#game-feedback
1 messages · Page 93 of 1
yeah cause opsi reset, thats the whole point of the system???
you know that its gonna reset at the start of every month, the game tells you that
its not the game's job to account for bad planning...
if you want to complain about opsi resetting thats a seperate issue, but complaining that it kicked you when it said it would seems weird to me...
im still in OpS tho cuz the update was like 10 mins before day reset
update then get into game again
ez

yeah same, i was able to be in opsi even after the supposed reset
i just screwed myself over cause i accidentally hit home on top right 
I love this year's April title screen. Perhaps now Slow Ahead is over we can get some sorta Azur Lane mystery series anime.
Somehow I kind of want Essex and Enty to have those outfits in the shop now from that title screen
Why is guild ops participation limit still a thing? This is like penalising your guild for being active and completing stuff fast
stronghold too laggy. please make the map smaller and optimize it
k20 pro with snap 855 cant even handle the game, it keep drop fps in stronghold
Ye, that's the map I was talking about
Different year, same question :
Is there anywhere we can download April Fool's login screen ? 
At a later date, we will release it on our social media 
now that there are enough KMS (IIRC there was only 35 last time i checked before the strasser event), gold faction medals for 36 lv.120 should follow
Glad to see that TB is finally fixed and skip dialogue, thanks
Well, TB aside, there is non-TB text as well. And autofocus on matrix stuff.
Better than nothing
wiki team already uploaded it to wiki https://azurlane.koumakan.jp/File:Bg_2021.04.01_1.png
its not l2d tho
That's only the png. It's been posted on Twitter already anyway.
ah rip
TB still talks like there's no tomorrow though. 

I can't tell if this is meant to be a joke or not, but there is no way this would be implemented. First, you're asking for around 540 new skins and they don't accept skin suggestions, second they removed the word "Bitch" from the ingame story so 18+ content would be off the table, and third you can just get that stuff on internet it doesn't need to be in game.
They left wtf, ass and some more
Honestly dont know what they were thinking about bitch
(Not saying to remove them, leave them as is)
I'd like to suggest an improvement of the Control Edit under the Settings Menu. Particularly about the position of the Auto/Manual button.
Sometimes during the hardest stages I need my battleships to fire automatically, getting into position to fire manually is just too risky, but I can't edit the position of the Auto button... Having it on another place would be nicer to me, thus, my suggestion to edit its position.
On this very same note, would it be possible to unlock more of the higher restricted area? When I try to move a button to the higher end it doesn't let me, and I'd like to try some more button customisation on that zone.
I'll pm the Belfast bot with this suggestion too. Thanks in advance.
Only the first time to me
After it disable and never see the same text again
idk if this has been reported or noted or not, I don't see any other channel suitable for this cuz its not a bug but I just wanna say that kirov's skin looks nothing like kirov at all. Eye color, eye shape, the face, its like a completely different ship ngl. It looks more like Portland than kirov, but anyway that's all I'm not really tryna accomplish anything by saying this but just wanna point out that the art looks a bit lack luster imo and could have been better, love the skin regardless though, it just reminds me more of Portland than kirov like I said
I like gray-eyed Kirov much more, actually 
Yes, Portland is clearly the cuter of the two. But I do see what they're talking about, it does look a lot like Portland, rather than Kirov.
This is a place for game feedback, not for you to shit on someone else's opinion or try to instigate drama. If you have eyes, look closely, she looks a lot like Portland rather than kirov, and im not even hating on either of those nor comparing or saying one is better, im just making a point that kirovs skin looks nothing like kirov, just take a closer look thats all
Have a sense of humour will you? I wasn't hating and I'm not entirely sure how how you perceived it that way.
She looks like Kirov to me. No idea how she looks even remotely like Portland, Kirovs and Portlands Chibis, even their art looks completely different.
I agree on the eyes being totally different
You can try to write her name without the ´ in it and see if it works like that, I honestly don't understand why her name is blocked though
Worked without the ', thanks!
I suspect the wild differences may stem from her redesign.
Please remove the 25% Max HP healing of some of the bosses in Siren Cord (VI or V), and also some of the tanky bosses in Siren Fortress, as it really make the level annoying at it's worst, or even worse, cannot be defeated...
Need checkbox 'Avoid joining r4' in options 
Just, uh, wanna point out that Bunker Hill's new skin has her holding a playstation controller, with a bunch of Xbox-colored disc cases in front of her, one of which has a playstation-exclusive game on the cover. If that's intentional, no problem, but it's still pretty funny.
gotta avoid copyright somehow ig...
who cares
Akashi brand universal controller adaptors
Plz do include the autosearch function for OPS in the next update, which is what AZ CN going to do.
I dont know if my submission is valid for the bot, so I will have to post it here again. PLEASE DO INCLUDE that function. OPS atm is extremely tedious.
If it's not added at the same time as CN - then there are reasons for it and asking for it won't change these reasons.
so are you suggesting that there is currently no plan for mitigating such reasons?
I'm suggesting that it's not even out yet 
so complaining about unreleased feature not being released is
misplaced
and if it won't get released simultaneously - there are technical reasons for it which aren't solved by just asking to release it.
I am not complaining.
About 3 weeks ago, CN server added a function to mute TB dialog permanently, which the EN server did not add. I think it is reasonable to ask why it isn't there.
And, here come my humble suggestion, if possible, plz do include the autosearch function in the next update.
There's no option to mute TB on any servers
There was a bug on EN and JP that took a while to get fixed on EN server that made "reduce TB chatter" option not work.
It was fixed since
I don't know if you understand Mandarin Chinese. This is the screenshot from the official AZ CN weibo post for the stated function.
could you link an actual post so I can translate it without relying on unreliable OCR?
#碧蓝航线[超话]# #3月18日9:00港区改建#
各位亲爱的指挥官:
司令部将于3月18日9:00~15:00对以下港区进行为期6小时的改造建设(如有变动将会另行发布通知)。改建期间将暂时无法进入港区,还请各位指挥官...
lemme take a look
can we just have a "stop asking about the siren healing skill" pin already ?
every day there's another new player that comes here to cry and it's getting seriously annoying, while also decreasing the overall "quality" of this chan
Ok, it's not mute. it's change to how reduction works. Previously it reset every day. After that update it changed to permanently. However it doesn't remove all the text.
That is identical to how it works on EN after the fix.
The screenshot you provided mentioned various time that this is indeed a "TB mute function". I don't know how I should make sense of it.
Frankly, it gets confusing since you said it is the daily reset on the reduction function that was fixed, but, to my knowledge, the TB mute function is a completely new function.
it existed in the game for a long time and even patchnotes you provided mention it being optimization to existing function and not a new function.
"mute TB" is just a way to refer to it. it doesn't completely and totally mute her.
official name is "Reduce TB guidance"
And at least now it works and I'm very happy with it
the time to get the portrait frame in this event is very short in relation to the other events
Maybe they should do something about it if the feedback is so prevalent 👀
them doing something about this skill is not guaranteed and will take some time if they decide some nerf
on the other hand, people doing something and getting better fleets can be done immediately and is guaranteed to overcome this skill
but well, it's easier and faster to complain, amirite
Its always been one week after the event ends? Which it also is now?
in the description is the same date as the end of the event
now that I saw it has two dates in the text
sorry
immediately
Looks at event locked, 51 hours for each skill, some ppl dont have a load of proto guns lying around and most importantly some ppl dont want to be stuck with meta crap cause honestly following meta is the most boring thing in a game
Then don't fight literally highest difficulty content in the game if "but I don't want to use good ships"

You're not entitled to rewards if you cannot/don't want to clear challenge that is required to get them.
Especially since you still getting partial rewards for partial progress.
Not saying that it should be easy enough for a common to defeat but not annoyingly hard to be forced to use the best ships
Why?
...
Using the best ships is fine but I think the actual irritating part is how unbalanced this skill is compared to all the other possible skills.
Randomly being super difficult (for mediocre rewards too) is not really fun
Not even guaranteed UR plan drop
So it shouldn't require using best ships because you don't want to level and use best ships, ok.
Not the smartest banana in the bunch huh
Also what Navi said, I would be happy even if it was just guaranteed electronics
I love how people complaining about unbalanced content is immediately brushed aside with "get good" styled comments. As if that's the only possibly explanation for people being upset about something, and not that it's poorly designed and event competent, end-game players actually think they're screwed up and need fixing too.
Much like the issue people have with loading screens, if some folks don't like seeing the suggestion repeated, maybe give it actual weight and consideration before dismissing it cause you don't care.
it really doesn't matter what I think, it's been officially suggested through trello and I have no way to influence whether or not devs implement it (nor am I even against the fact that skill is too strong and needs to be nerfed)
but "this skill is too strong because I don't want to use meta ships" absolutely rubs me the wrong way like any challenge in this game needs to be toothed down so just simply wanting to get every piece of loot that exists without actually putting work into it is somehow valid feedback.
skill is problematic, but not for this reason.
I must be lucky because I have only seen the heal skill 1 time and it was easy to deal with so I don't get the complaints
Skill is problematic and make some sirens mostly unbeatable, like the new crab siren
I haven't seen the new sirens yet
~~must not have been 128
~~
And I don't mean, hard to deal with, but unbeatable, even throwing everything you have
Game does not want to spawn them for me
You are lucky then, the new crab one lv 128 with heal skill is almost unbeatable with 2 full fleet lv 120 all max oath
Also rubs me the wrong way that gph is like "use the best of the best, the rest is crap", you included, (and sometimes they dont even know whats the best) but you dont see me go there to tell them its wrong cause it bugs me 
I don't remember if the healing siren was 128 or not but I but I doubt it would have mattered much
Oh trust me, it matter
maybe that heal ability we get in ops could be buffed? since it stops at 100%, maybe it can work to debuff the siren's heal capability?
Mostly because that new crab siren is hard to deal damage, damn even a BB siren take more damage
@golden cape @hardy nova please move to general if you're just having a chat
What I mean is, the new crab takes tons of damage
Sorry
I'm just saying I don't think heal is problematic as of now but I have only encountered it a single time.
I'm closing the discussion with, when you'll face that new crab siren lv 128 with even heal skill, you will understand our complain. I already filed a feedback about that they should fix/nerf that new siren, hope they'll read it (even if said feedback doesn't seems it was been accepted yet....)

Well, these are the same devs that think having a lvl 60 story with mandatory level 100 bosses to clear level 60 zones as "bonus" is good game design...
See, this is why I don’t look at this channel for 7 months, it’s a shit show of “skill issue gif gud mad cuz bad lol” and “THIS SKILL/ SHIP UNBALANCED” or “this is too hard to beat!” Or even “can you add XXX ship”
actually no, I think you all should keep posting about the siren heal skill weekly, but keep it balanced by also posting about the 2 guild operations per month thing the day after too
Pretty sure this has been a full on hate channel for TB for 3.5 months. My waifu doesn't deserve this kind of abuse
Don't forget the almost monthly complaints about the PR system since pr1 released
yeah good call older pr's should be auto completed now
theyre just legacy at this point, put the gear from them in merit shop
Agreed, a lot of them aren’t actual feedbacks, actual good feedbacks are flushed out by morons saying “skill issue”
The people looking at this channel deserve several rounds of their favorite drinks
Or whatever they consume to deal with having to deal with this channel.
can a 10k oil thing be added to the ops shop that auto clears every single map node down to safe so i dont have to clear through them
That would actually be a disadvantage since the exploration rewards are contingent on being able to clear the explorable version. But maybe if it removed the fog of war/movement limitation that would be nice
yeah i mean for it to give me all the exploration rewards too, like the 5k one does
i just HATE clearing like 5 maps for missions and getting ZERO ashes coordinate logger cos they were first clears
makes the start of operation siren incredibly painful
No i mean like, the exploration stars
oh
forgot about those, they can throw those in for free too, not like they give many good rewards (the coin rewards
what were they thinking)
Would it be possible in future for commander's to be able to buy gear lab supplies in a more consistent way than hoping it is in the ports in operation siren?
The ports in operation siren rotate through a fixed supply of 150 items. You can buy them all out before reset
ok
yeah make sure to buy all the cheap trash even if you dont need it since it will give the store a better chance to stock the good items when it refreshes
is that how it works? I just would buy what I want and leave the rest, thanks
It should probably be stated somewhere in the game, cause I know I didn't find that out for about 2 months before someone told me.
It probably is? I just bad at games
yeah theres 150 items total that everyone gets the same of
the quicker you buy out all the cheap stuff the faster you can get to the good stuff, leaving cheap stuff in clogs up ur pool since it can appear in ur shop multiple times in a row
This should be the monthly pool of items: https://azurlane.koumakan.jp/Operation_Siren#Ports


