Issue for discussing the obtain requirements of all Mega Stones
https://github.com/pokeclicker/pokeclicker/issues/3368
#Mega Stones
1 messages · Page 1 of 1 (latest)
Just gonna drop here what I currently have as the temporary "solution" for minor megas in the Delta PR:
Mega Challenge is a dungeon boss trainer with only the Mega on their team. This currently doesn't actually do the job of giving a mega stone because trainers can't drop items. The point is for the player to earn the mega by defeating the mega at the end of a dungeon. It's a trainer because you can't catch trainer mons.
Mega Challenge is one trainer class that covers all of the minor megas I currently have implemented in Delta, as well as the primals. So assigning a drop to a trainer class, the same way you currently assign a drop to a mon, would not work. I suppose the best way is to be able to assign an item and droprate to a dungeon boss in the dungeon.ts file. I assume that could also be useful for other things, ensuring that only boss mons can drop a special item, and not every instance of that mon everywhere. Like, say, for example, Zekrom is added to another dungeon somewhere but you still only want the Zekrom in Dragonspiral to drop DNA. Instead of assigning the DNA to Zekrom in the Pokémon list, you assign it to that specific Zekrom boss in the dungeon list. So ye, this could be a useful change regardless. Just make it work for trainer bosses too and the Mega Challenge works.
That could certainly be a good idea. Could be useful for other stuff, such as Zekrom, as you say, too.
I've added some things to the first message. The reasoning behind them is as follows:
Absolite: Absolite is given by the rival after the postgame fight, in which they use Mega Absol, in Pokémon X and Y
Alakazite, Kangaskhanite, Pinsirite, Scizorite, Heracronite, Garchompite: these all are found as an item in the mentioned dungeon in X and/or Y.
All my ideas are just hateful
I should note that none of these are decisions made, just possibilities.
Mega Sceptile, Blaziken, Swampert, Camerupt, Sharpedo, Metagross, Rayquaza, Latios, Latias, Gallade, and primal Kyogre, Groudon: Delta Episode.
Most of these should be obvious, even though a bunch of them were also in XY. But to clarify a couple outliers: Hoenn Starters because Hoenn starters. Metagross because Steven Stone. Gallade because Wally. Camerupt/Sharpedo because of the Magma/Aqua admins.
Yep. Those all should have something to do with Hoenn, definitely
Question. How does the current implementation in the existing PRs handle Charizard and Mewtwo?
It doesn't.
Fun.
That's one of the major issues at the moment
I was thinking the stone for whichever starter the player chose in Kanto should be given after a Professor Sycamore battle in Lumiose City (battle exists in the Rivals PR). Not sure where the other two would be given though. Seems they are just in a shop in XY
Regardless, Unknown Dungeon is a place you'll probably want to use for Mewtwo.
Oh, yeah, that's a thing.
I'm thinking about that mega challenge thing. If we could assign a specific encounter its own dungeon loot instead of the whole species, I suppose we wouldn't need them to be trainers?
That's a different problem. They are trainers because they should be uncatchable.
And they currently can't drop items because they are trainers.
But yea the other solution is to create an uncatchable wild dungeon boss.
Ah, yeah, if we wanted the Pokémon to be mega evolved when you fight them that would be needed. Which could be nice, to signal to players that they have something to do with megas
Ye they currently have the mega emblem as the "trainer" sprite.
Could also use the Pokemons sprite as a trainer image
What about beedrillite? The only place that’s normally found is sea mauville. Not only is that a pretty unfitting place, but it’s also not even in the game
Could do. But by using one sprite for all mega challenges we save bandwidth 🙂
No, it would be the same because we would already use both the Mega Pokémon sprite or the Key Stone sprite anyway
It could always be added. Although it is quite unfitting
Also it's less work. One trainer class to catch 'em all. Instead of 40 different trainer classes.
Actually, you're right. I was thinking of temp battles, that can't be done with dungeon trainers
I think the thread works better if people come in proposing something, instead of asking "what about my favorite mega?". Bring in an idea for Beedrill if you think Sea Mauville is not a good spot.
Oh BTW while populating the delta dungeons with random filler minor mega challenges, I put Beedrill in Petalburg.
Cuz why not.
Could have been any bug really.
I was thinking viridian forest
Think gen 6.
That is not in Hoenn or Kalos
Yeah that’s why I didn’t bring it up at first
Also you don't have to think only dungeons.
But, yeah, Beedrillite could be a good idea to be in Petalburg, if we can't think of anything else. There's also Scizorite, since that is found there in ORAS. Although that is also found in Frost Cavern.
You can also think of trainers that would reward it, questlines, for some of them. Any other idea you have too.
Ooo we fianlly putting it in, so far it just Mega Lucario right
Mega Lucario and Mega Abomasnow
I wouldn't stick too hard to which ones where introduced in XY or ORAS. I currently have Manectric in Delta New Mauville, despite it being a XY mega. It just fits, you know?
Mega Razquaza is def using the Delta Questline in otder to get it in ORAS
Do you have any plans for the battle tree? That place has some mega stones for purchase so that’s another potential spot, similar to the pinkan trade shop
Think gen 6.
Unless you want them all available at kalos
That is possible. But I think we probably want to have them all available before leaving Kalos. Still, it is an option.
I wanted to give New Mauville a reason to exist, but ORAS didn't introduce any electric megas. So I stole one from XY. It was gonna be either Manectric or Ampharos, and Electrike lives on the nearby route.
For mega camerupt and mega sharpedo you could make a temp battle (Mega challenge)with Arachie and Maxie after beating the ORAS questline in there base
That's not the point. The point is Manectric is a XY mega, but I'd put it in ORAS. Don't stick too tightly to which one is introduced in which game.
I should note that we probably won't implement any that would be gained in Hoenn for now. That is because we are undecided on how/if we are going to implement Ultima's ORAS PR
A temp battle and a Mega Challenge are not the same thing. A Mega Challenge is a dungeon boss. A temp battle is a temp battle
Oh
That does mean you should be thinking about which mons belong in Delta now, so that you don't have to remove em from Kalos later.
Yes, well, don't stick too tightly to the mega challenge definition either. It's just a term I used for mega dungeon boss trainers.
Very unofficial.
Honestly couldn't you fit Gardevoirite into the Diana questline adding a new step after getting Dianacle and such?
Also, we aren't in any kind of headlong rush here. We won't add any until we are certain they are where we want them to be.
I could see Diancite being part of that. Not Gardevoirite
Diantha and Diancie are unrelated
Diancie doesn't have a monopoly on all fairy megas 😛
I mean isn't Diantha ace a Mega Gardervoir?
Diantha.
Diancie is a mythical Pokémon. Diantha is the Champion of Kalos, who's ace is Mega Gardevoir
I’m not sure where I’d put beedrill. Santalune forest already has 2 megas and beedrill isn’t native to hoenn. Right now my best guess is hoenn route 119
We can't put anything on a route
Santalune has 2 megas how?
Has Herocross and Pinsir
Pinsir and Heracross are not set in stone or anything.
Both Pinsirite and Heracronite are found there. But no, they are not set
It says "ideas" for a reason
I should note that none of these are decisions made, just possibilities.
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Oh yeah mega pokemon are permanet right once you grinded them out?
Pokémon Village could maybe get a bug type. Unless you decide to merge Village with Unknown Dungeon since that dungeon doesn't have any other wild encounters. In which case Village becomes the Mewtwo dungeon, and I assume you wouldn't want Mewtwo to share that spotlight. Tho IMO coming up with filler random encounters is not hard and the dungeon should be its own place.
Would the Mewtwo Dungeon have two mega stones for X and Y or no?
Mewtwo and Charizard are up in the air right now.
Unknown Dungeon exists as a reference to Cerulean Cave. Could have encounters that are in Cerulean Cave in versions other than FRLG
Does it? It's just a one room cave. But yea, those encounters would work. Any encounters would work really.
Well, it's Japanese name is a reference. Not it's layout or encounters beyond Mewtwo (as it doesn't have any)
So the biggest mega star of em all: Big Snek. The one that has no stone. I suggest inventing Green Orb for that one. Complements the Red and Blue Orbs.
Bit lame. A list of mega stones and then just "meteor". But sure.
I don't think there's anywhere their names appear in the game anyway at the moment 🤷 Could be wrong though
'Mega Meteor', problem solved
It's just that easy lol.
Besides. It already fits the naming pattern
Venusaurite
Meteorite
Could even rename it Rayquazanite if it was really a big problem
GPX decided to create its own item and called it the 'Ascension Stone' for Mega Ray, they also took the ORAS Blue/Red orb and renamed them the Alpha Sapphire/Omega Ruby bc blue/red/green orb are items used to get the pokemon in the first place, as a sort of an idea. could make something similar for Rayquaza out of the material in the meteorite, or just go full canon bc the Meteorite in gen 3 just goes back to Cozmo and in ORAS you end up getting it again i think and rayquaza eats it bc it glows in your bag when you have to go to space
Kiloude exists. It would house the battle maison, if the maison wasn't just a copy of frontier. Still, even without a battle facility, you can sell a couple megas in a BP shop there if you can't find a better spot for em.
