#gameplay-help
1 messages · Page 951 of 1
the possibility of more than 2 double UR events per year made me panic for a bit
why
arent you loaded on resources
surely next UR is USS
who knows
god, i still need to raise haku
seen enough of these "surely" turn out wrong so just wait for it
the only thing we're kind of sure of is IJN UR going to JP anniv and as such other UR slots likely never getting IJN
even that can change but it's the only consistent trend that has held up for 5 years of UR
are we still likely getting a Unzen event?
finally, dev 30 kear, so full on pr 8 now?
Yeah she has a confirmed rerun just no exact date yet but should be soonish
@viscid swift completely unrelated but
remember when i said getting shipyard xp takes so long
yeah. i think i was a dummy
doing it on w12, i got to like 30% with less than 3k oil 🫠 idk why i was trying to do shipyard on w9
isnt W12-4 considered the best 'overall' for time/oil/money/xp?
yes
yes
and 11-1 is the best oil to XP ratio?
I prefer 12-1 myself but small difference
is Mecklenburg dev 20 good?
yes but that has never been relevant
You can throw random shit at W12 and it works but W13 and up need more specific fleet setups to clear easily
12-1 best XP
12-4 very slightly less xp and very slightly more coins
no, she will get boxed in by SR Battleships
next rerun is confirmed to be Fool's Scales first
No
She's currently missing:
- 1,226 HP (Which is the rest of her missing bulk)
- 35 AA
- 20% MGM Efficency
- 1 MGM
It's the last two that are very important, especially the +1 MGM
Unzen will probably be Nov or Dec
35 aa 
we got a date for that yet?
it was JP's upcoming section, I would presume next week
Ight
...
Was gonna add a note to the rerun image mentioning that but I forgot that adding more than 2 notes fucks up the formatting for the entire thing 💀
I'd think 2 weeks, after the collab is over
It's a light rerun, so should get its own slot
So they'll start it during the collab?
They're also adding the Tempestus ships to perma at that time
well they dropped the BRS collab as Lion's event was still ongoing, not exactly unpresedented
plus if they wait 2 weeks to rerun then that means there's no new event at the end of the month
danmachi is likely similar to BRS format so fairly light weight, don't think it's a real issue
it is the same pretty much
ready to oath hestia day1
Waste of oath ring
I really hope we get Tempesta rerun soon so I can get rid of that 2nd note on my rerun sheet
It's been on there for way too fucking long
How about next week, as I just said?
you oath ships you like, waste or not is a personal opinion
Then I'll never oath her, I hated Hestia
fountain of youth archive was listed with scales rerun on upcoming
not being rerun, going straight to perma
Unless that's just the first Tempestus event, but I don't think it was.
it's probably next week too
Did JP notes menton that as well?
yes
oh man thas AMAZING
read terrible
does this mean more ships in perma for me
lol rip the map rerun for that then
why is C5 for cat node farming recomended over C6?
less AP
More efficient
C5 and C6 have simillar enough rewards that the higher AP cost for C6 isnt really worth it
got it, ty ^.^
Should i have all 120s going into a C6 siren? i have 3 sitting in my inventory. or should i just wait until closer to the end of the month?
say, they haven't said anything about letting CA/CB share slots in HMs yet right?
depends on how your fleets are built. If you stick all of your strongest ships/gear in 1-3 fleets, they could handle one if you're taking one on for the first time. if you're distributing it evenly, expect it to take more and possibly use the spare fleets to get rid of the post-battle debuff
Is this a good gear?
for mobbing yes, It's the 3rd(?) best parallel torp
No and why would they, they're different hull types
I'd rather use breguets
would suggest using a 4-torp plane instead. that is a 3x2 torp drop which lowers geometric accuracy
better if you have nothing else gold
Who cares about geometric accuracy for a parallel TB
I can usually down a C5 siren without having to go get one of the hidden enemies, depending on which one it is. i have only fought one of the sirens that had the healing buff (30% healing or something?) and that one i wasnt able to get down, but its been over a week and im quite abit higher now.
How do you they'll permanently add Admiralty Fire Control Table in the game? They can't place it in the Gear Lab since you can only craft guns and planes there.
Probably the core data shop
ye, and it's PR 5 so they'll have plenty of it while doing ply/brest
you should be fine. just get your tuning up
As I said, I'd much rather use breguets than them
The monthly or limited core shop?
yup im maxed, ill go for one and see how it goes, ty!
Who knows
this matters for mob fleets because of enemy spawn locations

just realized this but, for mobbing, eldrige, sandy, and london who should tank? in my mind they are all relatively squishy
eldridge
sandy off tank ye?
Eldride retro can quite easily main tank
this is my first time having eld kai so idk
But if considering this is my main tank for 12-1 right now
goddamn rainbow ship

Good day! Stupid question, which is better secondary gun for Oumi, a DD gun or CL gun?
O eHP gear
dd if st boss, campaign just use cl
DD is recomended, but a few people have mentioned
hammer has slash 
oh ya, after grabbing napoli and nakhicat, should i go straight to pr 8, go back to 6, or finish the SRs first in 7?
slash deez
Thank you!
Straight to 8
doen't matter who first i'm guessing? especially if i have no prints?
155kai is just for w14, just give oumi a normal 155 or a pr1/pr8 gun if you have one lying around (i dont think she wants the extended range secondary gun reccs generally)
Purple ones do be fine?
if you only have purple options use the hms twin 152
in my tests with her ive gotten better over-all dmg in bossing and mobbing with the 155, but not by a huge amount, except with bosses that like to stay in her range. otherwise a decent DD is not much differnt.
Thank you.
If you have no prints do whatever honestly
Is this kind of fleet good enough?
For opsi? Could be better but you've already passed the damage threshold probably so
Although there are improvements possible, the fleets are already too good for opsi
that seems like almost overkill for OPSI lol
mob fleet is gonna have a rather slow clear
This upcoming collab will br 8hrs for mainte yea?
no clue
Twitter post just says short maint. 
you'd think that'd mean 6 hrs 
They usually say if its 6 don't they? So probably even shorter.
well JP Twitter threw out a tweet like 17 hrs ago anyway that said 14:00 to 20:00
Surely one day EN will stop playing coy.
this is why I use Staff and CN Board for AL news 
like how Alabama and Myoukou are also getting UEs
I just read the JP notes
What is the consensus on Hakuhou? Is she good?