how can i bind an account
notification icon when a ship in the dorms can't receive more levels please (i.e. reached 110 and needs the limit break to go past)
i would like to know if there's a way (or plan to add it) to get old meta ships crystals, since i only got a 3* meta Hiryuu during her event, and so it might not be possible to evolve her
Seems META is 5 ships cycling every 3 months... so you get your chance in 12 months.
can we make US Mark 14 torpedoes as hilariously shit as they were for many years of the war? with them missing 90% of the time because they ran too deep or the detonator didn't work? :D
(imagine equipping US subs with the historically correct torpedo, and they stop being useful)
If you're ok with making BBs even less useful, CVs even more powerful, and every faction that isn't USN inferior in almost every single factor...
Sure, we can make Mk14 bad.
Going by all the "Ugh. A USS rerun didn't provide 2 meta ships that make all other factions obsolete?" I have a feeling a ton of people would be just fine with that.
Crimson Echoes rerun did gave IJN a top tier BB though
While this rerun gave us a discount reno
Because there are some players who think if a ship isn't rated S+++ tier on [sweaty tier list loser blog] they're not worth even rolling for much less using.
When really most of the ships work for 99% of the content, they're just too blind by an asinine meta culture to see anything other than top tier.
I just want more ssr usn dd 😔
Some people may be out for stuff to complain about, and nothing's better than percieved slights against their country.
Yo mind if I get a “PR/DR” option in my dockyard? I don't wanna scroll through 20 Super Rare ships to get to Cheshire or Monarch for example
I'll accept a combined R&D tab for both rarities of Lab made ships
I second that ↑
Also, could we get some affinity from OPS sorties~? Even half that of normal sorties would do.
It's sooooooo hard for casual players to grind for 200 affin.
Also makes sense that shipfu's win battles and form bonds with shikikan, right~? 
or maybe opsi shops could have some affinity boosting items that you can use on ships, instead of outright giving affinity per opsi win
It's more that some people forget how games work when discussing a military related sim of any kind with a real world counterpart. You've gotta actually create a stable and evolving hierarchy of balance that allows a majority of equipment to at least be viable enough to allow dedicated players to climb the ladder of capability.
Pride can get in the way of that for more dedicated citizens of x nation
Just imagine if Caesar's Legion in New Vegas were a deliberate non-threat to the NCR and we'll understand why you gotta put that aside sometimes
I prefer that battles themselves reward affinity, gives an actual reason to do all the battles in the yellow chest stages
Personally I suggested PR and META combined filter (seeing META is basically PR 2.0.
given how some battles are, morale/affection not being affected can be seen as a good thing.
Perhaps it could be made into a combined... “Expirimentals” category
Just an idea : What about making the sirens playable ? They have great design and nice personality, it would be a nice addition to the game^^

But 'Sort by morale' must be first.
hrgnah ... defeated a boss fleet, got floating resources - and the siren alarm spawned right under my selected fleet
thanks for nothing, guys
I've suggested a filter for Research under the Extra category a while back
working as intended 

We'll call it the lab tab
please save sort enhance buy dock until end of the auto clear beats the boss
it stopping half way is just mega annoying (or implement auto retire PLEASE)
the game already has a system that knows what i want to retire, add it to retire more than 10 at a time
Was there ever a suggestion to rework the PVP system?
PVP ist the most newcomer unfriendly gamemode and you need the merit from there to get South Dakota or Eldrige from the MErit shop
A simple system that tiers Commanders based on their Comander level would make it in a way easier,so that lower level Comanders don't have to face a lot of high level Meta Fleets
Someting like a Nooby league, a intermediat league and a master league
Especially because lots of stuff out of the Merit shop is more helpfull for newer players than veterans
that's a proper asshole combination of a carrier siren
that's a proper asshole combination of a carrier siren
if the first two don't kill your vanguard, the second two will kill your main fleet, either way you won't make it past a minute
if the first two don't kill your vanguard, the second two will kill your main fleet, either way you won't make it past 30s
Instead of reduce TB dialog option, let player choose if they want to enable/disable TB.
Most hate it and some like it so it won't be good to completely get rid of TB
guess ppl still qq-ing even for avi buff 
The real bad combo is AVI buff + 50% extra damage to main fleet
It IS an option. Still shouldn't prevent them from fixing lines that are wrong, or cut down on some text like those anomolies or siren spawners that go "you disabled this." "It is now inactive" "You can do nothing. Confirm?" Which is literally just 3x the same darn thing.
Or how weather towers in normal, secured and strongholds just get turned off but obscured needs confirmation. Why?
They can just add an alert sound for that kind of things
It would be fun if it was possible to fight exercices fleet from your guildmates and friendlist just to view their fleet just like visiting dorms.
With Auto Search being added to OpSi, perhaps the devs can also consider adding auto search to SOS maps?
Multiplayer weight classes. I like this idea man
Funny thing is, I'm level 80 and may not survive many encounters with more well equipped players. My 1+ year break, prior to march, kinda set me up for a grind house
Make rainbow medallions for 40-50k attacks and 40-50 ssr ship drops, because why not?
can you please add a way to hide the combat ui for phone player to prevent the screen burning effect (amoled screen ) for player when we play in auto combat for op siren or normal mode as an option or by itself
I would also suggest the option of playing AL via auto-search, while in energy saving mode (black screen). Same with patch downloading. Would save both energy and phone matrix.
Can we have a pity SR system now? I'm tired to pulling 30+ times and not even a single gold
Guess no sympathy for the unfortunate huh
Weird, it never gave me anything
Only taking stuff away
Why dose operation siren fleet movement feels slow?
Because you are impatient
Nah im noticing that it slowed after the update
akashi shop causes some trouble in auto search, should be ignored when shes sold out
I can't move the screen in OS anymore while my fleet is moving? Trying to swipe around during movement just stops them now. What's the point in taking away functions? Bring it back.
auto-search ignores the hidden boxes in OPSI. Can't see why won't you fix that.
Maybe because they're hidden

