#game-feedback
1 messages Ā· Page 28 of 1
Are you talking about this? https://i.imgur.com/PjxcfPj.png
oh no i mean in the middle of the cutscene itself
yes that, thats the exact term i was looking for
Yea, I'll add it
thanks
why not? Can we atleast get an option or something to switch between them?
If it was removed - it was intentional
is it possible to extend the time limit or make the new furniture sets available indefinitely?
three limited sets running at the same time is a bit much
I mean... One of those was running for around a month already
And another is not limited
christmas, boar and japanese new year are all limited
Feedback: This update is amazing! š
Is the water a bit too bright? With the addition of Leander's smoke screen, it is just too bright...
Suggestion: Make "Onee-san" an unblocked word. (I don't see why it should be blocked)
Is Isokazes skin supposed to drop from the lucky bag?
yes
oof
there are any issues with the screen? if i click at the event map on the 3star arrow it shows, defeat flagship, defeat every enemy and defeat escort fleet (X/25). but after escort fleet the other letters are outside of the screen
oh my bad
Something to that effect was suggested
ikr I like it too, so I recorded the screen
and I also recorded the boss fight music for B3
Iāve noticed this line in the water texture
you mean the one in front of the ships?
with several ghost lines going towards the ships?
@vagrant star
I drew arrows to try to point it out. It just looks like the water texture breaks at that exact spot
When can u get shoukaku & Zuikaku wedding skin
check pins
Check the pins
where ?
here
ok thank
im not sure they can make the water seamless because even on jp I experience water that doesnt even go with the flow like so
@ornate basin well i assume that its some kind of texture and they forgot to make sure it can seamlessly tile
possibly, but the game has been out for over a year and still havent touched on it
im sure we arent the only people to ever noticeit
i don't see a seam break anywhere.
i see it
ah crap now i see it...
@tardy arch
ya the vertical line. i can never unsee this...
the only thing is that it looks close so maybe it just isnt using the full texture for some reason?
what does "self DMG taken from enemy ..." mean?
my understanding of "self damage" is that I hurt myself with my own weapon ... and I don't think we have any weapon that does that
it just means she takes reduced damage from enemy CL and DD but yeah could use a rewrite
well actually, the main fleet does, not hatakaze
oh, so "reduces own damage taken"?
main fleet thing is above that, but it didn't fit all into the screenshot
yeah, damage reduction
While alive in fleet, reduce damage received by main fleet by 3.5% (8%). Additionally, reduce Light cruisers' and Destroyers' gun and torpedo damage dealt to Hatakaze by 1% (10%).
does the erebus skin come out tomorrow?? 
nothing said it would
I wish they would stop doing half in-house skill TLs and just let me standardise them
Does that refer to this? { sorry need 2 parts , slow mode}
I canāt see how many ships I need to kill
Idk what I means by 3 star requirements, I just want to see my ship count
Yes it is referring to it
What does the card thing mean for bot
trello page
Idk what that means, we fill something and mod add it to bot? How does it work
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
i would love a way to gift cubes to friends
that might be abused
not for free, but you either use more of your cubes than you gift, or you use gems
alt account:
farm cubes on alt account
send to main account
main account:
farms cubes
also receives cubes from alt account
oh people have alts dont they
everything thats been suggested for trading is literally always associated with paying extra to do it
of course, thats what i expected
that wont stop people unfortunately
then perhaps a way to buy a gift cube set with gems
i dont know xD im just sad because i have a friend who's pulled like 60 times and no sr, and its like this every single event for him
i wish i could send him some of my cubes since i have 90 and have already pulled amagi
yes of course
one other thing is, interactions between girls in the dorms would be so cute
like they can hug or pop up little emoji bubbles like theyre talking to each other xD
probably been said already
Are developers going to adapt the game for 18:9/19:9 screens and for the others unusual aspect ratios?
Given how massive the game is, it's really putting a strain on my phone's internal storage. I would like to suggest a lite version, as other games have done, that has downgraded visual/audio data in exchange for taking up much less space.
All of the game's soundtrack really, not a single let down.
Uh?? I canāt see how many escort ships I need to destroy for 3 stars 
known
just check the mission before you enter it.
or sink fleets until the star goes yellow
but for reals, if it isn't the most obscure thing you've found (somewhere people only look once in a blue moon), check #known-bugs first and there'll likely already be a ticket for it
@velvet adder if you need to "gift" people but do it by pay only there is a way do that already, buying itunes gift card for the person, or w/e the google quivlent is if they use that version
@winter escarp possibly a better solution to the gifting thing is if you can only do a daily gift of one cube or maybe have a rotation of single items to gift them each day
like one day is a cube, another is a quick finish, another is 50 oil, etc.
that still doesn't solve the problem of people making alts to abuse the gift system.
i guess it would be a problem if they made a whole bunch of alts
and a live trading wouldnt work since emulators exist
Collection tab that organizes ships by event exclusive vessels, such as Graf Zeppelin
š Before reporting feedback, please check #known-bugs and this google doc https://docs.google.com/spreadsheets/d/162vbURn4lnqdK2sb0fhU1qutRawwYhePpApcCY0vFjk/edit#gid=784604138 to see if your feedback is already listed. If you want to report a bug or translation error that is not already listed there, please check pinned messages in #bug-reports . Thank you for your cooperation, Commander!
so why do we get half cubes, is this the right place to ask 
halfcubes?
no, you getting 20 instead of 0
ok maybe i should word it to
"why we get 20 cubes?" specifically
@naive cobalt uhh what is this about?
ah i see
like i have no issues with the compensation in general, just wondering why is the amount 20 cubes
because it's just a compensation for a bug happened
maybe cuz its the same amount as the welcome back rewards?
it's half of it
ohhhh i see the whole thing now
what about those that get their rewards erroneously? they get to keep them i assume?
yeah but they dont get the bonus
Yea, but they won't get new ones
(unless it bugs again that is) 
It is reasonable middle ground
yeah this is a very good solution that they thought up
well i still feel theres some imbalance between randos getting 40 and legit peeps getting 20 but eh im not exactly unhappy with this solution
thanks for your answer anyway
noone getting anything is hardly best solution. you getting free stuff because someone else got free stuff is way better
well they cant take away so they decided to give everyone a smaller gift to improve user-dev relations and also they are keeping it half as a way to tell us that we are lucky they are nice
i dont think theres a better solution
(the last part sounds a bit pretentious but it's not wrong)
lemme rephrase it:
they know that we know that they could just give us nothing so they gave us half rewards to be nice
@tardy arch is that better?
i guess? didn't really have a problem with the first version. as i said it's not wrong.
yeah but it did sound pretentious and i dont think the devs are pretentious, they seem genuinely nice (except against takao mains)
I'm honestly against the fact that the gifts were aimed for players that haven't signed in for a period instead of all the players playing the game. It feels like players dedicated to the game is getting penalized for playing loyally. There is no harm giving everyone 40 cubes and gold instead of exclusively to returning players. I received the gift as a consistent player but feel like its unfair to others that did not receive it.
return back rewards are completely normal and commonplace occurrence in almost any mobile game to motivate old players to get back into the game and gives them rewards as a small bonus to compensate for the fact active players were getting all these resources all the time.
the only reason why it's a problem rn - is because it gives these rewards even to players who were away on a different device because of the bug
so to compensate for it and make it more fair - now everyone getting rewards
Plus giving freebies out to everyone for free for no reason is not the best business choice. As generous as AL is, they still gotta be smart about business choices
In a bit smaller amount
please don't post an entire essay
there's nothing to discuss
I understand that it is a common occurrence in many games to attract players to return to the game, as I also play FGO. But I feel like that is penalizing the loyal players for playing the game is in bad taste. This is simply my opinion of these "return gifts" not exclusively in AL. While I am glad that AL is giving everyone free gifts I feel like 40 cubes freebie isn't too big of a deal.
I'm simply posting a feedback
someone getting stuff because they weren't playing for a long time, while you have this stuff in way bigger amount just for playing the game is not penalizing active players
those cubes are just a small portion of all the cubes active players get by playing the game actively and doing commissions
I understand this complaint in this case rn
When active players got it as well
But that was caused by a bug
Not by intention
a free 20 cubes just after a new event starts with hype ships is not a penalty for loyal players, they could give us nothing and still be in the right if they wanted
I mean even if they took away those cubes from bugged players - would that be better?
More "fair", yes
but better for you?
In honesty, I personally would not mind since I planned ahead. I am glad I received a gift and thought everyone else received a kind gift too. I'm just saying it would benefit everyone since the people that play consistently spend their time on commission and grinding daily.
40 cubes while really good - not that much compared to what you can save in like a week
This is simply my feedback, I'm not trying to argue against AL's decisions
@naive cobalt do you know how long you have to be inactive to get the welcome back bonus?
I understand that, sorry if I sounded a bit agressive
It's just a sensitive topic right now
I just wanted to post my opinion on the matter since I've seen these promotions on many games.
@jade surge No idea, I assume it's around 3 weeks-month
ah ok, the past week and a half of me kinda grinding up cubes got me about 36, so by being a loyal player, you get far more stuff than they get as gifts
You do, but that is as you say, being a loyal player. That is conscious effort put into gaining the resource, which is why I feel like the free gifts would be suitable for everyone.
you have a good point, maybe instead they could have a welcome back mission where they have to complete tasks to get the bonus?
In my opinion letting returning players earn the cubes feels more fair to loyal players. But as I stated, this is an opinion and only feedback to AL's decisions
So "welcome back missions" would be a good inclusion
the missions probably wont be that difficult, since the whole point is to get the player to start playing it more, but they still have to grind a little for it, probably nothing more that the usual 15 victories and a couple hardmode clears
It is at least time and effort put into playing the game, which justifies a reward. I just feel like its more fair that way
yeah plus with the new threat level mechanic, grinding cubes is just the 3 dailies, one hardmode and a light build to get all the daily cube missions, the rest is just commissions.
so they would have a pretty good haul of daily missions done from grindin the welcome back one
I still don't really get why someone decided that the compensation should be less than the accidental reward that was given out.
