#game-feedback

1 messages · Page 99 of 1

eternal bronze
kindred vessel
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Yeah that’s not knowing the issue that’s just not caring AkagiLUL

eternal bronze
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true

golden cape
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The whole rng blueprints has always been terrible but it just keeps getting worse and worse with each season and catch up mechanics are basically duct tape

spark abyss
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wait for july 8th NepSmug

acoustic helm
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Love the full auto mode but please add the option to target specific type of enemy fleet(reacon, air, main)HelenaPlease

pure gyro
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Due to the increase in poverty levels from the population increase and lack of available housing I feel the need to speak out. Please Yostar, allow our bases to build additional dorm space.Only you can make the difference.

hearty crane
crude pasture
uncut bobcat
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add more siren op mission

winter hearth
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Give us a possibility to remove this <!> Without giving LB to META ship we don't want to use

weary tiger
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The replaying of one stage multiply time manually is exteeeeemely tedius and annoying i haven't even bothered with this event because of the requirements to unlock the next stage and auto functions i suggest once we 3 stared the damn stage unlock the next one immediately and the auto functions for one having the ability to one click to an enemy like in the story mode would help a lot cause right now i have to slowly trudge through these events like this one

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and the absolutly now way to get not event 5 gems a month without buying sucks a lot tho it has some benefits i feel at least have excersie give something a month or something

winter hearth
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You can use bot on every stage after you got 100%

weary tiger
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?

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yeah but having to play the same stage 7 times is tedius and boring and a bit annoying

winter hearth
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Playing the game is tedious and boring and a bit annoying

weary tiger
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haaaa really

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they can increase the quality of life for the game

winter hearth
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It's already good enough 🥴

bronze elk
fierce sonnet
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It’s max like 5 runs for a stage to unlock auto YorkBruh

bronze elk
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Not much quality of life improvements to speak of with regards to farming when you can just leave auto search on and have game run in the background tbh

hearty crane
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They changed it from safe with 3 star to simply 100% and its STILL not enough? Sorry, but no. Manually playing a VERY FEW times is no unachievable barrier in the slightest

velvet adder
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Id rather just not have to clear at all, since full auto is here i dont really see the value of clearing something 5-6 times so i can unlock it

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I also want full auto to have a "kill all mobs before boss" option

winter hearth
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since full auto is here it seems no difference between playing and no playing

bronze elk
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i'd go play a VN instead

velvet adder
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just 6 clears is a lot UniSip 30 minutes or so, and i have to do that per map on an event so thats like 3 hours of actual playing i need to do

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actually having to play EssexCry

hearty crane
velvet adder
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i mean having to hold the button down to add prints BuckyPride there could be a "add all prints" button

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or MAX

fierce sonnet
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So play the game by not playing? YorkBruh

hearty crane
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(I mean its there for the universal prints, which for some reason forgo hold to make manually addi.g the wanted value a major pita)

velvet adder
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im just trying to streamline my experience BuckyPride

cedar torrent
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LMAO

eternal bronze
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Nyaford

velvet adder
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hilarious LeanderXD

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lets go back to 6x hard modes and killing all mobs and bosses on them LeanderXD back to the good old days! where it was fun!

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these younguns dont know how good they have it! Kisabucky

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ill never understand this concept

velvet adder
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i like not having auto battle right off the bat because it wont bot the story lines which is too fast for me to read and i can never find it in memory

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its good way it is i can play at my own pace and that make me happy

bronze elk
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Perhaps include a reminder at login for everyone to play at their own pace PES_ThumbsUp that way nobody will get burnt out of leaving their game running in the background

winter hearth
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The game eats my battery while I'm sleeping. 🥴

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In every case somebody will find something what he doesn't like

crimson hornet
dense frigate
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any plans for sos auto?

modest island
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would love sos auto PortDoll

gray patrol
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pvp rework

hasty mountain
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please add a shortcut somewhere that makes sense ie. Meta Lab or the main sortie screen that takes us directly to Meta showdown, it feels a bit clunky when all I want to do is check on my boss and refresh help, then I have to go Sortie -> Operation Siren -> wait on it to load -> click on Overview or the globe icon -> wait on the animation -> click Meta Showdown icon

raw quest
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thank god manjuu will never listen to EN folks

blazing heart
winter hearth
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Is that allowed to suggest change of skills?

copper nest
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Sorry, but keep in mind that we don't take suggestions for new ships, events, retrofits, skins, as well as release order/reruns of old events.
Seems like it's allowed

winter hearth
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Than I'll try

undone hull
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1. New ships and content (events, skins, retrofits, etc); Likely falls under the content tag

winter hearth
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So that makes no sense even to try?

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Than I try to go another way

It seems like the skill of Roon "Expert Loader" is a bit too unactually. I mean, change of ammo is good, and buff RLD is super, but the first part with changing of ammo is the reason why Roon deal less damage on bosses, as she could. So I think it would be a good idea to change the part with Changing ammo on one or another way, to allow Roon deal more damage on bosses.

acoustic helm
winter hearth
hearty crane
sinful cloud
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They do have that SOS button column empty RoonSip2

verbal marsh
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Auto-search would be really nice, but SOS needs Fleet Lock. Please. T_T

strong escarp
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With all these suggestions, can we just make botting allowable?

kindred vessel
slate monolith
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SoS is basically the other way to farm mats for the mostly ignored sub fleets

arctic siren
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About monthly catch up: I would prefer if it's 30 general prints instead of just prints for a certain ship

Some of us don't like to use certain PR1 ships because better options exist/don't like the girl

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And forcing us to use a measly 30 prints on that ship isn't helping anyone, especially when she is nowhere near dev30 and we can't even convert the prints into protocores

verbal marsh
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PR1/PR2 system is getting overhauled in 4 days :/

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Please hold whining until we see what we get on Thursday.

limber jolt
# winter hearth Than I try to go another way It seems like the skill of Roon "Expert Loader" is...

What about changing ammo depending on the main enemy fleet. For example, if there's 2 lc and 2 hc it prioritize the ones at the front and then change ammo when they're destroyed and if there's a humanoid enemy then prioritize that one and change its ammo type according to it. Then that would truly be called "expert loader".

|| Just a silly idea as I think it would be too difficult to code it into the game (there's no skill that works even close to that) ||

gray patrol
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Gold/Rainbow autoloader pls Blessex

uncut bobcat
acoustic helm
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'supercharged autoloader' that buffs reload upto 50 percentBuckySmug

gray patrol
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would be nice if there are more ways to obtain coins to keep up with the amount of coin sink , I'm tired of mowing lawn

crude pasture
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mowing lawn?

acoustic helm
real rivet
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add a picture showing "recommended ship types" to meta showdown, many of my supporters are using fleets thrown in without any thought

blazing heart
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I'm not sure I wanna know what the devs assume might be good against their Meta ships NimiCursed

velvet adder
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Recommended = highest rarity BuckyPride

sinful cloud
blazing heart
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That's not even a bad recommendation

sinful cloud
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No but there's better on lower rarity

real rivet
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like displaying the symbols for BBs, CAs, CLs in the recommendation image against light meta bosses and BBs, CVs, CAs, CLs against all other meta bosses

blazing heart
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But DDs are very usable vs HelMet

velvet adder
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also pro tip for you lawn mowers, compost the grass clippings to sell to a farmer or begin offering gardening care services

rugged spire
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Rework on stronghold map, it too big that make it too laggy (even on snap870 phone ) , too many stupid thing make the time clear longer. Auto search in this map also very bad too. It is too stress to play in this map when there are many weather zone , make it simple like siren coordinate please. I can farm for hour in normal map but this stupid stronghold i cant even do it in 30min because of stressful

cursive horizon
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Being able to sell some of the 1000+ T3 tech boxes I have would be kind of nice.

gray patrol
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I do agree ,the lag is too much even on high end phones. maybe it's the optimization?WarShrug

velvet adder
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where are the puzzles in operation siren? i remember them when i first cleared the story no no more? i miss them they should repeat for more stars or something they were fun

inner frost
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The devs said that about half the playerbased like them, the other half hated them, so they arent sure if they want to add more puzzles iirc

kindred vessel
stone valley
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my cousins samsung runs super smoothly in game at 60 fps

sinful cloud
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Got a galaxy j6+ and the strongholds dont lag for me, no need for a high end phone WarShrug
(Unless im using split-screen but thats me pushing it too far)

thin turret
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can we have fleets go over these in coordinate sectors?

blazing heart
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Also just make auto search either ignore prompts like "This must be where the energy matrix goes" or make it avoid those tiles. But not make it step on the tile and then just stop doing anything for no reason

gray patrol
sinful cloud
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I have the 30fps limiter now since its getting old but yeah it can, was running it smoothly before

gray patrol
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That j6+ on steroids or something

sinful cloud
gray patrol
gray patrol
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Make it so that ships in exercises has separate gear save YorkBruh (at least defense)

golden cape
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All the ships I use in pvp I use in pve so I always have to swap out gear. So fun.

spring falcon
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I don't know if this has been brought up yet. But I think it's important since Ägir will be released as one of the PR4 ships. Her main gun is the same as Odin's (Triple 305 mm/56 SK C/39 Prototype). Unfortunate that gun is categorized under battleships in Azur Lane and cannot be equipped by large cruisers like Ägir. Would it be possible to update the Triple 305 mm/56 SK C/39 Prototype to be usable by large cruisers or at least by Ägir to stay true to her design in World of Warships? https://wiki.wargaming.net/en/Ship:Ägir

trail elk
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They'll probably have her gun in PR4 research so one is exclusive for CBs and the other for BB/BCs (like triple 283 skc)

spring falcon
arctic siren
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Make it like the triple 283 where it's listed as CB only but desu class/Heinrich can use it

verbal marsh
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Need to make cog chips whaleable. Please add to Akashishop. T_T

steady flower
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can large cruisers be counted as CA for purposes of meeting hard mode reqs? It would be nice if they did...

chilly bloom
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Can the cognitive chips from monthly log ins be something else or increase the amount. With the way they are now the amount is so small compared to doing dailies and you can quickly finish those now in a second.

gloomy badge
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I don't know why but in this view every ship Is flattened. Nothing else is wrong but it Is quite strange

hearty crane
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Also if they have something under them (like a sub) your name will flicker like crazy

sinful cloud
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So if the Siren is blocked, auto will ignore it
Would have been better if it tried to make a path to it like for the Opsi teleporters cause the difference isnt much bigger but they still are the ones that give more exp besides the boss

indigo blade
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If nobody responds to your call, reduce the call for help in drastically minutes. Thank you.

pearl saddle
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Anyone else who would appreciate better visibility for which cats are in use in Operation Siren from the Cattery? Would like to send it as feedback but not sure if others are bothered by it aswell

hearty crane
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Let's see how their cattery rework does it first? But yeah, its a good idea.

pearl saddle
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There is a rework? I just heard about a dorm for cats

sand fossil
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Anyone else think it's a good idea to have guild battles? I don't mean battle against members of other guilds although that's a great idea too, but just battle amongst your own guild. I did send it as feedback but I thought I'd ask to see if people think it's a good idea. Directly battling your friends when you want seems like a great addition to me tbh.
Anyone that thinks this is a good idea, upvote the "friendly pvp" card on the Trello board. Hopefully with enough upvotes, we can get it sooner than later!

serene cave
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a skin for sims would be awesome simssmuggy

gray patrol
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Update pvp

sinful cloud
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Just wait until the update is done

cursive horizon
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I really don’t want more player interaction than what we already have. This is a single player game for the most part and I appreciate that it doesn’t do the same “but if you don’t do the PvP stuff you won’t get things” argument that other mobile games do.

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It’d be yet another feature vying for our time in an already pretty grindy game.

sinful cloud
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If they revamp it, the merit shop better get revamped with worthy rewards too cause it will be just meta tryhards (more than already are) with no fun to it
I like it this way since is an additional thing for bulins

gray patrol
kindred vessel
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PvP is just a complicated Purin farm that also sometimes gives wisdom cubes BuckyPride

gray patrol
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So you prefer current boring pvp system instead of possibly a better one? Don't act like they don't give rewards for losing as well

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You don't have to try hard for rewards YorkBruh

hearty crane
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Define "better"

sand fossil
# cursive horizon I really don’t want more player interaction than what we already have. This is a...

