#gameplay-help
1 messages · Page 603 of 1
it's not a fixed loadout either, please remember
Crossfleet barrage
So something has to be replaced again
oh like lets say shes in boss fleet and she will do a barrage on mob fleet?
Yep. But only 3 fights
oh thats nice
yes, it depends on where you wanna use shinano at
cant wait for her to rerun
seeing how she needs to stack something i assume u need a fast reload plane?
or thats not how it works?
it stacks by being hit which happens a lot
wait stack by being hit not hitting peopple?
gear for the backline ships is very situational
it changes drastically depending on the content
Ok
Okok
Do I need to save oil for next event? Something good from map drop or overexpensive shop stuff?
is there a stacking skill that keeps it stacks between battles
?
idk tahts y im asking
doubt it
Doesn't stack in between battles
Only skill that does IIRC is Alabama's S2

for 1shot Queen Elizabeth META, do i need at least 2 vanguard META to do it?
you can do it with 1 but 🎲
also adding a second META doesn't really help if it lowers your overall DPS even if you can get the knights faster
hmm i dont know what should i do next
pompeo magno too iirc
how does gear preset works???? does it fucks up my gear equips if say I have 2 La-9, one at +13 and other at +10
say my amagi cv preset has 1 La-9 +13 but the available La-9 is only +10 (due to +13 being equipped to other cv)
tips:
- Use a meta ship with good dps
- check if you landed 2nd airstrike after all summons are killed
- make sure your vanguard didn't sink before last airstrike connects
- and lastly use slows/roots for better consistency
just pay attention during the battle, maybe 3 ijns kaza 2META can work
she's an old meta and recently added to the dossier, and we had a lot of new ships during the past year, doubt people had done much research for her, you should try cooking by yourself
if your +13 is taken it'll use your +10 if it's available
but off the top of my head it'll also prompt you as such when you try to load the preset
ok i'll try 
thank you
Is An Shan Both good at Mainfleet and Vanguard mode
Alr thank you
Can Chien Wu tank
also for faster lvling
sure, iirc 110-115% range
Is there an equivalent ship for that
Portland is generally taken as 100%
So how is she compared to say one of the French CL tanks from Iris reunification event
uhh see for yourself
https://docs.google.com/spreadsheets/d/1HF6_hLEB8m_v0stp4DLGnIoDjgojvo7fjYz-cysjTMc/edit?gid=756671274#gid=756671274

Would ocean soul camo be good for kron if I don’t have her gun
ah. you're better off using the np cl gun yes
ig that works
Ok thx
is there any pic that tell about main gun base/mount? iirc it has an image of abercrombie(?)
this applies to AA Guns, and Torpedo Launchers 
torps are weird
torp mounts just increase the capacity so its not really the same
any know what does it means to unlock secret ending in navi
Yeah, it's a side grade to other converging gold torpedo bombers, and you can adjust your carrier strike timing with it

does the event use morale?
I swear this event doesn't consume much moral at all 
well the raids never seem to eat morale as much as standard maps 
yeah, i just had 50 tikets to use and since i got to use the fleet later for bossing i took the right precautions
Is Shimakaze Good? (Randomly Got her from a random special build-)
isnt recommended do something outside Light pool when no events active or u already get all in event pool
but, she is the less effective UR in Perma pools nowadays
Ik, I just did it for Lolz, didn't expect to get her-
So she's not worth Using? (Not Like I Can MLB her anyways)
she can fit here and there, if u want use her, not a "should use" ...
also dont MLB her with UR Bullins, use her own dupes for, also keep in mind that
Shin > NJ=UvH > Shima
you can level the crossfleet skill if you have the books and time and slot lol, but im pretty sure you wont be using her until actually getting to w12, even for crossfleet. but you can stack her in to one of your opsi fleet, fleet 4 or something
which you wont be doing until later too, for opsi
So.. She's literally one of the Worst URs I got from the Special build-
she is decent if you can mlb her, the problem is mlbing her
Dunno, I just did 1
if only you were here for TLR collab you couldve gotten shima for free
some considerable years here u get used to common tips
i mean what 
boy got too many cubes.

ignore me im making a joke
the joke being that nana is basically just a gold shima
(not entirely true but...)
I've been saving here and there, I just get an urge to do a weekly special build so 
1 or 1 10x?
iirc already got one of thoose, Marie Rose* or something like that, isnt ?
Only 1 build
yeah i guess its fine tbh. just focus on your existing ships for now.
Welp Shimakaze is going to be collecting dust for some time, time to finish my weeklies
interesting, marie and nana have identical efficiencies
i did remeber Torva, Riceist and Bombzen arguing about Marie and Shima
Should I level up the first Yellow or 2nd Yellow?
both 
Which one first?
2nd up a bit ig cos u got 3rd up alr
Okie
think 2nd skill is best to max also
all skills are best to max, the in between literally doesn't matter
well it matters a bit if you have many ships in need of skills, you can prioritize the heavier hitters to get more ships usable sooner
since, with some exceptions, most skills are linearly scaling and will do reasonably well at 6-8 so you can get more ships ready sooner
Should I save up for dorm 2nd floor or keep spending it on Dock expansions?
like for example, you do want to max unicorn's reload buff but it's a low priority and can sit at 6 or even 1 for a while with little ill effect
if it helps you grind more dorm first, not sure how tight you are with dock though
id go for dorm first just cos its immense quality of life...dock will come over time as you progress campaign
Got 200,And I'm not really getting full (unless I forget to enhance)
if you have headroom for dock then get dorm, 3 slots + 2F is one full fleet of morale regen
i kinda hope i can get 4th slot someday so im not super cramped for morale regen
lots of times when i wanna dorm exp a couple ships or i need to swap in multiple fleets or want morale on boss fleet too
itll just be a year of gem comms np np once i reach 1000 dock anyway
or well more realistically 800
Was there something like suggested order in which to buy out OpSi store?
the issue also resolved itself via recent developments. i no longer require a sub fleet and thus no longer require spare dorm slots
things you need > other stuff
Play opsi a lot, buy everything good is the recommended order.
logger
Also, do you mean the voucher shop, or the in-opsi-shop for opsi tokens?
Are we talking Port Shop or Voucher store?
abyssals/hiddens > t4 skillbooks > helps if needed / meta crystal if ur missing some cruise metas... i forgot what else that shop even has.
pre new shop you buy everything
post new shop you buy the loggers/plates/apboxes and mats/blanks
meta skill books and rigging fortifications if needed
Should I put Shimakaze in the dorm so she levels up or smth? (If I need her in the future ig)
I meant port store, not the other one, because that other one has way too few useful things in it
dont bother
prioritize ships you're using for morale regen first, using dorm to level is a much later thing
dorm exp is hella mid anyway even at cmdr118 and like 300 comfort
it's too fast I can't spare the chips when they hit 100
Owh, So ig I should take out my aquila and replace her with Laffey then?
i just shove food in if its ships i care a lot about in the 1st floor dorm when afk or not. most of the time i dont
all my ships are shoved in the dorm post aff grind
It's like a week. You still aren't using Aquila?
how does one shoved in dorm when morale
No good planes, and I either replace uni or yk2.
6/6
my dorm is always morale so the food is only added if it also happens to be that im levelling uncapped ships, else wasted
practically my dorm 1/F now 
and my ships are almost never uncapped due to poverty and me only uncapping when they're actually needed
DDDorm
100 aff DDs just waiting for 120
they probably arent past ch9 yet
why not sortie them tho
If I need to use Aquila who should I replace with her here? (Aquila is Level 60-)
I need more cmdr levels, I'm only at 55
They've been in sp5 for over a week
waste of oil, using fodder that's not 100 aff yet
current event is great for cmdr exp also war archives
And should have been able to move onto d1 by now
noone rn
a level of minmaxing i cant be assed with but i respect it
i just level ships by battle and they reach affinity before 120 regardless
so no reason to prematurely swap them out for me
rather than minmaxing its just using the free exp from dorm for people who have it at 6/6
isnt that minmaxing 
id rather do this than c1
for a while I had ships that I had to waste oil to aff after 120 because they spent too long in dorm before grinding
Ima just speed run DC, Brb
oh i see it's a too big dorm issue
self created problem by using dorm exp in the first place
grind fleet is in 2/F