Anti-Heavy stonks 
oh, right they're rerunning the last Tempesta event next maint, right?
think the first event is being made perm too
ah, alright 
10/22?
next week I'd wager
thanks cheeky
things haven't changed that much in a year
anything i should do specifically
grinding as per usual
12-1 or 12-4 yes, and OpSi
i cant stand doing opsi no lie and why 12-1
opsi is the best way to catch up
but it so unbearable
it's also where you grind the stuff neede to make a huge majority of the best gear in the game so it is what it is
have you completed your first month/reset of OpSi
I havent played in 423 days
12-1 is the most oil/XP efficent map to run while being easy enough to drag low level fodder through
okay, still doesn't answer the question
12-1 or 12-4 yes, and OpSi
well not much changed in 2 years besides varying levels of UR powercreep and W15 becoming a thing, so you barely missed much
i dont remember
well if you have that means you've unlocked autosearch and the like
just enter each explorable node, pay some AP for reconisance, let autosearch do its thing and rinse and repeat
you have to do something when you run out of oil and/or morale after all
and who wants to say no to free xp
well there you go
oh i got make new fleets
well i dont have to but i would like to
my fleet ships are maxed or almost unless 125 isnt max anymore
still is
kk
who this
hatsuharu
how useable are the µ ships
No generalization, some are nichely super meta while others are completely useless
You can check /tierlist
Is there a accurate list on what ships give RLD and FP fleettech?
who would be a good replacement for mecklenburg and her gun for this challenge mode fleet?
wonder who that could be 

if it's oneshottable with 5 ships (missing 1 main fleet ship), then it's oneshottable with Oumi 
Which stage i should farm if i want to speedrun for xp?
Does anyone knows where I can find peanuts in Island planner?
12-1 or 12-4
https://discord.com/channels/456397991847395339/1422463299877867540 for island questions but peanuts are in between the ranch animals
Thank you
is it worth getting DR ships early but u dont have a lot if any of the bp
if she's coinable like friedrich or aegir then yes
Well ig imma get friedrich first then but also is it wiser to get every shipyard ships or just get the important ones
once i build Shinano up would she be a good replacement of Izumo for boss fleets?
yes
im struggling so much agaisnt Yuudachi META. i can only do around 22% of her HP each sortie >.<
i can probably see why
whys that?
are you using fire extinguishers on vanguard?
correct anti light gear?
and just not good enough ships for the fight, which is fine if you dont have much better
Oumi and Hakuhou are probably my best 2 ships, ive tried a few other options for Izumo spot but she seems like the strongest option, most dmg. As far as the fire extinguishers, yes.
It would help to give Izumi the flag position
pvp lore
Can you coin up hindenburg?
No
wait coin up is till wich season
For DRs PR4
Ohhhh so dr coin up comes later than prs
why a mk6 over the 406? they are both HE, and i cant find a build guide for her but Izumo is similar so im using the suggestions she might have.
Refer to the quick gear guide for one
Oh well wich is more value to coin up then FDG or agir
mk6 is the triple 406
But gear is content more than ship based
fdg gun is also 406, which is what they mean
i'd keep the +13 fdg gun 
Fire controls radar would also be preferable
for?
yes content based
Again, you gear ships on content
some ships want specific guns don't they?
I don't know, I was asking, because I've seen some associated with specific ships due to their stats and stuff
should i +13 ryuusei or+13 tenrai first
not necessarily because I know you don't use the guns named for ships on those ships specifically
Nothing more to it than that
musashi wants IJN guns for example
I guess I meant that there are guns with different fire rates and stuff that work on some ships and not others
gangut wants her gun 
or work better, even on the same class
Gonna have to be more specific if you want reasoninh
yeah i thought a strong barrage character prefers a faster FR?
Otherwise we'd be here all day
in general
Every BB in this game gets the majority of their damage from their guns not their barrages
I guess the few ships that use the DD gun for fire rate would be an example
of exceptions to gearing for content right?
really now? i thought some have a stronger barrage then their main cannon fire. good to know
The pea shooter users
Some ships want it because their main guns are terrible but have good barrages like Shima
so why does Izumo have this as her third reccomendation, just over the MK6?
should i +13 ryuusei or+13 tenrai first
because you didnt read ectl guidelines
mfw ectl guidelines
Others have such good barrages that it off sets the loss in main gun damage to the point even using the best guns only matches their performance with the pea shooters like z52
uhh ryuusei?
do you need to +13 them
and do you have ryuusei kai +13d
That's for general content
thats gibberish to me, i have no idea what MFW ECTL guidelines are
no im js wondering when i get there
neither
because ryuusei kai is better than both at its job
yea that’s what i meant the plane we just got
ryuusei kai then 
A simple reference for what gear to equip in each slot for the most commonly encountered enemy types. Covers main fleet and vanguard weapons and auxiliaries.
which is more value to coin up then FDG or agir
also why is cheeky up at 2 am gphing
Like, there's a reason why we break down gear damage across the different armor types
FDG usually first
I don't think they sleep 
ts pmo when i ask a question abt gear and someone just posts a link to gear guide in response like hey maybe im asking the question bc the gear guide doesnt answer it for me
Then clarify what your issue is
i dont think the guide was sent for you, because its not a +13 guide
the ectl gear guide isnt good, use the suchi guide that cheeky linked
We aren't mind readers
my question is should i +13 ryuusei or+13 tenrai first
but i am a text reader, and they asked if +13 ryukai or tenrai
like tf i dont think u need to read minds to understand my question
Context dependent on number of factors
My policy is not to +13 stuff until I NEED it
tenrai is terrible to +13 and you can +13 3 gold planes for one tenrai
And I do mean need
so it’s better not to +13 just for the sake of getting it to +13, well that’s pretty obvious actually, when do i know i need to get smth to +13
When you need the extra damage as a breakpoint
And you can't reasonably make it up somewhere else
my problem is that being given a list of options that say 'this is the best option' with no context why doesnt help. if i understood what the differences were i would understand better. ive looked for information about barrages over cannon fire, or what armor mod means and i cant find squat.
