#game-feedback
1 messages · Page 106 of 1
they're giving us 6k, not 1k
aight drop the 2-1 discussion, since it just bring bad discussion there's no reason for keep talking about it

kek
if you searched up a level 89 account, that's not me
first day event frame, letsgo?
so you're a lvl9 account then?
Also not me
yeah definitly a good feature
first second of event ships lvl 125 lets gooo
i was referring to the 1k/maintenance actually, but even then 6k for a one-off isn't actually much when you consider the average costs of "playing normally"
im tired of spending a whole week leveling up ships
not sure what you mean by oil income, oil income increased with the canteen update
you can hold over 8.000.000 XP in books at any time, even with the 3000 book limit 
2-1 was never oil neutral, it was just a way to convert oil into coins
this makes it cost more but it still was a net negative
Getting ships to max enhance is the "grind" now 
mod said to drop that 
bombz just give into the meme and say that you're a lv9 player that's finished w13 and is a wiki contributor
So the game is moving to incentivise, lazy play, 1 hour play, thats your choice, lets see how it reflect on the number a few months down the road
I'm not going to detract into an argument on 2-1 with you here so i'll just drop it 
a level 9 player who got bunker hill on camera a year and a half ago 
If there is anything you guys care about , it is your number right, it will reflect the consequences of this update decision
wtf is going on? mod, create a new channel for this discussion
also wiki contributor just means I have an account on the wiki, it doesn't actually mean I contribute 
although I do
going the genshin route by removing any incentive for late-game players to keep playing and instead 1. do dailies 2. wait for event 3. pull gacha 4. repeat
big yikes
if you see someone cheating just report instead of accusing people, that would be better
yeah, that's exactly what's gonna happen after this update
Somebody else gets it, ty
it was aways like this
i thought the game encourages people to spend more time in the game so they can make more money, huh, how times change
idk that sounds like a lot of fearmongering
the devs have been scrambling to fix bugs, which is more than you can say with genshin for months
would it have been nice for them to already have been fixed when maint ended? yea, but, at least they're fixing the live game I suppose
Spend more time with everything being time gated 
canteen oil doesn't count for much if you're already swiping oil to begin with, unless you're talking login warrior levels of play
Can’t wait for genship impact 
But this game dont make money the more time you spend in it, it makes money when you buy stuff from the gem shop
Is it better if I bring up 1:1 concerns tomorrow 
for the average player, maybe.
canteen oil and commissions are the majority of your oil income for almost all players
probably, rn it's just 2-1 vs no 2-1. With weird claims like playtime=money made for devs
it's not like it's just "swipe for oil" or "login warrior" with no in between
what's up with 1:1? what changed about it
Ok thanks, ill pop by tmrw
Literally nothing changed about 1:1
lvl 10-12 canteen is only like extra 114 oil/day rofl
They’re probably going to rant about oil or something
dunno why this became a discussion about me, but consider myself the 1% and move on with it. how does removing oil from retiring ships help with oil income?
Id like at least lv 1 to have oil retire back cause 16% to 30% playtime reduction
what does this have to do with 1:1
That’s why we have upgraded canteen, more free oil
if you're referring to the map 1-1 then this is the exact same discussion as the 2-1 map
1:1 fleet event maps like c2 or d3 if you can
it's the same complaint
Not enough to offset this
yeah removing oil from retiring sounds definitly a problem
What a shame
nothing changed about 1:1
i can understand that
I think they just mean if they're low oil event farming they just want to retire the ships that drop immediately and squeeze out more runs
yep, that's an upgrade, extra 6 oil/hr 
even if you're LB0-farming C2 with mahans, and a CVL, you don't make enough from scrapping commons in those scenarios to seriously offset the cost
Please read entire thing... 1:1 less gameplay by 16% to 30% depending on fleet comp because you dont get oil refund from retiring drops
scrapping commons in C2 maps doesn't refund that much since you're not doing it with 4-5 oil comps
so why can't we have both instead of dropping one and keeping the other? its a flawed argument in the first place really
but i've said my piece so just gonna end off here, no point derailing it further
C2 maps cost enough that you're not recouping enough from scrapping commons to make that much of a difference
80 pts a clear for maybe 40k pts total to hit 60k milestone isnt a lot? 3 oil a ship x 500 clears x whatever drop count
still cut the cost regardless, it's add up
bombz, please drop this discussion
you literally just making it go in circles
Is essentially same argument for buy/no buy opsi 5k radar
i honestly dont see how these books are a bad thing? i mean surely youd have used the exp in the hall anyway regardless, now its just easier to use?
I'm talking about event C2 tho
the argument just the same tho
it's really not though?
it is
5k every event 5k opsi etc all add up over a year
yeah, oil scrap bad, not enough to make diffierence yada yada
And yes you are running it in circles
keep in mind the 5k opsi is just optional, you don't have to spend it
it's the same
it just unlocks the maps immediately. you can still just clear them
Yes and the new retirement is mandatory
^
I think every point that people wanted to make about this change has been said
So it doesn't serve any point in terms of actually giving feedback
just arguing who's right
so if you feel it's absolutely necessary to figure it out - take it elsewhere, like DMs
While we're on the topic of numbers, is there any indication that the cogarray income will be higher than 9 per day?
Theres a bunch of optional stuff like hitting meta boss 2nd time by yourself (40 oil a hit), opsi radar (5k/mo) that can add up and losing a 1:1 source of oil (which amounts to 16% - 30% if a ship drops and not 0LB minmax) still drastically reduces playtime
outside of the initial surge that's really just not enough tomake any meaningful progress
you don't have to spend the 5k on opsi btw, it just frontloads rewards you get when you clear the maps
I just said its optional...
... then don't buy it?
bombz, what did I say?
lemme repeat my question then
Is there any indication that the cogarray income will be higher than 9 per day?
outside of the initial surge that's really just not enough tomake any meaningful progress
i think the 5k oil thing should be buffed
i enjoy it but it doesnt cut enough content to really hit the 5k cost
it is kind of lame how it does almost nothing, it feels a bit like a trap
i think your guesss just the same as any other here
i feel like it should clear all the zones too
it does, doesn't it?
oh, I see what you mean
theyre still "unexplored" which i mean i have to clear again, anyway
the 5K oil just give you stats & ability to go to other maps, that's it
feel free to suggest it though belette then
thats for incase you want to farm the stars i guess
Seapking of which, could we buy a star for like 5$ ?
also not really too sizeable but you're getting ships for retire while doing gacha daily/event and over the course of a year can easily total like 30k+ oil (1 a day, maybe 100-200 pulls an event every month/rerun)
suggestion, pls bring back the old exp cus it's kinda lame when you reach the new lvl cap just after 1 mnts into the game 
or idk, more than 5 lvl increase
my guess is with the lower exp requirement theyre gonna add 130 at some point
130 was way too much before
i mean, was hype to use my old ship that maxed up, but theyre alr 125 anyway, so that's kinda lame
People saying it's too easy to reach lvl cap while I'm staring at all the unawakened ships because of money restrictions 
its easy when you are a veteran already yes
only exhausted cus most 120 ship alr at 125 to begin with
not that im gonna complain about that tho
Even veteran could use a coin income buff. More and more thing cost coins but the ways of getting coins hasn't evolved much in comparison.
Not gonna lie, I was expecting more than a 100 coin or so bump up from the new raid tiers
And since 2-1 isn't as interesting to farm now... It's even worse.
im happy with these new changes, but some things deserves a touch up like the oil being removed from retire, bugs and i expected the new dailys to drop more gold compared to what we had before
yeah i thought coins would be like 1500 or so at least
The oil from retire being removed was a horrible decision
It cripples low cost farming
but theyre still called "numerous" like the lower tier
God why the hell are people whining about insignificant shit jesus christ calm down
Maybe it's because it's significant
And your being a baby about other people's opinions
That's the issue. There are people who see it as insignificant and people who don't. Different way of playing.
The coin economy is gonna get a touch-up. The translated CN/JP message did mention that they're looking into making it more available. EN message doesn't have it for some reason.
in 2-1 ships not giving oil is a killer
7-1 i dont think it hit it toooo hard
As said above it's like the 5k oil Opsi thing. People think it's blessed, and others think it's madness to buy that thing.
I hope it means that awakening costs less
It does say that it's going to give more coins.
Wow man, rude
no insults man this is why argument getting ignored
both of you guys imo 
The fact that 120-125 was like 3k but ~115 is 10k is a bit funny
I will mute you if I see an outburst like that again
hard to take anyone serious when they just flame you
Wont complain though 
oh yeah, mb 
I EN'd 

