pick even by today
cool music cool bosses etc, theyre usually kinda goofy sometimes but thats what makes them have the best stories
Less clears arent from the collab, they said on some patch notes ago that future events would have better rate for clearing
which is why its a bad habit if they lean towards it
I agree, standard events have way too many stages imo
make it 4 normal and 4 hard, for all I care.
majority doesn't even care about 99% of event stages, unless one drops good gear and isn't D3
yeah
clearing event stages do be extremely tiring
i remember having to spend a whole day in these
I think 4 stages is the perfect amount of stages. maybe tweak the event currency reward accordingly.
Which talking about that, bit sad this collab has Hood's gun as the drop
Idolmaster's (or whatever it was called) had a PR gun
it doesn't even impact the story, having only 4 stages. as I have seen, this collab still has 25 cutscenes. lol
Rush all stages to not miss daily SP run, really fun 
also poor european players get screwed over on reruns 
most miss their sp clear on the first day on reruns in europe I bet lol
i mean i think usually they implement that dumb timegate on the maps to try to prevent people from being screwed from not reaching sp day 1
but the problem is that even D 1-3 need like
It unlocks late evening so thanks for that
Really helps that I can't do it mid-day 💀
6 to 7 clears each sometimes and it takes like 30 minutes+ per map, its just so draining
oh right even on first runs eu gets screwed with the dumb timer
why the hell does the timer not unlock stages on reset?
It could unlock right after server daily reset but nooo
I know manjuu said they reduce amount of clears needed. I really hope it's substantial for standard events. it's a slog
clearing the same map 5 times before I can continue. riveting 
normal (regular) event maps should require one, at best 2 clears, all of em, from A1 to B3
hard 2, at best 3. and 3 is already stretching it. the amount of clears we needed so far is just absurd 
yeah i mean 6 mobs 1 boss 6 or 7 times is 30 mins or more for just 1 stage, and then you have to reduce it to safe 
I came here to post about the translation/localisation but that's not it, it would have been bad with or without more time. The usage of memes is really hurting the quality.
@ornate basin Are you just not able to take feedback in regards to the technical side or in general?
anything as long as it follows pinned message
I don’t mind fewer event stages, but I don’t want it to ruin long stories. I love stories for events, it’s a big part of why I look forwards to them. The lore, the characterizations, etc.
Also, can never have someone in the game say “poggers” ever again?
i thought it suited long island, i want her to say based too
shes a pc neet gamer, this is the kinda accurate lingo she would use
memes are fine but they were way overused on this event
i want edgy purifier back
she never surpassed the bleach phrase
Also i think this event has a lot of cutscenes (25 in total) for only 4 stages so i dont think any story would be hit by it being just shortened
I love how they use memes/joke around and then bash it themselves with lines like Purifier's "Who came up with this pretentious garbage" or Ayanami's "The operation failed due to cringe" 
You mean, like EVERY collab... or EVERY rerun? Weird definition of "never before"
actually its only been since they added UR's 
hololive, neptunia, kizuna, utaweremono all only had 2 golds
and 1 shop/drop/0.5
yes, this has become a problem since the addition of UR's
yet pity only gets added for UR's
DoA was before UR 
so what who cares stop being nitpicking
they lowered the rates of gacha across the board (technically)
they added a new gold (dropped from elite) 2.5% to 2.0%
yes statistically adding a 2.0% and removing a 2.5% does change the odds
Dude, EVERY. SINGLE. RERUN. has 3 gold, 1 drop gold. 6.5% of 7% SR.
yeah but thats a rerun, not really an original run
everyone knows and hates reruns for adding 1 or 2 more ships
Yes, cause collabs don't rerun. This ain't rocket science.
Basically collab is rerun out of the gate.
I defended the casino owners from... doing the same thing they did for 3+ years. Fuck me, right?
collabs before like i mentioned
idk about you but I always look forward to getting new ships
hololive, neptunia, kizuna, utaweremono all only had 2 golds
this is a new feature yes, a reduction in the odds, they removed an elite and added a super rare
neptunia had 4 though
NOT HOW ODDS WORK. 
was split between 2 banners
and this, that's not how odds work
yes youre more likely to hit higher numbers on a 2% 
it will push the average build number higher overall
Compared to... 2%?
How does THAT make things better, not worse? 
this is the % chance of getting the same 2% 3 or 4 times
its just an example
but technically 0.5% was removed overall
not 3 or 4 distinct items
sad this isnt a skin 
I'm interested to see your math of putting 4 2% chance ships into the 7% SR drop rate. This'll be interesting.
well its obviously 3 2% and 1 0.5% but thats just pedantics 
obviously its going to take more rolls on average to roll for 3 2% and 2 2.5% than 2 2% and 3 2.5%
So we got the outfit Roon has in CrossWave, but we don't have it available in the shop. So when ARE we going to have that skin available then?
You know, its a one time thing and all but next time there is an event mission to +10 some gear can it not be aux
Every ship already uses 2 item that uses them + retro skills + no way to make lower tiers plates into higher tiers... its already a pain enough to get them normally much less during a time limit
a button to switch fleets around between slots
i.e. I click to swap fleets 1 and 3, then ALL ships from 1 go to 3 in the exact positions they were as well as the meowfficers, and then ALL ships that were in 3 go to 1 in the exact positions they were as well as meowfficers
just in case you don't feel like making the game remember fleet selections in normal maps instead of resetting to fleets 1 and 2 every time you open the app
I mean, if we're talking wonky odds and RNG, I've gotten the Event Store ship from the build pool almost every time, she was even the first ship I got today. I do wish we had that net so nobody would ever have to spend more than 400 cubes to get the last ship, like I certainly did the last event which really dug into my cubes, but I don't think the devs will do it..
collab event doesnt give ballots points?
It doesn't right now. It's a known bug.
F
Da song in the main menu is nice and all, but I cant hear any comments from my secretaries coz of it.
Also, when I change the secretary in 1st slot, this implies I want to change my 1st secretary and provide some affinity for her, but the game moves my new secretary to the last slot for some extremely stupid reason. Could you please fix it?
Is a pity still being onsidered or shall one make a new suggestion about it?
This might sound odd, but I want to genuinely thank the devs for doing this collab. Others I either already knew of (Kizuna, Neptunia) or was only mildly interested in (HoloLive) the source material, but I was so intrigued by this Gridman stuff that seemed to come out of nowhere. I'd never heard of it, so I looked it up and was fascinated to learn it's an anime adaptation of a show I watched as a teenager.
It's only day 2 but I can honestly say this has been one of the most surprising and wonderful collabs since HoloLive.
Better yet, remove the auto-sorting now that order placement is actually important (or assign the auto task to fleet, not slot)
will we get missed ballot points for yesterday or do we just have to live with the fact that D gets decided by a few people who didn't care about the event?
new BP Exchange function inside of Lab tells us exactly how many BPs we still need for that ship, solving that long standing request of mine about showing that number ever since they started appearing on PR catch-up
nice 👍
It's nice and also depressing 💀
Seeing those extra 200 Azuma prints to realize Im never leaving PR2 
oh, riiight. I don't know how I feel about this, requiring people to +10 aux gear. It's required to get the trophy, right? I hope that's just an exception and one-time deal.
Idk if it has already been said or it it matters, but the laser gear skins actually look pretty bad ingame 
If you have everyone else in PR2 at F5, getting Azuma F5 only takes a few weeks thanks to the new research mechanic.
They said the same for dev 25-30 FdG... thank fuck for the catch up
Best change on the game would be a rework of this system
I finished grinding xp for drake yesterday and I was happy when I got her, happy when I gave her some exp books for level 70, happy when I gave her all bps I've had but when I saw how many bps are left to get to have her at intended power level happiness was gone 🙁 I think I won't bother, dead weight in dock till pr3 catchup 😂
Time to move on to pr4, only 508 bps to go 🙂
Btw I didn't screenshot it but from blue face research I got only face bps, not even purple gear or nothing, only bps (stunning 2!!!). Why not make face researches like this, no gear, only face bps and more of them (and by more I mean actually more, not like last time when I get stunning 1/2/3 dr bps for blue/purple/gold face slightly, like 1 or 2.. if lucky, more for pr)
Got 3 Marco bps from a gold research earlier with gear you can normally find in boxes... im really enjoying that "change" they made
My advice would be to ignore PR1 and PR2 completely and fully focus on 4. I would also ignore PR3. Coin catch-up for 2 should come this summer with PR5. And that brings slight catch-up mechanics to 3. If you are behind with prs, best advice imo is to start with the newest pr series available. pr2 is a total waste of time now tbh.
you will catch eventually if you focus on newest pr series with the catch-up. as long as you actually do research for the current series
Im never gonna catch up on seasons either way with this garbage system, might aswell do the ships I like 
most ppl alr maxed all pr4 ship by now idk maybe, idk where you find a problem with it 
It may be only placebo but it feels like pr4 has better rates..? I'm pretty sure it's bs and not true but just feels like it
maxing prs really isn't all that long. drs, yes. but they are already usable before 30. Haku and Agir both have their full basic set at 15. I would say 20-25 and you can use them without too many problems
I think agir in particular is already solid at 15
why I have a problem with it
Lets see
- timegated to switch ships
- timegated to grind ships
- timegated to get ships in max potential
- tower of rng on top of the point above
- by the end of getting a ship to max potential its already powercrept and you waste more resources than its worth
actually yeah, both from gears and ship bp actually faster than old system
in comparison took me 5 months to maxed all pr2 + a 457
3 and half months for maxed pr4 + a tenrai
majority of guildies experienced the same or even better so id assume so
Oh and also getting gears is even worse than the ships
that's why I say start with newest pr if you are new. because they have no fate yet, you can max them quicker and remove them from the face pool. you'll get prints faster and faster the more girls are at 30
Already had a great system by doing tasks on the unlocking part, what genius thought it was better to make this abomination instead of expanding on that
gears drop are way better what are you talking bout
as said before, I accept a second research slot.
