#noita spriting stuff
364 messages · Page 1 of 1 (latest)
Time to slap stuff here
geh
i made this and all, but i have nothing to post rn since im not at my computer lmao
i shouldve thought this through
ill post the stuff im struggling with later
:)
oh sure!
Im not that good at spriting as well
I usually do stuff based on references so yeah
totally gonna steal vanilla assets for the ones it makes sense to, thank the lord- blood perks are gonna be so nice to just add
:)
the arcane knowledge of arting...
i was planning to ping you about this, shouldve known youd find your way here naturally lmao
all tele I think is done
I had to redesign homebringer multiple times
cuz it doesn't click for ppl
i like this fish
2 out of the four people i intended to bring here coming of their own volition, my plans are all coming together
its pretty golden alright
thats p good i do like that
seeing it makes the original feel so weird in comparison
surely the left isnt the actual in-game sprite?
thats crazy, noita spells are often just really simple ig huh
in terms of colour use primarily
it makes sense, makes them iconic, plus there are a ton of spells
I dont think the spriter will be really happy at drawing detailed sprites
valid- like its not a criticism if you dont actually notice it in-game
yep!
:)
my idea for my resprite mod is a faithful resprite
so I wont modify the original too much
so its still kind of recognizable
sounds good
I also try not to be too detailed, as the spells are actually just 16x16
it could create a ton of noise if you dont focus on simpler aspects of the drawing
I'll try blood magic :)
I really like blood magic but the eye sprite I kinda dont like it
I figure its nice to share all the spell resprites here
there are some Im still not satisfied with
like stp
it looks boring tbh for me

oh s2p would be good to tackle
this is probably the hardest one to draw
not because of the shape or anything
but because of the similarity of the color scheme I have and the background that nolla have for utility spells
this is how it looks in game
very hard to see
I have to desaturate and brighten the colors for this
aight
this one looks alright!
had to slap some more contrast
this is what im currently struggling on lmao
Recycle HP perk (name subject to change), damage taken by enemies is redistributed as healing for their allies
oh
why so?
you have an outline so a lot of the details for pixels are now gone :(
blood magic but with blood shot eyes
does this mean that the enemies' allies heal?
since you said "redistributed as healing for 'their' allies"
keep in mind you also need to fit it primarily within the ui version of the perk image since that's what's above their heads I imagine
Im still not happy with this one, but Ill leave it at that for now

also funny that Graham was one of your options when he's always talking about how I outclass his sprites
Graham needs to be more supportive of his own spriting!
yea I would say most things in most of his mods are his, I just touched up some of the things
nice!
I think at least personally, its not bout who draws better lol, cuz in the end we want to make fun stuff

and its nice the community really supports ppl instead of doing trash talks, even if Im new here
we're luckily too busy trash talking the various questionable design decisions of the game we're modding
(//
//)
Devs: shrug
Nope
I’m not doing ui versions of perks
Decided fuck that I’m not making 2 of every perk icon lmao
To check an enemies perks you do a keybind while hovering your mouse over them like detailed info and it shows you the list
Every controller player found dead
idk how id help them they can just cry about it ig
like maybe a keybind that just reveals the perks on the closest enemy?
Seems wise
you, graham, cx and copi were the main 4 people i had in mind lmao
idk if conga does much art stuff in apotheosis nor can i think of anyone else off the top of my head that does much spritework stuff for noita mods- though i guess there is New Enemies, arch might be interested in this
Meanwhile 80% of Apotheosis' spritework:
ooo does conga do most of it? i wasnt sure of the ratio of who does what between the three of you lmao
plus i should probs just play more apoth
it is entirely his mod originally so basically everything from Mo Creeps is entirely Conga (besides the couple sprites I resprited)
oh yeah i know originally everything was by him
but the mod has expanded so far since then
and also most new sprites are also him I suppose to a degree
eh I suppose, most things people see day to day is just stuff from the original mod unless you go exploring
I just sprite my new additions and also resprite here and there
gooot it
if I were to use the wiki's enemy lineup for reference (that I might've miscounted):
Entirely Conga: 68 + 6
Conga + Spoop Sprite: 45 + 7
Conga + Spoop Help: 5 + 2
Mostly Spoop: 8
Conga + Copi Sprite: 2
Unknown Third-party: 1
the added numbers is just things in the boss/mini-boss/boss minion tab
this technically is doing disservice to copi since he did come up with 6 of the enemy concepts, I just forgot to include that..
gooot it
UserK gooot it
❎
Smh smh....
But yeah I mainly don't touch enemy stuff
thoughts on enemy perk sprite? Recycle HP, damage taken by enemies is recycled as healing for their allies
It is a bit detail dense, and the green could be greener, I don't think I'd grasp the idea without the name
Personally I'd do a heart bleeding green with healing particles or something
that feels like itd imply it bleeds healthium tho
smth like this?
I mean... more accurate than slice of green heart using evil facebook to talk to slice of red heart
Also yeah it just needed to be greener like that
Old one especially with the contrasting red didn't look very green
i think even if this isnt obvious what it does, its more ideal than bleeding health particles which would imo actively mislead people
also i was gonna go with swapper mage for swapper perk but tbh it might be better to go with the spell icon even if it means dealing with evil spacing
the top left heart's depleting part I would have used a dark green
to indicate the hp has been transferred
btw i cant add
reaction to this post, can you?
oh wait
guh
I can
you can