shimacnny spitting fax
probably cus it's the first tier of new array chip
@paper idol were you born that based or did u get a degree for it 
based cunny poster tellin the truth stay mad slackers
damn how they wrecked my boy 2-1
Any one here to mourn with me
Just gonna speak in my position as whale that spending for oil is a lot more expensive than spending for coins (even though both are usually frowned upon in general) and losing out maybe 10k oil an event from not retiring is pretty sizeable loss, especially with scaling oil costs
I went through both stages. It was stupid to buy that at first, and then I got a job that requires my constant attention. It's up to you to buy it, or don't. Hence I don't see an issue
text overlapping is more of a bug than a design issue
it's not intended behavior
I'd show it in #bug-reports tbh
oversight in design, but gotcha
its kinda weird how they dont check these things
i mean maybe they do and just dont care
I don't see an issue either, as I say it's just a different way of playing. There's no right or wrong.
yea, i just mean ti's not like they chose to overlap text. it's not what it's supposed to look like.
so it's less of a bad decision and more of just a bug
just remove the green text entirely at max lvl cus it doesnt have meaningful information
And it should be the same thing for the retirement thing, in my opinion. Except it's not. But I guess we talked enough about this already
AL literally went from the most player friendly game on the market to genshin in under 12 hours
thanks china
I fail to see how this isn't a bait or me being wooshed
alot of the text overlap issues is because the devs originally designed and tested it in chinese (which is more dense than alphabetical languages) and when they get it translated, it breaks because it takes up more space now
It's clearly very much exaggerated, but not totally foolish, in a way.
localization team not paid enough to redesign EN client early
probably fixed later anyway
It's still one of the most player-friendliest gamed I have played.
It still is. Although with more and more of the recent changes, it's natural to be concerned for the future.
They just keep making the game easier tho...
the BP is sure concerning but for now its friendly
with all these exp stacked up can 120 event ship first day now 
Which isn't necessarily a good thing ? Although it would be a whole discussion by itself, not really the best place to do it
a 120 yesterday + 3000 gold = 125 today
no grinding necessary, just a 3000 gold tax to have the exact same thing that i had yesterday. now multiply that by 100 for all my ships and they just scammed me for 300,000 gold to give me nothing back
I don't really find anything concerning (even the increase in Level cap is fine with me) outside of the lecture hall revamp.
Yeah, but that's not an issue of player friendliness at this point
not exactly, you have 125 ship now
Shame they dont have a test server for the players but then again they wouldnt probably listen to feedback cause money comes anyway
Also I have a hard time calling it a Battle Pass. It's just a discount lucky bag in a mini event format 
Also, player friendliness would need to be defined. Some changes are more friendly towards more casual players, but hurtful to more hardcore players who grind a lot
all they did is change the scale. the xp and time investment for 120 and 125 is basically the same, only the cost is different. its a tax and nothing more
im not casual but i sure do welcome the XP change
I mean, leveling to 125 now is the same as leveling to 120 before, exp wise
lvl 128 boss is significantly easier now, thats an upgrade
everything in the game was equally easy before
and you don't need to 125 every ship you own, so it's much faster in the end
kinda true 
W14
yeah they need to add more end game content
I don't mind it, nor the book Xp. I just wish they would at least not nerf the retirement in response to their own oversight. We're basically paying for devs mistakes, I don't really like it.
im not sure how the new lecture hall is a problem
can someone explain to me a pepeg how it is one
Me neither
i don't see how this is bad
grinding garbage for fleet tech is easier, unless there's someone that thinks fleet tech should be limited to "hardcore players hurrdurr"
17
Its the same as before, still takes a liver to upgrade
Upgrading is done once
it just like 30k
yeah i had like 180k before
im used to running 10 hours twice a day
everyone should be like me 
do long comm and save up
When they start to cost more than a PR(we know how good that system is) I dont think its worth doing it even once
yes and no, the content didn't change but having more options relatively speaking makes the content not as hard as it was before if you level things to 125
it's one time upgrade
That sums everything up pretty well I'd say
it's the same for the 1% player
if you choose not to awaken to 125 then yes nothing changed about the difficulty
although arguably it still got easier since certain things like CLs and DDs got stat buffs
all the content in the game was trivial before today
its trivial today too
nothing changed for an end game player
clevelands have like 110 EVA now, approximately, at level 120
Is there a list of said buffs btw ?
not yet
only dd and cl, right?
i wonder if its enough to shift tierings
some cl are very good
as far as I'm aware yes, and it's mostly an EVA buff
ah, ok
DDs got 50-60ish EVA, CLs - ~15 EVA
most lists dont' tier across hulls so if every CL gets a similar buff it won't change the CL list
My takeaway from this channel is that AL should become like AFK Arena gameplay wise and everything should be free
oh yeah good call
but also it should be dark souls
Yes it's not supposed to look like that, but that only works for Chinese and Japanese characters and words. That's why I said it's a design oversight.
Can we... stop with Dark souls ? 
well an "oversight" implies that there's unintended consequences of a decision
whereas this is just a bug
It was...a thing?
but however you want to call it, it's not supposed to look like that, which makes it something that will just get fixed
i mentioned dark souls because people were saying the game was way too easy, i mentioned that the game isnt supposed to be dark souls difficulty
Unfortunately 
And it gets brought up more and more to any kind of game-related discussion nowadays, I pain to understand why 
But anyway
Because it's a meme stereotype that's supposed to imply high difficulty
game was easy enough and people complaining to make it easier, pretty much that where it comes from
its an anime game u control with ur thumb
it was never meant to be a hard game, grindy maybe
That's what I don't get, these games aren't even difficult. 
all cm ex pvp and meta battle players weep in unison
Let me grind in peace then, no time gates and ill be happy
pvp 
it isnt, making it more easier just gonna trivialize the game.
might as well play console game