+13 to meet certain demands that cant be done by other things elsewhere
this is because the guide takes lots of info from the game, the wiki, people's testing and other stuff to condense it for an average player to understand and use
mk6 is better beccause its 3x154 instead of fdg gun's 2x156 for for the alpha damage
but since you +13d fdg gun, just keep it there
some of the graphical guides show what gear is good, but don't explain what content it's good for
where on the wiki does it talk about armor mods? ive looked for over half a hour on a dozen differnt pages but nothing goes over it
like how is a new player supposed to understand what the fuck converging bombers are
damage calcs probably
and stuff like timing setups
It's all good to be like "here's the stuff you should use in chapter 13 with this ship"
they ask
idt a noob needs to care abt timing since they dont have the gear to replicate any results
it's another to be like "This is the best weapon for (obscure terminology addressed nowhere in game)"
Whats shimanto good at thinking of coin uping her after ancho
there exist guides for that too
theres guides for various things that people wanted guides for
For main fleet gear it's saying X is the alpha damage against y armor type accounting for everything
they don't need to know it, they can't do it, but it makes the guides confusing to understand WHY stuff is good to better grasp the core game
sometimes you just hit on those niche guides because gph is for everybody
then just ask questions, thats how everyone kinda learns
or you take 2 existing options and compare
The math isn't difficult but it gets tiring having to do it for everything and is very intimidating for new players
where does it mention armor mods?
Understanding why is a cluster fuck in this game
or explain what 140-110-90 means?
yea im slow as shit and i suck at math
maybe like scroll a bit?
it just helps when you have some reasoning provided to why stuff is good in some content and not others, instead of just a ranking system that doesn't really explain the use cases
it's nice if you tell people what to use, but if there's a way you can do it so they also like... understand why
and WHERE does it explain what that means? because WTF DOES LEVEL 0 LEVEL 1 LEVEL 2 LEVEL 3 MEAN?
140-110-90 is the armor mods, for light/medium/heavy
lol
that helps a lot
take a look at the amount of formulas and variables you have to keep track of
to do damage calculation for one piece of gear on one ship
again, just ask, idt anyone is gonna write an essay of explainations for a simple question like what gun do i use against x
did you even read anything in the link i sent you
this is before we even get to stuff like spread, shell velovity, firing pattern, barrages, etc
they dont understand how they got the levels
jesus christ. how does that compare to the picture i sent you? because i dont see XXX-XXX-XXX-XXX on the armor mods on the equipment
my brother in christ the numbers mean light/medium/heavy armor mods for 140-110-90
this is where the armor mods are listed for weapons on the wiki
I've learnt to just trust the process, the stuff that matters in game can be completed with anything with pretty much whatever gear. 
it's always light, medium, and heavy armor in that order
which means the gun does 1.4x damage against light enemies, 1.1x damage against medium and 0.9x against light and that modifier is slapped into the damage calc formula
damn AP really sucks against light
so the numbers are just %'s. That makes far more sense.
yeah they're how much your damage is modified based on armor
doesnt help at **all **
that's just another damage multiplier
Tldr the higher levels means more damage
this one applies to base/all armor types
how do you end up with higher modifiers
don't ask me why it exists
+13
you +11/12/13 weapons
Different ammo types have different modifiers
ok
They get augmented differently with +11 +12 and +13
the damage modifier thing is just another multiplier
so level 1 is 11, 2 is 12, 3 is 13?
Yes
thats interesting, so is the level 0 supposed to be a +10? then how would you figure out what a +13 HE would look like?
the game is horrible at explaining this because its hidden in the spaghetti of code
Rule of thumb
Guns they show nothing,
at least with bombs on planes it shows the bomb damage changing
ingame its hidden but wiki or aldb lists the dmg mod at various enh lvls
AA, and increase vangaurd survivability by providing shield and heal
+11 is 4% more damage over +10
+12 is 6% over +11
+13 is 8% Over +12
wdym you can LITERALLY read it
w15 AA carry, alternative to UR options if you don't have those
just at base, then you use something like 140% for a HE on light would be something like 146%? (rounded because math hard)
the armor mod is a separate multiplier
no those are independent multis
check the wiki damage formula for how they apply
Sigh
the guy started the game a month ago relax
Tbh majority of this you don't even need to know to do endgame content for the most part 
its basically
damage per shell x no. of shells x damage coefficient x armor mod
It's easier just to follow the guide
and add gun mounts too if you're using it on a ship
and fp stat for that too (whole other can of worms)
I pretty put most of it together with help from others
guides dont always explain everything and sometimes leaves people with more questions than answers
tldr
- You don't need to know the details
- If you want the details, read the formulas and suffer
So it'll reflect pretty much anything we say
the bottom line is that just follow the guide and don't think too hard
And frankly I've played the game longer and know more than you do
if there's something wrong with the guides people would be dogpiling it alot more
Bigger numbers = better
that’s why we’re asking you questions????
🧀 video with 100k views 
That's why I'm telling you it's not worth digging in too deep
it’s not that there’s smth wrong, it’s that sometimes people look for specific niche information that guides dont always give straight answers for so it’s easier to ask a person who can answer it for u
yeah it just makes it difficult to figure out what direction i should go first. im still on my first month of OPSI (after first reset) and i dont have a lot of mats to spare to make a good gun for light armor, medium armor, heavy armor, so im going with 'general' and unfortunatly as good as this image is, it doesnt have general groupings.
like it’s literally called the gameplay help channel idk why the fuck some of you guys get pissy when someone asks a question
there is no general
Just use the Mk6 as your main BB gub
this is literally as general as you can get
mk6 highk goated
Like it literally says follow light armor reccs sigh
vid from 5 years ago
do kimo cheese videos have comments about how bad they are at the top
we give information when asked about it, wdym
no, its mostly glazers
curious
kimocheese vids are all old and all the comments are old too
sometimes u get pissy passive aggressive people that give u that condescending “ur an idiot” attitude when new ppl ask questions or they just slap a guide into channel and call it a day
We slap a guide because that will be a lot better than us having to explain or repeat ourselves
throwing up random links, then when asked what armor mods do throwing up random images that dont have anything to do with it doesnt help
im getting stuck on chapter 3-3 since my backline units kept getting sniped by the bomb ships, but im out of bulins and gear. Should i just autorun chapter 2 to get ship xp?
what ships r u using
yeah just keep lvling for bit
do you have a battleship?
you asked for a wiki link explaining what armor mods are so i gave you one
i copied the one in the guide with the guild shop ships
gimme a sec lemme take a screenshot of my lineup
then you asked for what damage modifier is so i gave you that too which is in the link i sent
then when i asked where does it talk about it you linked that image
If your following the start guides just make your sure limitbreaking and just keep lvling. once you get 10-15lvls above you can clear with just about anything
The purple one keeps getting blown up
More limit breaks
do u have saratoga? u should replace li w sara
yeah ur backline is just lacking stats
Among other factors
no, your right. maybe i jumped the gun abit because im tired of getting thrown links with a essay of information and no direction. i looked over the page and didnt see anything that mentioned armor mods, but didnt see the first image. i apologise.
