#game-feedback
1 messages · Page 98 of 1
I mean originally azur lane was a single player game at heart, forcing a big guild aspect to it could hurt it (especially if you block a lot of content behind it)
guild in Azur Lane is just extra content and all you miss out on is an easy DPS race boss
yeah i think its quite bland of making guilds when you can't interact with other guilds?
I mean what does "competition" mean, we don't need a guild pvp
I mean if you dont have a discord for your guild you'd pretty much never interact with them ingame anyway
Regarding the research thing, already did a card back in PR3, don't know how much of it would need to be updated ( aside the obvious "CALLED IT" ).
Don't know if it's worth upvoting it though, since I guess it's been lost in the abyss of feedbacks 
#collected-feedback message
116 upvotes
Would say the current state of things we have is ok for expanding on guild content, with public guilds being a thing there's really not much one can miss out on overall (not to mention i haven't really seen a guild which forces interaction... that's kinda sad)
Not to mention that any player with a care for their account's resources would join a guild themselves anyway, or is this too much to expect from our average ENhands?
Guild PvP is sort of a bad idea, but with very small increments of good.
I wish this game had actually working chat, with proper chat history and ability to DM. The amount of times I have wanted to help someone who has a triple 410 on a BB, the amount of times someone needed help, but the room was engaging in a cringe roleplay, the amount of stuff you cannot even type cos even twitter allows more charachters. Lack of communication is making this game very beginner unfriendly imo
mockup of what the pathing AI does rn in red vs what it should if the AI avoided traps
There were a couple 100+ upvotes from research feedbacks back in the day, because it was and still is an obvious issue that can be easily solved.
Guild pvp would work out if guilds were properly matched to other guilds of their caliber; without getting into the specifics of how this could be done, even a beat x guild every week for fixed rewards kind of deal wouldn't be bad
hopefully JP is also pushing this otherwise we are just gonna get PR4 and still be stuck at older seasons
matchmaking
Have you seen the things you're up against in 1v1 if you're LT rank?
Good luck with guild balancing.
Please no Guild PVP in AL, I suffer enough in UNF.
Problem with PvP is : Combat system is too much rng. Period.
Do explain
I don't even see how you'd do Guild PvP without it being extremely frustrating
Game needs more Dread Barrage style guild events IMO, those would work better for the more casual pace of the game.
I know that, I am the one who added it after all. But they made it sound they grinded for fate sim ingame.
Guild things can be competitive without direct interaction
Rating systems etc
Although a few guilds will end up dominating everything cos the amount of level 130+s in some guilds is...worrying
Btw is there a good way to search for collected feedback? Cuz you can't use discord search cuz it's all embeds instead of text 
At least increase the operation cap, make guild shop refresh more often, make the weekly task more useful. Just brush up on the existing features and we already have a better system
You don't. It'd be an 80 man skirmish with players of very varying degrees of competence and fire power. Kinda' hard to balance.
Directly on the trello, link is in this channel description at the top
they were complaining about how long the grind there is (would be?)
Operations should be uncapped
I would understand cap on guild ops if they were free to run
Have it be like our current pvp system, already removes the need for live interaction of any sort
perhaps on a 24hr basis or something
Would actually give legitimate purpose to communication in guilds too given there's a need to organise timings for everyone
+1 for guild op uncap btw 
I for one, welcome our FdG overlord to powercreep NJ.
And I for one, would like to grind the new PRs instead of spending my own life into only one of them 
It'd still be dumb, it punishes players that miss the first operation in a month unnecessarily hard
discord search is able to search embed text
But I tried and wasn't able to find anything 
@covert brook point is matchmaking doesn't always have to be assumed as bad upon proposal, if it works out all guilds can have rewards at their own pace... though I can also see that there are players who wouldn't like being implicitly told to play the game/get a better guild 
works for me just fine 
Uncapping guild operations would be a fine start though, overall
just discord being dumb I guess
Yeah a 3rd monthly operation would already go a long way
The scenario I get would be that one guild who will never be de-throned and everyone wants to be part of getting all the best rewards while the rest of us peasants fight for scraps.
yeah of course, either way it's dumb, just uncap it
Hmm then are you able to find the discord message related to a trello card I can see (for example "Change PR EXP missions progression to not use %")
Cuz there's some I'd like to upvote, but I don't wanna get a trello acc
Correct me if I am wrong, but I heard people say it was capped on purpose
To avoid that issue we could just have rewards be fixed across the board
The intention of matchmaking suggested here was moreso to keep things balanced so lesser guilds too have a chance at winning actually
I mean with how rare gold plates are and how many it costs to actually +1 anything above +10 they should be handing them out a lot easier 
Like, if guilds ops are uncapped, you'd speedrun easy difficulty cos you could pump out more and get more plates
Then cap it, just give one or two more attempts per month
Yeah that was my guilds idea when it first came out because it would have been more efficient to run easies than hard
Hell, people don't contribute cos every option is too expensive. I exclusively contribute plates and food, and dread the times when there aren't any. Newbies don't contribute at all
No, because that card was added way before we used Belfast bot
But can you keep up with guild funds to start ops this way? For how long?
Ah I see thx
I forgot they exist. Can you even run out?
if you have an active guild, hell no
Not with the cap 
Easy one cost 1k guild funds though, it's nothing
Dev levels should turn into an exp system similar to META skills
Research:
-Face researchs turn into one universal research instead of a single ship dropping universal BPs, this becoming an extra exp item for the new dev level system mentioned
-Gear researches should drop prototype cores on top of the gear BPs
(The amount of cores depending on the research rarity)
-Other researchs stay the same with the BPs being updated to universal too
Proto shop:
-Update BP cost, weapon designs go up to 30 while UR comes down to 60
Weapon designs updated to include all PR exclusive gear
PR1 and PR2 guns added to gear lab
Main problem with the current system being BPs taking an eternity so giving an exp system that players can constantly grind and more options to get the gear faster seemed the better choice, helping newer players to catch up in the proccess
With many SRs and URs powercreeping the existing ships, some arent even worth grinding for
Changed some things to be a bit clearer, some said it was nice yesterday so what do you think? Dont want to submit for nothing
But our guild finishes around 15-16th of the month. That's 1-2 weeks of doing nothing
Tbh I don't see why guild ops system has to be in a way that doing easy operations is faster and more rewarding than hard missions anyway
I feel like an entire rework of the system would just make everything more confusing personally, both for players and devs.
As it is now, the current system can be fixed imo. So maybe devs should try to do that beforehand.
same as "farming C2 is more efficient than D3"
it's more rewarding because it's easier and faster to run
so even tho rewards are way lower - you can get a lot of them and faster
We've been trying to fix it for a while but it ends up in faster resource wasting or goes nowhere 
C2 at least isn't more time-efficient though
To be fair, that is what Q is literally for. Its the defacto gear research.
What do you mean ? Nothing has changed yet on the research system. We proposed ideas yes, but devs just go silent on this. Even on something as simple as raising the DR BP drop rate we have nothing from the devs, so an entire rework of the system ? Hell no they won't even consider it 
Gold Q is a scam tho, blue is better
Nah gold Q has a way better UR BP drop rate, from my experience.
PR3 raised DR drop rates due to having less ships 
See? The RNG is confusing. There's no transparency either
That's not how it works 
I meant we here, seen going it back and forth and the only one that was complete was a 2nd research slot which will just kill your coins twice as fast
Nah, PR2 had highest DR drop rates since there were 2 DRs 
Besides the number of DR has no relevance. It would still take just as long to max out a DR ship, which is the main issue of this whole system.
Dunno about the exp system, you mean you would acquire exp by using the ship? But then would you even need to do research at all anymore?
Also I don't see how universal prints solve the problem of DRs taking forever to max
Tl;dr give more free DR prints devs!!!!!!! 
If you get a rainbow in PR3 - it's drake. If you get a rainbow in PR2 - it's either or. So you need more rainbows in general hence it feels or actually is longer
just get rid of the concept of DR prints, have them use the universal PR prints, but they still need the same amount (500+)
That could work I guess
Not really, just give the opportunity to players ( and not just newbies but veterans as well ) to max their ships in a reasonable amount of time, that's it. Ideally, before the next PR season comes or the next UR gacha comes and powercreep them.
I mean devs did try to give us free DR prints for pr2, remember when they gave us like 4 prints for 6 months of lost time? I do 
Spend 2 year getting FdG to Dev 30. Gets immediately powercrept by a ship you get from 10 cubes 
Sounds like someone who only does free research 
I am just extremely unlucky
I got FdG first week and did nothing but focus FdG. Even got all other PRs to Dev 30 on the way there
Would probably not be a small amount but honestly the system is just fucked, cant make a good solution while not making things useless
They took pepega lessons from WG to make it ffs
Nah they just released PR3 too soon for EN ( Or PR2 too late ). Now everything is fucked because of this.
The reason EN complains about the system so much (and the probable reason the the system doesnt change) is because JP/CN players all had an extra 6 months in PR 2 and safely managed to dev 30 everything with lots of time spare over
this means they could start PR3 with a clean state and not worry about any previous tiers
This makes sense though I'd also consider that different players have a different interpretation of "reasonable amount of time" - powercreep will always be a thing but AL actually has it better than most other gachas in that regard. Best advice I can give you is really to just use both (i mean we have such a scarcity of backline ships + exp gain is skewed towards them anyway) and don't consider their value against one another 
Only people who dumped thousands of cubes into pr2 and the H 1 hours reached dev 30 in the DR's before PR3
f2p/normies came nowhere close (Jp/CN f2p had this extra 6 months to catch up with the 10% or so whales)
I mean it still sucks if a ship is the best when you start working on it and powercrept when you finish it
Also really, didnt even know about the 4 DR prints... what are they even thinking or are they even thinking 
I think it should be noted that PR is basically just overglorified collab. Every sane person knows that 1 or 2 years after release most of the ships will get powercrept. That's basically how long it takes to get DR to dev30 by casualls. But I think with NJ release we've got quite a lesson: Do not take PR to seriously, ship You are grinding will get prowercrept.
Well look I'm playing multiple hours a day, and this for 2 and a half year. And I still miss a lot PR wise and I don't even do only free researches 
I'd just, and many other people I assume, would like to have the opportunity to complete a PR season before the next one come, so that I can get into the new one with a fresh mind and enjoy it more, that's all.
And yes I'm aware that powercreep is normal, I don't even see it as an issue myself. It's just to me another example of how long it takes to max DR ships with this system and the EN situation.
NJ came like 1 month after I dev30 my FDG, that I had for 1 and a half year 
Just watch them reduce DR prints for PR2 catch up now, might aswell wait for NJ rerun and grind Ägir if they really do it
Everyone can write something. I suggest diverting it in small points not ome major hump or you get like that "2 research, split 1/2 and 3/4" which I downvoted since thats a terrible way to split and research is already a resourcedrain, if you want to help casuals doubling that wont help them at all.
And still I consider myself lucky because besides Champagne, I don't care about PR3. But for people that still want to dev 30 Drake and stuff, welp. ( And of course I still don't have Drake gun either
)
Yeah thats what I was wondering why people downvoted, Like people get the idea we need a change but they dont want that exact change
I think its a good idea to submit a lot of small points rather than 1 encompassing ideal
so then people can vote up or down the single points on their own
And yeah i cant wait for catch up to be 300 SR prints only and not even include the DR in catchup
I have nothing to add on the matter of research (whisper it, but perhaps that's how it was intended from the start) 
On another note, more uses for cats perhaps?
What are you talking abouy? The Guild Shop they added is already OP? Guild upgrades free gems basically, previously unheard of They massively overcorrected. We don't talk about this weird catbox discount.
like this thing
it says awards prints (but it doesnt always award prints, it lies)
only Alpha Whales use the cat box discount
It's screwed up that 5 and 8h face researches have a chance of only giving 1 print for that ship anyway and that applies to all researches
I think it's more screwed up that it's actually possible to get nothing from a research. I once got a single blue gear BP and that's it from a 3000 coin research.
(I just used that example cuz it's one of the researches where you are actually guaranteed to get something, it just doesn't scale up)
Basically have guilds actually function more like guilds as you would see in other games especially given that we have public guilds catering to single players now, why would having a shop that dishes out upgrades (miniscule I understand, but still upgrades) satisfy that? 
Catbox discount users that aren't alpha whales exist (I know, blows the mind) but probably not on ALO 
Why are you posting that pepeg face on my post
what i said aint wrong
G-412 is a scam
pretty much all blue beside the cube one is scam
10 cubes research is shitty too
blue rigging analysis and blue face are great bruh wtf you mean
oops, besides them as well
If you would like to upvote my feedback you can 
and thank you to the guy who instantly downvoted 
incase of face research puple ones are the worst
I'd rather take a rigging analysis over a purple face, even if it's a DR face
I rather take the purple DR face cause I dont want it to take 3 years instead
if I wanted to scam myself I'd rather do it on a Soul Forming not a purple face
If anyone is going to downvote my research estimates i would appreciate some constructive feedback if possible on how i can improve my feedback in future 
i mean why doesnt the blue G 1h one guarantees at least one pr bp anyway?
G-412 is just 1.5k to reroll...
The things you see listed are items that the research MAY award, therefore you aren't entitled to get something you want every time you do it
yeah problem is it doesn't show estimated returns unlike comms
with comms I know what to expect with research it's ??????
Tbh idk why ppl downvote it, I'd kinda like to know what their opinion on the matter is
Yeah I'd just like to not know what I get, pls also add research that costs 20 cubes and has chance to give absolutely nothing, rng is my best friend
I invest coins and cubes into a research, commissions are free yet still tell me what i can be expecting in return for them, this is my big point on the feedback
I mean I guess you could've added an image, maybe they misunderstood and were like "But research already shows what it has a chance to give back"
Wouldn't it be nice if the researches told us what we could get in return? so we arent scammed with literally (you could get x or you could not)
I agree research needs an overhaul
It would also fish out absolute scams like the 10 cube research 
Still pushing for a research "history" log of perhaps your past 10 researches to help people learn what's good/not in the meantime, helps your average EN player learn to read too 
Operation Siren is already crying in a corner since Guild Shop does its own damn thing (t4 plates) better at 5 packs a MONTH at random vs 4 a WEEK you can pick and you want it to refresh more? Stop beating down OPS, man,its already dead...
Yeah if genshin can tell us what we rolled each pull per banner then AL can as well 
too bad we are the only region having major problems with it
Naw CN is reeing pretty hard about it rn
Theres hope
Thank god
thats good to know, maybe something will happen
ye saw a forum yesterday, people are complaining
For me personally
Will say that I've missed less than a month total of daily logins since aug 2020 and i only got 1 PR ship dev 30 and 1 PR ship fs5
I got like avg dev lvl of 23ish on my PRs besides the 2 listed above and 20ish on my DRs
This is including what sporadic play i had done since dec 2018, and the catchup, but i only started being active since aug 2020