I mean, these hidden boxes are simple, but painful to extract. Maybe it's better to just terminate them.
So painful to tap on the screen
Nice Opsi update, both to the UI and the auto-search
Maybe some polishing could be done here and there but overall it's nice.
Also #collected-feedback isn't updated anymore ? Been almost a week 
can we please remove the NEW ADDITIONAL cutscenes after finishing OpSi dailies?
"hey, let's add this to speed things up and also add more speedbumps"
- Can we disable catpaws for auto. For 1 I could just manually get it, but 2 gets annoying. My farm fleet doesn't have the best cats nor should face battle weakened without cats
- My submarines ask... why are bosses done LAST? Totally wasted them.
Guys at some point you just have to play the game if you aren't strong enough
Implements auto >Ask people to not use auto... huh?
The point of autosearch is to automate something you could clear in your sleep. If you can't clear it "automatically" then obviously autosearch will not be useful
- Now add ? Pickup to regular auto
As someone that has been very lazy with OpSi lately, thank you for the auto-mode on normal maps of it 
How about "I can clear it in my sleep but no auto since auto is stupid"... More commonly known as 7-2 or 8-4. But sure, let's NOT improve it cause.... why?
Honestly im just starting to get why some ppl wanted meta ships to not be related to Opsi
Want to do Ark meta fight but with each month I get the feeling of it being more and more of a burden to clear the stupid map over and over (and no, not wasting 5k oil to clear it, if I wanted to waste 5k in a flash I would farm W13)
Not interested in farming mats ? 
That's the point of Opsi in the first place
Not when half of it is a waste of time, loggers are just "reinforcements are here" x100, strongholds are a bit sluggish but ok and abyssals are just gonna have that cancer heal ability
Look I love grindy games, its the main reason I mainly play survival ones, but Opsi is so badly designed it hurts
They fixed the message spamming in coordinates loggers tho. And auto-search makes the whole mess much less time consuming now. As for the heal ability... meh, I see a lot of people complain but I don't really get why, unless their fleets are just not up to the task. ( But 120 fleets should kinda be mandatory in Opsi anyway )
Speaking of loggers:
Automode should focus on rally points before doing the energy matrices. Since it doesn't fight fleets in the logger maps, the rally points get swarmed by reinforcements and auto gets stuck
I also just noticed that Auto picks Siren warning device, that's quite a big oversight. Will just have to give them time to polish everything I guess.
I like a lot of things they added, like showing what star objectives were done and how much adaptability we have received
and that cat loot is separately shown as well
The "not fighting any fleets" in logger maps is a problem tho
too many opportunities for auto to get stuck
also, it went for the matrices and got stuck. Took me a while to figure out that one spawned on top of an existing fleet and gave automode a seziure
Still, it's one of the more thought out and less broken features released so far, I am genuinely excited
I also hope they'll not forget to polish standard auto-search for campaign maps. Right now I personally only use auto-search in event farming, it's unusable anywhere else because so many missing things like picking munition nodes or having the fleet only clear mobs and not boss.
An option to only fights a specific fleet level could be nice as well, instead of "wasting" oil on Lv 1 mob fleets.
Yes, especially in 8-4, which is a great farming map, but auto completely fails it
But now we know it's possible, because auto can set priorities in OPS
Priorities are a bit whacky though. Who does cat>fleets>boss? Rather than boss>cat (please with option to turn off)>fleet. Unless you got Alabama but to base priorities on 1 ship of 250?
I always do it this way
and not because I am using Alabama right now
It seems natural to get the cats out first out of the way, especially because you can get 2 spawns
Speaking of cats, I have yet to see any of the barrages that are supposed to be activated by cats, which is why I put my suboptimal, but highest level cats to improve chances of getting better loot.
I mean I do too... but with a different fleet entirely. Then send mobbage on the bosses.
Me lazy, me use one fleet
On the topic of game-feedback. Can we please get auto-enhance?
Recently I have been finding out, that quick retiring every ship is less of a headache than trying to enhance ships, especially with low dock space and a lack of common CVs, which is the type of ship I require the most. CV fodder is problematic as of today.
you can click fill right below the ship selection for enhancing
it fills in ships
what if we had quick finishers for cat boxes
Farm baguette gun, you'll get plenty of CV. I just stuff everything for reload now, too much effort to see a proper enhance use for ships.
My first 2 rows are all CVs that have maxed reload.
Or farm 12-4, plenty of CV drops there.
Also I'd wish we could just have an option to diss the ship drops entirely when dock is full. But they still have to sell dock space I guess, so they can't make it easy for us on this 
I often have ~10 free dock space, and unless I desperately need a ship maxed, quick retiring is a lot better for my sanity, than trying to enhance a ship that can be enhanced, even with the enhanced filter
I know, I can "buy more dock space", but still
Can we get old login furniture rewards to either rerun in some kind of event or can we have to ability to buy them? Like the old login reward ships?
It was nice to see auto search, but then it doesnt do anything. Yikes
wdym, it works just fine 90% of the time
It would be nice to get back scrolling while one of the fleets are advancing. Now they are stopping instantly.
Could we have an option to disable certain ships' skill cut ins? I like having them but Shinano covers literally the entire screen
it would be nice if we could see the commander level of people sending ashes supports request. it would make it easier to help people that cannot really do the boss themselves instead of just doing random ones. either just display the commander level somewhere or the commander name that you can click like in chat to check level.
You can see the name using "Damage Ranking". I usually check to see if someone atleast bothered fighting their own META, support is limited and the first is free so its very annoying to see so many on 0 just expecting others to do everything :/
i don't usually bother doing meta as soon as i get 100 coordinates. i just unlock it and send request and then go back to do more opsi stuff till i'm done and then go do my ashes bosses. if someone does damage to it can save me 40 oil because i cannot do it in 2 attempts
Just to be sure, you KNOW 3x support is unrelated to doing your own meta, right? That "2 attempts, save 40 oil" confuses me (cause 3 attempts is 60 oil. Free, 40, 20)
Is for you to not see her "overwhelming power" of sinking in 10 days 
But seriously I agree, some arts are just way too big
most of the old login rewards ships are now in guild shop i think under "limited"
There's things like furniture that haven't been readded in any way like the halloween cage
yeah i know i was asking because it would be nicer if you could actually have some metric in choosing the request you do instead of just pick one or just the 1st
Yes i know this i meant can we get the same thing but for the old furniture login rewards.
oh for furniture yeah i agree put the login furniture in the furniture shop
Alright so I had sent in two proposals that were accepted. Time Oathed, and the “lab tab” idea we helped brainstorm. Whenever/If ever they're added, I take full credit and thank you all for your contributions
Could auto search in OpSi please pick up invisible chests? Makes no sense that it goes for weather anomalies but ignores chests that even get displayed on the radar
I get literally nothing for hitting my own meta vs. other people getting ~70 sync points for doing their part, I'll never hit my own bosses unless I'm absolutely in a hurry to get it done with (which happens more frequently than I make it sound)
It's not like there's a shortage of people to assist. Especially if people insist 100% cleared by others, making everyone else having to wait longer.
Would be a nice QoL to be able to move ships from floor 1 of Dorm to floor 2 and vice versa without having to retire them from said floor first. Same goes for hard mode fleets and the likes.
Also another thing about auto-search, can't go over booster tiles.
can we tone down on the "ambushes" on operation siren that serve no purpose other than to waste time?
siren platform (the one you can feed energy or token for hidden enemy/resources spawn) doesn't need 2 fkin ambushes when you walk into it
moving matrixes spawned by defeating bosses in explorable maps doesn't need to randomly give you an ambush while moving around
the thing where you need to place a fleet on each of the 2 numbered tiles that spawn by defeating bosses in explorable doesn't need an ambush on both of the numbered tiles
scattered resources doesn't need an ambush in what feels like 50% of the time
+ strongholds entrances, specially when you can do this most of the time
Invincible overpowered healed boss - why are they still in game. Its not annoing - its totally destroy all game good sides. And only thing for me - I will not pay even cent for such rude player humilation.
I think it would be nice if the story scenes had the characters show different facial expressions than just base
their facial expressions change in the story scenes (e.g. essex) 
https://imgur.com/a/whlfyVJ
fair but it would be nice if they would give the same treatment to old scenes and secretary quests
Just do more damage Rag & Bone. You're only human after all...
i feel like those enemies give a reason to min max and super optimize ships and gear, otherwise we would have people complaining the game is too easy 🙄
at least the ones on strongholds give you some coins and stuff when you defeat them... the ones i mentioned don't even give exp, they're just there to waste time and disrupt the flow of your game, like why.........
@velvet adder All I can Do with current fleet - got lvl5 Siren boss to 32% of health with strongest fleet. And I could not exit and regroup fleet with more healthy DD that needed to destroy this boss. So I understood - that until 1 May I could not play in OpSi at all - right?
Then build a better fleet m8. You've got the tools in the game to make the boss your bitch
There is exit button at the right bottom corner. If You cant beat even cor. 5 abyss Siren, I think it would be best to leave that zone, level-up other more useful ships, return another season and go dominate her.
True, didnt remember that
Ah yes "git gud"
Honestly Ive said it many times that would rather see it removed but if they actually gave something worthwhile everytime you defeat them it wouldnt be as big of a problem
If im gonna spend a bunch of resources I want them to pay out not get another kilo of useless rubber that I alreeady have 100+ not being used
Not a bad idea having a little reward pinch like that. Maybe a bit of coin for use outside of OpSi to beef up equipment, retrofit some of our girls, the likes?
Just remember that OpSi R5 Siren bosses are like the Marauder in D:E. They're meant to be a test of how much you've mastered the game's mechanics
Same with R6 bosses, but with more minimaxing.
Just got to say, I really love the present implementation of OpSi Auto Search. It clears normal maps and dailies really well (though I do wish they pick up known Hidden Items but that’s a minor thing).
Also like how it can be used to loot Fractured Seas after I cleared the objectives. I never really liked the tedium of moving around to loot so plus points for automating that bit. 👍
Now, OpSi feels much better. The only thing that requires my attention are: Clearing FS objectives, defeating strongholds, and defeating bosses. This is the right way to go as those 3 activities are the least tedious and requires some thought.
Dont know when maxed skill ships started going to the bottom of the list but thank you, helps a lot not having to look through every ship
Crackpot idea: Have Bulins in your fleet automatically limit break ships in need in your fleet, whenever possible at the start of a battle.
Did you max level your bulin? Don't care
Did you ignore limit breaking the non-bulins in your fleet? She (and possibly a second equal rarity Bulin) will take care of it.
Is the girl in need of limit breaking a different rarity of the Bulin(s) required?...
Fair enough
Make it happen!!!!!?
please allow us to scroll when ships are advancing in Ops Siren 😦
Yeah. I was thinking about how inconvenient, that the scrolling is so intermittent. Thought they'll fix it someday, but they decided to kill it completely.
@agile otter
Make Sanshikidan rounds for the vanguard. It’s not enough having 3 confetti guns just on the main fleet
I'll loved to have a suggest but i don't expect that there's no taking about new skins :/ it's sad (i did love Arizona) but it's understanding ^^
Can you remove some ships from biulding pool pls? There are too much now and now i can't get any single ship i want anymore even with rate up. Your game becomes sucks after you do only major events without no rests from buying gems and wasted from building kents and commons
Scan the tower. If "turn the tide" give it an ESD if low on Tuning or bash it if high, and thank the gods the devs are incapable of fixing any OPS bugs. If "defeat escorts" avoid it like the plague. Even without those 2 ambushes, that one is whack. Why on earth would you turn tokens into coins, or spawn more fleets who give no rewards. What even is that thing?
Please, teach your OPSI search mode to avoid the dangerous traps like fire cells and other stuff. At least if there is a safer patch.
I wouldn't even mind the ambushes IF THEY GAVE XP
Does the feedback here get to them? Or do they only care about JP/CN feedback?
scanning for loot and opening it with energy stuff gives a bit of tuning so it's not entirely useless but could be better, also some maps have requirement to use it (but if it didn't exist in first place that star requirement would be different), also these spawned enemies don't even count towards defeat X enemies star
Since forever 
If they could disappear now, at least with a sorting option, that would be nice. Bit tedious to level up skills on Lv 1 ships sometimes, them being lost in the middle of Bulins/Fodder/Maxed skills ships
Guess I never noticed 
can we have a commissions reminder like the guild mission one to pop up while we're in ops? im sure im not the only one who sits for hours in there without remembering 
That's the turn the tide one, the spawned loot of the other one is generally some coins, rarely a token. You generally want to turn coins to tokens (as Akashi allows)... not the other way around
yeah yeah ik
iirc I did some testing and using the 6 tokens to get the 3 item spawns usually was more profitable in terms of reset tickets, one of the floating boxes gave about 500-600 coins which pretty much pays for the 6 tokens in tickets
is it worth the hassle? hell no
Just suggested the ability to salvage Tier 1-2 tech boxes for cash (as in, In game gold) in the event someone like me were to collect 300 of them and already have a fair amount of high tier equipment or gold/purpo box
TL:DR Why keep making higher tier boxes, or manually open the boxes to scrap the gear inside, when you could instead dump the boxes entirely for more gold to spend on your better gear?
i already suggested being able to sell boxes and people voted me down 
Welcome to direct democracy
Edit: They likely thought actual money for the boxes, we just want some gold for our quintuple magnetic torpedos
Fr tho let me toss the boxes themselves for a just-below average amount of gold I'd get for scrapping individual gear items. I just wanna get rid of the useless junk faster
can we make it so that the guild store is to the right of proto store, so when theres an event it hides the proto store off screen since nobody cares about that store anyway