For you and me....but most are casuals who find them hard 
Well thats gated too, gotta wait for more attempts
Time gates are inherent to gacha mobile games
i mean some things in the game i think could do better with being streamlined, theres a lot of "needless" grind i would say
Except most games have bullshit energy systems cough AP
This channel is hardcore players complaining about changes made to a game that's 90 percent casuals 
this
and we are going to get more game end content like W14 and new OP S chapter pretty soon
usually the other way around
Im not against all time gates, some I agree but again whats the purpose of ones like the switching PR ships
Even if you unlocked them all right after maintenance ends, you cant use them properly cause of the """good""" BP system
When W14 arrives, it will swap again, trust
It swaps back and forth ad infinitum depending on what's new
All devs have to do to gain money, is release more big tiddy catgirl maids, and yet here we are getting new stuff and QoL changes
I know it's hard to satisfy everyone but all I see is baseless complaining 90% of the time
The only downside I see is how the lack of oil for retiring ships, but other than that it's fine so far
This. Personally the only thing that bugs me.
Especially considering why it's been nerfed.
The 2-1 farmers have taken over 
It's not even just about 2-1
Where else is 5 oil from retiring a common useful?
For everything ? Shit adds up
any kind of efficient run, not limited to 2-1
Thing being that some QoL arent what the players complain about
Take the PR "buff" a while back, all they did was change the bps you get from a research not improve it and even CN, thats apparently their go to for feedback, was saying the problem was rng not the number of bps
I dunno I use my commons to enhance
Sometimes I retire my excess ships just to scrounge for oil if I'm that low
hence, can't relate or judge
That was the issue of the argument earlier. People just play differently and hence see the game differently.
good approach, but some people who dont just assumming it's irrelevant
despite the oil gain is adding up
I'd like it if these little updates actually told us what they were when kicking me out of the game for being out of date
You know how to solve this
Give a test to see how players react before changing anything and actually listen to the feedback given
How...do you...test....before changing...?
Test server
test server, but they cant afford that for every minor update
just not realistic 
They cant afford
Oh but can afford to make unecessary items when old ones do the same crap cough cat finishers cough
Maybe use the money wisely
What's wrong with cat finishers
Don't even need a test server, but just better test, period.
Retiring nerf came from their oversight on Xp book retiring abuse. They screwed up and we pay for it. And that sucks.
and yet some people do run out
im seeing less feedback and more q&a
they cant afford test server for every minor update, how is that have to do with cat finisher
lets try to circle back on track please 
Could have at least made it better than 20 minutes per since again its time gated
You'd probably only use them on gold cats, and you don't get those every day so it's alright
Got 3 the other day, no cat finishers and more normal ones than I can count
I had a 200 cat backlog...took me a few days only
I can finish a 6h+ UR ship in an instant with one normal finisher but need a shit load of days to finish a SR cat box
This is just complaining about a minor thing again innit
OPS is a mess and we are discussing cat finishers
Depends on what you consider it, I would say that wasting resources making new items for nothing than actually improving PR or OPS is not minor
yeah i dont even use those 
Probably took them a minute to add those at the very end.
yeah just some side QoL update pretty much
We got cat dorms and you're complaining about cat finishers
Almost like fixing major issues is harder than adding minor qol changes
Ngl would be fine if they just put the dorms with no finishers if its to be this excuse of an item
i just dont get why youre complaining about it
It probably took them less time to copy the QF code to cats than peopl complaining about a free QoL change
it's just a small qol feature, thats about it
Then why not use the normal ones, no work needed, put the time on smth useful
Great then put their combined time together
putting that side QoL is not as hard as core game mech 
Didn't you know? The dev team handling cats and the art teams on skins are also in-charge of opsi?
Damn, this is why there's so much cat stuff in ops 
They only hire full stack devs that also have art degrees
2nd point
Also "its harder to fix major issues", yeah it is except even then they dont actually improve it and say its fixed
If you can't use every programming language, write code in binary and draw anime waifus. Yostar won't hire you smh.
Implying theyll read the feedback 
They won't read this channel
like legit i never use this feature cus how insignificant it is
This is why #collected-feedback is a thing. And if it's not upvoted they won't see it as a priority
i thought they would just work like actual ship quick finishers
dunno why they only skip 20 minutes
it's supposed to be a place to "discuss feedback" before you send them to belfast bot
it's as if complaining is easier than doing your part
And you know, EN not being CN
u know u can use more than 1? so enough of it is the same as a quick finish
Oh they removed oil entirely? Yeah, should still give some if it doesn't scale... then it's not exploitable anyway so why remove it? Hmmmm.
So not having it would be the same as them not making it for you?
Dont know about you but when anything's like that, something wrong aint right
the reason is that people would use the xp books on ships and then retire them for more oil? 
yeah they removed it entirely
kinda seems dumb to me imo
do you people have nothing better to do than keyboard warrioring each other?
There's a sub daily??? 😉
Atm not really
not using it cus i never bother to, its just some qol stuff
Game literally plays itself these days so this is the side effect 
i mean technically u can get 4 gold plates from it a week, when you get 9 from the plate daily
exploitable by injecting the new exp pack to common ship and retiring them
kinda crazy since its the "plate daily"
Kinda crazy you get OPS exclusive stuff outside of OPS in a task everyone does anyway, right?
i mean, its not like u get a lot from opsi, most are from the guild store cos the amount from opsi is so damn low
still ur main resource
lemme just upgrade 1 gear a month 
Guess it balances it out since the lvl 65 is better if you are looking to make bidders 
u can get more than one gear a month
also, you lost oil from retiring, but you got Level 12 canteen and +1000 oil every maintenance
just by clearing stronghold/abyssal monthly
its like 400 plates to go from +10 to +13 on a rainbow
360
i dont think i get 360 a month
1 type of plate vs all plates together is not the same thing lol
Just upgrade golds instead of rainbows
did you clear all your stronghold/abyssal?
Be like me 
i never bought a single AA gold plate since release
As someone with a +13 wyvern... yeah do golds
from guild, so that is completely opsi
675 since release
and i full clear every reset, and use all my AP
And since we are on the topic, OPS is just clunky enough for me to skip it half the days
675 is all ive gotten in like what? 4-5 months?
to say they give a lot of plates is laughable
i only +13d the new rainbow quad too, so i had similar in torpedo
That still doesn't even come close.
i do think gold plate income should be buffed
count total amount of plates lol not just one type, it's rng, u can't say just from saying u get less AA plate
ngl im running out of things to gold plate that are useful
thats why i used AA and torp
Gold plates are supposed to be endgame stuff
^
torp is just +360 so its around the same as my AA
Didnt even bothered with Opsi half the time and have +13 on most I want tbh, if anything buff the purple general plates
and here you are just casually flexing almost 2000 general plates
well hardly a flex 
Or give a purple to gold conversion
yeah cos i bought from guild shop
which again proves my point that its better to get them from there
I'd take gold to purple...
since opsi splits between 5 plate types
guild shop gave me around 1500 plates opsi gave me around 3000
A conversion would actually make endgame players have something to farm for, rather than just wait for gold plates to come at their abysmal slow rate.
how long opsi has been?
"almost done" can mean different things
9 full months
trying to count my plates and see avrg number i get/month
For some people getting their UR gear +13 is enough, for other they want to +13 every equipped gear.
I just want to +10 my aux...
And then there's people in between
idk it's just night and day difference between people in my guild who actually farm opsi vs only buy from guild shop
5.3k plates/9 months
thats around 589 plates/month, including guild
yeah but most are split between 5 types
so its like 120 a month which means u cant +13 a gear for 3 months without guild focusing
Anyway, I'll see myself out until the next time the meltdown in this channel is so massive, I hear about it in other servers. Have fun complaining 
i just think they should be a little more plentiful 
isnt that the whole point of guild focusing one plate and the other is scattered
They removed that. I mean how is it exploitable if it's a fixed oil value...
if you're talking rainbow then its pretty reasonable to take 3 months for it
120 a month you can +13 one gold, thats pretty good progress
idk how many rainbows you need at +13 for the rate we get them at as well too
and that just from one type
its why i save and dont spend
a gear is gonna come out that i wanna max
gold plates are just way too precious
how many plates is it for 1 gold to 13?
u can get +13 one of each type in avrg with that rate
120?
120
And yes, the guild shop is better for T4 parts than OPSI... and now there's other sources. They're making OPSI Opsolete.
what, u wanna complain cus u cant +13 rainbow easily? 
idk if i want gold plates to become the new purples as well
3 months is a lot of time
i might die before then
im pretty indifferent anyway since ill get what i want
ask dev to let us MLB fdg with purin too while ure at it
fdg
like 30% weaker than nj
hence why they should let us mlb with purin
true 
cant type
The Rng-heavy system we have in place in not so much better. Just on the other side of the spectrum.
this 2-1 nerf is a big nerf to oil. we will still farm 2-1 for coins, after all we need a lot of coins for basically everything. also, with the faster leveling we will be spending even more coins, so that's even more 2-1 farming. but now oil is going to be more lacking, and we will have less of it to spend on end game content like stage 14, events etc
@fluid grotto you have gotten 1560 from guild shop and 3760 from opsi
thanks for the math 
So 50% of the long looong time stuffed in OPS you get for free for doing absolutely nothing in the guild. And that's not even including all the other OP stuff in the OP Guild Shop
double the number if you do both
29.3% comes from guild shop
my number is a bit scuffed since i skipped a month of opsi but still claimed guild plates
mine is 31.2%
31.2% from guild?
but yea so about the opsi giving little and guild shop giving more is quite incorrect under the assumption that you do run out your ap
yea of the total plates
yeah opsi is major income of plates pretty much
crazy
so whats the feedback being made here right now 
i think we're discussing plates gain cus ppl complaining opsi giving too little
But that 30% is pushing a button 3 times a day and that 70% is, well, OPS.
give us more plates basically with no supporting evidence
if u want a progression delayed by 2 months then u can just do the one click stuff 
Considering how China’s now going crazy on regulations and crackdowns, does Manjuu have an escape plan or is the game pretty much doomed? Don’t know what other channel i could ask and not get buried
so as I thought, this conversation could be moved elsewhere
you can leave your feedback that you think plate gain is enough to combat their claims, but going on a full blown conversation like this back and forth naming ways to do things efficiently, that can move channels
just doing little math as ground argument, but sure can move somewhere else
this channel is for feedback, your question cant apply here, there is really nowhere to ask where you will get an answer
unfortunately so
like it should be
giving people options to farm things for is the best way
OP S is nowhere near enjoyable
i just did it to get the new stuff that are gears
I like the new retirement changes,
give requirement for a ship to be able to receive exp packs
i.e : at least lvl 30 or limit broken once
this way both new exp pack system and the old retirement loot can co-exist without the exploit
I think that would go against the purpose of such books, i.e to quickly and easily level up low level ships
I think the best answer would still be to not scale retirement rewards with the level of the ship.
lvl 10 wont be much of hassle
Not much of a hassle but it still feels weird and unintuitive to only be able to use at a certain threshold like that, and that's something to take into account in game design.
yeah, it just one way to get around the exploit if people still want to keep the old retirement loot.
But the only way people want to keep it so they can use another unintended loop... farming 2-1 for 10 hours for gems at a net profit of coin and oil
that's fair game if people want to do that tho, cost them time and oil in the process
your feedback? 
this one
my feedback is make 2-1 wort farming
?
I'm saying this like 5th time today but 2-1 isn't the only thing affected by retirement change
you regain less oil doing event maps, hard mode maps or just playing any other map in the main campaign, for example while farming a map exclusive drop
It might not seem like much but it adds up
It is the most impacted, but yeah retirement is helpful for any kind of low cost farming, or even in general where you still get a slight return on investment for oil.
and they say they only made this change to fight an exploit with xp books which is bs imo blatant bs
If it's true it's even worse because that means they're punishing the players for their mistakes. Which sucks big time.
and this happens when at the same time they added a major gold sink
lb1 to be able to boost should be fair enough
exp pack was intended as "lvl jump" feature, lb ing once just means commiting on what ship u wanna boost
Eating contest is the best minigame ever!
I think retire should at least give lvl 1 oil reward for all levels, it's not much but it's honest oil.. now that I think about it maybe more coins is better because ⬇️
New dailies should give more coins, like really more
That's a lot of coins and oil in one mail coming, I'd love to see them either split up in several mails (less ideal) or ability to get stuff from mail not all at the same time (so I can for example get gems right now but leave coins and oil in mail) or even better! Ability to get only as much resources from mail as we want (either by text/number input or just simple selector like.. idk guild shop (for coins and oil it should increase 500 per tap not by 1 obviously))
That's all 🙂
Yeah, so much of my mailcoins are held hostage by oil... and now they'll send even more oil!
this is literally what I do anyway for the last 2 years I've been playing AL and ik a lot of my friends do this as well.
does an end game exist in AL? Sort of I guess but I don't think all these new updates are actually that bad
ngl, it's probably the most interested i've been in an update for AL because it's got quite a lot of QoL and "New" stuff
lecture hall update with xp packs was is quite nice, the lecture hall was easily forgettable before but now you can't really miss it -> helps everyone
increased gold/oil generation -> Nice QoL
new levels to daily raids for a bit more gold / resources? -> Pretty nice
I think it's quite possibly the worst decision ever made in terms of game design. You can literally get a ship from 0 to 125 without even using her once in battle.
lowering the xp requirement? -> epic, you don't need to farm as much anymore so the "oil cost" of getting a lvl 120 is much lower now
more gold from retiring? yes ty
I always used the common ships as enhancement fodder and I still don't have all my ships at max enhance yet after 3 years of playing
You could do that before update, it would just take longer