but if not, whatever. prs are just something "on the side" anyway
old research wont give you rainbow print as frequent as now
Sure they are, thats why its been almost a year in PR2 and most of my Georgia gun prints are from the shop thing they put
Gave me more than now
you could trade bps into cores for the gun 
pretty sure if we bring up game data most players didnt even touch PR,which is very much reasonable,you even now can get a collab character that has a perfomance near PR1-2
I would do that on Georgia bps but the genius also made bps only convertible when the ship is dev 30
if we talk about the general performance of prs, I agree. even the prs should be a lot stronger. after all we work for quite some time on them
I actually got both UR guns without using proto shop but ship progress is eh (pr3)
Can't wait for UR CA 😂
it's waifu collection game
even if others recent ships performs better than old prs it doesnt devalue them 
I wonder how many players touched the pr system. let alone finished some ships. would be interesting
Funny thing is that they made the gear lab almost a year ago with main gun rainbow prints that are still useless but cant put the 457 there... good job
doesnt devalue them
getting a character by using about 50 rolls
getting a character with month spent just to get them or turbo boosted with LOADS of coins
same peformance
pr5 has only drs 
What if, only the newest pr season had researches, others would be possible to improve with coins (and maybe tasks like meta skills) and gear exclusive to previous seasons would end up in gear lab (but don't make it super expensive to build and pls use other mats xd) 
I'll just wait 2 more years when they shuffle things around again and call it an improvement 
you can have both
sounds like an excuse,early PR series are EXTREMLY underwhelming for their price
^
again, waifu collection game 
Then remove Pr and put them all in gacha to collect
Not like there isnt paper ships in there now
complain more maybe they'll remove it 
or they introduce a pr pack. for 9.99 you can max out a pr of your choosing
19.99 for dr
submit that in 👉 #bot-spam
Recent additions being better than older additions while being easier to obtain is the definition of devaluing
again "collection game"
Don't make excuses for poor design
not even an excuse
just drop it before it's derailed too long 
here's a feedback
pls tone down the meme or random references in localization script.
it made the game looks cheap 
that's not very poggers of you ruu
the recent lore is literal shitposting at this point
He's right, this smells like shit. It's okayish for Long Island, but I've seen a lot of crappy language from other characters, especially in Justagram
as long as events within AL stay somewhat meme free, I am fine. collabs are whatever.
justagramm i dont really have problem with.
when actual lore cutscene is bunch of memes and reference it just feels cheap
all i want is my investment of resources to be worth it
like,i can see why 40 of older outdated year1-year 2 ships cannot get a full blown rework due to that not being profitable for what it requires
buuut PR is a long-lasting collab with low ship quantity and i cannot see a reason why a recent gacha ships being stronger then maxed PR1 ships is reasonable in any way shape or form if we take in the pricing
and there are two solutions
1 - at least make an excuse for PR system and buff older pr ships once in a while so they will stay reasonably above gacha ships regardless of time passed since their release
2 - not make SRs that shift meta as much as often?
in the perfect world, a game without powercreep 
^No power creep = no incentive to roll or build/improve new ships
stick with monarch till end
there are good examples how to avoid this,either make kits of newer characters do a specific job other ships cant like,but that rather limits the speed of new ships release, they did with rikka which is a big
on trying smth new
or if you stick to releasing big quantity of ships then doing tweaks once in a while,but that requires additional resources spent
or just ignore mostly it which is what we have
and then ppl complaining with lack of new ships 
ppl will always complain for smth and anything
hot takes, powercreep is needed to keep the game going and interesting
change seems pretty sus. into seems like a sussy baka
you guys are taking collab cutscenes seriously?
beyond the point
ruu not liking poggers cutscenes 
Its probably already been mentioned but I actually liked it when voting ballets were bugged yesterday. Some people don't care about the popularity poll so they should have the option to disable the captcha from appearing.
Not disagreeing but when smth like a DR is already powercrept when coming out cough Haku cough, smth wrong aint right
Stop making among us references
since when haku is powercrept 
Since Shinano 
Seen it already, for what it needs to get there better to stick with the fox
nothing is stopping you from using them together for things like vs meta and the like
^^^^
seen from few screenshot? 
i agree with that,shaking the meta once in a while is good,but not when you do is constantly and characters at the bottom get even lower
they're about equal
Video* but guess screenshots too
after they buffed her,few days after release
can i say haku powercrept shinano now?
You know, always hated Shinano because it was a waste irl and the one that started the UR gacha thing when not deserving it herself, never thought I would defend her 
dont get why people say shinano powercrept haku vice versa when you use them together most of time 
same goes to nj fdg maldfest

Neither Haku nor FdG are worth what you need to get them going when the same can be gotten for much much less
Because they do? Powercreep is still powercreep even if you can use them together
you can use both shinano and haku at the same time
ofc it's worth lmao
Powercreep: "A certain flaw in game balance design, where content released later tends to get more powerful as time goes."
I can also use Shinano with any other carrier and do better 
can you get another CV anywhere that will match or surpass Shinano when they are together?
tfw ur in dec will be carrier and instantly power creep haku 
show me a better cv damage dealer than haku/shinano then
in that sense Haku has no rival
I'll take a screenshot next time then, already got that dmg with Centaur + Shinano tho
the whole shina vs haku and NJ vs fdg thing is gonna more of apparent thing when both URs become permanent in a few years,then its when you need to really string the debate
dps chart is difference on every stage, you dont need to match my screen
Also ppl seem to forget that Shinano buffs Haku
so does haku
Literally just read her skills, only buffing herself
read again then
Then again this aint whos better, problem being PR takes much more for the same
derailed too far btw, can continue in general if you want continue this
tldr no other cv can match haku/shinano combo at this point in game
so your point saying it's not worth is just false
tbf powercreep has taken a place so big in the game that we literally have a elite of 10% of the ships that are considered late game
so yeah i take that as a problem
Taihou was aways good people just tend to not use her
taihou actually have high dmg ceiling but too rng to pull that dmg
Honestly sick of beating a dead horse when they're gonna continue with the same thing like they've done for years
Just gonna say, actually use the gear lab instead of having prints that are literally useless and expand on quests like when unlocking the ships instead of the tower of rng, ppl can actually catch up but have to grind (being consistent this way)
I dont wanna have free PRs, I like to grind on games, but this aint grind its playing roulette
pog, nice feedback guys 😂
again, haku still one of the best cv around to get and saying it's not worth because of the print wall just not true.
true she's perform about the same as shinano but they're mostly used together and having both is waaay better than only using one of them.
leaving PR4 was the best decision i ever made, now i can focus on ships i really like and i don't have to worry about catching up to newer seasons, this myth of PR having the best of the best ended after UR was implemented in gacha
they are not needed as they were back in the day
PR is important only if you are building an Iron Blood fleet i can say
Can you suggest some new niches that new ships can take? It's pretty difficult with 500+ ships. I wouldn't want to be the one responsible for new ideas.
Except Roon, she's one if not the worst thing you can do in PR at this point
nah
Roon got powercrept by her own alter ship 
that wasnt obvious enough? that i was leaning to the second option since they already left the first one impossible
Yeah, URs was a bad Idea. And METAs.
that
METAs are always dogwater, cant wait for a UR version to come out so theyre actually on the standard of normal gold ships
I meant the PR Roon not the muse, also considering Heinrich has been tanking better than her for me, she lost all value she had left
just build whoever pr you want, they still gives tech point/stat 

Interesting mechanic of switching ammo, unfortunately that backfires more than helps
roon gives one fp that irreplacebale if you want minmax, worth every investment 👌
i can't understand how much they hyped for META ships just to deliver that
pretty dissapoiting imo
i still dont get why they even bother releasing elite META, to have them as strong as 3-4 year old ships at this point, just why bother?
lore
I get that theyre free and all (basically through the bimonthly thing) but did they really have to make them so useless?
released for lore
Cries in Soyuz
So you want an essentially free ship to be busted?
lore and collection
some people play for waifu
and yeah, cant have every ship to be good
It's not like it is free, it still takes time and effort, like PR ships
problem is that lore-wise meta ships are OP level of busted when our first meta held a siren horde alone,since their performance matching their lore would be simply too much its just a collection tier ship
"Free", honestly METAs are pratically lite PRs except grind done right
since when meta ship is busted
Compared to PR it takes a lot less time. A couple of weeks vs months
well that's if you pay for fair winds
otherwise yes it takes months
cos you're stuck behind the Weekly tasks until at least week 4 i think
So still very much faster than PR right
i mean 1 month compared to 3.5 months like ruu mentioned
difference is BP you can complete it without even focusing on the tasks
if anything, PR are extremely overpaid for what value you recieve
And leveling skills by just playing normally
PR are like 1000 cubes between them + a couple hundred thousand coins easily
ppl been malding over hiyou meta while im hyping to raise her for waifu reason 
people tend forget that it's waifu game at the end of the day
Theres nothing wrong with waifu reasons
but can you really say you will be taking hiyou to w14
sure, can do that
especially if shes a carrier on par with say, victorious
just wait 
odds are she will not be that great since elite, but i guess we could wait until the bad news is revealed
still gonna steamroll w14 with her dw
"waifu game" but at the end of the day people pull for them based on how colourful they are
and how good they are
rarity usualyl does mean a big difference in power
its sad
true but not always
out of like 500 ships you can count the ones that prove otherwise on 2 hands probably
I wish DD's got a bigger buff
not only are some rarity left behind but a whole class is too
rarity and release date*,naturally devs got better at doing skills and stat distrubution accompanied by art and VA then it was at the start,so newer ships are outright better due to being more flexible,more creative,better looking and just outright stronger by stats despite being in the same rarity pool
the very basic example of this is hood,her whole and only gimmik was her good at that time barrage,which now is a standart skill for a bb while they are also given something else on top
i play both for meta and waifu
bad ship doesnt matter when i like the character
me too but you know what sells more
Maybe for you, it is. But you can not say that it's supposed to be one thing and get surprised when people say they see it another way.