And who knows, maybe a battle facility shows up later. If someone comes up with a good one (that isn't PWT cuz that one obviously goes in Unova)
Just read the PR. After all that time and debate, it was decided to just... Make them normal evolution stones after all?
No. You have to obtain the mega stone, and breed the Pokémon to 100x its base attack first. The evolution stone was added after as a way to gain EVs, and as a sink for BP
But like, requirement or no, permanent obtains as alt forms? Not doing anything with held items or bonuses or anything?
Yep
We need some of those
They have one mega stone. When you complete that, each keystone has a 50/50 chance of evolving into each form
Wait, you got that working? Sorry, I thought you hadn't yet
I'm sure you wouldn't want a mega as a dungeon mimic that will NOT drop their stone the first time 🤣
Jessica already suggested that. Mega zen
Lock Mega Pinser Behind Safari Zone When
It's really too bad that Kalos doesn't really have a safari-like facility. Not even pal park or transfer lab. Cuz gen6 used Bank.
Hoenn has one tho...
I'm not sure a new custom mega is the way to go for recreating the zen darm situation. There's already so many megas that need a place to go, surely you can pick an adequate candidate from that list?
i believe that is what is planned. There's some mega stones that are found in dungeons, so... that's an easy thing to use
meanwhile Mega Audino will be locked behind Dream Orbs, because people should suffer
Battle Tree has been mentioned in Alola, it sold some of the few mega stones that got into gen 7
You could technically retcon the Friend Safari into a Pal Park type deal, bc the friend safari itself seems awkward to implement in clicker, bc the areas are 3 random pokemon of a type in pools and the 3rd is only available if youre mutual friends
Oh right, friend safari exists. Totally forgot.
Battle tree is not gen 6.
ALL the mega stones got into gen 7.
Isn't that since you couldn't transfer stones from gen 6?
Wish Mega were more unique but then again you use held item to give buffs exclsuive to megas
Perhaps Diancite could cost diamonds, available after the Diancie Questline
Why would I even bring that up, I hate diamonds
Aerotrylite could be a underground reward that you rarely get from digging it (Not sure if want to include it in daily deals tho)
Absolutely not in daily deals if we did that
Since Diancite is one of them legendary megas, I'd say it deserves a more involved questline. Part of which could potentially be a diamond cost.
Yeah, it deserves to be more than just a currency sink.
Could be worth doing something special for Audino too, just because it's the only gen 5 mega.
We plan on putting that in the new Dream Orbs feature.
Which is a gen 5 feature, so it works quite well imo
Yep, I'm halfway through doing that for Audino
My idea for friend safari was to have it be a standard route, that has a random 6 pokemon (2 random types, one random from each tier in that type) every day, using whatever seed magic makes it so everyone gets the same ones. But, throwing all like 300 pokemon on one route would be fun too, particularly if it was possible to say "this pokemon in this route can drop an item but this pokemon in other routes can't"
Throw all 300 some pokemon on the route, and then have Charzardite, Venasaurite, and Blastite (whatever they're called) be rare held items on Charmeleon, Ivysaur, and Wartortle. Give the player the one associated with their starter as part of a quest (and maybe make Charizard X a separate thing so it's not an unfair advantage/disadvantage to charmander mains), and then say enjoy the grind 🙂
Can we call it Delta Emerald
Since the Blue Orb and the Red Orb are required to do primal reversion on Groudon/Kyogre, may I suggest the Jade Orb, which is the canon equivalent to those two? https://bulbapedia.bulbagarden.net/wiki/Jade_Orb
Of course since that's it's most recent image (from HGSS), perhaps our brilliant item artist DraK4y could make a Delta version that matches ORAS's red and blue orbs?
Basically a faceted relatively spherical gemstone with a δ in the middle
Or I guess a Δ, whatever feels more fitting. For some reason it is a lowercase α and uppercase Ω. Perhaps because more people recognize uppercase Omega and would confuse lowercase ω as a w, and capital Alpha Α just looks like... an uppercase letter a.
In that case, I'd go with 𝛿 as more recognizable as a delta and not a triangle (though that one is the latin delta not the greek delta?)
Why are there so many languages. What is this even Ⲇ
Or we could.... just use the Meteorite. Rayquaza Mega Evolves. The Meteorite is effectively it's Mega Stone. It might be in a trio with Kyogre and Groudon, but it doesn't use the same type of transformation.
Although if we were to do the thing with the Green Orb, I think we would use Δ. Since that's what ORAS uses to represent the Delta Episode
latin doesn't have delta, its equivalent is the letter d
Yea that's what I thought, because we are using the latin alphabet. I'm just going off what wikipedia told me.
just messaging in here to join the thread
because i suck
yes
any plans for anistar? like boosted loot odds or even a cool quest?
https://bulbapedia.bulbagarden.net/wiki/Anistar_City#Sundial
None at the moment, no
Looks like something might be doable without changing too much, 3/4 coded mega stones are obtained during the story anyways, and audinite is in oras. I'll write a list right now of all the story vs post-game stones if anyone else wants to brainstorm
XY given during story:
Venusaurite - Lumiose (or bought)
Charizardite X and Y - Lumiose (or bought)
Blastoisinite - Lumiose (or bought)
Gengarite - Laverre
Aerodactylite - Ambrette
Ampharosite - Azure Bay
Lucarionite - Shalour ☑️
Abomasite - Frost Cavern ☑️
Hidden in post-game hunt (unless specified):
Alakazite - Reflecting Cave
Kangaskanite - Glittering Cave
Pinsirite - Santalune Forest
Gyaradosite - Couriway
Mewtwonite X and Y - cave in Pokemon Village (dropped by Mewtwo)
Scizorite - Frost Cavern
Heracronite - Santalune Forest
Houndoomite - Route 16
Tyranitarite - Cyllage
Gardevoirite (trade with Diantha) - Lumiose
Mawilite - Camphrier
Aggronite - Cyllage
Medichamite - Laverre
Manectite - Route 16
Banettite - Chamber of Emptiness
Absolite (given by rival) - Kiloude ☑️
Garchompite - Victory Road
ORAS from beginning:
Beedrillite - Sea Mauville (equivalent of Abandoned Ship)
Pidgeotite - Rustboro (given)
Slowbronite - Shoal Cave (given)
Steelixite - Granite Cave
Sceptilite - Route 120 by Steven or bought on Route 114
Swampertite - Route 120 by Steven or bought on Route 114
Blazikenite (also as XY event) - Route 120 by Steven or bought on Route 114
Sablenite - Sootopolis
Altarianite - Lilycove (given)
Glailitite - Shoal Cave
Kyogre - story
Groudon - story
Lopunnite (only after main story) - Mauville (given)
ORAS post game (all these are given):
Sharpedonite - Battle Resort or Aqua hideout
Cameruptite - Battle Resort or Magma hideout
Salamencite - Meteor Falls
Metagrossite - Pokemon League
Lati@site - Littleroot or with Lati@s
Rayquaza - story
Galladite - Fallarbor
Audinite - Battle Resort ☑️
Event:
Diancite
https://www.serebii.net/xy/megaevolutions.shtml
https://www.serebii.net/omegarubyalphasapphire/megaevolutions.shtml
_
also in ORAS:
Charizardite X is found in Firey Path
Charizardite Y is found in Scorched Slab
Aerodactylite is found in Meteor Falls
Ampharosite is found in New Mauville
in case anyone's wondering how to make some gift stones into dungeon loot
_
a quick tldr of what i'm thinking is to make a quest with sycamore that unlocks some mega stones in dungeons, and you can check daily with the master in shalour after its done to know what you're missing (like the berry master)
also all stones can be bought at the tree in gen 7 but idk if that's important enough to mention
will any of this be obtained in regions before mega evolution was added?
idk I guess it depends who has the final say
i think it's fine to have mega stones in kalos and make it a quest just for that region but if they're dungeon loot then they could be in hoenn dungeons
since you know, oras
and I don't mean to go off topic with this next part but I think having z crystals as held items found in alola dungeon loot would also be neat, so I'm basing this idea off of that, to give each region relevance
Having them in other regions is fine. We can always add requirements, so they don't show up until later
I once tried using held items to give old regions relevance...
what about having mega mewtwo in connection to the rainbow giovanni fight? Like as a free drop or a qp purchase
Looking at the pins one could make him a mega challenge
That fight is already part of the Meltan questline
Also it's also not in Kalos or earlier
Do we need to reward all mega stones in kalos and earlier? They are not required for dex completion?
I mean that was due to dungeons regional loot debuff not really your fault
what would ORAS be considered as
IMO a Kalos subregion. But some think it should be a Hoenn subregion, which, ye, fine, whatever. It's gen 6.
hoenn subregion with gen 6 post-game strength, like sevii 4567?
Audino is already not in Kalos, but it is basically post E4 Unova
Ye Audino is a thing. If I was still on the team I would have probably protested it, but then on the other hand it's very late Unova and Audino does deserve some special treatment for being the sole gen 5 mega.
I don't think there's anything inherently wrong with getting the stones places other than Kalos, when the actual item to mega evolve is Kalos gated
Kalos gating is actually the issue with putting stones in earlier regions.
Not saying change the Kalos gating btw. Keep that.
