#gameplay-help
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Mog gun
wait which gun to put on mog then :P
~~ bench mog~~
btw, i was thinking, woudn't it be useful in the wiki to have meta ships date of introduction?
when do u want to use mogador and sandy in the same stage
?
sad lol ok thanks
they kind of do tho on the meta showdown and cruise pass page respectively
if u wanna know more than that i could chill my own page
i havent been paying attention to the meta since like before yorktown 2 when i quit
if you are using both at the same time
mog gun for mog, 100 kai for sandy
wow no UR quint 
not a fan of it

She's in perma-pool in special.
talking about the sea slug? cause like...she's only useful if you play manual, and even then it's not really worth using I-13 for
I'm currently on the quest to fully limit break Ägir, i got her to Dev. lvl 30 and it shows full stars, yet the quest doesn't show it's complete, still stuck 5/6, any ideas?
Wait a day
is it a bug or something else?
It seems like a bug and a lot of people get it
glad to know i`m not the only one, thanks again, i'll keep you updated if anything changes tomorrow
Level of Agir?
Lvl 125, Dev. Lvl 30
Ah OK nvm
So i should use prinz heinrich for my first fleet?
I'll recommend Anchorage or Roon but for now solid choice from wat I saw you have
UR aircraft designs can only make wyverns, but spearfish are better. I guess I may as well still make wyverns for if I run out of spearfish??
is duisburg worth investing for her AA?
spearfish arent better
Get San Diego
her AA isnt remotely good
like if you wanted german AA ships, there are better options
SA solid ship and good if not best AA. And cheap to get
slightly better DPS at the cost of no interception
wyvern interception is like .6 of a flapjack
wyverns can intercept like fighters
in other words, they can AA without being in an airstrike
Fair, ty
technically they're sidegrades but most people ik who've tested spearfish in plane hell worlds still prefer spearfish b/c wyvern intercept isn't great
Everyone I know who tested spearfish vs wyvern in w15 had the fleet healthier with wyvern
this dps doesnt mean anything because it takes into account the spearfish rld time which in the real world doesnt net you extra
a way more expensive side grade...
I guess I could do with more AP BB guns instead of spearfish 
two 457mms is enough
Why not 3? 
where do you plan to use 3?
META/Harbiter
@rigid onyx wiki dps formula in simple terms is dmg/rld
so smth like 320/10 > 340/11
but in practice thats not true because they would usually launch the same number of airstrikes
and if it does make a difference then its only due to the extra salvo and not universally higher
these are 1/3 the cost to +13, and they're often or usually better than 457mm in meta/harbiter
If you're making that argument you have to also realize that torps don't have 100% hitrate so spearfish pulls further ahead on paper calc discounting reload
Left gun from event
it's the least used one anyways 
wyvern only needs to hit 3 torps to equal spearfish 3 torps + rockets on heavy
and u would use wyverns and spearfishes ( unless light ) on high density maps so their hitrate is not a problem
Sometime you (ppl here) talk about gear which some like me can't get. But yeah two others good
75% hitrate parallel torps dont put wyvern equal to spearfish on burst dps
what burst dps are u referring to
they are like 1% within each other
on heavy like i said
which is where the high prio targets on a high density map like w14 is like
and for w15 spearfish may have higher dmg due to less heavy enemies but like tests shown the tradeoff of intercept doesnt make it better
people argue that spearfish rockets kill elites better or clean up top/bottom mobs, but i have yet to see it end a wave faster other than through reload difference
so if clear times are equal then wyvern is immensely better?
I'm gonna wait for W16 before diving back into that
only thing I've felt was useful from a Spearfish is the faster launches, and that's only a slight increase 
What it Harbiter fight time again? Trying to work out sync stuff
Tested +10 wyvern vs +13 spearfish. Wyverns was healthier after the most damaging battles.
https://docs.google.com/spreadsheets/d/16W_BJHUqRtbSWV4ZyZJuEa8SvTrn0oTvzY9RPm2WHfM/edit?gid=0#gid=0
90s - 1.5s stage load time - 1.5s boss spawn time ( rld counts during this time )
<3
about 1.0s boss spawn time
it jus matters for weapons that can't reload while waiting for a target, like vanguard guns and BB preloads other than Alsace
Doesn't stop DDs from wasting their preloads though 
Triple 460 seems optimal then, for AP BB, unless I can get >4 shots out of 457mms 
so the conclusion is +13 the wyvern instead of the spearfish for even more awesomeness?
nope
you can get get 4 with 457 easily
1 major benefit of the champagne guns is helena syncing
good luck getting three
also that, only 2 are obtainable thus far
No
Twin 457 also doesnt work for bossing
Yes technically you can 4 shot with it since it has faster reload, but have fun syncing that with Helena (Hint: Not that consistent)
results may vary for other fleets, but I just took a standard fleet with standard gear, not cherry picked
30.59 base reload, after tech wouldn't that be safely 3 shots?
are the fleets not healthier w/ spearfish wyvern
am i seeing something wrong
no helena syncs
you can 4 shot with an mle, although it requires high reload tech 
Helena debuff is 20s (16s for first time if with SG Radar)
and the debuff lasts for 10s
So Triple 460 would likely only fire at the very tail end of Helena debuff window
also with 457s against Harbiter you'd be looking to 5 shot not 4 shot
your first salvo would be in helena window
your second and third wont
or at least, your second wont be fully covered
here is a musashi with 460 with a no sg helena
how do you get eldrige's retrofit item?
event limited
ngl it's looking like the spearfish hp spreadsheet where spearfish looks abysmal is just because the spearfish on aquilla ruins the desync, while spearfish on uni looks about the same as double wyvern
Event limited
But it should rerun sometime later this year
Cuz yuudachi retro item ran at the same time as Musashi but reran a year prior to Musashi
also if you gimp the on the rest of your vanguard isn't great so you end up making the relative impact of wyvern intercept better
Well feel free to test your own +10 spearfish and +10 wyverns on lethal with clearing mode off. If you use a fleet that's too strong, then there was no point in testing because someone with a strong fleet is winning either way
i feel all that's tested there is that if you're using a vanguard with bad AA spearfish is a sidegrade
If I have something like flame's aggression on a sub cat, is that gonna affect the whole fleet just while the subs are called out?
is anyone in the medal shop (SS, DD) worth get for new players? I'm gonna get the cruise pass and i'll be able to pick two characters...
are emulators tos
guys is a good moment to start this game now?
Is it worth it to craft the single 113mm dual purpose gun for z52?
The only better time is before now.
kazagumo and u96
kazagumo is worth
u96 less so
get u96 later in the month if u have spare medals left over
yesterday was better but today is pretty good
Emulators are fine so long as you don't use macros/break any rules with them.
there are a good pg on banners?
Not particularly, which means you have time to get cubes for when there is a good banner, and you get gems from this event.
dont need banner to progress XD
game doesn't work that way. if you don't play, you can't pull
What's a PG?
And no it's not really like that, more like today is a better day to start grinding resources for banners than tomorrow
Only affects the fleet that the cat is assigned to
Namely URs
Which for the past 3 years we've had new ones come out in Feb, May, Sept, and Dec
And there are some that can rerun in-between
ie there's no such thing as "whole" fleet
whats a good scenario u wanna test then ?
Can someone explain to me how the support carriers for chapter 15 work? Do their abilities, support abilities, and equipment still work?
only the passive intercept on their fighters
/wiki user:suchiguma/carrier
In Chapter 15, support carriers use their levels, stats (AVI and RLD), and fighter efficiencies. Skills do not take effect. Technically, HIT and LUCK matter too, but because enemy airplanes have 1 EVA, differences in HIT and LUCK make less than a percent of difference through crit rate.
skills do not activate nor do the planes drop bombs and etc etc
/w15 for what carriers and gear are actually good
This is a guide for world 15
https://suchiguma.github.io/guides/chapter-15
tap ?
shimanto instead jinstuu; double spearfish instead of mix and match to try to minimize timing constraints; roomba on highest aa main fleet ship is fairly standard
Again, testing a fleet that's too strong is useless for making recommendations
And what's this about Roomba being standard on main fleet
idk why gph here always does staag even in plane hell
cuz its fast?
ok, but fighters with abilities still work? Will an F4u launched from support affect my whole fleet for example?
Because Roomba on main fleet is just stupid. Even if you don't want hit staag and don't have more rainbow, twin 90 is better
alo is the only place that ive seen completely discount staag on main fleet
there are no interceptors with abilities currently
that said i only know ectl, cn wiki guides, and here
fast gun 
makes up for slow guns in vanguard
Ectl hates Roomba last I checked. What cn wiki page did you read?
Also it would help to do your own testing and verification
ive found roombas on main fleet better than staag, but using qualitative testing not quantitative so i dont really bring it up
STAAG's main draw is the hit
So you're giving up main fleet damage for more AA if giving them roombas
It's also pretty good for AA on poorer AA ships like most main fleet ships
good ?
you can just do 6 roomba apparently
doubtful...
So theyre using double or triple AA carries in the vanguard. The main fleet's AA doesnt matter at all at that point
but your vanguard aa is shit