I understand this, but my suggestion has nothing to do with rewards or anything of the sort. It's pretty simple, I play azur lane with a few of my friends and the idea of fighting each other just for bragging rights is not at all a bad thing imo.
Now if you don't want the aspect of pvp you talked about, they could make it so that it costs no oil, gives no rewards and you get nothing from doing it besides the satisfaction of fighting your friends. I don't see any down side to that honestly.

hearty crane
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It was in response to 'update pvp' not your suggestion, I'm sure.

analog jungle
sand fossil
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I don't necessarily think it's an entirely new feature in terms of development though. It's pretty much the existing "exercises" with the player pool for selection being restricted to the guild rather than the entire server. It doesn't seem like a huge feature in terms of development, but that's just my opinion.
As far as it being for a very small niche of players, I don't know if that's really the case. I feel like there are plenty of people who would like to fight against their friends/guild mates and it also helps you most importantly test out meme fleets and strengths against different comps

fierce sonnet
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Being able to fight your friends and guildmates would be pretty nice, it lets you test our fleet compositions without having to snipe them on ladder

inner frost
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Considering that you can leave and fight however many times in PvP already, you can already do what you are suggesting, bar fighting specific people

sand fossil
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Fighting specific people is the entire point of my suggestion.

neon siren
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Yeah i want a place to test ships and guns, like a training ground or something.

sinful cloud
analog jungle
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Why restrict that idea to the guild, though? Would be more useful to just be able to challenge any player ID to a practice exercise battle.

sand fossil
analog jungle
sand fossil
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The core of it is that you want to be able to choose who you challenge. Friends/guild mates etc. So however they implement it, I'm fine with it.

analog jungle
gray patrol
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It's going to be "pvp" ofc it's gonna be competitive. Our current "exercises" only required you to use brain a bitPortDoll

neon siren
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People really out here thinking pvp wont be competitive

sand fossil
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There's no doubt about it that pvp will become competitive. I mean you already see meta fleets a majority of the time.
That's why I suggested along with my request for friendly pvp that it is somewhat of an entirely optional part of the game. If it doesn't grant you rewards and just serves as a practice area of sorts to test out fleets and earn bragging rights with your friends, it doesn't affect the PvE aspect of the game at all and it won't make the existing pvp any worse.

hearty crane
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I dunno what they think. They just want "better" but nobody can quantify what that means, so WarShrug . Not related to Zepp's idea though.

sand fossil
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I mean it's not very specific how they want it to be better but it is quite clear that people who want better pvp want it in a way that's not really Azur Lane's style. I wouldn't be surprised if people started asking for manual pvp as well, I have no comment on the current state of pvp and I'm fine whichever direction it goes. Tryhard or casual. Just give me my friendly guild battles T.T

fierce sonnet
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Being competitive isn’t a bad thing though, it encourages growth of the people and the game in order to be the best possible, it’s what keeps games interesting

analog jungle
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If I redid pvp into something more competitive, I'd make it so participation gives currency you can spend on rewards, a bit like the current merit system, but success only gives something cosmetic for bragging rights. Some kinda badge for your chat avatar or for the ships on your winning team. That way people won't NEED to go all out on it but the ones who want to can still get something nice for it.

gray patrol
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I can't just drop an idea here and say "hey this will definitely make pvp better" devs are going to need a ton of People's feedback for the specific topic and then process it out for balancing.DunktsukiStare

sand fossil
fierce sonnet
sand fossil
gray patrol
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How about you define "better" yourself and let me see what Idea you can come up with alone

fierce sonnet
sinful cloud
fierce sonnet
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At the end of the day it doesn’t affect other peoples gameplay experience if it’s purely cosmetic

analog jungle
gray patrol
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Old gear skins are cool

neon siren
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You think character skins for doing good in pvp would be too much to ask for? MalinStare

sinful cloud
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Yes

sand fossil
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They'd never go for that.

sinful cloud
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One can wish tho BiskoLUL

neon siren
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Yeah i thought so

analog jungle
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Embellishments.

sinful cloud
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Well guess the free skins would be acceptable but now we have the perma events thing

fierce sonnet
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I mean think about it, most cosmetics currently aren’t really meant for newer players, limit breaking multiple ships or clearing challenge mode for avatar borders and paying insane amounts of coins for equipment skins isn’t exactly something that newer players should do

sand fossil
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Yes but casual player base also consists of veterans, so when you introduce a reward for pvp on top of a change to the existing system that's moving towards a more competitive nature, the rewards have to be something that the casual players don't desperately want.

gray patrol
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Ah yes I desperately want gear skins

sand fossil
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Honestly though, I don't see it happening. The pvp system is not going to have any substantial rework because the current system just works for them. I'm fine with any changes, so I'm patient to see where and how it goes but in the mean time, give me guild battles!!

fierce sonnet
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Well casual players shouldn’t be spending their whole lives savings on equipment skins either but I get what you mean
But if they did desperately want it that should be motivation for them to take action and do something to get rewarded at least that’s how I see it

sand fossil
gray patrol
sand fossil
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You tell a casual player, "Oh you really want this? You're going to have to tryhard a little", that's not going too well.

gray patrol
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You know they still give stuff for losing right

fierce sonnet
cursive horizon
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In other games I've played, you don't "get" rewarded for losing. At best you get nothing but wasted time. More to the point, as I said this is single player game. Outside of Exercises nothing we do influences other players in any way, and even then it doesn't influence anything but how fast you get extra Bulins. There's no real point to PvP in Azur Lane

analog jungle
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To me, the thing that sucks the most in exercises is how much time zones affect it. It's really unfair for people who are asleep over two of the refreshes, including me.

cursive horizon
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You're basically asking for a complete reworking of an already fundamentally flawed system which, as others have put it, is just a fancy & complicated Bulin Farm.

sand fossil
fierce sonnet
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Well that’s your view on it, and I call tell you as someone who plays pvp there is much more to it than that and it’s unfair for you to make that generalization

gray patrol
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That's the point of changing it to make it not shit or "fundamentally flawed" as you call itEhhssex

fierce sonnet
sand fossil
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I feel like the pvp system is too much of a delicate balance from the view of the devs for them to make any changes to it unless there's an insane amount of people requesting the change. I just don't see it happening any time soon if at all.

fierce sonnet
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Yep the pvp community has basically accepted the system for what it is YorkBruh

neon siren
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Manual pvp when

gray patrol
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If you don't convince them to do something how can you expect them to change stuff. They can't even do shit about Destroyers being weak (the obvious few good ones aside) even they know DDs are weaker compared to other classes

cursive horizon
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You say there's "so much more" to it than that, but even long-time players feel it's more or less pointless and luck based. You either go up against meme fleets with Ark Royal or Bulins, or you go up against Waifu teams with most/all ships married. Most people simply don't care enough to put together actual Meta-based defence fleets. And frankly, since the only purpose is to get points towards Bulins, I'm extremely glad it's not riddled with OP fleets that most of us would have no chance of defeating.

Why do we need yet another thing we're all going to have to adjust and make special fleets for? What purpose, outside of letting the people who want to fight, is it really going to serve? As a test bed for fleets? There's better ways of doing that which wouldn't require a complete reworking of Exercises.

gray patrol
fluid grotto
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pvp too hard?

fierce sonnet
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What have I been saying bruh there is much more to the pvp world than just bulin bulin YorkBruh there are people who play the game solely for pvp

astral mantle
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Your whole argument seems to be "I don't like change" EntyLUL

fierce sonnet
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And it’s not like you have to beat every single “meta” fleet in order to get said bulins

cursive horizon
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My point, since you can't seem to grasp it, is that you're asking for a lot of work by the developers. Work that could go into fixing the various problems the game already has.

fierce sonnet
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Well this channel is meant to give suggestions for improving the game is it not?

hearty crane
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I still don't see anyone suggesting change. A lot of shitting on pvp mechanics and calling it 'fundementally flawed' but the improvements suggested are 'more rewards' which is 100% unrelated to mechanics. So again, define "better pvp".

sinful cloud
hearty crane
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Try us

gray patrol
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Like I said that requires a lot of feedback which is why I mentioned this topic

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So that people can see and hopefully drop their feedback

cursive horizon
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Fundamentally flawed is poor wording on my part. What I mean is that Exercise is intended to be a PvP mechanic, but you have zero control of your fleets and there is no real purpose to it outside of Bulins. I accomplish nothing by gaining rank, nobody has anything to lose besides time, so it's not strictly doing what it's intended to do. If folks are that upset with how it currently is, then yes, it's flawed because it's not delivering the PvP experience they want.

fierce sonnet
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You have a lot of control over your fleet wdym

cursive horizon
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Oh? You can enable manual control?

fierce sonnet
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That’s not what I meant by control

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And don’t tell me you play the entirety of this game on manual mode

gray patrol
cursive horizon
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You enjoy making fun of me, but I don't see you offering up compelling counter-reasoning.

regal ferry
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gear do be a thing

fierce sonnet
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Ship selection and equipments is a massive huge part of pvp and you have full control over that

cursive horizon
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I wonder just how many people really want to constantly swap out their gear just for a round of Exercises, then swap it all back for their Operation Siren or Campaign battles. Or have you had the time to gain copious amounts of amazing end-game gear?

fierce sonnet
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Hey it’s almost like there’s been a suggestion where there should be equipment sets specifically for pvp

analog jungle
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One option for mechanically different pvp would be to make it a draft style system. Everyone gets to pick from a pool of ships with premade loadouts or possibly even a pool of equipment you can distribute, then try to make a successful team to fight through the season. There could be a free period at first for everyone to collect participation rewards and determine initial placement. Then there could be play-offs to satisfy the competitive people. The pool of ships and equipment could change each season to reduce the formation of specific meta fleets.

regal ferry
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uhm... gear sets?

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XD

astral mantle
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Please don't buff pvp because I'm too lazy to swap gear monarchsad

fierce sonnet
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Trust me man I feel you on that swapping equipment parts which is why I upvoted that suggestion

gray patrol
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This is why the game needs feedbackYorkBruh

sand fossil
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It's more of a strategy focus, I understand that, but I don't think I'd like using premade loadouts.

analog jungle
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It could even out the playfield for more fair battles, though.

cursive horizon
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Gear management is really cumbersome when you have like 400 ships, and you're trying to keep your OpSi fleets specced out, but you also gotta keep taking from them to work on newer ships who don't have better gear. It just feels like a lot more tedium and time-consumption than any reward we'd get from the current PvP. Heavy gear management is also one of the things I liked least about MMORPGs, so I really don't want to see us being encouraged to do it more often as a requirement.

cursive horizon
fierce sonnet
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Again, which is why it’s been suggested before to keep specific sets of equipment for pvp

regal ferry
sand fossil
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But the veterans who grind pvp gear like wyvern and stuff wouldn't like it one bit I think. Let's be honest, the majority of people that grind out rainbow gear are PvP players. It doesn't matter much in PvE, atleast not yet.

analog jungle
hearty crane
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And with the current mechanics everyone picks the best and all battles turn 100% RNG, or reboot till win. Not exactly my idea of thrilling content.

regal ferry
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not everyone is equal

cursive horizon
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I mean, I try to go for the best gear so I can handle Operation Siren and other stuff better. I've got a single Wyvern, and I'm proud of it, but it isn't really turning the tides of anything.

regal ferry
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ppl that grind much have better gear than the ones who grind less

cursive horizon
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Luck plays a part in that. That's why you see a lot of upset folks regarding Abyssals.

fierce sonnet
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If you think pvp is always reset till you win you’ve never chased leaderboards YorkBruh

sand fossil
fierce sonnet
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Raising the ships and gathering the equipment is part of the pvp experience

analog jungle
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So you're fine and ok with newer players having no chance to place high? Is that fun?

gray patrol
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They still get rewards

sand fossil
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I mean the only realistic fix to that problem is having commander level based grouping. Like 0-40, 40-80, etc.

astral mantle
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Yes. That's normal in any MMO type of pvp. New players don't just get rank 1 a day after they join a game

gray patrol
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and you can't expect newer players to just win lmao what are you saying

analog jungle
regal ferry
cursive horizon
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Reminds me of the endless stream of curb-stomping I endured in Empires & Puzzles, cause everyone had excellent heroes/troops even at low levels and us Free to Players get shafted.

hearty crane
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If anything pvp is important for newbies with bullins and "free" xp

fierce sonnet
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Don’t expect new players to place top10 in a playing field of older players YorkBruh this isn’t csgo

cursive horizon
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This also isn't really a multiplayer-centered game, either. Which is probably why it's the way it is.

fierce sonnet
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There is grind involved in this game not entirely skill based like league or valorant

sand fossil
#

The fix to that though is that someone who is say commander level 30 would never fight someone higher than 40. So you have different groups based on commander level to have a more level playing field.

analog jungle
gray patrol
#

New players "hey I want everything pls give it to us fair and square" YorkBruh

analog jungle
#

Not saying that's wrong btw, but I do feel it's interesting.

fierce sonnet
#

I mean grind is an integral part of this game pvp or pve you can’t just take away that aspect entirely you feel me

analog jungle
# gray patrol New players "hey I want everything pls give it to us fair and square" <:YorkBruh...