This is why I only suggested improving upon things that work 
then theres hope i guess
FIX MY VV L2D, THE CHEST ANIMATION LOOK WEIRD AF AFTER UPDATE
I like the universal prints idea cause since PR ships are shit before dev 25 for vanguard and dev 30 for main generally it allows ppl to allocate prints wherever they want instead of being be and having an average of less than dev 25 on everyone
Its better to have a few dev 30s and a few dev 10s than everyone average dev 24 and be useless
but they really should make up for the 6 months we din't get
They did with 4 prints apparently 
just give us 300 PR2 prints good for any PR2 ship, problem solved 
Tbh the main reason I'm not totally behind the universal BPs is that it feels against the spirit of the entire game to me, kind of one of the points is that you can't really focus on a single ship anywhere (Take build for example, it feels slightly as if you were suggesting build should give a universal ship you can convert to the ship you want) totally not exaggerated
I think the universal prints is fine for old PR seasons only. For current season you want to keep a gacha element I agree
thats seems like a very good idea to me, I personally support universal BP
at least pr1 and 2 world be godly
Personally I just want a simple solution that would be easy enough for the devs to implement quickly and easily.
So a rework with universal BPs heh.
All the solution to solve this whole nightmare are easy enough and have been given multiple times already. They'd still be balanced and leave the current system unchanged.
So if devs don't want to listen to those, I really doubt they'd listen to anything else.
Hmm yeah I guess I can get behind that
maybe first they can do to fix this problem is increased number of PR & DR blueprint in event shops (in next event), change the reward from daily mission research 1x to univ PR BP & weekly final reward with 1-3 univ DR BP + 1 random weapon BP from PR, add small change PR / DR BP appeared in munitions shops and merit shop 
yeah this was what we got for the 6 months we missed
just a lil lacking imo
Botak being the voice of reason....
I mean I do like the idea of small changes that won't fuck everything up in unimaginable ways
Yeah i wouldnt mind if they added prints to more stores and upped the number from 10, it would give me an incentive to actually grind events more
We got a new weekly system, why not expand it?
Because current system isn't broke. It's just unbalanced.
Could let us grind bps before dev 30, doubt I will ever use Georgia and much less now with powercreeping
just wait for a new UR gacha that powercreeps all the PR ship
& play at your own pace
That's what Gacha URs are
What if my own pace is finishing a PR season before the next one so I can start with a clean mind and enjoy the new season more ? 
With one season every year, for a very active player, I think it'd be reasonable to expect to at least Dev 30 all the ships by then as well as having at least one copy of the UR gear 
Tfw waiting for NJ rerun takes less time than making dev30 FdG 😎
Also the PR season focus could actually focus on the damn season, swear i got more Azuma/FdG researchs with PR1 focus for Monarch 

The average longtime active player is running out of backliners to level already
vg MVP when?
"average"
i think ur average might be a little high there
If you meant vanguard flagship though, that's a
for me
Also yeah with pr focus now its a lot more likely that only the 3 guaranteed will be of that season, the rest will be from the other 3 cos theres so many now
You've... never done the tons of "may drop x"? As in... every single daily commission...
For that part i do mean the like coins, oil, etc (kinda like the 10 hour oil comms) but yeah commissions do have the May drop
I just think it sucks since youre not told anything at all about them, and a lot of people I doubt are making a spreadsheet to figure it out 
Also add flagship bonus to sub flagship (outside of the daily gladly nobody has to do anymore)
bp exchange? 
1:1 yes pls
Is not easier to make research give a small amount of protocore and do a small rework on the protocore store?.
Like, gold research give 15 protocore (3 times the current amount of protocore that a normal BP gives).
Obviously devs could adjust the amount of protocore vs time/resource spent.
It would really be solved by a simple:
Reduce the amount of Prototype Core needed for DR BPs
Increase the drop rate of DR BPs for both ships and gear.
Absolutely no need for any kind of complicated rework, it's probably nothing more than just changing 3 values. And everything would be fixed.
But they still don't want to do it for obscure reasons.
Even if it was for just a year, to give time to EN to catch up. Because their 30 BPs of PR1 catch-up really is irrelevant. It's not even a catch-up but more a help for new players.
Like, I just exchanged more than 30 Izumo Bps right now. What can I buy with that ? One general DR BP.
35 to 1 ratio, what the... ? 
"Even if just for a year" ... So then you want them to revert it and screw up newer players??? I thought we were asking all this time for something newbiefriendlier, not just a push for the vets...
please delete this garbage 
I'm fine with either. It's just that the issue for EN is: we didn't have enough time. So I just had this catch-up mindset.
I used the word even because even if I'd prefer for that to become permanent, well at least that could be an acceptable comprise to devs, should they not want to permanently buff this system, but rather give a chance for EN to catch up.
Leave that and delete the 5h20m one, quick finishers are nice to have but not worth that much wait
If even CN is complaining now, dont think its just a catch up problem for EN anymore
Are they complaining about the PR system or the PR4 itself though?
From what I understood ppl saying, its the system itself
I was hoping it would be the system, then there's finally hope for some change to this god awful system 
all of the Limited QF need to go, you get plenty of QF anyway from doing the 1-2h start-of-day commis without spending oil and wasting a limited commi drop
okay, so here's the thing
motherfuckers keep strawmanning about "all the old players think PR is fine", "it's the veterans downvoting all our attempts to fix PR" etc I'll pull an 180 and start preaching that PR is too easy and they need to halve the research rewards while doubling the costs
I've yet to encounter a single veteran that genuinely think current research system ( or drop rate rather ) is fine. 
Its the #1 source of eating my coin... when I started no way I could do coin research, and then you get nothing. A good reason why "just double the researches!" I feel isn't the moracle cure some people expect it to be, unless cost are also halved to compensate.
The problem is getting the BP for the ships takes too long, until an event like this happens, and it speeds either getting to Dev 30 or pushing along for the Fate Simulation.
What's worse is we have 3 DRs that are hard to even get the BPs for them too
yea, way too long
I mean most of those 8/12 hr research tends to give only none or 1 most times, so the complaint was those were never worth the time to do
personally i think the current PR is easy, its basically just throw resources at the problem for 6 months, its just very annoying due to the rng which can be frustrating, especially for rainbow equips
well theyre free, so what do you expect?
It's like having one research is no longer enough now since the PR roster is now growing
Actually, no they aren't since you have to drop a LOT of coins to do those researches
i think he meant the basic researchers
the 12hr research is free though?
and if you mean the 8hr coin one, that one gives plenty of bps 
There were a few that were gold/rainbow for characters that are that long
And if you are doing a DR research for 8hrs they only give at most 1 for said DR
8 hour 1 bp