I know people that only pretend to play the game are overcapped on oil anyway so yeah it definitely caters to those people, but for the people that actually want to play the game for hours a day, these changes have been nothing but punishing.
It's just +6 oil per hour
and? It's something. I'm not going to complain about an increase
Exactly. And you'd have something you could work towards. Now that purpose to play has been greatly reduced.
what can you do with 6 oil per hour 
Of course not, it's casuals like you that these changes cater towards 
why would you complain
I just think its a terrible decision for the overall health of the game.
Why do people complain over a game where guides play the game for you and your just the bot in-between the guide and the game?
Casuals are going to take up the majority of the playerbase, so it makes sense for most updates to be more focused towards them.
btw just wanted to say having the game randomly select ships from your port to be in the lecture hall is really nice 
yeah exactly, not going to complain about any QoL improvements
Yes but there's way to implement changes like these that do not fuck over the more hardcore playerbase.
I'm pretty sure it's been said already but maybe the removal of the oil is to prevent stuff like 2-1 farming which was not originally part of the game design?
and other things like that
no lol
The reason why they removed oil for retiring is because the devs feared people would just print more oil by leveling ships to retire them using the new exp books. They could've just removed the oil-for-retiring/level scaling, that way people that want to farm 2-1 can still do that.
it was to prevent ppl from using the exp packs to feed 0lb grey botes and retiring them for oil
but they dont, because its been poorly thought through.
but i think they went about it the wrong way
For all the gold the game pushes you to use the new daily raids really are disappointing in gold revenue and the new levels for merchant don't amount to -that- much.
An increase is an increase, but when it barely does anything to the problem at present (unless of course, we're pushed towards spending gems on gold?) it's something you can question. Hence why I hope this is only the beginning. I think they even sort of made it worse with lessening the xp requirement 100-120, so now you kind of hit those limits even more easily and require even more gold to keep them going esp. since dorm / exercise do not work on those ships.
If you don't understand the topic at hand, not talking is also an option.
Uninformed feedback is useless.
facts lol

So is mindless ranting and lashing out at anyone who disagrees with you
But yeah, regarding oil I really don't see why the scaling wasn't just taken away 