This is a game, and people may play it for many more and different reasons than you do
the game is in fact waifu collection game what are you talking about
it's the biggest font used in your profile even
i believe older characters with generic skills should get a massive rework on their skills things like Reload Command, Reload Order, Full Firepower, Double Torpedo should be changed
Don't have the stats but ik quite a few people don't bother with campaign. Like they haven't bothered to clear w13. For the casuals which make up the vast majority of players, getting new ships is the main attracting point like Ruu said and I'm pretty sure almost all of those "mediocre" ships will do fine for events/w12
Which is good enough imo
not to mention old ships like for example the Big Seven which are left in the shadow for a long time
powercreep bound to happen what can you do
without them game won't be as interesting
No power creep = stale game = people quit
You can do what nearly every other game that has powercreep has done and rebalance things over time, perhaps?
id quit if id still gotta stare on fdg 24/7 if she's outright the best bb and nothing better than her
And they have proven that they can do it
Balancing is hard on the dev side
We can just wait and see if we get q second round of balance changes when opsi gets updated with the new qrea
they are doing but its way too slow paced for the amount of ships in the game
Retrofits are rare nowdays and buffing ships only happens 1 time per year with OPS updates?
Evidently not well enough, if this is a topic that keeps getting brought up, as it has been
i hope at least that will be a thing since hoping for a complete rework of older grandmaas is a fools hope,cuz like,there are ships who dont work on even conceptual level ,stat changes wont help them unless they go absurdly high
It's obviously an issue but it clearly is not that big of an issue if it's not something a lot of people are complaining about.
Old players: new content to grind/work on
New players: don't need to worry about missing out on older ships as much as they can make do with newer ships.
This balance is not that bad right?
I think yes, power creep is a problem but it is being blown out of proportion here.
newer player wouldnt be able to catch up if it's not for these powercreeps
It is when ships that takes weeks or months to bring up to speed are outdone by a ship that takes a fraction of the investment.
This isn't rocket science
having both is better
not a rocket science
Maybe for you and some others it is but having 2 good ships is better imo.
having one UR that quick to maxed doesnt make a pr/dr lost their value
Lecture hall rework proved that improving old stuff can be good for both old and new players, no need to stick strictly with new stuff and leave the rest eating dust
And how many people complained about it when it got released? Don't see them complaining anymore.
Complaining before releasing or after releasing and know how it actually works
when was the last time we got an actual retro that wasnt a SR to UR
or pamiat maybe, but the time between those was crazy
I also thought the new BP button was just a shittier general bp, turns out to not be the case
Both
and like the last actual one (maybe kinu?)
kinu retro is old alr
seems like they really put the brakes on retrofits imo unless theyre to UR
Honestly have seen one person complaining after release the rest were in favour
They aren't complaining anymore because for all their feedback there's little that actually changes, or again, this wouldn't keep getting brought back up.
At this point we're just going nowhere quick
wrong channel to ask gameplay
buster borr and battle tracto max should specify that they need to be equipped to the MG/torp slot to get the weapon replacements
and the sky vitter as well ig
powercreep is good when it comes to surpassing units that were strong for alot of time but funny that nobody remembers the low rarity ones
i know gachas that can be beaten with low tier characters if you put enough work into them and use them correctly like Arknights for example
game has more and more powerful units by each event but nothing stops you from using the older ones cuz they are still good
so i wonder what a character can do today when they cleary have outdated skills with unrealistic proportions?
and they still could fix that if they wanted
but we now see characters that are already good getting retrofits
i think the only ones who deserved a retro this year were Parmiat and Yuudachi
I wish they'd allow us to limit break Universal Bulins into Prototype Bulins using two Universal Bulins. x_x; I am running out of dock space.
I thought the main thing for Hood was that she fits the BC slot, which like, every hard map had.
Then they dumped that or made them BB/BC, that's when Hood got outdated.
i mean we still have amagi who aged slightly better,but yeah only 3 SR BC with third being odin
but her whole kit was based around one and only skill she had which was the decent barrage,but if you look at new ships that are meant in to barrager category they get also some support/utility/more raw damage on top of barrage skill,like again,the mentioned amagi,while she has absolutely nothing,and even the barrage itself havent aged that well
I went after Odin quickly when I realized I only had Repulse as a fully leveled BC, and I totally forgot Hood existed. It’s a shame that even at Fate 4 Odin is a glass cannon who loses health constantly as the flagship’s shield.
That's mostly because the only time using actual meta units and powercreep actually mattering is world 14, where there is nothing even notable to get other than New Orleans, new players have faced little to no problem with powercreep because 90% of the game is just "Use waifu"
new orleans is also really meh for getting all the way to w14 then using meta units to grind for her
Right, it's basically a non issue
like okay shes a bit of a beauty but shes underwhelming just as maya and choukai were before her
i wish some end game drop ships were better
makes it worth actually progressing to end game whereas now its not really worth it at all, you can just farm 13-4 easily with oil cap for infinite gold instead
I wish some end game drop ships were better
We talk about Azur Lane. You know, the game that gave you, what, 30 coins for a 13-4 clear not too long ago? Literally the same amount you'd get in world 2. and where you had to grind for hours just for a pittance like it's a sweatshop. What I want to say with this: Azur Lane isn't exactly the best with balance. goes from rewards and ends with the girls. so girls dropping on the last stage (atm) being mediocre is totally in line with the game and its handling of things. 
It doesn't really work with the fact that d3 drops/free ships from events are miles better than new orleans, and d3 is an endgame drop 
yeah al has always been a weird grind for nothing game
they never were very rewarding
AL is just weird yet somehow generous
good ship girls drop (besides Akaga and Yuudachi back in the day) were never much of a thing and even so New Orleans not being ultra top tier shes one of the best zombie units in the game so i take those
You're also forgetting about Bunker Hill as well with that
oh yeah bunker was also super super mediocre when she was released, i guess its just tradition at that point
oh yeah theres Bunker Hill i almost forgot she is a drop ship, imo shes good nowdays cuz NJ exists and her off fleet buff actually improves her by alot
Just saw Hiyou Meta and wow, why the hell does she have breast mesh? That is so unnecessary. Can’t they just give these girls reasonable clothing? The collab shows it’s more than possible.
That's samurai ninja style thing, looks cool apart from one minor thing imo
Why is mujina’s en skill line NOT instance domination? It is in jp
Context: it’s literally instance domination in JP
I can't no longer take commission reward because I have too much oil, what I do ?
Buy dorm food using oil
I did this and I'm now in economics crisis
#gameplay-help but I run T4... A LOT. Still 5k+ to go before the end of the week, canteen maxed since monday. As I said before, we desperately need a new oilsink.
Get a cool looking ship and people complain 
It's just feedback on character design, which is completely reasonable.
On oil, I can easily keep my canteen empty. It feels like a problem only for those who keep getting oil through paying so it's not a clear problem for everyone. And I think someone else said the same last time.
just do the 1200 oil commissions
idk have no problem with oil sink when theres event to run
I don't pay for oil 
yeah i spent 20k oil over the last 3 days alone in T4 it was pretty easy to burn imo even with the oil cap
and 13-4 is like 340 oil a run so you can easily burn daily oil just doing 10 or so runs on auto
the oil burn to me is just running 13-4 for coins and it works pretty well
Give her the massively oversized Chibi in the dorm, it’ll be hilarious. I promise
How about add a toggle between her normal chibi and kaiju chibi. The kaiju chibi is so large that it blocks your view of the map in sorties.
!Feedback
The Taihou blanket is too small
Also, can it be the Siren flag/symbol on a black or white background instead of Taihou? Taihou sucks
only complaint I have is the waste of this amazing art for a purple meta. I had the same feeling with Fusou Meta. she looks stunning, sadly she is... well, she is what she is, a purple meta.
Yeah, I feel that.
And I feel like I spend the past 2 days non-stop in T4, and I only gotten 10k oil lighter... which is 100% caused by being unable to touch my canteen at all in that time aswell.
Would it be maybe possible to have EX lines override retro skin lines?
It is a bit odd to have to use the base skin to see the EX Lines when you oath a retro shipgirl
Maybe make it a choice somehow
"Amazing art" 
Can we get vibration when the Ceritificate Support appears, and not after we finish it?
It drives many insane that you forger to continue cos you never get the notif

is there any rhyme or reason how the girls are sorted in the dock when they're in a fleet? the girls are all over the place at the dock, this always irritated me. why is the first girl at the very top in fleet 3? girl next to her in fleet 4, then 3 again. is there any reason why they aren't just sorted by fleet? 1 all together, then 2, then 3 and so on.
ooh. I would love it to be just sorted by their fleet. 1, 2, 3 and so on. sometimes it's really hard for me to find the girl I look for. of course I could use the filters, but the most logical option to sort the girls currently in a fleet would be 1, 2, 3 etc.
just looks chaotic 
They are. What's being asked for is all ships of 1 fleet to be right next to each other in the dock.
not the end of the world.
it's whatever. just kind of weird how they're not all grouped up.