But if players find too many stones pre-Kalos and nothing tells them that they become useful later, they come here with questions.
I more mean that making the player go back to Kanto to get a mega Evo stone after they have Kalos access makes sense. I agree that being able to get an evo stone too early would be confusing
This can be the thing that makes Kalos and other gen 6 areas unique and worth revisiting for a long time. Like what I tried to do with the Johto held items.
You want something for Alola? Come up with Z crystal things.
Which could maybe use its own thread for brainstorming ideas.
Z crystal could be a expansion upon the gem upgrade system, or making them into held item in which on can only have one z crystal in your party
that sorta thing
Could always make a GitHub suggestion for z moves if you can overcome GitHub phobia
I have no ideas.
Yeah but I have no coding skill at all, so would be kinda reduant to make a suggestion without even knowing if the idea even possible to do.
Ideally every region has something unique eventually. Something you want to go back for. Because otherwise, like I said when I explained why I wanted to keep the type boosting held items limited to Johto dungeons, unlocking a new region doesn't actually expand the game. It just replaces the current region. A new better place where you get more currency and more steps and more everything. That's what a new region is. Old region irrelevant.
Do the Sevii islands count as unique in your eyes or no?
If all the mega stones are in Kalos, and you get them all, is there a reason to go back? It's not really a replayability addition, it's just more content
I view subregions as an exception to this. Areas that can eventually be "completed" and moved away from.
Oh you treat subregions like a questline?
I guess?
And ye, I suppose mega stones don't last forever. But it does make Kalos last longer.
If Keystone was a held item you'd have to keep going back to buy new ones if you want to change equips 😛
Also seems like Gmax is way easier to do than Mega, due to the that you can catch a gmax pokemon and you can either do the same thing with mega with 100x attack or change reqs to allow EV farming the,
Can we please keep this thread on topic?
I suppose you still go back to buy keystones a long time if you want to EV your megas, so that still sort of works.
So back on topic, I'm thinking of adding in mega Diancie as a not-technically-quest after the existing quest to prevent breaking everything.
It'll basically just be the yveltal fight from the movie
What is a "not technically quest"?
Temporary battles that will only be unlocked after the quest. Same as mega Lucario
its so small that it would barely be considered a questline i suppose
You mean like Suiecne?
I'd been thinking on something like this for a while. A questline that isn't a questline, but a sequence of events that unlocks in order without a quest to guide you so you have to find the next trigger point. Like a scavenger hunt.
The main thing that limits this is that currently NPC dialogue can't trigger other things because that isn't tracked. So the only option really is a chain of tempbattles.
We can add it to the quest, if you want? The update function should be easy to write
Even for people who already have the quest completed, or are only part way through?
If it's doable, sure
If it's something we add to the end of the questline, it should be. If we add it before an already existing temp battle or something, it's going to get a bit harder...
If you wanted to do a scavenger hunt for Diancite all you'd have to do is lock the first step behind owning Diancie and/or completing the Diancie questline.
After that it'd just become a series of hidden tempbattles. Like the Alola battle against Ash or the post-league battle against Z in Lumiose.
Would still have the map overlay colors to guide the player around.
And as a bonus, tempbattles can have dialogue.
Still sad that NPCs can't be part of a scavenger hunt like this, but w/e.
All you gotta do to imagine what it'd be like is imagine the Ash Ketchum quest without the quest. Just a series of tempbattles that unlocks in order.
Eugene, no matter how you want to do it, i will find a solution
Best part? Hidden extra dungeon during the scavenger hunt! Lock the dungeon behind one of the tempbattles, use overlay to plop the dungeon on the map at the right time, lock the next tempbattle behind some number of clears. Oh and then keep the dungeon on the map for chievo hunters.
a scavenger hunt is exactly what I was thinking about when I made my list. dungeon loot is fine and all but I'd really like for mega stones to be rewards for players exploring the game and its mechanics. for example, if the bug contest was implemented one of the rewards could be a mega pinsirite. the audinite and dream orbs are a perfect example of what I want more of. but obviously a good chunk of them can have a "normal" obtain method, as long as it isn't dungeon loot since it feels cheap if held items (and potentially z crystals) are already obtainable that way
so in the meantime I'm thinking how to have a quest with the sundial in anistar
i'd advise anyone who's thinking of a questline to do the same. it takes place after receiving the absonite and abomasite in x and y so I don't think it'll matter too include those stones
I think it might be a decent idea to sell one of the stones for a stupid amount of pink shards. That shard goes a bit underused atm.
diancite
Nah Diancite is for a legend. Deserves special treatment.
I know pink shards are pink, but it doesn't have to be a fairy type mega stone.
It can basically be any mega stone you can't find a better place for.
Fairly sure pink shards would correspond to psychic type anyway
Alakazam perhaps?
Shards aren't tied to types anyway. Except the Kanto set, which I did try to tie to types based on color because I thought that'd be neat. Pink shards are currently used to buy fairy mon evo items. Coincidence I guess.
Red blue green and yellow are the only canon shards from the main games. Put em in Kanto, where there's grass, fire, water and electric type evo stones and eggs. So it just made sense to match the colors.
qwerty, did anyone have alakazam plans yet? i can implement alakazam as a pink shard purchase if not
should have time to knock that out this weekend, and I'll double check the types this time <_<
Alakazam stays pure psychic.
Not as far as I know
They aren't really, it's just that each one has an underground sprite based on a different type plate. Doesn't actually matter but it's the closest thing there is to them having types
Furfrou is 500 pink shards, do we like 1000 pink shards for Alakazamite?
[I hate it but it seems both achievable and difficult, based on a ~1 shard per dungeon clear assumption for the right dungeons]
If you wanna be true evil you add some pink shards to the keystone cost. That'd keep em relevant for a long time.
what's a good shard for Houndoom? black and red?
None. Or pink.
I said pink because it is the Kalos shard, and megas is Kalos content.
It fits the color. So that is fine
Also I'm not saying that you should be putting lots of mega stones in shard shops. Cuz tbh it is kind of lame. All I said was do one, cuz it's a good way to give a shard some relevance and a convenient way to get rid of one mega if you don't have a better place to put it.
We're in agreement that many is bad, but at least one would be good.
I'm open to other mega houndoom ideas, but just 'in on route 16' is kinda a boring basis
could stick it in pokeball factory instead, p sure one of the flare commanders there uses houndoom
I think the better strategy for implementing megas is to move on to some other mon you do have ideas for and loop back later.
actually successfully adding any megas to shard shops is proving to be annoying and take a while so... yeah. it's gonna be a minute
If you really want shard trade mega stones, maybe Altaria or Gallade could work, or any of the gifted stones like the starter ones in Lumiose. And if you really want something for Houndoomite then Lost Hotel is on route 16, but I think dungeon loot should be avoided, or at least limited to pre-post-game stones like Ampharosite which could go in Sea Spirit's Den
I think the easiest thing would be to have npcs that appear after kalos or the mega scavenger hunt quest is activated. That way the stones can be scattered across all of the regions up to kalos
but it's going to take a bit more thinking... I haven't had too much time to do that this week
Gallade should be something to do with ORAS Wally. Altaria probably contests
gallade would prob be a temp battle for ORAS Wally, like the Absolite and Lucarionite
Since the contest person in ORAS uses a Mega Altaria
Lisia yeah
I'd love for that to happen but contests aren't planned lol
guess I shouldn't be too hasty
I think, for Aerodactyl, would be interesting to have a stone in the underground?
would it be possible to make an item that only ever shows up in the underground once? or until you obtain it once?
i'm sure it's possible somehow. i don't want to limit ourselves to "well, this is hard, so we can't do it"
At the moment, I don't think so. Although, it works for dungeon loot, so maybe?
another thing it could be is a mini quest with a researcher in Ambrette that wants multiple fossils to research in return for the aerodactylite
as a fallback option
yeah, aerodactylite with underground or fossils is a good idea
and altarianite with contests if that ever happens
and pinsirite and heracronite with bug catching contests if that also ever happens
or, maybe the farm?
I'm not sure if Eugene is still planning on doing contests, but it would be nice to have stuff for that
Something to do with contests is planned for ORAS, tho the actual details of that are... non existant.
But there's gotta be something because ORAS will also have cosplaychu.
good enough for me
Given that ORAS isn't really planned at all (to my knowledge) at the moment, that doesn't mean much
That's on you. Groundwork is done 🙂
contests are RSE content, maybe we don't need ORAS
oh wait
nvm I'm dumb. cosplaychu is ORAS lol
I am, gonna actually put some work towards it in this weekend
Oh wait, I thought we scrapped Pokeball Factory idea its still on the table? Neat.
I mean the idea of using plates for certain mega stone could for some like gengernite needing 250 spooky plates or something in Laverre City where you can talk to Hex Maniac to start a quest to get the 250 spooky plates
250 spooky plates sounds ridiculous
That sounds like some Arceus shit
people have enough issues with 10 pixie plates for pinkan
Is spooky plate chest rate different from purple shard chest rates?
Very
it's just tedious and boring
Oh I thought they all had the same drop chance the quest paltes
a couple might be good to advance a quest, but not 200+
shards are common drops, plates are much rarer
Not a completely bad idea imo, but 250 is miles too many
What quest?