IMO that comment doesn't apply to the pvp discussion at all. A newbie will never win a pro at chess despite the game being fair. The same is true in pretty much any of the mobile games which use "everyone gets max level teams" or similar mechanics for their pvp. Newbies don't win in those, but not because their teams were unfairly weak but because they didn't understand team building and game mechanics. Even if someone read up and used a meta team, they just got countered.

cursive horizon
#

It's true the grind isn't going anywhere, it's a core component of games like this. How you view or experience the grind is subjectively person-to-person, of course. I certainly understand not wanting rewards handed out like candy on silver platters, but I do know that time/resource management is a thing for a lot of people. The longer and harder it takes to unlock something, better many will expect the reward to be. That's why you get people angry about C6 Abyssals not always dropping useful mats.

For the folks who want a heavier focus on PvP, are you doing it for the reward of doing it or do you want actual tangible rewards, too? If you want rewards, are they exclusive to PvP or would they benefit people outside of it? If it's something really good, you're definitely going to get players who just aren't into PvP that will feel excluded and deliberately left out. I certainly didn't come to Azur Lane expecting any form of PvP, it's not something I enjoy.

fierce sonnet
#

Again I don’t think that style of gameplay fits in this game, you don’t have to level up your rook or queen in chess but you do need an understanding of the game as a whole, in AL you do need to level up your characters and also understand how the playing field is (though not as deep as chess ofc)

gray patrol
#

Doing pvp for the challenge and fun

regal ferry
#

players being excluded? no way.
there are definetly not players that dont get some event shipsYorkBruh

cursive horizon
#

Sorry, that wasn't meant to be rude or callus, I was just asking.

astral mantle
#

c6 abyssals aren't even hard, why are people complaining DunktsukiStare

fierce sonnet
cursive horizon
#

"i don't have any difficulty so it's not a problem." Is never helpful.

regal ferry
#

the harder stages of opsi are meant to be endgame content for players that grind a ton

astral mantle
#

server up btw DunktsukiStare

fierce sonnet
#

And again… difficult aspects of the game should be seen as motivation to get better and improve your ships and not “this is hard for me so I’m gonna go cry about it”

cursive horizon
#

There's only so much improving people can do without the right stuff, though. If you can't get that stuff, you're screwed no matter what.

fierce sonnet
#

Hence why I backed the suggestion for cosmetic items in merit shop, it’s purely cosmetic and doesn’t affect other peoples gameplay experience

cursive horizon
#

I have a lot of level 120 ships, and I certainly struggle with C6 bosses. I'm still trying to get better, but it definitely feels like I hit a wall at some point.

#

It's kind of sad, whenever anyone brings up Operation Siren the excuse of "it's endgame content what do you expect" always gets thrown out by someone. It's just brushing off concerns or suggestions. It doesn't actually further the conversations.

regal ferry
#

and whining about not being able to do it is?YorkBruh

analog jungle
#

I don't like pvp, especially if there's pressure to compete. But since it's there, as a way to farm Purins, I am interested in considering how it could be better. It's frustrating to many, so I like to think about why that is and how that could be better. IMO the relationship between the game's overall grind and success in excercises is one of the biggest contributors. I do like that going through the grind matters, but I'm fine with having an aspect of the game where it doesn't, and I think pvp should be that aspect. There's still endgame game modes (currently opsi, could be much more in the future) where it does matter.

regal ferry
#

and what exactly was toxic there?

crude pasture
#

the changed post-autosortie screen has the continue button now in a different position where my Bluestacks controls have no button set up (yet) so that is gonna make me redownload BS4 to create a new custom control scheme 😩

copper nest
#

event is missing adjust tab in fleet making 😐
also you can't change fleet when you press "retry", you can only switch places ships are in

viscid cave
#

I suggest to let us do all the PR free XP data missions. I have one mission left in PR1 and can't do the PR2 missions if I not completing it.

crude pasture
crude pasture
copper nest
viscid cave
#

@crude pasture Than i'm glad not you are the one who need to decide it's a good suggestion or not.

crude pasture
wintry tree
#

Should I do anything if my game feedback doesn’t get posted 6 days from submission?

copper nest
#

Bring it to attention of feedback people, so I guess it's done, just wait till someone sees it

wintry tree
#

Ok, thanks

hearty crane
#

#1 Return the popup widget for META XP (along with the neat system). For example daily raids quick finished do NOT work proper with the new system, giving XP but not showing it

#

#2 Amount of "high loot" runs left on the 'Replay' button

#

#3 with this event, as always, a way to search by command/support cat since most command I use for the pre-attack, 100% useless here but damn K can't find other command easily.

sinful cloud
#

On the META xp part, it also only shows for one if you're grinding skill's xp for 2 or more

viscid moon
#

OK, this is just my opinion, and it's early so maybe I'm wrong.. But I think AVP's design is outright inexcusable. You give a CV a 2/3/3 loadout, that's 2 fighters 3 dive bombers. Then you tank her dive bomber efficiency. Then, you give her a skill that increases only her fighter efficiency, which is her "dump stat" plane loadout. Having unimpressive skills is one thing, but this feels almost like a troll by the devs. Then there's a 75% chance on her freeze when you have non- PR ships like Formi with 100% on the first

naive cobalt
#

@restive mountain if you want to leave feedback - do it normally

sinful cloud
#

Honestly, ty for that

limber jolt
viscid moon
#

Do you mean the barrage? because efficiency doesn't affect that

limber jolt
#

I mean the 2/3/3 loadout and it has an ability that increases that slot's efficiency

#

Plus another skill that breaks light and medium armor

#

And that new rocket plane has modifiers against light/medium

#

I think it pretty much tells you that it's useful against light/medium armor enemies

viscid moon
#

Yes, but 2 fighters again

#

It almost feels like a troll for her to lean into her dump statted plane

limber jolt
#

Yeah it doesn't convince me as well but we'll gonna have to wait and see, maybe it does more dmg so in the end it won't matter, who knows

topaz otter
#

AvP is one thing but another is that Mainz has been overtuned this batch. Meanwhile Odin and Cheshire got the short end of the stick here with a not great buff for the former and an irrelevant buff for the latter that has literally zero impact on how she plays and makes you wonder what did the developers smoke making it. It's not worth the blueprints at all. HoodSip

#

It's like giving a FP buff to a CV to name one analogous example

#

If this is supposed to be a ship game as someone once said as I backread this channel then why give a ship an arbitrary empty 165 blueprint black hole that does nothing but impede you in developing actual fates before her face disappears from research?

#

Seems counterintuitive.

#

Then again, I'm not sure why I'm directing my thoughts to here when this is effectively a rant channel anyway and I'm not going to get an actual response from the developers on this matter. HoodSip

#

Despite the pins saying otherwise, but a lie is still a lie. HoodSip

sinful cloud
viscid moon
#

@topaz otter I think they figured Cheshire is already strong enough

#

And I don't see how Odin's FS5 is weak, quite the opposite

topaz otter
#

It still feels like a shoot in the foot with what they gave her. She could've had something as simple as a 3% less damage taken from planes for Main Fleet and it'd already have been decent, just not really relevant. HoodSip

#

And feel actually better.

hearty crane
#

Alledgedly Odin's FS5 makes her barrage shoot twice.
If true that's a MASSIVE buff...

topaz otter
#

I was talking more about Cheshire but okay I guess.

plush fjord
#

It would be nice if the "Catch-Up Complete" banner could be moved so the amount of required bps is more clearly shown or the amount of required bps is shown elsewhere, like on the ship's page in the shipyard.

sinful cloud
cloud sable
#

its a pretty good buff tbh, imo the 2nd best out of all the PR3 ones. If ya wanna complain complain about cheshires EmileSip

obtuse breach
#

wait, isnt odins barrage supposed to be independant of position?

#

she seems to be shooting lower than she usually does

viscid moon
#

It is. Because she is always in the middle.

cloud sable
obtuse breach
sinful cloud
#

Had to look in the new comf-forts menu for the new help button cause amazon is just like "look at the normal help" which doesnt say anything about how you lvl up and could just have her redirect to the new help
(And half of Opsi was like that cause lets put stuff in the menus but screw telling anyone what they're about)

cursive horizon
#

Yes, I can’t find any info in game how to level the Comf-Forts.

sinful cloud
hearty crane
#

Pretty sure she does do that, you see yourself getting cattery XP going through the tasks.

sinful cloud
#

Iirc she says that you can do the actions but doesnt say about the upgrade points part

blazing heart
#

I'm pretty sure she does

stiff sonnet
#

when will renaming ships allow hiragana/katakana?

velvet adder
#

"removed other prints but buffed the amount of the selected ship" LaffeyStare sure

north wave
#

why are PR ship lines in the details section only gradually released with dev levels?

#

i don't see why

narrow lion
#

Dont get rid of atago's VA like the CN server is

jolly jacinth
north wave
#

for instance i can special touch her and hear her special touch line but the button is missing in her 'details' section until dev25 or something

velvet adder
#

LaffeyStare that up there was a 5 hour, like before id have gotten at least 3 prints from the thing even if they were different ships (the fgd doesnt count since shes catchup)

north wave
#

Why does this mechanic exist??

cursive horizon
#

I usually take a few screen shots of the tutorial messages, and this flashed by super fast, so I took a cap to see what it was later. I hadn’t even realized it was showing the Comf-Fort XP level what with my focusing on Amazon’s text boxes.

#

She never directly states that doing the daily actions is how you get the XP, though.

#

So as soon as it finished I was looking around the [i] notes for that information. All it really says is that doing things increases the XP the cats get, not that cleaning and such level the forts.

copper nest
cursive horizon
#

“Upgrade points” seems to be poor wording. But okay, my mistake looking for “experience” points.

slate monolith
#

It's more like that's how you can get more Meowfficers and stuff for them in that part

cursive horizon
#

Either way, appreciate pointing out what I was misunderstanding.

acoustic helm
velvet adder
#

yeah i feel like the D ones arent even worth anymore BuckyPride

#

like sure if u need those last few bps UniHappy

copper nest
#

Improvement turned out to be the opposite AkagiLUL

sinful cloud
#

Got 8 from a gold Kita earlier, working for me usually get 5 at max

velvet adder
#

WTF EssexShock

#

are you focusing kita or something

#

cos if u are then yeah 8 seems okay

sinful cloud
#

Just going for PR2 in general if there isnt any FdG or Assuma WarShrug

velvet adder
#

i mean as in are you catching up kita so they were like catchup included in those 8

sinful cloud
#

Nah using it on FdG now, the 8 was the research alone

velvet adder
#

ThinkZed maybe the range is really big

vagrant rapids
#

when we put cats in the cattery's new dorm thing, can u let us at least check the talents before we have to put 1 in? I have like 7 Bishamaru but only 1 I wanna put it and I can't differentiate them

acoustic helm
vagrant rapids
#

but they should add this as well, kinda annnoying if i have to name everything to keep track xD

thick pine
#

Testing out August with the Simulation. Her first skill, "Hex-Principle of Insight" doesn't seem to be worded right. "and reduce their Speed to 0 for 2.5s" suggests that they're frozen in place instantly and for all 2.5 seconds, while they're actually steadily slowed down across those 2.5 seconds until they finish frozen in place

gentle zealot
#

Is there a reason why Helena Meta skill progress doesn't show up?

latent gazelle
#

so windows 11 is gonna have native android app support, and the microsoft store will directly integrate the entire amazon app store catalogue...

