#Conjurer Reborn

50 messages · Page 1 of 1 (latest)

turbid smelt
soft halo
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why is unsafe required?

turbid smelt
# soft halo why is unsafe required?

Accessing the registry and using unsafe functions to read the mod_config.xml file from the save data, retrieving the actual paths of the mods.
Dynamically unpacking to access the data directory, enabling traversal of enemy files and retrieving mod enemy data in conjunction with the above functionality.
Dynamically generating material icons using tiling algorithms and creating solid-color Wang color images.
Accessing the original data.wak content to identify the source mods of spells and talents.
With these features, the materials and enemies in Conjurer-Reborn are now dynamically retrieved.

soft halo
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images dont require unsafe anymore

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we have image api

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but yes finding files in directory does require unsafe if you want accurate results

turbid smelt
# soft halo why is unsafe required?

Actually, there are some other reasons, but they don't have much to do with native English speakers. They are primarily for implementing a fast search feature.

stable panther
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I downloaded both mods, unsafe enabled but the game does not detect it. What to do?

turbid smelt
# stable panther I downloaded both mods, unsafe enabled but the game does not detect it. What to ...

Make sure you download the conjuer_unsafe_v2.zip archive from the latest release at https://github.com/KagiamamaHIna/conjurer_unsafe/releases/latest, and then extract it to the mods folder. After that, simply subscribe to 'conjurer-reborn' on the Steam Workshop. Enable 'Conjurer Reborn Unsafe,' then launch the game and select 'Conjurer Reborn' to begin.

turbid smelt
turbid smelt
stable panther
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it looks like this

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I changed the name like you said, and it worked

lavish warren
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noticing an error with the mod, initially thought it might be on the mods end but now im curious if its throwing an error due to encountering an unorthodox CC material (im trying out Conjurer Reborn for CC testing)

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nvm error still persists with CC disabled, only other mods i have are imgui, CE, and Teleport to Anything

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i got Conjurer Reborn from directly off the steam workshop and the unsafe version i grabbed with GitHub desktop just now

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mmm reading the code, im noticing the code is very neat and well documented i think- unfortunately i am monolingual (stupid)

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issue seems to stem from finding an invalid thing from my mod config perhaps?

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this concatenation here seems to be the problem child

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i dont get what most of this code is doing im gonna try a bandaid fix on my local side rq

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yeah that unsurprisingly didnt work, ima go over the code a bit and see if i can figure it out and then probably give up when i cant, send a ping my way if theres anything i can do to help

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oh? oh its working now

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ignore me i think the issue was steam, the problem mod seemed to be a mod i recently unsubbed from and it wasnt properly removed from my mod_config until steam just did an update thing just now

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steam shenanigans, fixed itself after a few restarts, mod works now 👍

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idk if its worth putting a check in there, i think it was happening cuz i was using noita_dev, which is jank in general and ive been meaning to switch off anyway

lavish warren
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oh minor request, but could you add the [catastrophic] tag to Construction Paste? or add a button to easily veto it from the world- its just a somewhat annoying material if it happens to get out of hand like it so easily can

turbid smelt
lavish warren
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noted, yeah [catastrophic] is just the general modded tag used for materials that end a world or are otherwise broken, applied to mats like creepy liquid, monster powder, graham's hunger, etc

turbid smelt
lavish warren
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got it thanks, glad i could be of assistance 👍

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is there a way to create custom tabs similar to original conjurer? would be nice to be able to provide a list of materials to list under tabs A B and C

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actually if there is its probs listed in documentation imma go over it rq

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got it, being able to @search for mats is nice anyway and the autogenerated material icons + pages is so nice, def gonna be using this mod over original conjurer

lavish warren
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paha silma (laser eye) is missing from the items tab

tired scroll
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it's called evil eye

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its icon looks like a red orb because of how the original conjurer dev autogenerated icon images I believe

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it's the second one in the list after the beam stone

lavish warren
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oooo got it

tame lily
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any way to make the spawned enemies count towards progress? i tend to be unable to launch noita over christmas Hamisad
mb i overlooked the setting

lavish warren
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completely grey wang colours are invalid cuz of wangtile shenanigans o/

lavish warren
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@turbid smelt out of curiosity, what does Conjurer Reborn Unsafe mod need to be enabled for?

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if you have the mod locally installed in your mods folder (as all unsafe mods are), you can call on files from without needing the mod to be enabled, im not even sure if it needs to be a mod even at that point

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just having to go root through my mods list everytime i miss the "Mod settings" button and hit the disable unsafe mods button has made me wonder if the conjurer dependency actually needs to be enabled lmao

lavish warren
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?

soft halo
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how do you find all enemies?

lavish warren
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oh right the point of the mod is an Unsafe unlimiter

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mod needs unsafe restrictions, thats the point of the mod mb i forgor

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for some reason i thought itd be fine if you could access the files but i forgot safeapi means the files wont run