So whats your opinion as a verteran Nerezza? should Pr system needs at least some work or it should stay the same?
you get some extra with it though i guess so its not all too bad
i think the fact its over like 6 months it makes people forget how much they actually spend on it
Yeah, but if you're lucky you get bps you need/want
i think its fine, but catchup should get improved, which i mentioned here <#game-feedback message>
rainbow equips need less rng though
One small thing I want is when why we say focus on pr3 then all 5 research should always be pr3 instead of pr1 or 2 mixed in...at least this gives more choice and will not break anything in research. What do you people think? Also if possible a ship focus syste would be nice that would at least increase the chance of said ship's face research appear even if only by a small amount
i think the main problem is gear doesnt really drop on H research, if it did we would all have the rainbow by dev 30
imo the system is youre either going for the gear or youre going for the dev bps, idk how other people view this
maybe a rainbow gear research added? that will give rainbow prints
Personally I dont pay much attention to the gear most of the time, when I have enough I have enough, but I do notice that rainbow guns take stupidly long
Heres a crazy thought, completely remove gear researches and add all of it on gear lab. I believe it makes more sense. This also creates space for bp research and will make people play more opsi. Two birds in one stone. Please gib ur opinion.
I mean we do have main gun rainbow prints lying around useless
they could be used on either of the rainbow stuff in research, i do feel like its a more fair way of obtaining the gear (research kept in just as some like freebie bonus)
they could also have it as the prints get used up as a discount towards one in the lab and then just remove them so you cant get anymore
although its complicated and im not sure the devs like complicated 
Well the devs said that there will be a gear lab update, so it's not unlikely that they will shove research gear into it. Considering we have stuff like Ryuseis in there, I can't see why we can't have other PR gear in the gear lab.
yeah im thinking it will come around the same time as pr4, i mean the 2 things are kinda connected
It's by no mean an excellent solution, but current problem (to me) is time more than anything. Most people are behind and each new PR season makes it worse.
So having additional research slot makes everything faster, which is what is needed.
Costs could be reduced as well but I'm just in the side of "Let's not ask for too much" seeing as how the devs don't seem wanting to even discuss this matter in the first place.
I know we already have this feedback section. But the devs could occasionaly do polls on like twitter, disocrd and ask simple quetion regarding the stuff like research and shit. I say this because there just so much to read here so using simple poll they could get a more simple and focused feedback or something
Could take example on say Genshin who did some feedback surveys with in-game rewards for people completing it. It's a good incentive.
Although that'd require a dedicated team to review those feedbacks I guess, and I do not know if the AL dev is willing or even can do such thing, so I might just be throwing a rock in the well here. 
Last feedback survey with in-game reward went really well 
Nothing changed
Yeah, but that's not Mannjuu there that's Mihyo there for that.
I know 
they are absolutely not free, they take a lot more time than others to complete, it's just a different resource
yet the payout is garbage
i think he meant the basic researches
personally from my experience, spamming coin researches is fully sustainable, as long as you run 2x10hr comms, and I even manage to get large coin surpluses (like 150k-200k) in about a week and a half prior to an event
that said, bringing a second slot imo is just too much, even if you just did Q research its not sustainable, heck, as i said a few days ago, ive been basically only doing Q research for the past few months and now im already down to around 300 T1 AA plates, and overall less T1 plates than T3 plates (other than for aux plates)
so what would happen is that the second slot would basically be stuck doing the actually free research, which wont really help much in terms of PR progression because you wont get alot from it.
plus, in the long term, it doesnt fix the fundemental issues of PR being hard for people to catch up on.
Maybe instead have something like a PR research queue? for people who dont have time to constantly login? Along with extending catchup as i mentioned before, i think new PR seasons should still be resource intensive but in exchange older PR seasons should progressively get more catchup, as new PR seasons get released, to make them easier
the 6h blue / 8h purple / 12h gold researches? it's those I'm talking about as well
yea, 2nd reseach slot is a big no....i need my oil to level my ships
yea, and since theyre "free" in terms of resources it makes sense that they give worse than comparable stuff which costs resources
like you cant expect 12hr free to give the same as a 8hr 8k coin research
Down on T1 plates ? 
But yeah, I agree that at the very least, former PR seasons should be made more accessible once a new season hits. Although... I'm not sure how that would be balanced seeing as new players would immediately get the benefit of having faster PR grind compared to people that have been grinding them for a year. Maybe not that fair. Not that I'd care personally, but maybe it would bug some people.
Nerezza, whats ur opinion about making rng bps universal for pr1 and 2 seasons when pr4 drops? that'd speed up research i think
yea 
I can expect a 12h to give more BPs than a blue coin research which it barely does, while heavily tied to rng
y'all underestimate the value of time as a resource
Especially when this whole PR debacle is about time more than anything else 
not too sure about that, it would be nice though, but not sure if its "too" generous
Also gib resource gift, I can't let Nerezza like this
How are you so low on those plates? I ran a ton of parts research too to finish both UR guns and I still have well over 10k+ of each type. Another thing though is if people are only doing parts research then it's no wonder that people can't catch up on blueprints.
im just gonna give as a reference, i have 2 triple 234s (7 HPFCRs) and , a twin 457, and 26 rudders
, and i have all ships dev30 (and FS5, or FS5 ready), i also have enough for PR3 fate sim
i do alot more research than the average person, im just saying that if I can run low on plates running research with 1 slot, then if you add a second slot, alot more people are gonna run into the same issue
share what research pattern you follow...like the ones you do the most..and also how do u manage the resource for that if possible
I personally go any DR face research > 30min (non DR-face) research > 1hr H > 1hr Q >= G412 > 2.5hr G / 2.5hr face
but rn im just running 30min Q > 4hr Q > 2hr Q > 1hr Q >= G412 >= 2.5hr researches since i dont need more ship bps
hmm, how often should i do 1 hour blue H research if i am not whaling for cube and trying to stock up? rn i got 400 something cube and generally i avoid all cube research except the gold 30min one.
400-500 cube is when i start doing them, but you can swap the order to 1hr Q >= G412 > 1hr H if youre low on them 
theyre just basically being used for resets anyways
more than 1 refresh pls
sounds like what happended to WoWs
sus
i remember that survey months ago
even mentioned it before
sad that it was just for show i guess
The developers are slowly making progress and Rodney is a good addition.
But it would be nice if more ships can get their oath skins.
Eg Amagi, Mutsu, Taiho, Shou/Zuikaku Bismarck, Deutschland, Helena, Sis Sara, Essex, Warspite and the Queen.
OMG I want to marry the queen in her dress so bad!
Also classic ships ... do u know that for EN game when u first start, the very first ship u encounter is Norfolk?
I always hav a promise ring in my inventory reserved for when Norfolk has her oath skin ready.
Yes amagi oath skin pls
@small girder @thorny stump we do not take skin requests under any condition.
That depends on the artist as well
Liduke (amagi artist) probably won't come back given how he focuses on AK so much lately
Then get someone else to do it, they can't have that much power over game content lol
we can move on from a discussion that originated from asking for skins (which we dont accept) 
Umm not really, I can't afford cube research, still got Drake to dev29, but only 28 Drake gun prints...and since I can't do H-research I've been running Q whenever there was no good face research
I admit that I was a little late to PR3 though, only really started playing a lot mid July (With Aurora Noctis where we got Perseus etc) and started PR3 like September, but still

i think a lot of people getting almost dev 30 drakes this time without focusing was due to the single DR and being able to use more event prints on them, (maybe a good idea to double the DR prints in store too when theres 2 DR's in the current season) 
I bet nobody got dev30 Drake while having dev30 Azuma & FDG.
I did but i admit im probably way above average in terms of dumping resources into research (i dont have fate 5 in fdg or azuma or drake though i dont have more than 1 or 2 prints left over)
Following Nerezza, as another reference. Started playing shortly after swirling cherries initial run lack of ships is because I ignored pr grind for like 8 months or so because I heard it's end-game content xd
But I have UR gun from pr2, done mostly grand donations, faces and 3 cube research, sometimes rigging if there were no good options
UR from pr3 is 13/50 (and I'm probably going to ignore pr4 until I get it, unless pr4 will offer something better), whole 2 staags, 5 seattle guns, 2 chesh gun, 5 fdg guns, 1 sextuple aa, 1 high standard fire control radar, 2x twin 114 for dds, 2 roon guns, 2 nep guns (not counting crafted guns from gear lab), 2 izumo guns, 2 champ guns, 11 rudders (not every one through research ofc), 1 saint louis gun, like 2 up to 3 ryuuseis purely through research, 3 monarch guns and more stuff but it's not really relevant (as if monarch gun is xd)
enjoy the data for analysis or something, in terms of gear I'm quite satisfied (maybe not with staags)
Hopefully it will be useful 🙂
I wish devs and decision makers would communicate more with us (with every region and not through obscure way of random twitter comments)
oh and blanks, 5 dr pr3 blanks, 16 pr1 blanks, 124 pr3 blanks, I will use them I swear!
what's with the lack of Roon?
Not interested in Roon at all
that's why I would like bp exchange even at loss to use those roon bps for something else
Agree with bp exchange even at loss
Literally not interested in anyone in PR2 except FDG/ Azuma / Georgia
literally sitting on 200 BP of everyone else that wont ever get used
Sad Roon noises
If you really want to contribute your data, consider submitting your results in this form Restart made: https://docs.google.com/forms/d/e/1FAIpQLScY838pyJHsv0TTW5-OttPINcV6upoU5NOMnpy10h1vO5P6wA/viewform?fbzx=-559382142143260230
Research history would be so useful for this, I'll try to remember to send every result now
yeah, I'd actually like logs of most things, be they battle drops, comm results, research results or OpSi drops. Most of those only show up for a moment and would be helpful to be able to look into a log of
oh yeah, rolls too
I do realize that that would probably mean ungodly amounts of data generation though
I only keep track of my UL drops...
is there any publication of the data from that google doc? 
it's on "harass me in DMs" basis 


I wanted to make some public way to access it, but haven't got to it yet
~~Making more work for Restart
~~
Can I give Restart more work and myself less by just sending my 50 or so screenshots rather than flling a form for each?
As the end of the month approaches, another request for a quick AP burn. Oil got the commission and dorm food. AP you need to shred 6000AP through going to 40AP areas and very likely get 20-40AP in drops in return.
Make it a discount for the oil thing since oil already has its burner
I mean one quick way to burn AP at the end of the month is go and enter every map, and just do the meowficer nodes which spawn 
you should get rid of like a good portion of your AP that way
we have meowfficers now what about Woofficers
everyone knows dogs are better than cats
Can the sort function be fixed so that it correctly shows which ship has the highest stat despite a ship being in formation. Because suruga is definitely not the second ship with highest HP.
Would it be possible to have the Lab Research Switch cooldown reset whenever an action is performed that results in having no ships in active development?
Some time ago I had Ibuki on active research, completed the last remaining phase (Combat Data) but did not Submit it afterwards to avoid acquiring the new ship (due to almost-full dock), and switched to Azuma. Today, I felt comfortable acquiring Ibuki, so I switched from Azuma (which activated the 24-hour cooldown) to Ibuki, Submit'ed the last prerequisite, acquired Ibuki.......and now I have no ability to develop any ship for 24 hours.
Having the game flash the "!" icon on Lab (since nothing is being developed) is just mortifying at this point.
Well, as you said, switching from Azuma, a ship currently in development, activated the cool down. Completing Ibuki doesn't negate it, unfortunately.
And he's making feedback so it negates cooldown, not bug report
Perhaps had you completed Azuma, then switched to Ibuki and finished her, you might have avoided the cool down.
"Perhaps", indeed.
The same thing happened to me not too long ago. I was working on Mainz's EXP until I had the 50,000 coins for Azuma's last research tab. Unfortunately, that left me with an entire day of seeing ❗ because the game literally won't let you switch to a ship when nothing is happening if that timer is active. There's no real point to preventing you from moving to a new ship if there's no ship active.
Or at least it could just not show the exclamation mark when you can't do anything