i mean cant be worse than retroactive oaths
imagine oathing a ship at lvl125 3mil exp
not like it matters if it's a main fleet ship, going to be using maxed ship anyway
Rodney I think
might happen for me someday due to the nature of f2p oaths
The hell is retroactive oath?
oathing after completely maxing a ship
oathing a ship after it's maxed because reasons
oathing a ship you alr grinded to max
i mean i do it aswell coz imagine having rings on hand all the time
meaning the entire grind from 100 to 200 affinity = 100% exp waste
Well, maybe you wanted to oath her for forever, but didn't have the free ring?
well no shit yeah lol, it happens. just feelsbad when it does
f2p pain
More like oath skin released
or that
I'm a Soviet enjoyer, I don't even know what is that
well for people who've maxed main fleet retroactively oathing main fleet is a non-issue for waste anyway
i respect f2p commanders far more if they waste their dock slots for oath rings instead of skins
cos oath is love and skin is lust
(kidding. mostly)
you're going to be wasting XP regardless
honestly idgaf about exp waste because cogs exist
Like arkh getting an oath skin after you already 125/3m her
if i cared about it i'd drive myself insane figuring out an opsi mobfleet every new month
i think they meant NP has no oath skins 
I certainly would have bought a few skins, but Soviet ships don't get much of them and I don't like many of them(also rarely any l2d)
chips catching up for me but I'm also buying so 
full monthly clear of opsi is honestly a pretty decent chunk of exp
Arkhangelsk 125/3m? I'd oath, if I had enough rings, but I'm gonna spend my last ring on Nakhimov
sadly everyone except sara (2.87m) and lala (1.12m) are capped exp now 
Just pretend chappy skin is oath
imagine lvl130 comes out and it requires 3m exp per level
Chkalov and Soyuz would be hella fast to 130
probably not until 150 they do that
why would I imagine something that isn't going to happen
Yea, 125 is too nice of a number for that, unless we get bump to 135/150 instantly
but that ship is 120

bump to 200 lets go
this is veering very far from gph but yall ever feel weird about how you either are or will someday be a higher level than any of your shipgirls can ever reach
Is Tashkent gud?
yes, but i have to ask where you keep getting random perma ships from
and ships i want, damn you!
Pulled her lmao-
no ships is good till ur current fleet reaches oilcap maps
daily light or?
Ye
By the way, does anyone know of the OpSi xp grind strat? Someone was saying about it quite a while ago and I probably could use some xp grinding, but I barely remember what it was about
I did my daily light and weekly special (for me atleast)
Uh.. 
uhhh you just nolife corrosion 1 zone stopping for akashis and buying out ap and going until you die from exhaustion
ahh
Today is just mah Lucky day 
my current c1 fleet
Why the weekly special pull?
oh fu shun might be lvl120 
whats a weekly special pull
how much exp from 105 to 120?
Dunno, I just started doing it last week and mi have sum spare
on one hand theyve gotten aquila by doing that, on the other hand...almost always a bad idea/return on investment
That's a bad ass excuse to justify that, even if you get lucky from it
I don't know what your cube stock is but we're expecting a new UR end of Feb so 
Save
Your
Cubes
For
URs
Our next UR rerun is Implacable?
you don't need uni?
aaa ty, ok ig she is more like lvl118 
i just repair kit chang chun every 200 ap
Yes
But not the next rerun in general, that would be Blucher rerun right after this event ends
Good, I can skip the banner then
Imagine getting aquila, couldn't be me(my literal first event I remember was the VV/Aquila event)
ah okay thats smart. i was wasting xp keeping uni in the fleet 😛
eventually when i get percy she will be permanently babysitting my c1 fleet for quicker clears and full afk mode but i dont have percy
Blucher is shop ship? Who's on banner then
its not rlly a deal of wasting exp but uni is in my actual main opsi fleet lol
I don't bother with XP in OS but that's just me 
brunhilde and z16
Brunhilde, Blucher, and prob like some goofy ass Elite
Technically Brunhilde is featured on the banner art but Blucher is better known in the community
main fleet exp not so important bc youll run out of them before vg, can slot a max exp carry to grind faster and it might even end up being more exp/hour that way anyway...
Is Implacable gud to pull for, or should I 'save' for the new UR this Feb?
that's valid, i think farming c1 is good cuz u can raise ship easily from lvl 60 to 100
z16 isnt goofy ass elite, she is dd fp!
we are prob not gonna get implac before the Feb ur
Both
Implacable rerun is going to be after new UR
Ic
There's a Feb UR?
Could be directly after the new UR for all we know
that's fair, I just have the luxury of not needing to bother 
from what ive experienced so far, rerun UR runs shortly after their original timeslot letting a new UR come first.
expected
boomer
The past three years have had URs in Feb, May, Sept, and Dec
It's basically expected at this point
that seems to be the trend lately, considering they pushed Brunhilde back for it
i do it for gems and cubes, exp is just the excuse i use to placate the more cynical denizens of gph 
You get both
actually maybe that shouldve been a reply to daniel...hm...well idk
Is anyone good to buy?
kazagumo
only tech
oh you already have her
z46 is fp tech
or kazagumo dupes if u wanna save bulin
I'll try to (my luck may be ass and I might use all my cubed)
z46 dd fp 
Uh... So z46?
If only you had more cubes right?
think malin also dd fp
What do you even put on z46 if you don't wanna waste mog gun on her
otherwise le malin/triomphant if you need french faction points
128
the z46 gun? 
maybe triomphant not sure. malin and triomphant also kinda good if you lack french tech for ships like bayard/brest/flandre
gold twin 128 in lab
Okai tysm
i have a bunch of those 
triomphant is in WA but malin is not
So an old powercrept ship that needs opsi to be good
theyre the cheap and easily accessible dd gun for me...for higher value dds/ddequippables i have my knockoff chinese tashkent guns (aka harbin gun)
what
why, mogador gun is event equip and is better for her by a large margin ?
i bet i could clear 15-4 using z46 in a fleet 
Allen isn't too bad
The Allen class has pretty good AA for a DD
Because I gave mog gun to laffii
that doesnt mean z46 needs opsi
i dont understand the complaint of doing opsi for good gear
I find opsi very confusing
just wait for alsace rerun and get the 2nd copy 
twin128 is super cheap i made one like basically instantly the moment i got z46 and i got her cos shes cute 
OS itself is less confusing than actual gearing
That sounds like new ships. Wonder how much ops gear is on fritz amagii and yorkii
And z52
Z52 is fine with that blue speed gun
also honestly z46 isnt too bad either her dmg is acceptable for a gold ship in a mob fleet with her augment
in my experience. obviously she pales in comparison to nana but most dds do 
how big of a difference between these two for OpSi mobbing on FDG?
basically no difference
her AA is also on the better end for dds, not that that's saying much but she wont drag your fleet down in aa 
You don't mob with a 457?
dont know what that is 💀
Mk7 is only significantly better than Mk6 if you take it over +10 and in most cases that's for bossing because it's just overkilling in mobs
i mob with mikasa gun on sushi
between 8 torp 5 fp and 5 rld
which one to pick priority?
Cruiser
why the face
most dds are shit at aa, she is not good per se but she isnt shit either, 261 AA and 170% efficiency
Uh wat
jokes on you I don't have a mob BB
the fourth one?!?
Aurora
meowficer talent