#

how many of y'all would be interested in having azur lane on the amazon app store, so that it can run natively on windows 11 without a sideload?

viscid halo
#

Why bother when Ms already stated sideloading will be supported via Intel Bridge? It will pretty much be the same as installing anything else. The Amazon Store collaboration is just a convenience and "trusted" platform for users.

velvet adder
#

they will mostly likely let you install APK app directly like how you run a .exe file, the problem is getting a legit azurlane APK file and updating it when some update require store download

delicate lance
#

you can just download the apk from third party website like apkpure

fiery magnet
#

Suggestion to show owned on all shops

hasty mountain
#

the one thing people were speculating will be amiss with the windows amazon app store thing is google play services

kindred vessel
#

Kind of related, how does the Android support in Win11 even work? Is it emulating ARM64 or is it only for x86 Android APKs? Cause if it’s emulating you might as well just keep using BlueStacks PauseChamp

delicate lance
#

Panay said that the Android apps run on Windows thanks to "Intel Bridge" technology. In a press release, Intel describes Bridge as "a runtime post-compiler that enables applications to run natively on x86-based devices, including running those applications on Windows." If your eyes glazed over as soon as you saw the word "runtime," the gist is that Bridge translates Android app code to code your PC can understand without you or the app developer having to do anything.

tall birch
#

Please reverse the change to the cognition research projects, I would really rather be able to get other ship's blueprints along with the featured ship than get slightly more of one ship's blueprints at the expense of every other ship

kindred vessel
#

The entire point of face research was to get more of that ship

tall birch
#

You can only have 5 projects available at a time, sometimes that isn't an option like if every other one is Q or H

kindred vessel
#

Them’s the breaks

#

I’ve only seen overwhelmingly positive feedback on a long requested change for the face research h

tall birch
#

I think it's a stupid change so I'm giving feedback in the feedback channel, you don't have to be a dick

#

Do you really think the alleged buff makes up for the complete absence of all other blueprints?

kindred vessel
#

If you really feel that strongly about it then submit official feedback on it, just… temper your expectations.

#

It’s not an “alleged” buff, you’re getting the same amount of BPs you’d get before except all for one ship.

#

The minimum BPs for purple and gold face research was also increased from 1.

hearty crane
modest island
#

Make the coin enhance reset the same time as server reset Ehhssex

bold pier
# velvet adder "removed other prints but buffed the amount of the selected ship" <:LaffeyStare:...

Agreed. I was expecting, that blue rarity D researches would give a flat 2 BPs. That would've been a massive improvement for DR researches and absolutely enough. The fact that they still can give only 1 (and not rarely as it currently seems), and now can't even contain BPs of other ships to compensate that, makes that change almost pointless. Cool that 30 min D researches can now contain a really large amount of BPs, but how often do you get those? 95% of the time you get blue ones and those got literally nerfed with this change.

velvet adder
#

i just got 4+1 bonus from an 8 hour too UniSip if i didnt get the bonus id have been pissed for sure, deffo never doing an 8 hour again unless im 100% going to sleep and still, id probably get more prints if i were to do a H 1 hour instead if it was available

merry sonnet
#

I've ran plenty of D missions before the change where I only got 1 blueprint in total. I just ran an 6000 coin mission and got one BP. Don't blame your bad luck of the day on the changes to this system.

dapper hatch
#

4th pr season and the game still doesnt directly notify when combat data collection is done OkayChamping

bold pier
#

What I'm criticising is the communication about the changes. "You get more BPs from face researches of the respective ships, but no BPs for other ships" was what was stated beforehand. Which just isn't the case for blue face researches, since the minimum for BPs stayed at 1. It was stated as an improvement for focused researches, but the rates for blue face researches were nerfed without compensation.

velvet adder
#

perhaps if there was any provided data at all about what researches could give things wouldnt be chalked down to "bad luck"

#

the system has always been a chuck your resources into the black hole and pray it spits out something decent

#

it shouldnt be up to the community to do large scale data gathering over things like this

#

also yes the 6000 coin would have given other bps had the option not been taken away (i dont think ive EVER seen a 5 hour give only one BP total pre change) werent those extra bps supposed to have been consolidated into the ship the research was for?

#

perhaps the patch notes were right when they called it an "output optimisation" and not a buff

undone swift
#

Let use upgrade lower OPSI drop materials to higher one

The electric board as an example

cursive horizon
#

Yeah, considering how many of us are probably drowning in blue materials, it's a shame they just sit there practically useless. Except for those rare occasions where we actually grab a gun from the low tier and build it up. I've done that once but I'd still like the option to combine them.

pearl saddle
#

Being able to combine more lower tier items into higher ones would be really nice not just OPSI mats

#

T3 tech boxes into T4, purple bulins into gold ones etc.

#

Cats too

kindred vessel
pearl saddle
#

Yeah it was just an example. Didnt expect them to do any changes to bulins but was just trying to point out there are more categories of stuff where combining would be nice

blazing heart
bold pier
velvet adder
#

5 MutsukiCurse ok i guess the range they can give is massive? LaffeyStare i got 2 and u got 5 and some other guy got 1, so the 5 hour one can give 1-5? LaffeyStare kinda whack

bold pier
#

PR

blazing heart
#

Cuz I feel like they translated 2 former PR prints you got extra into 1 DR or something

velvet adder
#

yeah mine was a DR one where i got 2 UniSip

copper nest
#

Why do we have to play guessing game, instead of getting clear explanation how it works 😐

bold pier
#

Yeah, would be great if they would just make the ranges public

velvet adder
#

and it did get upvoted quite a lot but if they add it or not WarShrug

merry sonnet
merry sonnet
blazing heart
#

Medium or long?

#

Also what I said doesn't mean you'd get double as many BPs if it was PR instead of DR, more like 1.5 times as many

merry sonnet
#

that was a half hour project. Important to note that none of those 6 were marked as "bonus" So I got no extra procs

naive cobalt
#

(I had to start collecting data from 0 because they changed how drops work so old data wouldn't work with new one Haato_Notlikethis )

copper nest
#

old data is still somewhere? new results could be compared to old results

naive cobalt
#

ye, i saved it separately

harsh escarp
#

Here's a short essay from me.

Title: "What are we paying for you? You are fired."
Context: Azur Lane commanders should not be facing two cycles of duty that counteract each other.

After what is almost a 2 year long frustration of Research Lab tasks wearing at my psyche (introduction of PR2), I've come to the decision to put down my vexation into words. The intent of this is to make the devs from Manjuu know they've really screwed up this time.

The gameplay loop without PR is to shore up Coins and Oil for Events. When there are no Events, players use Coins to make new Equipment, retrofit ships, go for submarines not yet obtained in Aviation construction pool, and get possibly more of the same done through the daily missions and gameplay. When there ARE Events, players' primary burden is the consumption of Coins and Wisdom Cubes in the pursuit of limited time-period ships, that are often more engaging and fun to tackle the gameplay with (especially those from recent Events)

However, with the introduction of PR, that gameplay loop is disrupted. One can even say it doubled. The commitment to the game can arguably be compared to a car driving up against a divider in a highway, except that divider is made of a spinning buzzsaw threatening to cut the car in half. This is a problem, because once that happens, you have a common situation where neither demands are met. To put it simply, the loop of shoring up Coins and Oil for daily and Event use is impacted, while the pursuit for PR content is not proceeding as 'intended' because of the original design.

#

To justify spending Coins and Cubes in PR content, one core question has to be asked and answered on a constant basis:
Is it worth it?

To me, it isn't. Let's not include how most people couldn't get 2 copies of 457mm rainbow rarity main gun, or not even a single copy at all. Let's not include how players haven't achieved total Fate Simulation of both PR1 and PR2 by the time the update dropped. Let's address the core issues of the disparity of rewards between tasks, and how they significantly and consistently frustrated players like me. And there is no better way to highlight this than to bring up the D-Type & H-Type research tasks.

As a commander, I picture myself asking "What am I paying this research project for?" as I pay 1500 coins, 3000 coins, 5000 coins and 8000 coins. When not in events, I'm often finding myself avoiding them as of late, because of the disappointment that entailed at the end of the research tasks. Not to mention, I tried tasks that required cubes before and the disappointment was also as great, if not moreso.

#

Before this update... D-Type tasks would reward from just 1 to 2 targeted blueprints to ONLY an up-to-4 blueprints increment with stray gains. H-Type tasks would only offer blueprint quantities that aren't obviously different, even though Cubes themselves are considerably the most precious resource in the core gameplay loop. Considering that a player can only get so many Coins per day and week, and only so many Cubes per week and login bonuses, expecting them to devote those resources to PR content AND Events is like expecting unconditional servitude.

Which brings me to the breaking point of my nearly 2 year long frustration: the nett negative outcome of the so-called optimizations.

HOW can anyone justify the loss of stray blueprint gains when the base quantity of D-Type research task blueprint gain hasn't changed at all?

kindred vessel
#

I kind feel like they made blue face research a lot worse on purpose. It was literally better than both purple and gold face research.

#

both in coins spent and time spent

harsh escarp
#

The whole point of a player of Azur Lane being willing to divert already in-demand resources to PR content is to see progress in a respectfully tangible way. This? This ain't it, Manjuu developers.

If a task wants our Coins, it should reward more than just mere pittance. If a task wants our Cubes, it should reward more than those tasks to begin with. Otherwise, what am I doing this for? I am risking having a useless bunch of PR ships whose usability are worse than constructed Event ships.

I can couch the Event ships down for weeks and they'll reach level 70 and above, which is a suitable median for them to be put into action at Chapter 8 of base game content.

gray patrol
harsh escarp
#

In stark contrast, the performances of research ships are forever damned by luck-based nonsense, whose sole source of progress is charity of empty promises.

To end this long feedback, I'm going to have to say that, if this kind of loop is to persist, the least I am asking for is to make it more rewarding and worthwhile

copper nest
bold pier
astral mantle
#

Purple and gold definitely feel buffed to me. People are just getting low rolls day 1 and instantly thinking the changes are bad

bold pier
copper nest
#

it was only a day since patch but I don't really feel that buff for purples and golds, rng sucks

raw quest
#

permanent contetnt + play at your own pace

#

👍

kindred vessel
#

the only person forcing you to rush PR content is you

harsh escarp
#

Make no mistake, I like gold-based PR1 research. I like not getting strays of ships I already 'completed'
The problem is that the so called optimization, which indirectly promised 'more gains', ends up being a total deception.

And in practice, it's making the PR loop worse

kindred vessel
#

it's intended to take an entire year

harsh escarp
#

Oh sure. Let's make the grind last even LONGER because it's permanent! Players will like it! (sarcasm)

hearty crane
#

Purple and gold didn't really get buff. Yes, you get more TARGETTED BPs, but the overall amount is still lower, like with the blues.

kindred vessel
#

you new to gachas?

ivory pewter
#

Just do 2-1 for coins, ez fix. (not sarcasm)

frail copper
#

y'all want to use PR ships and not just have them for collection? CleveDerp

copper nest
#

what I meant is that nerfing is not the way to go, if purples and golds were buffed (and honestly that buff is eh.. questionable) without any nerfs I would be 🙂 but with nerf it's just 😐
I'd like to catch up old content, instead of being in constant 1 pr season delay, but that's only up to rng gods and well.. it is what it is, start later and be late to new stuff or ignore the rest of prs and go with the flow

eternal bronze
#

and honestly i din't felt a difference over the PR changes besides the PR1 purchase thing

#

its all the same

merry grove
#

Make a daily coin mine raid or something EssexAAAAAAAAA

pale sail
#

I’m logging my researches this season but tbh blues still seem better than purples for me rn

sinful cloud
#

My problem rn isnt even the new changes, its the fact that the researchs you get are random since the best thing, besides a gold kita, I got was free researchs

velvet adder
#

I'm glad i have all previous researches complete so i dont have another 10 researches in my pool BuckyPride rip newbies with diluted pool

neon siren
#

Bruh

#

It has been a whole day

velvet adder
#

similar to what most people write in here as counterpoints NepSmug basically the equivalent of just whale 4Head

merry grove
harsh escarp
#

I'm not someone who goes along with responses such as 'Duh, this is a gacha gaem'

velvet adder
#

we should excel to be the best game, not wallow in the dirt with the rest BuckyPride

harsh escarp
#

We should criticize what's gone wrong with something, not defending mistakes.

eternal bronze
#

as a person who plays this game every single day i really hate to be behind specially when i get scammed by RNG in research

#

started my acc around Microlayer event

#

none of my research ships that i own are complete

sinful cloud
harsh escarp
#

It's what I was saying: it's not justified

sinful cloud
#

Ppl like to suffer WarShrug

harsh escarp
#

Again, what am I paying Coins and Cubes for, WHICH I AM ALREADY NEEDING TO DO EVENTS WITH? Just to get bullied by RNG and get pittance?

copper nest
hearty crane
#

They already realised PR was a bit too much... so it makes little sense to NERF it. Especially if they presented it as buff (which it totally ain't).

neon siren
#

Its been a whole day.... I do not understand how yall can complain that it is worse when there likely isnt enough data to say that it is

harsh escarp
#

This isn't asking you to remember how many bread you've eaten in your life. You can do basic comparisons. The first problem right off the bat is that the removal of strays... is not compensated

sinful cloud
#

Not complaining about the prints amount (yet), saying that you can give 300 prints in one face research but then never getting it cause the system is rng on top of rng

crude pasture
copper nest
#

~~pls counter to how many attempts in crosswave we've done this day, I have to count it in notepad AkagiLUL ~~

harsh escarp
#

Also, you can do basic mathematics.
The purple D Task, for example, a 5000 Coin Seattle research
Before the update, I would get 1 or 2 Seattle blueprints with 2 other random blueprints

After the update, I would ONLY get those Seattle blueprints with NO INCREASE to base quantity after the 2 other randoms are gone. The value is intrinsicaly LOWERED. (capitalized for emphasis)

#

If the devs' idea to reduce random gains is to make catch-up faster, I am most certainly NOT feeling it.

gray patrol
copper nest
#

@gray patrol valuable contribution for the 2nd time, keep it up 🙂

neon siren
#

Is this only from you... From yesterday? If so, you also know single samples from stuff with rng is uhh... Not exactly encompassing of the whole ordeal.

ivory pewter
neon siren
#

Like, i believe what you are saying could be valid... If there was a decent amount of time from samples collected from purple and blue face research. Say, at least a month.

bold pier
harsh escarp
#

I'm in another server and I'm seeing people sharing their results. Like so

neon siren
#

Tldr: there are not enough samples from enough time to say this is always going to be the case

harsh escarp
#

Notice how the quantity is just 5. That's intrinsically worse, because with randoms of before, you would get other blueprints.