Yeah the cooldown should reset when you finish a ship entirely
the 24 hour cooldown is just bad design
any opinions on changing the 10hr exp commission to 4hr or 3hr? still costs 1200oil per use
for me just takes too long to get new ships 1-100 to actually use, like the first 100 levels don't even matter in the game
You're doing it wrong if you're using just the long comms for that. Put them in the dorm AND use long comms AND use OpSi.
always pair 10hr com with dorm, still takes 2-3weeks, can't stick them in opsi for obvious reasons
Well if you wanna lvl your ships quickly, farming exp is still the way to go, the game isn't called idle lane (Even though it almost could with recent changes) :P
level them in 12-4 then, can hit 100 in a single day if you're dedicated enough
this isn't #gameplay-help but I'm not sure how you'd take lv70ships to 12-4, it's a 114map, I take them once they're 100 and still struggle to clear
anyway point is, the 10hr comm is fine. If you make it shorter you'd also have to nerf the gold it gives too.
and then it becomes useless
Hmm if your vg is below 100 that won't work (without heals), but a single ship you should be able to drag
But yeah what Stormscape said
7-2 is your best friend until level 100 for most ships 
Actually, 7-2 is your best friend forever
idk why you'd need to nerf the gold, the oil cost is the resource exchange, 12k oil either gets converted to 45k gold in 5days or 2-3days either way
gold income is too high then in hours spent.
There's a reason you can't just directly buy gold with oil.
And the gold to oil ratio in that comm is actually rather high
I just want to add, that you can buy 3k coin for 100 gems, and for the same amount of gems you can buy enough oil to run one 10 hour comm. So not sure how smart it would be for them to reduce the time on it 
well in that regard polar, 3k coin for 100gems, you can buy 300k in a day and keep going, there is still a timelimit on the com, it's just halved or quartered
and there is a coin cap, you can pass it with the com, but then you'll lose your natural regen if you don't liquidize it fast
It would be a vast inflation of gold income in a game designed around waiting for resources
While I understand Vacation Offensive is ending on the 7th. Possibly this could apply for events like this in the future. A check that after player has purchased everything from the event that the notifications do not continue to trigger anymore informing the player they have points to spend. Initially not really an issue but with multiple events going it starts to be a little bit of a bother.
This could hopefully free up processes and functions the game is having to check for/run, as I am still finishing missions to get point for this event even though I have almost 6k excess points which are not necessary. Why are they even still active when I have purchased everything? These should no longer be active as they are essentially useless unless another event is going to use these and my additional points are going to carry over to other said event which uses these points.
#game-feedback message still no edin to be seen. more charles tho.
Actually the notifications inform you that you have missions where you can collect bottles of air...just the button leads you to the shop instead of the missions (Also yeah doesn't make it less obnoxious and as you say in the 2nd message missions should just be removed)
I don't know if it is by design or a bug, but it might be better to have the weekly missions not waste items. Such as the Specialized Core items you get through the new Weekly Mission system.
There’s a redundant monthly limit on those points.
Currently the Weekly Specialized Cores you get are tied to the Specialized Core event rather then the total you have which is viewable from the shop. Which causes a few of the weekly missions to give you items you can't collect due to the event capping out at 4000 Specialized Cores.
I hit the same message this morning, myself. Hadn’t even realized I’d gotten so many this month.
Redundancy is usually not a great thing in my experience. As it often leads to player confusion.
Ya. I didn't even know that the weekly missions gave cores that are tied to said event. I was under the impression they were tied to the players grand total.
So I can't collect them now due to this arbitrary limit. If they were tied to the total shown in the shop and that amount had a max amount (much like the oil and coins do) then that would probably be a better solution. Since it would be better telegraphed to the player to then spend some of their specialized cores.
there's only one thing to spend them on so why bother having an overall limit
That is also true.
the monthly limit is to time gate UR gacha ships.
There are only two UR ships at this time and both are event only bound. So the time gate is pointless to begin with at the current time in the games life.
Non-Retrofit UR ships that is. Since those don't need the Bulins you can buy using the Specialized Cores to Limit break them. They just need the one time special items to fully retro them
it was entire necessary when Shinano was launched so that you could only MLB her immediately if you got lucky
that's the entire point of the time gate
Side note: Shinano is OP in PvP. Hope they bring her back. I got crapped on by the RNG gods during that event.
IIRC we already get 33% more points than needed, so without limit it really would be pointless, you can just MLB whatever instantly, can just remove the bullin requirement right then... and we already want more use for these points.
Also these weeklies ALWAYS worked like this... they are just annoyingly stuffed in the total so you can't keep them till new month.
"Yay" new system amiright?
people have been asking for more uses for the special cores since they were launched so not gonna happen anytime soon, already been 10 months 
I mean, we didn't know how many UR per year they would release. Seems they stuck to 2, leaving 16000 excess points per year. If people didn't complain we probably got 3, and never had this "issue" in the first place... nor a 4 year waiting period for Yamato
My feedback was more trying to say that it's a little confusing that there is a limit but it's only shown through the Event and side tab rather then through the shop.
Sorry if I wasn't very clear.
how would you even show it on the shop tab without making the implication that it's a hard limit?
Two a year? They confirmed that? Bummer if so.
No confirmation but the timing fits
In mean technically there is a unshown limit on the total of coins and oil the player can gain. Regardless if they can collect from the depots or not.
So I guess my feedback is sorta mute. Sorry.
Gonna move on.
Dont know why they feel the need to gate stuff like this, sure it "worked" for Shitano but nothing else
Another thing is the skills, 2 days per skill thus 4-6 days ,normally, to use a ship properly and the exp amount doesnt even make sense cause its gonna waste any book in the last bit
you can do it without wasting any book XP if you use 1-2 off-colour books.
such as the surely endless amount of blue books you have
Cant
I literally have before so 
Even with purple then blue you end up wasting half of the blue
Ya I wish I could either get more red and yellow books, or get more ships with blue skills. Literally too many red and yellow skills on all ships across the game.
What you want to use only blue to waste even more time?
I meant purple > blue at the end, I do the rest with golds
literally using the wrong terms
No wonder I have no idea what you meant
My bad on that part but if I dont want to waste time I wouldnt use others besides gold 
But either way, many old features really need an update but seen the complaints for the pr over the years and nothing changed, I doubt we getting those features revamped so pointless to continue ranting
This system has literally been used twice and just been dormant inbetween :/ (I can still pull an inst MLB from it if an UR dropped right now). The easiest fix of course would be to just release 3 UR per year as abviously originally intended before the 'backlash' :/
Not meaning the last message to the core thing thats... recently new though a bit dumb

Hilarious how you talk to each other and one person means the "defense" skill book with blue book and the other refers to the T1/T3 skill books as blue and gold 
Specialised cores as they are right now just don't really serve any purpose.
Also I don't get who tf complained about not getting a prompt that you won't get anything from collecting those weeklies since the 4k cap is so incredibly easy to hit
Ngl I totally forgot about the book colours, midnight brain at its finest
This is just a suggestion, but: What if Specialised Cores could be used to buy DR BPs?
For those who have bought Sandy and Warspite's item and have more than enough for UR Bulins, they can use it to work towards their DR
Thematically it works, Specialised Cores are all about UR stuff, and anyone who plays a lot can get more than they need
hey guys. I just got a macbook with m1 chip. I was wondering is it possiable for me to run azur lane on mac
or will they support M1 chip
You should be able to
If you can run mobile version of among us on m1 mac you should be able to run AL
hmm 
cant really help then as i dont have an m1 mac personally
maybe you arent checking the right app store? idk
Got it. Thanks.
Yeah you can install iOS Azur Lane no problem that’s how I play Azur Lane at work
Wouldn't be surprised someone did seeing someone even suggested not being able to collect these when capped, coin and oil be damned. Fair to say THAT idea got downvoted a LOT.
Reminder that it's just as important to vote down bad ideas as it is to vote up good ones
Can we get a practice room for Meta bosses please?
its fun trying out various comps to find out which comp does more damage but only have 6 opportunities to do it
You one-shot her? Cause the only way to max at 6 is 3 assist, 1 one-shot and a 2-shot on your own o_o Edit: Below poster makes a good point.
If you deal more than 50% of her HP on your own run you cant really test it again
that is the case... i wanna try my own comp to 1 shot her and not follow the ones already on YT
With pr4 coming, i hope theres a button which let me selects which pr season i wanna go to, so i dont have to cycle through all of them everytime.
I always extra click by mistake :PurinXD:
maybe have pr focus be a bit better
its a lot more likely now that u only get the 3 guaranteed focus researches and the others will be seasons u dont want
Or just remove the rng
How many times have you waited for days for a DR/PR face only for it to give you the minimum amount of blueprints?
Regarding a second research slot I got something I'd like share: how about 2 different research tab, both will have 5 research available. In the first tab 3 out of 5 research should be G/D research and on 2nd tab it should be only gear focus researches. The remaining slots can be any other researches. This way we can earn both pr and gear bp at the same time. This should at least slightly speed up overall bp earning process. What do you people think?
That goes with the other problem of why ppl didnt just want 2 slots, the cost for it would be too much
Also doesn't fix the problem I'm about to face: All PR3 ships dev30, 28/50 gun prints
Cuz with rainbow prints the rng is heavy
lets wait a week and see if devs do something while dropping pr4 then 
I think the biggest problem of research is the multi-layer rng, reduce it by a reasonable amount and give player more alternative and consistent choice of earning bp is the way to go. Small things like daily bp earning mission that can give 1/2 pr or dr bp, making bps available in general and medal shop daily. Small things like that can really help
You can choose to not do second pr research if your concerns is it double the cost tho
So I would still continue with the problems the current system has 
What choice? We need our handouts served on a platter. Give us more rewards for not playing the game! 
Btw, more friend slots when? 
I love that you keep saying handouts but dont realize that we literally have URs in gacha now that come complete so there's no need for it to even be grindy anymore, lucky that ppl arent saying to just delete the entire system
If you’d like to wait till a ur gatcha ship comes and powercreeps every single pr ship you can skip the grind entirely
I mean we have Shitano recently, is she gonna get powercrept by Haku already or Haku not be worth the grind? They're shooting themselves in the foot either way with it
(And yes its more worth to wait for a new gacha UR tbh)
And Shining... keep using the EN emote but the first thing I saw you doing was saying your idea here but then downvote that same idea on #collected-feedback, go figure who's the EN
Damn you really need to lay off me bro, your efforts would be better served coming up with more.... constructive feedback with regards to improving the research system
(which I am obviously all for) just offering a different perspective for the players who want to have some things in this game require even a modicum of effort (trophies wouldn't be trophies if you could just obtain it in a month or two no?)
I can see where you're coming from with UR powercreep given their similar rarities, but nobody is really stopping you from using the other or both of them simultaneously? Its not like you won't ever max the powercreeping UR in question.... unless...... 
Back to the actual feedback and improvements, along with an increased friend cap we could perhaps give more of a purpose to having friends in game of course
Im not really sure personally how throwing a bunch of resources at a wall with a timer is more effort than throwing money into the build pool and being able to use a quick finisher 
Which is why i mentioned a modicum of effort, coins are always a commodity 
personally i just think the time gate is too much
3-6 months down the time when u get the dev 30 powercreep is already approaching thats my concerns when it comes to research
more constructive feedback to improve the pr system
You mean like the rework I posted that tried to reuse the existing stuff to be easier while keeping it a bit challenging
I think the "powercreep" issue should be left out of improving the PR system. The problem that it highlights is that it takes too long for your average player to complete PR ships. And when they complete a ship, it's probably powercrept already. powercrept =/= unusable.
Powercrept or not, all the PR ships are still, really good ships and talking about powercreep does not add anything other than a preference to your personal playstyle
If anything you should be the one taking that advice instead of being "muh handouts" everytime 