Is it possible to add a special backscreen for the weeding skins? the normal backscreen kinda looks boring.
Please make possible to visit the dorm of clanmates.
I mean, without being friends. If they allow, ofc.
is it possible to make the vanguard spawn in lower?
they always spawn in above where the boss spawns and then just prefire their torps at nothing, surely it would be better to match both the spawn points
Please, make an option for OPSI, so the fleet could ignore the objects like chests and portals on its way, if these objects are not their destination. Coz it ruins the turns and generate annoying pop-up messages and choices.
Honestly, why blue materials from opsi appear in ports? They're super common everywhere.
personally I would like to see selling boxes at above-average gold from scrap;
reason they can give is that you need to choose, if equipment or gold is more important to you;
my personal reason of course is that it would change nothing for me, I'd still have to open boxes 10 by 10 to sell the equipment because I want the most amount of gold I can get from the boxes, selling below-average would only solve things for lazy people
Cuz the devs don't want us to immediately get access to all that good shit they offer us in store... such as META upgrade bits
If they add "box selling" they could have it auto-scrap the contents, rather than a fixed X coins per box. Should solve several of the issues brought up.
i just dont want to go through the pain of opening like 5000 boxes and scrapping them all 
ur items having priority to appear first* in the shops of OS 
Could subs support be automatic as soon as we deploy them in Opsi auto-search ? Or even having an option to make it automatic when we're deploying them. Because it always resets and you actually have to disable fleet lock, then set auto-sub on, then come back and reactivate fleet lock, then auto-search etc etc. Gets pretty tedious very quickly.
When is W13 going to get auto search?
Please remove this new "feature", where you cannot have two of the same mission in operation siren. Thanks.
Would be nice to assign roles for OpSi auto-search: regular mobs, enhanced module mobs/sirens, accepted mission tasks
the text is wrong, it's not same mission, it's same sector
i.e. you already have a mission for that sector, can't have two
Ah, that makes more sense. Disregard my suggestion then. Thank you
I mean, it does seem to be a recent change, I don't remember getting those before the last reset
Being the same sector only make it worse, youll have to change sectors to do the mission then change again enter a port to accept the other missions and change for a 3rd time
maybe it used to pick a free sector of the same rank
ah, but you don't know which sector it is if you have more than one mission active
And you also wont know if you have active loggers on top of it so more changing to know where the hell it is
God forbid Opsi having good game design 
have a special icon for logger + mission zones (right now the green icon is hidden in favor of the yellow logger chest) 
This is stupid
my stronghold is covered by hidden area and I have to search it 1 by 1
please fix it, make stronghold more priority
It is the same mission. It just doesn't allow you to accept it even finishing the dupe till reboot. Made a report on it. Couldn't have dupes appear before patch, so you could hold some you didn 't like to force better missions appearing each day.
Can we have new sr ships put in/added in the exchange shop?
make it clear what kind of items it is supposed to use
if it ment it will use repair kits,then it doesnt work,i have a ton of all kind of kits and it didnt use any of them and kept going untill fleet just killed itself with being unable to proceed,otherwise what kind of items?
and if it only ment to use the energy on opening a crate or adaptivity structure then make it use repair kits when needed?otherwise this is plain useless
Click on the name, it'll popup with the info you request.
by MAKING IT CLEAR i ment what will it use when there are multitude of choices,for example it doesnt tell you that it will 100% use a ESD to spawn an enemy instead of 2 tokens to spawn loot as well as it will 100% use offensive adaptivity boost even if you no longer need that stat
and instead of being plane horrible it should give you the options of what you actually want it to do,otherwise this option is unrequired overall
It says it'll always use option 1. So yes, its pretty bad. But bad by design!
Why are there choices on this screen? This is the same problem as with so much of TBs dialogue and why it's so annoying. Don't make me select an option if there isn't an actual choice
^
It's just a personal opinion, but Main Campaign's Auto Mode should auto-collect the Secret Nodes too...
Can we please prevent this from happening? There is just no way to defeat this combination.
get better team,c5-6 is not supposed to be beaten by anything and anyone,devs dont care about balancing that passive
I've beaten every single boss the past 3 months with little issue, a rest and regroup was needed a few times on nasty combinations. This is the first time I can't beat a siren boss, while my teams have only gotten stronger and better equipped. This combination is the issue, not my fleet.
!submit add back the gear sorting option of "sort by type." I found it to be the most useful when gearing ships because it allowed me to know how many fuel filters/various guns I had total vs looking through each rarity individually.
There's this one tho
is it intentional that air strikes don't clear the shit the CL siren throws on the screen? like those black&red chains
she's the only one where it does that, with all the others it's at least interrupted shortly
Played for almost 2 year and feel really boring now. Here some my advise:
Remove the happiness point( mood), it just limit people farming. It is very annoying when i just farm for 30min and need to rest to keep mood high for exp boost( even i put my ship in dorm floor2), and it worse when the x2 item come.
Creat more difficult content, I can say that farming OS not give a big deal now. Because there is nothing that too hard to upgrade gear, OS just make people powercreep all content.
Creat more difficult content
someone just said that there's a boss that's too hard in operation siren
its called full lvl 120 optimal fleets with proper equipment (probably overkill but you at least want lvl 110s or higher)
strongholds/abyssals are considered ENDGAME content for ENDGAME players
they are hard for a reason lol
You all talk like this siren is easy to defeat with a full lvl 120 fleet with proper equipment. It is not.
That's the point
Anyway, what I actually came here for: Can ship enhancement recommendations please be changed? I'm tired of BBs trying to use BBs to max their reload while DDs use DDs to max their FP and I have to manually assign that sh*t to make reasonable progress
Try playing with a different fleet mindset instead of just meta.
Usually I just do the cram 10 pounds of shit into a 5 pound bag method, although Carriers requiring carriers for Avi makes sense
@velvet adder please keep your pretend fanfics to some other channel
This man speaks the truth. Especially since Auto picks up hidden meowficcer crates in Fractured Seas. It doesn’t make sense that Auto can’t see hidden crates in normal maps when it can in fractured ones.
The inability to pick up hidden caches makes it so that we need to scan and check each time a map is “completed”. Over the long run, this is a tedious process. 😅
The two of you are speaking about completely different things lol
I still agree with both of you
Just giving an example, but I'll keep that in mind
No, it is not the point.
The problem I and several other people have is that right now lvl 6 sirens are a lottery with an entrance fee of 800 tokens you also can only play a limited amount of times each month (Granted, you get some of them back and also some other stuff you don't really need that much even if you partially defeat the siren). In most of the cases you get an easy fight and in few cases you get an absurdly hard fight. I fail to see how this is anything but bad game design. It doesn't satisfy players who want a real challenge most of the time and it annoys the hell out of anyone who was hoping for an easy enemy in few cases.
tl;dr randomly applying buffs of very different strengths is just stupid
Also please don't tell people "get gud" (even if you say it in more words, that's essentially what it boils down to) if you haven't fought the spider siren with the heal buff yourself, in my experience it is considerably more annoying to beat than any other siren with that buff, especially if you add an annoying secondary buff.
Btw not all of that is an answer to you personally, I just put it there cuz I was already writing anyway 
I know that lol that wasn't why I sent the message
Don't you think it's a problem that you can beat "every boss in the game" with "little issue"? Let us have something that isn't 110% brain dead. It's supposed to be hard.
How long did it take them to add auto... or fix Gabraltar. Time doesn't really have much to do with intent. Tey haven't fixed ?s not being picked in auto doesn't, but it's still shitty design months later.
Get over your own high horse that everyone complaining is "bad" and they should stop. This isn'y your feedback channel, all may imput
Refer to my message from 1h ago. The problem lies in the extreme inconsistency of the strength of lvl 6 sirens, I'd wager >50% of the people complaining about the heal skill wouldn't complain if all skills were this powerful
coz they weak. I never have any problem with lv6 siren, even the healing one . with decent sub, they would destroy it easily
Good and active guild can clear the best guild operation twice in two weeks. Two another weeks they have to do nothing. Manju, are you going to do something someday? At least, SOON ™ ® ?
Any chance Newcastle would be put into the construction pool? Or rerun the Fight on Royal Maids event?
took me a while, annoying but doable
Anything that has HP recovery more than once and a shield that has it where they only receive 1 damage tends to be the reason why I gave up trying the Strongholds. Although the Abyssal areas are a bit more doable in a sense though with the upside of causing said Arbiter to have weakness exploits tacked on after certain thresholds are met
Add a button to swap gears between ships
how about a daily reward for doing operation siren, maybe a weekly for a rainbow bp 
Isn't that the shop (though it's 3 for a month, not 1 a week)
yeah but im greedy
also im sick of getting AA prints
add a rainbow AA so i can equip it on my bache already 
There are not a lot of AA guns that would fit the bill for a rainbow variant. It was a mistake to put the 3"/50 as only gold.
The other 3" AA gun that could potentially be a rainbow mount is the 3"/70 Mk6. You would recognize these as the heavy AA mounts on Minotaur in World of Warships (fake ship, real mount). It would be used aboard the Tiger class as the earliest use.
http://navweaps.com/Weapons/WNBR_3-70_mk6.php
My man's thinking with portals, send it to belbot
I hate that look you came up with, but agree with it pointing out the zone. AFAIK it did at release, they broke it... and it never returned (also they really should add numbers to the popups at the world map instead of ONLY having them in this one location)
Oh I agree. Its silly when you need to look by name when they got numbers... but you cant use easier numbers since they aint on the world map :/
I was told I need wait 7 hours , look I’m stuck here because the side ships do too much damage even when I emergency repair to full, it won’t let me attack because morale is low and I do it on manual . I even did the side ships with subs and the node still kills me. I got no idea why this is not fixed yet because I’m sure others had tell you this is way over tuned
Just as a headsup your current tuning counts appear to be making the content significantly more difficult than you would otherwise be dealing with, so that might be why it feels way "over tuned"
There is something wrong with it when the side ships have ships in it that practically one shot you, I maxed out the second meta already
It’s stupid I’m simply stuck here for 7 hours because of a hair of Heath, very bad design
You were the one who decided to fight an abyssal with low adaptability, so it's all on you, not on something else.
Also: Low morale gives you hefty debuff to everything, but even so not being able to kill one of the nodes with the low morale just signals that your fleet is weak or your adaptability is too low, probably the latter in this case.
you need at least 140/140/140 for it to be intermediate difficulty
I agree with this generally, but I'd like the "claim reward" button to remain where it is atm because that particular spot on the screen is one where quite a few confirmation buttons are
to the point that I have a bluestacks hotkey that lets me hit most of those
it's the "launch torpedo" hotkey, but moved down a bit
@inner frost its on you to defend flaws . I did nothing wrong I got the second meta at 100% you may call it low but I do not. If you call it low dispite all the farming I did then the game has too low gain of adaptiitly
What does getting a meta ship to 100% have to do with having really low adaptability?
I left a suggestion and farmed it enough
It's two completely different things. You having a hard time with a hard boss because you have low adaptabilities is in no way tied to you having Ark Royal META at 100%
I shouldn’t have low adaptivbily at that point after all those days farming it’s a flaw deal with it that’s my view
Then you are not given enough time to do so before reset , the mode is flawed
if you buy the siren data logger that costs 5k oil before clearing any sector, it'll give you 90 of each adaptabilities. Then, if you buy the tubes in the voucher shop, those will give you 60 of each adaptabilities. Overall, you'll have 150/150/150 if you do the two that I mentioned, which is sufficient to have an easier time in clearing strongholds and abyssals
also, by doing what i said above, you really don't need to do a full clear of all sectors to achieve the optimal 188/188/144. You can just also rely on the tubes that the port shops sell
That costs too much esp during a start an event it’s why I did not buy it
so yes, everyone has an enough time to accrue the right amount of adaptabilities, whether they're casuals or one of the players that full clear all sectors manually each reset
Whatever I say you are wrong with that, maybe that 90 thing shouldn’t cost 5k oil. Or simply not have events that you need oil for like this month at the start of the month . Why cost 5 k oil? Try sell oil packs to people?
people end up at 300+ adaptivity over recent resets,this is something you get from EVERYWHERE ,and even if yes its annoying to farm for it,this is not a flaw,they made is a thing you can easy get without focusing on it,and if you have low adaptivity it means you didnt play the mode that much
Fine then my suggestion is never have oil spending events for first 2 weeks each month cuz it conflicts with the mode too much
And I did farm ffs every day, it’s the 14th , 14 days of farming is not enough to clear a node?
Farming does not equate to adaptability.
If you farmed for 14 days and don't have over 100 you have done something horribly wrong.
with auto in opsi its easy to clear the entire map imo
This is official discord for game suggestions not Reddit were people act elelist
We are allowed to talk about said suggestions as far as I'm aware.
So long as folks remain civil, yes discussion can occur. Though someone proposing an idea has no real need to defend their stance, either.
You are not talking about suggestions you are just being stuck up to me
It was not civil
since you didnt read what i said in the general ping,lets end this useless arguing one one thing - raw stats that you cant argue over by any means since this is a fact
90 of each stat just for clearing opsi map (which what a twist you didnt get)
6* 5+10* 2 of EACH adaptivity stat avaliable in port shop
+monthly cert shop reset (which is around 60?but if you start out fresh this can be ignored as a reliable source)
+countless map drops
+merchant
+map hidden nodes that grant adaptivity
+crates you open with EDM
+facility you can activate to get adaptivity stat of your choice
this is BEYOND needed to clear opsi map and introducing even more ways of getting them would just anger players for getting useless resource instead of something valuable
as i said before,people easy land over 300 of each stat if they actually play it
I cleared it , then I payed 5k oil, can’t keep doing that esp with events
once you clear the map the 5k oil thing is useless...
All I did was explain from my point of view why I don't agree with what you said, that was it, and gave reasons to why I don't agree with it. How you interpret that is up to you.
I’ll check again I guess but I was doing what I could from not having enough time in day due to event and keeping up with it and I couldn’t spend 5k oil cuz I needed it for event clearing
No you did not. You just wanted vent your Reddit aggression and elism.. you do not see wording like “it’s on you”? You looking to fight not civitility
nothing is on a timer other than the monthly reset timer
meaning that if you don't have time just wait until the last week of the month then clear all the abyssals/strongholds/etc that require high tuning...
that was what i did in every month besides this month (which sped up my clearing due to auto)
Not gonna disagree that Opsi is very flawed but what exactly are you farming?
If you are farming everyday, one would think you went through most spots which give you more stats than you currently have
Started Opsi 3 days ago and already have everything 100+ with the reset shop boosts and not even half the spots completed
Because the reality is, it is on you. You decide what to do, not the game, It's not elitism to take responsibility for mistakes one does in a game
Polar, I think that's enough 