#

Why are we paying for less? How do you justify this?

inner frost
#

How many would that have been if you included the random prints you are missing? is that a low roll, average or high roll?

astral mantle
#

here's a purple drake I got before pr4 changes

#

we can all show screenshots of min rolls and complain about drops

#

rng happens

fierce sonnet
#

I’ve also seen 8k projects give anywhere from 6 to 11 prints NagaShock

bold pier
raw quest
harsh escarp
#

I'm sure that continuing to ignore my point of deducted total blueprint gains will work well as a counterargument, yes indeed (sarcasm intensifies)

jolly jacinth
#

This channel is not for arguing against or for another users/your own point

#

Please leave your feedback and move on

neon siren
#

Ah. Sorry. You want more random bp gains... You should take H research. I took them for at least month, along with a few faces, and was able to get a dev 20 seattle, perhaps if you take those you may able to get the same for the dev ship you want. G is also a good idea if you want random bp... Though i cant say for the amount as i usually dont take them. Maybe try it for a bit and see how it works out?

short pulsar
#

please add auto repeat chapters so that I can still play even with busy schedules

hearty crane
neon siren
#

No? Just dont do D for random blueprints, because it isnt for that anymore. H and G however are.

frigid swan
#

i mean the problem then is that if D really is nerfed that bad then its just another dead one we have zero point to do taking up a slot letting is get even more RNG screwed on the available researches

eternal bronze
#

as a person who did PR3 researchs since day 1 and still got screwed by RNG i do feel this Mikasapped

velvet adder
#

If D just concentrated all the prints into 1 type it would be fine UniSip ill wait for more data on how they are but imo they should be 2-3 4-7 8-12 depending on rng i guess

#

but just comparing them to 1 hour cube where you get ~5 prints in 1 hour its kinda crazy if they nerfed them (cube is basically the only way to go if you want to finish at a decent pace, parseval is already outdated on launch and will be even more outdated when she actually gets to dev 30 UniSip )

#

nice reaction BuckyPride

cursive horizon
#

Something I've noticed in the last week or two has been an increase in people just.. posting a single emoji, usually meant to be dismissive or display amusement, but never actually take part in the conversation. Then you have the people who, time and again, just brush aside ideas/suggestions/criticisms with a dismissive and unhelpful comment that does nothing but gatekeep. When I put a 📌 on someone's comment they other day they wanted to know why. It's because they're doing nothing but be dismissive/negative towards users whose comments they want to shut down. I don't want to see the actual ability to have discussions in here get removed.

faint hinge
#

This isn't a place for discussions.

viscid moon
#

It certainly isn't a place to post Wotspite on anything without explanation then either

limber jolt
#

So tl;dr:

Get in #game-feedback
Post feedback
not elaborate any further
leave

viscid moon
#

based

#

(still more reasonable than those who spam emojis)

ornate basin
#

im sure we can move on without more comments yes? EntyHeh

velvet adder
#

can we have auto pick up ammo nodes UniSip kinda annoying to see auto pick up shit in operation siren and then just ignore everything on the main world

#

is it really that hard to code to pick it up when the ammo counter hits 0 or something UniSip

raw quest
#

❓ nodes

velvet adder
#

yeah both ? nodes and ammo nodes should be picked up by auto play on main campaign maps

stone valley
#

sandy retrofit dynamic when

paper idol
#

Please pick ? before do bos thx

paper idol
sinful cloud
mental stump
#

Can we have Li'L Sandy rerun or add her to the pool? It has been a while since we have her

dry helm
#

Would it be possible to change the menu for opening Tech Boxes so that we can input a number to open? It seems to use the same reward screen interface that is seen when collecting dailies, so I don't think it'd be a challenge to implement technically, but it would IMMENSELY help with mass opening Boxes, as grinding out event maps, especially hard ones, consistently leaves me with anywhere from 400-1000 T3 Boxes to open over the course of a month, and doing so ten at a time is a beyond tedious task that makes me question if these supposed rewards are even worth anything, given that they're locked behind such a strange time sink of menus and tapping.

hearty crane
#

It would be nice if auto didn't pick up the node that mentions a hidden loot from Promoted Pawn. Or it could just... pick up the hidden loot (along with the OTHER one).

hasty mountain
#

if you pick the hidden loot it should delete the sparkly node related to it too since it's no longer relevant

#

funny how the completely hidden special node is targeted by auto, yet the "hidden" loot clearly visible in the map from secure zones is not

vagrant rapids
#
  1. When auto farming a map, please make the escort fleet pick up the ? nodes as well
  2. For the Cattery, both when selecting a cat to place in the Comfort or selecting one to be used as enhancement material, it doesn't show the talents of the cat I try to choose, which makes it harder to distinguish between them.
    For example, in Comforts, if I have multiple lv 1, 0 exp cats of the same name and I plan to level up the best one I have, I can't differentiate between all of them without changing the cat's name(yes I can do this but it would be much better if I didn't have to do this and could just check it normally>
    When using them as enhance fodder, at least the lock/unlock mechanic helps differentiate some of them but it would still be preferred to be able to actually check so I can throw out the worst one among all the unlocked.
uncut bobcat
#

affinity should be farmable on opsi

shy pond
#

Small bit of feedback: Anchorage is not a CL, but a CA

#

Shows up in the blueprint description

paper mirage
#

idea I had just now:
some kind of over-level feature where you can continue to level up ships after 120 to a much higher limit, but each extra level after 120 gives much smaller improvements, and each individual level requires not only a vastly increased amount of experience, but also a cognitive awakening

you know, just something to do with the many thousands of cognitive chips most people have lying around, unused

copper nest
#

0 ship bps for 8h basic research TaihouScared

naive cobalt
copper nest
#

Thing is this never happened before so I assumed it's due to changes, apologies 🙂

scenic flower
#

I suggest to add the fate sim for Azuma and FDG kekw

earnest mist
#

thank you for guaranteed DR print for 1hr cube Blessex

scenic flower
#

They are not ultimate enough

naive cobalt
#

Devs said there's no plans for FS5 DR right now iirc

scenic flower
#

And what abot PR3/4 last empty slot?

copper nest
#

Seems like it's 5 per season now

naive cobalt
#

It's just UI thing
It was never stated or promised that there going to be anything there

scenic flower
#

Please, let the guild members visit the dorms of the clanmates (if they will allow it, ofc) BuckyPrideAnim

sinful cloud
#

Feels like we're just getting screwed by another layer of rng now (as if those werent enough)

#

Tho gotta thank for the new PR season switch button, having to go from PR2 cause FdG to enhance Ibuki all the time was pain
Also the coins instead of BPs was nice

hearty crane
hearty crane
#

Suggestion: Remove Hazemeyer from S4 research. It already ran 2 seasons (unlike STAAG's 1) and is 100% inferior to STAAG anyways.

acoustic helm
#

i cant help but think that devs do shit like this just to frustrate the players for no reasonAkangry

lethal sluice
#

Would be nice to have remade fate-sim for pr ships, where instead of wasting pr blueprints you do quests similar to building pr ship-like spend a certain amount of cubes,coins,retrofit blueprints,maybe T3 gear parts and grind a a bit of exp with pr ship whom you doing a fate-sim

velvet adder
blazing heart
velvet adder
#

yeah pr1 being like cheap for a bunch of prints is nice too, i heard it was gonna be like "90% off the first one only" so im glad i can get like 6 of them before it stars really rallying to rip off levels

jolly jacinth
neon siren
velvet adder
#

im not particualr new but the catch up is good for me too with the protocore exchange add in sextple and bb gun develpers thought of everyone and blesses us Blessex

hasty mountain
normal vine
#

are we going with for the S E N S E O F P R I D E A N D A C C O M P L I S H M E N T angle with D-type research only giving blueprints for one ship now? cause I gotta say, having my progress hobbled even more feels great

#

levelling rainbow PRs has been slow enough as it was, with that change I might as well give up on ever getting one of them to max level

crude pasture
patent crescent
#

Would it be even approaching plausible for there to be a movement input deadzone placed around the command buttons? (Torps, Strikes, and BB shelling)

Since there's a long-running input error in Emulators that results in the character moving forward upon calling a BB salvo, a possible fix could be making the input stick not read in that area?

#

A fix like I suggested probably wouldn't affect mobile players, since I doubt very many people use that part of the screen to move their ships intentionally

dusky coral
#

why is azur lane rated 16+ on google play now? i cant download the update.
(my notifications wont appear)
Is there any other way i can download the update other than using google play?

ornate basin
hearty crane
blazing heart
#

Well let's just see if the data collection agrees with that, arguing without facts is kinda Ehhssex

harsh escarp
#

The absolute fact of the matter is that before, in D-type research, there are strays as rewards. So called 'off target' blueprints.

Now, with them being gone, they aren't compensated in base rewards. Which means we get far less than what we invested for.

vagrant laurel
#

Is this the place for UI feedback as well?

south sequoia
#

On the flipside - previously there was absolutely no reason not to go for D-type researches if you were targeting ship BPs, which is pretty much a bad design. So now you have the option to go for face researched for targeted BPs and if you want a spread instead, go for other research types. To compensate for the loss of the off-target BPs, the targeted research projects had their base BP drops increased as per research.

harsh escarp
#

And I already linked a screenshot proving how the latter part is a big fat lie, to back up my words.

south sequoia
#

We'll see how the data collection goes, then.

vagrant laurel
#

I feel like there should be an option in settings to move the confirm button here to the left side of the screen. While playing with one hand, specifically my left hand, I can’t hit the confirm button easily and it disrupts my flow. I know it’s a small use case and I work in IT and can understand why it’s not there but it sure would be nice. Or at least make the little white square on the left an option to confirm too. The previous two screens allow you to tap anywhere

velvet adder
#

this isnt just the salt side of trophy room it almost as people never done research prior to this and are just seeing rng in play SandyLul getting 1 bp of faced ship was a bad feel for 8k+8hour now i getting lowest 3 and thats DR Blessex donations and blue cubes is nice for split too much more clarity in research now it is terrific thank you manjuu good work EssexLemon

sinful cloud
#

Maybe if they cut on the rng instead of increasing it, it would actually feel like a buff and ppl wouldnt be complaining YorkBruh

#

Boo me all you want but theres a reason nobody complained about the coin system for PR1 HoodSip

hearty crane
hearty crane
scenic flower
#

BTW, 10 cubes research was reworked or it's still completely useless?

astral mantle
scenic flower
#

this sux then

south sequoia
# hearty crane Ehm... yeah, the PR research is the go-to for PR prints, guess that huh. So do w...