Not the effort but the amount of resources thrown, the difference is ridiculous for basically the same thing
i hate that powercrept =/= useable argument, i just spent 6 months researching and throwing money at a ship, i dont want to just dip 10k into build and get better ships than it (especially since its current "end game content")
Not saying that they're unuseable cause they're still pretty nice but feels like a slap in the face to do all the work and then get it for nothing (tho this sounds a lot like you said
)
Its true though, there's no better place for a pleb like me to ask for handouts than here 
If its suggestions regarding other aspects of the game that could use an improvement, do refer to my previous comments in this channel 
I mean if EN was ever due a handout it was the timegaps between PR1 PR2 and PR3
the 4 DR bps was a complete slap in the face, might as well have given nothing (this is the only time i actually remember EN getting ANY handout)
Don't let me detract from the discussion otherwise, just feel that there's more to be improved than the research system/loading screens overall
Yeah just my two cent about the ENtitled meme
I don't feel its that justified and its reddit circlejerk
That I agree, just that the research feels like the bigger elephant so gonna come up more
Keep in mind that PR ships are ALWAYS available for you (given that you have fleet tech for it), you can't "miss" PR ships, but you can miss gacha ships.
All PR ships as I previous said is, still, powercreep or not, really good, and if you keep focusing on "oh, but they are not the tippy top best of the ships at all times". that's more of an personal issue.
Why care about PR if it gets powercrept? Why care about gacha if PR is always the best? That's why I don't think that powercreep should be brought up in this discusison as it doesn't add anything.
Powercreep adds that you get something different in the end than what you thought you would get when you started the development
Think the powercrept issue is that yeah they're always available but by the time you get to use them they're already a bit outdated so goes full circle
But my main issue with research isn't the powercreep in the first place tbh
I just feel designs of PR ships are designed to be strong ON RELEASE, whether theyre strong when you manage to get them to dev 30 thats a whole different ballpark
juneau been there from day1 and haven't been powercrept 
It just feels like you'd lose the power at their peak y'know
basically putting them in cold storage for a long time
The day Juneau gets powercrept is when I finally quit PvP
It loses the WOW I got this new ship and it's really strong! when u just go build an NJ from gacha and theyre better 
Because NJ is totally available all year round and FDG wasn't the absolute strongest BB in the game for a really long time? 
If you’d like to wait until the pr ships get powercrept by gatcha ships then you could just skip the entire pr system and save yourself the resources 
you can't use 2 nj but u can use nj + fdg btw 
Hmmm i'd reckon that perhaps certain ships aren't meant to be readily obtainable by everyone
Remember to play at your own pace, game's more enjoyable that way
shocking
So some ships just arent meant to be obtainable by the average player
ok, sounds like good game design
permanent content & play at your own pace 
that's how event ship works 
When you have to no life/whale for smth you know its good, ask EA 
I feel like those who say "newbies just want everything handed to them!" Are the old players who maxed everything and want to derail the suggestions to make sure the devs will never listen and never implement a better catch up so they can keep their dev30 DRs while everyone else struggles
You put in effort -> you get rewarded that’s how pr system works 
: researching a ship to clear the game
: researching a ship to oath her (because she's a waifu in your opinion)
just giving my

Because reworking the research dooes not benefit those old players with full dev30 roster
You do the dailies -> get cubes -> wait -> get rewarded for the same... that used to work but not anymore
Yeah let’s give fdg to newbies who are still in world 5 
Didnt they give NJ to newbies who are in world 5?
I mean they already basically hand out dev 30 monarch on a plate, why not fdg?
wait for another UR gacha 
she's only guaranteed to newbies who are in world 5 if they went for the pity 
So what you’re saying is just give everyone a copy of dev30 fatesim5 pr ship? 
Of course not 
I think this discussion isn't really feedback at this point
It makes sense to make older PR seasons more accessible anyways since at the rate by which you can complete PRs and how quickly they’re added, it’s just flat out impossible for new people to get them maxed even if they whale.
Guessing that ppl think rework =instant ship, we want it less bs not just take the ship cause like Polar said unlike gacha they're here all year

FdG still has higher dmg ceiling than NJ 
Anyway my main complaint about research is just about the time it takes regardless of powercreep. By the time you got all ships and gear the new research season is out already if you're unlucky, if you missed a season atm I don't see a way to catch up and having to do research for some dumb gear that's not even that much stronger than other gear you can get anywhere and getting millions of things you don't need in the process doesn't seem very fun or rewarding to me.
it's more like qq-ing than a feedback 
Thank you for your feedback that newer players shouldnt be able to catch up and get dev 30 to all seasons
Just sounds like gatekeeping research
I mean how does whaling even help with research at all? Unless I missed that Akashi sells luck for gems
Spamming cubes can get you the ships much faster, iirc the numbers I heard were about 2k cubes for FDG azuma dev30 in 4 months ish
cube research
You could always cube spam for dev prints but u don’t get equip prints that way

Does that also include sleep or nah?
Not sure
it’s just the numbers I heard from CN
So probably 1h naps between research
Ah well yeah not helping the gear department any
it's a 2 man works, one sleepand another clicking research 
Blue cube projects aren’t always guaranteed every time 
Still gated by rng because of random researches
Imagine going days without seeing a specific PR face
I mean the rng bascially evens out after doing that many researches
Oh yea defintely, but still less gated than normal, which is what I meant
True
I mean even faces researches kinda suck
not trying to complain or anything but getting 2 fried print out of 8 hours search sucks dicks
this is 100% not feedback
move to #al-general
can we have more preload ship pl0x?
When strongholds will have higher priority over hidden zones and abyssal zones?
None of them have any priority, it’s just the newest thing to spawn on the zone goes on top
So you know, I'm asking for priority 🙂
would make sense to always show strongholds since you can find everything else from Storage (hidden and abyssal) or Information (missions), but i thought this was already the case
Think someone said it here already but would be nice if the hidden loggers didnt open right as you get them
Id prefer if the loggers weren't random sometimes and were always just "IV, V or VI", I always get those blank rainbow abyssal loggers from missions and they come out as IV (gold) 95% of the time 
do what it is making you happy now and dont worry whats in the future you could be dead tomorrow 
What if i already ded inside
How is this gamefeedback
How about adding a "vault" system?
It would work as a additional storage for coins and oil so when you are about to cap but don't want to spend your resources you can just put them there so your resources go low and you can still collect it all freely. Then at any point when you need those resources, you can just retrieve what you need from the vault and done
Just a little QoL improvement for those who like to horde resources before big events
Where's the difference to a raised oil and coin cap? 
Differece being you need to use them with the raised cap, with the vault you can store for later withour using
Other than what TNT said... It's just that ability to build up a big big stack overtime. If I have 120k coins just sitting there I feel pressured to use them to go back to collecting coins and I'm much more willing to just waste them on retrofits and other stuff that I will just never use
I fail to see both of your points, if the vault has a cap, it's just the same as raising the cap by whatever cap the vault has, if it doesn't have a cap it's the same as removing the cap
Except with more clicks
Guess that removing the cap would do the same, both soft and hard
I mean that's kind of the thing... The vault shouldn't have a cap so potentially you can build a massive stack overtime. I went with that idea because I just don't see them going "here there isn't cap anymore" because they added a increase to the soft caps with the guild upgrades so they clearly want those caps to exist
We all know how the devs like adding even more things to click
i doubt theyll just remove the cap tbh, like i agree it would be nice, but they probably dont want people to be able to stockpile as much as they want, they want people to actively play and whale when they run out because they dont have enough stored
Dont the guild upgrades increase only the hard caps?
it only increases soft cap
hard cap (600k gold, 25k oil) cant be increased
Yeah but there are several people with 400k+ coins... I'm not one of them but I feel sorry for them as well as everyone's else who saves hard before an event
Ah, misunderstood it then
I personally save 200k+ prior to events so yea ik
I mean it's just a suggestion, they will almost certainly not implement it but I just thought it could be neat
I wish I was capable of not spending all my coins immediately all the time
But tbh I think the vault is just a more annoying version of a removed soft cap lol
Imagine not having compulsive instinct to use up all yours resources at once

At some point you will run out of retros then its a lot easier to not spend them
Unfortunately there is always some random gear that begs you to be +10... That's why I have so little purple prints all the time
Maybe im alone in this but i ran out of those at some point
Nah you're not alone...but that's not what I'm spending my coins on...but anyway we're going off topic
can we get rid of the healing tag for siren abyss?
This is just false, they have a listed order
Also on the PR I think we should just wait till July 8. They can't change their plans now, and if they account for all this stuff our shirflinging was just a waste of everyone's time. Of course if they don't change, we can sling all the shit they deserve... but with facts, not speculation
Also regarding the last #collected-feedback that's just the Prototype shop, added since before pr3. But they just want better rates. No need to reinvent the wheel (and add another damn shop, the UI can't even handle tje current ones) to alter rates though. 
not really, that change would remove requirement to dev 30 someone to exchange bps, big plus but yeah no need to reinvent the wheel, just add that possibility
Unless its changed within the last 3 weeks, its always been that the most recent thing to spawn on that map will be on top. I personally have never seen any such priority order
People keep wanting here to focus on one PR ship and avoid the rest, but I really get the intention the devs never intended for that to be a thing. Open PRs are just intended to fill the gaps. I think some might try to force a square peg in a, by design, round hole there. I do agree with several other complains of course.
Try finding a stronghold then on monday on an iconfilled map. IIRC the order is abyssal > hidden > stronghold > secured > explorable
ive seen strongholds stacked on top of hiddens before so
and i would, but i dont have any coords rn (or strongholds) 
even at atrocious rate it's better to get something than having hundreds of useless bps ¯_(ツ)_/¯
Well if you do feel free to make a screenshot of it then. They did mention JP got a revised order but that patch literally changed nothing for us. Can't speak for JP...
Feels like thats the order for me but knowing Opsi, wouldnt be surprised if it "worked" too
Decrease the help time to global for Meta fights, wait half an hour to beat a 1 million hp boss with a meme fleet that only deals 80k per fight is not viable. 26 minutes to...i dunno, 15, 10 minutes
Is there any potential for Monthly Reward girls being added to the permanent construction pools, or possible return?
Can you report players in the guild chat? I think you can during the world chat, but I dunno from the guild screen. That really isn't acceptable, at least to me.
nah he added me as a friend and i removed after this
Aaah, okay. Still not cool, though. Sorry you had to experience that.
why
you can only earn 4k specialized cores a month
it has always been in place, but you might've not seen the notification as much
Do you guys think that commissions shouldnt have only 4 fleets to commission? Like instead dispatch fleets based on how many ships you put, like you can only dispatch 24/24 ships so you can dispatch more commissions or something
Hmm, more comms would def. be nice. But not gonna hope for too much
True just thought it was a nice idea 
ah we need that
here's something this game needs