So reduce it 50?
no quest, I'm just mixing up my ideas
sorry about that lol
plates seem like an arceus thing. I like the stones having more to do with their pokemon than the type
spooky plates are a ghost thing, but not necessarily a gengar thing
An other idea I had with Gengerite is having a high EV on either your Gastly,Hauter, or Gengaer in which if it meants the amount Hex Manic gives you teh Gengerite in Lavarrite city
a large amount of gems for the hex maniac to give you the gengarite maybe
yeah, I was thinking about evs and gems too
they just need something... more. something that says "gengar!"
there's that spooky mansion south of laverre in the games...
maybe she uses them to 'power up' her gengar for a temp battle
that abandoned old place with the old dude with that lame ghost story
yep
50 plates is still quite a lot
maybe [something] at night. but what that [something] should be, idk
Wait question about temp battle
can they set up to only appear at certain times or no
I don't see why not
Ofc they can
Megas are allowed to be hard as they are optional
Ok so then my idea for the condition is to have at night a temp battle in either Lavarre or somewhere with the spooky theme on Kalos. with a genger(Not sure if mega or not) and when you beat it would unlock the Hex Manic NPC in Lavare where the next step could take place
i'd rather have a ludicrous amount of shards, gems, or ev training the whole line until the bug with plates gets fixed
I wouldn't pay any attention to the bug in terms of making a decision on that
yes, a night battle is a step in the right direction
It's a bug, we kinda want it to be gone so we shouldn't plan for it still being there
the bug doesnt come into effect unless you sell plates, you could always separate steps of gain gems and gain plates into two steps so that selling plates for gems wont make it go negative
well okay but if plates end up being used it should also have some poison ones since gengar is ghost/poison
and maybe one step could be "beat x amount of gengar" or something
actually that sounds like a stupid idea when I say it out loud nevermind lol
Plates is dumb.
I agree but if the majority wants plates I'm not going to argue
I am. Always argue against a majority if you disagree. Cuz why not.
because then when they do something you didn't like you'll just seethe that they did it wrong
and I don't want to seethe
I just did that as the first idea, since it what came to mind as the orignal method was getting Gengarite from Hex Manaic if you had ant of the Gengar line in your pokedex, so either EV or a ghost related item would work
Here's an idea. Not plates. Not shards either. Reaper Cloths.
Tho they might be a better fit for Banette. Cuz it's a doll. Needs cloth or whatever...
I mean maybe questline is to give Hex Maniac new cloth since she needs reaper cloths for her outfit ig
This seems like a good way to bring more uses to those one-off evo items.
of course, the problem is that the bf gives you a bunch of them
but as an idea? i like it
How many they give you?
mega banette also looks like it's made with added materials, like it incorporates more cloth into its form
Doesn't really matter to me. Seems like a fine alternate way to get the cloths.
yeah, I like it for bannette
Also the player still has to choose between spending em on a stone or EVs for dusknoir.
You mean whether to save/stockpile them for stone or just do the grind for reaper clothes later when you beef up dusknoirs EVs
maybe they can be rare loot in a kalos dungeon just for variety.
"do you want to spend dungeon tokens or quest points?"
No
That wouldn't make sense to just add them in Kalos Dungeon
I thought other evolution stones were in dungeons
If you want to get them from dungeon, that's what shards are for
maybe not lol
Nope
ah, yes shards. duh
loot nerf happened ages back
i haven't touched dungeons in months
Maybe he confusing some evol items being dropped by pokemon, like seadra and slowbro
Anyway. BF 600 is no small feat, I'm fine with the player getting the cloths from that.
so cloth for bannette, and battle for gengar? is that where we are now?
Maybe. Hang on.
just checking
cause there's also the creepypasta ghost girl in lumiose
and on that one unova bridge
and... well everywhere lol
I currently have Banette in delta mt pyre...
oh, that's fine
some stones should be dungeon loot, as long as it's not all of them imo
Not chests.
Yeah Hex Manic
I suppose medicham would fit pyre too, so that's an easy switch. I always forget that mega exists lol.
banette is fine. looks like you have it as a dungeon trainer boss. I assume beating it rewards you with the stone?
I wondering could we do the same to Scizorite needing to get x amount of metal coats instead of it being a dungeon loot?
Try to think of something original before resorting to repeats.
I'd personally like scizorite and other post game stones to be a scavenger hunt but haven't struck any ideas yet on how to do so
But here's a thing. Since Banette is in Pyre (if Delta happens which yes pls), Sableye is in Granite and there's spoopy ghost girl creepypastas to use for Gengar, maybe we don't do the reaper cloth thing and do the metal coat thing instead.
All ghosts have some place to go it seems.
the more I think about the more I dislike the evo item collecting
i'm sure it fits perfectly with something though
You have a poitn but I wondering how unique you can make everything when the default for most of them are gonna be "dungeon loot"
Says who?
No one, it just a gerenal trend I saw with the pins list currently
and that's why we're having this discussion! think outside of the box!
Ideas here are not confirmed.
mega stones are unique, and once you have one you have it for good
dungeon loot should be for disposable items
mega stones should be spread to all corners of the game. making players experience everything it has to offer
Yes except most corners of gen 6 instead of the game
yes. I was thinking about the underground and contests when typing that out
If Gengerite I say would fit most with a EV quest on the genger line, like having a EV total for the line to see if you have enough to get Gengar then Hex Maniac would give you the mega stone
NGL making a none-off underground drop is probably harder than creating the mega challenge trainer.
would be fun to have a trivia quiz for one of them
well, the idea is that is should be connected to the underground in some way. I'm sure the details can be figure out later
Sounds like just selling one for diamonds ngl.
how about breeding a certain amount of old amber?
Mega Alazkazam sounds liek a good one to do it for
oh maybe. I was thinking mega pidgeot
cause it's another gifted stone
so Ultima, which megas do you have in your delta branch?
I'm trying to figure out how to set up "unlocking" the mega stones in the overworld. So far I think the pre-post game ones should be there from the start, and the rest after an interaction with sycamore in Anistar
Beedrill in Petalburg Woods
Sableye and Mawile in Granite Cave
Manectric in New Mauville
Banette in Mt Pyre
Glalie in Shoal Cave
Salamence in Meteor Falls
All of these are basically filler, tho I tried to put em in spots that make sense.
Also Camerupt in Fiery Path but that's dumb because it's obviously gotta be tied to the Magma Admin.
Kyogre and Groudon via questline
Rayquaza via questline
Lati@s via questline
Gallade via Wally
Metagross via Steven
Go to the Delta PR to learn about Mega Challenge
I am I just wanted a quick list
You could probably add Slowbro to Shoal cave if you wanted to
just so Granite isn't the only one with two
But why
because that's where you get it in game
Who's working on the delta episode these days?
the guy that gives you slowbronite is in shoal cave
K but meh.
yeah it was just a suggestion
Whoever picks up delta can work on delta. I've left notes.
Okay, here are my ideas. I'm going to sleep now but it's just brainstorming so if you should take anything from it it should be the variety of methods. The only things I really really REALLY want are:
- Pre-post game mega stones being available outside of the scavenger hunt
- Any form of quest for Sycamore and the Anistar sundial
- A ridiculous amount of Magikarp catches for the Gyaradosite
- A double mega battle against Cynthia and Diantha
I tried gathering enough in-game lore to piece together a flow for Sycamore's quest. The only thing from the anime is his mega Garchomp but I think it was a nice addition to the preview of megas I wanted to show off via him. I also tried to stuff in "useful" quests like berry farming, experimenting with different balls, and using held items. The Houndoomite trainer is a nice excuse to call attention to a few mechanics like nicknames that I don't think would get immediately noticed by newcomers.
oof yeah, re-reading it, it's far from perfect. i'll think about some of these stones more in the morning
I don't think sticking hard to where the megas are obtained in the main games is a great idea. I also don't think flooding the game with short questlines for the many stones is a great idea either.
so... what other option is there?
Use our skulls and think of interesting ways to obtain them
interesting ways how?
I was thinking some of these npc trainers would only "activate" if you had reached certain requirements, like the Medichamite trainer
But that's as unique as I can think
man this is hard
And sure, using the canon stuff as part of it can be nice, but for most of them it can't be the whole thing
Canon stuff like what? I tried to steer away from everything except most locations. I figured it'd be good to spread them around the region
If there'd be a way to have some npc trainers activate without quests, I think some of these could work. Like if you have caught x amount of Magikarp and talk to the fisherman, you get a gyaradosite
since it'd be using the statistics already in the code
Npc trainers? You mean temporarybattles? Like the rivals? Cuz that's a thing.
AZ is an example.
Not battles, they give items instead
But they'd only give you them under certain prerequisites
The idea is that, for the stones you can find post-game in XY, there will be new npcs to talk to
Right. Yes, allowing text NPCs to trigger things is the great missing link currently.