sara’s barrage can help w clearing the suicide boats
alright ill do some of the weekly missions for the bulins im assuming i dont have saratoga either so i guess more lbs the solution
@viscid swift i know you send there are no 'general' weapons but rainbow weapons are a huge step for me, and if i get one i want it to be something i can use in 'most' content. Is it better to use this image litterally and slowly build each piece up evenly or to get 1 or 2 good weapons like mecklenburg gun for medium/heavy and just keep the MK6 for light, or would getting the Mk7 work good in most content?
if you want a mobbing gun get 457 from protocore shop
- You don't need bis for most content in this game
The last option listed is still perfectly good for most content
if you want to do opsi bossing just use the mk6 and champagne guns
for vanguards it doesn't matter because they don't do enough damage anyways
The list was planned out so that every line would have an easily obtainable option
Like
You're not at the point where you're trying to optimize
that doesnt answer my question. nevermind, thank you.
you didn't answer the question
That's not a priority guide first and for most

We do have a priority guide for The gear lab on suchi's site
Somewhere below
Which I linked to you earlier actually
he's looking at it without any context and expected an answer without context
thats how im reading it
mk7 and mecklenburg gun do not conflict with the way you aquire them in the first place
you should check gearlab prio guide for mk7 since thats where u get it
if you cannot afford to +13 then sit on mk6
you should work on the gold gears first and slowly transition to rainbows
some guns are higher improvements over the others
u find that out by using a calc, doing the math urself or asking
when is the protocore prio being added to suchi's site i keep having to find it 
he also doesn't know that some of those guns listed are either event locked and wont return for at least a year or take really long to get
Anyway, tldr
Don't try to generalize
Always have stuff in your pocket to be able to deal with different armor types
Also yeah
Look into how some of these are acquired first
lion gun, raffy gun are event locked, meck gun is in pr8 and would take at least a few months and large amounts of investment and time
Some of these are easy, others are not
twin 457 you can get one copy from protocore and then 6 months of opsi for the second copy
do you need 2nd copy of 457 
Not really no
i have 3 but i only use 1-2 at a time
what do you use the 2nd one for?
i used 2 for funny shenanigans on meta fight to get 4 strikes
my xp farm fleets
and to not bother with gearswap
and to not bother with gearswap
ok thats valid
this was in a time before i had agir or ply or any buffers really and just 3 UR BBs and helena and a dream
Flexing on people mainly
Basically why I have 4
boomers 
aura farming as they call it
also im a new player
I'm a zoomer actually
sure
Alpha you are older than me
2 boomers talking why they're not boomers while a true zoomer is here 
S E X
By the way the guide says that I should look for retrofitting portland asap, but is that something i worry about now in chapter 3 or something I do way later
later
well some of the retro trees can be done earlier too for some stats, but the modernization part where she turns into retrofit ship is later on
How many clears does it take to drop W12 hard modes to safe?
10
anyone know ?i reisntall, cache, force stop but sitll stuck like this
internet problem more likely, try VPN or turning your internet off and on
nothing, it used to work though, idk why it never worked again
in between bismark 2 and essex retro which is better to use with alsace fritz for meta? no lion here
So she's like sandy
in the campaign chapters does the #-1 give more exp or #-4 give mor exp? ik the other gives more coins
Does anyone know where to get her, is she even a playable ship?
is there a 15-1 auto guide anywhere
in the campaign chapters does the #-1 give more exp or #-4 give mor exp? ik the other gives more coins
somebody help, im stuck in here after download all data, been reisntall 2 times
Learn how to beat Chapter 15 on auto with comprehensive strategies, ship and gear selection, and example fleets.
as stig said it's usually a connection issue, can't tell you much more than that
X-1 is better exp per oil
X-4 is better gold per oil
just because it worked before doesn't mean the connection is viable now
any chance the country you're in might be blocking connection to the game servers now?
im confused now, i dont use vvpn or much anything like it, i can download the 22gb fine though
game servers aren't the same as app store's
the in-app download servers also separate from both of those iirc, so you might just get blocked for one
try a different connection somehow
yeah, try mobile data, a vpn, or a different wifi connection, whatever you have access to
... not quite what i meant
what carries do people use for 15-1 cog chip farming?
im only getting away with 2 leveling vanguards atm which seems incorrect
Good morning. Is there purple equipment worth +11?
im positive that's it unless im doing smth wrong as well lmao
yeah, you'll need to bring a tank for farming in 15-1 generally
musashi/raff unicorn +1 more healer if you need, eldridge+2 shitters at lv11x+, the higher level the better their survivability
well, that is 2 vanguards to level then lol
i mean the less is better, if you wanna level them up then 15-1 maybe isn't the optimal place to do it
i'll just say you trade flexibility in what/how much you can level at once vs cog chips by going higher
none i can really think of. toolkit? lol
beacon and manjuu i guess
akagi's aux if youre using her?
that would imply akagi is worth using
I see. Then I just keep the mats 
it was worth +11 for few months when fox wall was a thing in pvp 
but it doesnt work on the muse version 
Oh by the way. Following the general equipment guide (don't have the name in hand) I equipped this to a DD because of the hp. Is something better I can get that's not event-involved?
what 530
getting a 550 hp gear is an upgrade over it
but not like theres any particularly worth farming or getting
elites go to 530 not 550
i think mori ment a 550 gold hp gear
action af is 550 at lv10
ye but we dont recommend +11 purple gear
I see. The thing is I need something for general DD usage and don't know what to use for Hp
so any purple gear/gold 500/550hp is good enough
yeah i just got confused what u meant
but umi pointed out what u meant

2x toolkit is more than serviceable
when u inveitably get 550 from mini events and collabs then u can replace the 2nd ones
Oh, okay. I'll do that
Thank you!
the toolkit passives don't stack btw, so as long as the other one has 500+ hp, it's basically the same
Yeah, I know. But that coin is the only thing I have aside Toolkits. Rip me
operation AF is actually in the ltd core shop, but it's probably not a priority for 50 hp
it's worth grabbing once you got all the priority item. it has good effect for campaign
Alright 
Guys I got prinz Eugen is she good
nop
wet noodles do more dmg than her sadly
Huh
she does abysmal dmg
What’s that
really really shit dmg
Noted
been going throu the old skin permeant events and started Gridley's. Are these just permeant in my inventory or can you open them at some point?
horrible
Dont they disappear once the Event is finished, "exchanged" for the skin?
