#circles_things

49 messages · Page 1 of 1 (latest)

thorn mist
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https://github.com/scrying-circle/circles_things
https://steamcommunity.com/sharedfiles/filedetails/?id=3034007497
not actually a content mod
this mod is for those who find the difficulty curve tends to disappear entirely after the main path, but still want to access lategame mechanics, in as a vanilla way as possible. this is my attempt to redress that issue. any feedback is appreciated. also, if you get a run that seems to be going forever, ping me and ill attempt to rebalance(and maybe it will become a content mod, worst comes to worst)

valid basin
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gamemode mods 😨

thorn mist
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idk the design choice made sense at the time

valid basin
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they are a good idea

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but they are also uber jank

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mod restarting into a different gamemode entity_hamis

thorn mist
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yea
also this mod tends to activate whichever gamemode you're playing 🙂
and you cant deactivate as long as its a gamemode

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i dont think thats a bug on my end

valid basin
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thats just noita

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you should have called it noitas things

thorn mist
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noita has many things already

valid basin
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noitas things.

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eyes

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2 eyes

thorn mist
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is that "hi"

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in trigrams

valid basin
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i would never know entity_hamis

topaz flax
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Instantly upvoted for being a things mod

valid basin
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caught initially releasing

thorn mist
valid basin
thorn mist
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best run so far

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btw should i say that you can change the time-scaling element in the settings

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somewhere

thorn mist
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changed difficulty calculation to care more about period

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max period is 30

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implemented scaling immediately so speedrunners cant reach ng+ before experiencing 1 scaling

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and reaching an incredibly high score that way

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enemies start with slightly lower base stats to account for this

valid basin
thorn mist
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score is difficulty rating * number of ng+ you died in

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i had difficulty of 88 and survived until ng+++

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i just used the default period of 5min and scaling of 1.3

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first time i passed ng

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tho i was kinda cheesing using teleportatis to pass everything and tele kick to kill kolmi

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scaling feels relatively good atm

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probably a bit more powerful relatively to the enemies in ng+ than optimal, but the extra damage multipliers you get(debuff ones) is really punishing

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i died to fire because my water flask evaporated into steam :/

thorn mist
thorn mist
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released update which is not the initial release

valid basin
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impossible

thorn mist
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mod compat is now... better

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any custom endings will still not work

thorn mist
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new best run yay!!!

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(changes mean the score appears lower, using the old scale, score would be about 421)