Especially beneficial when using a multi-faction, multi-rarity fleet.
Also, I would like my subs to go last in that order, if this kind of order will come to life someday.
(moved to bug-reports)
She's the only girl that uses all 5 slots as auxiliary equipment for an option
That's... not the point. Also think this fits #bug-reports more than game-feedback since it really is a text error.
replace coins with oil in opsi shop
anyone who can farm opsi enough to get enough vouchers to waste on the coins doesnt need the coins
plus theyre super overpriced for what they are
what would you suggest to replace the coins with? Personally for me I find them useful still since I don't have enough coins ever still
wouldn't it be better if there were more options in the voucher shop to buy stuff with vouchers?
oil
at least then i could spend it on food
maybe even food itself
i mean just saying its 10000 coins total and it costs the same as 3 R6 siren coords
it would only take 3x 13-4 to earn this, literally like 1000 oil
and 10 minutes
compared to probably like 3 hours+ in opsi?
its the equivalent to 2500 special item tokens, or 250k siren coins
seems kinda expensive when i see it that way
It's not like it has another use cough kinda like oil right now cough
it just seems like a complete scam to me when i weigh its value next to 5+ siren strongholds
Plenty of those in OPS, Adaptive Tuning in the same store, the 5k oil item...
yeah the adaptive tuning is like 60% more expensive in the store
Rather have cog chips than oil or coins in opsi reset shop though
I was wondering but... isn't softcap for oil and coins pretty pointless, especially now ?
once again month is coming to a close and once again I ask for maps that use more AP to run
being only able to use 40 AP a pop in a secured map is unnaceptable
Corrosion zones 3 and 4 are currently more annoying to clear than 5/6 and I kinda struggle to understand why are they set up in this way as the rewards from them are already lower to begin with. When I say "more annoying" I mean the vision is the main culprit - 5/6 all contain lighthouses for (almost) free movement, but there is no equivalent for 3/4. For quality-of-life sake, I'd love for one of few things to happen (in order): 1. Really, maybe just give us vision in low-level corrosions. Let's avoid pointless clicking. 2. If not for free, at this point I'd happily spend Energy Storage device either on enter or if you add lighthouse tiles into those zones 3. Automatically uncover all zone when exit tile opens. Still have to click fights to open up exit, but at least we save some clicking and sanity when hunting meow/box on other side of map after that.
Side note: Strongholds suffer from same problem. Although in this case I can at least understand why we dont have free vision on enter in end-opsi content, either lighthouse tile or vision as reward would help a lot. (By reward I mean maybe the Invader could give us the map vision, or we could get it after defeating all minibosses - tho I'd vastly prefer getting it sooner than that because currently getting fleet to miniboss on other side of stronghold is pure pain)
just use the free scan...
I dont see why should I spend AP for QoL + it's provided via tile in higher corrosion zones.
I just use the free recon scan in every obscure zone. Solves all problems.
it's literally free if you wait the ~10 minutes it takes to count down the AP from last usage
vs spending energy tanks on the lighthouse that give reset tickets at the start of the month?
I mean, Im not sure why "QoL shouldnt cost AP" is controversial opinion. When entering cor3 zone costs 20ap and vision costs ~9 I feel the ratio is kinda skewed (when doing them sequentially and quickly). But yes, it does make sense in strongholds. That's a good use case
Wait, you don't have overflowing amounts of AP?
This may seem dumb but, in Pola's l2d animation her bust has higher priority than everything else. Can we get some updated l2d to make it more realistic because Pola is amazing
Having just finished the story, I want to say that overall I really, really enjoyed this collab. We didn't need to collect all the ships & limit break them for the trophy, all the default designs for the girls are pretty great, the story was really enjoyable, and the music was good. My only real lament is that it doesn't really feel resolved at the end. Kept thinking I'd missed a final story beat. Still, this definitely feels like the best collab event we've had since HoloLive, it even brought back Purity who I was happy to see. Good job, devs.
This... and then you run into Akashi selling 250AP making an infinite loop of never ever running out.
I dont think I used a lighthouse ever, even with their change to reveal them from the get-go, scanning is just way more efficient.
"We didn't need to collect all the ships & limit break them for the trophy" -That's every collab though?
Not best collab when it comes to the plot, but I was happy to see Pury-tan on the light side again 
the problem with light houses is that u need to move to them to activate them and tbh im too lazy to even move those 5 times through fog to do so
so how would you rebalance light houses? Rn you pay AP or wait 10 min and do a scan for free or move a few spaces to activate a light house.
i just pay the ap, whatever it is even if im wasting 5+
maybe have lighthouses do something different
also the problem with lighthouses is they also spawn mostly in hidden areas, where movement actually is valuable since extra moves spawns more enemies
i just think theyre useless i dont think they need balancing
devs thought theyd be cool to add without thinking of consequences behind using them
maybe they could just remove fog in their radius? so you can skip a weather machine? idk or just remove them since theyre useless
I highly doubt they didn't think of the consequences of adding them
maybe they thought more players would roleplay and use them
I didn't know lighthouses had a purpose until now since I always used the free recon lol
Opsi is just tedious to wade through imo. I also wish the maps didn't default to coordinates over the cleared status, makes spending ap an even bigger chore
I maxed out meta points and have 0 desire to even look at opsi. And that's after three months. Bless you who've been doing this for a year soon
Im just waiting for the new zone, only time I touch Opsi is when a new META comes out
Thing is boring to high hell and the only worth thing in there is the upgrade plates for +13
The coordinates wouldn't be that bad if constant text boxes random stuff on the map etc weren't there to constantly put the gameplay on hold
Like no, I don't need the zoom in on the puzzle I never do because it's rewards are terrible for the 100th time
If PR was the "we need a new thing for a collab" that went horrible each year
Opsi is that thing that was merely a dump for new materials and a bit of story
Well maybe the new zone and all that brings out some great changes but I'm not holding my breath
Same
I like ops
Much more fun than doing the same 12-4/13-4 a 100 times in a row
Isnt it the same but at a slower pace? You'll repeat what you did every month, basically a bigger scale 12-4
No? (Atleast the clearing part and coordinates. Secured Zones indeed get mighty boring)
Lighthouses should be revealed on the map automatically, maybe even an area around them being revealed too
That's already the case
Is that the case?

I never really noticed because I always just scan and auto sweep
Also yes
Though the auto on corrossion zones is bad, so I rather do that manual, then need to mop up manually all XP-giving ships while I prefered that could be auto'd, so they have auto reversed for me :(.
Overall I would like more options on AUTO for OPS. Doing the boss-fleets in the end when subs expire for example is
(I generally manual the catnodes and bosses now on explorables, and then only activate auto after. Definitely could be made easier) and also I really want an option to exclude cats, or set another fleet for cats. I'm somewhat confused who was ever playing OPS as auto does it before it got implemented. The "summon subs when X cost" is really a terrible patch added to it which IMO is giving more issues than it solves, so I ignore it completely.
yeah better auto systems would be nice
"focus bosses" etc
i wish there was an auto repeat for secured zones at least
like clearing mode
in campaign/event stages?
yeah that would be cool to even have that whole pop up and continue instead of just "exit"
also can we remove fog in strongholds? its annoying and auto always fucks up because of it
And seems to be laggier than other strongholds without it
Probably going to be an issue since atleast 1 setup relies on it to hide all its loot.
Also another thing to improve imo is the XP for missions. Why does the easiest highest rewarding ones give XP, but more difficult lower reward ones don't. Again with fleets attacking them first if you use subs, that's again wasted XP on subs, who desperately could use that. But I rather fix it per XP than sub order. It's like OPS is setup in reverse difficulty reward order. 100 tokens and plenty of SR prints? 5k HP boss, single torp. Crappier? Regular fleet x3. Puzzles with bosses 30 levels above the story, with only 1 fleet available, at random? Screw that, give them NOTHING. I seriously hope that crap doesn't return for Chapter 5.
opsi is just a mountain of mess tbh
Saddest part is gear lab being stuck to it
Not that there's too much interesting gear in the gearlab. I think I only crafted like 4 items, the FP AA, Wyverns, Gold Helldivers and one rainbow torpedo.
ngl I've barely used gear lab at all but ik that's not the case for everyone. There is nothing really mandatory apart from the wyvern in the gear lab imo
Well yeah they refuse to put the old PR gear there and generally didnt use its full potential but the non meta gear is also nice to have like the quad torps
For more veteran players it already came too late with too little so can understand why some havent used it much
having more options a good thing though, older players spent their time in research to get the gear, new players spend their time in opsi to "catch up" on gear effectively faster.
Not saying the problem is the gear lab itself, if anything it should have come much earlier, problem is how its attached with Opsi
Seeing were the actual good materials drop, not that much of a help to new players as it would seem and old players already have a good chunck of gear
it unlocks at cmdr lvl 60, enough time for u to get a hold of the basics and have some challenging content to aim for is fine right?
how so? Ik most new players will struggle to beat most of the content but that's fine as it's something to aim to beat. You said it is not much help to new players but they can still probably clear C4-5 abyssals fairly easily and do strongholds fairly soonish after unlocking with the infinite port heals. Ofc they don't have the convenience to clear it fast but that's the price they have to pay as a new player to grind the mats correct?