you abandon that cat
uh id say 5 fp...?
I mean strictly between those too FP will do more than the RLD but why would you use a cruiser cat
augment has 30% and ofc if you would ever use her for anything beyond tech you'd make her augment cos using her means you like her cos she's decent but not good enough to actually be used unless liked
aug adds 30%
Meanwhile Allen's AA mount is 160%
anyway as i said i used her for a decent amt of time and she performed reasonably well for a gold ship in mobbing
she isnt great but far from unusable
better than halford
that isnt why allen has good aa, she gets a ghost aa gun
Don't build take or justice is the short answer
Certainly not one that is missing soul
most dds that anyone'd actually seriously use even in earlygame are better than halford
Should I replace Yk2's purple+6 Tenzan with smth?
tho i am still curious how halford performs with an AA gun equipped bc her barrage seems decent and obviously the plane doing 0 dmg is not gonna help her
oh yeah...i can go back to working on halford now that ive finished the game
so i can test that out myself 
sure, seafang or corsair ig?
stick with tenzan
cos idt a converging tb is helping all that much without some kind of slow/root
it'll be better than a fighter unless you need more AA
not if it all misses, no
It depends
tenzan is better on avg than cuda unless the boss has special movement patterns 
conv torps dont miss 100% without slow, contrary to popular belief
esp in campaign where the screen is a cluster fuck
they do however miss more than 50% of the time on average 
b-b-b-but essex skill issue gif
in fact a lot of the high prio enemies in campaign dont move at all
Id rather use skyraider against ikazuchi but I guess it's just me
i.e command ships
it really depends but i wouldnt want to use converging tbs in campaign, theyve proven very shit for me every time ive tried
you havent tried enough clearly
So.. I shouldn't replace it?
It still depends
you also get huge rng which isnt desirable, you dont want your ship ranging from doing 100k to 200k in the same battle randomly
it's also bc parallel tbs that arent wyverns do very mid dmg
xeno doesn't seem to have much of a choice regarding torpedo bombers 
like if the boss has a special movement pattern to dodge torps like the dd carousel yes they are bad
but typical movement ai they are better on avg
i have a unicorn breguet screenshot that'd like to disagree
which is why i dont think its the best option...cuda is one thing, tenzan i legit have never found a use for besides timing adjustment iirc
aurora, only in extremely unfortunate single target cases would a seafang outperform a tenzan in campaign
tenzan kai is a top tier purple plane 
and single target doesnt really exist in campaign
a seafang should outperform a tenzan in a multi-target scenario cos bombs... 
you really overestimate 500lb bombs...
maybe i have had too much amagicv trauma
yes, they will definitely miss a few torps
but so what, barras and wyverns will too
I see a load of parallel totally whiff all the time
seeing her outperformed by other cvs whenever she misses
if he had a spare helldiver there it wouldnt be an issue
theyd miss less 
It's in dB slot
@nimble knoll which plane do u have on uni second slot ?
exactly
hell why not take the skyraider then at this point, it'd perform better than tenzan on light/med
if you really want parallels, avengers are there
but i dont usually recommend them
avenger is way too slow rld iirc
but also this, i agree with unique
This is literally all my Torp bombers-
a lot of campaign bosses are light/med until later chapters also, iirc only ch6 had a bunch of bb/bc bosses
i have so many cudas i wish i could donate
why is skyraider going into her flex slot and not into her db slot
have you tried opening tech boxes
swap helldiver and skyraider then, i forgot what her loadout is like
I'm out of purples

what helldiver..
this is some homeless gear situation
idk someone mentioned a helldiver
i dont see any
did they not have a helldiver?
...
so why exactly are you trying to replace gear when you have no options 
oh wait its this guy that asks for optimisations when he doesn't need any
i mean i still think skyraider gud
the db isn't gonna have any issue
just go w12 and come back to gph when you start actually having problems
skyraider slot 2, helldiver slot 3. boom. because aint no way tenzan beats skyraider on light/med bosses
unless amagicv maybe