bot is my number 1 hater
lol
wait watch the reaction, do you see me do it?
thats so weird
hmmm ill try
and for the arrow I would use green from dark to bright to indicate hp transfer
bruh
oh
it is noitabotti
true
lmao
very funny tho
I thought this was known?
i thought they were deleting it on this post cuz bot would break or smth if a post made it into #temple-of-the-art, but its just blocking your own hearts
well, not for me as a new person
how would i know lmao, it doesnt come up often
I just joined Jan 1 I think
generally people dont try to heart their own msgs
smh smh, been here since 2021
i just tried hearting cuz i thought itd be a neat representation of the pixel art category
rounding up
smh smh i barely spoke here for years hush
I'm not an isaac boss...
is just a good symbol for pixel art imo on this server lmao
🔵 🫵
yeah would be absurd otherwise lmao
dang I didn't know they had inverted hands like that
🫶
*you do
nuh uh my hands are extendable, so I can do things like direct distressed users to congalyne so they don't bug me
actually fire, my apologies original gangster
you mustve just entity modded hush in mb
quick, mod delirium
to make them stable

@chilly bone this is how I would have approached it without modifying too much of ur original sprite idea
the dotted connection is a bit more consistent with how noita does tps
and teleport bullets / casts
hmmmm that is interesting, lemme forward this to my friend ive been doing this with
:3
heres another variation
you tone down the top left's brightness to indicate depletion
and add a - sign
a + sign for bottom right, and its bright
depends on the symbolism :)
oh - + is an interesting idea
im back at my computer so i can try stuff out again, i am intrigued by - + imagery
though i do worry the perk sprite could come across as a bit noisy, but i do wanna try it
hmmm this is interesting
sure!
it looks pretty good!
tho the arrow looks like a reverse t for some reason lol
I think its cuz the amount of pixels isnt enough
to represent
iirc users can't
their own posts
due to #temple-of-the-art
making an enemy perk where the holder is berserked and every time they kill another enemy, they get a heal, slight buff and can steal a perk if they have any
im not sure i like this concept
need an idea for smth better probs
other icons so far btw, in order
- crit plus
- swapper
- recycle hp
- bleed lava
- gambling debt
- on death, receive a full heal at the cost of one of its perks (can include this one)
- extra hp
- 1.5*hp
- martyr
- its perks are granted to nearby allies on death
- diamond nuggets
- drops diamond nuggets on death
- damp aura
- gives all creatures within an area around it the wet status
- berserker
- the holder is berserked and every time they kill another enemy, they get a heal, slight buff and can steal a perk if they have any
Martyr (skull perk with golden thorny crown) im not so fure about, and im not fully sold on whether gambling debt conveys what it does as well as it could but i do like the design idea- if i dont use it for that ill likely use it for some other perk later down the line
lol Im kinda annoyed that the water droplet isnt centered
annoyed me too lmao
might try to alter it to be asymmetrical
since making something look symmetrical and good is easier in odd numbers than even
or at least converting one to the other is annoying
u can acually make it not too straight
my technique of instead of making it "fat"
I make it look rotated
for example
you can do smth like this
instead of a straight droplet
the shading and colors are a bit random so yeah it doesnt look that good
but u get the point I think :)
Oh it’s definitely gonna somewhat resemble the wet stain sprite- at least I want it to atm
Point of using it is to invoke recognition of the wet status, cuz it’s a perk that wet-stains all nearby creatures
I was considering that tbh