Do you guys approve this gear setup until I get Prototype Tenrai, that will replace Helldiver?
A simple reference for what gear to equip in each slot for the most commonly encountered enemy types. Covers main fleet and vanguard weapons and auxiliaries.
Havent fully finished but every other one ive done gives randoms rewards with skin being final. this is first ive done that hasnt
Wait I just realised the first slot didn't increase Efficiency what?

it does work in combat, just newer skills don't have the correct data to display in the details, don't worry about it
doesnt show
Oh okay thanks 
also ur planes are fine for bossing but you should use double parallel for campaign unless boss doesn't move
though I would prefer using ju on that first slot
Yeah the idea is bossing heavy armor
I placed what the guide say. Should I swap?
swap if you need to adjust timings, that's fine as is
I thought she needed a IJN plane in slot 1 for the skill proc
wait right I forgot
just needs to be a torpedo bomber, no faction requirement
She does need ijn for increasing ship AVI
Depending of type also grant benefit
Had to double check
avi is what I forgot
ah yeah. god, having multiple different requirements in one skill is insane, jeez
I hope it's worth it at the end 
yeah, that's good then, any other good slot 1 option would just make your airstrikes slower then... and looking at it, you don't want that 
yes 3 scepter
Cool. Thanks chat
scepters are generally recommended, yeah, though it doesn't really matter as long as the fastest loading CV has one
True
... well, unless the boss is shelling your CVs, but that's a separate issue. then definitely scepters on all 
Alright. Thanks

remind me amagi is the fastest of the 3 right (shina hakuhou)
she definitely has the most RLD, but that seems like a gear question mostly
oh wait, she's slower than my hak because I forgot she was 199 aff 
No idea missed the event 
my shinano loads 0.01s faster than amagi due to gear 
im guessing thats double ju nano with amagi having like ju+vit?
double ju nano with double vit amagi
What's ju?
Ju-87 D-4, german torpedo bomber from gear lab
Ahh ok
cba to login and im apparently getting scammed by mrlar
its ever so slightly off by like 0.03 or 0.02 on timing compared to ingame
If I have Haku + Shinano + Slow, I know I have to stretch the launchtime as much as I can but in what order should they launch?
slow between
slow should be between
and idk about stretch part
should also be within 0.1-0.2s of each other max
Oh, I see... Shinano last?
well 0.2 is already stretching it kinda
that's kinda extreme lol, matters more with avp
i should probably adjust my haku to be a bit closer than 0.2s away actually
I see. Thanks, I will do my best to try that 
.2 is not that hard
its like exactly 0.2 if haku is on double ryuu and nano is on 2 ju
unless im getting scammed by mrlar again
Alright. Thanks! 
are those timings with cat RLD?
I was struggling because I missclicked level to "70" I'm so smart 
yeah, 41 tech + 34 cat (my 2nd cat not perfect)
i only have 24 from cats, my CV cats aren't optimized, partly because... for what content. it's not about to give me another airstrike
yeah I stopped rerolling for the 2nd perfect
I only miss the 6 rld from the mechanic anyway
hm, i could just put a tenrai into amagi's first slot and give nano a ryusei in slot 3 and... they're all within 0.04s 
ok pause
yup, that's my gear loadout now

How do you have 20? You use aux?
guild boss is omega dead woaw
max rld tech +cat
Ahhh okay. I have 23 rip
dont worry it's the same
doesn't really matter as long as you have like idk 40 total including cats
How to build my sub fleet to do the weekly submarine from daily raid?
it wont matter because 3 strike=3strike
Until it's higher 20 sec doesn't matter 
then do i just do the highest i can clear rn?
Right
wiki page: https://azurlane.koumakan.jp/wiki/Daily_Raid#Supply_Line_Disruption
How to solo level 65 raid with a level 70 starter submarine I-58.
fun ty
this wasn't for you btw
alright, help me out here: apparently there is one "new" quest in harbor, marked by the exclamation mark. Does anyone know what / where it might be? its not the research console, its not any of the npcs.
2nd pic are current missions w/o weeklies and event missions
The last island dev mission i did was "finish one transport" after unlocking manufacturing.
Hi, I just started playing the game. Should I start summoning right now, or is a good banner coming soon?
From what I've been told, outside of events with a UR, you should only do a single light build per day for the mission which refunds the cube, otherwise save cubes to be able to have 400 of them to guarantee hitting pity for a limited UR during an event in case of really bad luck.
1 light build daily outside UR, once above 800-1000 you can start pulling on normal events if you want
is PR 4 and below the only research series that allow coin catchup?
PR5 below, DR4 below
pr5 below
also if you are looking for good ships to build early, there's a really good guide:
https://azurlaneecgc.com/early_ship_recommendations/
you don't want to focus on Super rares or URs early on when you just started because you won't be able to fully max limit break them yet. so those ships from guild shop are better to start levelling. Especially unicorn and portland that you want to retrofit asap and those two keep getting used well into mid-late game (at least till end of chapter 12 or even further) even after you start upping some SRs and URs. They're just that good.
Do i really need submarines for w14-15, and OS?
You get 29(?) tickets to freely pull ebent ships next week though
they will help tremendously, it's possible to do without them but it require really strong account to do so
Oh maybe I should start setting auto-call subs then while I farm 12-4 huh? I've got I-58, Nautilus and U-410, are those fine or should I grab something else from a shop? Not gonna level I-404 since I have no intention of spending UR bulins on her anytime soon.
its not worth to spend bulins on 404 anyway
is she just mediocre for a UR?
I think its just that surface ships take way more priority over subs
true
i-404 has a crossfleet effect that triggers even if you don't send her, so you may as well use her anyways...?
is hakuhou good?
oh? so level her even without limit break then?
best antiheavy CV
techncially you dont even need to level her, lvling just the crossfleet skill is enough and ofc slotting her into the sub fleet for the effect
i'd honestly still recommend her, you'll have the spare bulins eventually. i was also looking for a submarine guide but i can't find it, does anyone else have one? 
is plymouth good without dev 30?
purely for flagship buff, not really for dmg
ply dmg is much lower without her 3rd gun mount
So far only got Hakuhou MLB as my only UR, so that eventually is a ways away still 
for what
if he's gonna level subs anyways, may as well level i-404, even if just for the crossfleet
you can get a team comparison/individual comparison from suchi's thing
chat, most efficient lower than 20 oil cost full team?