That's the only part I'm iffy about, when I think about it
When the dorm set discount bug happened for me, I had 270ish tokens but got an error when I tried to use them, and restarting the game corrected it to something like 19. Can the devs tell if the set was bought before the patch so they can refund it?
dk where i should be posting this but iam going to post this here and in #bug-reports
at least be consisting between the art and avatar lol
Submit a ticket my duuude
pls don't do this. it creates confusion and i think it's considered spam as well.
huh? i dont see any inconsistency
her cg is the uncensored version while her (card?) has the cn's censored version.
is this the proper place to suggest a new feature: A way to tell which ships are completely modernized?
it says "retrofit" in the name
I don't think modernization changes the name in any way
wait, what is it called in in EN? Strengthening? Reinforcement?
retrofit
there is no name change, or is it only an EN thing?
but I'm not talking about retrofit
retrofit is modernization
I mean the feeding ships to them thing
ah
is there any indicator that they can't be fed anymore ships?
that one was suggested
well it does say "MAX" when it can no longer be helped
is there any way to tell from the docks?
no
not now
ok I'm suggesting that then, if it hasn't been brought up before. If it has, sorry for the inconvenience.
persocom01Today at 23:22 is there any indicator that they can't be fed anymore ships? RestartToday at 23:22 that one was suggested
so are those of us who simply weren't lucky enough to get hit by an accidental bug just getting shafted? HALF of what the lucky ones receieved? 20x cubes and 10k coins?
that's... kiiiiinda stupid
no, you getting 20 cubes instead of 0
Don't see how you getting shafted by getting free stuff instead of not getting it
Others having something does not affect you
And with that discussion is closed
You can backread the channel, there's nothing new you can say
20 free cubes is already too much, considering the package of 10k coins as well 
Can i ask what is the reasoning for timegating events? Like having D maps released a day late and I think we also had this thing during FW?
it is actually "treaty," because in america thats how english is written since this is the NA release

in #known-bugs
as far as I recall, that's incorrect formatting.
I mean, maybe in britain, but in the US punctuation goes inside the quotations regardless of the situation
idk why people are so picky about the translation issues
for me its part of the charm
Yeah, I'm from NA.
Apparently they can go outside for British English
In the United States, periods and commas go inside quotation marks regardless of logic. 
That is so dumb 
it looks wierd as hell outside the quotes
US english is dumb
english is dumb
I agree with that peachy mainly because I was always taught theyre inside...
Besides, this is quotation of a title, like I went to go watch "Movie", but it bored me.
But yes, always inside for American English
its a minor thing, but if it is going to be in #known-bugs it should be correct
id put them inside just for the sake of aesthetics lol
The only thing that I don't do inside is ellipses that don't denote quotes
It's not a quotation as in the usage of a quote which has its own bag of worms
its always inside though
Because of this dumb use of rhetorical ellipses that's so popular in the script
perhaps if even native english speakers can't agree on the correct way to do these we shouldnt try to file it as a bug 
in American English we always put periods and commas inside quotation marks, but in British English periods and commas can go inside or outside
if you're going to cite something, at least give the source
Dear APA, Iām quoting from a couple of different sources in my APA Style paper, and I canāt figure out what to do with all the quotation marks and periods and commas. Do I put the period inside or outside...
mmm, while I'll give you that the apa reference seems to have some standard of reference, there's the distinction that this is quotes for titles. If you're that insistent on it, though, I'll drop it.
I would like this outfit but the right hand bugs me, why there is only four fingers?
oh god i'm blind!
I don't know if this is a problem that anyone else has
Nvm
The thing I was thinking of got fixed
The second star text didn't fit the numbers in yesterday
And now I also know to read the spreadsheets first before reporting.
Thanks Z23 Sensei
I kinda wish AL would up it's music game a bit, this event right now has a single track which plays non-stop from the stage selection into the battles and only ever stops when you start the boss fight for the stage, it gets kinda old when clearing all enemies for the stage
I just wanted to say that I absolutely love the design and coloration of the boss StrategistII Siren from B2.
Iron Blood destroyers are there any improvements specifically to AP weapons on destroyers? HE ammo has better modifiers and sets targets on fire, versus the damage reduction AP destroyer weapons face against light targets? If there won't be a change to ammunition modifiers can they have their specific damage skill changed?
Improvement to the Torpedo barrage skill for Tirpitz, Scharnhorst and Gneisenau due to Kaga BB receiving an 8 torpedo barrage https://youtu.be/LVB72Vr1dYM?t=166 will they get an increase to the amount of torpedoes launched with their skill?
Crimson Echoes event coming soon! I am so ready for this (200+ cubes). #Azurlane My Patreon Page: https://www.patreon.com/just3c My video sponsors: Kenneth, ...
To be honest, AP ammo in general needs to be fixed, not just DD guns
The only time you'd actually use AP over HE is on CL guns and occasionally CA guns
or Massachusetts
As for how AP ammo can be fixed... I really don't have much idea, save improving reload or their efficiencies. The whole pierce thing is more catered to manual play after all
And if you're gonna talk about Ironblood destroyers with AP skills (presumably z46) there's literally 0 reason to change her skill since
A. Her barrage is AP and it's one of the best barrages owing to spread and damage.
B. You'd be using twin 100mm, a normal ammo gun to spam that, since her FP isn't significant enough for single shots to do that much unless with her aa skill and Z1 skill
For the backline torps, while I do agree that with kaga BB torps, gneisenau and Scharnhorst torps are mostly meh, and can be worked on seeing how
A. Way worst torps
B. Lose one secondary gun mount for it (which kaga doesn't, and she has way better efficiency for them)
However it should be noted that gneisenau at least has a far better skill in 25% FP boost and the decent Scharnhorst auto crit barrage, kaga BB costs 2 more and has a coin flip (albeit good) barrage to balance so I guess it's fair? They are BCs after all, not BBs.
And as for tirp, her torp skill is way better than any of the 3 owing to the fact they are homing so no reason to buff them.
possibly giving gneis and scharn the homing torps? they are german after all
That is a decent suggestion
Though tbh, I haven't actually verified personally if kaga BB really has those (8) 2x4 torp barrage 
Granted, I'm also not sure of the damage of the BCs torps
never used BB torps before, do they go straight or spread?
Tirpitz ones are a more narrow spread like the 610 quad
The BCs I haven't actually tested
if the BCs do spread, possibly changing them to homing or a spread out straight would make them better
That's a very good suggestion
@dense jackal ^
also for the love of God don't use YouTube guides for AL
kinda wish vanguard could get straight spread out torps, it would be far more effective for auto battle
maybe? i havent used those
cant rmb if kawa barrage is straight
i know some of my planes have the straight torps and they hit quite well
i also have the aimed torps for one of my planes and they tend to miss bosses alot
It's a valid suggestion
Good for the future I guess
The aimed torps do have their advantage, just need to know when they should be used
Tho that brings a valid point
yeah i mostly do auto battle so enty just tosses them whenever
Why isn't there straight/parallel torpedo equip in AL for frontliners
admittedly this would count as new content, but it's something notable regardless
well they might not have to make it completely new, since planes can already do it, it would just be a bit of code reuse and then designs for the new equips
though if they had some foresight when programming, it might just be some hardcoded values that they put on new equip to make them parallel
- Fix AP ammo to have more advantages over HE
- Improve Gneisenau and Scharnhorst torps to homing or increase their number
- Parallel torpedoes (like starter kai and yuudachi barrages) as equips
TL;DR for @naive cobalt
Old requests, these, but one can hope 
Make chat english only pls. Russian invasion is real
Iād like for the Sakura dorm furniture to be extended. I came here to ask if it was limited when the visual bug was going on, and was told it wasnāt limited since it didnāt say so in the corner. Blew all my coins on boar furniture and now I probably wonāt be able to collect all the Sakura stuff in time
Idk if this is already answered. Different way to buy gem's? Like a PayPal . I hate Google with increasing price... I want pay 20usd not 25usd...
And in addition to my previous post, Iāve noticed all limited furniture so far has had a gem cost attached, so why doesnāt the Sakura stuff? Was there an error in programming where only the hot springs was supposed to be limited but all of it became limited by accident?
it doesnt say its limited in the corner
but it says its limited when you actually open the set
And in addition to my previous post, Iāve noticed all limited furniture so far has had a gem cost attached
Err that is not true.
The melon theme that was limited to September lacked those gem purchases as well.
@minor robin about the ap ironblood destroyer skill z46 is fine with her great barrage, its issues with z19,z20,z21.
having an icon to indicate if certain dorm furniture can be interacted with would be really nice, as sometimes i look at a decoration i'd like to buy, but i don't have a preview or an idea of if it can be interacted with. a preview could also show a placeholder ship (glowworm maybe as dorm mascot?)
Im confused there, is memories page listed in chronological order, like it should be read? If not, can we have something like uhhhh diorama timeline? Roadmap? Or something like current retired events page replay page, to make it atleast clicking-through-friendly? Folders with just names are confusing, and for me its hard to follow with constant jumping from one folder to the other.
Cheapskate suggestion is to just order those folders chronologically, if they are not ordered yet.
This suggestion channel is only for EN version.
Events are in the order of coming out on CN
Probably because they have ID assigned to them in that order and that ID is used to sort them
Yes, but main time/plotline of those comes out messed up with our current release schedule
Irrelevant for sorting purposes
They are sorted in the way they were supposed to come out (and did on CN). The fact that we getting events in the wrong order has nothing to do with them being sorted this way.
Ah, since the client is based off asian version, we're not getting messed up event-line in memories, right? So they are kinda in order like they should be read?
Yes
I see, nevermind then, thanks for clarifying
I absolutely need a "sort by affection" in the dock
i dunno if that was already suggested
it was
but why though?
Probably... The sheer number of hearts could make some devices lag to an extent
@naive cobalt Have you said anything about this?
What should I say about this?
That their card portrait is smaller in comparison with the rest. I think it happens with some skins too, e,g. St. Louis default portrait is in proportion with the others but her kimono skin shows her zoomed out.
Look at Amagi's head next to Ranger's left breast and see which is bigger
You want to suggest to make them closer or what?
It doesn't look like a big problem to me, but sure
Yes, please. I'm not sure whether the latest zoomed out portraits will be an ongoing thing but it is good to keep things consistent.
added to the list
saw people mentioned the gifting gems thing again, my suggestion so it doesnt get abused is just like the others, have it only be able to gift paid gems and so that the 1st time double gem bonus doesnt get abused is have the bonus as free gems
so even if you make new accounts, the amount of paid gems you get the same will still be the same
And I'll bring up the same argument again.
You could just give them a gift card. And they'd be able to get the 2x gem bonus too.
Why would the devs waste time implementing this if there's already a simpler and better solution available?
Can we get a mirrored version of this furniture?