most definetly not on light
and not on med either because +13
Good aux gear for submarines? I usually just fill their slots with torpedo mods, can't think of anything else they really need
pressure hull and snorkel usually
depends on their torps and situation
usually hull+snorkel for foolproof
pressure hull and oxy snorkel
expect to spend a loooot of core data
so then skyraider good so why not
Well guess there go my core data
i used skyraider a few times in campaign and it went fine
did any1 say no to skyraider rec
because of the latter part of what u said
like tenzan having a chance against skyraider on its best armors 
i added that after the skull bc i thought i said smth wrong
well yea amagi tenzan beats skyraider on med at +10
was just trying to cover any exceptions i missed 
avenger has parallel or converging torpedoes
?
parallel
so when we compare the avenger to the golden cuda the only difference is the much higher rld and the 40 damage per torpedo ?
looks like a better plane than tenzan
for campaign at least
14.57s rld is really fucking slow...
imagine being slower than skyraider
like la9s are called 'slow' theyre 11.70s
which is slow for a fighter but like yeah. 14s+ is fucking dumb
Tenzan has rly good damage iirc
That is why even tho it is converging it was recommended as poverty option for campaign
Wasnt it close to the top 3-4 SR conv TBs or sth?
also because generally plane rld speed is fighters > tbs > dbs on average so...a really agonizingly slow tb is something special
tenzan kai has ryuusei dmg at +10
tenzan normal is 10% less
i will admit im very biased against converging tbs on moving targets, and shouldve tempered my biases a bit
How are converging in general in campaign neko?
Would u use a tenzan/(kai) over gold cuda?
im not neko, but depends on where
.
ryuuseis were a better pick than barras on 13 back in the day because of the threats that were command ships
i also prefer a mix of conv in w14 over a gold cuda if wyvern is not an option
any argument that sides the spearfish over the wyvern also somewhat applies to conv TBs
basically, who are your highest prio threats?
how about vs a breguet?
in w13, command ships primarily (and repair ships)
in w14, BBs and their production types
breguett is just gold cuda but faster
so it ends up providing better stagger so i pick it just for that
And AA right?
and intercept yea
Btw was flap intercept > wyv/breg?
by a noticeable amount yes
yea
for ch14 i just used wyvern cos i ran 1 tb slot on boss
so ig i didnt get to see how converging tbs work in concealment
wyv/breg intercept is only notable bc they arent fighters
Actually yeah good point
How do they work for concealment 
I guess the bombs are faster so they reveal the enemies? 
i did, however, attempt rockets in 14-3 boss and it was good until it wasnt. the moment flare/lighthouse swapped off, the rockets went flying in crazy directions, honestly really funny
they goes all over the place
but when lighthouse/flares were active the rockets were pretty decent. the main downside with those is...the bb prods
like how you bullet went when they consealment is still up
using flares, rookie mistake
rockets in w14 are just for sniping the kagerous
if you dont time them right they are worse
i assume the logic for conv tbs is bb prods are so fucking fat that even in concealment the tbs is likely to scrape them?
you say that, and suchi says that too, but i tried without flares after that convo and it was worse. flares felt better for my specific comp.
yes if the wave is stacked theyll hit
if the cv carrying them launches last it will snipe off the last prod
I still dont understand the flare thing 
im just gonna assume that flares are, like most ch14 bullshit, rng and very dependent on your comp and enemy rng
w14 is very rng by nature
alternating between 2 runs wouldnt rly be conclusive
thats kinda my point, i did fine with flares
flares can be situationally better or worse
there isnt really a clear "its definitely better" or "definitely worse"
they dont seem to make things consistently worse to any noticeable degree for my comp
lv100 to lv120 need how much exp?
anything step on flare have their consealment removed and therefore attract more focus fire quite like CV hidden mechanic where you can't target them
from the day u told me don't touch them i never asked about them 
2115000 for non rainbow
+20% for rainbow
I might be off by a few thousands 
also tbf my comp used sara who shits aoe all over the place so it kinda reduces any negative from "flare makes your backline target the front of the enemy"
Just use DB 
and also had a fat rumey with wyvern which removing the front lets those hit the back. in theory. honestly idek how it all worked, bc ch14 is random. but i cleared it and that's good enough for me to say "flares wont kill your run"
and the problem reveal itself when your flare goes up at the wrong time and your ship just refuse to hit the shit that they surpose to hit
giving unicorn purple plane might not kill ur run either
im saying there was no noticeable downside with the exception of that one 14-2 run where i decided to try a nanaless boss and was subsequently fucked many times over by bb prods somehow
Is it fair to say flares increase the rng? 
sounds like a nice test subject 
im still not over that one because by all accounts according to tierlist, an anchorage z52 sandy comp should be strong yet it fucking failed so many times on 14-2

and then nana just sweeps the competition
u had underlvled stuff 
Manual moment
U mean the backline died? Or the frontline?
i autoed 14-2 
ye i had 15+ resets on the one time i didnt use nana
werent both z52 and sandy underlvl compared to nana ?
not significantly, and theyre supposedly much stronger ships
it also wasnt them dying, but they straight up left the bb prods alive for years
Well I dont think anyone can claim a musashiless backline cant die
Regardless of your frontline 
That is the whole rng element 
that vg survived the best actually, but led to backline being fucked many times over compared to both nana+sandy (best overall) and nana+z52 (functional but squishier somehow)
yes but 15 resets vs 3-4 is a big difference
Well anchorage has no dmg so that is kind of expected I think 
level difference impacts the hit rate significantly ?
yeah. nana+sandy had 1 run of 0 reset, 1 run of 3 reset, nana+z52 was 5 reset or so, and i really lost count on nanaless but it was over 10, probably over 15, AND eventually i just gave up and let a ship die to win (the others were all S ranks)
lvl difference impacts dmg and survability significantly and stats like hit which indrect affect hitrate less so
its small sample size...but a very big difference in ship survivability in that sample size, and number of resets diff was big
yeah ik that 5 lvls less is -10% dmg but that doesnt explain the bb prods staying up for 10+s longer and murdering saratoga nonstop
I think Seydlitz + Graf Zeppelin + Ulrich/Odin backline won't die either
what does explain it, is nana's consistent concealment-ignoring anti-heavy dmg
its a wave thing
i should mention nana also typically did 50% more dmg than either sandy or z52
nana was either pushing a wave earlier before launch or leaving off a stray for rld recovery
thats the only thing i can think of unless u have a recording to share 
Doesnt ulrich off flag kill herself cuz she reveals fast? 
yea kinda
idk why such a big diff but after the 14-2 disaster of experimenting i stuck with nana sandy the entire rest of ch14 without much problem (small number of resets cos it is a stupidly rng place)
Damage get redirected to Seydlitz + reduced further by GZ
Do we have an endings guide yet for the brat raising 2.0?
oh yeah also the mobfleet did a bit worse with nana than z52, so that was funny too, since i wouldve expected the opposite as nana is mobbing focus
Oops thank you
TEX no diff T2
z52 is mobbing focused tbh, but her damage alone wont be enough for multi targets... tried her 15-1, can't deal with the healing ships alone
I think like neko said
It is a lot of factors
Nana doing 5% more dmg than anchor on 1 wave could be the diff between a dead BB or not
That is why stuff is tiered alone not as a comp since u can synergize/desynergise a lot of stuff and introduce so many rng factors when taking 6 ships into account
healing ships actually out heal her
tbh im thinking rumey is one of the best ch14 ships bc she has 3 detection resets, so as long as your comp can semi reliably keep your other 2 backliners from being revealed quickly, you should remain quite safe. she also has top tier plane intercept and a 10s strong barrage for dmg uptime
I actually just use Z52 as a tank, AA carry and Hedgehog in W15 not a dps
i use her as all of the above and dps
dps, healing, supporting backline. she just fits.
I just permanently parked Laffey II in front + Eldridge support on manual and she couldn't die lol