you did it wrong unfortunately. the items that the 5k logger gives (adaptabilities, coins, etc.) are those that you get as rewards when clearing all the sectors. since you fully cleared all the sectors before buying it, that means that the only rewards that you get from the 5k logger are the ones present in the middle zone (which is not yet unlocked), hence the rewards are few.
what you can do to pad up your adaptabiities (aside from farming sectors and aiming for anomalous zones and siren scanning facilities) is to buy the tubes from the voucher shop. doing this should bring your adaptabilities to around 150/150/150
buying it and actually using the said item is also a different thing btw
if he actually bought it and used it,he would have at least 90 of each adaptivity stat which would not bring this discussion in the first place
of course. why would you buy the said items and not use them?
it could be clearer in the game that buying the 5k oil item is useless if you intend to clear the entire opsi map potentially
i think u only need like 144 in the last one to be maxed
since it can only ever get to 100% max
So, because of the Auto function in OpSi now, I've found that my Guild isn't able to collect on the "Personal Tasks Completed This Week" thing so that we can take on harder Guild Operations.
Is it possible to just implement a popup in the section of the game that you're currently in so that the game doesn't have to take you to the Guild window in order to activate it?
From what I heard, the numbers you'd want to take on anything (barring player stupidity) is 200/200/150, which isn't hard.
But 144 in all should be enough for most things.
200 seems like a high estimate imo
i would say around 140ish in everything and you should be set assuming you have pretty decent to good fleets
I just replayed the tutorial and I think it needs to be redone
It lacks polish
Whenever I am playing OpSi, and fighting sirens, I kinda find the music to be a bit... average. Whilst I really do wish it to have much more emotional impact. Perhaps even more varied by incorporating more genres and tones that could be considered more “alien”, it works well enough to do the job. Idk, you're thoughts people?
More music isnt a bad thing
I wouldn't mind getting more serious music for strongholds for example. But that music should not feel like it wants to squeeze my brain out of the skull. META fights and main campaign boss fights has exactly this problem.
I like from time to time just vibe in St. Petersburg or New York city and listen to their theme music. But that might be all.
Music is pretty personal. I know a lot of people liked act 2 of Khoverad but I was massivelly dissapointed, hoping more awsome tunes like the first Northern event, not this sci-fi stuff :/
And heres the list of adaptability sources as per the wiki. Let me know if some are missing (seems its not updated for the voucher shop, not that I would recommend wasting vouchers on something you get throttled with in port shops
Completing story chapters
Purchasing boost items from ports or "mysterious vendor"
Sector clear rewards
Rewards for random events in a sector
Using the Siren Data Logging Tower "anomaly" with an ESD.
Interacting with "anomalous zones" (can be spot with scan nearby special movement nodes) in non-story sector
Occassionally rewarded for defeating a "promoted pawn"
Using Weather towers in Hidden Zones
Solving the Matrixes puzzle in Hidden Zones and opening the associated chest at level 2
A small feature I wouldn't mind would be to be able to prioritize the teir of enemies when auto farming.
Eh I found the second part's music fitting considering being around something tying to deeper lore and dealing with visored sirens and eye bits
But a way to change music played during a battle wouldn't be a bad idea
New update ruins the game, why would you remove the critical aspect of the game for snowflakes? If we can't grind then what's the point in doing campaign and other things?
Please reconsider your update, it will definitely ruin the grinding and won't be that great without spending time
Many people share the same opinion with me, im not trying to be a dick just take this criticism to the heart and take that decision back. This game has been my favourite place to spend my time on the background while doing schoolwork, eating dinner and personal time.
Whats ruined? I'm confused and want to know
It becomes less grindy and daily raid are now skipable
so what's ruined?
If you want to grind it, you can still do so.
It becomes a snowflake game
"OH HEY LOOK U CAN LET THE GAME DO EVERYTHING FOR U AFTER 5 CLEARS"

auto-farm existed for a
pretty long time now
just don't use it then
U do that, I won't enjoy the snowflake version of AL that much ig

Besides you have to work to get it down to Safe Mode first before auto farming in the campaign. Chapter 4 of OpSi if you want to farm those maps
But if anything I don't see any complaints about there being auto-farming though, but there are a few tweaks that are needed
That is OS, yes u have to CLEAR it yourself u have to spend a bit of time to make it easier
And the problem is?
Then auto gets enabled cus you cleared the level that's the deal
It comes on to event maps it basically is free tickets for more points
Not to mention that auto-clear at current state is good for 2-1 grind at best.
Don't forget that casual players also play this game too you know
i would love a priority system for auto modus that u can set, like for example:
nodes>Treasure>3* >2* >1*
Would be nice if it also fought these fleets. The update fixed the fleets blocking rally points, but not that
It would be good to move the button for Normal clear right, because u need to move your finger about the screen to start a battle to get exp. Earlier you shouldn't do that
I'm on your side. AL should be hard grind game
I think this since they basically simplified the "drawing" minigame, where now you don't do anything, it autocomplete. I think this will become worse and worse with the time.
Imagine daily exercise like daily raid, worthless
i really don't want to imagine it, and i genuinely i hope they don't it is basically a free ticket to bankruptcy
Free ticket = instant death
thank you, atleast someone tries to look at my perpective
For me the dailies were always a pain. Coz I had to switch the ships in dorm few times, wait while they restore their mood, then use other ships for grind.
i know, im just at w12 and i genuinely can't believe it, like yeah u wouldn't auto lethal then wtf is the point of adding it
its a ticket straight to failing the level, won't affect veterans that much ig
just they really forget the grinding part
Idk, I found the bot for save ok. At first you should gain the possibility to use bot, which is really bad, because it doesn't take ammo and else. But now it's really bad, because everyone can use bot...
yeah, i just don't like the "AYO BRO HERE U CLEARED THE STAGE TO 100% SO U CAN CHILL WHILE IT IS ON AUTO"
And also bot for OS is on my opinion fail.
im fine by that cus i really never play that much, but it is a bit stoopid
the mechanics too, like there are 2 routes, 1 with environment phenomenon and a safe one, the game chooses to go through the dangerous one like w h a t
I mean. OS is late game content. It shouldn't be so easy to farm.
yeah thats true, for like tokens and all, im not on about the wyvern and stuff
thats pretty expensive stuff
but i see your point of view, they could just change it back
or just find a grey area to that idk
i mean people have been playing this for 2 years+ the grind gets old after 700+ days of clicking the same button 3 times a day every single day
this isn't a good reason to just make it easy like opening a door
The grey area is to add gameplay you can do only manually, like puzzles or very hard bosses or levels like sub daily. So you can farm routine, but if you want to play, you go and play manually.
maybe people here dont know the true grind of hard mode 6 times a day, without the boss auto spawning
I have no problem with that
because that thing took like 30 mins a day minimum
i kinda hate the auto in OS cus idk if my ships will survive while eating my food or playing WoTB
What about grinding 2-1 6 hours a day to have enough gold to buy-out cat boxes?
when i check then i see Roon dead
I do dailies aromatically, I think even with closed eyes I could do dailies
it isn't that hard, like why add a skip button
just use cheap and strong ships ur good to go
just buy the gold for buying cat boxes
would save you some time and sanity
I don't use bot in OS, and will not use it. Also I use auto only for 4> corrupt
i use auto on long stages mostly
Like i dont understand how people can complain about a toggle on/off feature
surely the option is better than no option at all? why would anyone ever want to remove choice?
Yeah, I can imagine myself spending 100 bucks a month to have enough gold for cats 
it sure beats me 
pray for RNGesus for gold boxes in free cat box
cus it is to satisfy snowflakes in the game
thats the reason
youre the snowflake trying to get it removed 
Tbh, since OpSi it is actually easier to get your cats.
how? im not entitled or easily offended
im just saying it is an useless feature in the campaign
OS? eh let it stay
No one forces you to use this <<OPTION>>, and this isn't the place for discussions anyway.
i wont let this argument go into shit slinging but I think the intended audience of the auto features are people who have been playing a very long time (feel free to not click the auto button if you wish)
Because it's late content. It should be for manually playing. Not for bot. If it's so bad, so it's boring to play manually, than it should be updated, and do not add bot and say something like: "You have bot for all this boring stuff"
So if OS is boring, it should be a new content added
OS took like 1.5 years
you must be new here
and it got boring quick
And I guess it will take another 1.5 year to repair all the bugs OpSi has.
Such is the nature of a grind game 
OS is fine as it is with the bugs cus i never saw that
which is why they added fully auto 
But first 2 years it was good without bot
just because they added an auto bot doesn't mean it is a good feature
youre free to disagree you are entitled to an opinion, but i enjoy auto because i am bored of the game and i like the fact i have to do less mechanics in it
imagine it like this, what would an veteran think of the game becoming way easier cus it is hard? that's the reason to GRIND to beat that stage? And he just did the same stuff but without an auto bot
the most expected reaction would be that he would get frustrated or mad
If the game is boring, than you should add something "interesting" and not add bot to skip everything "boring"
I am a veteran 
Look.
Unless you have a very good reason why a feature should be removed, i.e it causes huge issues to the playerbase at minimal benefit, this discussion is not going to anywhere and we should just stop it here.
ender isnt a mod anymore i only just found out
game will just become too fucking easy, tried to simplify it for you since it is hard to get it
no grinding a lot, but AL is a grinding game so yeah
I don't see how that causes an issue to the majority of the playerbase?
If you are looking for a challenge I would say attempt world 13 since youre only at 12 you dont know the hardest content yet 

If you find it removes the challenge from the game, then feel free not to use it
Removing the feature is only a net negative to the rest of the playerbase
it's not about hardness, it's about wasting time for routine
i guess its a feature for veterans?
Wait, you people actually enjoy dailies?
If you find that the feature needs improvement then that's an entirely different point
Please refrain from unnecessary comments. @fleet harness
Than the question: Why is it routine?
thats is the weakest answer i heard, "oh u shouldn't do dis cus u already did it 5 times, yeaaaah ur fleet is very strong so go for this stage"
I'd routinely force myself to do some long dailies, so it's a 10/10 feature
Removing the feature is not improving on it
only to get clapped by the 1st mob
You can still do dailies manually, if that's what you like.
That in itself is a weak answer
Good feature, 10/10, please add more QoL features, this game is my Job at this point, thank you
They added OPSI, and I use most of my time to grind it. So I'm completely glad, that I can spend less time on routine.
I do think im being reasonable, sucks to be you tho
If you cannot suggest anything else beyond removing the feature entirely, this discussion ends here.
We will not take suggestions that only serve as a net negative to the playerbase.
If you have suggestions on how to improve it, we will be more than happy to take the suggestions.
alright u do u, it gonna become a roblox typhoon game in no time!
Otherwise you've made your point, and can end the discussion here
so nice job
I can suggest. Add new mechanics. For example more puzzles. Or add Submarine nodes to OS maps where you should play like on Sub daily. Than the bot will not be so bad, because you have something, you can play only by yourself
would be nice to see since the only reason they are in the OS is debuffing
or deal some extra dmg
anything that reduces grind time is great
Unnecessary grind time, that is
More affinity farming places for subs is a good idea.
some people dont have the whole time in the world you know?
I suggested a reconquest mechanic in OpSi where a siren fleet reconquer your territory, but it seems wasn't accepted
neither do i but i still do the basics, dailies, exercises, hard mode, etc.

I really like this daily skip feature
on auto before i had to watch 6 minutes guaranteed of content on sundays now i can do it in 2 clickity clicks +6 minutes of life saved
Making Abyssal bosses full auto would have been a bad feature. Making dailies, a thing that people do with their eyes closed before they even woke up autoable is a good feature
I mean. If you remove time for grind, than give some gameplay for the time you saved
its your choice 
Thank you
I support anything that lets me level submarines, that is not sticking them in dorm and forgetting they exist
just so i can see both side opinions
like i just don't like the auto-ing requirement on the campaign now, thats what i meant. I guess i took it to another topic
Well, they have already introduced it and removing it would cause even bigger sh*tstorm in here.
But it was fun to talk in here about something else than "cor. 5 and 6 abyss siren too hard". Have a nice day. 
on a side note, if there isn't an random factor involved with the mission in OS, what about the mission appearing in the zones u unlocked? like raising the chance of getting them in the cleared zones after each OS reset so to not miss good rewards in a bit. I hate the fact i can get an UR print in a 6* zone but i haven't unlocked it
or adjusting the mission according the zone corrosion (if thats how u call it)
The thing is you start, after OpSi reset, with no zones unlocked. That would mean, if I understand you correctly, that those missions would have nowhere to spawn. Even if You dont complete some missions, You can sit on them how long You want. They wont disappear.
and u can#t use auto in W13 anyway. so for the ppl that want challenges....they can still have challenge in W13
these new QoL changes are amazing, thanks devs 
jup i like them very much. i had like 3x 10-2 left until safe mode, now i can spend the 1k oil for it somewhere else
and i think if we would make a ingame survey, the majority would loves it. there are allways ppl that don't like a certain feature
and like others said "just don't use the feature then"
I do not think it would be good idea. I think most people would do it just for reward they would get by filling the survey and thus invalidating the results of the whole survey. When was last time devs did survey? I think it was that about merchandise a month or so ago, wasn't it? I remember bunch of people doing it just because of the reward.
It was the Opsi survey iirc
allright, then lets jsut say there are always ppl that don't like certainf eatures. u ahve it in any game. but if games would change things for a minority of ppl...well that would destroy the game
That was before the one I am talking about.
maybe we should rename the channel into "entertainment" channel^^
its a long time since i had a good laugh. thanks to gringo xD
He is a legend. And I am glad I could be part of this. I will remember this moment for the rest of my life.
Suggestion:
i would love a priority system for auto mode that u can set, like for example:
nodes>Treasure>3* >2* >1*
So apparently auto-search go onto these things now, but doesn't bother doing them and stop auto-search once the ambush fleets are gone.
Either go there and do it or don't go there at all ( for what it's worth anyway ), please.
maybe still random but raise the chances of them being in unlocked zones
Don't do it, ofc. I don't want to waste my resources for either useless enemies fights or hilarious loot.
Aside from the screwed name and desc you never fixed... this probably should not have a "go" button on it... (and similar stuff that can actually not be gotten to)
ye this ive noticed as well
please change the description to something about a blockade and remove the go to fix the issue imo
As for the giant auto discussion... dailies where a pain... all 4 optimally required a different setup, but you had to change your fleet entirely for them, or have 4 different fleet (out of 6 slots, no overlap allowed), rather than have a seperate fleet ala hard. Personally I would have imagined fixing it by having a seperate fleet you could select per daily and is saved seperate from the fleet. Personally I just build one OP fleet to roflstomp all dailies, but was highly inefficient and oilcostly as result, cause I just couldn't bother to swap ships every day. So this is not exactly the sollution I would have envisioned for dailies, but it's welcome none-the-less.
So i noticed something, Veneto art was changed for apparently no reason when Littorio base art still pixelated because of low resolution compared to her loading screen art and other skins ingame, basically every ship loading screen art is better than their base ones like QE, Bismarck and others, so can i know why things like this are allowed to happen?
https://cdn.discordapp.com/attachments/492354066333040660/832320185339740180/Screenshot_20210415-202248_Azur_Lane.jpg
i have done 6 Strongsholds now in the last 4 days how is this improved rewards all where like this no UR or even SR Prints
SOS needs fleet lock 
When you get double ambushed just to find hidden enemies...