non-latin character names are blocked for new renames, ones currently named with Kanji weren't forced to change
with regards to Helena-chan, that's because it's a ship name so it's blocked.
wait no it's the dash I think
They would have been better without any censor, its a joke either way 
I mean the fact you cant name Essex "Essex" because it contains a censored word kinda shows the system is too sensitive when it comes to renaming 
Most ive seen complained about is Strasser because of ass
Also all the people trying to rename Cassin (retrofit) to Cassin
But yeah the censor is annoying and stupid in pretty much every regard. Not like it matters much for the chat though since the chat is perfectly unusable either way
And yet you still see people with ship names like PhucYu and TiddiWaifu. Neither of which I wanna see, so I keep custom names disabled no matter how much I wanna rename Z46 to Weiss.
just remove word censors, fucking stupid garbage idiotic concept
Zeppelin also gets censored by some reason
Has someone suggested Editable opacity for Skill use in battle?
The New Shinano and NJ avatar are way too obstructive for manual play
yes me and many people did
but we should keep pushing it if we want to change something
I think something should be changed. It's overfilled. Give more ways to spend all this currencies. For example, you can buy PR and DR BPs, or gold, or Oil etc. in the shop of Akashi or another extra shop.
And do something with Intel. You need 180 180 144, but you can reach this on the second day after restart, and 400+ Intel is normal for the end of month. For example: more Intel - better drop.
Maybe you're just playing a lot, like.. A LOT? But this time you proposed extra stuff, not stupid stuff like requiring more adaptability for current enemies, yeah that's fine +1
@tardy arch 
dw, the spammer is gone.
my new girlfriend 
I’m no t sure if develop team can see this or not. But allow Azur lane to be able to run on M1 Mac.
can it run bluestacks?
have some kind of infinity purchase in event shops for when the other items run out. even if its just like 1 coin per event currency it would be something. i have almost 14K bottled beach air and nothing to spend it on and the event is on for another week still
I tested it once and "pelin" is the offensive word. Your guess is as good as mine wtf that even means as word.
On the other hand, casuals will need to play a LOT more if the store gets feeded enough to sate this one person. And most already complain OPS takes too long (somehow), and boy do we not need more store RNG (though having if filled for the month instead of 2 weeks would be nice I suppose).
Myself: I got 250-250-160 adaptability. There's unbought in the store though (since useless), don't bother buying them from Akashi anymore, obviously don't spend vouchers since worthless. Maybe if you keep buying even if useless? But why?
I don't do opsi nearly as much as this guy so idk, something extra is still deserved? more r6 coords in exchange for vouchers idk
Well this or just.. don't do opsi that much xd
I just spend all AP without buying this for oil, so I guess everyone can receive so many resources if only spend all AP. With Auto Search it's easy enough
not everyone has time to do this (yes even on auto, you need to change zones, etc. it's not like it will burn 52198521825189 ap after one button press over some time, you need to take part)
If only. Burning AP at the end of the month is such a pain in the ...
this month I was super lazy regarding opsi and did only like 3 strongholds and barely any abyssal zones, but usually it's still close to 300 not over 300
Not everyone has time to farm 50K to receive DR BPs. I mean, it should not be a huge disbalance, but if you spend whole AP, you should receive more resources as somebody who spend only the half. That's what I want to suggest, to give some advantages for those people, who can farm
don't you already get extra? extra materials, gear designs, parts, with some luck regarding cats even ur gear designs (and exp xd)
And I got this. What should I do with this? Nothing. If we could buy BPs, at least, PR = 500 Hexagons, DR = 1000 Hexagons, it would be already much better. And if after receiving 188, 188, 144, all Intel would be transfer to Hexagons or to exchange currency, it would be much better, than having overcap of Intel you don't even need
Someone responsible for this game decided that "this much items from port shops is max you can get per month and this much items from exchange shop is max you can get per month, finito, but you can farm zones for some extras if you wish to"
Or buying T3 and T4 plates for Hexagons, in an extra shop like event shop, this would be also a good idea
I mean, we also got excess Quick Finishers, excess Cognitive Chips, excess Yamashiro event points, excess T1 and T2 plates, excess retofit blueprints. There's a lot of stuff that's fairly useless ingame after a certain point.
t2 aux plates are an exception there
Pretty sure everyone constantly running out of cog chips would also disagree.
people complaining about excess OP siren currently overlook that they're converted to tickets at the end of the month. Now the argument for more stuff in said ticket shop.....
I'm not against some carry over of apative stats once they get past a certain point, maybe allow people who get that high to skip past the "building them up yet again" point some.
Shouldn't the Scharnhorst class be in the BB category and have heavy armour instead of medium?
Pelin = of the game 
You kinda risk then getting base stats and then offer the same bonus from the maps and shops simply allows infinite run of this bonus as long as you just reach this arbitrary limit once.
Add layers to the OpSi map so we can see stuff under all the logger flags.
Opsi seems about right with the difficulty
i do feel it should drop more gold plates for the time i spend in that hell doing it all day
i agree with what polter said that do end up with a ticket surplus after a while
(the things u can buy with tickets honestly arent super good anyway) maybe sell blank gold plates so i can choose them like guild shop
Also please allow us to do explorable stages infinite time, I'd rather to them instead of going to secure zone again and again in end of month when I always have so much AP left to burn even with doing all abyssal and stronghold.
I mean if you can do explorable stages infinite times why even bother with secured, they are superior in every way. But yeah, going around secured sucks, cleaning explorable stages is where the fun is, and that expires around 1/4th of the reset timer :/
×4 speed
As it stands the whole thing is pointless to serious OpSiren grinders either way, hence all the complaints here. I was just try to suggest things that didn't mainly benefit the complainer alone (when a typical western player complains about something it's usually about themselves with little through of the bigger picture), and I am not just talking AL, but my experiences in other online games.
make it so it keeps giving diminishing buffs past the 188 cap, then maybe we won't see feedbacks about the siren heal anymore
two birds with one stone
what issue is there with siren heal? too strong?
also i dont see why you wouldnt just add a shop or expand its inventory so players can use their surplus of tokens/currency.
just make the purchasable items not too good or make them more expensive
People still complaining about Siren Heal?
dont have to be a huge grinder to buy everything and still have a surplus
More like people not knowing how to deal with it.
Well yes, because it's really frustrating when paired with another ability
I think people are just not running strong enough fleets if I am being honest
I have never had a problem with a healing Siren ever
just engage all fleets and its dead
There's a strat to just get her to 30% hp, leave the battle before the heal triggers, then roll in with a TRP oriented boss fleet and steamroll her. The heal will trigger at the start and you'll have the whole fight to kill her. It's really easy that way no matter what the other augments she has.
bcs of how hard the game divided the top dps performance of milion damage per round and how most of players deal around 100-300k
too easy for ppl who actually build stuff
too hard for mid-tier players
the thing about the siren heal is that it just turns them into bullet sponges
nothing really challengeful i guess?
just make people lose more of their time at bosses
well should mid-tier players be able to clear everything in OP? the levels are higher than w13 although no real AA threat but it still kinda endgame content
rather than being harder
i dont think you should be able to clear everything when you still arent a late/endgame player
because if you can then the content is just too easy
and about OP S being a late game content its cleary not
you can clear it easily with 2 lvl 120 fleets
just sortie
repair
well wouldnt that already be a lategame player?
depends on your definition
thats 12x level 120 ships which for me personally looks like lategame already
du know about that you can farm easily today
when OP S launched i hadn't even touched W13
as i said before,sure,not for you
not everyone can pass the DPS check (which is more or less 30%+ hp per round) which caused all of this,having a hard limit on 5-7%(with 90% of them being event limited or time sinks) of all ship pull to just pass that wall is not what everyone can do
was around lvl 90 i think and made through without any major problems
thats not what i meant tho
thing is its cleary not a good thing for the game
but i guess the devs did this on purpose
with that they can create a character with healing debuff skills
which doens't seem too bad tbh and i think thats what they have in mind 
We should be able to sort dock alphabetically
It feels like the obtaining of rainbow BPs (ships and equipment) are very slow and the current existing method of obtaining them only yields 1-2 BPs (for ships) and usually getting none for the equipment.
I think it would be really good a method of obtaining them was added to the weekly reward system. So maybe at 1000 pts, replace the 2 gold BPs with 1 rainbow BP that gives you a choice between an "Any" ship or Equipment rainbow BP (you can only choose ship or equipment, not both). Or make it so that the quest can only be completed once all other weeklies are completed.
It would help both veterans and newbies alike, as rainbow BPs are something that basically everyone lacks.
yeah i feel like they could add more side rewards at further points, doesnt need to be coins or oil it can just be normal game resources
I think adding things that people actually need (rainbow BPs) would be a MASSIVE incentive to continued playing
Even if it was just 1, like I suggested
yeah bps added to more things would be nice
would cut the rng away
But still
It's very difficult to dev 30 the DR ships, and to even get 1 rainbow equipment via BPs is extremely daunting
I think some sort of stable income (1 per week, decide between equip or ship) is very good
Since basically everything else has a stable source
Oh wait, hold on. Has the maximum amount been reduced to 1025 per week?
Because I swear I got 1500 pts before, or maybe I was just high
If that's the case, then I'll amend my suggestion
If you mean when you do the weeklies, apparently they stop existing when you reach 1000 points
yeah as soon as you go over the 1000 it removes them so you dont see or have to claim any more
Then yeah, so once you reach 1000, replace the gold BPs with my suggestion
maybe add another tier above? since right now we basically finish weekly missions in a matter of hours and it feels like a waste that there are so many weekly tasks we don't even touch
Probably a 1000 ppl have already mentioned this before me but can the OpSi Supply Shop be improved? As of now, it is absolutely useless for players who "actually play" OpSi tbh. Maybe add some more stuff like PR/DR BPs? Even resources like oil (or some more gold) will be appreciated.
I hate the Siren Reset. I lost 5000 SpecialOperationcoins because there was only useless Stuff in the Shop near the End, but now after the Reset all the Goodstuff appeared but the Money is gone. Why should i care about something thats so annoying? I can't farm enough to buy the Goodstuff in time.
the shop has a set 150 items list. You need to buyout the shop to actually see the good stuff.
Well, it isn't like the stuff is going to disappear even if you don't buy it the first reset. You can buy it in the 2nd or 3rd reset if you dont want to clear OpSi on the first day.
A reminder to everyone, that Sub fleets > Siren Heal
It's a legit suggestion... A lot of people neglect the sub fleet then complain about siren heal
i dont think i ever used subs in OPS, none of the bosses are hard enough to require manual