yeah i think its impossible to pin down any 1 factor why X succeeds or Y fails. you just gotta go with what works, dont question it too much, and only change shit if it stops working 
tbf on manual many things wont die
like triple cv superfleet
I didn't even move Laffey II basically, she ate like 30 torps but due to Unicorn healing her health didn't fall from 25% at all
she does a good bit of dmg but its sustain not burst which is not the most helpful for ch15 per se. but it adds up a lot of value over time imo
shes also truly an incredible tank in long battles due to her absurd level of nonstop self-healing
On auto my Eldridge would sometimes lose 30% HP because she took the damage instead
oh i just mathed that she only selfhealed about 33-35% of her hp in my 15-4 final battle, i thought it was more
sandahato every 3s
still a decent bit...and momo healing about 15%, and aquila, and unicorn... 
You used mob fleet on 3rd boss?
i did superfleet. "boss" fleet only fight 2nd boss
Oh the boss fleet is the crossfleet lol
"crossfleet"...i mean i guess amagi helped...?
so many planes probably cant even see her crossfleet activate
also it was probably shot down every time by the aa boats that spawn in 3* dd nodes around the 2:45 mark
also actually curious...do those aa boats shoot your fighter intercepts too, cos if so that would make them a far deadlier threat, like i suspected
Yes they do
good, so prioritizing them over repair ships was a gigachad move
(because my torps dont do much to those, and my cvs can bomb it well enough with rumey's barrage)
That is a strat to kill repair ships and let your ships just recharge strikes
Manual is scary 
doesnt work very well in ch15 bc the stage planes will keep coming and wear you down
also because some mob groups are just too tanky if the repair is left alive, or it all gets bombed because aoe dmg
Nah I just throw Laffey II and Sandy at the situation lol
my goal in manual was always to finish every fight as soon as humanly possible
to the point where on supercv nodes if my final strike didnt kill the last pair of hiyou/junyou id reset the entire node LOL bc it wasnt worth taking more dmg
You need to watch out for when the enemy tries to throw a billion planes at you (usually the big carrier fleets that spawn)
You have ~5secs to launch 3 strikes/salvoes + torps to kill them on manual
oh i know, i go into hiyou/junyou #1 with 4 strikes loaded. do one initially for stage planes, then 2 more about 3s later to counter their own planes. then kill them before they plane again, having stocked up 3 more strikes for the second pair of hiyou/junyou, and repeat.
if the second pair is left alive for longer than a few seconds after my final strike it's a lost cause and i resetted the node.
torps are used for the aa boats so my intercept will actually work. this strategy left my backline taking only 20-25% max per supercv node 
and about 0-5% on regular 3* node but i just avoided those, since dd nodes are easier
sandy and z52 with triple cv still isnt enough to kill all planes 
some will get past during the cooldowns
plus gotta actually use airstrikes to cleanse torps and do damage too not just intercept, it's a delicate balancing act between AA and dealing dmg
who to bulin
normally id say yk2 bc shes already 1lb but i am now heavily biased towards a certain german cv and say rumey every time
show ur other URs
I just throw 3 +13 AA guns at it, with submarines I can get past the super cv node with 5-10% backline damage
then stack a eldkai or shimanto. that should do it
i didnt have subs. i did have 2 +13 sexys but also my aa carries were lvl120 without maxed skills LOL
i already beat it
im just saying why i used the strategies i did
Yeah your skills are low, which is probably which your AA wasn't that great
i cooked everything by myself more or less too, and my own selfcreated strategies worked really well
not that low, sandy was 8/6 and z52 was 10/7/9 iirc
my fleet also had stupidly good healing so taking some extra damage wasnt that bad
dont underestimate momos healing
across 8 fights that all last 1min+ each...it really adds up...
TLR propaganda out in full force again today 
i mean momo was my goat, i needed everyone sure, but momo is literally the only way to make triplecv strategy work 100% consistently
bc she completely obsoletes the need to have intercept for suicide boats, manual alone isnt enough to cover every angle, but momo covers half and that does a lot. then she also buffs your entire fleet, spams a shitload of barrage damage (good mix of light/med/heavy too), and heals your entire fleet
me?
her plants also act very well as meatshields against massive enemy torp waves. i barely had to dodge
she truly is an amazing ship and im not just being biased here, she does so much imo
can you afford to mlb any UR rn ?
nah I only have 1 bulin
then just wait till february and asking again at the new UR
oh yeah 1 bulin is pointless, just save it
alright partner
Is chien wu decent or she just gooner bait?
portland slightgrade like many others that costs gold bulin
Comparable to brennus then?
better
yoo is there like an newbie or a beginner guide?
What was the fleet tracker website again
This one I think? https://azurlane.mrlar.dev/db/tracker
Ty king
as a new player, i should just focus on the story for now yeah?
Yep, goal is to push to w9 asap. You’ll want to try to do the event raid too, just whichever difficulty you can clear.
Will probably just be Easy for now, but hopefully you can bump up to Normal or even Hard before it ends. Only do 15 runs a day.
what is more comfortable for 12-1 tech farming? 2bb 1cv or 2cv 1bb?
like i noticed at level 80 with decent gears they seem to survive anyway
Either or tbh, you can almost stick anything in
If it works it works. Iirc there’s no more suicide boats, just planes, so you don’t even necessarily need a BB.
I found that it was fine to do tech farming in 12-1 by sticking in literally any ships with zero thought to fleet composition. Do them in alphabetical order if you want.
I did tend to start them at lvl 100 rather than lvl 80 though, since that way they generate XP books.
what is the max number of missions that can be accepted in opsi? on the actual map/mission hub I mean
not in the queue
If I have brest and kronshtadt I probably don't need to use chien wu right?
You need ca sometimes 
compared to the other DRs, yeah she is relatively more niche
Is yat sen worth the retrofit?
Would it be worth to get hindy first?
Is Gascogne Fate Simulation worth prioritizing or should i be coining other stuff instead?
She's not bad if you can meet the fleet comp requirements that involve committing at least 2 ships to DE
If you use her sure
Yeah that makes sense, was thinking of doing a fleet with her and fu shun
how do u guys mass- dismantle gear that isnt good for any purpose?
One gear icon at a time
im looking at the guide and some gear is equipable by other shiptypes so i dont wanna touch anything
/equip check 3rd link for safe to scrap stuff
Equipment Guides and Tier Lists
🔹 Equipment picture guide by samheart564#4031
🔹 Full details on equipment statistics
🔹 List of equipment safe to scrap by thebombzen#3287
use /tierlist for list of ships TLs and guides
use /guide for list of other gameplay guides and FAQs
#bot-spam /equip has a safe to scrap which may only be relatively safe
More complex - choose gear look can you make from it to something, disassemble if not. Few exceptions like blue dd gun for rld
i dont understand what u just said
everyday try to pick a rarity and learn which gear is usable and which is not 
start by the golden gear because it is the easiest one
or just look at the first link for what's considered good gear 
Fast tips, this is good everything other blue most unusable
what happened to your grammar man 💀