Is it that you think it unlocks too late at lvl 60? Or that they can't clear all the content so they are not able to "farm" it in the most optimal spots? (C6 abyssals/strongholds?) If the latter they still have C1-4/5 nodes they can do that still give the mats right? Albeit at a slower pace but that's just the nature of most grindy games, the good grind spots are only doable for late/end game players
Aux in gear lab plz
what would you suggest would help a newer player do opsi more effectively? Are infinite port heals not enough?
since they would still have to grind their ships and get better equipment
and all old routes to getting gear are still available that older players went through
e.g. tech boxes/PR research
For starters I would make story mode easier (as in don't pull random 4th fleet of low lvl ships that can't fight anything to fight boss after completing puzzle) 😐
u can leave if u stay too long using TB for this reason
A lot of people coming into opsi as soon as they hit lvl60 don't have enough ships for 4 strong fleets xd
that's expected right? Something to aim for. The game is telling them to raise lots of ships for opsi
and u unlock extra fleet at a time slowly through opsi story
do u think it's better to just keep it to 2 until the end of the story?
you don't get it but idc to explain better
And also I doubt anyone wants to leave and come back 50 times for 1 stronghold
With how good the game explains things, I doubt many players will use the best ships for faster clearing without help
And many ppl that "help" dont actually do it 
For example, as a noob, I would rather farm 7-2 to improve AA than farming Opsi for materials cause not only im getting xp to level the ships but getting the same in the proccess + without the actual crafting cost on the lab
Only thing I would blame it directly is the materials distribution (seriously who made it take electronics for pratically everything and left the other 4 materials in the dust)
Suggestion:
Add fleet tech bonus for all ship types, meta, collabs, and add faction bonuses to the minor factions somehow, either lump them in with the big four or create a "minor faction collection" bonus
You're right, I was mistaken. I remembered HoloLive having the Funsies story tied to having all the ships and being one short and mixing it up with other events wanting you to limit break ships for the profile icon, neither of which are the trophy.
collab ships don't rerun, do you think it's still fair to give them fleet tech bonuses even though they don't count towards collection % either?
maybe making collab ships share a fleet tech pool would be better?
i.e. you can get up to a max of +5 FP/AVI etc fleet tech bonus
from collab ships but it doesn't matter which ones
that way people who missed out on collab ships will still be able to get a fleet tech bonus from collab ships that are in the future
Or just keep it as it is now, leaving collabs fully optional for people if they want them or not... on META and chan's, maybe.
Definitely agree on giving all smaller factions a tree too.
yeees, give meta ships some fleet tech. Fusou meta and the new one will just be sitting in dock gathering dust 
scrap meta and pr ships, i don’t want some easily forgettable ships in my dock wasting my dockspace fuso meta, izumo and soon that new one 
There is a trello card on the issue of unretirable ships taking up dockspace already in #collected-feedback
A timegate removal suggestion getting majority upvotes... guess its time ppl realize the amount of uneccesary timegates
Especially when its a timegate thats timegated again on top of PR system, amazing how no one thought it was a bad idea while making it
and totally not betting they'll just remove the ! mark
that 24 hours really does make 0 sense especially when you change and complete one and it locks you out from choosing ANY, dumbest thing in the game honestly
imagine timegating from selecting a new one
honestly initially when you think about "ship that can provide great power for great investment cost" it sounds good on paper,and even with how pr 1 turned out it was partially "working as intended"
but then we just got the power creep that completely ruins their value and roots even further while the whole timegating shit is still there even after getting SLIGHTLY easier with coins
"why would i raise roon with loads of time and coins when i have roon muse (or heinrich or whatever) that just cost me my pulls and 4 purins to get and raise" - this take ruins PR system as a whole
honestly i think its time they retired it and replaced it with something like the fair winds thing
just daily tasks to research
and you can pay resources to skip tasks
or some more efficient tasks are like donate 2000 coins and do 5 pvp or something
and they insta refresh when you complete them onto a new task
Even when PR1 released, it made no sense only on paper
"We're gonna timegate it so ppl cant get them all right away" except each step is gated too for 1 day EACH and no way in hell someone is getting a ship in proper shape with this system
I put this in the bot-spam channel per pinned instructions, but just in case that doesn't submit properly...
Suggestion - some additional way for players to earn/buy META crystals so they can limit break META ships outside of OpSi. This would be especially helpful for players who did not have the time/resources/fleet strength to gain the META crystals required while said ship's event was active.
You need to use !submit alone to get a message from Belfast
ohhhh, so just type !submit by itself, then wait for a reply?
Yeah
Ah. Oops, I goofed that up then
It will tell you the rest
@velvet adder btw do you mean that for the unlocking part or for the BPs?
both parts honestly
unlocking would maybe just happen when you complete all the steps
theyd just come out maxed
Honestly wouldnt mind that
The exp grinds keep me levelling up different ships (and the rest of the unlocking is whatever) but the rest just needs to go in the garbage
got it done now. Thanks for the help. 🙂

We don't know how they plan to rerun META's yet... nor UR's for that matter.
How about: 24hr CD on the first time u start a ship, once u complete the 2 xp and research tasks the 24 hr switch lock goes away.
It is to prevent players grinding like 10 mil xp for all PR ships in 1 day or smth like that I think.
Locking people out who don't have enough gold is just a by product of that rn I think
Max you could would be 6mil cause you wont have the second grind in 1 day (unless you waited for all the steps previously)
Also, as said before, whats the point of locking the grind when the BP part exists, with or without it you can have all 6/5 ships at 125 before getting all BPs
Quite literally useless and unecessary
i would honestly prefer for them to be more grindy then usual but actually be stronger then your regular gacha ships so the system itself would make sense,rather then another weird way of getting new ships with a gimmik to it while ships themselves have nothing to them
if thats not the case you might as well just add them to regular pull without having all of that shiny nonsense
yeah i just feel like thats a way of them being faster to obtain
none of the rng 1 hour lucky dips
you can just focus down ships with 100% certainty
and if you can obtain them sooner then they can be balanced easier i think 
honestly i dont know a good system for it
i know tryhards will come in here and gatekeep saying newbies should not have "easy access" to the strongest ships in the game, so we are stuck with the trash tier system
im trying to balance somewhat between grind and them needing sufficient input to be worth obtaining the ship
"strongest ships in the game" take is quite too old,we literally got collab ships on level of PRs and it just doesnt work in that sense
not untrue 
i think everyone can agree that pr ships arent worth the effort, time and resources poured into them
it will only become more apparent when ships like shinano and new jersey get added to perm or when they rerun
especially when pr5 can release and then ships on par with them can come out in the next event
problem is that most playes always look at "hey,but haku is stronger then shinano so its technically untrue that is not worth it" and never look back on the comparison of how much more haku actually needs to get invested compared to shinano
on UR vs DR territory its not as easy to spot but on PR vs SR gacha its very much right there in front of your eyes
yeah shinano is like a 300k 400 cube ship maximum but some pr ships especially with the randomness is far upwards of that
Dont think even an UR with retro would be more expensive than a DR without FS
And tbh the system just needs to be smth like you put
A thing thats consistent but needs effort not a tower of rng that you can try every few hours
UR retrofits coin cost is nearly the same as the BASE price for a DR to just unlock one of the points to get her
and with that you are pretty much done with the UR retro,while DR is only the start
Not a retro to be UR but imagining an UR gets a retro to be stronger
Would probably be 100k or so, so yeah max its 2 times for just the unlocking step
The devs really need to improve how rainbow PR gear bps are handled. They're way too rng dependent. There's no way to guarantee 1 from anything. They very least they could make it so Q ULs always give 1 and add 1 to the event store per event. They improved the rate of which rainbow character bps are given with PR4's release but did absolutely nothing for the gear. Giving 50 in the core data years later after release is not a good enough solution.
It doesn't really make sense how generous they are with the gear lab rainbows (every reset you can guarantee 4 bps) but how stingy they are with the PR's
you can only guarantee 3 bps
3 then and you only need 9 to make the gear. So you're guaranteed one every 3 months as long as you put forth some effort into Operation Siren. There's no guarantees with PR rainbow gear and you need over 5 times more bps.
It would be cool to see a potential rework of how Auxiliary ships work for OpSi. Maybe you get a 5th auxiliary fleet with 1-2 slots that can't enter combat, but can do stuff like repair damage and regen morale outside of battle
something to give them a niche besides being floating AA platforms
morale isn't gained or lost in opsi
please add refresh comms, i only have 2 lv 100 ships
+1 though just fyi they will also reset during daily reset
They could have taken full potential out of the gear lab and handle all gear with it since much earlier 
"Giving 50 in the core data years later after release is not a good enough solution.", not only they did it on the worst shop but the MG rainbow prints are literally in the game for almost a year without use
AA prints as well,i would even say TRP despite them having a mag torp
wdym they did improve ur gear print drop rate
If its improved as much as the ships bps, no wonder there's no difference
They did not. The improvement they made to characters was faces can only give bps of that character and give more of them. There was no change to how gear is handled.
I collect it as slowly as I did previously. If you don't go out of your way doing Qs and Gs then you will likely get 1 or 2 tenrais bps a week. Sometimes 0 if rng is against you. The problem is no project guarantees one. You're at the mercy of rng always. Even Q ULs won't give one most of the time.
If you're really unlucky you can go weeks without getting one. I've had that happen.