I strongly dislike the new daily raid quick battle implementation because it negates ship xp gain. If it means missing the xp, I will never use it. Ever. I will spend the few minutes to auto-battle instead.
Good for new players. Some of us have been doing 3x daily raid for almost 4 years and it's nice to have before we move on to opsi, etc
not like daily raids gave a substantial amount of xp
Absolutely! The idea of being able to skip it is great! But I don't see why it has to negate xp. It already requires that the stage was S cleared, and quick still expends oil, so why not give the xp for a battle that's probably trivial.
It's about 1k per ship, iirc?
it's about 600
1k for MVP then
yeah, its ~600, thats literally 1 battle in 10-1
that's what it might've been
666 max average I've gotten
It's not a huge amount for one clear, but doing it repeatedly, every day, adds up. Both for levelling up ships in general and for PR grind.
Good for topping up the XP gauges, and MVP xp for that one flagship you wanna have at 120
Yeah. Again, don't see why it needs to be negated.
There is no resource invested, nothing returned.
What? You do spend oil.
I'm pretty sure it doesn't consume oil.
you dont, its literally free
you can use that same oil you would have spent in daily raid on something like 12-4 and get triple the xp
If that's true, my complaint is void. But I must've missed that.
Generally if you aren't spending oil you aren't going to get XP for something.
PvP the exception.
Of course.
Or OPS. OPS gives more xp than the dailies do and people complain it being nothing.
it still is generally low compared to a map
but the oil -> AP ratio is extremely forgiving compared to ~75 oil map fleets
Can we get the option to remove the new function of moving the camera with the ship? Its triggering my motion sickness pretty badly...
Ok, can confirm it uses no oil. Tried it out with the cognitive chip raid. Complaint is indeed void.
Please add option to fully equip or unequip gear of whole fleet in one click. As someone who dont have that many good gear it's extremely tedious to constantly switch gears
they should just bring back scrolling while fleet is moving, for some reason they changed it to not moving camera at all and now it's this, if you want camera to move you do it by yourself, if you don't want you do nothing, it was simple, made sense, and no one complained about it
you can for an indivual ship, fwiw, but not a full fleet
yea, it seems like the ideal situation here is to just let you drag the camera while the fleet is moving like you used to
something like, when the movement starts it'll follow the fleet but if you tap and drag the camera it'll move the camera wherever you choose instead and letting go won't turn on auto move
this way people who move the camera around can do so and people who don't wish to don't have ot
I appreciate the new open selection for SOS maps. However at this point, why not just put the SOS maps directly on the chapters permanently, charge one signal per completion, and do away with the separate signal search menu? Autosearch would be nice as well.
Merging SoS into Opsi as special coast zones with a DE/DD/CL + CVL lock would bring more meaning to it
There are plenty of map areas that could host the SOS zone, move SoS rewards into those, add opsi rewards
This also opens the gate for more coastal support or destroyer escort ships to make it into the game
I just want the option to turn it off, cause my motion sickness is badly being triggered to the point Im actually puking. I don't mind it being there for others but for me i really need it off
Yeah it wasn't in game up to this point, they made questionable change to camera and then another questionable change (current iteration)
eh; adding in more ship types when they have some issues with others (repair ships, ammunition ships) doesn't sound like a great idea.
For OpSi encounters, I was thinking along the lines of a trans Siberian orchestra. Similar to the Map01 piece in this OST called “Flee”
Soundtrack for Doom II WAD "Ancient Aliens" by Stuart "Stewboy" Rynn.
TRACKLIST:
00:00 Welcome to Egypt (Title)
00:19 Flee (Map01)
03:24 The Incessant Flow of Time (Map02)
05:24 Depth Charge (Map03)
07:25 Desk Lamp (Map04)
10:45 Toejazz (Map05)
12:33 Roof (Map06)
14:11 Featherfall (Map07)
16:39 Hell Jungle (Map08)
19:21 The Demon's Serenade (Ma...
It gives the vibe I'm looking for when duking it out with the Sirens. It's alien, it's energetic, it evokes the idea of a cosmic force greater than the player can comprehend. I'd like something along these lines
If y'all got any alternatives, I'd like to hear a few
Kantai collection had always done very well with its soundtrack, most of it was a symphony orchestra.
I can respect that, because Good music works. Great music pulls me in. Excellent music makes me remember
Well upside on the daily raids use the quick select for them, but the downside is that the girls don't get XP. This is like the only game I know that has the skip feature that doesn't give xp for just skipping the fights
Seems to be the trade-off for not sacrificing any oil.
tbh, maybe its just me, but i honestly feel that letting us skip without paying any oil at all is too generous 
I'd rather pay for the oil and get the XP for skipping, especially since one of the daily raids gives out high XP for just doing them
Did the skip feature cost anything at all (like gems or monthly subscription for vip or item)
there should be like 6 times the cost of oil based on fleet to skip if there's gonna be xp rewards.
Imagine not having downside of said feature does not that makes people spoiled, in other games no one complaint when that feature need more items or cost.
AL can go to the way with us pay monthly items or said feature by oil or gems that can cost us. Idk why devs give us these when the daily is can be done by good fleet especially autoing and completion of average fixed time (like 3-5 min). Compared to others game i play the daily can takes up to one hour or 15 min by exploit some feature. Or just bought the item to skip it.
Quick Battle costs you ship xp and commander xp, which makes sense because you've skipped the battle entirely. If those things are important to players, they'll spend the 3-5 minutes to do the dailies.
I agree with this said feature. If they gives xp it will defeat the other purpose and make it obsolute.
Yes, i rather play it and get the reward and not get all of the reward in an instant. because there's downside and the upside it's good, also less microtransaction is better (like the old games when you need to doing something to unlock some rewards)
Or, you know, just use that oil on 12-4 and get more xp for the same oil, still getting that sweet 3000 coins a day
Which one is that?
IMO I consider the trade offs to be good, especially since it's not forced upon you; if you want the exp/etc more than saving time/oil then you can manually play it.
Or, do both...
The 3 dailies give a good amount of extra XP and coins, and 12-4 likely gives a crap ton of XP for girls in need
I don't think coins are penalized, but the bulk of them at least are set at a rather modest level (70) for an high level fleet.
As someone who has been doing the dailies for 2 years, and constantly putting off the subs because it's a pain, I wholeheartedly welcome the ability to skip them and just get the items/coins. As has been said you can literally choose to do them if you want to so nobody is forcing you to give them up. Only the MVP in the Sub daily seems to get more than 1000 XP if you're on the long climb from 115-120 that's a drop in a huge bucket.
Making something I used to either dread, or stick on Auto anyways, into a few button presses instead is greatly appreciated. That way I can get back to doing event stages, Operation Siren, or grinding in places with better experience-to-oil rewards.
a option where u could say "do this map X times in auto" would be great
even if its only for hardmode
This option is instant death to game. You have x2 books save your time. You have Bot saving your time. So, you have enough possibilities to save your time if you want. This even allows an old method to live (I mean moving fleet by yourself), but if you add the button "do this map X times in auto", than peoples, who are against bot and like to grind (the are against bot like now). Also a lot of casual players will leave the game, because I can put the bot for night and at morning I have everything I want. So, in 2-3 month you can get things you got for 6 month. So players will just leave because they have everything they want. So, this is death
or near to death for the game
not if its only for hardmode, sine u can only do it 3x a day anyway
But I makes no sense. Because you have now bot working after 100%, so, you take your 100% and let bot fight for you 3 battles
It takes not a lot of time, if your fleets are good
Ideas for balancing skip dailies.
- unprotected dailies in tasks
- It is necessary that it was more profitable with your hands.(for example, you use skips for 50% of the ress that you can get)
the 2nd part would make the entire feature useless, cause no one would do it if its only giving 50% rewards
Going to be that guy again. Ship had triple torpedo tubes. Art is showing twin tubes.
would be great if in auto mode and one fleet fails, the 2nd fleet would automaticly take over
Well, I don't say that it should be exactly 50%, but it's too cheater
its not cheat, its just faster then waiting everytime to finish something where u get s rank anyway
and u don't need to use the feature if u don't like it^^
thanks
should be fixed by the time goes live in the game 
I'm not sure it will be seen in bot spam, so I just let this here
I think you know, that DDs are not so popular, because they have not really much HP and damage (expect torpedoes). So, in OS or w13 you don't use DDs a lot. I have an idea, how you can do DD actual and even must-have in some situation:
Irl normally DDs have found torpedoes and warned allies about them. So, you can add same mechanic to AL. I mean, without at least one DD in fleet you cannot see torpedoes, even when they are launched. Only after they damage your ship.
Also if you have DDs in fleet they increase the chance to dodge torpedoes, so, they also help your fleet to live longer if it is a lot of torpedoes.
With this mechanic it would be a bad idea to have to fleets with DDs because you will be destroyed by enemies torpedoes
@winter hearth Do you understand, that DDs are not popular not because they don't have a special mechanics? They are just too glassy. And now you're suggesting to make our sortie painful without DD, but you didn't say a word about how to make our DDs survive shit tons of bullets, salvos and CV attacks in OPSI, hard mode and w12+.
Feels like air superiority again
You have to bring CVs, but then crippled by bosses that counters exactly that
It's like you are forced to bring something that handicaps you to prevent being handicapped further
If you were talking about which game has the skip function that you still pay for doing said event or so, it was one of the Final Fantasy app games that does it. It still costs you energy to skip it, but also a skip ticket to do so. There's also the Date a Live app that has something like that too for some parts, but it's more commission set up there
You sure about it or it's post retro