I mean idk about you but feedback can be both positive and negative
I'm lashing out at a guy that poorly understands the issue he's trying to give feedback about.
its kind of frustrating when all your points are getting shut down by people who have no idea what theyre talking about
not trying to be nice for sure not
Sure, but explain why they are wrong instead of telling them to shut up
we did
Already did, scroll up.
It was supposed to be my conclusion, really.
I just hope they limit the use to XP books to ships below lvl100, as it has been for Lecture Hall before this update.
Slackers being able to level their ships to 125 without any effort just because they put in the minimal effort shouldnt be able to compete with people that tryhard. That's not gatekeeping, that's just conventional gamedesign.
I'm all for giving new players advantages so they can catch up, but this is not it.
so dorm + 10 hr commissions is considered effort then?
that is significantly slower than playing the game
it's still minimal effort no?
Try leveling a ship to 125 purely by dorm, and then try leveling one to 125 with exp books, you tell me the difference in the time required.
i mean you still need to play the game with ships eligible to give exp proficiency to even get the exp books
Its precisely the speeding up of this 'effortless progress' that is the issue.
Yeah but its laughably easy to keep that up. I'd still call that minimal effort honestly, but that's just me.
keeping the lecture hall topped off was pretty difficult without playing a lot in my experience previously
OpSi exp
nice meme
Its all part of the daily routine.
^ this and i dont personally see the issue, not like this game is competitive, its just helping players get their ships topped off to play the more end game content
the amount you get from opsi is laughably small, compared to any normal map
^
if anything, lecture hall buffs grinders more than anyone
previously it was 4800 xp/hr
now it's 6600 xp/ hr so it's harder to keep filled
I have no issue with the xp, it's the oil nerf that concerns me
It's not hard to fill it... please.
And yeah, it's not hard to top off the lecture hall
if u use the xp tickets from the lecture hall, it takes 810.8 hrs which is 34 days to get enough for 1 ship from lvl 1-125
seems to be about the same rate as dorming to 120
its pretty hard to keep it filled all the time unless you actually grinded alot 
its just that most people keep forgetting to actually put ships in them 24/7, so the proficency builds up
lecture hall now consumes more exp than ever, and additionally its gonna be constantly running now
sure u can do both at the same time so it is halved
^
For me leveling a ship to max level gives me a sense of achievement and it also is a symbol of dedication. I level a lot of ship I like to max level just for that reason. For other people to just be able to do that by waiting, that just ruins it.
I feel like for people that have completed most of the endgame goals, that feeling of achievement is especially important.
also does anyone know the current cap on xp tickets? They mentioned 1 but idk if anyone has gotten there yet
5.351 million xp is a lot of xp tickets
in game it says 3000 iirc
3000 exp books is max
so u have enough to lvl 125 1 ship and get another to lvl 119 if u cap out
You can save up to a little over 8.5M EXP in books you can get over a course of 2 months.
if the issue with retiring is feeding exp tickets to 0lb ships, then why not set a minimum requirement for a ship to be able to use exp tickets? like at least mlb or lvl30 at least
That's ridiculous.
and it takes just under 1 month to save enough books to do it. I don't see a big issue here
i mean the point is that, unless you play, you wont get exp books
and even if you play actively, the amount of exp books you get is limited, the only reason you have alot rn is because of the 1-time rewards.
having to spend a month to get a ship maxed (while playing the game actively mind you), is really really slow.
LB'ing kinda sucks, but a level limit would be good I think
That's more than 3 ships to lvl125 btw
Any solution would have been better and way easier to implement. Makes me think that the reason they took out oil retirement reward is not the one they claim to be. Now as to why they'd be lying, 
that's only 1 ship to 125 and another to lvl 119?
Now let me tell you, rarely do we get 3 ships worth leveling in 2 months time
was thinking mlb at least forces you to commit to the ship before feeding it but yea level limit must also be a bit higher
lvl30 is still kinda easy to farm up for a 0lb ship
5.35 mil xp for 1 lvl 125 btw if u didn't know
More around 3.5 for Non-UR, might be 5.35 for UR
talking SSRs
oh yeah you're right mb
but it's still 4.54 million for a non UR to get to lvl 125
3.2 million is lvl 120
yep. you could literally sit on your ass and wait till you get that. that's the issue.
but u can do that in dorm + commissions anyway?
exp pack should not be useable above lv100 like the old lecture hall
well we're repeating the same arguments here so i'll leave it ig
ik your issue is getting the ship to 120/125 instantly
but why do you care how other players level up their ships though? how does that effect your gameplay in anyway
going in circles here

I'm just trying to help you understand why this is an issue in the bigger picture, not for 'players' like you.
but what can I do
Yeah I see where you are coming from but in my view, there isn't much difference between when you get a ship to lvl 120 because they will get there eventually anyway no?
what difference does it make if u get it to 120 on the same day, 1 week later or 1 month later?
if you are able to do that, then you're probably not stocking up on these xp tickets to full any time soon either
if you actively grind, you're still wayyy ahead of anyone that doesn't grind. All it does is close the gap no?
Why can't the game just give us the new ships at lv 125 with +13 gear. We'll get there anyway. 
Well I can 120 a myriad of ships in the time it takes to dorm 6 to 120
also the retiring oil thing, maybe that caused unintended gameplay that didn't fit with their game design?
most people that purely dorm to max level dont exactly have the biggest assortment of max level ships.
And they only fixed that now ?
I have like 120 120s lol
in the same manner, you can 120 a crapton of ships in the time it takes you to collect enough exp packs to 120 a ship 

It. Is. A. Lot. Quicker.
I'm gonna be the one to say it, you've got a bad eye for fairness.
Either way, it should just be limited to <100 ships like it always has been.
my view is of a casual, yours is probably of someone hardcore if I'm not mistaken.

you reckon
Main issue still lies with destroying the sense of accomplishment most people get from maxing out a ship, though maybe that's hard to relate to if its all dormed EXP.
new UR = dump 1.6k exp books and there you have your instant 125
very cool! i love 'playing' this game!
as someone with multiple 120s my self, the grind to 120 is just set it and forget it now-a-days anyways so what what achievement is that
yeah, its not like its really difficult to 120 a ship in a matter of days, and storing up 1.6k exp books means you arent using them on something else that youre leveling (like leaving your dorm empty) 
lvl 125 for non UR = 4.5 mil xp
max xp book generation from lecture hall = 6600/hr
690 hrs approx = 29 days minus a few from
6 xp plans from daily raid + 2 weekly from sub = 44/week
3 weeks of that = 23.25 days left for lecture hall to cut the remainder of the xp.
Takes around 3 weeks to do this PER lvl 120 non UR. In that time how many 120s can u grind?
I do think the majority of players get satisfaction out of leveling a ship to max.
I mean u can just choose to not use the books yourself
If that doesnt apply to you, eh.
cuck moment
it's a single player game anyway, why does it matter what other people do
devs can also choose to not make the only content in this game irrelevant
?? AL is a single-player game now
feedback?
good idea.
Would be fair since it's in replacement of Lecture Hall and that didn't allow to xp above 100.
old Lecture Hall was nothing compared to this dumpster fire, only allowing you to level one ship type for 24h at worse xp/h rate, only till lvl 100 and also reducing mood
"A game with no effort is just an Excel simulator" - Black Man, 2021
and you couldnt "prepare and store" the xp like you can now
he's my dearest friend, please trust his authority 
like i saw people saying: you can also just dorm ships to 125 without ever using them here
yeah... except that that takes like two years and the lecture hall method couple weeks
in my view, AL was always a very low effort game 
that's fine, if you choose to play it that way, but that's not how it should be for every player.
^
yeah that's fine by me, people play how they want to right?
if you give everyone the ability to easily level ships to 125, with effort or without, then putting in the effort would be completely meaningless.
^
its not gatekeeping lategame content, its just conventional gamedesign.

takes around 2 months to get to lvl 120 but that's for 6 ships so it's more like 10 days per lvl 120 or 3 months for lvl 125 so 15-16 days per lvl 125.
not including old lecture
actual feedback - i like the system changes and qol this year, as long as we dont get into qol sweeping campaign and opsi
That's why some people give a fair importance to what little effort you can put in the game. And no it is not a "single-player game", and every multiplayer game need a competitive incentive. In Azur Lane there's no real ranking, PvP is pointless, so people measure it by investment in the game, that's what creates competitiveness in the game, and what keeps endgame players in.
That's an important part of a multiplayer game, whether some people see it as "arrogant" or something because they themselves don't really care.