It's called "Tatami Stage" btw, incase you need the name to add to suggestion list
A way to make your dorms smaller would be cool.
it would be nice to see the current mood rating of you ships directly in the dock. it could be included into the stats tab. so that you don't have to put them into the second floor of you dorm first, before you can see the current rating
suggested
oh sorry then. checked for "mood" and "happiness" in the doc and didn't find that suggestion.
at least i remember it being suggested, unless restart didn't add it in
cos i remember discussing how to improve it
we talked about being able to see and being able to sort as well
Ik it is a bug but seeing this actually possible can we have funishure stacking like this? The nep rope esp would be nice to have things set under it
Since having a name is so important to her, can there be a diolog change detecting you named her?
I noticed that Graf has unique dialogue for her L2D skin but Tirpitz L2D does not. Is this something that can be added in a future update?
probably not, its an old skin?
if gifts cards are simpler and easier then that works. Forget about the gems gifting suggestion then
It may not be too big of an Issue but I would like the option to be able to choose the Pronouns that the ships call you, being called a young man when I'm a spritely young maiden is a little immersion breaking lol.
was suggested
Ah, ill delete it then, thanks for telling me
you can leave it, no big deal
LOL same cheri
@barren ore @upper mortar Unless I'm mistaken, Tirpitz l2d skin was released the same time as Graf's in late June 2018, the latter was only just given dialogue in the most recent event (this Crimson Echoes which we were fortunate to receive not too long after the other servers). afaik There are other skins needing dialogue, too, so I wouldn't say Tirp is out of the question yet.
the ability to tap out of the zone your ship can travel to, but it takes the necessary amount of taps for your ship to get there even if you tapped in zone
before moving though it prompts you with "your fleet will move as close as possible to the destination, are you sure?" and has a toggle for "dont show me again"
removal of the steps limit after Sirens/moving enemies are defeated was suggested and it's basically the same thing
if I understand you correctly
I think you are misunderstanding
an example would be all of the event (on jp) I keep tapping where my ship cant go
whereas to me it would be useful/helpful it we could just tap there but instead of going there instantly the ship will go as close as possible as it can in its turn
regardless if the siren or enemies are defeated
after a year of this game you think I would be used to it right 
I feel dumb, but I actually don't understand it.
maybe I can illustrate it in a bit
we could just tap there but instead of going there instantly the ship will go as close as possible as it can in its turn especially this part
example, you tap on the boss but the boss is outside of your maximum range of movement, your fleet will therefore go to the maximum possible distance that is closest to where the boss fleet is. I think thats what he's trying to say
yes, that pretty much solves it
You just don't have movement limit after it's not needed (no moving enemies)
although she was saying that even before the sirens are defeated you should be able to move
I mean I can add it, if that's the case
But it's small improvement that doesn't even go into play that much if we consider other suggestions
what suggestions would make it less prominent?
The one I already mentioned
yeah it would, my suggestion would only exist for the first 1 to 3 turns
I should of written level 30 crook and level 60 boss.....
thanks, I dont expect it to get implemented but I am hoping they will think about it since its kind of a nuisance to get "out of range!!!!!" imo
Please give a clan something to do...
Like a clan battle, fighting a siren/boss with clanmate, a clan raid or anything...
We use some gem to make clan, but the clan not have use than just a friend chat & give our member a salt for the SSR notice
@wet sleet in a interview with AL JP, they mentioned they'll be working on co-op next, so it will be coming in some form or another in the future.
any chance that https://azurlane.koumakan.jp/Events/Lead_Color_Remembrance might get a rerun and we'll get our hands on Yat Sen?
The Lead Color Remembrance event is being run from 9/20/2017 to 9/27/2017. It includes a set of event maps, an event chain for the Light Crusier Yat Sen.
also, can we please get one guaranteed non-coin item for each treasure ship sunk when fighting treasure fleets? they don't feel worth chasing when you go out with less than from a normal fleet
any chance that https://azurlane.koumakan.jp/Events/Lead_Color_Remembrance might get a rerun and we'll get our hands on Yat Sen? we don't know anything about future content (and Intern won't leak
)
okay, let me rephrase that: can https://azurlane.koumakan.jp/Events/Lead_Color_Remembrance please get a rerun, I would like to have Yat Sen
The Lead Color Remembrance event is being run from 9/20/2017 to 9/27/2017. It includes a set of event maps, an event chain for the Light Crusier Yat Sen.
can't hurt to mention it, if it's not in the roadmap yet, they might see if they can squeeze it in somewhere ĀÆ_(ć)_/ĀÆ
ANd if you asking about JP/CN - there's absolutely nothing I can do
ye, I know that - but if you could still throw it in the doc, that'd be swell :)
will we get compensation for dorm tokens lost because of 20% discount bug?
has that bug been fixed, btw?
I think so, yes
Don't remember it being actually announced, but it works now
And I don't know about compensation
I'll try asking about that
But considering shit show with cubes - I won't be surprised about them being really hesitant with any compensations going forward 
(that's just my personal opinion)
It's just unfair. This bug is their fault, we wasted 320 tokens for nothing without it being shown in the process. We knew that we spent more tokens than we should only after reboot, and now everything works normal, so everybody may save up those 320 tokens for boar set for example.
i know someone suggested this already but im gonna expand on it, the girls in the dorm need to interact with each other, possibly give every girl a broad personality type and they can have different interactions depending on the other girls personality.
For instance:
Unicorn and Z46 could have the "Young" personality so they would play together(like patty cake or rock, paper, scissors) and any girls without the young personality would headpat them.
Akagi and Atago could have the "Commander's Pet" personality and get angry at each other.
Z23 could lecture Laffey for being a lazy drunkard
etc.
Not sure if it's been brought up yet but having the last event Hard mode node paying out equal or greater event points to the last normal node's 3x payout would be nice for event farming just as a reward for being able to farm the last hard mode node for an event
it does?
hes saying he wants it to be more than B3's x3 bonus, so D3 = more than 240
Exactly as Fireclan said
though im of the opinion that its fine as is, considering the x3 is only a one time thing while D3 still provides alot of points that are every time
ya having it be more than the x3 bonus would make the x3 bonus pretty redundant.
To my memory this is the first event where D3/D4 hasn't paid out equal or greater tho
no last event was the same way i believe
Divergent?
yeah i think the x3 was 300 but i cant recall what D3 was
Divergent paid out equal
oh right cuz there was 4 nodes per map
ya it did. weird.
Fallen Wings also paid out more than the x3
the weirdest part is that i emptied the shop in divergent like halfway through without even doing c1
so idk why they let you grind so many points
ya actually it's really weird that D3 pays less than B3's bonus this time.
i have switched opinions now
lol same.
Only other event that did this after checking is Visitors in REd
maybe it has something to do with the event order being different from CN's.
Btw, Jintsuu 1/7 figure would be beautiful
And it shouod be made by alter to not have any bad coloring n stuff.
Or Tirpitz n Mutsuki n Enterprise
Im waiting for Yamashiro and San Diego to be anounced.
More collection for gems pls
Unfortunately, we only take suggestions for the game, not for merchandise 
@deep scarab
i know its not exactly its time but, a halloween skin specific background would be nice,
christmas skins got their own background, new year's and school skins do too and all that, halloween skins kinda feel lacking without their own halloween theme 
@restive mountain @winged compass Added yours suggestions
Hi admin, I'm from EN Azur Lane.
Currently I'm a Deputy Leader of a guild but I'm in a dilemma. The issue is that, I've issue in approving new applicants who left a guild and apply at another guild directly within 24 hours.
I tried to approve their application but the game will prompt a message saying that "This player has to wait 24 hours" and the application will get dismissed.
So I befriended him/her in hoping that I could at least tell that player that he/she could apply again after 24 hours has passed.
However, I couldn't send a message to that player because he/she is offline.
Is it possible to have messages between friends to be sent even though one of us is offline?
This idea was already suggested
My bad for not looking at that sensei posting.
I just saw that #275. Thank you for your time !
nah, don't worry, I don't really expect people to read it 
Will weapons added from divergent chessboard have their blueprints added to world stage drop pools?
they are found in ironblood boxes
But I can't control the results or means of obtaining these drops through opening boxes.
Well, there are already event exclusive drops that aren't added permanently cos of how good they are (like reppu and ryuusei)
And before you ask
This exists.
As of now, only visitors in dyed red which drops the reppu and ryuusei has this feature
Oh, I completely forgot this is a thing 
Oh sweet I wanted more purple iron blood weapons asking for gold ones to be world drops is a balance issue
To be honest... The only notable things from the ironblood boxes to be added is the ju 87 and magnetic torpedoes anyways
I knew it was a thing, just not sure of a name
Better not to flood the maps with useless items 
This was 28 September 2018 patch for JP btw ^
Derp
Just a question can Tirpitz "Lonely Queen of the North" Skill be reworked so that Iron Blood Battlecruisers or future Battleships don't cancel the skill?
Not really, no. Being canceled by other BBs is kinda the whole point here.
Can Tech 5 tech boxes not drop gold repair cranes? I'm fine with Tech 4 Boxes dropping them.
@dense jackal mag torpedoes are in Ironblood boxes permanently now, I think
same for the main guns
they are found in ironblood boxes```
literally 2h before
Wiki Team needs a different colour, dark green is like camouflage with dark theme ...
I dont really see it
Camo lol
Ive had the wiki role since the beginning of the role creation and its never caused any problems
I assume you are using a darker than usual discord
not really a place to discuss this
@naive cobalt thanks
also
Think it'd be neat if they added expressions to older skins (default skins too would be awesome, just like we're getting now but if thats too much work, atleast the oath/purchase skins) the older skins not having expressions at this point kinda means, my oathed Akagi is completely emotion/expressionless while Kaga has some emotions and all, and thats a bit sad/disheartening
Love the Game, the only think I have noticed is that almost all of new skin additions are limited, it would be nice to have some more permanent skins added to the shop.
But permanent christmas skins were added with previous event 
As well as L2D Deutschland skin
We haven't had the game that long either. I dare say we get stuff at a faster rate than the other servers.
We absolutely do
Maybe the perm xmas skins were the ones i bought, there are still a lot of limited ones.
Since we are getting stuff faster, maybe getting some of the super bonus gem packs again might help compensate for it
there's one almost every event
Lucky bags are extremely worth it
And you getting free random skin
They're worth it even if you ignore everything but gems
@naive cobalt was my suggestion yesterday already suggested I didn't see a reply
I have no idea why this events hard mode gives less points, neither can I add a suggestion for event that's already in progress
Just a suggestion for future events I doubt they can fairly change any event that exists already but it'd be nice to know this hopefully won't happen in future events
@steady ether they just change it according to events tho, and I gotta say, it isnt "the first event" where D3 hasnt paid more than B4 on 3x, take a look at VDiR,
https://azurlane.koumakan.jp/Events/Visitors_Dyed_in_Red#B-3
Crimson Echoes seems to share the same event drop point with that one, B3 80 points, and D3 180, which is less than the 240 from the 3* daily bonus
*Note: This medal will not be rewarded if you have claimed it before on the first run.