Find Jimmy YouTube channel. He made some usable videos about gears
These pictures are scary sometimes. I used them but after his tips
this channel say scary things sometimes
As for newbies fine. Yes he didn't say anything about armor types and what to do. But at least I found how use AL wiki gear and some interesting links on wiki like skill damage and barrage scale
Where Fire Extinguisher? Where Naval Camo? Where Rudder?
At least more information rather then ship tier list
I mean blue gears.
You mean blue guns?
yeah those ARE blue gears
ive ignored the gear lab until now, how do i get design plans and ordnance testing report?
OpSi all the way
From Opsi like other gear lab mats.
i have also ignored opsi
More specifically, Port Shop, Cat nodes, and Abyssal loggers.
Now’s as good a time as any to check out Opsi.
still 4 days till reset, you can complete it in 2 days
you gotta do OpSi to get gear lab materials
and gear lab is quite important as that's where alot of the best gear in the game is from
I don't remember anything to use from that. Purple drops a lot. I have few blue other stuff and save them for future only because maybe in some far future would be needed
And btw Rudder gold. Fire Extinguisher? Where best to use? Naval Camouflage when you got a lot of Rudder unusable


what the hell do do i do with these
Fire Extinguisher is the only good anti-burn gear we get, so it’s good anywhere you need to worry about burn damage. W10-11 are where its first recommended, but I’m sure there’s other spots it comes in handy too.
Pls. When you get Toolkit everything else blue not important
evasion gear is a scarcity
that is why i stated to start with the golden gear because there are more blue gear someone wants to keep than u think
it isn't always very obvious but also this depends on the stage of the game
Sit on ‘em? Use ‘em as you need ‘em?
Your counterpoint is a gear we only get one of ever. I won’t waste anymore space on this.
TLDR Just go read Sam's equip guide 
any thoughts on one of these characters at level 120 should be taken to 125 next?
OK I have some blue. And reason why they still in depot cos I don't have their prints or some of them drops from specific maps. Another trap saving some purple with reason of upgrading it in gear lab. But this never happened because parts from purple to gold more expensive than get them from boxes
Definetly Ply, Sirius, AvP, and Kazagumo
Mainly to minimize the lvl gap against OpSi/META Bosses
I'd choose Independence first over Parseval, just imo
OpSi mob isnt that difficult to warrant lvl 125 asap
unless you're trying to solo more difficult OpSi content with the mob fleet, in which case I booted Indep to a dedicated crossfleet fleet that doesnt fight
but you chose a 5stars Ply thoughbeit
Do you get boosted pull rates when you make a new acct or have I been insanely lucky with mlb Yorktown2 in two ish weeks
ik
of course that was under the assumption she would be D30
Which she should be asap, but if she's at least D25, she's already got all of her bulk
there are no boosted rates for new players, only boosted rates for event ships during their event/rerun
the latter
Just in case are you using dorm? I saw a lot of food
there is a theory behind new players having boosted luck in many games
the reason is to hook them to the game
but this is only a theory not proven
do the red ports unlock on different runs?
no, they are just there as non functional ports
Ply probably has the most needed dev30 of all with a +1 main gun mount
they do not, they only exist for daily missions and OpSi story progression
they are Axis ports
ah ok ty
That's really only in terms of her damage output
utility wise her skill isnt locked behind anything, and the viability of pre-D30 Ply mainly hinges on if she's durable enough
yeah i don't see any problems with blaster's recommendation
knowing druid dock and progression he should be fine with them
it's cool, I'm a nitpicker
whats the best opsi mobbing fleet for clearing c5 fast?
erm whose the first ship? 
akagi muse
ty ty, also why shima?
preloads
should be fine too
Does that clear by 2:49? 
lemme see
The foxes don't strike fast enough
yea its 2:45 
Try putting ibuki off tank be cause she has a long barrage
1s faster 
Barrage order animation depends from ship position?
preloaded torp launch depends on ship position and ibukis barrage is on torp launch
OK, I thought they launch all immediately
all weapons that have an icon on the bottom right will launch 1by1
I know about bb and cv but never thinking about torps
If you didn't finish story you are sool.
Finish the story, do what you can and grind it out next month
theres an opsi story?
You can finish opsi story in a few hours
That won't help with rng port shops
Is there a way to disable/auto-accept this prompt when doing strategic search?
Reduce TB guidance should get rid of that one, I think.
Thank you 
Unfortunately, there are some other annoying ones that reduce TB guidance doesn't help with 😦
welp it seems after returning to the game after a few years OpSi is still a slog 
How good is the new 533mm mark torpedo?
Oh nvm
Yo I haven’t played opsi at all this reset is there anything I should do quickly
If I buy coordinates do I keep them for next reset
They go away on reset, so ideally you'd use them.
Beat up normal Arbiter if you haven't yet, try and grab important stuff from Port Shop if you can.
Strongholds will help with the latter, but probably more important to try and explore as many zones as you can.
whats the best way to get the single 37mm? I wanna craft the UR AA gun in gear lab
Could use some fleet building advice, but can't upload to imgur via their app
Wait can you not change your opsi fleets
You can. There's a gif floating around somewhere, but basically go to a blue port, select orders, and choose Fleet Deployment.
Just upload directly here, but do it in a thread.
They're primarily from Iris tech boxes, which you pretty much can only purchase from various shops.
There's only one way
which is Iris tech boxes
Which are in medal shop, general shop, and merit shop
Thx
🙏🏻
not hard, u can elave and reenter as much as u want
K
Moon's Fleet
Guys why is the arbiter node unavailable
Did you clear the zones around it?
Or complete the story?
Ya I’ve completed the story and I used the 5k oil thing do I still have to clear the zones around it?
Yea
Thx
Any good worlds for PR farming? I’ve heard 13-4 is great for that.
you heard wrong, 12-1 or 12-4 would be better
12-4 is a good mix of XP without being too difficult
W13 in comparison has stronger needs on the AA front
12-1 and 12-4 are a lot easier than 13-4 if you're using a suboptimal fleet. Which you probably are, if you're having to stick in three ships from some faction, especially if you want to use this as an opportunity to level up some lower-level ships from that faction, because why waste the XP?
also 13-4 uses more oil/exp compared to 12-4 and 12-1
only point in favor would be more cogn chips, but honestly it's not worth it and 12-1 is better in case you need pure exp while 12-4 is better in case you want more gold, but slightly less exp/oil
Does Gascogne only get 2x salvos per launch?
yes
Why do some get more like Odin? She fires 3 each time
Main Gun Mount
french stuff often gets preload, and most of the time that means they get 1 shot less
MGM1 = Pew
MGM2 = Pew Pew
MGM3 = Pew Pew Pew
3 is the usual for BBs
How do I check for stuff like that, I see mgm+1 written around, so Odin has mgm+2?
Using Hood as a example:
they have 1 MGM by default at base
Then you see +1 for LB1 and MLB for a total of 3 MGM at MLB
hindenburg > kearsarge right?
They're two different ships
let me rephrase:
hindenburg should be prioritized more then kearsarge right?
No. They do different things
they're both equally niche when compared to other ships of their respective hulltypes imo
it would be faster to explain him what niche they cover instead of telling him they are niche;
i think mainly
- hindi niche is mainly opsi mobbing
- while kesarge niche is light USS fleet(note that many fleet works for light bosses tho)
Ship Prio
you should prioritize a certain PR instead if you are aiming for both, otherwise imo kearsarge has more uses than hindenburg if you have her teams
They only have a certain amount of refreshes per month right, all of my ports have nothing
That's right. Maybe two refreshes left at most. Not enough to guarantee anything. Maybe 33% chance of rainbows
They have a limited pool of items that each refresh pulls from. If you buy an item, it's removed from the pool.
wait, what port are you talking about? isn't port shop reset monthly?
Only if you finish chapter 4 ops
can anything auto the challenge on 96%?