The one battle I would like is a double one with Cynthia and Diantha, because fighting two megas is a challenge I think would be great to have
Gyradosite will of course be locked behind Magikarp Jump completion
lmao I wish but that's at the end of Alola
I wonder if Heracronite could be bought with FP? Or is that also a boring idea?
not a terrible idea for heracronite, i think on first glance
I'm too stuck on the player statistics being used to award mega stones. I need to refresh my thoughts, or at least figure out if it'd be possible to make npcs give items
oh nice someone added mega alakazam lol
It me, my usual handle on GitHub was taken by some dude
Call me lazy, but my opinion about getting mega stones from NPCs is that those NPCs can be a temporary battle, and then there's no further code that needs implemented
(this is why I am just a content adder and not a dev)
Maybe if there's a way to make them appear with certain conditions?
I realllly want the gyaradosite to involve magikarp somehow
Statistics shouldn't be that hard to reference, right? As "if" formulas?
if (magikarp defeated > x, then spawn NPC)
Yeah, there's conditional statements like that for stuff like new hatchery helpers being unlocked automatically, and mega Evo code itself requires a pokemon stat to be > a certain multiple of base attack
Honestly I'd suggest downloading GitHub and digging around, trying to figure out how to make a temp battle spawn under a condition like that. Get you a credit line!
why not something super simple like defeat ash temp battle with mega 3 kanto starters(4 with both charizards), mega pidgeot, stupid strong pikachu that would award you those 5 mega stones after a win?
why can he have so many megas on a team? because ash thats why
5 stones for one temp battle?
Starter stones are among those that deserve something special I think.
Also give Ash a break. He's been through enough in Clicker lol.
they all deserve something special, but thats 48 megas
No they really don't.
ash got beat down for 25 years, he can get beat down more in pokeclicker
ash knows how to take an L
I rather want to spend a long time implementing them and make most of them feel special, than just rushing them
true, just throwing out ideas incase a bad idea could be worked into a good one
that's what this channel's for lol
sometime knowing what not to do is just as important
Yeah I'm not gonna touch the Kanto starter megas unless there's a very solid plan for em. They're pretty special
My other ideas are hateful and will induce rage
Mega Beedrill is just talking to the same NPC enough times that he reads you the full script of Bee Movie
Who's the reward for Shrek then?
This is probably a bad idea since it's based on something that's so unrelated to the mainline games that clicker is (mostly) based on. around the time gen 4 released, a bard game released called "pokemon champion island" that had 3 gyms on it that were water, fire, and grass type with the gym leaders being the first three professors, beating these gyms after the island is unlocked could reward the gen 1 starter megas but it doesn't actually have anything to do with megas originally
I feel like making a new area for the starters could be good to make them feel unique enough but the specific example I used is bad
Doesn't really work because Charizard is "special" and has two mega evos
a unique area? Like the places where you can teach the starters the ultimate moves?
could be on sevii
Unless you change it to the gen 3 starter megas
Charizard X can be a different kind of special. I always considered Y to be more "canon" that X
since it doesn't change types
that would probably make more sense since it's the profs from that generation
It exist. Therefore it's already canon
I feel like a battle with Alain from that anime spinoff could be fun for Charizard x
or battles with many significant trainers that use charizards
could be something like "mega island" from the anime or any number of locations that people more knowledgeable about the anime than me probably know about
What's the name of the board game?
There's main game canon, then there's anything else canon (pinkans) then there's just making stuff up. Other canon is at times a very good source
it is this:
https://bulbapedia.bulbagarden.net/wiki/Pokémon_Champion_Island
it was a DVD game thing so there were technically "animations" for the gym battles and other events that happen in the game
I only know about it from a JWittz video from 5 years ago, I'd be willing to try to get a copy of it for more specific information if anyone wants it
there's not really much specific info about the game on any wiki that I've looked at
the main reason I brought it up is because it's a unique location with a decent name for something that's supposed to feel "special" and it has the starter type structure built in
interesting!
So we don't like rare dungeon loot for all the megas. But do we like rare dudgeon loot for 10% (4/48) of the megas?
That sounds reasonable
and! i've been looking at Aerodactyl, do we like having a temporary battle with a scientist in Glittering Cave that unlocks after some number of total layers of underground dug?
well, not glittering cave, but ambrette town where the fossil lab is
It's a way to make a temp battle more interesting, without adding a questline... Sure, let's try it!
Just make sure it's visible before unlocked
will do, I'll use a similar format to audino
for dungeons, just pulling direct from the base games:
Garchomp: Victory Road loot
Heracross: Santalune Forest
Kangaskahn: Glittering Cave
Unless folks had claims on those mons
I don't think anything is claimed, other than what is already merged
i'll work on aerodactyl later, since that one is a bit more work and an update function
For Aerodactyl I was thinking of it being a rare item directly in the underground?
Thats probably a better idea, though I'm not sure how to do it
I think we need to do the same as an evo stone. And then give the item two requirements (megas unlocked (whenever that is) and inverse of has megastone). But yeah, make the weight a bit lower than other items, and i think it would be fun
I was gonna ask, do we have item weighting?
Yeah, someone added it a month ago
Nice
Make Aerodactyl show up in the underground after everything is maxed 😈😈😈
Uh no
Super low chance
Or a gift after maxed out underground
What's wrong with that? You still only need to find it once
Cu
Z
Uh
Nth
Noice
Wait wasn't there a diamodn trade rework in woodworks or nah?
Many people want a diamond rework but it hasn't been done yet
I had another mega idea: someone from ORAS should be a Battle Frontier reward, in the 650 range. Dunno who
the ORAS megas are Beedrill, Pidgeot, Slowbro, Steelix, Sceptile, Swampert, Sableye, Sharpedo, Camerupt, Altaria, Glalie, Salamence, Metagross, Lati@s, Rayquaza, Lopunny, Gallade, Audino and Diancie
Sharpedo/Camerupt would probably be some kinda magma/aqua deal, Altaria iirc was intended to be contest focused bc of Lisia, Audino is already in game
Lopunny is a fighting-type and would otherwise just be given to you by some rando security guard in ORAS after evicting someone in Mauville Hills
so that'd be a good option i think
Gallade is Wally's ace
For some reason I think mega pidgeot would be a better option. dunno why, just a feeling
Pidgeotite is kinda unique. It is obtained as the Intriguing Stone in XY and ORAS, and can be identified as Pidgeotite in ORAS by Mr. Stone in Rustboro City
Huh, I forgot the intriguing stone appeared in xy. Guess there could be something more interesting with it than a bf reward
ORAS?
omega ruby and alpha sapphire
thank you
Thanks Vic!
I think mega lopunny is a good fit: not an interesting implementation in the main game, is an ORAS mega, fighting themed.
Hm what are the Battle Frounter Brain ace pokemon, you could also use that if there another idea what mega stone to hide there.
they have kinda weird 3-mon teams it appears, and Noland's team is completely random bc its rentals
Tucker uses Swampert/Salamence/Charizard then Swampert/Latias/Metagross
Lucy uses Seviper/Milotic/Shuckle then Seviper/Gyarados/Steelix
Greta uses Heracross/Umbreon/Shedinja then Umbreon/Gengar/Breloom
Noland is completely random
Spenser uses Crobat/Slaking/Lapras then Arcanine/Slaking/Suicune
Brandon uses Regirock/Regice/Registeel then Articuno/Zapdos/Moltres
Anabel uses Alakazam/Entei/Snorlax then Raikou/Snorlax/Latios
Hmm. Can't use Swampert and Charizard since they're starters
Metagross is related to Steven
Salamence is related to Zinnia
Latios and Latias are legendary
Alakazam is already implemented
That leaves Gyarados, Steelix and Gengar. Although I wouldn't use Gyarados. Jaas might want to use it as part of Magikarp Jump? IDK
Magikarp jump is alola and at this point all megas weere obtainable between gen 5-6 so i doubt he would want that
Oh ye that slipped my mind
ider where Gyaradosite comes from normally lmao
Steelixite is in Granite Cave and there was already the talks abt Gengar being the Laverre Hex Maniac who gives it to you normally
At any rate none of those are the Frontier Brains "main" Pokémon, so I don't think there's any reason to use them for that
Gyaradosite is found in Couriway near the multiple mini waterfalls in postgame, and in ORAS a Poochyena on route 123 named Chomper has it apparently
aww in oras its a reward for giving the pooch some scritches 😭 he literally shows you gratitude
Reward for getting Poochyena to 1,000,000 damage? 😛
no
10,000,000,000,000
no-one has 10tril
i was thinking about adding Gyradosite to the main quest, as part of a xerenas/yvatl rework
That could make sense. Because Lysandre?
yeah, i don't have a solid handle on how i'll be doing the X/Ymon quest, but yeah because of lysandre having it
there's not really any Team Flare questline in place now, right? Gyradosite could be the final reward for that
There isn't. Pretty sure it's the only region without an evil team quest
Only thing I can think of is perhaps have the player have to catch one of Xerneas and Yveltal to progress, and after that have to clear the dungeon one more time where Lysandre is the only boss?
its very doable to make the dungeon only have lysandre as the boss on the first clear, then release the legendaries after that
[i'm a few 🥛 in, i may not be fully legible]
i never actually played X/Y, but that could work [now that i re read it]
The part where you (have to) catch them before you fight Lysandre is the only thing those legendaries have. Pretty sure they aren't even mentioned before then. Super weird. Which means there's really nothing other than the main story quest to act as their legendary quest
hmmmm
they're both pretty heavily featured in tthe diancie movie, i regret not integrating them further if there's not a ton of in base game content.