Yes but that event only had a exchange shop that cost around 30k to finish
Not a 100k milestone to finish
you absolutely do not need to finish all 100k
those are just bonus for people who play a lot
not a goal
Sure not, but that still means CE isnt the first event with a point drop like that, which is what you've been saying
I agree you don't need to finish it and no it in fact isn't as I actually pointed out Visitors after discussing it with Fireclan and Lfire
And anyway I already said there's nothing I can do with this feedback, so this discussion is pointless 
It doesn't matter is this the first or not
My suggestion is only that in future events they consider having D3/D4 nodes payout points equal to 3x first clears of B3/B4 nodes for events
But regardless thank you for hearing me out even if you don't agree @naive cobalt
It's not that I don't agree
I can't do anything

All events we having rn are copies of JP events
They won't be run with different amount of points
I have no idea how that would work in future
but rn we just following the leader
I can understand that all set in stone events can't be changed just I hoped they could take it on for consideration for future new events like on CN side
A vampire retrofit that makes her have more than 1k base hp and 8 more skins, thanks 
Are there any plans for a difficulty beyond hardmode for event maps?
As while ex-mode exists, people first have to grind their way through both normal and hardmode to unlock said mode which veteran players can clear with ease.
It makes the event as a whole just feel like a grindfest because of that.
skins options of a more "Mecha/Robotic" vibe for ships? kinda go towards the other spectrum where they are slightly closer to ship then girl?
check pins
@upper mortar @azure flax we're not taking feedback for either
ah, my bad. thanks though.
It was more of a joke
Let's keep feedback serious in here aye?
We do have a rule against trolling
@balmy fern As much as I understand your sentiment and get your idea, the general difficulty of maps themselves are already upped by increasing stat requirements and levels in CN server to cater to the veterans. The average D3 is 105 instead of around 85. But they don't get an inflated amount of event currency for the nodes.
pre patch ashigara.
post patch ashigara.
ignore the red circle i couldn't get rid of it.
it's now the censored version. really disappointed they took the easy route.
What exactly was censored even
her belly. it's minor ik but it's the principle of it.
Yea, I saw her head being clipped too..
they went back on their "no censorship" word just to fix what i'd think is a simple layering issue.
Personally, I think you're just getting a little angsty over what was likely just a mistake in the art fixing.
I seriously doubt if it was intended.
intended or not it comes off as a lazy fix.
Regardless, you know very well this isn't the place. People do make mistakes. Empathise with the devs. They were responding to a bug with the face.
Anyways, report it under bug reports.
k. i posted it here cause i figured it was more for feedback on what they did to fix it rather than a new "bug"
@minor robin i assume that means enemy levels will be around the same as the lvl requirements?
For example, D3 in CE has level 101-104 enemies with level 105 boss
Level requirement is above level 100
so, I have a strange "concern", I don't know why, but I've found myself compelled to save mail items, like every time I get mail from the patch compensations, I mark it as important and save it. I'm now up to 57 letters saved. any chance the mailbox will get bigger so I won't have to delete these? ^^;
Funny you should ask, even though the limit stated is 100, you can store well over that, just that it may not display properly @fair ibex
awesome! =D
I'm not sure if they ever fixed the display bug
I haven't exactly saved that much to check
Remove enterprise's evasion with lucky E, nerf it, or rework it. Every meta in the top bracket is FW ent stacking if they're not trolling with their fleets, its a very tedious and boring setup which always ends with a stalemate of enterprises
enterprise is very strong irl
Nerfing units may actually be against japan gacha laws, plus it will cause more harm than good for people who have pulled and raised enterprise because of her skill. So I don't think that's going to happen
I would like to clarify I'm one of those people in the top 100 avora who has to use FW enterprise to be competitive. But I understand. It's just upsetting you can't make new comps to mix up the meta, but Azur Lane wasn't about that in the first place.
Nerfing units may actually be against japan gacha laws doubt it
but yea, it would completely dick over people who were using her before
Hopefully a new event releases that just completely counters her, then.
Like STAAG sandy retro for example.
But I understand. It's just upsetting you can't make new comps to mix up the meta also that's not true, new units who shift meta come out semi-consistently, like Nagato (not on EN yet) and from what I've heard Amagi as well.
I'm no specialist on it tho, so maybe people in #pvp and #gameplay-help can be more detailed
Nagato foxes meta is actually a tier under FW ente, but I'm hopeful amagi can pull through ahead, doubtful atm though
Will do, thanks
we need an offline mode and a Titanic event where you can get Titanic after getting a bunch of blueprints or something for her
What would a White Star Line passenger liner be used for?
I like the offline mode though.
But I know how that could be abused
ree
Sadly agreed
why no offline mode though it would be good if you're travelling or something and wanna bust out some azurlane
mobile data
- it's incredibly easy to just edit game's files and do whatever you want
- game is server-side, so offline mode would require to completely remake game from scratch basically
@velvet adder Titanic sank in 1912, the game has only ships active during WW2 (collabs aside) ... you see the problem?
psh
also it's not exactly a warship, you know
re
that too - what kind of equipment would you give her?
make it a repair ship
she aint
re
@naive cobalt @velvet adder if you wanted to use passenger/cargo ships, they would need to be useless in combat, kinda like the bulins. then you could use them as comission reward boosters. like titanic has a chance of giving you an extra 0-3 decor coins per comission, a tanker would give you more oil, cargo would give you more coins, and then a special one would increase chance of bonus item
epic
obviously it would need to be pretty bad bonuses and hard to get these ships, so that you cant just spam all of them on 4 comissions and get a bunch of bonuses without grinding hard for them
thats why i said something like you would have to get like 20 different blueprints for her and it would be a limited time event
well they would be a huge advantage so i think maybe something like akashi's mission, where you have to spend alot of time on it and then you only get one, cuz locking them behind a limited event seems unfair for players that join after the event
but couldnt you say that about any event like the neptunia collab
I don't think there should be a new ship class for that sort of thing, but I do think that skills that somehow decrease commission time or improve commission rewards would be nice
welll navi, it would definitely make sense for them to be non combat supply ships of various types, it would show the logistics side of the war that most games tend to gloss over
if you assign that to a combat ship, no one will use her for combat, as she cant do anything while on comission, which she would be doing almost constantly
But Azur Lane is about warships
introducing a class of non-combatant ships defeats the point of the game
bullins arent warships completely
yeah but a lvl 100 bulin gets destroyed by lvl 50s in pvp, they are not meant for any kind of combat
Bulins aren't real, and are also the only two ships outside of collab ships not to be real ships.
Also it would be an absolutely shitty mechanic to require dupes
also repair ships do not fight at all, except for aa
and in real war, repair ships wouldnt be anywhere near the actual combat, much less right next to the battleships
I think it's much more feasible from a development standpoint and a game focus standpoint to add ships using the existing classes with non-combat skills, potentially, rather than to create an entirely new class of ship that they would then have to populate with ships that are probably not well known if known at all
well yeah but navi, then no one would use them for their combat, they would be on constant comission
also they wouldnt have to add alot of ships, maybe just one of each type
but if you want a combat one, a training ship would increas the exp on comission and could give bonus exp to all ships in a battle, so there is poential for having combat ships with comission abilities
There are already ships with exp bonuses on skill
Amazon for DD, Houshou for Carriers comes to mind
I think that something like improving commission rewards or decreasing commission times could be implemented similarly instead of tying it to a specific ship class, and it would be much simpler than trying to implement a new ship class in the game. I don't think that the benefit outweighs the cost in regards to adding a new ship class for this mechanic.
well yeah but why would i ever want to use that ship on anything other than comissions?
i would want 4 of them and put them on every single comission, they cant do any combat on comission, so i would never put them in a fleet
it just doesnt seem to make sense to give a combat ship an ability where no one wants to use them for combat except for the memes like bulins
.
They can have two or three abilities. Maybe the commission related ability is unlocked with a retrofit even. The fact remains that whether it's a specific ship or an entire class, people wouldn't be using the ship in combat if that was its only skill, and it's simpler to implement that skill mechanic via the existing set of classes instead of creating a new one
well yeah but if you give them other skills, then whats the point of the comissiion skill, they can either fight or comission, they cant do both at the same time, so you either use one skill or the other, if her comission skill is better than her combat skill, she never goes into combat, if her combat skill is better than her comission skill then she never goes into comission, unless shes not good at combat anyway, so she would still go on only comission
also usually the skills make sense to the ship, so there would have to be historical stories of a warship doing comission type stuff, which is probably pretty rare, or never documented
Oh boy looks like a lot of feedback, time for some of my 2 cents
Regarding the bit about enty needing to be nerfed.
100% disagree.
Skill is excellent no doubt, but no reason to be nerfed since well, not only does enty have weaknesses already, her skill is countered by well Eldridge.
Carriers in general are prone to the Jean Bart early salvo and get shredded. Similar would happen with warspite snipes in HMS. Nakaga doesn't play second fiddle to wasdent, it outright smashes it according to the JP/CN vets I spoke too. The only variation that maybe holds a chance is wasdnc.
Enterprise also lacks synergy with most other ships save Essex and Hood. She's just there... and well Essex enty is a semi counter to nakaga, tho it's more of Essex doing the work not enty anyways...
I have 0 idea who gave you the impression wasdent is superior to nakaga (foxes on their own yes), Washington was overrated by the Chinese players, and again, it's less about enty cos well she's just... There. 0 reason to nerf her since she has her counters and flaws.
It's more of EN either
A. Lacking the ability to counter her effectively
B. Not bothering
And for the Titanic bit...
Why would a passenger ship be in a game about warships?!
Now, if you said convoy or cargo ships that would make more sense, though the idea is as ludicrous regardless.
What I can suggest instead of creating a whole damn new class of ships
but we dont have cargo ships, and yet the warships do cargo transport
I'm getting to that
ah oke
Instead of outright creating a new class of ships which is realistically a pain to start coding and accounting for
Why don't we add in more ships that can act as convoy escorts like how Long Island and Eldridge were
And give them skills like say
A. Increase success rate of commission by x percent
B. Increase money/oil gain by x percent
Now that would make sense given how well they guard the ships better, higher success rate
im fine with that, its just that these ships will almost never be used for actual combat that way
Well... Not like these ships were used much for combat irl... It gives some of them (long) a new lease of life
true, and maybe they could update some of the more neglected ships with these skills
Honestly most of the counters you said to enterprise is never used in CN or JP, so I'm honestly surprised you mentioned them. I'll look at them later.