AmagiCV/Implacable/Shinano/Anchorage/Helena/Eldridge. Enable everything but reduced CV airstrike damage.
that is not 96% tho
is it?
Well then enable it. One airstrike does ~70 bars, 30% less damage should be about two airstrikes still.
she is medium right?
idk I did not auto it, no idea if auto works
challenge is one time for the whole event, imo no point thinking about auto, just manual it
Just autoed it with the comp I gave, worked but with rng. Also was using subs too. Note that all my gear was +13 and I have max fleet tech for mainfleet and most tech for vanguard.
I also used subs 
Score was lower than doing it with 91% bonus btw, given that everyone in vanguard was dead and Helena on damage control.
~~And a sub got MVP ~~
What's the armor of the arbiter this month??
light
I get to try my new hvars
if you have enough Ap then yes, if you dont have enough ap then no
use more black oil if so
you should be able to sustain enough ap to clear that much yes if you path wisely to the ap rewards and prioritize ap in the shop
theres numerous zone that give 100 ap reward for clearing, and youll sometimes find extras from various explorable drop mechanics, including the end chest reward (these seem rng ish tho)
additionally theres like...i wanna say about 1k ap in the shop
then you also have 200 ap start + 144 in the next 24 hours
very doable especially if those 50 avoid the highest costing maps and of course, never pay for recon
if im not busy on feb 1 with other game i might try to speedrun opsi and see how much i can do in a single day, for science
use 5000 oil and get all 72 zones in 1 day
is there a ship that wants the american magtorps like laffey does/wants EU gear for gear procs serviced by these torps?
obviously without that
huge waste of oil for active player 
i do this also you want reduced TB guidance so that it works properly while you are away. makes the UR bp grind much better
active players don't start ops on the 27th day of the month 
and never coord notify
well thats not me 
i do this on day 1 and the rest is just coords for meta fights which is is faster with all maps cleared
does Z52 deal more damage from her skills than her gun mount right?
Like Scylla's Skill spam?
which is the reason why she uses really fast guns
i think so yeah especially since if it's red bullets they are homing lol
same case with zekamashi and kazagumo
sans the homing part
i actually wonder if instaclearing on day 1 damages ability to c1 due to expending all easy ap sources instantly
which would also damage total ap earned in a month
i think it might
because its hard to compare ships who have only one mount but one uses normal guns for dmg, and the other uses fast guns for skill dmg
Like Eldridge Retro, does she have only one gun mount? but in exchange a decent or high gun mount efficiency? like Z52 does?
i just leave a device on and dump like 2000 ap worth of fuel from all the maint gifts and i'm 50+ maps when i get back from work feelsgoodman
maybe that's how alpha keeps running out of ap?
no I mean like manually clearing is just 🍞
i didnt do ops for a whole week
i took it quite slow this month, like 2 weeks for entire map
oh
also, those who know my speedrun tech
ah yeah i agree with this 🍞
its still weird how ur at 0 ap and i have like 2.5k left to burn
it is very interesting indeed
1 week of ap is still only like 1k ish
my opsi is 1 day ahead of schedule, i finished everything yesterday 
- dailies maybe 1.5k but not counting spending ap to do dailies
still got nearly all strongholds left but after that it's all going to c3 farm
i finished everything except for about 20 c2-c4 hiddens so
can let you know what i total this month aurora i'll just ping you
3k ap gives you what again, like 30 electronics and 30 plane gold plates?
whats your point
my ap before doing last stronghold and like 6 c5-c6 hiddens

ap is weird
so from what i can tell basically similar stockpile to nubi except they have more strongholds left 
i remember last month i had a ridiculous amount after harbiter let me see if i can find it
id probably have an absurd amount if i left off everything to the last couple days but i wouldnt enjoy rushing so much
speedrun tech what
i had 15.895 vouchers last month with harbiter and taking like 2 weeks to clear out the explorables
I didn't see much difference between the easy arbiter and the hard arbiter this month....
thats cuz its ez
no speedrun tech what
How do you reduce tb guidance. Pretty sure I tried to disable it entirely but I still get plagued with pop ups
I usually leave the rest of the action points unused due to being busy
but since it also gives electronics well I wasted like 3 months of not doing that after completing the whole opsi areas, I guess I have the need to do it I guess...
its just how i speedrun, pretty standard
what is worse, it can't be converted to OpSi coins, which I hate
At what point do I get to start spending bulins on subs lol I feel like my subs aren’t gonna get anywhere in levels at this point
Is Annihilation mode On Laffey gud to get?
which torpedo bombers are good against medium armor?
Do we know the February UR?
yes until you get to world 12
no
and a feb ur is just a prediction following trends from past years
sounds italian
Ah so this isn’t one of those games that get datamined and all the notes released by random people before they happen haha
we get patch notes maybe a week before,
and datamine comes a few hours before maint
reduced tb guidance in options (never) for coord notifiations, ignore mysterious merchant and i think auto exchange but i think i have that off.
I reserve one of the commission crews for sub, you only really need them for 13+ so if you dorm them after level 70 feeding them bulins for the 70 80 and 90 level limit breaks (90 is commit) they hit 100 reasonably quickly witout sorties.
does avp need her fs5 in order to be useful?
yes
ye
the devs just don't add stuff until they want us to know so there's just nothing to datamine
great, ty!
Is there a difference between these two?
we ceertainly do have dataminers
it's not worth switching but the quint mag is generally better even if it is very disliked
i use the quint mag for leveling leeches as a plceholder until i commit to making a quad for them
i use the quint normal for purple torp plate lol
All my subs been staying capped at like level 80 and 60 currently. I wanna get one to atleast 100 but I’ve still yet to fully limit break 2 fleets and I want a couple more for opsci
I have alot of Torp parts anyways cuz I don't use em (I only used it on regular quint)
you surface fleets priority, lb the subs after surface fleet is done.
after not using subs in w15 you don't really need to focus on them
i use quint normal for ships with bad torps and quad mag for ships with good torps
quint mags 
Ok I guess I’ll finish vittorio and San Diego then look at subs
it's fine to book train their skills while they wait so when mlb time they are ready to go.
and if you progress at a normal pace theyll get their bulins when you're done with your main fleets and be actually used
Are there any ships in the merit shop worth getting after eldridge?
All my fleets still getting book trained 🫠 maybe it’s a mistake getting everything to level 10 instead of doing 1 book each minimum first for a few levels
u37 else rest is collection
great, ty!
Am I able to 100% firepower and 0% the reload if I wanted to? Or do both cap out at specific levels for helena meta
Should I +10 this or nah?
if this is for Bossing, all Converging torpedo bombers have the same dmg Modifiers
vs Light deals 80
vs Medium deals 110
vs Heavy Deals 130
but this are the converging planes in order from the fastest to the most dmg output at the least... (its for timing purposes as you like your airstrikes to sync rather than 1 second beyond per airstrike)
Saiun Kai
Ju-87
Ryuusei
Prototype Vit 2 (Mod Change)
Oh wait forgot to change it- (it was supposed to be mag quad)
i leave them at +6 and dump purples on the gold quads
when you end up making tons of gold quads 1000 plates will evaporate lol
fuck the mag quint
but ive levelled up a couple normal quints and it hasnt hurt me
the game is easy. shocking
and torp plates arent exactly an issue later on so its nbd imo...im pushing 5k and it just keeps going up...
for purple mag torps
the triple mag is good and the purple quad mag is bait
for Gold, the quad mag is good while the Quint mag is bait
for UR, that is where at least the Quint mag is just a sidegrade but at least usable
purple plates that are not aux will always be high once you reach a certain point
Fuck-
I keep misspelling it smh
What would be a good balance of rld and fp for helena meta?
and then aux plates also stop being low somewhat later
max both
literally just max her
I meant this one, Gawd I keep misspelling shit