WEll, if that's the case you don't have a problem with siren heal
And my point is moot for you lol
Okay but what does this have to do with the purpose of this channel, this is #game-feedback not #gameplay-help
Because I don't think siren heal is a problem because the tools to beat them is given to you
I struggle with C6 zombies, particularly if they have the %HP shield every 20s, but that is in large part because my fleets are not yet fully at 120
Even with lvl 120s if your fleet comps are scuffed then you will be screwed 
Well the thing with the zombie heal buff is that it's the only one where you can actually lose progress in the fight
I field some pretty OP fleets on operation siren so I can just throw fleets 2 through 4 at the boss and be done with it in a few rounds regardless of whatever skills it has. I am not representative of the entire operation siren playerbase. For every one of me there are many many many more players using less optimized and less leveled fleets who manage to get by because they can repeatedly throw all their fleets at the boss and make progress, however big or small it is, and then suddenly feel cockblocked by RNG when it decides to spawn a zombie siren which cannot be beaten by steady progress alone. Maybe they flat out can't outdamage the heal and have to give up, maybe they can just barely beat it and suddenly it becomes more stressful than it should be as they chip away at the boss 5% of their health bar at a time over 6 extra battles, and god forbid one of their fleets underperform suddenly whatever progress they made before is instantly undone. That's where the siren heal complaints come from
That skill is the reason why I like rainbow loggers to be C4s, why have so much trouble for the same crappy rewards
Yeah, I don’t like the heal for the aforementioned reasons. If I encounter a boss with the heal, I just leave
FIX L2d OF VV SWIMSUIT
#bug-reports but be sure to actually mention what is wrong, cause nobody knows right now.
Dont think it was a bug, the chest animation is fine before certain update. Probably intended
Please Stop taking away adaptive stats everytime operation siren reset. I play hardcore opsi all month, but waiting to grind the adaptive stats to 188/188/144 everytime is just bullshit.
and if possible stop taking away the heal and AP crates as well, it really feels like shit when I earn so much stuff and it gets taken away for no fking reason. At least compensate for the AP crate and heals as well
Make the sub weeklies became one of the dailies for certain days instead of 2 times a week.
6 times a week would be nice
Might want to change this pattern 
I get a chuckle out of that every time tbh
Personally, I don't care. However the world has turned into a crybaby for the past 10 yrs. 
Yostar can just say "fuck you is cultural" though 
Shame they dont gain brain cells by whinning, thats suppose to be a whirpool but cant do much better with square tiles
well technically a reverse whirlpool?
Probably 
inb4 they give more attention to this "issue" than actually fixing PR for EN 
PR works fine on JP obv EN just complainers 
PR is fine
me who's been playing since may 2019 and stuggling with pr2: 
that's the joke
PR2 came out 6 months earlier?
for CN and JP yes

Some face researches do give eq bp tho, iinm?
Usually getting the gold equipment isn't really a concern tho, those are kinda a byproduct while you farm the PR ships
Why do you not care about the ships tho
See the only reason I wouldn't care about a ship is if it's neither bad nor attractive, which does not apply to any of the PR ships
I will admit that the latter is subjective
While you have a point and your feedback is acknowledged, I gotta say, the entire central focus of the PR system is, well, the PR ships. The equipment is an added bonus to the system, but the primary focus is the ship collab with World of Warships.
@green iron Please do not leave such emote responses on other people's feedback. Thank you.
Q man, focus on the Q then.
You know, as you're already supposed to do if you only want the gear?
Also not getting all the pokemon girls seems kinda counteractive in a "gotta lewd catch them all" type of game.
I looked at what's going on here and I think you actually didn't notice they did mention something about Qs but that might just be me
Auto-Call Subs on boss only?
As it is now the fuction is hardly useful in my opinion
There's a #collected-feedback on that, you should upvote it!
thanks I just noticed
Alledgedly there are reports we get 150 prints for FdG AND Azuma, besides the 300 for the DRs? If so, it would be insane NOT to give us FS, that alone is just 65 a piece prints away from maxing out their fate sims. And I say this as someone 33 prints away from Dev30 them, playing since dec2019. According to the screens it doesn't look the prototype shop is updated to offer PR3, and I wouldn't even want to risk converting those prints anyway. But maybe I am being premature now for once.
I don't really see how it's insane given most players don't have dev20 DRs, let alone close to dev30
The 300 are for PR not DR
According to a (translation of a ) weibo post it's 300 amongst the PR, 150 for FdG and 150 for Azuma. With so many it really would be strange not to get our DR Fate Sims.
Something regarding about the new PR system, specifically the focused research:
It states that a ship's research won't appear anymore, if you have that ship...
- on dev30 and FS5
or - on dev30 and FS not started yet.
Which means that if you have started FS for a ship, but are not finished with it yet, that ship's research can and will still appear, right?
I think, that's a bit annoying. That feature is great for increasing the chance of DR researches to appear. If you, like me, have started FS for all PR2 ships, but are still quite far away from finishing these, you don't get that benefit.
I think it should be optional, if you want researches of a ship that you have on dev30 to appear or not, regardless if you have FS not started yet, are in the middle of it or have it already finished.
That is ontop the PR2 training (those XP boosters you can swap to prototype cores, and give a few BPs too).
permanent content guys & play at your own pace 👍
I just think it's a bit unfair for people who have already started with FS. Someone, who has all PR2 ships on dev30 and not started a single FS yet, will have a much higher chance of getting those juicy FDG or Azuma researches. Meanwhile someone, who has started all of these FS (and is therefore a bit more advanced in research), will still get flooded with Gasco, Kita, Seattle and Georgia researches. I would like to prioritise getting more DR prints higher than getting FS done for the PRs.
thats just being ignorant to players who want to catchup and invest the time but literally dont get enough DR prints from the game while they keep releasing more of them
if the only solution you can give is to tell players to set alarm clocks to wake up and continue doing researches to catchup thats just a bad system
were not asking to be spoonfed DR prints so ours are dev30 in a couple months
i mean, thats what i did, and im almost fully caught up to PR's even though i started late
literally cant catchup unless i do 1h cubes researches all the time and drain them
already 400 DR prints behind on FdG and Drake who are in different PR's and now 2 new DR's are being released
And we get this massive PR catchup and research changes.
you caught up with Azuma, FdG and Drake?
pr3 is done, FDG is dev28, azuma is dev26 (but i dont care about a worse drake) and all others are dev30
Why would you care about worst NJ then

Okay folks, not like this is the right channel for this, but neither is Drake a worse Azuma, nor is NJ a worse FDG.
thats not really close if you still need like 400 prints with the only source being event prints and occasional rewards if your research focus is set to PR4
Use bot then, auto collect auto start research

PR is like the most timegated content ever
you got anything meaningful to say?
Even META is not this bad
use bot
please keep your feedback and comments constructive, thank you
Please make PR less of a timegate and more of a hybrid timegate with optional grind to speed it up system then
The constructive part is you guys should build it into the game
Like auto search, auto fight
Literaly a bot but built into game
Thank you for releasing the pr4 system, I've been waiting for the longest time to grind ships, get their research prints and more gear. The game needs more content like this
Catchups are only a bandaid to an inherently flawed system imo.
At any rate, PR really needs something that will reward you for focusing your effort towards it, like unlocking a research queue through grind, or speeding up researches, or multistage researches with big lumps of rewards or anything similar. At the moment you're at the mercy of luck, which can really go both ways.
Content that less than 5% player can finish in a year
Very nice
I am cmd lvl 120 with tons of cube coin oil, but still cant finish this,
I wanna throw resource at this so bad
I seem to recall the number being higher than that - iirc manjuu tracks PR completion rates among their playerbase.
Can you provide official number
I've been playing for more than 1 1/2 years, quite actively too. FDG soon reaches dev27, Azuma dev23, Drake wouldn't even be dev 15 if I had her unlocked. It doesn't need to be sped up in a matter, that you can get them in a very short time, those ships are too strong for that. But I consider myself a long time player at this point. And the fact, that I can't really get hyped for the new DRs, because I probably won't have them finished anytime sooner than in 2 years or something (if I finish the other 3 first), is ridiculous.
Not off the top of my head, but the last time I recall it was well over half the playerbase
What is completion, if it is just unlock
Me neither. I literally stopped caring about the DRs because of the unreasonable time frame to max them, and they're just throwing more and more
Then it is not completion
I'm sure there are thousands of players running around with a dev15 FDG. They shouldn't really be counted it, but they probably are in this statistic.
Same situation, but my Drake is 29.8 already
And Azuma at 26
FDG is same as your drake
The unlock part doesnt even need research
Afaik it was tied to at least one dev30 ship for the huge percent, and also accounts with more than half of dev30 acquired, but that was quite some time back. Sure, it's not full completion, but that's what the targeted face research changes seem to be designed to address
That's not PR completion then, that's just skewed based on a faulty study
Do you guys seriously think putting even 3 hour per day on this game can get you dev 30 DR in 1 year 
I mean, that would be me, since I play less than that and I've got both FdG and Azuma at dev30.
Especially since dev30 is literally free with catchup blueprints.
Sure 300 something print for PR is very easy
All my PR 3, PR is 30
But DR is a different story
Though admittedly I just finished Azuma since I swapped to finishing PR3's golds before going back to finish the DRs.
You shouldn't have to login every 2 hours and 30 minutes to set your research, it's prone to burnout
I'm not saying speed it up but add something like a queue
Are you often using Cube researches or what's the secret here? I'd really wanna know 😄
Do you have stats for acquiring the rainbow gun from research too?
Like how many managed to?
Like picking two, or three researches to be done in order
I think I saw on reddit 9999 cores per BP. If you meant that.
When did you start then, at the beginning of AL
Yeah, I do a lot of cube researches. Honestly, I get the efficiency argument but I personally don't see a point to having >400 cubes (i'm typically more gated by coins for builds) so every excess gets dumped into the PR researches. That and I'm constantly out of medals from buying blueprints from the medal shop.
You actually have 400 cubes or more? What kind of utopia is this, because I'm sure playerbase won't relate
Not like it matters for my feedback either way
Since I'm close to having caught up with the older events, I'm using them more and more these days as well. Doesn't feel to great, but I really wanna get those DRs finally finished.
Light builds only outside of events. I dropped to 200 from 400 when the event hit, back to 300 now
You dont know people who roll 400 and didnt get their ship then
That's a shame, but mathematically speaking, it's also a really small population of people.
I want to see the math then
if you play for a long time i dont see 400+ cubes as anything special. more impressed you get enough blueprints from MoH shop to be low on those
Oh, now I get what you meant 
although that depends on your luck during events aswell so might differ a bit
I can't say I understand the math, but this was the equation floating around during shinano's (and by extension NJ's) event.
Like how small the percentage is if you dumped 400 and didn't get your ship five times (events) in a row? Because that's what happened to me and I should have honestly quit already because of that
It could happen to anyone, thats why people keep a high cube count and avoid going low
It worked out to an average of 122 builds to sweep the banner, so the bulk of users would not be needing the full cube value of 400 to get shinano.
And thats why people are not willing to do cube research unless they are well in the clear
URs aren't the problem though, gold ships are
URs aren't the problem.
Me, who needed the pity pull for both Shinano and NJ: 
Math is for the mass, if it happens to you thats another story
AFAIK, you hit the jackpot, basically. You had around the same chances to have to hit pity as you did to roll shinano at any point.
For URs you just hit pity
For gold ones you get fucked and can't do anything about it except quit in retaliation
So yeah, it does suck if it happens to you, but that...was basically why the pity system exists for those ships
which is a negative feedback loop
As for the others, you'd basically have less chance of failing than not hitting the 2%.
Five events in a row is ridiculous though
Imagine going over the line for SSR or even SR,
Thats why people dont like spending cube
Anyway, please implement a research queue so I don't have to login every two hours to set my research
if I want to be efficient
It gates progress way harder than lack of cubes
I want to dump resource at this so bad, but I have to be an alarm clock warrior
or even RNG now that I think about it since over the very very long run it'll skew towards the average
have you given feedback about that through the bot?
Literally no other feature in the game requires this much attention
what bot
My main issue with PR is the rainbow gear, my Drake is almost dev30 and I have 28/50 prints for her gun. And I didn't even do cube researches. I don't think something timegated should be that rng heavy
Belfast bot
belfast
I'll see in a sec
i've only been in pr3 for like 2 months, got like 150 something drake bp, 28/50 twipple bp...guess u got unlucky on the gear?
Luckily I got my gun before she dev 30, if she dev 30 before I get my gun, there is less incentive to go back
@agile otter marry me