E was never really used in CN PvP as long as I was playing anyway
https://cdn.discordapp.com/attachments/468804420801527810/534928518337789954/image0.png
I really like the repesentation of a lion, the mane, overall color, it is nice seeing more diversitiy
There hasn't been enough diversity up to this point?
As Jif said, they're not used often cos there was never a big need to 
Eldridge is probably the most reliable counter to enty in EN anyways 
We already have a class of ships unfit for combat
They're called "Repair Ships", there's only two of them, one is useful almost strictly for (slow, lowish cost) farming while the other is the worst gold unit in the game.
So yeah, let's not.
some one has a sense of humor but it should really be fixed back to urgent ops
that has been known for a long ass time
ic thanks for informing
so, I just wanted to say that I'm loving the sale in the academy shop, I'm loving that Shiranui's been giving 20% or more off everything. 5600 for those boxes of weapon "skins" is way more within my price range... I've cleaned out her store a few times this week because of the sales. please do more sales of this kind in the future. X3
Lunar New Year sale? 
This guy is racist.
He is in lexington server and commented this in Fubuki' comment section.
DAL 3 is kinda bad in quality btw
But they will fix it
@minor robin
Ok
hi, anyone noticed amagi's picture is a little bit too zoomed out than the rest of the girls on EN server? 
Not sure if this is a thing, but when shiranuis retrofit comes out I wonder if the devs could make the cash shop display of her match up with her currently selected skin. Just a thought
that'd be cool.
I actually don't know enough about history to tell you you're right or wrong but "3rd year type" is a real thing https://en.wikipedia.org/wiki/20_cm/50_3rd_Year_Type_naval_gun
If you can prove it's supposed to be type 3 shell though, you could submit it as a translation error through @agile otter
!bugreport
Hello commander, if you'd like to report a bug please send me a direct message with !feedback and I would be happy to assist you. However, be sure to check #known-bugs to make sure you're not reporting something that is already known. You can also check the Trello boards here:
Bugs: https://trello.com/b/Hd2cMeYU/azur-lane-official-azur-lane-en-bugs
Translation Issues: https://trello.com/b/7gz5rAAi/azur-lane-official-azur-lane-en-translation-issues
Shouldn't ammo type be H-explosive, Normal, or AP anyway? or is there a specific 3rd year type ammo?
Speaking in terms of the game, of course.
Its a sanshikidan shell its neither although in game I suppose its TECHNICALLY HE(should probably say HE pellets or something)But it does kinda jive wth DD guns.
If for all intents and purposes in game should be HE, think that at least warrants a change. but if there are specific mechanics to it...
Could name it (HE Shrapnel) It sounds a bit better but its basically a flak shell to my understanding.
the exact name for the shell is "äøå¼å¼¾" in both CN and JP versions and it's clearly a type 3 shell. There's even a wiki article on it, and type 3 is the ammo, not "3rd year type" in the referred article, which refers to the gun.
@raven crater the article you reference refers to the 3rd iteration of a 203mm cruiser gun, which people who played KC will well know as http://kancolle.wikia.com/wiki/20.3cm_(No.3)_Twin_Gun_Mount or in AL it's known as the atago gun: https://azurlane.koumakan.jp/Twin_203mm_Prototype_(No._3)
20.3cmé£č£ ē ²ć®ę¹čÆåććććå3å·é£č£ ē ²ć§ćć å ć åŖē§ćŖéå·”ę“č¦ēØäø»ē ²ćććć«ę¹čÆć55å£å¾ć®ę„µćć¦åŖććéå·”ēØäø»ē ²ćå®ęćć¾ććć åŖē§ćŖē ²ć§ćććēµęøę§ć«é£ććććå°éć®č©¦ä½ć ćć§éē£ćÆ...
Real world reference aside, does it do anything special though? if it's just an HE shell in game then that needs to be rectified.
it has special armor modifiers in game not present in either AP or HE ammo. It's its own type of ammo
it does increase her AA though, which its the only BB gun to do so
Alright, in that case the report should be made through belfast as a translation issue, noting the issue on both accounts, name and ammo.
how do you do that
dm belfast with !feedback
!feedback
belfast, not us. DM is done through clicking on the bot and doing message
if you have any further translation issues, make sure to check through #known-bugs and #bug-reports , then report through Belfast. with the automated system everything should go swimmingly.
99.99% sure youāre tagging a channel that doesnt exist for us
Whats up with exchange cycling through dupes
I have seen eugen 3 times and takao 2 times since i started playing
It's random
Takao has been up more than 3 times, but yeah its completely random.
i want to suggest a save button for formations in PvE prior to the start of a battle because adjusting formation in that screen only temporarily moves ships during hard mode and once the run is completed, the ships move back to their original positions
You can fiddle with the formation for hard mode by replacing the ships you've placed with other ships
Really though, if we could manipulate hard mode fleets the same way we manipulate normal fleets that would be great
yeah, i thought of it just now because of hard mode formation adjusting
Make exchange include old event ships e.g. zuikaku, Washington, etc instead of giving us sandy, takao and prinz eugen all the time
For the SSR exchange for all servers in general
This concerns medal exchange
Please Slow Down with the Events on Global. I know that you want to catch up with the other Regions but this has to stop. Give the Players a break and let them enjoy their ship waifus for more than 1-2 Weeks before the next events is hitting hard and shaking up the Global Waifu-Meta. And also to gather more cubes and other resources without stressing people out to log in every day just to catch up with the upcoming events.
@hasty basin a lot of the more hardcore players are already done with the event, besides, we have been getting a one week break or more between major events more or less, which is plentiful for most people. The major events generally runs for 2 weeks or longer which is enough even for the less active players to complete the maps and tasks. Most event girls arent really meta shifting anyway. If you arent even active enough to log in everyday, you probably dont need or want all the girls bad enough anyway.
Anyways, even if you miss out girls, most events excluding the collab ones do eventually rerun, giving you more a second chance to get any girl that you potentially missed out from an event.
@viral fiber The medal exchange is on a fixed pool just like CN and JP. We can't just change it unless those 2 servers change up theirs too. Besides, its quite impossible for them to add event girls in as they are... you know.. event girls. The exchange is more for people to get the original SSRs that they never got from regular building. I personally only got Lusty and Hood with the recent exchanges despite playing since the game released.
@viscid halo can you explain me why you comment on feedback? I would like to know how you can talk for other players. I have seen multiple times on reddit and the ingame chat that people are getting annoyed by these rushed events. Please stop assuming what others want or need and let the Feedback section a Feedback only section without commenting on others. The Feedback should be selected by the Azur Lane Staff only and thats it. Stop assuming how other players going through this event based on your own method of play this game.
This is my feedback to you and this channel only.
Thank you! Im done.
well, I'm no staff, but I have been with the community since the game dropped. And as you said, this is a feedback channel, my feedback is just as valuable as yours. Besides, complaining about the events being too rushed for a minority of players isn't really feedback. Have you even seen the amount of players complaing about downtime?
Everyone is welcome to discuss game feedback in a civilized manner in this channel @hasty basin , since any feedback that would be implemented would affect all players and many players on this server are long time veterans with experience not just on EN, but on JP and CN as well and have an idea of what is and isn't feasible based on consistency, scope, and future content concerns.
It's true that people have complained about the pace of events, but it's also true that a lot of people are fine and happy with it and that some would even be annoyed if there was more delay.
Yostar has already taken this feedback into account in part by extending the duration of the Crimson Echoes event an additional week for EN.
Many players are already mostly or completely done by now, so the remainder of the event is also a break. While I'd consider myself on the hardcore end of things, I finished completely emptying the shop today. But it's the case that more casual players also don't care about emptying the shop either, or aren't in a position to do so even if they wanted to. Therefore, even while the event is going on, there is still a "break" involved.
It seems that we usually get at least one to two weeks between events as well, based on my not-so-scientific memory recall.
I would also go as far to suggest that if you are not playing azur lane daily and such, that you don't really have the "right" to demand that you be able to get every ship that releases.
The players who play more should be able to get better rewards. If even casual players can get all the rewards, then more veteran or hardcore players will be bored. Balancing the rewards so that the "important" stuff is available for casual players and that you have to work hard to get everything is good gameplay design
(I'm going to go watch a show with my wife, I'll be back later)
Can we turn this channel in a Feedback only channel without alowing others to comment on Feedback because its getting out of control. If you want to discuss with me my feedback you can DM me directly or @me in a other channel @raven crater . If you have proof of what you say in gathered data, than there is no problem at all but stop commenting if you dont have any proof on "how many players are fine and happy with the pace" . This prevents a lot of stress and more in depth/heated talking in a channel that should be only for Feedback.
(enjoy the show)
Bro.... he's ex-mod and he is "Feedback Management". 
I see 0 reason to do so. We allow that so that those who give their feedback may see somethings they can improve, and ultimately improve the feedback all together
And vice versa, it may also help the other party understand your reasoning and flesh out your feedback more.
I myself give dumb suggestions that has been turned down. Its good to be told why my idea is dumb and should be rejected personally.
It also helps to shoot down feedback which is clearly impossible or game breaking
As long as it's constructive feedback, which it definitely has been for this discussion, I see no reason to change it or halt it.
Dont get me wrong @minor robin
People can discuss over Feedback but i think it should be put in a other channel so it doesent push other feedbacks off the list or prevent them of getting seen in first place. Im not sure if every feedback gets seen here this is why im so focused on talking over it in a other channel than this one here
Which is why I make the point to summarise it afterwards 
The staff don't read this channel
Someone compiles the relevant and accepted feedback and puts in on a document the staff can read
But yeah the point about event rushing has been brought up many times... And so has the reverse really...
To the opposite, we got the milestone system implemented
To yours and other similar feedback, we extended the events
Huh.. i think my feedback wasnt clear enough. Its not about "extend the events" its more about "give more time between the events" This can be 1 extra week to gather the resources or a whole month.. but for this "Azur Lane EN should/can" ask the people via poll if they are fine with how it is and if not, how much time they would love to have between those events..