Thank you bro 🫶
oh, yeah, the spreadsheet, i figured there'd be an actual guide, but i guess that works too
tldr I-404 flasher archer> i404+2 variants>fishpack>wolfpack iirc
what's the context
I started yesterday so idk ?
yeah, there's an event rerun next week, you can get some tickets there (for just the rerun), should be easy enough to get all even as a new player
i accidentally spammed war archives and saw my oil go from 14k to 6k 💔, need a reaally low oil cost team
Oh i see Thank you
i deeply regret this btw in case anyone was wondering, i really do
why are you doing war archives? 
if you are below chapter 9, theres a few war archives maps that have oil cap so you can farm for cheaper there than in campaign
- don't do war archives (unless you want specific war-archives only stuff)
- don't the D stages there have oil caps?
- run 1:1 fleets
too many data keys, was doing daedalian hymn (no 21) three starred all two stages to sortie D3 just to see this msg 💔
I was doing passionate polaris SP5 before I had commander level for chapter 9 for example
well here's a good advice; you can ignore the data keys
btw there zero reason to 3 star war archive stage (unless it really really bothers you)
i wanted the war archives babe tho, duca degli
and to add on, 3* war archives does nothing at all. it's a total waste of oil
well then how do i sortie this, it says clear the "required" stage without sayin what stage that is
is this also the case for event stages like during amahara for the hard stages?
if you're already at D3 then just take advantage of the oil cap
hard stage bottom left
the required stage to get D3 is D2 i.e. you need to clear the full hard mode
new events have missions tied to it. war archives do not
oh my god i thought that was for campaign map just bugged there somehow, fuuuuuuck i lost my oil fuuuuuuck

over 7k oil GONE for nothing 
💀 so you were grinding B3
yes bro with max lvld troops too gang oh my god 💔
gained absolutely NOTHING
just cut your loss, get away from there it's really not worth doing
hey i went that far i might as well continue until i get that damn ship
i mean, if you still want duca, time to play the right stages, oof for that oil though
you can spook duca from light dailies, really dont waste your oil
yyyeaah that oil is gone for real 💔
I feel your pain bro
oh yeah she is in the light pool, give up bro 
ok yeah well nvm then ig 💔
even if you have random sec on, ur first actual secretary still gains aff right
ill do duke war archives then 
I pulled duca like a week ago from a daily build lol. Not using her though
so is there no war archives exclusive ships then jesaust 💔
if your trying to get DoY you can get her from the merit shop (which would be better)
she's in the merit shop
no of course not lol everyone in war archives maps are in the perma pool
is it only the first slot secretary that gains?

ig ill just ignore my data keys 
good plan
i appreciate them makin me spend 7k oil tho, worth the elites and rares
last time I used data key was 2021
there's like really limited worth to grind war archives. it's either divergent chessboard for IB ships, Jeanne dArc if you somehow missed Eldridge retro, Seydlitz if you're a pvp nerd, that's about it
ive been sitting at 60/60 since a couple days now, hard to resist the itch to not waste keys, but gotta take the advice and let it go.
true
+UU/PP SP5 for commander exp
me when yk2 archives since I want a few more hvar so I don't have to switch
ill still look around for low oil cost squads for now tho cuz rn i have oil cost ptsd
just to be safe 💔
inb4 doesnt drop
newer account low oil=unicorn+DD
Im at 29/60 on polaris for the cosmic kicks though, maybe someday ill go back and close that one out
if you have strong crossfleets you can do ranger+cassin/downes+crossfleets
What chapter are you on? and is there actually any reason to go for low oil cost fleet of bad ships rather than just levelling something you actually need?
6, for fun lolz, might as well use the extra fleet formations
(i lied its not for fun i dont wanna spend oil anymore let me keep my oil)
At that stage the extra fleet formations are only for stat sticks, to get air superiority or for hardmode requirements. you're mostly still just playing monofleet at chapter 6 imo.
you already have x6 level 120 ships?
my highest ship lvl is at 90ish, i was exaggerating there
max stars at least, therefore high oil 🥀
oh thats quite far from maxed then, yeah just keep levelling your main fleet in that case and pushing for chapter 9. im guessing you wouldnt be able to farm sp5 polaris yet in that case for the earlier oil cap?
push with 1 strong fleet until chapter 11 and even 12-1
yeah I didnt start working on my second fleet till 12-1 personally
yeaah ill do that
you have MLB retrofitted unicorn yet?
so uh, how many BPs do I buy with coins per day? 10 or 15? I assume 10 is much more gold efficient, but 15 is faster dev...
with zero star rares probably 
well at least with them dumping that much oil into war archive they pretty set for commander level 
i dont have retro uni yet no
I've been buying 7 dev coining, coz im poor 😛
depends on how much coins you got but 10 is the avg
i'd say 10 is a good trade-off between cost and speed, but feel free to go for more or less depending on whether you can afford it
with 10 bp its take a month to finish a pr ship so depends on how fast you want the ship up/cost
3k vs 8k gold, that's a pretty hefty price diff, I think Ima stick to 10 for now, I am in no crazy hurry anyway
i coin both pr and dr everyday
so broke its sad
thats probably your main priority then
why am i always getting random disconnect
also how to do combo meal? i cant seem to do it lol
https://discord.com/channels/456397991847395339/1422463299877867540
easier to get help for island there
#1422463299877867540 but you have to craft the food item one by one to count apparently
Hm, should I not farm campaign today and just save oil for tomorrow's event? sitting at 4k oil atm. 10.5k in mail storage.
should i even bother getting hakuryuu (just need 50k coins)
I got kahukou mlb, shinano one copy away from mlb no implac but gonna grab avp soonish.
and hakuryuu looks like she want to be fs5 so thats like 2 and a bit months of coining
you'll have enough time to clear the event missions anyways, no need to save oil if you want to play now
Can, you have tp farm xampaign fof points anyway
And you can also get points during rerun
you can just unlock her later once you have bp for high dev level, no reason to rush unlock pr ships if you don't have resources and they just sit in dock
Uh what up with rodney meta fight ? All my torp plane aim for the clone which deal no damage while the real one not even affect by Impla stop . Do i need BB for this ?
you need to desync your main fleet
What was comment for Ur release order?
any salvo/strike within 1.5s will be nullified
Oh,it like that
we're getting Fool's Scale like next next maint btw
yeah next week unzen then fool scale the week after
unzen rerun?