Uh. Best AA in the game, best Alpha damage AA in the game, best general AA in the game?
Unless you mean the ships specifically and Ancho/jda not having amazing aa
No like in w15 i don't really consider one AA carry & 2 bad aa ships good fleet building
pastabofors rainbow and sexybofors are fine
Vanguard has to survive too, it can't be all AA carries.
and what if there's no more AA carries to use
I wouldn't consider having the bulk of reccs involving event limited ships that won't return for a few years to be a good recc, esepcially for newer players starting after said events ran
guam sandy laffii vg ftw throw in nj roomba for funsies
guam laffii z52 eldr are all post w15 clears
1 aa carry per fleet was pretty standard
which was usually sandy/shimanto
and then covered extra by chesh if rly lacking
With that fleet you're not testing the AA guns anymore, it's the ships themselves doing all the work.
what's alpha damage aa?
Sextuple, highest damage per shot
sextuples
@rigid onyx im willing to sacrifice my oil when u decide on a fleet
I think he's asking more "What is alpha damage" than what is the AA gun in question. It refers to the base damage of the gun, which is multiplied by the ship using it's AA. Bigger base number x bigger AA stat = more damage
Oh i thought you were talking about ships, not guns
either use sandy or have an off-carry aa in addition to shimanto imo
Same but with lower tech and worse cats
shimanto as sole aa in w15 i've found isn't really great w/o high tech
oops sorry for ping
anyways ik alo hates spearfish so idk why i even type
spearfish is so expensive
this is true
@keen sable F4U Pirate has the +AA skill. Does this work when launched as an interceptor? What about from a support carrier?
we don't hate the spearfish
Nope and nope.
it's just really expensive and the wyvern does the role but is easier and cheaper to obtain
i agree
it is not an interceptor skill. it says launches an Airstrike.
we don't recc it that often for that reason, there's just simply no way to justify the cost at this point in time
will there be new lab gear recipes soon or was the full update already?
soon
probably
oh alr
Can I use VF17 on AvP for timing?
To what purpose
I agree
Timing
i mean yes?
Getting her to squeeze between shinano and amagi
But I disagree with spearfish being better than wyvern in late campaign
Something like this
I mean if the timing works it works, but better to use a stronger fighter if possible.
I'll move some stuff around and see
just use stronger fighter and use catapult, significantly more damage overall with about same launchtime
i feel like that would be 24s+
I got this to work but nano is now running 2x saiun
Is there a guide or resource on interceptors?
Maybe i should be using homing uhh idk
2x Saiun is fine
What specifics do you want to know?
can't u use a junker on shinano?
those timings don't look great
Actually, 2x ryusei + homing on nano works ish
What's a junker
avp plane...
oh
What are you trying to set up this timing for? What content>?
wait here i am mixing manjuu and beacon
Meta/Opsi
Ok, heavy or medium armor?
gph likes plane syncing competition
I thought a torp would be better, but maybe Im wrong
@sweet delta when/how many they launch.
Heavy
the torp bomber that is on avp...
Oh wait I get it now
also who's the third one, are you just gonna use shinano and avp? ENED AGAIN
ju87 too slow there
nano, avp, amagi
Hey guys, I'm currently stuck in NA Oceans Depths F
I cant find the energy matrix thing to bring?
I have the pad/destinstion of the matric, but not the matrix itself.
It also says that if I leave, I loose all rewards i earned
They launch however many the carrier's slot has.
Surface fleet CVs launch interceptors when they're reloaded and when there are enemy airplanes on screen.
Support fleet CVs launch fighter interceptors when they're reloaded, without checking if there are enemy airplanes
Do support carrier skills that launch interceptors also not work in W15?
Carrier skills do not work in W15 period
Only the passive intercept of their fighters
Screenshot would be helpful
Look around the map, it should be a red/black square. Probably an enemy is blocking it off and you need to manually go fight that enemy.,
didnt u ask this 3 times now 
The two links I sent you a long way above should explain, the support fleet interceptors only come from the equipped fighters
I swear we already went over this
btw whoever said red means good in cn is clearly wrong 
red usually means something urgent or horrible, but that's just me.
Wait so is 2x Saiun + 2x Cata better than 2x Ryusei + 1x Cata + 1x Beacon?
Move the other fleets.
I might be blind, I dont see it on the mini map either
its probably in one of your 3 fleets there
They probably started on top of it.
Also, learn how to take a screenshot on whatever that is you're using. I guarantee you can do it.
Its a hassle, since I dont have discord on my steam deck
If I was on phone, then fair enough
neck got fixed XD
Let's see if I can one-fleet lethal 12-2
And what non-fighters besides wyvern and breguet have intercept?
starts on guam event
Just those two
If you're asking for the support fleet, then again I will recommend you to read the links I sent
lol. I actually this alt started right after Musashi's event ended
Double catapult does more damage per strike than catapult beacon for TB changes
anyone have comp suggestions for the event ex level?
Okay, how is this, I changed a bunch of stuff, I don't know how much damage I'm losing but it's synced properly, supposedly
ok, one-fleet probably wasnt' going to work. If Z52 had more than 1 LB it might have gone better lol
That looks fine to me, I don't think you're really losing anything there.
Oh, okay sounds good then
if u want to u can reduce the space each ship takes up in the settings btw (compact and ultra-compact)
Waaa, I didn't know that
Should i use any of these?
Any combination of good ships will work, it's not a hard event. Unless you mean the advanced/custom one and you're trying to get 10k points, that one is a bit more challenging.
No, but keep them for later good tech
i've been using random comps and havent beat it but i think my gear selection might be trash
What are you using right now?
Should I use these torpedoes instead of the ones on the left for anchorage?
Ancho wants fast reload torps, not strong torps.
The ones on the right should go on your best torp boat. Ancho wants fast torps, like the purple Iris ones
Or even these
This was my last run
must be the gear or limit breaks
Sandy isn't a tank, why are you not using subs? Besides that, on ships alone, that should still work, so yeah gear.
subs cost oil
?? all 125, only agir maybe
@runic lagoon https://azurlane.koumakan.jp/wiki/550mm_Triple_Torpedo_Mount#tabber-tabpanel-Type_3-0
BiS still i think for Anchorage.
My subs are only lvl100 haven’t been working on them
Agir is 4/5 stars so I could replace her
i thought UR stopped at 100 when not mlb
you haven't been in gph long enough to see docks with level 120+ three star URs 
Couldn't be my alt >.>
the "stop at 100" the wiki (and game) talk about are only for the ships umi didnt list
which also means it only matters for CN
wait, does this mean i can actually get ulrich 3 star tech?
Is that you?
You can get DR 120 tech before MLB, so I'm pretty sure UR works too
ha take that appearing on fleet power leaderboard 2025
yep, that i knew; i had only the wrong assumption ur stopped at 100 idk why
For musashi's DR skill, if you're using her in a game mode (like OpSi) where there is no ACV, does she have to be off flag to activate it?
No ACV means it's active
neat
Bofors DPS is like 80, flapjack DPS is listed as 70ish.
Are these to figure actually comparable? I'm trying to understand how impactful fighters are compared to vanguard AA is
No, not comparable at all
and it's difficult to compare
mechanically they work in completely different ways and are each subject to their own RNG and ranges