I do think that an integrated Xerneas/Yvatel/Mega Gyrados quest that is the conclusion of hte evil team plot for the region would be a good plan
I can try to sketch out the general structure tomorrow
I imagine a lot of it can be as simple as turning everything that is related to team flare into quest steps, without really changing the progression at all
agreed.
I'll be honest: i'm putting off ORAS and starter stuff for you to implement
maybe the galladite at the battle maison from a battle against Wally ? the only problem is that its in the ORAS maison, and not X/Y
Gallade is wally ace so it should be related to him i think
Mega Pinsir: rocks thrown in safari zone above a certain number unlocks
Mega Scizor: bait thrown in safari zone above a certain number unlocks
?
They're just dungeon mons in the main series
For the two safari, is it multiple sucessful throws on one or multiple pinsir/scyther?
I was just going to track total rocks thrown and total bait thrown, at any Mon, with any result
ok👍
Sounds interesting!
It seems too easy ngl
How could you know that without knowing the numbers..... Besides. There is no too easy. They don't all have to be super difficult
they can vary in difficulty, would you want all of them to require 48 hours worth of work to get?
Because you have unlimited rock and bait in safari meaninf you can easily grind it in like a hour of safrai zone, My idea was caputrimg Scyther x times after rock and baiit on Safrai Zone
the heat generated by the hate for this idea would be enough to heat new york for at least a year
why would mega stones be tied into the safari zone? I'd still like to have them in kalos and hoenn if possible. maybe pinsirite can be in santalune like the heracronite and they can be dependant on the time of day? but on the other hand, these *could *be a good reward in the bug catching contest, if not at least the scizorite
Putting everything in dungeons is boring. A few are cool, but too many is a waste of opportunity
has anyone been working on item-giving npcs?
safari zone could have just one. both scizor and pinsir would irk me though since they're not even counterparts :/
Well, they would be there because of Scyther and Pinsir, which are counterparts
in gen 1... which is where the- oh, the safari zone. hmm I guess it works out pretty well then lmao
I get the frustration though. Basically canon is boring so we're trying to come up with more interesting ideas
I think
Like the safari zone
Should do sth about kangashanite
Like catch 1000 pokemon in the safari zone
Kangaskhanite it already implemented for next version
Anyone wanna list the megas not yet added and maintain it and I'll pin it?
Gimme a sec
🔒-Fully Planned
None : No Plan/Not Fully Planned
Not added Mega Evolutions List:
Mega Altaria - 🔒 (Contests)
Mega Banette```
Issue for discussing the obtainanment requirements of all Mega Stones
https://github.com/pokeclicker/pokeclicker/issues/3368
Pinsirite and Scizorite were planned to be related with rocks and baits thrown but not sure if it got accepted or its fully complete
@wanton atlas here.
Thanks soul
I had a list ready already lol so it wasn't much trouble
Just makes it easier for others if they want to contribute ideas
Mega Aerodactyl is planned to be a rare find in the underground
I wasn't sure about it
Was scizor and pinsir method accepted? So i can just remove the comment there
You can leave them as maybes, a better idea may come along
Ok so changed it to add the aerodactyl there
You may as well merge the X and Ys, since they will be just one stone
Mega diancie:like make diancie drop a thing called rare crystal
Use 5 to exchange 1 diancienite
Mewtwonites can be found in chests in cerulean cave
But the starters really needs to given by sycamore
Iirc his name
No need to ping me
And dungeon drops are super boring for legendaries
They should have something special rather than some trade/loot drop
We have mostly agreed that 10% of megas in dungeon drops is all we want, and those are already done
Mega Diancie, your idea to have it as a rare drop could work, but it's also also very close to just making it dungeon loot
I think it would be cool to have Sycamore give the mega stone for whichever Kanto starter you picked. Only thing that complicated that, is Pikachu
Set it as squirtle
Doesn't in the code if you picked pikachu in kanto blue has squirtle team?
Would it be funny if you just got nothing, and had to get all 3 the way most people would get the other two? (Whatever that ends up being)
Yeah, but I don't think that's quite the same
i think just getting a keystone instead and having to do the starters the normal way would work
That makes sense
"I would have liked to give you a Mega Stone for the Pokémon that you started your journey with. But, Raichu doesn't Mega Evolve. So here, have this instead. It's a Key Stone. It'll help you Mega Evolve any Pokémon if you manage to find their Mega Stone"
if you want ideas, there's always the possibility of giving a stone depending on your Kalos starter, or getting an easier Gigantamax Pikachu when those are made, but I like settling for a Key Stone since it lets us do more interesting stuff with Mega Stones
also has anyone looked at NPC code? I still feel super lost when trying to find out how to make them give you stuff
I think we should not link megas to GMax at all. They should be completely their own thing
oh no I meant as a "starter reward". like since there's no mega pikachu
(i don't even know why I'm defending this, it's not like I want gmax pikachu to be a gift)
There is support for letting NPCs give you stuff but it is not yet implemented.
Quests that involve talking to NPCs can, and temp battles can
(currently)
Ill even be doing that for the silvally quest
Some megas like steelix, manetric, beedril and more could be introduced in a quest related to the volcanion movie(M19), since they are related a lot with the movie. the only problem is that they transform without mega stones, but instead with a power called "mega wave".
I'd prefer if Hoenn megas were more related to Hoenn. M19 takes place in Kalos doesn't it?
i don't think so, the only thing i found is the "nebel plateau", and that area is exclusive to this movie
nevermind, its in kalos, but exclusive to the movie
The Nebel Plateau (Japanese: ネーベル高原 Nebel Plateau) is an anime-exclusive location in Kalos and one of the settings of Volcanion and the Mechanical Marvel.
It is a remote highlands where Pokémon harmed by humans live together. Volcanion protects the Pokémon living here and remains awake at night to watch over them. Ash, his friends, and Kimia vis...
mad cackling
what number of rocks and bait thrown do we like for mega pinsir and scizor? 200?
That feels a little low to me. Maybe 500?
on the one hand, that's a ton
On the other hand, the statistic is tracked from Kanto on, so new players can slowly chip away at it
I'll go with 500 for now
For the actual people involved, I'm taking two Bug Catchers from Let's Go Pikachu for names, one of whom just has a pinsir, one has just a scyther
Well, if we add more safari zones, 500 might be fine
I'm thinking along the lines of, bait and rocks are free, and it doesn't take that long to throw them if you don't bother catching (if you need to catch for it to count, then that's a different story)
We just need it to be clear that players can do it
there's gonna be NPCs that have hints, which could be made more explicit
does throwing stuff just give you the stones or will it unlock an NPC or fight that gives it to you?
Going by this, I assume a fight
(I'm asking because a mega stone just appearing after you throw stuff at pokemon doesn't make sense to me but a pokemon getting mad at you for doing that does make sense to me)
Since NPCs can't give you stuff
good point
the current plan (if i can get this requirement working) is:
- NPCs in Fuscia giving hints
- Once you have thrown enough stuff, and are in Kalos, and have the mon, there's a temp battle
- If you win the temp battle you get the megastone
Very like mega audino
more mega ideas
reward for total berrys havested, total dungeons ran, etc
We should just sell them for berries instead. Makes more sense.
And i think we need a break from dungeon grinding...
Yeah, we have introduced a lot of dungeon grinds recently. Think about it.
- Sinnoh has the Griseous Orb from Giratina
- Unova has the Black and White DNA from Reshiram and Zekrom, and Darmanitan Zen.
- Kalos has 4 Mega Stones in dungeons
- Alola has the Solar (2), Lunar (2) and Pure Light from Solgaleo, Lunala and Necrozma
- Galar has the Rusted Sword and Shield from Zacian and Zamamzenta, and Galarian Zen Darmanitan.
That's quite a lot
Kalos has 4 megas in dungeons but also a pink shards cost one, so functionally 5
Yeah there's also Alakazite and Shardfrou, which are pseudo dungeon grinds in that there are other ways to get shards, but dungeons are the best
Problem is that when we get an idea, we just copy/paste it all over the game. Which is fine for new players, because it will be spread out for them. But old players need to deal with them at the same time
If we have someone do the delta episode, we can bang out like 5 megas in one go
That's probably a good candidate for a billboard quest
Megas that are being saved for Delta. That would be Sharpedo, Camerupt, Gallade, Metagross, Salamence, Latios, Latias, Rayquaza (and Primal Kyogre and Groudon) if I remember correctly?
Delta episode will require a lot of work in it's current form. But we need some special mega stones. We need some questlines and other fun stuff
The latin@s are a post delta reward too
Which what you guys said, it could be a quest line that unlocks after you ran a total of x amount of dungeons. Something like the quest line will only appear after you ran a total of 7k dungeons or something, not grinding a specific dungeon.
How about getting Gardevoirite for getting the 1000 clears achievement on Champion Diantha?
That is a bit too easy, right?
I wouldn't say so. We have easier
Might be a bit boring though. I can't really think of anything else that has to do with Diantha
"double" battle with cynthia, 12 pokemon, two megas (garde and chomp)
they're friends in the anime so it's not completely out of nowhere
Diantha just gives it for free in the main games?
by trade
but we can be a bit original in clicker, no? I think a double battle would be unique and fun
What do you trade for the mega stone?