Let me tell you, the reason why I kept playing isnt for the insane challenge the game provides, because that's nearly nonexistent
its because its fun competing with other people
exactly
so if the number of lvl 120s is what matters, you can just grind more lvl 120s than other people right?
if everyone gets the same amount of xp boost, that doesn't take away the grinding aspect of getting a ship to lvl 120
chasing leaderboards is the only challenge from this game lets be honest 
what grind? i just stack books till next event and insta lvl 120 them all
not to mention u still need to sortie to reach 100 affection
and I guess that kinda goes into the whole 2-1 situation as well, it's not difficult content, but honestly, neither is Challenge Mode, or clearing 13-4 for the bazillionth time, or fighting OpSi C6 bosses.
which gets easier with the books and is a non visible metric till oath
No the issue is having easy access to 120/125 for casual players.
It's like putting bronze level people in Master rank in other competitive games. Except they wouldn't be able to de-rank here because it's not based on skill but on completion rate.
so downgrade
If devs really wanted to shut down 2-1 farmers, then this is a very roundabout way of going about it. Especially because they still compensate oil lost from no longer being able to retire.
Sortieing isn't necessary, but it's the same arguement between dorming to 120 and playing to 120, one is indirect and way slower and one is direct and faster
yea cm got broke with shimakaze and was pretty much solved before her, now leaderboards is just who can highroll the fastest
Well the oil issue for retiring could be done like how coins are now a set for certain type of ships. I mean I don't see why we could of kept the oil at the same level as the coins are.
And we all know the real reason is because they dont want people to exploit exp books, so I think its safe to say the 2-1 nerf is just collateral damage.
lazy game design yea
killing 2-1 farming was not the main intention of this change yes 
couple lines of code more to cap retire cost
Although I always thought the 2-1 meme was bad to begin with though
ok
fair enough
as an outcome its just as bad for the end user
the intention is irrelevant for the player
Really ? I think it was. Otherwise they would have fixed their oversight with a much simpler and efficient solution. We gave them many in that channel alone already in only a few hours.
constantly having to recompensate players via mail is also horribly impractical 
well thats what they explained in their tweet for why they made the changes
I think making it easier for newer players to get to lvl 120 is beneficial for the vast majority of players since it makes content such as opsi easier where 4 fleets are used + subs which are a pain to level. If more people play opsi then more people do the META bosses.
If more people do META bosses that makes life easier for everyone. If they can use lvl 120 ships then it helps them do more dmg which makes them happier and us happier in supports too. This improves one of the few multiplayer aspects of AL and new players' grievances of opsi with not enough leveled ships so 
If what they said is true then it's even worse, because that would mean they've made us pay for their mistake. They wrongly implemented Xp books and had to nerf retirement as their solution.
That's even worse to me than coming and say "Hey we want to nerf 2-1"
That would still suck, but would be honest at least.
huh? I thought Global Support in META fights was just to giggle at moronic fleets?
^
i dont even profit from a full lvl 120 kms fleet support now
changes literally nothing
Of course the whole “2-1 got nerfed” thing was a side effect of the change hence why ppl are pretty pissed off about it
Regardless of the reason, this change was unnecessary and they seemingly gave it very little thought. It unnecessarily nerfed something that some people heavily relied on to play the game.
I just really appreciated the fact that when I was extremely low on oil from regular maps, I could always return to 2-1 and continue to farm SOMETHING. Better than having to wait days for oil to stack up in the canteen. Feelsbad
I think it's pretty bold to assume devs think of 2-1 farming as 'unintended gameplay'. I think it's just a good example of maximising profit with a surprising method.
Especially with how many coins sinks were already in the game and now added even more with lvl125 and new upgrades
this honestly
not to mention that it felt great scrapping the 800 common fodder ships after a long D3 session, gettin a bit of oil cashback and being able to farm another 10 runs
just a nice way to keep playing while having ~net0 spending
I mean devs implemented full auto feature so 2-1 is pretty much expected to come from that
now its just coins, i cant farm D3 with coins
i cant buy oil with coins either
nothing but a downgrade
Here's to hoping they reconsider their current approach 

🥂
not gonna explain how the exploit works, you can do your own research.
pretty much it was cn players method to farm coins.
my suggestion earlier was one option to prevent it, while keeping the old retirement loot.
a bit convoluted in the surface but it's one of the way to get around it.
CN threw em in academy isn’t feeding the new academy exp packs essentially the same thing 
same thing but way easier now cus theres no restriction
So, some of us sweaty commanders are going to be maxing out our guild tech by the end of the year.
With the new lecture system, maybe it would be a cool idea to allow some lecture hall upgrades through guild tech?
that's why they change it
it would be like that if it wans't so boring and with burnout side effects due to how much time it took before
and i can say that
cuz i have almost 50 ships lvl 120

but yea I do think the amount of ships maxed out is something you can be proud of
because its an indication of dedication
not because it is easy but because its hard 
feedbacks have been made right?
i don't think so that why im commenting here
look if you guys feels that something is very wrong you can make a submit to belfast and see if it goes through
true, but I just wanted to quote K-man

well either way keeping up repetitive grind requires fortitude
This lecture hall thing is garbage. Imagine half the people to reach the top of Mt Everest climbed and half took a helicopter, and there was no way to tell the two apart. Any sense of achievement from climbing the mountain is now gone. Why even bother?
those aren't even remotely comparable. 
I think that tactical training should also offer the new cognitive chips, so it will be easier to grind
it does on the level 100 missions
Uhh, have you checked the level 100 ones below by any chance..?
he hasn't unlocked them yet i think 
ahh got it. Didn't notice that at first
thank you. They rearranged it from top to bottom
if you unlocked them they should be at the top automatically
is this a bug
Just asking when will Lil Sandy put in light pool?? As returnee i wish to 100% collection.
I hope for future bp's they remove the weekly limit. I'd love to just grind the BP out and be finished with it. It's a tad annoying to have to wait nearly a whole week or so just to do a tier of quests that could have been done sooner
do it in #bot-spam my guy
I wish they'd just make it so every ship gave the same amount of oil as if they were level 1. That'd fix the exploit, while keeping 2-1 unnerfed. 
it costs 36k coins to level up a SR from 1 to 120. with the last update, we'll be leveling them faster, and the cost remains the same. also, with 2-1 nerfed, access to coins is more costly. we'll be spending a lot more time and oil farming coins, and a lot less time actually leveling up the ships
so many years yet there is still no way to sort ships disregarding which fleet they're in
About azuma oath skin lines https://www.reddit.com/r/AzureLane/comments/pyyykz/it_seems_theres_a_difference_in_the_number_of/
Why are there only 3 on en?
Jp has most of them already. Is this a bug?
It's translation lag I believe. This kind of thing has happened several times. Chapayev skin had the same issue.
having the auto also collect this node would be a nice update
Yeah even some current skin only have half of the lines and some non at all. It'll be added in future patch
Nvm... sorry... i was panicking...
this is #game-feedback try checking #known-bugs though for more info 
Please allow us to un-heart the ships. I accidentally hearted a 🚮 ship and now I have to go and heart all 400+ ships so it doesn’t appear like I have trash taste
Heart as in pressed the “I like this ship” button?
I'm assuming he means comments
I don’t think I’ve ever actually went to a ships comments before 
didn't know you can't un-heart in comments 
I mean comments
no ones going to know you hearted in the comments unless you specifically tell people you hearted them or you are sharing your account
You should heart all 400 ships, they all deserve it.
No one is going to know if I put pink disco balls in my basement but I still don’t want to look at it - you can say that about anything in a mostly single-player game
If you want to suggest new things for the game - please use !submit command in bot-spam or send a direct message with it to @Belfast.
Hello, is there going to be an additional one thousand oil in the mail for the maintenance that occurred recently? 
No? Why would there be...
Weren't we getting 1k oil per maint because of the retiring changes
we still didn't get that one yet afaik
We haven't gotten a real maintenance since though...
(Also 1K oil was promised for JP, ours might slightly differt since we already got more oil than coins compared to other maintenances)
it's already in game. the changes i mean
ours will be 6k oil and 50k coins
similar thing happened to me, pls allow us to un-oath ship, accidently oathed a 🚮 ship, i don't want people to think i have a trash taste
this would be kinda good tho, a divorce function maybe
the limit should be 1 or 2 per account
it sounds funny but it could be helpful
and the affinity would go back to low etc
No no not the compensation, JP changes mention each patch giving +1k oil each maintenance from now on.
As this wasn't planned maintenance, just emergency, of course we didn't get it this time.
I see