2 is such a weird number to me, is the implication that you only run one AP gun per fleet for armor break? Even against medium/heavy bosses late game?
time to grind fp
is there a list of 3star/blue equipment to keep and get rid of the rest?
Twin 457s cant sync with Helena 
/equip 3rd link
Equipment Guides and Tier Lists
🔹 Equipment picture guide by samheart564#4031
🔹 Full details on equipment statistics
🔹 List of equipment safe to scrap by thebombzen#3287
use /tierlist for list of ships TLs and guides
use /guide for list of other gameplay guides and FAQs
thanks
Does that mean Helena just ain't worth bringing when using triple BB AP vs Heavy then? I still don't understand why 2 would be needed 
1 per fleet in campaign usually
iirc it's used cos high dmg uptime and high dmg per volley
vs heavy, helena is worth since you can use 3 Champagne's gun or sidegrades like Soyuz's gun or Flandre's gun
for bossing you usually use champy guns, i dont remember when 457 is used
you don't even need 2, 1 is fine
Gotcha, ty. I'm mostly focusing on w14 hard mode rn, so I'll barely get a chance to use BBs for a while anyways 😭
bros in the future
two 457mms for two BBs in campaign. You don't use 3 in campaign, and 3 in bosses is infeasible for several reasons.
- +13 all 3 costs 1080 gold plates
- 457s don't sync with Helena
- If you don't use helena, 457s are good because they can get 4 salvos in meta showdown.
- But so can two 457 and one champy gun. And mixing a champy gun in may lead to better BB buff/debuff syncs.
Oops, meant w13
i saw roonpoint and i thought it was doggo
idk I didn't even use the second 457 in campaign
idk whats meta for 13hm but i used 3 cv mob and 1 bb 2 cv boss
i one fleet
ive also only done 13-1 so 
I use one fleet for every hm
i mean for like initial clearing lul
also u want 3 cv in the mob fleet anyway for acv, 1 fight or not
does that work?