And i think if we want to make double battles, we want to find something fun instead of just fighting 12 mons
you trade any pokemon, so it's practically free
if you're looking for unique, there's also that battling place on the breeding route with the castle, there could be a small mini challenge or something. in-game it's only good for money (maybe you get a trainer star, I'm not sure) and she's also top-ranked there
(for the information of readers: the Pinsir/Scizor method is being re-worked as part of a safari overhaul but will still involve safari stuff)
The Battle Chateau on Route 7, good for money and grinding
Any opinions on what the next priority should be between the following:
- Kalos main quest, which will have quest stuff for Xerneas and Yveltal, ending in Mega Gyradosite (and i'd probably do Mega Diancie while i'm in there)
- Detla Episode
Delta!
y'all conna make me play ORAS at this rate <_<
I imagine Kalos would be somewhat easier, but beyond that I don't have a preference
If I do more stuff Jaas wants I can pressure him to do stuff I want. That's how it works, right?
Exactly how it works
equivalent exchange
That... Is how it has worked since you turned blue...
If you are like "i need x to do y", i will do y for you. After having implemented Magikarp jump, i prefere that by a lot
It still feels weird to ask people to do stuff for me, but that's teamwork
If you ask in a way, where it sounds like "no" is a possible answer, would it then be okay?
Yeah I can do that!
I am acutely aware that not all my ideas are good or possible
But yeah, I'ma add 'play ORAS' to my to do list. For research purposes
I just write my ideas, and if i get no feedback, i know they are bad
did Ultima ever manage weather caves like he wanted? i like the idea of something weather-based for primals
Pretty sure that was in his ORAS PR
oh neat! the files are still there even though his branch is deleted! i'll take a look
is it this stuff? where it says "visible:"?
<!--Marine Cave-->
<%- include('templates/mapOverlay',
{ name: "Marine Cave"
, x: 48, y: 38
, width: 4, height: 3
, databind: "click:function(){MapHelper.moveToTown('Marine Cave')}, attr:{ class: MapHelper.calculateTownCssClass('Marine Cave') }"
, visible: "Weather.currentWeather() == WeatherType.Rain && (App.game.quests.getQuestLine('The Missing Primals').state() === QuestLineState.ended || App.game.quests.getQuestLine('The Missing Primals').curQuest() > 8)"
, image: "assets/images/map/marine_cave.png"
})
%>```
seems like that's it. is it worth salvaging? i think dungeons achievements can be moved into the optional category now so it shouldn't be too much of an issue right? if not, they can just be regular towns. i really think it'd be cool to keep the weather gimmick
I dunno. It could be part of it? Pretty sure a lot of Ultima's plans for the Primals are dead though, since they relied on the whole subregion thing
i was thinking more that since it's the same idea, there's some ideas that can still be used. the subregion was just another hoenn, it wouldn't be that weird to lift some aspects and insert them into regular hoenn right? or is that thinking process something you'd adivse against, in favor of fresher, original concepts?
I wouldn't advise against any thinking process, any ideas are better than none. I just mean that, some of the things Ultima wanted to do won't work since they relied on there being 2 Hoenn's
I don't know that I like the idea of weather gated dungeons, but weather sensitive bosses, sure
The base of the idea, is that the weather gated dungeons are exactly how Kyogre and Groudon work in Emerald. The reason we don't do that in game already is presumably because it would suck to have required pokemon locked behind weather
would be a cool idea for oras mirage spots, but i'll save that idea for another, non-mega related discussion
could some of the "adventures" from the OR/AS special demo be used for either Glalie or Steelix or are they already accounted for?
No plans for them that i know of
alright, I'd write something up but it's 4AM RN and I'm gonna be offline probably until around the start of 2023 so I'm just gonna leave the link here for now if anyone else wants to do anything with it, sorry
https://bulbapedia.bulbagarden.net/wiki/Pokémon_Omega_Ruby_and_Pokémon_Alpha_Sapphire_Special_Demo_Version
alll right, got one set of starter mons sorted. ORAS, you get a free mega stone early in the Delta Episode, and the others you can buy after you finish th episode that'll be some fun conditional statements
Do we like Detla Episode balance to start after gym 8 of Kalos and be done mid E4 Kalos? damage wise
Since it is a postgame (albeit for Hoenn), would it not make more sense to be balanced for Kalos postgame?
Although maybe starting at post Kalos gym 8 and ranging in balance up to Kalos postgame would make sense
yeah i can make that work too. a big, region-spanning difficulty range and all
how do we feel for Delta Episode about dungeon reworks making the old boss mons into regular encounters, and making the new boss the Delta boss?
Granite cave being the first one I'm thinking for that
So that happens when you get to the dungeon in the quest, and stays like that?
idk how hard damage balance is but it'd be neat if it spanned from when you got the dock access (gym 4) up to post-e4 kalos
I'm thinking yes, it stays like that afterwards. makes it a little different from a temp battle.
Or, I could just add that boss to the boss pool, so it's (in this case) 1/3 nosepass hoenn difficulty, 1/3 mawile hoenn difficulty, 1/3 Boss Kalos difficulty
Is this boss in Granite Cave the first Zinnia battle?
yes
Just adding it to the boss pool gives a bit more grindy-content. But what i am worried about is players complaning their 500 clear dungeons gets more difficult, if they start a quest
so, temp battle? it is part of a quest
or maybe a way to switch betweeen oras and rse content?
one could, but the Delta Episode feeling i'm trying for is that it fundamentally changes hoenn
Also how would we ensure they fought Zinnia during the quest isntead of Mawile or Nosepass?
take nosepass and mawile out during the quest step
maybe have zinnia as a guaranteed boss, then give her a negative weight? if it works like that
boss pool:
mawile [goes away after quest step]]
Nosepass [goes away after quest step]
Zinnia [appears at quest step]
mawile [appears after quest step complete]
nosepass [appears after quest step complete]
?
it's a little janky but would make sure that for that step, zinnia is the only boss
hoopa's rings are supposed to appear in hoenn right? what if you could interact with one on the map to change dungeon (and maybe route) pools? or equip or activate an item like the dexnav?
hoopa is not in the delta episode so i'm not gonna be using him
yeah thought so. messing with if or statements seems the easiest
something something lumiose gems
People were talking about whichever Kanto Starters megas you don't get from the Prof being available for gems
i guess it'd be Blastoisite requires just a lot of Water gems, Venusaurite requires an even mix of Grass and Poison Gems, and Charizardite maybe a trio of Fire, Flying, and Dragon gems?
to represent the types they have in their mega forms
yes, idk how to make them all equal, especially since as things currently are, charizard and mewtwo do not have distinctions into which mega evolution they evolve into
we can use Friseu Furfrou as a reference point
there we have some reference numbers
100 Water gems = 50 Grass/Poison/flying gems = 25 Fire gems = 10 Dragon gems.
so how about these numbers:
Blastoisite: 100k water gems.
Venusaurite: 50k Grass, 50k poison gems.
Charizardite: 60k Flying, 30k fire, 10k dragon gems.
huh, sounds like a good ratio to me
charizardite may need a nerf because fire and dragon are a little tricky to farm, but something like that should work pretty well.
no gem is hard to farm, you can get all of them except dark in kanto and johto very easily. dark is also in johto but trickier due to the clicking to pokemon type ratio of karen and sidney, but that's the only "real" issue
by the time you're in Kalos, you can probably one-shot sidney's mons anyways
10k dragon gems is just over a half hour of gym grinding. pretty easy
not with clicking
no, but i'm don't mean clicking
then yes! it's easy lol
and a good introduction to the idea of grinding for mega stones
we can always play it by ear, as well
put them out and tweak em later
it also has a nice 1-2-3 thing going one
on
in terms of dependencies and steps, this would take:
- give one of them (corresponding to the players Kanto starter) from the first Sycamore fight in Lumiose [lots of examples for mega stone from temp battle]]
- have the shops have all 3 mega stones for sale. they will be marked as sold out if bought once or obtained from the fight
- Make sure that they can't appear in the shop unless you have the mon [this could crash the game if not done] [alakazamite has some sample code]]
- account for pikachu and non-starter runs
Wanna give it a shot?
sounds like a plan! a plan that I won't take care of because I want to finish my berry codes first lmao
In that town where you have to fight like all the fucking rivals
Oh wait nvm
I’m misremembering
To make them equal I'd suggest making it just the primary types of you use gems (fire water grass). Since Blastoise doesn't have a secondary
We could ignore that. If we want to take it into account though the Furfrou rates might help
I mean, the values I came up with were using furfrou rates already.
While each one costs 100k gems, I’d argue it’s still pretty balanced at least on eyeballs to have them split up like that. Not least because grass/poison overlaps a lot and some dragon trainers are actually flying trainers in denial
Cough cough lance
Does that Charizard split cover for both stones? Or will you be grinding it twice?
There is only one Charizardite in Pokeclicker
Only thing you'll need to grind twice is the BP for Key Stones. (And the attack for Charizard in real evo)
actually i wanted to mention that
Mewtwo is the same
So same thing for mewtwo?
i feel like there has to be a way to make y and x megas work normally...
i think the 500x boost is way too high of a requirement, or at the very least doesn't make sense with other requirements.