Because more time between the events means you dont need to extend the events in first place. If Yostar reacted with a extended version of the event, this also shows us or at least we can assume, even if its a hidden number, that the majority of the player arent Veterans anymore (because Yostar reacted to feedback in first place, which must have been "give us more time/the pace is to damn high/ or something similar to that. Dont nail me on that but it makes much more sense to me overall) and more and more casual players joining the game. And as told before.. not ever single one of them cares about the stuff in the exchange shop.. there is also no reason to extend the event when the "majority" (i just assumed right now) is playing the game. BUT what if they dont get all the stuff because they dont have the time or the resources in first place and walk off with the bare minimum what they "need" or "want". Extending the event will only pressure the "casual" player, the MAYBE "majority" of playerbase. You dont want to be pressured in first place if you play a game to relax or whatever. BUT ALSO at this point we can talk and talk and run around in circles. Every single one of us with a different opinion and without any numbers to discuss or giving an argument the base it needs to hold its own. Im done and done!
Well here's my thought process...
Extending the event brings both those benefits
It gives more time for players to grind the event if they want to, or to just clear the shop and move back to story clearing
If they are "pressured" to grind more, well it's a matter of how they choose to manage their time at the end of the day
Correct me if im wrong but wasnt the time between the events blessed with more cubes and other stuff. Because it feels like once the event starts the overall cube/quick finisher rate goes down a lot.
The extended time also allows for players who are say busy during the first 1 week more time to grind later
Well if you're not free at all then unfortunately we can't help you then really
No we were not lol
In fact... Event maps give more cubes
Ender, have some tea. Let the staff deicide this as we dont even have the numbers ourselves, they know what to do best with regards to event management and purchases pulling 
They only disappear faster cos everyone is spam building 
i had every single ship after in 20 pulls. So im talking about my experience for this event and what i have seen on this chat while the ironblood event was up. I saw that people said in help chat that the cube rate and everything else goes up between events. While on Event days only the oil goes up while other things go down.
At the end of the day, it's still entirely up to the player how they want to grind, but indeed, having more options is better. though a lot of veterans are complaining that they're bored already
As a mod that primarily lurks in help, I have never seen such discussion 
It's more of the break between events gives more time for players to recuperate their resources... Which would also be possible if they chose when to stop rolling...
Anyways, the next event will likely be a mini event (no store) like how nep came after 2 major events so I wouldn't worry too much
@hasty basin As Clevebae point out, my sole job on the server now is to manage the feedback, suggestions, and bug reports channels so when I say it's appropriate for this channel, that's the case unless one of the mods decides that they'd like to repurpose the channel. I don't think you've really provided any data for your claim beyond "a lot of people have said this on reddit" and I have the same sort of evidence for Discord too. If @bleak vale is really interested though, we could have a poll about event pacing or a survey. Either a quick reaction for too fast/too slow/just right or a more in depth survey in regards to content release schedule.
Ender is correct about everything, btw. Also @naive cobalt backreads this channel pretty religiously, and I've started to do the same having muted every channel except this one, the bug reports channel, the discord feedback channel, and the feedback management channels.
There's very rarely feedback that's perfect from the get go, and seeing the development discussion thereof in this channel is useful from a variety of angles. I don't foresee myself wanting to change that aspect of this channel.
Also, I don't think a bunch of people saying that the "cube rate" goes up between events is statistically significant, nor am I sure what that means to be honest.
- Extending events instead of increasing breaks is solely a positive, because:
1.1 It allows casual players to somewhat clear the shop at least from things they actually want. Not everyone is able to play 10 hours everyday. Not everyone is able to even play everyday. Extended events allows them to participate at least somewhat and get some ships and things they want from it or even something as simple as clear and enjoy the story without feeling pressured to rush things and playing at their own pace
1.2 Active players are able to clear event/shop/farm/whatever their goal and move on with event after they achieved what they wanted and go farm or just relax and take a break to save resources till the next event.
-
I have no idea where you have heard about "chances to drop cubes are higher when no events are around", there's 0 proof of it being the case and anecdotal evidence of few people is not a proof even if you have this.
-
Tbf while I can understand people who complained about pace previously, when we had VDiR, FW, Neps and KMS back-to-back with absolutely no breaks; but rn we had 2 weeks of absolute nothing before Crimson Echoes. Moreover - complaining about pace of EN, while other servers had downtime before CE filled with mini-events and we had actual break, is bizarre to me https://i.imgur.com/L5iKRv2.png
Before I forget, can the commissions be revamped eventually? Like instead of having only like 4 or 5 commissions to choose from cant we have all the available commissions listed from the very start of the day and just pick whatever we want to pick there. If it gets picked it gets removed from the list so you can't do the same commission twice. Its just annoying cause of timezones all of the commissions i get when i go to sleep are only 1 hour ones. The limited time ones can just remain the same way they always are
I think it was suggested
At least I remember discussing it with Navi
Lemme check
oh hey, its mostly the same as what i mentioned. Cool. Thanks
I looked around and didn't see it suggested, so I figured I'd throw it out there. Any chance of making Speed (as in movement speed, not evasion when it was mistranslated) a visible stat? Right now the only way to see a ship's true movement speed is to check the wiki, which is not only a pain but also very confusing for new players when some equipment references speed but you can't actually see the stat.
sounds like a good idea, surprised it wasn't suggested already
Hit (chance) isn't listed, either - and I'm not exactly sure if it's a ship or weapon stat ...
hit is a ship stat, also luck isnt listed
Luck means almost nothing to the average player, due to the complexity of how luck works. But I do think that at least speed should be listed, maybe hit as well.
luck being hidden is the only reason why we cant calculate an accurate dps, luck is used in the ships chance to miss
we can calculate hit if we know the score of a ship and the rest of her stats, so we can find that pretty easy and fill it in on the wiki, but there is not a way to calculate luck at all
Hmm, I think everything should be visible somehow, but not necessarily on the "default" stat screen. Like, something that would let you tap for details on additional stats or something. That way they wouldn't have to rework the UI too much either
no luck stats are completely hidden
oh you mean as a suggestion i see
I'm honestly worried if we're to slow down a bit more. EN is actually catching up so slowing down isn't much of a satisfying option. I'm much more worried since it's been a bit obvious that even JP and CN have been slowing down a bit in order to compensate for EN catching up thus EN slowing down would be a much more burden as a whole for other regions unless they ignore that and continue releasing content at their supposed pace again. If ever they do, EN will never catch up or maybe in years time.
It's very hard to draw a line on casualness since it's pretty subjective. Some people only play 30 minutes to 1 hour a day but they'll mention they do play everyday when that's obviously not enough to fully clear event content. AL EN has been released for months now and even with the current pace of events, the userbase is still increasing. Please do not try to fix what's not broken and start delaying events just because """casual""" players can't clear event content or plainly just complain about bad luck.
And even if you are casual, doing the daily 3 times, building 1 light ship, and doing an extra non exercise battle gives you 2 cubes every single day(the light build is completely free). Add the min or two it takes to open the game and spam comissions and you now have an easy way to farm as many cubes as possible. So theres not really a reason to complain about "cube rates" or anything like that
I think you actually get 3 cubes per day
- Achieve victory once
- Achieve S rank once
- Achieve A rank or higher 3 times
Something like that
Oh yeah 3 and then you get one for doing build so it cancels the cube used for light build
i always forget to claim the missions when doing dailis so i gotta do like 3 hardmodes
You get more on average for logging in every day and also from weekly build mission if you use less than 13 cubes on building during the week
Some of the other weekly missions give a cube as well. occasionally there are cubes in the gold/merit shop. if you play any more than not at all most days youll be getting a lot more than 3 per day
Also you get a lot from commissions. The cubes you don't get are the cube commissions you skip.
Plus if you spam comissions for the cubes you get more oil and coins, currently sitting at 25k and 75k respectively
At the end of the day, you get out what you put in and there is such thing as due diligence. Can't be a part-timer in something and feel entitled to results on par with those who research and dedicate themselves more, anywhere. I'd recommend getting a trade license, too. Support the devs. They are good. š
Anyway, I would like feedback on a thought I had regarding Shiranui's shop. You know how she taunts us by refusing discounts and saying we should buy more stuff...what if their was some sort of meter that increased when we make purchases, in turn prompting Shiranui to give us (more) discounted prices or stock better items once a goal has been reached? Even if the reward was one time use before the shop returns to normal pace and exp has to be accumulated again to bring about another bonus. It did occur to me that this may widen the gap between those who have played longer and those more recent, but then again we do get access to better dailys when our commander level grows as well as increased resource production. I'm going to miss the in-game sale atm when it finishes. Thoughts on this as a suggestion? š
I think if this "big discount bonus" gauge continually fills up and resets it would work. Like, every X gold spent, the next shop refresh will have at least 50% discount on everything (or something) which then resets on the next shop reset or however many shop resets afterwards
So instead of indefinitely accumulating a discount as you spend gold, it's sort of a cycle. That way newer players wouldn't be at such a disadvantage
I like this idea with a condition - it increases with levels up to a certain point. So at the start it's really easy to fill it, while on higher levels you need to spend more and more for it
Which is fair - as you said veterans have fully upgraded coin generator and access to better commissions, sorties and dailies.
And it won't really hurt to make life at start a bit easier for new players

That works too. Maybe the discount could increase with diminishing returns as you level too? It doesn't seem fair that it should only be more difficult as you level, but at the same time if the rewards increase exactly proportionally then it defeats the purpose of attempting to balance it at all
Sort of like the EXP bonus from comfort
well maybe the discount increases with commander level at the same time the guage increases, so a lvl 10 or less would spend like 2500 and then get a 10% discount but a lvl 60-70 commander would spend 40k and then get a 40% discount(just examples, would need to take some time finding the right balance)
Yeah, balancing it would be hard, but that's the idea
another idea would be for the guage and discount to be a choice by the player, so if they wanted to they could spend a whole lot of money and then get a 90% discount, but it would have to be on the next reset (so the devs can laugh when shiranuRNG decides to not have gold boxes)
@naive cobalt you think the shop discount idea should go on trello or the spreadsheet?
I'm still not sure how we doing it tbf 
It's hardly "important"
We could add it to spreadsheet tho, because it's "big enough" I guess
valuable insight into how the mods deal with feedback, even they dont know what to do lol
it's difficult system, ok!? 
really complex and advanced, even we not sure how it works
Weirdly enough, bug reports are easier
It's easy to understand how much smth is broken and how important it is to fix it
It's not that easy with ideas and non-existent things

T4 skill books (rainbows!). I suggest giving them a 12-hour class session (or maybe even 14) and perhaps around 3,000 EXP per book? 
