Secondly, we'll hunt for:
: Sanguine Surge - When you obtain this card, you can remove a Surge of Strength from your deck. Provides
and turns on Frenzy.
: Rallying Shout - When you obtain this card, you can remove a Surge of Strength from your deck. Provides
, minor healing, and a draw.
: Battle Mending - This will restore x2 the health we spend during our turn. We mostly only play this when our health gets low.
: Sanguine Scrying - Your other draw card. Also turns on Frenzy. You likely won't get to see the repurcussions of the 2 bleed it afflicts.
Thirdly, we'll imbue:
: Savagery - This will give us
whenever we deal more than 10 damage at a time. Maul will always proc this after 5 upgrades allowing your combo to continue.
: Brawlers Mark - This will give armor equal to the damage you deal when you Critical Hit. This will turn you into a nearly invincible killing machine.
: Craftsman - +1 to each upgrade.