Yes, been doing Q researches almost exclusively for the past 2 months, got like 4 twipple prints from that. My point is just that the results shouldn't vary so much if you do the same stuff
Did you you free research
alright, posted my feedback
Only if there really weren't any alternatives and I was about to go sleep
I think there's an ongoing item rate data collection going on on this discord, might be pinned in #al-general. Do contribute to it!
That means like 4 times since the start of PR3 lol
ongoing? wasn't there already a project like this
It's pinned in gph, I am contributing to it and rhe researches that supposedly give .25 rainbow print per time the research is done gave me nothing ever 
restart is doing one
"The Collective Archive" or something, by Bluerendar
I really don't see why bother with scrapping everything and starting over with another one, but that's just me
Do they store past research data foreach user
I guess not, or very low retention
Considering the pacing, PR3 catchup and Drake gun appearing in core shop should happen in about 2 years, no worries 
That's dumb if true
that was placeholder value
I'm pretty sure the cost is 9999 Specialized Core.
Edit: Or it's a placeholder.
Placeholder, yeah
It is the proto core
9999 proto core would be nuts. No one could afford that.
I would buy 10 gun if it is specialised core
Protocore and it was explicitly said that it's a placeholder
But anyway my point is just that I think research in general should decrease its variance in favour of a more stable rate at which your researches yield results
i recall someone saying we can buy only one 457 lifetime. is that true?
Yes.
For both rainbow equip and DR BPs. They are too strong to be hold back for so many players.
Also reduce the alarm clock warrior
To be precise, 50 BPs lifetime limit
Sad but true
Yeah that's what I meant
we get break
If you grind hardcore
Although I feel like gear is even more important than ships cuz who wants to stay in a research season just for gear when all the girls are finished. If you finish the gun first a second one won't hurt
yea that guy is on whole new level
At least 457 isn't really needed since 406mle is often better cuz of timing
Sure buddy, if your timing is in the 2x
Drake's gun though...
I kind of want to see face researches for items too.
if only gear lab

That could be ok for UR gear
Not sure what you mean but have fun syncing 457 with Helena
457 that fast?
457 has about the speed of your usual barrage gun
Give her the SG
That will only make her first time skill activation sooner
Push up the rest of the timing too
People do Helena + double 457 all the time, I see no problem
Anyway not rly a topic for this channel^^
1PR per year so PR3 catchup is up next year?
I kinda wanted to make fun about the slow pacing about that regard. Next year for PR3 catchup is more likely, yeah.
Fighting a sponge with x3 the hp to get x3 the useless materials still aint worth it to me
Also was back reading a bit and is that PR completion tracking rate divided by regions or everyone together? Cause if its everyone together I can see why its over 50% 
Honestly it just sounds like Gaijin's awful way of balancing things with "statistics"
good changes to pr4
hopefully none of the rates were changed to accomadate this though
im glad to hear that the gold versions of D were rescaled
no more 1 print i assume
Imagine still getting 1, just not any others anymore... 
where are these changed announced?
Wait are they changing the PR system
yes, check the pins in #gameplay-help
JP Twitter.
Just read about the pr completion tracking and I'm just gonna say... really?
I mean if you track the people who completed at least one of the 2 dr it's obviously gonna have a higher percentage than the ones who are trying to complete both, the tracking should focus the ones who completed both dr2 ships and compare it to the current dr3 progress, cause people could also just stay in pr2 research to complete it as well as just jumping between research seasons.
completion tracking?
For example this is my current progress (I got all prs to dev30 btw), I could easily reach dev28 with azuma/fdg if I convert the general dr prints but I'm still waiting to finish dr3 to jump back to finish dr2, but ik it's just an endless loop
This ^ @crude pasture
yeah that data seems out of date
i dont see well over half having that kinda stuff (especially DR) being at dev 30
i mean like people said before 4 months and 2k cubes was dev 30 on pr2 dr's and we had pr2 for like 6-8 months? maybe in jp/cn data where they had pr2 for a year or more 
Also I started a month or two later with pr3 as the bad rng got the dr2 weapon stuck at 40/50, now I have the pr3 weapon at 43/50 so I'm just looping 
yeah i do think the rates for rainbow weapons should be improved 
or they should be added to gear lab too
research should just be a bonus way of getting them
or maybe research would unlock them over time for crafting in gear lab, that sounds like a cooler way
well we can buy one copy of the twin 457 from protocore shop in the future so
but yea gear lab would probably be the best long term solution
How long does it take until submitted reply for feedback is posted in the collected-feedback channel?
Not longer than a day for me
until someone has taken a look at it
until someone manually looks at it and accepts it
(or it gets forgotten)
Ok, I didn’t know it had to be manually checked, thanks
yeah, they go through the submissions and try to at least somewhat cull duplicate suggestion
The changes are good but yeah with the gun why not put it in the gear lab, the rainbow bps will still be useless with a solution right there
PR2 problems still untouched even after several complains
what are you talking about Verd
You got a major improvement, imagine still complaining 
I mean, better isn't necessarily good
could be just less bad
but I don't think that applies to the PR changes thgat are incoming
I'm somewhat dubious if the D change is a buff or nerf (even if some people def. requested it)... but for the rest, how did they NOT change things based on the complains??? 
i do remember the 6 months that were threw into the trash can tho
Was thinking that it was the 2 DR problem that PR2 is getting some help but PR4 will still be plagued by it
Guess you could complete the PRs first to force DRs but thats one messy band aid
I mean our complaints were pretty much last second
its likely these things were decided upon over a long period of time (and theyre mostly changes to affect jp/cn)
Now we just need to make noise to get our darn DR Fate Sims... FdG > NJ, make it definitive!
yeah i agree sorry for being too ignorant about it
nah its fine no worries
post your feedback, its what this channel is for
I agree that most of our solutions were last second but been hearing complaints for months
i agree fdg needs fate sim now
especially now theyre basically giving me fate 5 for free in catchup
DRs are so hard to catch up with, needs change
Oh we get 150 BPs catchup, now give them fatesim for 215 BP

Well a bunch of us have absolutely no use for the 300-330 DR BPs. So yes, fate sim would be nice. Also a lot of people "complained" their FdG that took them long was outclasses by Gatcha, FS5 helps with that too. Overall, DR Fate Sim... yes please. It solves a lot of issues at once.
That FS would need to be super powerful since grind is still sooo long (even with catchup)
Tho I do agree with the FdG thing, im just waiting for the shitshow of Haku outclassing Shitano already 
FdG had the top spot for a couple of years
And with just 65 prints, she can have it again... if the devs just let her.
65? isn't it 200+?
if it will be just 65 the forget my last message about super op fs xd
just enough to not feel cheated by gacha ur or smth 🙂
165, 65 is fs5 alone
It's 65 if you subtract the 150 that you get with pr4
DRs need 215 to fully fatesim
Is that confirmed or assuming? Never seen it cause they dont have it
Oh this way, 65 if you already have dev30
It's in the game code
Oh
its been on /devbp for a while now 
Had only seen the one from there
I've found something like this on other server, I don't know if it's credible source or not, but it says no fs for dr
to be clear - it's only based on what game counts in "leave enough for fate sim" when you turn BP into protocore
not actually "officially confirmed" so it could be changed to more or less or just never be implemented
because yes, the official statement is "no plans for FS5 for DR for now"
I see

Check pins in gph for accurate information 
to me it sounds like it wont be implemented for a long time, maybe until next pr season at least (if ever)
Honestly im surprised it holds onto that many and they havent done it for 2 years and apparently dont plan to
especially since they implicitly mentioned that it isnt coming right now
probably just so people keep them in case they ever decide to
yeah no harm in keeping them (selling them for 5 each is imo daylight robbery)
instead of turning them into protocore and then complaining they need to farm DR prints again in 4 years or whatever long 
better than silence about it, +1 for communication
i remember when i sold all my pr2 prints
then a week later they said fate sim was coming

Happy that PR3 is getting the FS, that one Odin bp has been triggering me and didnt want to sell it cause of 
i hope odins fate sim is significantly better since anti-subs were changed after her skills were designed, i mean its their chance to actually fix it into something decent
(tbh her skill was also changed with anti-sub changes so)
Seems good to me already, spot the whole screen and hedgehog will nuke them for pretty much anywhere
actually poggers i need to see the changes when it goes live
does anyone know if the gear is going to get more stuff added, really want golden ironblood dive bombers
PR4 gear has not been showed yet so theres a chance
Stay tuned for new gear
Based off past trends new gear is coming tho but we don't know what yet
sweet this excites me
Yeah the timing of the prototype shop release was absolutely terrible. That was a fail on the devs part...
They did also mention more gear in gearlab with the CN 4th anni livestream, but literally nothing more about it than just that
oh
i didnt know that
Old: "Changes this ship's position and decrease its DMG taken by 5% (20.0%). Every 15s: commences a sonar scan, revealing the locations of all enemy Submarines for 5s (10s) and decreasing your Vanguard's DMG taken from torpedoes by 5% (15.0%) for 5s (10s). "
New: "Changes this ship's position and decreases its DMG taken by 5% (20.0%). Every 15s: commences a sonar scan, revealing the location of all enemy SSs for 5s (10s), reducing their accuracy by 15% (25%), and decreasing your Vanguard's DMG taken from torpedoes by 5% (15.0%) for 5s (10s)."
So yeah... pretty much bugger all.
Also sorry for giving you all maths. Yes, it's 215-150=65. This does not include the 30 extra ones from PR2 training (or potential DR prints from those XP thingies in PR2 training) so the actual value is even lower.
pr bp to dr bp convertion and vice versa
Seems like useless buff
What about to add reactions to the dragon of August? This would be pretty cool, if after special touch the dragon will aim us. Or it would be also good, if we just could interact with the dragon too, because this is a creature you want to pat etc. For example we could pat August and also we could pat the Dragon and this will be an extra voice line for patting the dragon. Like for another interactions with Dragon
Prototype shop (conversion rate is terrible though, and no word if updated to PR3 or even PR4)
yes the conversion rate is terrible
craft gear compotents similar to tech box crafting
if devs were actually legit playing their own game,they would know this issue with PR/DR and wouldnt even let it happen in the first place,but nope
The issue is EN only because CN and JP got an extra 6 months with PR2 so they had lots of extra time that we never got
they know this issue since they gave us some kind of rewards for 2 days but 4 DR prints are like nothing
when it comes to 6 months of time lost