I mean, there are research types other than D that that give PR prints. The problem with the old system was that there was no reason to pick any research except face researches, even if the face research wasn't for the ship you needed prints for. Invalidating practically every other research option is bad design.

(There's also the flipside that you could also go for face research and get more prints for the non-face ship than the face one, which got pretty annoying when you get prints for ships you already finished, but that's honestly not an issue with proto conversion)

hearty crane
#

The trade-off was that G was cheaper, C sucked ass and B was a little faster than C but also sucking a lot of ass. D was the PR research tree. H for whales.
Again the same is true for Q. It's the gear tree. C costs a lot more time, less drops. And what else is good for gear? T. what a joke.

There's one PR tree (D), one Gear tree (Q) and the rest is just giving options for alternative (cheaper) resources but at the cost of drops. Now the PR tree is nerfed. Making getting PR prints that much harder. Quite au contraire to the idea of making PR "better" with PR4's release.

fluid grotto
#

it's just a slight change on how research works which made it focused ship based instead of spread bp gain among the rooster, lesser amount of bp gain but faster progression of focused ship.
you still can go for G or H for spread gain so it's wtv.
idk why people love to qq so much, on competitive side this change affects everyone so it doesnt matter, or you guys just want high reward with minimum efforts EntyLUL

astral mantle
#

you guys keep throwing around the word "nerfed" but my experience with the new face researches has been better than it was pre pr4. I actually get bps for the ships I want instead of getting 1bp for the face ship and a bunch of other random bps I don't care for.

hearty crane
#

If you want to make D not the GO-TO improve all the others then. B and C suck and rarily drop prints. G is cheap but very RNG and might give nothing. So just whaling it is then? That's the sollution to the nerf? There's really no good options beside D for prints, at all...

neon siren
#

Ehhssex but several people have literally shown there is? Wdym man

gray patrol
#

complaining rng in a gacha game

fluid grotto
#

it's rng to begin with, why complaining now EntyLUL

hearty crane
sinful cloud
#

If D is for PR prints and G for gear then why not leave only those 2, just cut the rng instead of getting other researchs if thats the direction they want

hearty crane
south sequoia
#

Except G functions fine as a PR tree as well? It's split according to resource type - coin, cube, oil (stage clears), active time (commission), passive time (pure timed research). You could pick according to which resource you had an abundance of. Yes, some were less efficient than the others, but people could still pick 'em according to what resource they could spare (which might not always be coins, given people outside of whales tend to be coinlocked more than cubelocked for builds due to the amount of coin sinks).

You had two projects utilising coin - one generating a random spread of BPs, and the other requiring slightly more to (theoretically) guarantee you a specific ship's BP. The problem with the previous system was that there was no point in picking the random spread because the D projects would give you the spread in addition to the guaranteed ship prints. Like I said, that's bad design. So the system was changed so the two coin projects don't invalidate each other

scenic flower
#

Actually, Drake is my last ship from PR3, and I'm getting her BPs a lot these days. So I'm ok with the new system.

sinful cloud
hearty crane
#

D offered better loot for higher prices, G was lower prices, and according lower results. If you want to specifically split D and G into pointed and random, G needs boosted instead. Now both are lacklustre.

fierce sonnet
#

yes because i always have 3k coins to spend every 2.5 hours YorkBruh the non D Q or G projects are great if u dont feel like spending coins on research why get rid of them

blazing heart
#

But still I'd wait and sum up all the new face researches and see if the total amount of prints really went down on average cuz I kinda doubt that

sinful cloud
#

Honestly I just want a more consistent way of getting things, thats why I like the new coins instead of bps for PR1 but guess they need a pepega system since its a wargaming collab

copper nest
#

Add ability to reroll available researches after every finished research, our professional research team should learn how to roll the dice more than once per day AkagiLUL

south sequoia
#

Me, I personally couldn't (and still can't) afford to run Ds all day, erry day. My coins can't keep up with that kind of expenditure, so Gs interspaced with pure timed researches was my bread and butter. Honestly wasn't that far off people who took pure Ds - FS5 PR1/PR2, Dev30 FdJ/Azuma, dev30 PR3 except Drake before PR4 hit.

blazing heart
#

Well unless you count blue/purple prints as something

fierce sonnet
#

the majority of my 457 prints came from 1.5 G projects so this is all anecdotal claims YorkBruh

blazing heart
#

MurmWat I won in the lottery so you saying that the chance to win in the lottery is low is bogus. ic

fierce sonnet
#

i lost in lottery so i make generalization that everything that comes from lottery is bad ic

blazing heart
#

I said I dislike that there is no guarantee, you understand what the word guarantee means right?

fierce sonnet
#

all projects have chance of giving nothing so i guess you dislike all projects then

hearty crane
#

Anyway the proposition I want is:

  1. Buff D again to make it the de-facto PR research again... either with more face prints to compensate the loss or random prints
  2. Buff G instead if you really REALLY are hamfisted on this guaranteed vs random stuff, give it a guaranteed 1 drop (random) if you really want it to be that, rather than the 'poor mans option (but less poor than C)' it is now. Cause currently it's "bad vs random, but generally terrible. Yay"
blazing heart
#

That is not true, Face research has guarantee of at least 1 BP of that ship

astral mantle
#

face research also has a guarantee of 2-3+ for purple/gold researches now, but you guys seem to be ignoring that too.

fluid grotto
#

the new system quite alright, just keep up with mechanic shift instead of qq ing all day

arctic siren
#

I would like to suggest reducing the rate of C/B/T/E research appearing and increase the rest since most of us will skip those unless the refresh has been used up

Also if possible I would also want to suggest always spawn a 5h+ research in the PR season you focus so you don't have to deal with 5x <2.5h research right as you go to sleep so we don't have to destroy our sleep just to constantly keep researches running

hearty crane
astral mantle
#

man you're just really throwing random numbers out there huh

#

here's a gold cheshire I did pre pr4, 3 bps total, only 2 of them being chesh

#

now with the new changes, it would be required at LEAST 3 chesh bps

hearty crane
#

How did this go again "RNG - stop whining AkagiLUL "
Am I doing this right?

fluid grotto
#

gold face pre pr4 was so bad tbh

copper nest
#

If only we had official numbers 😐 too hard to be transparent about it for them

arctic siren
#

PR2 gold face is even worse, 1 print minimum and nothing else

And yes this affects DR face

astral mantle
south sequoia
hearty crane
copper nest
#

Better than nothing but still they at least could specify what we are getting for our time cubes money etc. Not just "adjusted this that and this but we won't tell you how" 🙁

gray patrol
#

8 side drops? DunktsukiStare

astral mantle
fluid grotto
#

are we playing the same game?

#

or dude just exaggerating to prove a point EntyLUL

hearty crane
sinful cloud
#

You know, why did they even feel like they needed to make a whole new system for dev levels?
They had a nice system for unlocking them, why not make quests for dev levels too... they could have even made a gear lab for the PR gear too much sooner and not have this shitshow of complains

#

They effectively shot themselves in the foot 50 times

astral mantle
#

it's not 10, but a guild member got this earlier from a 8k marco DunktsukiStare and I've seen other people get 10+ from golds too

fluid grotto
#

i saw 11+ print before after pr4 patch

hearty crane
#

You're not supposed to include the bonus drops. No wonder people get really high numbers if they count those.

astral mantle
#

it's 8 without the bonus drop ???

astral mantle
#

guys research bad BuckyPride

arctic siren
#

I have a 8h anchor done in 2.5h, I can post here to prove either it's a scam or working as intended if you wish

fluid grotto
fierce sonnet
#

after these changes i have seen nothing but improvement in my drops honestly YorkBruh before i was getting jack from 8hrs and eventually stopped taking them now im getting 6+ prints per project

arctic siren
#

Yeah we still don't know if 30m minute variants are intended to have higher minimum than 8h or just identical to 8h

copper nest
#

Any chance for Restart to make that data collection publicly available (not right now specifically) instead of dm harrasment?
Everyone is basing it on their own experience which of course will vary a lot xd

acoustic helm
#

after changes i am just getting shit ton of drake researchEssexAAAAAAAAA my coins

arctic siren
#

EN AL tier list discord are collecting data publicly

#

Join if you wish

hearty crane
sinful cloud
#

What im getting from this is ppl still simping for what the devs throw and ppl saying its bad... nothing really changed since its still a mess and nobody can agree on the fucking system

fierce sonnet
#

yooo UL projects are better than 8hr gold?? but they are much rarer?? surely not

arctic siren
#

Also I want to suggest a cube alternative to 8h face research option alongside coins

As an option for those who has shit ton of cubes but ran out of coins on other stuff like retro/MLB/cognition chips

#

Like 8h = 8k coin or 8 cubes

fluid grotto
#

just change your game plan, avoid blue research, if gold/UL don't show up, try refreshing with other cheap stuff.
with good cube management u could use blue H as refresher as well. complaining wont get you anywhere anyway

velvet adder
#

just do what is right for you many options are for everyone Blessex

acoustic helm
#

altho the question is how much cube is good enough for reserve. After Talking to nerezza(said he does cube research between 400-500cube) i personally strated doing blue H with a reserve of 500 cubeu47Think

fluid grotto
#

500 is good amount

neon siren
#

Me who does cube research while in double and single digits MurmWat

arctic siren
#

I would say 400 unless it's been 6 months since a construct UR

fierce sonnet
#

as my boy tristain would say "play at your own pace" Blessex

raw quest
#

play at your own pace

#

permanent content

copper nest
#

Even if these changes are an improvement (can't confirm from personal experience so far 🙁) they didn't made this system suddenly perfect with no flaws

velvet adder
#

why you have to be toxic and calling him npc with reactions

sinful cloud
#

It was a step for improvement but still a long walk left

acoustic helm
#

The new gold enhancement system on PR1Blessex , wish it'd be like this from very beginning even without the discountMonarchSad

neon siren
#

Everything has flaws my guy what do you want

sinful cloud
#

A consistent system that doesnt rely on layers of rng

#

But thats me

fierce sonnet
#

this game is based on layers of rng YorkBruh

acoustic helm
#

like the pr1 system rn

arctic siren
#

Yeah it hurts when you see folks like nerezza getting 2 rainbow equips a year while you struggle to even get one after a year despite setting alarms in your sleep just to constantly keep researches running 24/7

#

I destroyed my sleep for triple 234 and only got it on the eve of PR4 (granted it's after 7 months from switching to PR3)

fluid grotto
#

he's just a better gamer than you

acoustic helm
#

they could just the gears in the LabJavSigh

raw quest
hearty crane
#

I see after an hour of discussion we are back to "Just H bro".

arctic siren
#

Tell that when you didn't get a single H research for a day straight

#

And when you see one it's a gold H

sinful cloud
fluid grotto
#

2 UR gears a year is given tho, unless idk ure super unlucky

acoustic helm
fierce sonnet
#

idk man i can think of so many things that is rng dependent than just research

sinful cloud
#

Oh ffs, EN cant read

copper nest
fluid grotto
#

i mean most of my guildies who started in amagi year back alr have 2 UR research gun by now. thats why i said it's given EntyLUL

arctic siren
#

Feels like kancolle again with the research rng

astral mantle
#

took me 4-5 months to get drake gun, without even full focusing rigging researches. Ehhssex

arctic siren
#

Research type rng -> which colour (blue/purple/gold/30m) -> drops

fierce sonnet
copper nest
#

I'm just explaining what @sinful cloud meant, what you missed

#

😐

sinful cloud
#

Im not saying that others dont have rng, im saying that PR is overstacked with it
Getting gear from sorties only has one layer, getting gear from research has 3
Why is it so hard for ppl to understand

acoustic helm
gray patrol
#

even damage calculation is stacks of rng BiskoLUL

arctic siren
#

Ppl keep saying that the tweaked research fixed the problems of low drops

It is still reliant of getting the research in the first place

#

Maybe let us choose which kind of research to show up more often? Like picking H/G/D, choose one and it has a higher rate than the rest to appear

copper nest
#

So I proposed something earlier that might mitigate it a little bit, but it's still based on rng
Research refresh should be available after every finished research not just one per day

crude pasture
harsh escarp
#

Time and resouce investment vs reward RATIO is screwed. That's been the case ever since PR season 1
Getting one PR ship to completion of construction and all the way to Development Level 30 requires no fewer amount of resources and time to get a whole event's worth of ships.