There needs to way to guarantee rainbow PR gear bps instead of it always being based on luck.
idk if you were playing pre-pr4 but it's an improvement from before
I've been playing since the start of the game. It hasn't changed
You've just gotten luckier this time if you think it has
if it's the same people would still working on tenrai at this point 
1 or 2 per week is the exact same it was in PR2 with the 457.
The vast majority of people don't have tenrai
where did you get that number, majority people in my guild alr finished it
even the one playing casually
Well I can tell I don't have it and I don't play casually. Both Haku and Agir are dev 30 and have been for over a month. The gear rate is just as bad as it was with PR2.
some alr halfway second tenrai even
They're just lucky then because as I said, it's all rng.
How quickly people get one is based on luck because nothing guarantees it. It's all rng.
yeah youre being behind the rng doesnt mean vast majority experienced the same
Most people in my guild don't have one. Only 1 or 2 and they're pretty tryhards.
Your guild experience doesn't mean anything either
people on general chat been posting their tenrais, so i dont think rng that bad for everyone else 
Rng is rng. Some people just get lucky. That's how it goes
Someone can get all the build ships in 30 pulls. whereas others take nearly 200.
Im just gonna say that seeing people post stuff doesnt mean that the rng is good, its confirmation bias because youre only seeing the people who have gotten them 
My problem is that it's too rng dependent. Please add ways to guarantee bps to lessen it being so rng focused. That's my feedback.
lets get back to the original feedback please and it doest need to be back and forth discussion its pretty straightforward
perfect 
agree on it's being too rng based
just saying it's an improvement from pre-pr4 thats all
you cant use your experience to prove a point but then disregard other peoples experience to disprove the point 
they buffed the gear researches to have better rewards. Specifically Q, you also always have the choice to choose to take Q or face or G etc. It's up to you to decide what you want/focus on
personally I defo felt the improvement in drop rate, 1st tenrai in 3.5 months after PR4 vs 13 months for drake gun in PR3 vs 2 years+ (via PR cores) for the twin 457mm in PR2
Why can't we have older gears like tw234 or 457 in gear lab? Protoshop is shit af
i agree
Fear of missing out or something, definitely more sales because "who knows when it will return"
Being a new player is kinda irrelevant in this circumstance.
it called marketing 
the idea seems good on player perspective but it's a bad business practice for them
man if only store had more meaningful items in stock for me to buy
today is the last day of the Friday sales event, but I am incapable of participating because I have all the skins that is on sale RN
Is there any way for me to participate and get the rewards?
After all, I spent similar amount to those people who have brought the skins, and being a loyal customer, I've brought all the skins ASAP, thus depriving me of the current rewards in this event 😭
buying the coins
buying the coins i feel like i got reverse robbed
its like i offered diamonds up for dirt
the coins cost more than everything else in the shop except the books
its like theyre saying 10k coins is on par with a rainbow bp
i dont know what went through their heads pricing it at 250 tickets for 1000
should be more like 20
and the stock should be 30k or so
also when are these so called gear lab updates coming
literally been 1 year since now
1 year with no use for rainbow main gun and rainbow aa prints, IMAGINE
why even bother adding them?
You can buy the dorm item in dorm and a ring in Akashi's shop?
I can't buy the rainbow books and other rewards
Also, people are getting the rings and the dorm furni for free, but I have to pay for them?
I don't think that is very fair, is it?
If by "free" you mean they need to spend 700 gems, sure, free.
man buys all of the skins, has problems with the fact that some useless furniture costs 150 gems for him
top 0,01% problems
More like wale problems
I think I’ve understood what’s the scheme behind the cruise missions rewards they slowly and slowly give you more unretarible ships slowly taking your dock space away you can’t collect prizes separately from the ships so poor so free to play shikikans we’re getting dumped
Well if you’re a new player it’s a pain
Still, the battle pass rewards are meh even for that price. As well as the new skin.
nothing is forcing you to buy it
What would you change to make it unmeh
I would get rid of grind skip (those 15k points or how much is there) and cut price in half
Please, make the cruise pass METAs at least somewhat competent. Sure, they're easy to get, but they eat special resources, require special training, and are more or less forced into your dock. It's just ridiculous. Might as well make them commons.
They just have to make them... META. In reality, not just in words.
just fyi, in the chinese opsi CBT, 2 of each kind of rainbow book were added to that shop (500 voucher for 1 book) 
oh wow, whole 6 books
better than nothing
i am not really sure if it aligns of what devs actually see of opsi,so i wont really push it if its again the vision
but can we please have it not be force reset?sometimes ppl have stuff left to do and you HAVE TO have opsi open and pray no patch comes out to force you to restart
or just improve the AP skinhole so you wont have to sit for hours grinding it in case you might get lucky
if you can't finish it in 1 month, is it not better to get a reset for content you can clear again?
how is that even related?like sure strongholds loggers and such yes,but
when you have like 3k+ AP leftover it is literally about 6-8 hours of consecutive farming to use all of it,and i simply dont have that time or will to do it during the month usually having to force that at near the end weekend
and if you account for cat drops thats a very much huge value of resources
i misunderstood you original point as it wasn't clear whether you were talking about doing strongholds/abyssals/hidden zones or burning leftover AP
I won't question whether burning AP on cat nodes is a good use of your time or worth it for the time investment but to each their own
like,when i was burning 2k out of the 4k i had i got about 3 rainbow prints and loads of plates just from cat paw nodes,everything else tho is very very bad ranging from blue resources to just currency i dont even need
like srsly,why cant we just use all of the blues to make higher tiers?NOONE wants blue equipment outside of those you have to craft
I don't doubt u can get good stuff from it but it's very RNG and a very big time cost. Personally I don't see the worth of using my time like that. As I said already, to each their own.
i fully agree to it,but i usually want to make use of resources i have been given the most even when it comes to AP
why cant we just use all of the blues to make higher tiers?NOONE wants blue equipment outside of those you have to craft
Being able to craft higher rarity mats would be amazing. I have tons of blue mats that I'm never gonna use and OpSi just keeps throwing more at you while the purple and especially gold trickle in by comparison.
as i stated on release of it,blue materials enter in a limbo
early players just dont have the access to opsi to make use of blue equipment that you can easily craft and fill empty spots
midgame players that just got to opsi have decent enough stock from just raw techboxes and dont need it at this point
late gamers just have top tier PR stuff and will only use it to craft equipment they cant get otherwise to upgrade it in to a better stuff
rendering them absolutely useless for the most part
purples are in a bit of a better position but i think if you can get equipment from tech boxes or PR prints you simply need less coins for it also decreasing the value for its crafting
please stop making the "meta" ships from battlepass absolutely terrible, thanks
IMO at least meta ships should be changed so that when you unlock them for the first time theyre given to you not as the ship, but in some form which doesnt take up dock space (but also cannot be used), maybe as the crystal thingys you get for their lbs
and then make it so that when you actually want to use the ship, you use the crystal thing or something to actually unlock the ship as a ship
that way we dont have to have every meta ship clogging our docks even when we dont want them to be there in the first place 
or make them have a seperate dock
I just let the 3K AP I am left with at the end of the month go to waste... trying to use it only would make me hate the game and OPSI, and I wonder if that's why some people do hate the mode... they did THAT.
Personally havent done that, can barely finish the whole map before getting boring
My hate is the forced reset, idc if I end up losing stuff every month, ill be happy with the strongholds/abyssals until I feel like resetting
yea that would be nice too, im just suggesting something that isnt just "dont make meta ships use dock space ever" since thats been suggested before multiple times 
and honestly i doubt the devs will ever make that happen
i just think we should have a way to either stall it like i said,or just have higher AP maps with equal rewards,which is probably a way better solution for just time efficiency
Add more secretary slots. 5 are too low after black Friday
personally, I don't understand the mentality of needing to use up all the AP you get. To me, the AP boxes that drop are a resource that's there in the case I need it, if I don't, then so be it. It just doesn't bother me to leave it sitting unused.
Of course, the way I tend to approach OpSi is simply not bothering with strongholds, and only occasionally running the abyssal zones if I have time and feel like I need the stuff they award. Which actually works out great for the way I just let the boxes sit in inventory since I tend to run at the abyssal zones towards the end of the month and sometimes multiple in one day.
That said, I'm not opposed to the idea of making more ways to spend stored AP, so long as it doesn't become "mandatory" to use up the extra stuff just to progress anywhere in OpSi or with stuff attached to the mode
When are you updating sos maps to include auto search or atleast fleetlock?
Hiyou META state is embarassing, honestly it would be better to give her a retrofit instead of this flop
yeah im at the point of agreeing where if the ship isnt at least around the current level of power then dont add it
like somoene posted above, it almost sounds like a scam just to take up dock space
then i completely agree with what he said
theres nothing more annoying than keeping a ship you don't want to
so i will say what i think of her
because i wound't be here if i wans't forced to keep her in the first place
her barrage feels like a downgrade of her OG version, her support skill limits her to pairing up with Junyou when META ships like Hiryuu and Soryuu are known to be flexible, her defensive skill literally punishes you by using Sakura Empire aircraft, i consider it to be a debuff honestly
dont forget about her efficiencies and loadout
ah yes theres that
honestly i don't even know why shes considered a CVL in-game
she was more heavier than Hiryuu class
problem is that when you clearly know that you design a filler ships that are not meant to be powerful for event
we can get it,LB it for points and just scrap it and never care about it again or just keep it for collection if we care
in this case you either not claim BP at all,or have dock space permanently wasted
she is below usable
we have currently about 30 ships that cannot be retired,pretty sure 10 more and its gonna be time to rethink it
and this is why i dislike METAs in general, they are slowing becoming fillers
they gonna milk it until theres no more room left
SR meta and i suppose possible UR are somewhat good,but elites are out of meta by default now,generally lower stats,one skill lower or just them being worse etc
and i also dislike the tendency to just copy the ship in to a duplicates rather then make the older possibly good,not only you lose out on oathing if you did so for the original,but you also have to level them from 0 and on top of that they take 1 more slot
Dock space is definitely a problem that's been with the game since day 1, insofar as I can tell. Either we stop having Bulins count, which should totally be a thing by now, or we get regular (albeit small) increases in dock space over time. I've seen the idea proposed before that whenever you get a PR, Meta, or otherwise special ship that it should immediately come with a couple fresh dock spaces - and I love this idea, I don't know why we can't just implement it already.