like did you clear ch13 hm already?
13-1 only
boss and i forgot cats, i cant find my mob and i already shifted shit around for easier/faster boss-only clears so iunno what i used anymore
I thought ch13 hm gonna be harder 
it is pretty hard, like id consider even 13-1 a big step up over 13-4 regular
its not just levels there's actually more planes too from what i noticed, i utterly breezed through ch13 normal but 13-1 hm 3* cv nodes almost kicked my ass (2 of them got my backline to 40%)
well that's one content you did better than me
mightve been due to z52 being lvl105ish but
you should probably try ch15
gonna take a moment to vent about the event though: 2 prints in 75 boosted runs
yeah no i feel like unless you can breeze through 13-4 hm, ch15 isnt even a question. since that ought to be a lot harder still
i did 15 and cant do 13-4hm ez
ey dudes, anyone the most efficient oil/xp farm map these days? still 11-1?
12-4
just do 12-1/4
11-1 technically but 12-1 is both easier and better bc it drops cog chips
technically 11-1, but 12-1 and the rest of chapter 12 is very close behind and gives a lot more coins and other drops
12-1 or 12-4 are better options since they give cog chips
big dropoff in oil efficiency if i just do 12-4?
yep, 11-1 good, but if no cog chips exp useless
Not really
cool
exp is diminishingly relevant
ok yeah this is my 13-1 hm except for initial clear i had rumey and indep swapped iirc
also lvls were lower on initial clear i also manage to clear all mob
thanks for the info, will just keep pluggin away at 12-4. that's usually what i used for the pr ships, but just looking to start pushing the rest of the fleet to 125. not much content left in between events
mob used circular and boss used double
and first full clear i forgot about cats, so i was nerfed too
Here are the efficiencies for the different stages.
does that mean spearfish just performs the same?
draw ur own conclusions

fulmar best?
kinda surprising that spearfleet actually survived and the difference aren't that obvious
what is spearfish for
rocket-shooting barracuda
they left
~~opsi stronghold
~~
seems to me like from there it seems after 2 air spearfish better and after 1st boss wyvern better
wait who left
the person umi responded to
uto

wait why though 
I have a question, because it's stupid.. Why is it that when I'm Using Yk2, Uni And Laffey, And A Damn Bomber Ship Hits The Bottom Side.. Uni gets Damaged instead of Yk2.. Like how does it damage the farthest one away from the bomber ship-
maybe they were butthurt idk
like umi is just giving data
time to hit them in ectl
he probably went back to ectl because he can't take people actually understanding AA mechanics


wyvern had healthier main fleet both after 2 air and after 1st boss.
spearfish had healthier vanguard after 2 air. It's harder to say something about vanguard hp though, since it's inherently higher variance
having been present in both servers (as well as a couple others, reddit, and youtubes) ive simply come to the conclusion that different groups of AL players hate one another and think everyone but them is incompetent at the game
Also Is This Gud?
when a ship or plane hits your side it's random who gets damaged, outside of specific skills like musashi's
yeah it's random, the bomb ship or aircraft hits one randomly
So all of the damn damage went to Uni Instead of Yk2.. How Fantastic... 
also did anyone try 1 wyvern + 1 spearfish
thats what the argument started with (more or less)
i did, in my original test
so was it like the worst
wyvern uni spear aquila was worse by a lot, and spear uni wyvern aquila was comparable to wyvern wyvern
with a +13 spear and only +10 wyverns
it's far from possible unless you drop skyraider
She still needs to run one weird plane
If I'm running nep guns on my BBs as secondaries, is it worth replacing them with kais for w14/15 or opsi?
certainly replace them with triple 155 kai or twin 137 for w14. And for w15 twin 137 would be better
for opsi anything with 45 FP works
apparently the AA discussion is continued there
I hate ectl
Is it worth it doing the fate simulation on anchorage?
absolutely wild discussions happening there
not really tbh, it's one of the last I'd do purely just not to waste free BPs from coining
uto isnt even correct
I'm not even gonna wade into that, AA is a clusterfuck that I do not understand
well 5% more ehp is quite nice for anchorage but yeah i would not prioritize it over ships like avp etc who need fs5 much more
is it actually 5%?
150% -> 155% on mebot, iirc
huh, didn't think it was that much but less so relatively on Anchorage
additive 5%, more like 3.5% multiplicatively
all you need do is not refuse to accept what the game code explicitly says, and you're already better than ectl
3.14% multiplicative to be exact
thats about right for 15 luck
but small multi still very good on big base
Which ship should I give the twim 100mm kai dd gun
also was referring to their jab to alo on the eugen portland thing, idt anyone said eugen better outright, but they should be competitive ignoring cost because one brings more bulk and one brings more dmg (but still low dmg)
and personally i wouldnt even say eugen bulk is unnecessary because every bit can help when your gear is hot trash, it's really just cost that invalidates eugen
anecdotally my portland with trash newbie gears had some issues tanking ch10-11 bosses due to excessive levels of torpage
should be sandy
and her dmg was basically nonexistent too with a basic +6 purple transitional gun
that last but is a bit of a molehill and I can see where both sides are coming from at least
She got an UR gun from alsace event
San Diego
the 100 kai is better than the Mogador gun on Sandy
Who should I give mogador gun to then
whichever main gun mount + 1 DD you're using(Yuudachi, Chang Chun, Tai Yuan, etc)
worth farming the event just for the hydraulic steering gear?
cc but maybe the real answer is care about less ships? a lot harder to gear 36 ships correctly. plus who knows how many additional are unique to ops
past free tickets? 
rates are dogshit after your 15 a day (or bonus ticket) and id argue dogshit even with 15 a day (but the coin/oil is good)
should i train z52 and mogador? currently lacking UR bulins and the specialized cores for mlb though
hmm ok thanks
i havent bothered to run more without boosted because all signs point to ~1% droprate or worse from samples ive seen from other people
as for boosted...im 2 for 75
Which is better tai or chang in opsi
Tai Yuan in a full fleet
tldr if u get prints then be happy but dont bother counting on it, just do event for the milestone rewards and if you get a drop then yay if not it didnt exist anyway 
What if the fleet is soyuz nakhimov kron
then anshan?
yeah...
oh yeah speaking of which, I see EN hasn't redacted that announcement of Memphis META being added to the Dossier
and CN and JP have said nothing on the matter
does yk2 skil include herself in the 3 uss ships
yes
unless it explicitly states otherwise you can assume a ship counts itself for such requirements if it meets them
cn made the same announcement and deleted it 20 mins later so its safe to say they did an oopsie
did they? that takes care of that then
good thing patch notes should be out tomorrow
thats what ender said at least i was too late to see it
whats the best gun on fritz for bossing
... if i use champagne gun on musashi, will she be at least better than howe?
Why does the mrlar calculator show different numbers than the fleet tool?
its more comprehensive
the renhex fleet tool, like the game, does not account for skills, jamming, and absolute cooldowns
Oh okay thanks
No wonder my ships sometimes were inconsistent when i go off in game numbers 
Just use the twin / triple 410 
By the way where can I find out more about jamming and abs cd
here
So what's the deal with jamming, why is it always 0.5s and what's absolute cd
For carriers, the game set a 0.5s period after an airstrike during which no other airstrike can launch. Because of the game loop, it usually becomes 0.533s.
For BBs it's 1.0s, but because of the BB slow motion and other things it becomes more like 1.2s.
absolute cd can refer to various things, but usually it's a misnomer for the time it takes for a ship to actually shoot after choosing a target, plus the 0.0s to 0.1s period between finishing the reload and the game loop checking for the next target
Ohh, so that's why syncing is really annoying. I thought they were instant, but maybe it's just the pop up and not the actual planes going off
i beated hardbiter and game crashed
(my reward, is it still there?)
the ship art's pop up is the same as the actual planes launching
carriers are also less annoying because they can store airstrikes, so they begin loading the next airstrike even if they're jammed by the previous carrier for 0.5s
Ah okay
Maybe it's because I'm playing at 120 fps it feels like they go at the same time.
It should , just beat it again 
game doesn't run at 120 afaik
Yeah I think it's just visual
if 60 or 120 fps does anything, it's only for display. The bullets and stuff have their own fixed frequency
Hammer or Sword on Z52 btw?
in game can't handle stuff like avp reload skill or homing beacons
otherwise it's fine for most purposes. you're just way off on avp sync. 0.3s spread is way outside of sync tolerances
A good fleet to beat map 15
I see
Got this fleet for 14 i finished the map thanks
Need a fleet for map 15 any suggestions thanks in advance
you know the drill by now
just use the same fleet
well did you try it?
i hear the added a third fleet to map 15 i havent touched it
just do /w15 in bot spam
try it and you'll see
shimanto over kron, sandy over agir, and you can hard diff w15
and the third fleet?