I'll relay it to devs and ask them to re-check, thanks
I already submit this via Belfast bot but I will post it here as well.
Title: Guild Mission in "Logistic" tab Automatically repeat itself.
Description: It kind of annoyance and inconvenience. And when I run auto in stages or maps such as Operation Siren map. The pop up will not appear even if it has already completed, result in the waste of time and lost of mission complete count.
If the mission automatically repeat itself. The Guild will receive more "Guild Fund" due to more mission done.
When the mission is done, the player is going to repeat the mission again anyways. Why not make it automatic?
This problem is very prominent in the mission where we have to destroyed enemies (Screenshot shown).
https://cdn.discordapp.com/attachments/832577354197893180/832580306112348211/unknown.png
Category: Guilds
Nature: Opinion
and THIS, would go against the entire "F2P" friendly aspect of AL
That's only if you don't get said items for it. I mean you can get the skip items by doing normal this, such as clearing missions, or buying them at the free currency store as well
I thought the skip button is a normal things now days...
Even Blue Archive have it and you can skip cleared stages without the need Skip Ticket.
You can just skip it by using Energy alone.
yeah the most grind games nowadays have it
and if not, then they have the "do auto X times"
this is just my opinion. but it is not really a good thing, i love the features too but if it auto repeat. lets say you just play straight for a long time and done like 50 of it. and another person did the same thing. then the rest can't do the mission since it has reached the 100/100 limit and didn't get the first time mission reward.
except i misunderstood and the 100 limit is individual
Oh yeah. Now you mention it. @delicate lance
100 limit is for the whole Guild. But maybe, Make it have a special first time complete reward and this "First complete" is not count toward the 100 limit?
Make it entirely not count in the mission itself. Like when first complete is done. The Guild didn't received any Fund for this?
Only the player got the rewards
i think this is better
but i doubt they gonna change anything related to guild for now
I hope the dev see this too. Not only the first part of my submission.
I don't know I have to make another submission ticket but I think I don't. Due to the ticket might be perceived as "Duplicate" if I write it the same way as the first ticket but with the added discussion we just have.
And if I just send the added part alone with only the "mention" of the first part. It might be perceived as "didn't make sense".
So...Meh...
Or I'm just overthinking?
Nobody say you should have 3 DDs in every fleet. Just 1 DD in 1-2 fleets for bosses with torpedoes damage. If there are no torpedoes you can go without DDs. And you can put Torpedo budge on vanguard if you don't want to use DDs
So, TRP DDs is okayish, while gunboats can continue to suck, right?
I think this has wandered into the realm of #gameplay-help
I dont understand the "DDs bad", seen 13-4 being DD vanguard mobbed and used them in Opsi a bunch with no problems while manual
Looks like the "just auto bro", which is ironic in this case since you're mr grinder and all thats against auto things
Yeah they have downsides but every ship does
Yeah, I can agree my suggestion is not the best one, but something should be done, so DDs are useful and not ship which you can replace with CL
Anyway, this is so wrong to make players use DDs against their will, just coz it's hard without them. All of us will hate you if this will be implemented.
Even ASW, you can replace DDs with CLs
DDs must be boosted somehow, I agree. But it should be a wise solution.
So, something should be changed mechanicaly to have situations where you say: I need DDs
Or, for example It can be night nodes. And only DDs have light, so you can see enemies far away. Without DDs it will be a short range where you can see. Damage dealing in this situation will be only with BBs, CVs and torpedoes. Or if you let enemies in this small area
Than you can play without DDs, no problem. But with DDs it will be easier
But we are not making DDs any better. All we are doing are introducing gimmick mechanics and having the DDs simply be solutions to a gimmick.
Hello, would be nice if secretary quest asked nicely if you want to activate it instead of activating right away, either intentionally or by unfortunate missclick
Option for cancelling said quest would be nice too but probably not possible
these quests are eyesore in missions menu, when you activated it not intentionally.
nah not interested, option wouldn't hurt anyone
Hmm if they do that they should also do the same for all get 3 stars in hard mode map X-Y, my missions are full of them
It doesn't even need to be total cancellation, hiding missions from missions menu will be "enough", there are multiple ways to solve this
Yes, I agree, it would be good just to buff DDs. Maybe it would be a good idea to give every DD a passive skill like Siren Killer by Pr ships. For example: DD baff full fleet for 15% Eva and Acc (Irl they were frontline and gave information for enemies, so with that information ship can evade and attack better) Also DDs were important for AA, so it is also buff for 10% AA. So as result we have 15% buff Eva and Acc and 10% buff AA for the whole fleet for every DD on fleet
That means full DD squad has +45% Eva and Acc and +30% AA for full fleet
Also it can be passive decreasing torpedo damage for every DD in fleet. Like 5%.
So the full fleet gains 15% less damage from Torpedo
the thing is, stacking EVA isnt worth it after a certain amount, thats why DD's never run +EVA gear
so an +EVA buff for DD's is useless
even then i would rather take a CA+2CL, the problem is that DD's just get blown up if their evasion fails a few times
the only reasonable way to make DD's viable is to make it so the damage they take cant be above a certain % of their max health
so they dont die if their EVA fails 3 times
Than it could be increasing of chance of evasion, extra, like by black shell
For example +10% chance to evade an attack
This doesn't depends on Eva, so it is useful for every
+10% chance to evade an attack is evasion rate (look at jintsuu blue skill)
and its basically just more EVA gambling on top of your evasion
The thing is, you can buff max HP of the fleet, but it's hard to explain logically
Only Eva or Evasion rate or decreasing the damage taken
Already hate it simply for the fact Yuki exists and is a coin flip
yeah, its stupid, but its better than basically forcing everyone to use a DD
True
I think I saw someone saying something about DDs could be rebalanced so they all provided some sort of fleet buff, so they would be more like support units that can deal some good damage in certain circumstances, though there are so many DDs it would be hard to think up something unique for each of them...
another one, make it so DDs get a big reload bonus when using DD guns (<=139mm), doesn't need to be some Dodonpachi-like barrage but it could be constant gunfire, maybe it would make them better mob-clearing units, would highlight how they are generally faster firing ships compared to the other types
I don't know how you could balance their survivability though, they are fast lightly armored tiny ships, you can't really get around that fact, so they will naturally have less HP and armor than the other two vanguard types and rely more on evasion for survivability, which is RNG at it's core, so no matter how much you tweak their evasion, at the end of the day it's still RNG that will be checked against hundreds of times per battle due to the nature of this game...
Feel like that first thing could work but each faction gives a different buff instead of individual to not be dumb to implement
the problem is, that dds still ahve a survive problem
and then the fleet buff is for nothing
That was me, probably.
Every dd doesn't need a unique skill. They just need to act as a better force multiplier. There were a variety of roles the destroyer played in fleets and, right now, they're just torpedo damage.
The example I used was Potter, because she will buff both your front vanguard (10% more damage dealt) and your rear vanguard (10% damage taken reduction).
DD skills like smoke screens, fleet wide boosts or buffs, backline protection or buffs for flagship, all those could be used more often or made an innate skill.
Take hammann and Columbia for example.
Same exact skills, flagship survival and anti air mode. Why would the average player pick hammann over Columbia when looking for those exact skills? (Apart from Hamm being super cute) Columbia adds more consistent damage, is easier to work into a fleet, and could probably take any slot in VG and have good survival.
but well we have the same example with potter and curlew. why would u use potter, when curlew does it better?
hey, if FDG does everything better than every other BB, why use any other BB am i right 
honestly DDs are fine as is, alot of the "newer" DDs (at least the SSR ones) like suzu, tashkent, tash muse, even sumner, are tankier than most DDs, on the level of most non-tank CLs or CAs, and they can survive fine without specific measures to protect them
the game doesnt and shouldnt have to magically make every DD relevant 
yeah its funny even my lvl 120 oathed laffey takes more dmg then my lvl 80 helena. what is ridicilous
and then there are fights where laffey takes nearly 0 dmg
are you sure youre equipping them right? and also if your laffey is in tank or off tank slot she will take more damage than a helena in the middle, thats not to do with anything about their inherent tankiness
youre defintely doing something wrong equip wise then 
same content. was just meant as a example about the inconsistent of dds tankiness
move this discussion elsewhere
just pointing out a fallacious argument but fine
on another hand, it would be great to have a feature that helps u track PR/DR stuff somewhere in battle or something. so that u don't need everytime to stop farming and go back to Lab
You know you would of thought they would of added auto mode for the dailies with this update. I mean we have auto mode in the Campaign portion and in OpSi, but still not in the dailies
we have
why would you need to go back to the lab, its 3m XP, you're not farming that in 4 hours
or what dailies u mean?
Daily Raids
we ahve auto and skip for it
for example I'm at 96% for 2M cheshire XP and i need to go back every few fights to check, so that i don't waste oil
Yeah, but I don't mean auto mode after 1-3 I mean auto repeat like the have in the Campaign when it's knocked down to safe mode, or OpSi after Chapter 4
that's an incredibly niche scenario and you are wasting at most a few hundred oil
But I want my xp
The addition of another XP bar in battle to go along with the META xp bar would strain the game even more

it would be enough for me to just get a message or something "condition X is fullfilled"
They have that condition met for the guilds, so I don't see why they wouldn't add that now
the thing is if they add that for non skip dailies, they probably would need to add it for campaigne etc. as well
since i can imagine to only add it for daily raid would be a big programming hassle
Well I would like to use the same fleet 3 times in a row for the daily raid is why I asked for that
now I'm realy curious what text of wall restart is writing^^
Ok, guess we need new rule here.
If your only contribution is gatekeeping other people from giving suggestions with purely destructive and toxic comments - it's going to be subject for deletion and warnings.
The reason why we allow discussions in this channel at all is because having a healthy discussion may lead to an improvement to original feedback, but clearly amount of toxicity here have increased to the point that some action is warranted.
Switch to full "no discussion" system in the future is possible, but I'll hold on that in hopes it's not necessary.
guess i need to reread my stuff today if i wrote any sort of that
Question, does it matter if we use botspam, belfast bot or write it here?
please use Belfast bot if you want to make a suggestion
so DM?