Maybe make the battle pass bigger and have it be laid out horizontally instead of vertically?
Cause it’s kind of annoying to look at when everything in the pass is so small


Well it's good to know that they managed to fix the cruse pass. I mean since this is a new system for them to have it was more or less expected to have some kinks in it. If anything I'm glad they were able to repair not only that but even the one Juustagram post too.
T3 into T4 skill book crafting when? 
already here

last daily missions
Really? Broken
You sure you didn't mean the tech boxes there?
No I meant crafting gold books into new fancy ones, more as a joke, it would be kinda broken right after release of new dailies but in a year maybe?
So, as pre-empt... now that Cruise Missions require weekly points... they don't just evaporate after getting 2000 anymore right? I can't check since mine have already gone.
Well we did get the T2 to T3 book crafting a while back, so give it about a year perhaps
it'll save some time, but not profitable in a long run. I only craft T1 into T2
126h > 78 hr is not profitable? "some"?
you're loosing exp
Only if 4 or more T3 are needed...

T2 to T3 books only take 4 instead of 6 from T1 to T2
Although we do need a way to upgrade plates from T1 to T2 and T2 to T3, but leave upgrading gold plates out for now since that's still relevantly new still

pls put Cognitive Array in Merit Shop
Need more resources to rise two META ships at once 
No problem for me
not yet, until next ship appear in OPSI
if you play enough opsi, you get more than enough mats to max enhance any META ship at least
I know, but it looks like it's not enough for two ships.
keep in mind GarfieldFusou Meta is an elite and appears to require less resources to 100% fortify
btw, can I learn the skills for both ships at the same time?
yes but that Q should be asked in #gameplay-help
@scenic flower I've just unlocked fusou meta now to see if there is enough mats, it turns out there is more than enough to max enhance Fusou META and it's like Vordea said
I still have this much left over despite having all 4 other META ships at max enhancement too
The amount of mats you can get a month are locked though since they aren't "farmable" so I get your issue if you don't play opsi very much.
adding some additional ways to obtain mats could be beneficial though for those t hat don't play very much opsi but that's one of the reasons why you should play the game mode a bit to get these mats. So idk how that could be balanced
don't know if anyone has said it yet, but "Collect All" on the Cruise thing needs to be A BIGGER F***ING BUTTON
I've hit "Upgrade" thrice in as many times of trying to collect the rewards now
I get it, you want me to buy the thing, but this is just complete arse right now

Where Lexington Retrofit qwp
I assume "week 1" will end friday, not monday? With random starting points since first of the month, having an actual indicator of days left would be welcome. I don't see any currently on the UI (And if the "week" does end sunday that's worse)
after essex retrofit
I'm glad the weekly quests are doable within one day
and the rewards aren't 100 coins or something like that so I'm ok with this battle pass system if it stays the same.
Price is pretty reasonable for how much shit you get

value is insane youd be dum not to buy it
Another time-gated content huh 
Could really do without the week limit thing.
Any idea if or when coins gained from map clears is ever gonna scale up?
Doesn't make much sense why 1-1 has the same amount of coins as 13-4
Also only 50 cognitive arrays per month in core shop ? What the hell, not even enough to awaken half of an SR ship 
What am I gonna do with 30k cores.

could the "not max level" filter be changed to "under level 120" instead 
It's basically useless now as most of us have at most ~10 level 125 ships, so it pretty much does nothing
Comf-Fort should show the info about cats. Coz it shows nothing about either resting cats or cats to choose. We're just blind.
idk could the rewards be made a little bigger? they are kinda small tbh and hard to read
this whole ui is a mess
map should take that little space on the right and rewards and BIGGER buttons the rest of space
I'm sure we don't need that map at all 
Maybe keep the way the UI is now because it looks nice, but add a big button that brings you to a new screen within the world cruise interface showing you only the information relevant to the rewards. Maybe something like this could work (Quickly made it in paint)
Since the interface with the map is quite nice to look at and getting rid of it doesn't seem like something that will happen
so adding another button to sort of expand all the important info that's currently squished in on the right would be quite nice
But the hood boat map is cute 
and this is coming from me, who hates hood
yeah it is which is why I said rather than get rid of it, just add another button that takes you to a more detailed interface without the map taking up most of the screen. So every time you go into the world cruise, you get to see your progress on the map ^^
that would be even better
I agree
/ban 631122601049194509 scam
FR0ST#8386 got banned. Reason: scam
Please consider having an official pc client for AL. I know there's emulators out there but it would put my mind at ease if there was an official client to avoid virus/poor optimization. Thank you.
I second this
the name of this item is kinda misleading compared to the description
would probably change to T. Bomber and D. Bomber to make the names more distinguishable
XP packs were a huge mistake, too much freedom with it. Maybe bringing a limit to it would be a way better solution to it. And lowering it's XP value to 1k or lower
please make PR/META ships not take dock space
they cannot be retired and can be a complete burden to some skks
Don't obtain them
Considering all the ships out there I legit don't see the issue with XP packs. It's not like they're infiniprinted at a huge rate anyway.
9 million xp on standby is a huge problem though
U can store them up till 3k
I don't see why it's a problem. People say it's a problem because it's instant but still - what advantage does this even give?
No grinding, no oil used to lvl up ships
And the issue is: ? Sorry, but I legitimately do not see it. Don't they eat proficiency to be generated?
Dorms also exist why need it
At least from what I gather proficiency now goes directly to generating those xp packs
doesnt it take the entire essence out of the point of the game? its a gacha game, u grind, u farm, the point of gachas are to invest TIME, with these you are not investing time by insta-leveling them
you think it's an issue because we got huge influx of them at day 1
It counts OS xp as well
Yeah, and like I said, proficiency now goes towards them while previously you used it to get xp anyway
They can grind there all day to NOT use oil.
they aren't produced out of thin air like coins/oil, you have to gain proficiency so you have to play the game, since it runs 24/7 now it's really easy to reach 0 and then no xp books are produced
at that point shouldn't class hall be deleted so as to not give XP for "nothing"?
We never said that, it is too much as a "helping" method
They could've easily limited it to ships below 100 since it was also the limit for ships below 100
But like Akagi said we got tons of them from stuff right now but it's not going to keep up and ultimately, it's there to help catch up or heck, get tech upgrades through ships that just suck
Besides that
This is a good point too, I don't want this to become Idle Miner
We're (well, unless you're whaling for coins) constantly hitting the pay barriers for awakening - not to mention chips, possibly
well you can't really choose between not taking Fusou META
by not taking her you lose alot of resources
I mean if the solution to meta/PR taking dock slots is to not to obtain them
then the solution for chips is to not to use them
done & done
loool, just don't die lmao
Whack analogy, they did it poorly. Why let there be a potential of 9 fucking million xp be there on standby
But I still don't see why that is an issue
And also the xp cap is only increased by 200k xp lmfao
it's not like it helps with PR or anything
U can raise ships WAY faster to grind for it
and like I said, with them it literally is something you can solve by never using them if you so desire
or use on ships you'd never use
And since or ships don't require lb until 100 (which is awakening) they can boost it up to 100
i was talking about BP specifically
need to max lb on the way tho
then dont buy the pass?
She's free
the base pass is free
Anything new =/= not always good for the game. It can just kill the game yknow. What if those shit become purchasable? Or in event shop? Yeah thought so
I'm just confused. Grinding is still there and the XP packs aren't unlimited if you don't play as you run out of proficiency
I legit don't see those as an issue either because the "P2W" ship sailed a long time ago in PvP
How is it still there? Explain it to me with me cus I cannot hear you with your 9 million stand-by xp
#collected-feedback message @eternal bronze it's there, upvote if you didn't already
We've said like 10 times now that generating those xp items requires proficiency, as in, spending oil for your lecture hall
and again, it's what lecture hall is now
thanks i was trying to remember if this was already done and it looks like i already voted for it
OPERATION SIREN
What about opsi?
It's not like you have unlimited energy nor get massive xp
operation siren exp is laughable tho, plus ap is limited (but theoretically you can get infinite loop if akashi spawns)
but still, you're playing the game so
Even if you do cheap fleeting those things take time to generate so
You have the same prof cap you had previously with the hall
double efficiency thing just for this is a waste imo and again, they are not infinite (30 per month)
People make a much bigger issue out of the XP passes since that one-time mission gave like 600 of them... they aren't that plentiful without that. Same for Cog Arrays. And as stated people going "You can just not play the game" don't understand proficiency.
Double efficiency is a waste unless you're really running on the clock, normal runs will be a longer grind cause of morale regen
cog arrays i heard are super rare 
b t w
I thought battlepass would be way worse (in terms of missions, grind, timegating xd) but it seems to be really good (both free and paid)
I understand why it's not purchasable with gems (it would have insane value) but damn.. I wish
my only issue so far is ui xd
Laziness is the only reason why is see you like the xp packs smh
And dorm hall, and old lecture hall and 10h commission...
yeah imagine not grinding 16 hours a day 
me? I grind my ships 1-120 in 1-1
and?
But seriously though, if getting a ship to 120 fast once in a blue moon makes the game unplayable it's probably a good time to question why one is even playing it 😄
the exp packs are great, i forgot to use the hall all the time because its dumb, closes on sunday, had specific requirements for ships each day, couldnt go past exp caps
Honestly the only complain I have is the cost to upgrade didnt change
The other 2 are cheaper when they give free resources while lecture hall, you have to use oil to get it to work but costs more than twice the others
Especially since PvP has been a joke since forever and being a veteran is literally the biggest benefit
now i can sit the exp packs in my inventory for when i want and need them, the packs are the best thing ever, such a convenience
you can still grind for XP in stages if you want
LAZY... also FILTHY CASUAL as Kimo would say
saw someone already replied sry for ping
a huge problem with this game was the amount of time to fully lvl up ships when you take the game has like 400+ ships
im probably the same level as he is since he just sits in 2-1 and gets literally 0 exp
pvp? you mean nj aquilla veneto spam?
pvp is just really convoluted bulin (and ocassional cube) farm
i love being lazy in this game
its my greatest pleasure to do nothing and get everything
The only problem I got right now is that the update is bleeding my coin stock dry though