It won't stop people from needing/wanting to buy dock space, but it means that you will hopefully see less complaints about "oh no another purple" or "I just retired my UR because dock space."
On the topic of ship rarities, like Common or Rare, it's kind of sad we have a lot older ships that are essentially just copies of each other and nothing to help them stand out. All four of the Z commons, if I recall correctly, have nearly identical stats and the same basic skills. Cause of their age/being here since more or less the beginning, there wasn't much in the way of personalized skills like we see in ships from the last year or so.
Basically, I think it would be nice if the devs could go and make the older, launch-era ships a little bit more unique. I'm not necessarily saying "retrofit them all" because that'd be silly, but maybe personalize their stats/skills some more. Or give them an extra skill that might make them appealing for people who are newer and need those Commons cause they don't have all the super duper ships yet.
okay, today I witnessed the turbo-jank operation of those siren platforms, the ones that you feed 2 tokens to spawn a random item on the map;
if you select one of the options, it will force the platform into that option, so even if you cancel then move out from it, and then back in, it will still ask you to consume the item you misclicked at first;
however, if instead you exit the operation siren screen and then come back later, apparently that state resets itself and you can select an option again
I'd like this thing to be a bit more consistent... either never let the player change their mind (punish the player who misclicks) or always restart from the beginning of the script if you move away from the platform and back in (I'm sure there will be plenty of people to complain here about more dialogue and more clicking, possibly the same people that will later boast about never visiting the platforms in a different conversation)
actually, this applies to the ones that you can get either an enhancement for the price of an energy tank or just directly get the resources; if you misclick and choose to use the ESD, it locks you in that option until you exit operation siren and come back (supposedly)
can collab gear skin boxes not be rng considering they'll never return. still missing 3 skins because rng isnt in my favor while farming t4 
I didn’t get a single gear skin drop last collab it, i thought it was a bug but everyone just said it was rng, but idk I didn’t get a single one Farming- was 
i Suggest a Phoenix skin
Sorry, but keep in mind that we don't take suggestions for new ships, events, retrofits, skins, as well as release order/reruns of old events.
This popularity contest thing is way too drawn out.
It feels like it's been going on forever and the certificate of support thing is extremely annoying for auto'ing because it interrupts the window that shows you the loot you got, and therefore prevents the vibration and sound effect letting me know they're done auto'ing.
There should be some way to at least opt out of this event because tbh I stopped casting my votes after like the third cycle...
And the entire thing is more or less decided in first few hours 😐
That too, every bozo just seems to vote for whoever is in first place anyways lol, there's literally no point in even casting your votes 90% of the time if you like anyone lower than 3rd place
so the purple exp packs say they are produced by the lecture hall. Just laziness to change the description or do we have another upgrade in the future that lets us produce those?
wouldn't mind a few more upgrades. 12 is so uneven. 15 sounds nice 
There even is a T3 in the files o_o
faster way to retire plox, retiring like 50 ships takes so long
wait, what, you mean a t3 exp pack? how much does it give? and why isn't it available yet? I have the feeling we maybe get additional packs our lecture hall can produce. maybe? doesn't even have to be much. maybe 1 purple every 3 hours. 5. whatever. weird how it has the description. probably just laziness or oversight though
as said, level 15 upgrade for facilities, no one would mind 
Can we please be allowed to reset the main shop with coins instead of gems?
We're allowed to reset the guild shop once per 3 days for guild coins. So can we reset the main shop for coins? I understand that the main shop resets 3 times per day so perhaps only allow us to reset for coins once per day.
Will there be option to choose the fleet in exercise, sometimes its tiring to change each shipgirl i want to lvl up? Also hoping there will be feature to remove META in future
Everytime i met the strong enemies, i have to change whole team 🥲
I think you guys need to start making ships below SR useful...
lots of useful purple tho
ark, helena, uni, shouhou to name a few
Yap its better to take a look after the shipgirl that left behind that creating META out of existing shipgirl is just LOL, kind of alter or so called META in Azur Lane is common in most of games nowadays,
Definitely agree that the contest feels like a joke. Nobody should know who is in what place, it influences the voting far too much.
lots of useful purples
names ships on 1 hand, forgets the other 100+ that are entirely useless, forgets all the purple subs, not one that is useful apart from the teleports the sub fleet one battle out of 6
nautilus is pretty good too
purple should at least as strong as UR 
That's just a strawman. I'd say people would want them to be relatively competent rather than collection%
Especially META purples.
And seeing as some elites are competent, why are they made special while most elites just suck?
Lastly, it wouldn't even matter too much if ships are mediocre or even bad, but raising skills consumes resources (and lots of time) and cognition chips aren't endless so it just makes one not want to raise them at all. (Unless waifu)
purples in gacha are only 0.5% difference, theres 0.8 between gold and ur btw and some gold are almost on par with UR it doesnt really make sense that theres such a huge powergap
it surely isnt that hard to make them competent compared to making ships that even compared to ships on launch of all things are sub par
Doesn't seem the item is defined, just the icon in the files.
it will come with the next update (in 3 years)
honestly i dont feel like its that worth it to introduce more building upgrades since even the coin building takes forever to pay back the price you need to upgrade it
i wouldnt mind a bigger lecture hall, i dont even care about the efficiency going up i just want the bar to be bigger
it pumping through the bar faster would also be nice though
I just want the oil building to hold more than 3600 oil... always hit that on tuesday with nowhere near reaching the softcap in that timeframe.
holy fuck just let me click continue for grinding the event. I don't want to do the dumb captcha for the dumb popularity poll
Given the way people vote, is the captcha even helping?
Such a vote system is a shame. I think players shouldn't know the rankings till the end. So they could vote FOR someone, and not AGAINST someone.
^ I second this ^
Most people are lazy, they just upvote whoever is already on top, instead of voting for character they like.
No rankings, no votes per character shown either
and I don't know how much the voting, if at all, influences manjuus decisions (skins, oaths, whatever). so even for them it would be more beneficial to have the placings hidden from players, so they truly vote for the girls they like. Not just voting for the girl at the top or voting "against" others. as said before, this is a terrible voting system, showing placements. The result is set in stone literally minutes after it starts (snowballing and human psychology at work here)
it's just boring to vote tbh. I don't even bother with this. and yes, the captcha is god damn annoying.
Apparently the voting was done online in 2019, they changed it to ingame for 2021. Probably didn't really fully think it through. Better luck in 2023.

This, imagine the many shipgirls who will be left out because of the funni showing vote count, i stopped voting myself after i realized it doens't matter.
Actually, didn't we have the captcha and voting in-game back in 2019? I remember voting in-game for it and initially being disappointed that Amagi won cause I had no clue who she was or why people liked her. I'd missed her original release.
i swear there was ingame and offgame voting
According to the original wiki page (which I assume was right) the first round was ingame, then the rest on a website
I know I participated in it in-game and people complained about the votes showing even back then
Ah, okay, that's why I remember it being such a shorter voting period.
yeah 2019 also using ingame vote
you need to correct that wiki page 
Just saw Gneissnau META's reveal and I uh.. are her legs supposed to look broken like that? They're pointing in awkward directions at the knees and it looks rather painful. Otherwise I think her rigging and face look just fine.
Devs, if you can't make your META ships real meta, at least, make them meta against Sirens. So they would be better than CV pack with Shinano and BB pack with Rich and NJ, when it comes to OPSI or Siren events. I mean, make them useful, wtf!
For ALL rounds? Bit too much to copy+pasta, so just posting the old stuff as link; https://azurlane.koumakan.jp/w/index.php?title=Popularity_Poll&oldid=146355
not sure if there was website vote but your first comment implying there wasn't in game vote back in 2019 which i remember i did do in game voting back then
"According to the original wiki page (which I assume was right) the first round was ingame, then the rest on a website"
was reading it first
So that means more opsi grind.. wasn't current meta supposed to be last in opsi or something?
don't think they ever said that they were ending META ships in opsi
unless you have a source
No
imma be honest i am just confused on the purpose of meta ships
they are not coming out with skins so its not cheap cashgrab
they are not exactly 100% better/even on par with the original to say they are trying to fix the powercreep issues
it doesnt seem like its a testground for new PR system
i just dont get the point of it
they are higher cost supbar ships that bring more powercreep in to the game as well as cost a slot permanently
Maybe those were user speculations or leaks or something, doesn't matter 🙂
Ah, my bad. I was talking about the following voting rounds, not the whole event. But yeah I can see how it can be read as me saying everything was online.
I just realized, Gneis meta will probably be first one to use torp enhancement materials. Well to be fair they listened but I was hoping it will be vanguard meta 
Gneiseneau META needs to have the art fixed cause those legs look WEIRD.
looks like guro 
Will we ever get Scharnhorst's skin voice lines?
Agreed, her leg is broken. She deserves better than that.