well true tbh you go from crippling poverty to having a stash always available but with not much spare
Oh ok so they do have a cap the upgrade bar is just weird to me LOL
I'd stay with the Normal Quintuple Torpedo earlier,
if you get a Gold Quad Magnetic, use that than this bait
im pushing about 1k aux plates but any good windfall of good aux would wipe most of it
what's bis aux for hindo other than the washing machine beaver tag and kicks are on ancho and agir, the loveru hp gear is on felix. toolbox or bulge maybe?

crystal ice bomb
loveru eva gear maybe
all the eva, none of the speed
yeah i auto 10 my washing machines and catapults so my aux plates suck
i just made like 10 auxes for my farming fleets and dipped into 3 digit range while everything else is approaching 7-8k so it can definitely be a problem for some time, purple aux plates
imagine having washing machines and catapults to enhance
which one is that they have a ton of aux
where drop catas?
sneaky prowler
are washing machines the anti-sub ones?
no, its rudder
nah evasion gear
ah i see
washing machine is rudder
also if i upgraded more toolkits id run out super fast, ive been passing the same dozen or so +10 ones around to all my most important ships
i could make like another 100 toolkits+ on top of the 40 or so +6 i already have



that's wild amount of toolboxes
toolkt is easy it dropped from most recent events farm stage lmfao
i only have like 20 toolboxes and half are +10
yeah i +10 toolboxes too and leave them on whoever got them last. i should be tighter on my aux plate expenditure
sorry what is that 40 +6 toolboxes
imagine thinking +30 hp does anything significant. i only have 3 +10 toolboxes
seems normal like that one player who has a lot of Washing Machines as flex
i mean it does matter sometimes 
like when clearing ch14 and ch15 so early ehem
unique is offensive aux enjoyer 
... people don't upgrade their toolboxes to +10?
i don't trust dd hp who are not the brick dds
i use toolbox when i run out of offensive auxes to slap on my farming ships
+10 both alizarin and cyanidin towels for mogador becomes she loves to self die
but yeah basically ships that need that survivability (used in endgame content f/e) get my +10s. levelling ships get my +6s. i also have a few +8s i made at some point when poor
aurora you auto your farming fleets right
i have like 1000+ toolkit blueprints tho its pretty insane
also like a dozen +0 toolkits i obtained from tech boxes over the months
yes i always auto unless doing hard content then it depends 
i only manual uhhh
EX stages
ch15
harby
c6 bb abyssal
c6 heal+shield abyssals
not sure if this goes here, but does anyone have any idea approx when or what are upcoming events/constructions? after this cny ends (this thursday?) whats coming next? dead week?
the latter 2 is just bc i want to 2 fleet instead of auto and take longer
cos i nub
my fleets are mid, and i had only 2 usable ones
manual*
keep in mind i did it early this month
so no sandy, no ply, no z52, no rumey, no hvars (well i forgot to make them...)
better than me who has really good ships and decent gear but can't one shot harby
Which meta are worth investing in?
are secrets just an audio book
5m asmr clip
also i have no subs either so i literally just have a mobfleet, a mostly anti-heavy boss fleet, and a rejects fleet to use. minimal crossfleet also, and bad cats, no tech
holy skibidi
dont worry at some point it becomes rng/tech/cats issue 
im still smol guys
well my cats need work, tech is low, plus less +13 gear, then I never use Subs in OpSi ever in my life
subs don't actually do that much in my experience
bruh if you are smol, Idk what I am
its not like i have bad subs too, u96 37 47 6x bidders
subs still provide value up to 4 times against harby
u81 over u47 if i stop being lazy
flasher 
the point is in terms of account progression im almost a complete newbie
you underestimate how much having proper fleets, cats, tech etc help
had several ships underlevelled too
sad don't have fish comp cuz missed Flasher and give me time to cope to Albacore
I am using the best Wolfpack but meh gear, bcs only the flag has decent ones
and skills not maxed either
subs are very weird tbh, I followed ectl's gear recs and deal 1/10 suchi's subs damage
clearly you should copy suchi
you can probably do yorkii enty avp for light if you want
then triple ijn for heavy
sure i have none of them maxed or fully levelled and i did harby 2 weeks ago bro...
Operation Convergence will rerun right after this event ends
is it worth to +13 both of hindo's hindoguns since she has almost backline levels of damage output or should i +13 kear's mk7 first?but soyuz nakh will be changing my opsi antilight fleet. 
cny doesn't end thursday though
york2 is low skills 1lb
enty isnt mlb cos bulins and coins and obviously not maxed yet
avp is still working on fs5, skills mostly maxed, lvl110
unless devs decide its BB season again and drop 2 more of them and you can use for all armor
cny is just getting started on thursday
like theres only so much progress even i can do in this time lol
my 2 skill slots are split currently between so many important ships, it cant keep up and i wont max everyone i need to for like at least a month
even rumey skills arent maxed yet and she carried ch15
just use double bidder random gun hull and snorkel

the worst sub is a dead sub
welp out of cognitive chips
is there a good way to get sakura empire tech? I cant tell if its because we just had KMS and USS events but it's so far behind both
I mean, I don't have a proper light fleet
considering Yk2 and Kear is maxed, mlb, and skills maxed
but coping on a LB5 lvl 119 maxed skills Rumey, is just me coping some more, due to me not investing to AVP
whats a proper light fleet
yorkii kear implac is the old one
then whats this event thats currently running
cny and it ends feb 5
you mean meta?
for new comps ask goose or cheeky, i just know anti med is soyuz nakhi fritz with 4 la9
proper fleet for light boss ones, but my Impla is on the IJN for Medium and Heavy
I mean sure they can deal ok on light but it can't one shot light as fast as the current light comp
just 3 bb