Well hope I can get them bc am new player in this game
Collab+Unzen?
people unnecessarily spreading Unzen rerun 
send them to gulag
so next rerun is not unzen?
yes, if you could read what I've been saying
next UR to rerun is unzen.
we don't have a date for it
next event to rerun is not unzen's event
sadly
"you don't need a low oil cost team just push from chapter 6 to 9 for oil cap" 
it's that simple, really. dev made it easier since you clear with 1 sortie before chapter 9 now
They should really make it like that for every chapter. Clearing 14 and 15 is a bit of a pain. But oh well.
they should give us free 50k oil every week
and free rings
free gems
Free arrays.
Is Hestia worth to get? Or I can skip her?(for new players)
ykw that doesnt sound like a bad idea 
she's free
both danmachi characters are free as long as you play the game daily and do the missions
Unless the repair ship can do something crazy , good is a stretch for hestia
Really?! That cool fr
yes really
dr5 might be coinable by year end right?
jan 2026 most likely
aight so if my math is right i can coin finish one more dr after agir before dr5
When they become coinable do they add the BP catchup for them?
Well thats good to know. Been focused on PR4 ships lately and haven't checked in a while
Catch Up always happens longs before Coin-ability
that 800 oil is already 3 stages
that can get you from 6-1 to 6-4
||I'm just slow and didnt think to scroll down on catch up list ||
how do i get rid of mass amounts of oil fast
Buying the 5000 dorm food is the fastest.
Naval curry I think it was. There’s also 1k commissions, buying the opsi logger for 4k oil, and ofc actually using your oil via sortieing.
"mass" is vague and this also depends on time ur willing to spend running fleets
15-4 x3+heclp
that will do
I got rid of my 300k oil within around 5 days of running 3 fleets
300k yeesh
holy hell
wasnt even enough, I didn't get enough gold to gear and +10 my entire dock
only got halfway
to make fleets do yall just throw ships to gether
or do you look at abilities and find synergy or something
is it a bad idea to focus on one faction to get faster to high tech points for research? (I really like Iron Blood)
I outsource the big brain thinking and ask on here 
both can work, it depends on individual ship strength. Sometimes individual ship strength can easily outweigh a supposed synergy.
try to balance them out but it will be leaning towards 1 or 2 faction in the beginning
giga brain
i tend to just make one nation fleets
use good ships
u dont say
unicorn is good ship, put her on mob
portland is good and cheap tank, use her as a tank
what zombie...
low costing good if u oil broke (me)
Left 4 dead collab in azur lane 
oh, should I get new ships from the medal shop, if I don't have them or prioritize dupes for ships I already have?
Dupes for MLB and retrofit id say.
like a cheap cv and cassin or downes
Medal shop priority
BB-Alabama, the rest for faction tech
CV- Enterprise, the rest for faction tech
CA- no priority, only for faction tech
CL- San Diego, Sirius, the rest for faction tech
DD- Kazagumo, the rest for faction tech
SS- U-96
get medal from retiring rare and elite ships from your grinding session
can get duplicate to save gold bulin
he meant use 6 good ships not 1 nation fleets
cool if you have the 6 good ships in that nation
"CA-no priority" 💀
well thats how i typically bulit my fleets
well, it's true. no good ships among the CA
yeah, I fully agree, I looked at them even before and was like "do I even want any of these" lmao. But at least getting Prinz Eugen, gives you like, crazy high Faction Tech points, idk why.
because ironblood faction gets double point
wait really? why is that?
there isnt a lot of IB ships at all
they had few ships early on, so that was just to balance it out
earlier days they were small in number, so dev double the point to ease the shipyard requirement
... which actually still is weird because they could've just halved the shipyard requirements 
so basically Iron Blood is easiest faction to max tech points?
otherwise you wouldn't be able to unlock fdg 😭
by today standard it's either eagle or ib
is it because those ships are easier to acquire?
because double points is still double points, you just gotta find a way to get the ships in the big pool
IB's tech cap is also much higher in turn now, so you still need a similar amount of ships
oh
eagle is just huge in number, so they come from everywhere. lots of event with them too in the past
🫃🏼 it was eagle or ib glazing back and forth
ahhh, now I get it, so getting tech points is eaiser, but hitting the max is not
alright that answered my question pretty much
i got... not quite twice as much as needed to cap tech for IB and... more than twice SE and EU... and RN is looking sad lol
actually, just by points IB should require the least ships to cap, so maybe it is the easiest after all, just not sure how much of that would require limited ships
okay EU and SE being close is just me apparently having a bias towards leveling SE ships, EU would be easier
tbh, I feel like it is the easiest, if you happen to get a good chunk of IB ships to start with, cause the PR ships also give you Tech points after all
yeah, probably
does anyone know how Taihou and Graf Zeppelin are with their respective augments
I already read the ecgc tier list thing
just wondering if anyone here has personal experience with them
Graf zep has high avi and efficent dive bombers but thats literally it, her barrage is garbage
you make it sound as if her augment is not even worth it
Its a delayed creeping barrage, shes not a boss cv, havent tried her in w13+ to see if her mob makes up for it tho
vanguard i have portland, helena and indianapolis, indianspolis is quite fragile, any good vanguard to replace her?
if you havent you can also read up on the augment tier list by suchi
https://suchiguma.github.io/guides/augment-modules
Tier list for augment modules, rating each unique module's effectiveness and how recommended it is to craft.
I love him, and I have read it, but a simple "tier rating" is hard to determining the actual value of an augment
I'm also trying to read the databank entries
that's a big number, scales off of 80% AVI, but she gets more than most ships anyway
that seems high, but that should be spread out so realistically it's just 240 once to each enemy on the field. nice for mobbing, but not massive damage against anything
I just judge if its B rated or higher than it isnt really a waste investing in that aug if I like using the ship. The comments on the side do help a ton
oh, and 80% AVI scaling is basically the default for any aircraft payloads iirc (minus rockets, which are usually 100% AVI, for some reason)
likely the case
its the default for bombs and rockets on a DB
luckily I plan to use her for mob fleet anyway, I happen to be a Z fleet enjoyer
you know what, Ima just get her and her augment and become full on Iron Blood simp
I can say with Taihous tho it does give her a nice dmg buff and makes her nice to use in Opsi mob clearing
its a carpet bombing of 4 lines with 5 bombs each so not amazing for single target
ah yeah, usually 80% AVI for bombs and rockets, 100% AVI for torpedoes, i misremembered
rockets are 100% unless its a dive bomber
just db rockets
fighter or tb rockets are 100%
skyraider was too op 😭
the fact that this is just... not shown in-game at all just makes it even worse
higher base scaling, looks good, but armor mod vs light and medium significantly worse it seems
it is if u are on cn
i knew CN shows the "correction" multiplier, wasn't aware it also shows stat scaling... and why don't we get that
CN shows scaling, attribute and exact coeff yeah
I haven't dived super deep into the scaling with it just went off suchis guide. I was using her basically all last month on lv5 zones and she did really solid dmg and usually wiped everything off screen
they probably know the other servers wouldn't read it anyways 
yeah, not trying to diminish what you said, I'm grateful for any input c:
not fair
Question about crafting gold weapons in AL.