does the joint operation count as a sortie for the purposes of getting xp for research ships?
yes
mini game
Y?
show all your UR
and because z52 is generally better
and backline is generally higher prio
Another 2 Bulins I'll buy later
i wanna say either vanguard or yk2 but ill leave it to the more experienced peeps
when autoing, how does the game choose which of the two fleets to use?
role tab
thank you so much
are you planning on tackling W15 or W14 anytime soon?
Should i maxed limit this ship girl?
Can I get more than 1 hedgehog?
aka, if you scrapped hedgeog...
Where did you get 160k coins from
watch his gear level and you will understand he is not using them due to bulin/plates initial bottleneck
playing the game
what is good from watarase?
How do i equip this to my ship girl??
retrofit the ddg
you can only equip it on the DDGs
new hull mentioned
her barrage is although niche, high damage
is there a big difference between the amount of coins per sortie between 13-4 and 14-4?
not relatively
morale wise sure
no
you'll get more coin per oil, but then you start running into the issue of time per run
alright
there is also the problem that w13 and 14 sorta needs good fleets. so you cant get away with random ships you want to level
in w12 you can get away with a lot and use it to level ships for fleet tech or future use
w13 doesn't even really need "good" fleet, just a measure of AA. Game has been so powercrept since it came out.
Sorry for late reply but that I'm not sure. I'm already too comfortable at W12.
probably said player is just wanted a better ship in Op Si if said player is doing it? 
i think z but 
Let's just say I need Boss Killer. I need ships that do dammy.
dammy? really?
you've got six of them already
general boss killer? there are many hull types?
Sorry, played FGO. My friends call dmg dammy
Would chapter 15 be able to be cleared with these?
yeh prolly
You have Guam and Laffey, you're probably OK
Well. I just need more ig??
/w15
This is a guide for world 15
https://suchiguma.github.io/guides/chapter-15
honestly you can
you don't have meta vanguards. what will you do with a 3rd boss fleet?
just up to your equipment
I'd go for Vanguard first then
you also simply don't have a third boss fleet. yorkii or vanguard would only be 1 of 3 and they don't go together for 2 unless you maybe move alsace with yorkii.
Ah, crap. Forgot about 3rd fleet
brest for w15 mob better use toolkit than use another eva auxiliary?
usually eva + like bulge
heheh... bulge
anything i can do to squeeze 10hp bar more from soryu meta here?
gott protect the amidships
and no musashi gun is not gonna +13, too wasteful
you mean the gold one on vanguard and alsace i guess?
Change sword and staag to FP
@white agate What tool is that? can you share?
Yes, and autoloader as needed, I know musashi will need one
ty
how long does it need for BB to launch all their 3 mgm?
wait, what did you mean about changing sword? isn't she med armor?
Actually change Aegir or Helena to Eldridge retro
I think soryuu's evasion is low
The earliest few meta bosses have super low Eva and luck
can someone help with a fleet for 15-1 and 15-2?
but bow has -5% damage if not on heavy iirc
have you read /w15 yet?
i read 15-1 and 15-2 since i plan to do those today
but i dont want to just put whatever and hope for the best
can I assume all the first picture have the bottom rows mlb?
yeah
well could you post the rest of your SRs in a thread
I'd not want to attempt W15 without Unicorn among other things
i dont even remember how to make a thread
world 15 help
i never ever had that many coins
sounds more like not investing into things
I had that many coins like once
even with spending 120k oil on yk2 event i peaked at 140k coins and then spent it all 
How do you spend coins? I need help spending them
so many way to spend coin to improve ur account if u want to
early on particularly
peaked at 220k coins before raising and retrofitting 2 extra unicorns
im currently scraping for any possible coin because 21k/day for gearskins hurt
gearskins and cats ez sink. retrofit for collection. research. idk what u got
but ur like a boomer right
Cats are such a hassle 
Toggling ddg
is that even gonna be enough to pull ships with average luck?
UR*
well you see im not pulling
true 
also 21k/day in normal event is 294k so very much on par with pitying a UR
how do you peak at 140k coins
i peaked at 600k 2 times 
i live for the day i dont need endless coins to improve my account
yessss gearskins do in fact count to me 
alpha did you ever ran out of cog chips
but yeah what really put me in the hole currently was multiple UR awakenings, research, fu shun retro, and gearskins
cause I am at the point where I started to have to choose who I should cogs
i already reached that point
insomuch as i want to keep 5k or so as a stash for any sudden new ships needed, leaving me with only a bit to work with and multiple URs currently need cogging so 
probably the first player who can run out of cogs in 4 months
well not running out tho. just have to be selective/prioritize somewhat
cancel research faster
like I can't even afford to 120 vanquelin
dont you whale for oil
Tradeoffer: I give you coin, you give me rudder
I whaled for like 14 dollars and I regret it
cause at the end hvars didn't even take half of my mail oil
how do you have that much oil that you run out of cogs
do you spend on dorm foods?
Having more oil means running out of cogs faster, because that means doing more runs and leveling up more ships and requiring more cogs.
Is the gun for z52 the 113 gun from rn gear lab?
do c1 to run out of cogs
I feel like ever since I lowcost, not buy dorm foods (only -20% exp), not buying opsi logger, my oil is just going wild
im wondering how you have that much, cuz im always running out
too much ships, not enough oil
i bought a quarter million curry back in the day
kinda regret it
Nakhimov users do you use tash or voro more to pair with her when not with soyuz
I haven't used her with tash or voro
If I have a ship at 115 but don't have chips to awaken them, does the over cap exp they get still contribute to shipyard exp for unlocking a ship?
also +20% exp strat by taking a half an hour break after a 3x, and mvp controlling for 6% more exp
ty guys
+10 z52 gear is so nice
did I mention prioritizing oil over skill books, logging in every hour to check comission, and force myself to sleep when I have long comission running
You're addicted
yeah i think im good
addiction is temporary, oil storage is forever
- @storm heron
Too much min max will make me just not play anymore
Bro I am always out of oil. Farming 12 for that sweet shipyard exp
I have 10k oil because I only do opsi because I ran out of oil 2 days ago 
shipyard is temporary
do you guys still level a ship in 12-4/1 after 120 to 125
or xp book
I do it the old fashioned way still
Doggo gonna wrangle in his couch when I start Houston farming soon, all those oil dead
too much of a cheap skate to use XP packs
xp books are to 1-100
i have
no xp packs
literally how
good question
if you're going to 125 them you better want to use them. waifu or meta
What?
how many dorm slots do you have again?
oh nvm i have 2
sushi strat would work, problem is i have 0 reload tech
nvm make it 5
then why aren't you dorming your farming fleet in the 2nd floor and using the first floor to passively level up the next batch of ships to level
thats what im doing
I am still baffled as to how you're running out then....
probably just use them less at that point
i had 200, but they went into a ship so...
XP pack exist to be used
i spent 1k books to level like 10 ships to retro and another 700 yesterday to speed aquila from 95 to 120 for 15-4