I think this is because bonus xp is a "luxury" while oil and coin are seen as more vital (but I take them all, all lvl 12 now)
in fact devs please make more things lazier, make hard mode skips just like daily raids please
But that's because I wasn't expecting a coin heavy update
Getting free oil and coins would be more luxury, no?
im a veteran but i like things lazy aswell after all this ins't a competitive game 
well... new daily raid difficulties could give more gold
how many people do u think actually do this lol, the casuals that benefit "the most" out of this won't actually have the proficiency bar always filled. Even if it is always filled, it takes a minimum of 3-4 weeks to get enough xp packs to lvl a ship up to lvl 120. That's about the same as dorming 6 ships to 120 as well.
only 200 extra is a joke
needs to be buffed so instead of earning 12k on a sunday i should be earning at least 15-20k
and retiring common ships gives a lot of gold now, I got almost 200 coins per 10 common ships I retired from farming D3 lol
I think they forgot the reason ppl wanted higher lvl dailies was for coins not gold plates
yeah
Thus what we got
we got new currencies and minimal gold increase
the daily raid lvl increase has the same scaling as other raid increases though
they probably expect people to retire common ships for gold rather than enhancement fodder now
retiring common ships for gold is no joke anymore
easily 1k+ gold with not much farming
Thats a dumb expectation cause ships need enhancement too
doesn't that create a problem in that you have to choose between a bit of gold from retire and ignore enhancing ships which is vital
and not a small amount
maybe enhancing ships should give the gold from retiring too?
And reload still needs ludicrous amounts of ships
or maybe like 50-70%
yeah ofc, u have the option to enhance and the option to retire, realistically you're not going to be using all the ships simultaneously right? Idk, I'm still enhancing ships myself so ik how much fodder ships you need
u get gold anyway from selling the gear equipped on those ships
not as much obviously but it's always been there
Still though, lessening the exp for 100-120 makes you hit paywalls much more often and having not that much help from new dailies it's kind of eh
Though my daily money sinks into just few researches anyway
I would gladly get gold from mails but it's tied with oil 😔
If they don't want people to keep getting more and more gold, maybe some things should get price reductions
Same
i dont know if this was intended, but yeah. its uhh... probably wrong? (shimakaze skin)
And mails have more oil than coins so its gonna hit the cap first
any indicator to show how long each "week" is in the cruise 
Man's stealing my feedback 
Since I have over 400 ships, and a solid half (or more) are languishing below level 100, the XP books are a huge help if I wanna jump-start a new ship to be moderately useful right away without needing to go to really low levels. They're also great for helping top off a high level ship that's just below a level cap without leaving them in the dorm where they won't get anything if I forget to pull them out in time. There is zero downside to us having the XP packs.
As has been said, the only real problem I have is that I'm still starving for coins. Oh, and the UI for the cruise could be easier to read.
i dont think they will go away looking at it now hassat
i dont think theyll lock when new ones come out, after reading this thing
at least it has no indication that they will and more so just points to the fact the others will just open up
Waaait since lecture hall is keeping old schedule..
Does that mean production will stop on sundays?
Personally I haven't seen any battlepass to lock quests only in 7 days period, theoretically you could hop on during last week and do everything at once (maybe apart from sp missions), but we'll see for sure in few days, some design choices surprise me in this game so maybe this will be another one 
Doesn't every battle pass function in a way like this? I know Apex does it with the only difference being you also have daily missions you can do, other than that it unlocks more missions every week.
Now that I think about it rainbow six siege has weekly challenges and if you don't do them in that week they're lost but grind there is not based on them, you just have to play a lot of matches (challenges are extra), but that's only one exception I know
I don't think there's anything to worry about here, if missions were going to be limited for specific week only I doubt there would be tabs for each week, like what's the point of looking at old locked missions?
WT has 2 daily missions, with some challenges on top + login points and you can buy more missions with the currency the pass gives you, best one to keep entertained ive seen so far

Much like priority ships from research
They cannot be retried yes
While I, personally, don't know why you would want to retire a META or PR ship, I do feel that some of this could be mitigated by making it a bit easier to obtain Dock Space. Perhaps when getting an unretirable ship, it automatically grants you an additional space in your dock to house them. Of course, making Bulins not take up space would also be a massive help, but I doubt that will ever happen.
I believe Bullins should go to the depot as a materials, with possibility to craft them into ships just for loolz/memes.
Why is there so many cognitive chips in the cruise pass rewards ? And no cognitive arrays at all ?
Cognitive chips are already the easiest thing to hoard in this game. Why would we want to pay for this ? 
Right now arrays are in much more demand, that was a nice opportunity.
Not gonna lie, with the really limited ways (as of now) to actually obtain cognitive arrays, it kind of feels like level 125 is "optional", which makes me wonder why the level cap was even raised if that's the case.