Wouldn't count on it, this is still a thing since july
or Weser's foot in her obsidian elegance skin
??? What's wrong with Marco Polo's abdomen?
that matte blob
and the area around it is glossy
so clearly that part was not finished or something
we also have some cursed azuma skin expression still there so.....
Those aren't egregious and in your face.
Marco Polo's other features drown out her abdomen.
The default view for Weser doesn't show off her feet.
Gneiseneau META's is just... RIGHT THERE.
not the first pair of weird legs
brooklyn comes to mind
and my point is, skins tend not to get fixed unless a censored version makes it into global for some reason
Not gonna stop me from also throwing my hat in.
Also, can we please get a main screen music toggle for collabs? There's been collabs with GREAT main screen music (DoA), okay choices (Gridman/Dynazenon), and just downright grating (im@s). [My opinion]
"Just turn off the BGM in options." NO, I want to turn off the collab music, not the rest of the game's music. It's frankly ridiculous that a game as polished as Azur Lane has had this missing for so long...
Or Tirpitz' legs on the kimono skin, Abruzzi's belly on her swimsuit
add more ways to spend coins
especially in research, i hit the 600k cap a lot
i dont wanna buy 15 catboxes
and increase cap to 1 mil
💰
let me do 2 or 3 researches at once 
I don't like Taihou therefore the only plausible explanation is that people only voted her because she is already at the top, please fix it

well when the top 3 have more votes than 4th-40th then idk 
kinda seems like everyone just bandwaggoned
top 3 are around 6.8m bottom 37 add up to around 6.9m

i like taihou therefore the system is balanced
dont fix it
i can also use arguments like that 
people are fighting to earn 1st place, no other place matters
other than 1st 2nd and 3rd no other place can achieve 1st
if you look at your ship with 50k votes and they say only top 5 go through and 5th place is over a million why waste your 300 votes
seems pointless
if the votes were hidden at least people would cast their vote
it is obviously rigged when Aulick is not winning, ban everyone who voted otherwise so we know who the actual best character is

name me another big voting system that shows the vote count before you vote
thats right nobody can because its inherent bias, and for a fair voting system you only show the count at the end after all votes have been cast 
there would definitely be more of a spread of votes between the top 10 at least
anyway i want my feedback about having research teams to be more ontop of this 
i finally have enough coins to waste on things now so please let me waste them on research
Aulick is very sweet, yes. But I actually do question whether Taihou is popular as a character despite her big cringe personality.. or if she’s popular cause all her outfits show low hanging breasts. Someone reminded me of how odd the top 10 Sakura outfits were last year and it was just swimsuits despite clearly better looking outfits existing.
We should not be seeing results as we go.
yeah these artists don't know what they're doing
manjuu pls hire another artists that can meet my standard 
Seriously seconding this
no one said the artists are bad, the things that were pointed out are probably just slip-ups that could definitely be fixed by respective authors
no one but devs know why these things aren't getting fixed
I'm pretty sure the vast majority of people are not hitting this cap
we have enough coin sinks, please no more
or at least balance it with reductions in other places or increased income
i mean if counting meowficcers is a coin sink then i mean good coin sinks 
at least it would improve research
which at this point is a trashy mechanic
takes way too long for all but the most dedicated players logging in the whole day chaining researches
for myself at least, i dont do meowfficers and im never at my soft coin cap and constantly running out of coins despite running 12-4 a lot
the oil cap update has helped alleviate some issues but there are still a lot of coin sinks so yeah. Good for you that u can be at 600k coins, but for me? Never been over 100k.
13-4 can net you around 40-50k coins a day and personally i dunno if anyone would be able to keep spending that much in a day (limited by purins,bulins and cog chips)
in theory yes its possible, but say it takes 6-7 min per run, that's like 1hr + or like 40 min under with double loggers. Don't think most players play that much.
granted people do have things to spend them on right now but i think soon end game players will all hit the soft cap limit and struggle to get rid of the coins (since it stops you collecting commissions even)
but yeah more stuff to spend coins on would be nice but increasing income further to balance would also be appreciated if that route was taken
i think this convo is straying away from feedback into more of a discussion so mb
I just think the coin cap will become a problem for more people over time, unless they do waste their coins on things such as meowfficers which i hate doing
Idk about you but imo, having too many coins is a much better situation that having too little but I think we should leave it there
and as I said earlier, I don't do meowfficers and i still run out of coins
Be glad while you still can spend your coins on things of value 
I'd rather they actually improve research instead of letting us burn more resources for meh results
Bug-reports is where I report broken things right?
So can I report Gneisenau Meta's leg?
In all honesty though it looks rly wrong, I suppose this should go here? (Even though I highly doubt they'll do somthing about it)
we dont take bug reports for things that are unreleased, so you can just make a feedbacks here that so far it looks not good
if you dont have perfect cats you're not even in end game 
Nice never gonna need to do w14, already at end game status 
plural btw 
I know
Imagine caring for cats 
play at your own pace 
permanent content
thankfully cats are endgame enough that if i play at my own pace they will never exist
exactly 
Understandable 
But if it were released, would that count as an issue or still just be feedback? The way you phrased it makes me unsure
Also happy birthday^^
i'd like something like the high efficiency logistic plans for skill training.
'high efficiency training plan' uses 2x the skillbooks, grants 2x the skill exp in the same timeframe. Would be very useful given that ship exp is now handily outpacing our ability to train skills to lvl10
or you know book/skill exp packs would be nice 
or let me use quick finishers on skill books 
There are more hundred skills that required a red skill book, its seems the red book needs to be easier to get
You can use off colour books to still level skills up though. If that wasn't the case then I'd agree but they all have roughly the same income
Also everyone can just buy red books when they come in the guild shop rotation too
This has solved a lot of issues for me at least running 4 slot skill training
yeah buying nothing but red books in guild shop helps (as opposed to selecting blue/yellow i mean)
can use off colored books yeah, but thats just a bandaid, the rate all 3 drops are the same but the amount of skills of each color are highly out of proportion. red books are always in high demand, blue books are just there most of the time as a "well i ran out of red". and yellows imo have been inbetween for me
I understand where you're coming from but I don't think it's a "band aid" solution. Sure you don't get the 50% bonus xp for using the same colour but is waiting 50% longer for a skill that big of a deal? It's just an extra 1-2 days for something you will never have to touch again for that ship.
The addition of bURins to the free cruise pass is great. Helps new players max out their UR ships faster and all that jazz
But you know what would be cooler?
Giving boomers a real reason to care about specialized cores.
Maybe add some other stuff to the prototype shop. Because all the cruise pass bURin means to me is that my specialized cores will just be sitting around forever
Yeah i know every shop that selling the red, got em already in every refresh but its still not enough, most of new shipgirls comes w one or two red skills
The ratedrop of those book skills are same, but i thnk its seems there more red skills(offensive) than yellow(supportive) or blue (defensive). Cause i already maxed out of most shipgirl that have yellow or blue one but the red skills still a hundred more left
just because i never have to touch it again for that particular ship doesnt mean its not an issue, by that logic PR system isnt an issue since once you got all the blueprints for them you never have to touch them again. it would help if red books were at least drop more frequently since thats the most used skill or get rid of the rng and just let us pick what color book we want to go for in the skill daily. can already some what, and im stretching that, do that in the gear plate daily.
this is kinda turning into a rant now so.. ima just leave it at that as my feedback lol. better drop rate or let us pick the color like how we can some what do with gear plates to improve the system a bit more
one idea i got: T4 skillbook for spec core
since i think most people need to level skills
ik it's not the case for everyone but I haven't had to use off colour books in a while and I still have healthy amounts of all of them
as much as people would complain about it, I can get behind that idea
mostly because of the guild shop
i dont have skillbook issue personally (impossible to have it when you only have 2 slots
) but it could help others and also give spec core more of a use
also idk if some of you guys do this too but maybe you're also only using gold xp books?
if you only use gold xp books and expect to be able to maintain 100% uptime on that with no off colour skill books then I think you've set your expectations too high
since that's never been the case where you can maintain 100% uptime on gold skill books ever
nah my purples are dead in the water too(not converting them into gold fyi) 
think we should continue in another channel tbh, we're straying from the feedback
you can maintain it with 2 slot 
Update the combining system. ie.. add it to other items, add all rarities, and allow upgrade and downgrade on everything.
Would love to be able to disassemble and enhance gear that is equipped to ships from the depot/gear screen, instead of having to go ship in the dock screen
Sometimes I'm wondering if staff is playing this game, or if they're fit for their job
Aaaanyway, you know how gear lab material distribution is screwed? You know design plans in opsi shop? You buy them and then you can choose what type of design plan you want (main gun, aircraft, etc.). Now, what if gold crafting materials from opsi port shops stayed as those boxes so we can later choose what type of material we want. T4 upgrade parts from port shops also should work like that
I mean, wouldn't it just be like aux/red books? Everyone picks the electronics.
Is there a reason to not pick electronics?
Not really but it's problem they created 🤣
I doubt they will do anything about it (as in change what materials are needed xd) so that's another way to solve it, easier
Well the new part of Opsi is coming up so who knows (who am I kidding, been years and PR/tech fleet havent gotten updated and took years for now getting qol changes on other parts
)
Needless to say - I will be deleting and warning for comments that are literally just insults towards staff members
apologise,didnt mean that as an insult,just more of a fact that ppl who develop the product for years get too tired of it to test it out the way we do resulting issues considered as "trivial" by normal player base to be slipped through like listed timers,bosses,GL issue etc
testing it using console-given stuff in a specific set and being an actual player has a very big difference