unstable mass eperk, enemy summons a giga blackhole on death (omega blackhole at 2 stacks)
dark sun at 5 stacks
omega bh = instant death?
I mean if the perks aren't readily visible then it is probably a little mean to have an omega immediately spawn on you because you didn't meticulously mouse over every individual enemy you came across before blasting them in the face
but also this would be quite a rare occurrence, 16% of enemies will have 2 or more perks, (6% with 3 or more, 3% with 2 or more- etc), and the odds of rolling this twice? unlikely
plus i do intend to make a particle effect for Unstable Mass which is much more pronounced at 2 stacks
so in the end it should be fine
not done yet, but this is a new mod thumbnail Im making
the composition is not good yet xD
yeah, will say the bomb wand looks a lil blurry atm lmao
yeah, I made it pretty blurry
because its a bit weird if its not Anti Aliased
I have to tweak a bit the structure
I think the main issue is the contrast
between the left and the right
mmmm fair enough
whats the mod gonna be?
for example this should look better
oh, it's a wand tinkerer
mod
its supposed to be a supplement to spell lab shugged
addition to it, per se
I showed a lot of it in #1491239776823677000
for example the Wand Loader tool in there
i seeee
It's mainly used for really gigantic wands
with over 100k spells
it also has partial multiplayer support
:)
ooo
some more updates
I added some more elements to the thumbnail
:3
I broke the bomb wand for it to look interesting, as if its assembling together
I had to lower the bright contrast of the text outline
because it's stealing the focus
shifted the colors more higher in contrast for the text itself
and added different hues of colors to my name and W in Wandbox
should look more interesting than a single color
oh btw, if ur curious, the blurry effect is hand drawn
it's called AA (Anti Aliasing)
Example of a random smiley face:
Wanna point out just in case, when I said it looked blurry before- I know it’s supposed to be antialiasing
It just looked off to me, like over exaggerated or smth
I see

oh yeah ur absolutely right lol, this morning when I woke up I saw my own drawing I was like
meh
so I cleaned the AA up a bit
W
I think this is good enough :)
I just need to make the text a bit more ...
poppy
or smth like that
Its pretty rare to draw something this detailed in pixel art
most of the time I draw very tiny sprites xD
imo I'd make it a little bit more broken up or add like measuring graphics or something to indicate this more because it's not intact enough to look intact but not apart enough to look disassembled
I like this a lot but the contrast between bomb wand and the table is not very good colorswise so I'd maybe change the color a bit or emphasise the shading or something
this part is the main culprit
yeah I was trying to tweak the colors
pretty hard since Im trying to retain the darky feeling
thanks for the suggestion :D
could like put it over a cloth or something so it's on a different background and make it look like it's activelybeing worked on
hmm, interesting! Im not sure if my color palette can create this much contrast tho
lemme try that out
another idea I was trying to do is add a spotlight
oooh that would work too
I would probably avoid putting too much brightness on that side as to not draw as much attention from the text itself which does get slightly sidelined by the darker colors on most of it but I'd have to see it to really know
thats true
hmm...
I mean Im not rushing so no biggie
:3
I'll take my time drawing this
oh about the brokenness
I think we can fix that by making the parts more rotated
yeah, that would probably do it
ooh I thought of another idea, maybe I can add like multiple other "incompatible" parts
and maybe some broken wands on the ground haha
time to continue drawing this
:D
Ill take yalls ideas into the equation
see if I can cook up smth...