Better idea: white skill books that give the exp bonus to any skill color


Considering that the most xp efficient books are the T1s and they are fairly easy to get, what's the point of having the white books?
There would be white books of every tier
but instead of only giving 1.5x exp for one color, they would give it for all colors
Well, suggestion was "somewhere in-between" 
Wedding Dress Laffey
no skins for suggestions
Oh okay sorry
valentin skins?
There already are valentine skins
And we're not taking suggestions for more as per the pins
soryuu's fleet carrier skill's icon has saratoga's face in it
is this a bug 
It's probably intended. Since it's a common skill.
i dont think i have seen it yet but how about adding expressions to older SSRs like the newer ones, though I suspect it might be harder to pull off due to art assets and addtional coding but its a thought.
also amagi's portrait is zoomed out, just like tirpitz on release
is it possible to have her face closer?
@meager valley I don't think this one is worth suggesting, because if devs have plans to add expressions - they'll do it anyway, and if not - they probably won't do it anyway because it's too hard/not worth it
@gilded seal was suggested, but apparently that's a bug that was fixed on JP? At least from what I've heard.
I never got amagi, the 3 constructions a day for the entire month
so I cant check for amagi, but everything else looks normal
they look normal to me. 
amagi does look slightly less close, but its so minor that its practically nothing
I dont even have akashi
you can still do her quest. there's no timer for it.
Can we have a way to check the average speed stat of a fleet?
There has been a suggestion to show the speed stat
Can guilds gain some more use and rewards for example Boss Raids, Coop boss raids (Multiple player fleets against a stage or something like that) or maybe Mega Commissions that take multiple people to contribute and complete with something like a progress bar and a slider to decide how long to participate?
Co-op is being worked on according to an interview with ALJP team.
Can we get a QoL for fully/partially enhanced bote ?
Amagi is fine, it's important to see her fluffy ears in the portrait š
This might have been suggested before, can't check it right now on the doc - be able to access individual ship stat pages from the ship selector interface for hard mode, pvp and daily challenge. The idea is to be able to check that they have equipment (since I move mine around a lot) and change it before starting the map and going oops
@hasty mountain you can, just hold
Thank you, learning something new everyday
It works for hard mode, but didn't seem to work for pvp - long press moves the ships around the slots and on the Dock screen that opens up when you are to change them, there is no function assigned to long press. Unless there is a Detail view button in the pvp screen I missed like there is in the Formation screen
Press "Change"
long press moves the ships around the slots then you actually moving them instead of holding in one place 
I'm testing it rn and it works
When I hold on the girl,it picks her up
then you actually moving them instead of holding in one place
Now it worked wtf
It's a bit too sensitive imo, I think it was interpreting it as a move maybe due to the finger getting pressed against the screen and slightly changing the position of the click maybe? I had to be very careful with my long press to actually get to the stat screen, didn't feel very natural
Dunno, I'll get used to it eventually
Hm, I don't know if someone sugested it before, but it would be good if we, commanders, could be addressed as "him" or "her". As a woman, I think it's weird being called "him" by some ships. Plus, please... Put Bismarck on this game soon!
It was
And considering it being suggested for 5th time or smth - I'll push importance a bit 
Thanks!
By the way, for the positive feedback... The game is awesome! There's a lot things to do there and it's hard to stop playing.
Worth noting that they wouldn't be able to change the voice lines to fit him/her but maybe they could use an inline variable substitution for text to replace pronouns.
Though, now that I think about it, Idk if "Shikikan" is gendered
. But we still have onii-chan
Well, the voice lines I don't think they will change, but the text would be nice.
You know, I kinda know how Cleveland fells when they call her Clevebro.
a way to save gearskin layouts
In #game-news , the skins listed have ping hai and ning hais listed as new, guessing that was just overlooked? just making sure before I even get slightly excited.
They are available after the patch
I was stating generally they identify returning skins as returning. But it's probably the same skins.
Some game feedback: two dead weeks after an extremely easy and boring event is the worst thing Iāve ever seen, especially considering all the fun content JP and CN are getting this week. Jesus Christ
It's because they are nerfing our events because we don't have level uncaps yet.
I suggest they work harder on the game, because at this rate we are nowhere near to catching up to JP. What are we trying to be like, FGO? If I wanted to be years behind the other servers Iād go play that
what fun content is jp and cn getting lol
we're catching up pretty fast
Event downtime has been noted before, on both ends. As an aside, we are getting a minor event soon.
I'd say we're about almost halfway there already, and nagato soon
en is doing the same events like vistors/fallen wings/crimson echoes at the same time as other servers mostly
we are doing the large events first before the minor ones
yep, just look at AL koreas twitter, they keep posting early about events that we eventually get
theyre also doing the same large events at the same time
What are we trying to be like, FGO? If I wanted to be years behind the other servers Iād go play that By having newest events like FW and CE at the same time as others? 
they are stalling this event so once our event ends we can start at the same time as JP pretty sure
jp has just been reruns so far except for crimson echoes and the dragon collab, theyre stalling for us
I pray we get the utawarererumono event in 6 months
When EN actually catches up to the rest of the servers, you can chuff at me all you want. Iād bet you 10,000 gems we wonāt be caught up by the end of the year - Iāll exchange emails and everything
I can make that bet easily, you dont understand how many large events are left do you?
you do that then
Iāll be rich!
I want to point out I'm very critical about this game as well, but its the fastest mobile game to catch up ive ever experienced
If youāre happy about these last few weeks idk what to tell ya
jp/cn are doing reruns as we do events that are new, theres around 2 events a month and theres 12 months in a year
Anyway - different people have different opinions, while some want to catch up quickly and like this pace - some want to take a big slower. Both sides are equally important and devs trying their best to find medium between catching up and giving players breaks
many players are happy about it because people kept asking for breaks, so a new years break
āBoth sides are importantā thatās not true actually. The big fanbase that grew around this game grew around it very fast for specific reasons. Thatās like saying the people complaining about the Loli boats and wanting censorship are āimportant because all sides are importantā lol are you serious?
I am pretty happy about the last few weeks alex, they're releasing skins I want
I'm a high paying customer, if they keep milking me I'll keep pumping out stuff for the girls I like.
āOldā skins, I mean I like the skins too
Yes, I am. Another opinion is not invalid because it's not yours. Other people come to this channel as well to voice their opinion on the matter
Eldridge isnt an old skin? It's live2D and brand new.
We already have that skin? Itās been added lol
We got all the new skins except girls which aren't on EN
... The eldridge live2d skin was BRAND NEW
I wasnāt talking about those skins, Jesus
I was though, you said nothings been done, but you probably arent the guy spending 100$ an event like some of us. These types of games are centered around big spenders, and they know it because they're releasing really well made content.
I actually have spent over $200 on this game - thatās why Iām upset at this glacial pace these last few weeks
Last few weeks we having an event
Legitimately go look at alkr's twitter, once this event is done we're probably going immediately into nagatos event. They delayed our event so we could match JP again since we got out of sync by 2 weeks.
thats what I was sayin
https://twitter.com/azurlanekorea/status/1086178112948166656 We're not stale for events, unlike Fate. Fate gets one every few months, we get a large scale almost immediately
fallen wings was new on jp as it was new for us too at the same time
This is quite a statement to make considering how easy it is to obtain event ships and other resources
They are tho
I said that because skins make money flow? Ships are childs play
All games centered around whales
It's just in AL those whales whale for skins, not ships

Yeah Iād say this game isnāt exactly centred around big spenders as much as other mobages are considering how generous it is. If anything itās Centered around skins for money more than resources lol
yes but ive never spent a penny on this game and man am I almighty powerful
You can pretty much pay nothing, yeah. I'd say if you really want to be like the top of the top in pvp you could ring for that extra advantage, but its almost nothing until 200 bond level 120. And we don't have the level uncaps yet so eh.
Well with the attack bonus you get, you donāt need to ring your botes to beat a fully ringed fleet lol
Yeah, you just need to beat their equipments
I think Restart said it best already: some people want events to slow down, some want them to speed up. They are trying to find a balance and eventually they will get caught up, but as long as JP and CN keep releasing new content it will take time regardless unless we either 1) shorten the duration of events 2) have multiple events at once or 3) literally go from one event into the next with no breaks.
And despite how much I play Azur Lane, I feel like that's not really feasible. We're obviously not going to be near to catching up to JP after barely 6 months of the game being available in EN since JP has been around for more than twice that amount of time.
For every person that says "events need to come faster" there's someone saying that events need to slow down

Kr almost caught up in 6 months?
KR released before EN though
so they had less to catch up on
Regardless, let's be careful else we become like KR FGO

Fair, but its not that much new content between releases besides say FW and a few jp only stuffs with like roon
Okay, cater to the āpeople who want it to slow downā and watch where it gets your game
I feel like one to two weeks between events is good
People who spend money, will still spend money. I dunno what to tell ya
that's my personal opinion.
But I mean, like we discussed, people don't spend money on events
they spend money on skins
And those skins generally release around times of events or between.
Take Minneapolis as a new example.
It also looks like JP and other servers are clearly slowing down from time to time in order to give EN synced events, which is great for us, but I feel bad for the other servers. And yes people who spend money will still spend money, but if there isnāt CONTENT to engage them, what? Are they gonna spend money on skins so they can play Chapter 12 for the 1,000,000th time? Lol. Content keeps the game alive, I donāt know how you guys donāt see that. You canāt have one without the other
I mean, at any rate "we" are not Yostar
I feel like so far though that Azur Lane has been good at delivering new events at a pace that is consumable by both the more casual and hardcore players.
Pretty sure JP is just finally caught up to CN, they're not slowing down they're normalizing.
But it's the eternal struggle: if Yostar makes events faster, we'll have someone else in this channel complaining that they're making events too fast
like a couple days ago
I mean thatās possible Noel, but what is ānormalā for them we donāt know because of the pace theyāve been on. So itās possible, I suppose
if they slow down, then we'll get people like you that say they need to speed up in this channel

I feel like it's a fruitless conversation to have at this point, since it's not really tipped one way or the other firmly
It's more like a bored debate
Iāll stop arguing, all Iām saying is: if it gets any slower, it is going to get really, really boring for all of us. If it doesnāt get any slower than it is right now, im sure we can all live with it. But as someone whoās wasted way too much of his life playing other mobages (including the JP versions of those mobages) you donāt want to see what a game (and fanbase) gets like when it gets starved for content
I think it could of been solved by removing the nerfs from not being uncapped. Then it'll be so difficult, it'll take long like say hard kancolle.