(i did not clear 15-4 need new strategy)
yes, which is why I'm saving 3k or so for a very rainy day

i can't live with so few, i have 8 and they fell ok
also it's 235/237 now
6x2 I mean
I can't exactly think of an emergency where you need that much, what situation would you need for a stash like that
A showdown that needs a ship you don't have?
i can
drastic change in the meta or something and I need to level up a bunch of ships quickly
better safe than sorry, and not like I need the XP urgently anyway
I suppose, iirc you have like every damn ship leveled
anyways how much morale does a single 12-4 run take
and how good is 3cv for one fleet
not even close
12 + 2
3 cv is good 12 and 13 mob
Bruh, My Rng Is So Bad That I Have To Use Laffey To Block Bomber Ships.. Cuz they keep Damaging Uni But Not My Yk2 Like H.O.W?! But Also should I 3* W7 For Hm?
7*2 = 14 for each ship if it's doing mobs + boss
try putting VV in the middle
so like 42 for a 3x
And quite well actually
unless VV doesnt have secondary for some reason
for some reason my ships are dying
I'm 3* W6 at the moment, so I'm using Uni, Yk2, and Laffey
A ship at max normal (undormed) morale can do ~12 runs as mob fleet in 12-4 before being at 0 morale.
Depends on whether they ever sink and how fast you clear, but that's about the rate.
just use vv and uni instead if vv and ykII
this not accounting she can be in 2nd dorm floor
how? what are you running and against what
Uni Can't Handle Planes For Some Reason-
Vanguard AA is the problem if you're struggling with AA in w6.
120 fritz, 101 hiyou and houshou meta
114 bayard,100 trieste and elbing

yeah, probably a gear issue
maybe i didnt stagger
that also would not help
AA lack if backline is dying, vanguard too flimsy if vanguard dying.
For w12 ships sinking
also just wondering what does fritz run third slot vs harby
should be a Stagg
hm my fleet cant 3 strike, thats interesting
Is Using Three Aircraft Carriers Bad? (Cuz in the Future I wanna Use Uni, Yk2, And Enty-)
for?
Campaign or Events Ig?
events will be fine
but no bb means no intercept, no intercept means your fleet will explode to rammers
It'd be bad for w12+ because the suicide boats will eat you. For opsi it is fine.
For most events it'd be fine.
I see, Alright Then
W13 is really the only place you can get away with Triple Carrier in mob fleet
Mainly because Suicide boats take a vacation in W13
which one better guys?
most of the time you just run sword
ok
People run sword on CLs?
that's not a BB right?
that's CL
BB's have Long Sword
time to open suchi's augment thingy
Also do you have any sample Anti Light Loadouts for Kearsarge and YK2 X Fritz Rumey?
yeah in which case that would be bow
but you said sword intially
I run the sword on CLs, for the slash attack.
i mean, in not many cases would i run more AA
but sword has slash, more rld and hit so
Mostly for opsi/w12 farming.
Should I Limit Break Sum, Cuz the Bullins are taking space or save em-
Definetly Aquila
Maybe Hood too once you're in a position to work on a 2nd fleet
Allen isnt half bad either, pretty good AA for a DD
Aquila is OP
Okei
also blaster this may be a month late but the staag/haze wiki page is updated
yeah I saw
I just need Aquila and Hood to reach lvl 70 then, And I Can't LB Allen Cuz Low Level-
Should I also use my Elite Bullins To LB Some Elite Ships?
yes
definetly Unicorn asap
and Portland and your starter DD
All my elites at the moment
Work on retro Helena +Unicorn
I did that already
I'm three BP's away from Uni Retro, So
(not close to Helena's Tho)
Nice. Helena is great for bossing. Portland Retro is a solid early tank.
Should I also Retro Laffey?
Not nearly as important
what will be the next UR reruns>?
yes
it's required for your rookie missions to retrofit one of the starter DDs
same with Portland
6 isn't a very large reserve but you can blow it on yorktown and hornet if you want
Like should I get Laffey's Modernization?
You need it at some point, but early game you can go without
Uni > Port > Laffey > Sara/Indep >>> Helena is the retro priority
Recommending Helena as a priority retro target is a really bad idea
no
we wont 100% know until devs tell us 
fu shun would be the meta choice actually