But is it worth it? No.

arctic siren
#

Especially when event ships can just have equal power or sometimes surpass PR ships is just kinda wtf

#

Why invest in PR when there will be an event ship that just does her job better?

astral mantle
#

don't do PR and just wait 6months for next UR then BuckyPride

arctic siren
#

Look at August, it's just a worse Formidable with worse plane eff, and time freeze proc rate

#

It's beaten not by a ship that came out later, but one who debuted 18 months before her

gray patrol
#

if there's one that can do the PR ships job better then just don't finish or even do the PR then BuckyPride

sinful cloud
#

Not this again

hearty crane
#

I treat PR ships as OPSI ships. Content isn't too hard they can't help out at lower dev levels aswell. That's... pretty much their spot, aside from maybe farming affection 90>100 somewhere.

acoustic helm
#

at this point it's pointless to argue with these people, they will never get the point anyway

harsh escarp
#

The only saving graces of PR content are

  1. Siren-killer passive
  2. The gear that come with each season
  3. The faint hope of the eventual peak performance.
hearty crane
#
  1. They're hot
arctic siren
#

Let's just hope CN rages enough once again to force manjuu's hand

Like Drake last year

hearty crane
#

They already buffed both DR's

arctic siren
#

They buffed those 3 because of community outrage

Do it again and spell out what's wrong with PR rng system as a whole this time

raw quest
#

CN wont since they have better rng in pr Kapp

sinful cloud
acoustic helm
arctic siren
#

A lot of ppl did expressed disappointment in the changes for the reasons I have stated above in NGA, which is the elitist community of AL

hearty crane
raw quest
#

then whale, ez game

regal ferry
acoustic helm
#

one thing I am very dissapointed is they added 457 in proto shop not gear lab...it's still gonna take an eternity to get itUniHurt

fluid grotto
#

EN mentality, minimum effort, maximum rewards EntyLUL

#

want fast progress but dont want to whale

ivory pewter
#

hard work sucks, I want my stuff handed to me for free

sinful cloud
#

Isnt whaling literally minimum effort for maximum rewards YorkBruh

fluid grotto
arctic siren
#

PR as whole is a system that severely limits how much whaling can get you ahead of others

The problem is with the rng, and it's a very big problem

raw quest
#

then whale then since it's minimum for you

fluid grotto
#

man, logic

#

yet u calling ppl for it

sinful cloud
#

Ah so now we're putting real life into a game, one thing that PR managed was make ppl dumb ill give it that

hearty crane
#

Oh, doing H all the time does get you far ahead of others...

fluid grotto
#

top up is one aspect of the game, so yeah it does matter

acoustic helm
#

I think we are going into off topic here, better stop before mods show upBacheScared

hearty crane
#

Also these paid resource packs often come with prints.

arctic siren
#

Yeah we are discussing what's the problem with researches as a whole

raw quest
#

permanent content + play at your own pace

fluid grotto
#

how do you think this game still running for years?
supporting game comes with in game benefit, that just how this thing works

arctic siren
#

We can play at our own pace if it's not released as a yearly basis

Since now there is a pressure on finishing a season before the next one is announced

regal ferry
#

Be glad AL gives so much to f2p, unlike most mobile games

hearty crane
#

Most people whale on skins, not resources though.

copper nest
#

Perm content doesn't mean one who's doing PR2 research since it's release should still be stuck getting it's ur gear, sure you can get it for cores now but it's still pricey 😐

kindred vessel
fierce sonnet
#

the only pressure youre feeling towards speedrunning pr comes solely from you YorkBruh

sinful cloud
#

And since when was giving ppl an advantage for having a better irl than others good... man I see so many ppl praising EA for making them spend money to get ahead of others

raw quest
#

that's every gacha game

astral mantle
#

if you've been doing pr2 since it was released and you're still "stuck" getting the gear from it, you're probably taking the wrong researches..

sinful cloud
#

Maybe if the rng didnt screwed them over, they would do the right researchs

fluid grotto
#

never tell you have to whale, you can always comes with game plan even without spending a dime on research

arctic siren
#

Finishing a season early or late is still very rng reliant, like D/H/Q just don't exist to them and they always get the barely minimum

kindred vessel
#

I've only been playing AL for a year and I'm at 18/50 for Twin 457 and I've never even focused on PR2 MurmWat

fluid grotto
#

u're doing it wrong DunktsukiStare

arctic siren
#

By don't exist, I mean those researches just flat out refuse to appear for them

gray patrol
#

I'm stuck on research cause of bad rng must be the game fault

kindred vessel
#

if you can't get a UR weapon after 2 years you're doingf the wrong researches

crude pasture
regal ferry
crude pasture
#

I just got the 457 a week or so ago, but am only half through the Drake gun

fluid grotto
sinful cloud
honest ginkgo
#

We shouldn't really bash people for that

arctic siren
#

Oh yeah coins, 90% of stuff requires them and we only get like 20k a day from merchant/daily and we can drain them just as fast from researches only

That's not counting in stuff like retro and MLB

sinful cloud
#

Shouldnt bash them for thinking its bad either but here we are

fluid grotto
#

that why i said manage, coins are limited, you gotta pick what to upgrade first

arctic siren
#

The rng nature of research means that we cannot foresee and prepare for it regardless of effort

crude pasture
arctic siren
#

Especially when it decides to not give you H research

regal ferry
neon siren
#

You still get 2 bp free my guy

sinful cloud
#

Again Im not saying the problem is management of resources, its the consistentcy of things

crude pasture
fluid grotto
honest ginkgo
#

Azur Lane requires a bit of management of resources on your end

raw quest
#

when will the mods stop this mess Inasleeper

regal ferry
fluid grotto
#

mindless spend then get screwed by event or upcoming stuff is classic mistakeEntyLUL

crude pasture
#

oh yeah, I am priorising event MLBs primarily (which carries with it the implication that I pull those ships, which is an even larger sink), after that I uncap ships I am actively using, then gear, then I LB level 70 ships to prevent comm wastage (if I have the purple bulins, which I haven't had for like a month now, but there's only like two rows of blue DD/CL left), and then I spend on PR

hearty crane
#

Got anything constructive to add, or just salty? Mr. Lawnmower?

gray patrol
#

just wait for data collection and let's see if new system sucks/better/or the same as before just a different approach

crude pasture
#

I'd appreciate getting a bit of a break between events to be able to grind XP in 12-4, mow the lawn for coins and comms and let my cube stock recover

#

the launch of PR works as such a bit

fluid grotto
#

yeah little management could help, like i only awaken 120 on downtime, i.e right after main event so i dont get screwed over randomly, and any other stuff which i don't think this is the place to discuss since it's not a game feedback.

regal ferry
#

the mirror involution and scb event was an exception

crude pasture
#

usually it's only like a week, which isn't really enough to get on top of things

regal ferry
#

bruh, have u only played since mirror involution and scb?

raw quest
#

we got 2 weeks this time since no one is forcing you to speedrun the pr4 grind

crude pasture
#

I have played since Microlayer dropped

regal ferry
#

otherwise i dont know where this one week thing comes from

fluid grotto
#

i got like 6x 115 no awaken right now cus need money for hakuryuu EntyLUL

raw quest
#

we usually get 2 weeks
1 week of break then 1 week of prelude

regal ferry
#

prelude normally not rly worth

crude pasture
regal ferry
#

optimize your fleets? you can do hard 1:1

crude pasture
#

it's "just" 1245 oil because I have pretty efficient fleets set up

fluid grotto
#

mods are gonna bite y'all EntyLUL

crude pasture
#

hard 1:1 with who? I have Bisko and Strasser with Phoenix vanguard

fluid grotto
#

imma poofed

regal ferry
#

takes a tad longer but worth it

fluid grotto
#

just go to amagi gen for chat, smh

raw quest
#

nice rant channel Ehhssex

copper nest
#

Hmm.. why some people need to defend research. Assuming game designer or team lead or whoever is calling shots takes feedback from here for consideration.. they will ignore bad takes like "no effort give dev 30 for nothing" and if they take something good from here and improve even more then everyone will benefit 🙂, I remember that some, way before research changes were announced, were saying that it's good as it is and needs no improvement. After recent changes the same people were thanking for changes and saying they're good and so on, confusing 😐

#

So once again, game team is not stupid and they won't suddenly make research effortless because someone here said that it could be improved in some way

Thanks for rewards kind strangers

velvet adder
#

might be difficult for you comprehend but i like the changes and want devs to know and thank this is same as when people dont like auto search vs people that do like go figure people like different thing SandyWink

fluid grotto
#

never defend anything, just telling off ppl whos qq ing DunktsukiStare

sinful cloud
#

I can get that, I like some of the changes myself, but those that say "its all good" or "do better" when someone's trying to improve...why
It was a step to improve this time ngl but its not perfect and cant see why some act like it is

arctic siren
#

If many of the 4400 players in CN that FS5 everyone before PR4 raged about research rng, it means something is very wrong about it

gray patrol
#

devs can't just spoonfeed good stuff :Speepoweird:

arctic siren
#

They even stated why it's bad and how to fix

sinful cloud
#

What did they say? Interested in their points tbh

arctic siren
#

Pretty much what I said, research appearance rng

Too unreliable to plan for and sometimes really bad rng can screw you over

fluid grotto
#

nothing wrong with giving suggestion, but last argument was based on nothing and dude just throwing random number out of nowhere kinda tick me off

arctic siren
#

Fixing rates is good and all, but it's useless when the face research won't even appear

sinful cloud
arctic siren
#

That is pretty much a very basic tldr of what the CN dalao complained

sinful cloud
#

Hopefully they improved it further in the near future, if it takes another 3 years for improvement its gonna suck

harsh escarp
#

If the 'adjusted' rewards of D-Type are going to be consistent with pre-adjustment, I would be able to bear with it. I will even offer a heartfelt gratitude if they make it happen. Until then, however, I remain critical because it deserves criticism. Value and time, keep in mind. Value and time.

arctic siren
#

Maybe make it like a spark system for shinano/NJ

Focus a ship/research type on top of PR season, if it fails to appear within 2 refresh, force it to appear (can be any rarity)

And make refresh available after every research completion instead of once a day

harsh escarp
arctic siren
#

Oh that

#

Just hope to God the devs read this

arctic siren
#

Who am I kidding this is EN, gacha devs are required by law to screw us over whenever possible

brazen rapids
#

It would be very appreciated if we could somehow guarantee at least 1 research project of the ship we want to develop the most to appear per day. Like for example:
When we choose which research season to prioritise, open another window which allows us to choose which ship we want to prioritise. Then what that would do is to force the daily, manual reset of the research project options to guarantee us a blue rarity D-project of the chosen ship. (It might even be a random rarity D-project, but if that would be too imbalanced then "just" a blue rarity one that gives 1-2 blueprints of a particular ship is okay. You could also make it cost some amount of resources like coins or protocores if it helps with balancing of this idea.) That way we would be guaranteed to make at least tiniest bit of progress towards finishing the development of our desired ship each day instead of simply throwing us at complete mercy of the Research Academy RNG when it comes to both research options RNG and research rewards RNG.
I apologise if it sounds like I just want faster progress for less effort but it simply feels bad to have saved up over 200k coins and 200+ cubes for PR4 and still make minimal progress on the ship I want the most out of the whole batch because RNG decides to curb my progress for no reason by not even give me an opportunity to spend my resources in a proper way.

arctic siren
#

The appearance rng has been the biggest problem since PR1 and it still isn't being fixed in any way besides focus but that's like fixing nothing

eternal bronze
#

Looking at what happended here i will say this then, devs will have to find a way to make PR as whole feels good for older players and newer ones all together, otherwise it will just keep dividing the playerbase and theres a thing that many people don't notice, PR is a WoWs collab not trully a end game content like OP S and META is, so theres no reason for gatekeeping it or asking for overpowered ships from it just because they are good in WoWs, but gotta agree it was devs own fault for setting things up too high for PR.

arctic siren
#

Can you elaborate on "setting things too high"?

eternal bronze
#

ah that was my bad its more like of a placing expectations too high for it

copper nest
#

or asking for overpowered ships from it just because they are good in WoWs
balancing is different, for example fdg here is stronk but in wows it's ehhh.. but sometimes it's even in both games, overall wows power is irrelevant here

eternal bronze
#

WoWs tiers do be relevant in AL thought

fluid grotto
#

yeah but no, PR is not just a regular collab ship since there's major mech revolves around them. and it need to be gated cus it was meant for a long run progression. making it easy is one thing but if if theyre just handed it on silver platter then theres no point of doing it.
as in research inconsistency problems,yeah there could be tweak implemented here and there but overall it serves it purposes

hearty crane
#

Getting the same amount of prints the old system gave isn't really handing it on a platter though. Unless that was the impression of the old system, and all the complaining that happened here, and on CN before PR4's release show quite the opposite.