And for the people who complain we go too fast: JP went really fast and the entire fanbase is just fine, A-ok, and doing well, so clearly pace is not an issue when it comes to cultivating a large, involved fanbase. And yeah Iāve been waiting for level uncaps for a long time lol
Integrating more main game content would be nice too, like world 11 and 12, more ships to farm for weeks lol
Level uncaps like you said and so and so on
World 12 would bring core data
theyre also different people (jp) so that possibly works best for them
Yes, the Japanese people are alien compared to us
I feel like the devs just want core data to never exist
Iām joking obviously, the fanbases are different in many aspects but overall what works for them will work for us. In fact, weāre all here BECAUSE we enjoy Japanese games
Lol Noel. Actually other than core data Iām thinking of all the stuff they still gotta add, like PR ships. Grinding all that EXP for botes would give us more stuff to do in between events as well
Yeah, most of my naval Base is almost level capped. It's weird.
I know itās been suggested 10 thousand times, but level overflow would have been nice. Then my enty and minny who hit level 100 decades ago could have saved tons of that exp from grinding all the hard mode maps LOL
Maybe thatās what I shouldāve been talking about instead of the event stuff. Getting more regular game content. PR ships, level uncaps, and grinding w11, w12 drops would probably keep most of us busy for aaaaages
I know im not the only one who took over two weeks for Maya to drop LOL. Oh well
I start farming nicholas a very long time ago and she dropped the other day. I started at 6000 wins and now I'm at 10637
that includes event map farming but very little
Honestly feel like they should just drop a poll about the pace of the game.
I know that feel man. Desire sensor is real in this game. When I first started played months ago I, stupidly, would use shouhous to enhance other aviation ships. Iām talking like 7 or 8. Then I realized I needed her because sheās a good bote... took me at least 20 hours to get her to drop again. Oh the wonderful ups and downs of mobages LOL
Honestly feel like they should just drop a poll about the pace of the game. We actually thinking of suggesting to them exactly that.
Oh god the last thing we need is that poll dropping and thinking they actually need to go any SLOWER
Hereās a compromise: just donāt make it any slower, and Iāll never complain again LOL
A poll would be good
It's quite a pain needing to have this debate with everyone once every few days in this channel, on both sides
The last thing you want to do is kill your game thinking you NEED to cater to the Uber casual āI need 3 weeks to get barely 8,000 points to get the SSR ship theyāre basically throwing at meā players. I mean, look how slow weāre going already. I feel this is a good medium. Any slower and we will guaranteed never catch up to JP. I mean what are we suggesting that could be slower than this? 3 weeks for a big event, 3 weeks off? One month big event, one month off? Like come on. Just nix the poll and let the devs do what they think is best, itās clearly been working considering how popular AL has been getting
I don't think going any slower than this would be beneficial to them in any way.
Hell, we're sort of matching average pace of JP but WITHOUT mini events like Ryuujou/Spee/Astoria. CE was preceded by 10 days of complete break. Nada.
I 100% agree Licht. Thatās the only thing Iām worried about when you take these kind of polls, getting the wrong idea and doing the wrong thing.
Still upset that they didn't make ryuujou have a regular then a kai. The art made it look like she grew up.
Honestly if we want to combat the wait time between events then we really have to look at implementing timeless content like PVP. This is also one of the reasons why i feel like PVP needs to be improved and mabey add an additional sidemode as it can help people prevent getting bored between waits
if you really want to give a piece of content for players to spend time on, make a survival mode where its just waves of enemies that get harder and harder, and have a leaderboard for it
Mabey have a sidemode with a collection of EX-style bosses. Sort of a boss-rush mode.
yeah thats what i was going for, like the box daily where its just bosses
Mabey add a leaderboard just for flexing purposes
There should be different ladder restrictions in pvp between seasons honestly, the enterprise FW setup is boring and fills up our entire bracket on avora.
It would be cool to see hard mode type restrictions for units in battle placed between pvp seasons.
Aslong as we don't get a bonus unit system where some units will award you a higherscore than other depending on the season
Its more forgiving in AL since the gacha is very generous
the discussion on time between events and for events took so long I was able to wake up, get dressed, go get my blood taken, go grocery shopping, and make a sandwich all through the timespan lol 
kind of a mario party style challenge tier
Buttonmashing?
maybe have normal pvp and then a crazy pvp where there could be ship restrictions, weird modifiers to both team's stats, or just weird stuff in general (swaps main fleet and vanguard fleet so now your vanguard isnt moving at the backline)
Debating over the event pacing issue is one thing , but EN's last Retrofit was almost one month ago with Taniikaze by herself and there are still tons of Retrofits to release. We're also missing important QoL updates like the classroom section, cats, and the other missing HM updates (I.e Core Data and 3 HM clears a day.) I feel these are more pressing concerns.
Yeah, I'd say the pace of permanent content should pick up more rather than event content.
Can there be an option to make the game do split screen on iPads? You can already split screen on Android
If ping and ning hai retros don't come soon I'm gonna rito
Can you add Z23 wedding dress
JP/CN always gets a big event per month with only 1 week or so break in between so I don't know why people keep on complaining about the pace if it's normal on other servers and I don't know why we should keep on getting breaks either when we needed to catch up. Sometimes people are just more loud when complaining then you start to think it's the general opinion.
It would be nice to see this game get a have a PC version (and maybe a Steam partnership) similar to other collector games.
A lot of the connection of screen is somewhat confusing. While this is personal, I do think it would be largely appreciate if you could view stats, equip, and skills from the formation screen(especially prior to battles). There are a few others things, but that is the most important.
Adding more to the guild features would be nice (guild wars for bonuses).
Coop PvE missions on top of the multiplayer PvP features would be nice. Would connect more of the community and make guilds more valuable.
Eventually (in no rush by any means), every ship should get a retro. At some point. This is a much more acceptable form of power creep (that is annoying but inevitable for these types of games) as it allows players to come back later and grind their older ships back to competitive forms (and this is another good feature considering the nature of attachment to waifus).
you can already play the game on pc with an emulator. as for a pc version i doubt it. for the rest i'm pretty sure they've been suggested. (don't @ me)
I dislike when people ask for a retrofit of ships that dont even have a retrofit irl
possibly create another mechanic to make them stronger, but the balance of the game would be thrown off
I know... But most major mobile games do have cross platform versions. Does help with the functionality of the game over an emulator. Also, it would play into another point I didn't mention because it more to do with the publisher more than the game itself. But there should be a way to data transfer (link) across devices without Twitter or Facebook. Like I can't name another game that doesn't have a ability to create a gamers account with the publishing company (and thus not be tied to social media accounts).
if im not mistaken, doesnt JP and CN have a code for linking as well as TW and FB?
yostar and yongshi are mobile developers. remember, just because other games do, doesnt mean other games can
no they dont have facebook and no cn doesnt link wirh facebook or twitter
well yeah but they have a seperate Azur Lane only code, and we dont
The goal would be to rotate the meta PvP format and force competitive players to continuously update their teams without making their older teams completely obsolete, because they could upgrade them in the future. Then the order of the upgrades (retros or something else) could be used to balance "formats"
if you mean a uid then yeah
that's not how meta works dude and it'll never work like that. once a stronger meta is available people will ditch the old meta for the stronger one and never go back.
It could be how it works, hence the suggestion.
for it to work like that you'd need to constantly cripple the new meta so people would go back to the old one. and no one likes a nerfed meta.
Those are the worst
@ornate basin
this game is based on irl ships (and some collabs $$) retrofitting all ships is an extreme suggestion imo
-money for the artists
-not every ship irl even has retros
-creativity
-not every ship is going to be used ever
-would take years to retrofit your unit unless youāre super lucky with gold mats
what are you meaning to say?
Or just farm the hard mode stages for blueprints
lol you can only get retro mats consistently through hm farming. 
I play on JP, I know the options for binding, most JP games use a generated code for binding, which is what I said but I never mentioned it was generated but a uid
Haha the binding option would be nice in EN.
and even farming consistently doesnt guarantee a golden mat
Like binding the game to your google account?
google account binding is being worked on.
yeah but EN doesnt have that, we have to use TW or FB if those even work, also its not a uid, because your uid is the thing when you tap on your secretary icon
it actually wouldnāt change a lot as it can only be generated with a phone that has rhe account on, and everyone that loses their account just never bound their account and dont have access to their phone
binding with an account is the safest option, using a one time use code is not a guarantee to save your account
oh i didnt think that it was a one time use code, sounds like it shouldnt even exist in the first place considering how useless that is
Safer, maybe. It's a good option and shouldn't be eliminated. But it shouldn't be the only option.
of course it shouldnt be eliminated, but its less than a good option and its more of.. an option
ima be real. people are already confused as fuck and can't tell where to login and where to bind. adding a one use bind code into the mix is just a bad idea. 
yeah i thought it was a binding code that can be used multiple times, which would be more reliable and safer than third party account binding
and i can only imagine the chaos that'll happen when google binding is added. 
once google play binding is added, theres going to be a lot less issues
and twitter works just fine compared to fb so we suggest binding with twitter
and a code that can be used is still less reliable and less safe
ā¢user can lose their phone
ā¢user can get a factory wipe
ā¢user can exchange phones and not write the code down
ā¢anything with their phone can happen
ā¢corrupted data
Not everyone have either of those features or want to connect their social media profiles to. It's somewhat of a security issue. You should be able to create an account with the publisher that can link your data between devices.
then make a dummy account
You can make a twitter account and not have to do anything with it
I mean there is always a work around.
But the game should have the feature ingrained. It would be easier and less confusing.
for people who help in techsupport: it is your fault if you refuse to make a dummy social media account and you lose your account
Some people don't trust social media and I don't blame them
but its a much better option than flat out losing your account to the abyss
its a 2-5 minute process
that's the one thing i don't get. why are people so uncomfortable with binding their FB or twitter (mostly twitter) to AL? it doesn't post anything for you. it doesn't really do anything actually. are people just embarrassed?
its like boycotting the system to get a faster different binding lol
which wont work as theyre creating a google play bind anyways!
I mean realistically it would be beneficial to the publisher. Now they would be able to collect a very valuable email list...
now wheres game center binding

realistically you could also use a spam email that almost everyone has
Thats fine, but a lot would give you an email that you could spread announcements through.
no the publisher doesnt want to create an account system, the cost to set up the database and the account management stuff is too much when the game is free
its smarter to just make the google bind
ive never seen a mobile game use my social media email to send an email to me
cuz then google has to deal with the accounts and database
seconded