I only recommended he work on it since he asked about his elites
apparently sword is more defensive than crossbow
She's Low Level Tho so I can't use her for now 
tbh helena is a med priority as a new player but that's just my opinion.
You're recommending her over his starter, which is terrible advice.
Unicorn is right there too
Solely because of the newcomer missions
helena for retro is last imo
Helena is deserving the retro, there's no doubt about it, but the point at which she actually needs it is really late.
uni portland starter sara helena
Independence ?
Independence or Sara generally
I don't have Sara tho-
if you dont have a 4th carrier/sara then indep
Should add nelson somewhere
Ch9 u need a second BB usually
You can get Sara from 4-1, or Independence from core data.
I don't think I have those two-
i keep forgetting that new players dont start with sara but somehow i did 
sara indy pretty sus when they should be rocking vv aquila
Ima show the fleet I'm using
Oh yeah, Aquila would replace Sara in that specific lineup
well if they have vv aquila then thats really good for starting
Cause you spent $$ probably.
Yeah, you get her for spending $1
i didnt spend until i was finished with 14-4
Then you got her from 4-1
think i farmed her cause i was reading ectl
also i feel like ive seen this guy ask for fleet help like 20 times in the past week
kind of curious...why is unicorn so high level? did you book her trying to make her heal more?
I didn't-
I just use her a lot to 1:1 stuff, and other things but I didn't use Xp packs
my advice for fleet building is to ask for help when it stops working
makes sense
Also, My Uni is going to hit 102 before my Laffey gets to 100 Smh
(why do they need so much Xp to hit lvl 100 smh)
I sincerely doubt you have anything better at the moment than that, or the bulins/resources to get them up to the level where they would be useful.
guess who have stronger preloads
what
this

What's the actual use case for Perseus over Uni retro?
under 20 second battles
Just to get the fast heal w/out the downside?
MvP control in my future 12-1 farming fleet
well without anymore main fleets to level I need main fleets that can, not die, provide AA and support to the vanguard without doing damage
and Perseus with the right loadout might do the trick
laffey does
I would be cautious of her 12s barrage and preloaded TBs and stock bombs
that's over unicorn?
so basically akashi vestal and 0lb unicorn + 3 vanguards XD that is what i use for 12-1 if i dont want to go for 14-1/15-1 for vanguard+cog
Klaudia heals only once but is quite safe in not doing enough damage
hmm
What's the point of a 0lb unicorn? Will she even reload in time to get a heal?
not sure tbh
40s ahh load
No tech on 0lb
yes, she will get one heal. because my vanguards currently are the dragon empery people so they weak af
when i get her i plan to make her a permanent fixture of my c1 fleet for fast battles and easily carry any garbage vg
since uni is obviously in the mob fleet 
I doubt that fleet will even be able to clear the stage.
No backline damage and the weakest vanguard ships in the game, about the only thing that possibly CAN fail w12.
Have you forgotten that crossfleets exist

Honestly I've never relied on crossfleets to carry so I am unsure how much of a load they can support for campaign maps.
probably a decent chunk for 12-1
I think I need to change Musashi to NJ and then the 3 BB crossfleets will fully wipe all but the Large enemy fleets
lemme try. im currently leveling them in 14-1, give me like 5 minutes
yep
do you get voicelines from crossfleet
oh god akashi stole mvp in 12-4, gonna move back to 14-1 for leveling these dragon people
mvp control is way more trouble than it's worth.
nothing else to do when you run out of main fleets to level
if I don't MvP control I'm better off doing the 12 hour commissions for XP
If you're out of mainfleets to level you're limited by cogchips and not exp.
yeah i just go for 14-1/15-1 for vanguard level.
hardly, 5k cogs still, no main fleets I want to uncap currently and no backlog of vanguards to uncap
I would but the problem is most of my remaining relevant tech is DD tech
5k cog chips is out of cog chips effectively.
and you're being limited by cog chips since you have ships that can be uncapped.
Which I doubt are gonna survive
all the ships I could uncap give no tech or have shit tech(HP, AA, etc)
hence why they aren't priorities
Point is exp isn't what's limiting you from doing anything, it's cog chips.
it literally isn't
my focus right now is tech, 120ing every ship will come after I finish all the relevant tch
also, I'm loathed to spend XP packs on ships I can grind with
You aren't capped on exp packs?
I am
I rest my case.
but I feed them gradually, like 10 at a time when I'm overcaped rather than a few hundred at once
wish im capped on exp packs XD
and even if I did, I highly doubt 3 shitty low eHP DDs are gonna survive 14-1 or 15-1
14-1 should be lv105 i think to survive. zuihou unicorn musashi.
even with someone as fragile as Vampire main tanking?
obviously noire is tankier than those dds, but i dont have any lv105 vanguards lft
lemme change their names
Is B research actually the worst because of hidden oil cost? Anybody got an efficiency/drop table that has B missions on it?
does 12-1 have better xp-oil
B research doesn't cost oil because you would have (or should have) been spending the oil on farming anyways
Bad but design and box is worse
Its drops are just bad
Is this still accurate?
Doesn't even have B missions... but I'm thinking at least the gold ones can be decent for saving resources.
would say pretty accurate for me. at least thats what i do. 0.5>q>g
As if you could even cherry pick chapter 12.
Maybe not vampire tanking but 105 dds should be good.
Also if you can do 12 why are you doing shitty research
Chien Wu is decently tanky though isn't she, but an interesting insight
@keen sable You talkin to me?
if it's between H, C, and B, i'm taking B
you could say that, but doesn't ca have a disadvantage in torp sea? but way more tankier than vampire thats for sure. dds should have an advantage in 14-1 if im not mistaken. at least ive been using 14-1 as vanguard farming until 5months ago
Because I'm cheap I guess? Not sure what you meant.