submit in bot spam should be most reliable, but either dm or botspam works
allright
it's just different ways to get to the same point
I said to move this discussion elsewhere
I delivered feedback in my statement saying the current iteration feels bad and outlined why. Is that not legitimate game feedback?
then feel free to actually write feedback instead of arguing with other people here
Did you read at all what I said or just flex your mod power to delete on sight?
I did
Bullshit
not shure if its possible, but what about a buff/debuff window/screen? where u can see while fighting how long your buffs on your own ships or debuffs on the enemy are active?
oh yeah that would be nice imo
cause rn i think theres only 1 debuff icon for all debuffs?
adding more would be nice
like to see how long helenas debuff is lasting, so u can use that dmg windows better
yeah that would help esp on manual
on auto it probably wouldn't do anything cause auto is auto either stuff happens or it doesn't lol
In depending to buff/debuff window. I think it would be a good idea, if we could look all cooldowns for the ship in the battle on the fleet changing screen. Because sometimes it's really hard to find out when your CV launch airstrike or your BB is shooting because in your fleet are a lot of buffs and another things on what cooldown depends
Also the same thing, but with stats for every ship including all permanent and time limited buffs would be not bad
doesn't have to be on the ship itself as well, it could be on a table or something on the screen with an icon on the ship
could use the chibi sprites for it maybe
Maybe something like little clock with seconds under the chibi would be good. The color can depend on ship and debuff
in minecraft when you have a potion effect its on the top right with an icon for the effect, so maybe you could add something like that except with a number in a corner of the box or something?
The problem is, in AL you have a lot of enemies and some debuffs can affect only one of them
I'm sure developers can figure out a way to incorporate it themselves if they decide to add it
i mean the left side of the screen in AL is kinda useless besides the backline chibis so maybe you could alter that side to incorporate it?
devs will figure it out lol
Yes, that's true
I think something like that was suggested previously, but I cannot find it now, so feel free to suggest it via belbot 
ill do it eventually if i can remember 
I didn't understood well how should I do that right... Just ping Belfast and write ! submit?
just use !submit command in #bot-spam and follow instructions after that
In regards to the latest collected feedback, maybe add an UR dropchance to the boss of a Siren Stronghold?
Add special general blueprints to the guild shop. Now you can only obtain there the regular ones but the special blueprints are now already so hard to get and you also need more of them to get a ship to dev 30
I know this has been asked for before but its needed at this point i have to many items that cant be upgraded that i cant use. Can we please get the ability upgrade and downgrade items? ie (retrofit blueprints, gear parts *used to upgrade equipment.)
What about making type 3 shell useful, by useful I mean funny, if weapon skin is used small shattered shells should be smaller version of whatever weapon skin is used, like smaller hammers, melons, whatever. Currently shattered shells are just default shells, no fun :(
Was asking about which AL daily still gives decent exp even at higher ship levels
Oh that's the one with the daily chip plans
It's like you're throwing away good XP for either your CVs, BBs, or even torpedo style vanguards
https://mobile.twitter.com/azurlane_staff/status/1380740517172969472/photo/1 does this mean furutaka/kako buff (which they want by this point) or just an explanation of how retrofits work?
just an introduction and if you have questions like that - please ask them in #al-general or #gameplay-help
thanks and sorry
Can we add more items to thr Specialized Cores shop? Players don't have a use for their cores that they have been saving up for so long, and we know the fact that buildable UR ships are like once or twice a year, maybe add Prototype Bulins, Prints or whatever, the entire shop is pointless if you dont have shinano/mlb'd shinano and after you retrofit warspite and sandy
Well we do have the Prototype Bulins in the BP shop though, but yes we kind of do need more items in that shop, or at least not have it wait for a full month for it to refresh though
Such things are done on the shipgirls' launch date
I'm guessing getting something on a certain ship's launch date that is in your roster, and Elite or higher is too much to ask for is it?
I'd like to second this, and point out that Armor Break and Divine Marksman+ both have a different icon from other debuffs. At least having "increase damage" and "move more slowly" having separate icons seems possible and a good idea
Since it's not always clear if the purple circle is, say, helena's radar scan or monarch's slow
yeah exactly more diversity in the debuff icons would be nice
Especially since you have ships like duke of york who can do both
I think they had a shield break icon for damage armor or something, but yes having an icon for slow moment, and flooding would help. I mean fire is rather obvious
theres also weirdly enough, a specific debuff icon for sendai btw 
fleet lock in SOS please 
Two things
- The skill activation for the Ashes Showdown support barrage is in chinese/japanese instead of english
- A minor/potentially ignorable complaint, the game asks you to have an open dock space during ashes showdown.
IIRC translation error was for bug reports. but definetly not for game feedback^^
That's fair. Just wanted to give my feedback quickly because I gotta see a dentist and get the vaccine if possible today
i think some ppl allready reported it in #bug-reports
auto clear chapter 13
u mean so that more ppl can complain about "not enough grind"?^^
Day like 50 of waiting for Mikasa Z-Flag to come back 
i wish we had a feature that would let u repeat tactical classes on auto. or at least that u can use all books at once
You have German subs, Japanese Subs, French Subs, American subs, Now Italian Subs but WHERE IS THE SODDING BRITISH SUBS
it does, go to map overview
The game should let us see every stat. I do not see the reason that I should manually count my HIT, including tech bonuses that I have to look up on wiki or in the lab.
well the submission is out, now ya jsut need to wait if they add it
Dont forget speed, another unlisted stat
To actually be productive once again and contribute to this idea. I might have a few suggestions and some ways to make them work in the game's current context.
-
Purins ain't a bad idea, but a smart player can make them work to extreme effectiveness. Set a monthly max of 5 (as an example) and make them slightly more expensive to get my hands on then a Specialized Bulin
-
Retrofit blueprints could be a possibly (cruisers, BBs, Carriers, destroyers), but they'd have to be the most strictly supplied to avoid letting me skip hard mode grind. Gotta actually fight things to build up to Warsnipe power levels.
-
Priority Blueprints as you suggested, however... Make them roughly 15 per month, almost as costly as retrofit special equipment such as Sandy's Mic, and on a regular rotation between blueprints for specific girls and general BPs being the rarest.
This could be a pretty big overhaul honestly.
Should the devs expand the core shop, they could make it very useful in exchange for being pricey. I wanna see how/if they work with this idea at Manjuu.
Give VH plating to Amagi server 
Ummm theres a symbol that really should not be there like come on. Is that supposed to ever spawn in the shape of a swastika?
thats not even the right type of swasitka to be offended by 
and also can we get CV and CVLs, and BB and BC to get different symbols?
its used in the fleet tech details but nowhere else
The game's engine sometimes wigs out when creating OpSi puzzles. It's not often enough to be feared, but enough to be noted
Oof my b then, its been a long day.
uhm but that is a swatiska if u just add one more field each
and as german i would feel very disgusted by it
It still isn't the developers' intention to have added the moustache man downgrade. The Operation Siren, in engine, just kinda do that on it's own with the ocean current mechanics. It's okay m8
Also swastikas have been a symbol of peace for hundreds of years before a certain man gave it a reputation
That being said I understand if a pattern change is needed and wont stop it if that happens
May i suggest a plus sign instead cause that would serve the same purpose?
I just want Nyx to remember that the developers are making a waifu based gacha, and not World at War. There's not much benefit in being irate at things that are not intended
how about a "repeat zone" function for opsi? like if u wana to only do one zone for rewards

like if u wana farm this "clear map X times"
On topic of specialized core shop discussion: put VH Armor Plating in there while you’re at it.
One of a kind equipment is more a hard mode core data shop thing tbh
Why so much hype about the useless VH? Just for collection?
Its viable on azuma especially against PvE to make her an insanely good tank
Although not in pvp cause torp meme be like BAM
Don't forget the Z flag
Well, I use Azuma in OpSi, where the torp memes are crucial at times, so using Azuma with VH for PvE sounds like LOL to me.
that sounds not like something a 12+ game should have xD
Just go to pixiv man 
that's yeah, not a great idea for all age game 
There is internet full of AL r34 stuff and he wants to pay for it
.
Not to mention that it would most likely make Google and Apple remove this game from their stores.
Give me back april fool's oath cutscene
brooklyn either needs a retrofit, or be the next meta ship
If you’re not going to use feedback channels for serious posts, we’ll have to remove your ability to post here at all. Please keep this out of this server.
Day idk like 72 of waiting for Mikasa Z-Flag to come back 
I don't know how this would be workable, but maybe the ability to use EX/oath skin lines on retrofit skins?
or base skins in the case of oath skin lines
For instance I really like Pamiat retro skin better than her base but her retro lines override oath lines if I oathed her
As much as I enjoy some Mommy Graf and little Z46... Let's not do that...
I am not sure if this is a good idea to have in the game.. xd
Like yeah, I'm german and I don't care, but I rather not have Yostar come under fire from some random twitter warriors.
Yes it's wrong way around, but a few days ago it had the correct shape as well
You mean like this?
Yup, exactly. Again, I don't care personally, it's all history, but if Twitter finds out 
thats technically the Hindu swastika
a religious symbol kekw, its only the bad one if its at an angle
Yes, we know, old and beaten topic. It's still rife with the rather negative connotation, and Twitter won't care about context

I rather not have Chinese like censorship put on to EN as well as a result of this, you never know what idiots would do
true, id rather not have EN get censored because dumb people who dont know history
We already get censored... can't have Bitch in... and have to remove Puuta, even if that ain't a word. They are oddly defensive of swastika's though.
I don't know why it need to be changed anyway. It's a cool ww2 reference.
It's literally a whirlpool
Again, do you really think average neanderthals on twitter would care?
Why do we need to care about twitter people?
And the chat censorship isnt nearly as bad as in warframe, and since i dont chat outside the guild, i dont care 
Smth smth shitstorm, smth smth call to arms to censor the game, smth smth feminists, you know how it goes
Nezha 
Aren't we have the numbers?
Why do we need to dance how they wistle? Fear gives them the fuel. If we are together fight against that cancer we going to survive.
what the hell you even talking about...
I think they mean we outnumber the idiots who'd potentially start a shitshow about this
anyway, resemblance to swastika was pointed out previously, so we don't need to have this discussion again
well regardless, I don't think EN is gonna get cancelled any time soon, cus Manjuu has more than 2 brain cell and let's be honest here, the loud people on Twitter are just the 12 year olds who shouldn't even be on the platform in the first place
Don't need to sweep it under the rug, I am just cautious about potential backlash, if you can understand that
No, I understand that.
All I'm saying that it's known
Whatever devs decide to do is up to them
Hearts of Iron 4 got banned/censored in Germany for less
Backlash is only happen if we think it's bad too. But because it's just a WW2 reference there is nothing else to do.
All adult games in general are completely banned in Germany at the moment on Steam, so one of the bigger EU markets could easily take a big hit here, just saying
It's not just Twitter, plenty of people posted here they were uncomfortable by it. But one guy says "I get queezy from puuta" and it's gone... so 
But yeah, I'm confident everything will be alright, just a bit worried, nothing else
Then again hundreds say "I want SFW loading screens option for work"... and nothing there either
I really hope the game not going to be cansored to. So hopefully it never going to happen. Or at least you going to have an option for it if you want NSFW or SFW.
And literally ZERO people moaned about Eugen saying Bitch when it made 200% sense and they still hotfix it out... that one still baffles me. Did Google complain or something?
uhm to be safe i think me may be a bit offtopic now. maybe gonna stop before restart comes with the hammer^^
I certainly hope this is settled too.
Now for some other productive stuff.
Might it be possible that past limited equipment may see a return in the hard mode core data shop? I certainly wouldn't mind a set of VH Armor, or other future one of a kind pieces of equipment being made available for a steep price (perhaps even 1000+ cores of data)
ye, that message is absolutely off-topic
i thought restart would come allready 40 minutes ago^^
on another note, is this even possible?
would like to suggest a upgrade for the current automode, where when u ahve 2 fleets u can tell them how many each fleet shall kill seperatly.
like if the map has 5 mobs before boss spawn, that fleet 2 kills 1 mob, and fleet 1 kills 4+boss
preferable with a option where u could tell them to kill prioritize mobs that lock the way to the boss
This reminds of how planning mode functions in GFL. Pick an echelon to make specific moves to X tiles on the map, and fight whatever be on it. In said game, you do have a turn limit that's taken into account so enemies can have a chance to retaliate and counter your moves. Not sure it'd work well in the base campaign or a majority of past events...
Not a bad idea tho, so keep it cooking in your oven for 10 more minutes
i just encounter it when doing 8-4 or something, that its often not possible with 1 fleet, cause for some reason when boss appears, it blocks the way to the boss
Ahh, that occurrence. It do annoy me a bit, but I'm happy to take the extra loot.
or when u want to level a certain fleet, but boss only appears after 5 kills. so u would want to kill 4+boss with level fleet, and 1 with something else
If the game could automatically submit and claim guild weeklies, that would be great. Especially now that there's even less reason to check them cause of all these auto modes.
have a 3x complete skip hard mode button
just like daily raids
or at least "auto 3x" button
yeah for sure there should be a "complete x times" button for all auto
well at least u can do auto only 3x so i would say its ok. if u do it for everything....the game becomes even more idle
Wouldn't that essentially mean a free roll for a ship + plates and more?
it's idle enough, just press OK three times lol
what i would love to auto are tactical classes and maybe commissions
or at least let us create a loop so we can just use all books at once and don't need to bother with it every 8h
the recent QoL with op siren and auto/quick clears has been great, I just have a big old gripe with how it handles the fleet 'guild' mission. it takes a lot longer to re-accept it on auto than otherwise, I'd appreciate if the fleet mission could auto-re-accept itself or at least not take a ton of extra loading/inputs than not autoing
if people are locked out of getting their tokens for 1st-per-week clear due to other people hitting 100/100, then those people should be allowed to get a 101th clear just for their own loot
What about to allow us to use every ship for fighting against META, because if you just want to try one ship or you just want to do a fleet only for fighting META you should spend 99AP to let this ships to your OS fleets and then move them back because you don't need them in OS fleets
My only feedback in regards of OpSi, is that it doesn't prioritise upgraded pawns in Strongholds
but it's so minor
Also
What if when you are on autoclear, but see a boss, the game shows yuo the traits of the boss for like.. 5 seconds
If someone is follwing they'd want to know
They need to fix the auto repeat missions for the guilds, since once you pick it, your guild is permanently stuck with it, and has no way of changing it for the following week/month
That auto accept feature would really be nice, especially since auto clear ignores guild missions
The Utawarerumono event
game already felt like a chore because of the things I auto now
let's now talk about something much worse than the 30% heal siren... which is actually getting to said siren
setting aside the 3 unnecessary steps to actually get to the point the siren is accessible in the map, the one thing that bothers me the most is the position your fleets spawn in
the "wing" fleets require 2 movements to reach the siren while the center ones can just move straight into the boss
please spawn those fleets 1 tile higher so they can reach the boss in 1 movement or just remove the movement restriction in that map which serves no purpose at all
wouldn't it be great if Yostar/Manjuu would add a L2D version of basic ship skins on sale? I would honestly whale them gems from akashi dry for that
Why is OpSi so short? 11 days to go and all my shops are empty already.
There’s a lot content in the first 2/3 of each month then it’s just a dry spell for the last 1/3rd. No fractured seas, just a sea of secured maps. 😦
I guess we should give them ideas for new gameplay things or new mechanics, so it will be more to do
And then imagine people want less resets. Hopefully getting the middle few zones help, really wonder when they release part 2 :/
That people should farm more. OS is high end content
Well I do the entirety of that thing and wanted less resets, dont know what farming more would do 