Basically all we do is just.. Waiting for research to be done so we can get the blueprints for the gold weapons? Idk how should I get more of them besides waiting for research to be done.
And if only by research, which one is better?? Those long 8-12 hours or I should just keep doing the 30-2 hours everyday ones??? I would require guidance on this. I wanna make my ships stronger, maybe went passing 12k in total for vanguards and main battle units. Because even though my ships been reaching 100, all of their totals are on 12k ;-;
No worries just throwing out my smoothbrain gameplay experience with her with aug.
First off fleet power is a useless metric
research is one of the easier ways to get gear, if you want to focus gear take short tasks that cost gear plates or coins. the other way to get good gear is gear lab/operation siren, and obviously gear boxes though those don't have a lot of good stuff
theres also weapons u can get in gearlab or in techboxes
and as a sidenote not everything gold is good
consult a gear guide for what is actually good gear
So, she doesnt need her Shimanto-Gun anymore now, doesnt she? What other gun(s) fit her best now?
plygun
I see. So changes will be..
Pick research that takes gear plates or coins for more blueprint, and gear lab/siren ops for more, despite I'm struggling if the diff is more than 3.
@cobalt rapids I'm not gonna rely on the tech boxes, I have too many purples now.And also...uhh.. That graph confuses me.. Sorry
Ehm. Wich one was the Plygun?
rainbow
quad 152
no problem
What is the graph basically telling if you don't mind?
I never thought this game mechanism is getting this difficult
the letters are on the research task themselves, the other part is their duration
it is tiering the research projects based on their expected value
ah, the gun you can buy from the Shop. Thx.
The type of research options to pick for either ships or gear. The best to least worst options
So basically.. If I want my shop gets stronger, pick 30 minute D
If better gears then 0.5 Q?
For example this is a D 2.5hr research project. Its bout middle of the chart for ship focusing. A gold D .5hr would give more prints for time spent
kansas over gouden
It's honestly preference whether you go for ship or gear focus
She's almost Dev30 lol
ship focus means it rates the projects based on their expected return over total time spent in the season prioritizing ship blueprints amount
gear focus is the same thing but prioritizing gear prints amounts
in practice ull pick a mix of both
I'm always picking research that has no shipgirl picture on. And always picking the 6-8 hours either purple or gold. So.. It's wrong?
Need like 50ish more prints and I just want Kansas usable even tho shes mid
Usable for what
for eagle fleet 
the long free tasks are terrible in terms of what they yield... but they are free. if you actually want stuff, you should avoid them
Okay my research is done. And my current list had no shipgirls and all had... C, G and H. All MI, what's that mean?
Im a eagle BB simp 🤷♂️
The free researches yes, the expression you get what you pay for comes to mind
When im constantly going down to 0 coins though they are far better than just not doing any research though.
take Q then. need no coin
i'd rather spend cubes on research than waste hours on nothing
unless it's really shit and you have no choice
Idk how up to date or situational it is, but ive been using the ecgc research tier list for picking which ones to take when I am able to take anything other than free ones tho.
the MI part doesnt matter
the normal researches end in MI or RF but that doesnt matter
UL are special rare research which are the best in their category or more like in the graph
the first letter determines the research type ( basically from what project family the project is from )
the number section determines the duration
but referring by those numbers is bothersome so we refer to them as letter(Q,G,H etc) + duration ( 1.5 hours, 2.5 hours, 4hours etc. )
Okay hang on. So basically if I want better gears, pick Q, if want ships, pick D, correct? And avoid the 6-12 hours free/coin costing project?
avoid projects that arent on the graph yes
ship focus is about enhancing research ships, not getting ships, just in case that was a point of confusion, but basically
and there arent better gears because researches that provide gears share the pool from the specific season
following the gear focus u just maximize the gear parts income so you get more (on average)
Can someone tell me how do I get those rainbow coins
you don't anymore
you can't anymore
Alright thanks
The shop is still open today
I have no ships from shipyard yet, because my Konigsberg won't enter service until they got fully retrofit. So they can grind Room exp
And my research focus currently on PR/DR 2, did I make a wrong choice here???
Yeah but event is gone so cant get more currency
you can tap on each project on those "?" blueprints and u can see what rewards they offer you
Focus PR8
yeah i'd be surprised if they could buy 185 vouchers if they ask how to get them
yes
https://suchiguma.github.io/miniguides/research-focus if by research focus u mean the focus in academy and not shipyard u should swap it asap
Makes a recommendation to new players for how to set their Research Focus. Lists the pros and cons of focusing on each research season.
Do you have spent all your event currency?
Alright, hopefully something new will come up after this one is done.
I'm currently running Georgia medium D project, and just changed the focus to VIII.
From II
focus guarantees that at least 3 projects from the 5 selection will be from your selected focus
Those coins? If u mean those rainbow coins then no
Bc I don’t even know how I got those
Yep academy. I won't proceed on another shipyard research until Roon is done first
I'll try
No the last event currency...
if you're not in W12 yet don't focus on any of them
Just curious with Soyuz rerun in the near future would it be worth swapping focus to PR7 to try and get Nakh dev30 by the time Soyuz comes out?
Sorry if I'm getting confused with all of this.
I never know about this whole mechanism and etc, always thought these research is basically just.. Like.. Time filling activity thing.
no need to be sorry, this is a help channel
Is PR5 Harbin fine as a catchup focus? I switched my research focus to 8 now.
You mean PT?
For Context Umi only limited UR i currently have is Hakuhou rest is Golds and MLB NJ
if in the middle of 8 then finish 8
if finished 8 yes, if not started yet then its debateable
I dont keep track of reruns but 4-6 months before soyuz rerun is good for season 7 focus
I have 1200 of those