That's not cheap. That's just bad...
not quite, also they should but I'm mainly gonna be running 3 DD set ups which are quite fast and may take an abnormally large amount of damage from ramming which is partly what I'm worried about
the only reason id take a bad research is if i already used my refresh and the only other option is spending cubes 
there's something cheap, fast, and good
then level 110 it is. lv110 even white dds should work, at least for me. i used to level vanguard in 15-1 until i notice the new vanguards are absolutely terrible (and i have no books to get them to 110)
hmm, I'll see when I do finally get there, which should be soonish
your backline techs, the good ones, should be done, so there should be no difference between my tech and yours. zuihou/ryuuhou is actually essential in this.
And this shouldn’t matter too much
bad, good, ehh, good
Campaign fleet help
That's a great way to not accomplish research. Overcapped oil, sufficient coins and terrible selections 
yeah with that much oil and coins there is 0 reason to take basic researches...
Well I took that one like 10 hrs ago but yeah.
1 reason, and only 1: everything else is H and refresh already used and wait too long for next day
highly do not recommend going for CB. you keep claiming you want to be cheap but you have enough coins for Gs and enough blue/purple plates for Qs. now is a good time to adjust that.
but that situation should be almost unheard of, it'd be exceedingly rare
which of these should I focus on finishing? yorktown 2, shimakaze, or fritz rumey?
the odds of that happening while not taking the good research to begin with are astronomical
yes, i am a cube miser
Yk2 == Fritz Rumey
Shima
i would say rumey overall without knowing anything else
might be yk2 depending on ur situation
I do have enterprise who can pair up with yorktown 2
kearsarge?
Still fritz with no other context
I do normally take the fast ones but took some C yesterday and got 2 30 minute Q missions in a row right after and thought it changed something. lol
Not how specials work
its just rng. pick Q G D as generally good researches
i forgot what else
Did I mess up
what is suchi cooking
i can never remember the letters
all i know is i take rigging analysis/grant donation/faces
thats exactly Q G D LOL
I got 1 last night
at least sushi can log on 2 days later eh?
Paranoia. Gotta be prepared for those times you can't play for 40.5 hours due to "external" factors
theres also the fact that you can just not have a research running for 6hours while you wait for reset, and that would be better than taking an 8/12hr basic
Also I got 2UR guns from 1 C mission I think it was. The 1/2 hr Q's never drop them it feels like.
he already did that
Oh
that dish isnt cooking it's already been served
counterpoint: cant login again until 6hr after reset
suchi goat as usual
id rather take good researches and have it finished 4 hours before maint over than bad researches that can last an entire day
w15 made easy
w15 purple gear and ships only when
he already did IB only
im kinda curious to see gold ships and gold gear +10 only
w15 purple ship only probably gonna be even more difficult
less what was it addiction to research uptime = more quality content to consume
anyways time to watch the clear 
or purple ship only but allow base purple gold retros too, gold +10 gear only
I don't have a +10 hedgehog
that would be like
Daisen, Unicorn, Aquila, Yat Sen, pre retro Sandy, Ning Hai
Boss: Owari, Enterprise, Saratoga/Independence, Anchorage, Shimanto, Jeanne
*except hedgehog then, im not cruel
Am I bricked
yes make new account
hedgehog can be +13 
w15 with my fleet to give me hope 
should I just buy it??
What else is in the shop
i saw tenrai
29 prints of tenrai but it's not enough to get one right now and I'm focusing PR4 to get closer
and how much protocore do you have
but I have just enough to complete hindenburg
so u can buy 26 print
1575
how many of these guns do you have?
as long as you didn't watch kimo's video about hinden gun, you're fine
Should move on from 4. Tenrai isn't worth it.
and I have not seen a kimo vid in ages 😭
I haven't seen that last gun I don't think
then you can buy the hindenburg gun if you're not going to do PR6 focus any time soon
you can craft it. It's from PR6. But don't need to craft it until you need it
probably not from a few months because I wanna complete my 3rd geo gun and finish 3rd tenrai
what did kimo say this time
he says hinden gun sucks and drake gun better
what the heck
also Im close to a ply gun so I might try for that too before I actually try to get dev30 hindenburg and kearsarge
what a joke
stop jumping around, stick to one season and max the ships. If you maxed the ships and are close to the UR gear, then stay a little longer
just pr5 gear focus for like a few weeks, then go do some pr7
we have catchup for pr6 anyways
I haven't even started PR7
we have a hero @remote yarrow in the comments though
my goat
does scanning valentine gift remove it from my inventory
this I gotta see
which DR?
doesn't matter
doesnt rly matter
both
smoothie cooking with that comment
This is clearly shameless Clickbait LMFAO
"This Gun is Bad" refuses to actually explain why or give data to prove it
"I THINK Drake Gun it's slightly better" and "It's for Medium Armor I THINK", dude's not even sure about what's he's saying and then again doesn't give a reason why or provide any proof
"Drake gun is much more Accesible" yes of course, you only need to Stay in PR3 2~3 months for it's Blueprints or Craft it on Gear Lab with 6 T3 Ordnances which are extremely rare
I'm not saying that Drake gun is bad, it's a really good gun for General content but saying that Hinden Gun is bad is just spreading misinformation, it's perfectly fine to get and not a waste of Protocore at all
for those who wants to see what's going on without giving views
i gave him a view
better ask some gph questions quick
uhh, at what point does stacking more FP on Honolulu become worse than stacking hit
so is hinden gun bad?
i believe lars calc can handle a straight damage calculation like this
good point actually
to me hinden gun is just like drake gun in the sense that i dont need it cause i dont have a good CA to use it on, only anchorage who doesnt do much damage to begin with so i guess i agree with kimo? though if someone does have a good CA to use it with its good cause rainbow and kind of free
you agree that hinden gun is bad?
probably means not worth the cost due to niche use, not bad?
its worse to pick up than tenrai, plygun, 457
GPH hot time

but is it worse to pick up than drekgun
ca bad
id say equal probably
for general purpose 234 > SKC
ahh, so both guns r bad 
It doesn’t cost t3s
drake gun is in protocore too
234 itsgeneral use, L, M and H
SKC its more focused into M and H
his reasoning is just nonexistent and calling it "the biggest scam of 2025" in his thumbnail is just
Damn bro ca gun discussion and no one brings in unzen gun
There's a case for skc in Piercing light 
me when suchi did better with purple gears than I did with wyverns and UR AAs
2025 hasnt even been out long