sinful cloud
#

I mean thats what ppl being trying to do but others see improvement and say its no effort WarShrug
Its supposed to be long run but dont need to be running until the next season
As to the overpowered ships, they should be stronger than others else whats the point of the massive grind

copper nest
#

I don't have Odin but her skill could reveal carriers in pvp, not the entire detection at once but let's say 2nd or 3rd scan will fill that bar by itself

hearty crane
#

Odin is really bad at pvp, her placement in the front opens her up to vanguards range and she soaks a lot of damage, so that would be a nice small buff.

fluid grotto
blazing heart
crude pasture
#

higher KMS tech levels when

sinful cloud
#

And for the minor factions too

regal shell
#

Secondary password for assigning your account to a new device?

frail copper
#

Add a reminder to buy the daily free pr1 blueprints because my EN brain is too smooth to remember Blessex

hearty crane
#

Did they disable responses? But how to upvote good ideas then, like the KMS and minor faction tech or above reminder (especially if you guys keep the 4h after reset reset for some reason).

sinful cloud
#

Apparently so

shell bramble
#

Formally submitted feedback (on Trello and #collected-feedback ) still maintain reacts / votes. In this channel though reacts were being used in a negative manner and have been disabled for the time being.

crude pasture
#

the PR2 Rookie missions' [?] help box does not show anything different from the PR1 ones

slate monolith
#

Well I figured that issue happened again with the reaction emotes here.... again

#

Anyways, it's a good thing that the PR1 bps can be purchased to upgrade the PR1s though, but yes we kind of need some sort of reminder when the daily reset happens to get the free bp

#

Another thing to note, could we have it where on the campaign/event maps to have auto mode include the subs to have the ability to be called in during clearing modes? Heck it doesn't have to be when the map is 100% cleared only though, but it does already cost oil for them to be summoned in a fight though

shell bramble
#

Does the daily reset for PR1 stuff not happen at the normal server reset time?

crude pasture
#

nope, it's 4h delayed from that

sinful cloud
#

Guess they wanted it to be after the maintenance but they could do that already with normal reset time WarShrug

hearty crane
hearty crane
slate monolith
#

It's like how you can auto summon them in OpSi now, but you can't on regular/event maps since they need to be in their region they tend to work with

hearty crane
#

Oh you want to remove their range restriction in clearing mode? Yeah, that would be nice (poor battery/meowfficer though).

sinful cloud
golden cape
#

Can we have it soo If I focus PR4 all research cards are for that season alone. Why even have cards for season I have finished

harsh escarp
#

I totally forgot the number of the 8 hour 8000 Coin task.

#

Otherwise I can just put it into the survey

blazing heart
harsh escarp
hollow jackal
#

Quick question for those using a new M1 Macbook, is there any reason why AL can't be downloaded from the app store anymore? It was possible before but doesn't show up any more.

faint pier
#

just farming 13-4
why in auto-clear my team don't go recharge ammo ?
sometimes i lose the fight because of that
and i don't want to go manually
we lose the point of the full auto.

even if i wanted to switch to manual it's to late
my team already go to the ennemy so i can't leave the ennemy fleet.
the only option is playing manually one fight before "out of ammo"
can you change that ?

acoustic helm
#

yea this is an issue we have rn with auto, wish they'd add some more options. One of which should be making the fleet collect the ? nodes

jolly jacinth
#

I’d personally like auto mode to allow a fleet to clear every enemy node on its own

#

Not just enough to spawn the boss and then head right for the boss. Affinity and PR grinds with double books (I know, I’m not doing it right) would be much more Lazefficient for me if I could automode and clear every single enemy instead of 4

cursive horizon
#

It would also be nice if we could get the submarines to behave like they do in Operation Siren, instead of having to manually move them around when it's their affection you're trying to grind.

modest island
#

both "everything but boss", and ?/ammo node collection has been suggested before JavSigh

cursive horizon
#

When I first saw the auto-sub-call option recently, I thought that's what it'd be for.

winter hearth
#

I think it would be better if we could pay fixed amount of oil to allow submarines enter the map and while battles you don't need to pay oil. But range should stay, that is one of small amount of interesting things by subs. And price for moving the range should also stay

hasty mountain
#

add some kind of option in operation siren auto-battle to optionally hunt all red enemies from the hidden zones once you're done clearing it, so it can contribute a bit more towards PR (mostly only relevant during PR grind times)
the EXP is pitiful, but it's honest

winter hearth
hasty mountain
#

it only needs to click on the red enemies and ignore the blue ones for me, I don't see how the AI can fuck this up more than it will already do when I do this manually

#

I can deal with the fringe cases manually myself once it's done killing the 10 easily accessible red fleets that spawn on the map

winter hearth
#

AI can fuck up if one of weather control devises is blocked 🥴

flat coral
#

gear sets need some love

gray patrol
#

also separate gear set for exercises so there's no need/less time to swap gears around most of the time

winter hearth
#

Some ships also need more than 3 gear sets. I think it would make sense to add some

hasty mountain
winter hearth
acoustic helm
#

Please add an option to unequip/equip gears of 'multiple ships or one whole fleet' in one click. As someone who needs to swap gears constantly specially in operation siren, this is very annoying specially during events.

hasty mountain
#

sounds to me like both a bug, and one of the mentioned fringe cases you will manually deal with once in a blue moon

winter hearth
#

But blocking of red nodes is easier, so this can repeat often

topaz otter
#

Why did a swastika spawn on the map?

#

Needless to say, I am disgusted by this sight.

astral mantle
#

you're getting offended by the wrong swastika, also it's supposed to be a whirlpool.

thin turret
#

imagine being triggered over a buddhist symbol

slate monolith
topaz otter
#

And what? This is the English server, I'm from Europe and I am disgusted by this sight that reminds of those war crimes.

#

Not Asian.

thin turret
acoustic helm
#

i think devs got far better shit to do than this. And I personally believe they had no intension to offend u or any European... so i suggest u move onMalinStare

topaz otter
#

I suppose this would fix it.

flat coral
#

playing ww2 ship game, gets offended by a swastika

topaz otter
#

I'm not sure why you are so passive aggressive about this anyway

topaz otter
thin turret
#

Why did anime Himtler spawn on the map?
Needless to say, I am disgusted by this sight.

acoustic helm
#

lol

acoustic helm
topaz otter
#

Then what is the point of this channel if feedback is not heard?

thin turret
#

this isnt feedback, this is pointless virtue signalling in the wrong place

#

its a gacha game about waifus and you see a "swastika" in the game about waifus
so maybe you're the one who needs a feedback, from doctors

ornate basin
#

you can stop

#

if you have nothing constructive to provide other than berate other users and post memes, leave now

#

this channel is to provide constructive feedback not shoot down other users for no particular reason, the feedbacks to change the whirlpool has been made in the past there is absolutely no reason to have a discussion about this, thank you

topaz otter
reef ginkgo
#

kawa is that meme ok
because i have one more
but i don't want to get banned

flat coral
#

no

astral mantle
#

wouldn't call it a "legitimate issue", more like people getting offended by the wrong thing. Ehhssex

hasty mountain
topaz otter
#

Sorry I'm confused at your sentence, maybe I'm getting too old for this haha

hasty mountain
#

if the arrows are mere additions to the design, then that is fine
since you do not specify anything in your edit, I assume you wanted to compact it into a 3x3 design

crude pasture
#

I read that as an off cross actually

formal oyster
#

When will daily commissions refresh when we're still logged in during server reset ? I beg of you JavSigh
If not possible then just force log out people before the reset so that we don't get fcked, I don't know JavSigh

crude pasture
#

⏺️ ◀️ ◀️ ⏺️ ⏺️
⏺️ 🔼 🔼 ▶️ 🔼
🔽 ◀️ ⏺️ ▶️ 🔼
🔽 ◀️ 🔽 🔽 ⏺️
⏺️ ⏺️ ▶️ ▶️ ⏺️

#

What I interpreted kuro usagis request as

#

Actually could remove the central four currents at that point

cursive horizon
#

This is a minor thing, and it's not like we have a lot of these events (think there's only one other), but in the Crosswave rerun it'd be nice if tapping Retry after a battle just sent you right back into battle instead of to the preparation screen.

hearty crane
#

Fate Sim when? Your own UI implies its a thing after all, even after 2 hotfixes.

sinful cloud
#

Sometimes its good they dont listen to us

polar python
hearty crane
formal oyster
#

I think devs could work on fixing actual relevant things rather than childish whims.
If you get offended over a symbol then... I don't know, grow a spine. Rather than locking yourself away from history to better repeat it.

sinful cloud
#

Also what Salt said

formal oyster
hearty crane
#

Atago smells air at shrine. 12 out of 1m in shrine are war criminals apparently. Atago gets cancelled.

formal oyster
merry grove
#

Increase the DR prints sold in event shops to 15 or 20 HamMad

copper nest
cursive horizon
#

I made the mistake of thinking Change would allow me to swap a character out the other day, too. It feels so weird to have it there but be more or less useless.

copper nest
#

Swapping positions is useful if you're experimenting because Adjust tab is missing, but only that

uncut bobcat
#

change meowfficer talent with coins or with the ticket

sinful cloud
#

They could have made smth like that instead of the cat box finishers which tbh are just a letdown when normal finishers are right there

cursive horizon
#

Agreed, I was expecting something other than "take off 20 minutes".

mental radish
#

I was thinking and I think a ‘training area’ would be a really good addition to the game. A place where you could go and try out new fleet compositions with ships that you own without using oil and for no rewards. You could choose the type of enemy, it’s level, it’s movement and if it shoots back or not (if you want to test the tankiness of a ship). I know not everyone would like something like that but I think it’s a good way to test new things or strategies you might want to do instead of trying to calculate everything. Even something like the ‘simulations’ that the PR ships have would be a good start to it I think

sinful cloud
#

You know, whats the devs obssession with time gating/excessive limiting everything then to create smth to reduce that?
Could just not limit the players so much and ppl would want to spend more time on the game

#

Not saying to let everything as instantly done but theres a point where it becomes annoying

hearty crane
#

^ Opinion didn't change 🙂

blazing heart
#

Cat box quick finishers feel about as useful as the cat box price reduction from guild AkagiLUL

sinful cloud
#

Was checking smth on Deutschland's Dark Demon Princess skin cause of a guildmate and remembered she has a character story
Wasted opportunity of putting that skin as reward like Long Island's story since there hasnt been a way of getting it for over 2 years

sinful cloud
#

Only noticed the new volume option now, thank you for that, having to hit all the tiny buttons was a pain

fierce ember
narrow sage
#

Though I suspect the DRs won't be getting FS until PR5 at soonest (even now FdG and Azuma are barely rivaled units)

hasty mountain
#

you do understand we will see riots in this channel the levels of which the current ones absolutely pale compared to, if they do come up with DR FS, unless they somehow heavily rebalance the print requirements... right now dev 30 on a DR requires around 500 prints which is... about the same as it requires to FS5 a PR so it makes sense, then suddenly you need 200 more prints to max out a ship compared to the gold ones, when the prints themselves are rarer to drop... you know what is going to happen here

sinful cloud
#

RoonPoint better to have a "rework" first else its gonna be civil war number too many to count cause of the pr system again

kindred vessel
#

Honestly if DR FS ever happens this channel should just be closed for a week kekw

raw quest
#

play at your own pace
permanent content

hearty crane
#

Yeah and the 4 PRs get 300 while the 2DRs also get 330. What are we supposed to do with that, especially if they can't make their damned minds up about FS?

velvet adder
#

Just cos something is permanent content doesnt excuse it from being bad, just saying

#

nor does it protect it from critisism or improvements

hearty crane
#

Everything bar collabs is 'permanent' anyways, but I think they're trolling, they said that like 4 times in yesterday's discussion on research too.

#

Heck, most complains about this game right now seem focused on Operation Siren.

velvet adder
#

Just dont play it admiralMC its optional content guys! BuckySmug

#

But yeah opsi is the most boring braindead thing ive had to do in this game and I have to do it every month

raw quest
#

just wait for next UR gacha EZ

velvet adder
#

even with auto its painful

#

Where can i just pay 10k oil and it finish everything for me

#

Skip content tickets please