The mega stones are all meant to be acquirable before Alola, and if you're aiming for 100x base attack, that's tricky if you haven't been prepping for it, but it isn't unreasonable to get that much in late kalos or early alola for most pokemon.
500x attack on the other hand is just way too much. like, I think I could be clearing out Paldea and still have a few of these Pokemon to grind up to 500x attack.
There is! Completely reprogram megas.
At least as far as I understand it
what if a held item can influence whether they become x or y?
unless... anyone wants to rewrite all the code for megas? which i totally wouldn't mind
i think generally people want to add in more things than tweak an already in place system for the sake of two pokemon
In defense of x500: mega evolution is the result of both the keystone and a strong bond between the trainer and the Mon. X100 is easy and everyone can get it with every Mon.
X500 makes players choose who to focus on
i still think a friendship or affection mechanic would be more fun!
can it at least scale with whether you have it ev trained or not? i don't really focus on that...
EV training already scales total attack so it kinda does
i meant the amout you need to hatch, sorry lol
my gyarados isn't at 500x and i'm at the alola league. i feel like, if it's so prohibitively hard to get that a focused pokemon from day one doesn't have it by the next league, why are the mega stones themselves restricted to well before that?
i feel like the "100x is easy" is coming from it being a mechanic long-time players are interacting with post galar and/or alola and doesn't account for it being a Kalos thing.
Not to mention we'll eventually have 46 pokemon that can mega evolve. And a lot of them are a lot less efficient than gyarados.
I guess what I'm saying is I don't have a problem with Megas requiring 500x attack or Mega stones being restricted to Kalos, I just think those two things completely contradict each other design wise.
There's also the fact that these mega pokemon are not required to complete the dex or advance to the next region. If you were able to get everything in the game in the first pass then there would be even less things to do in the endgame that we have now.
Every region currently introduces a new mechanic to not overwhelm a new player with too many at once. Since megas are also a newish feature to pokeclicker and other megas that could be found earlier are not in the games yet, when and where you can fist get a mega can still change
I see the argument that this is all balanced around players who have been around forever and are all post Galar a lot on that other website, and it's very much not the case. It's balanced around being able to get a few megas with focused breeding by end of Kalos, but getting all megas at a slower pace.
That said, if x500 is the wrong value, what is the right value? A lot of folks hate x500, so what other value would make sense to meet the goal?
megas do cater to people that are already in the postgame, that's the problem. I think they should've been sat on for a bit longer before releasing them but it's too late for now, so I'd rather focus on how they can become less of a pain. a high attack is a good basic requirement. i rescind my earlier comment about hatch amounts, since it rewards ev training, but some math should be done to find that sweet spot between repetitiveness and rewarding
sorry if i come off as strong
s'fine
When a number is found, let me know
I should already have taken care of 2 and 3
We sat on megas for like two years, and this is the solution the dev team liked the most from all the ideas.
I don't know how much longer we could have waited...
yikes, two years is a lot. i've thought about megas a bit now and x500 seems reasonable for what you're trying to do. but maybe have an npc that can explain stuff like held items and evs making a pokemon easier to mega evolve, or even something as simple as "you won't be able to mega evolve anytime soon" to help hint at the intended difficulty and end-game status of the challenge of megas?
We already have a npc. Can't remember the text
just a message so discord lets me edit the pin
Noting here for when it gets done: Gardevoir will be rewarded right after E4 Kalos with a temp battle against diantha. Kinda samey, but it's 1:1 with the games
And that would put normal progression megas at 3, Gyrados can make it at 4, and that's our 10%
(if people are chill with that)
updated the pin
And question
Metagrossite is atleast planned to be similar to that? But with steven obviously
Like, you got kalos champion if you go back to hoenn steven will be there with a temp battle for a metagrossite
Similar, within the delta episode
Basically once you get past a certain part of the quest and have done (tbd) that temp battle will unlock
Ooh so its in the delta quest ok, thanks
My unformatted list of delta mons:
Mega Rayquaza
Primal Groudon
Primal Kyogre
Mega starters hoenn
Mega Beedrill
Mega Pidgeot
Mega Slowbro
Mega Steelix
Mega camerupt
mega sharpedo
Mega Altaria
Mega Glalie
Mega Salamence
Mega Metagross
Mega Lati@s
Mega Gallade
Hmm ok, ill update the pin with a note for all of them
Thanks!
and done
for the aggronite, we could hide a small icon in the cyllade gym since its normally in the gym as a ground item post-game
Hey everyone! I will be uploading Pokemon X and Y non stop so stay tuned!
Please leave a like and a comment If you enjoyed this!
How To Get Mega Aggron
And for banette, a "hidden area" near santalune city, the cave of emptiness with a temp. battle against a strange pokemon (mega banette). it will run an drop his mega stone after the battle.
this might be too simple tho
Altaria... Do you not want to save that one for contests?
i was still hoping for some cool quest to go alongside some of them, but understand if that's too hard to plan out. is it too late to do something with Sycamore? maybe if you move the temp battle to Lumiose?
Altaria should be connected to the Delta episode contests iirc, or maybe I tricked myself into thinking that... since Lisia shows up in ORAS and all. I thought we settled upon different tiers of contests so maybe I just imagined that more would unlock with the delta episode?
I feel like 250x is fair
this has now been created as a pull request
@sharp jay I ran a test and the battle looks OK, but it doesn't seem to be giving me the mega stone
uuuuh, it might be be that you need to uncomment in
C:\Users\efo27\Documents\GitHub\pokeclicker_ManphTest\src\modules\pokemons
PokemonList.ts
Qwerty, thoughts?
good call, it can be put on the contests reward shop, maybe locked behind some number of successes
Ok, so gardevoir is done and altaria is not fully planned yet ok
ok it works for me too now
you were 100% right, btw
and you 100% did this while i was asleep, an amazing feeling to wake up and see one's wishes made real in code lol
like i said, busywork stuff like this plays to my strengths as a coder rn. not making a new thing, but taking existing things and making more of those.
the role of a CEO of a tech company
If you're interested in an odd challenge involving custom requirements, i've got another megastone forya we hased out yesterday
what's the requirements?
we want to put Mega Gengar behind a temp battle against Hex Maniac Aster, in whatever city they're in in canon. Party is the full gastly line including the mega
Requirement will be to have encountered 666 gengar, 444 haunter, and 13 gengar (Encountered as tracked in the pokedex)
We would need a pre-fight NPC saying they want to see those mons, then the fight, then a post-fight NPC just saying flavor text
not sure there's anything like that in game yet
what do you mean by encountered?
When you find a mon in the wild it counts to the encountered statistic in the pokedex
App.game.statistics.pokemonEncountered
Yep, you need to uncomment the mega evolution when you add a mega stone. They were commented so the evo item didn't think you still have unobtained left because of unobtainable mega evolutions
woah, that was fast. this is kinda exciting lol. keep at it guys 👍
the Gengarite is canonically obtained in Laverre in X/Y
I found the script for the Gengarite girl:
I’m shocked... You have a Pokédex, but you still don’t know... You really don’t know anything about Pokémon connected to Gengar, do you? Well then, I guess I’ll just have to keep this wonderful item I was going to give you...
What’s this?! I see... Perhaps a Trainer as accomplished as you can get the most out of this.
Some Pokémon evolve when sent to someone by Link Trade. That’s right. Haunter is one of those Pokémon. I’m all on my own, so I don’t have anyone to Link Trade with. I’ll use the GTS or Wonder Trade.
C’mon... You’ve gotta tell me... How in the world do you get a Gengar?! It can’t be... It’s inconceivable! You must have a friend who will trade Pokémon with you!
in canon, she doesn't actually have a gengar herself
hm. well, we could make it a shop with a one time trade but... i'm comfortable tweaking it a little. maybe your research helps her learn how to get a gengar
or, make the temp battle mons not gengar. really however you want to implement it
for now i'll give her the planned team, but i might end up swapping it out for just a team of haunter
oooh, or i could make a reference to that Mindy and give her a medicham
(Mindy being the girl who trades you a haunter with an everstone)
ooh, I love references! I support that!
Works for me!
For balance, around the difficulty of the local gym works
uh, where are the requirement's underlying code held?
so this exact thing hasn't been done before but lemme find you a quick set of underlying examples
huh. customrequirement hasn't actually been used? weird. uuuh
CustomRequirement should be able to be used
well you did say this is new territory XD
there's an old PR that used to have it, for lapras...
nope i mis remembered. you'll have to do a custom requirement
or, make a new requirement type
you could reference r/FuckYouMindy by having her be like "I tried to trade for a Haunter once but it didn't evolve... It took me so long to find that Medicham too. ...What? Everstone? An item that stops evolution? ...grrrr that conniving wretch...!" /j
aight, finally had a think about Diancie and figured out how to implement it.
Gonna add an extra few steps to the end of the formal quest, including a temporary battle against Yvatel (or however you spell it)
the stone will be given by the temp battle, so that even if someone has beaten the quest, they'll have the battle on the overworld map (red gyrados style) so they can get the stone
Yveltal (ee-VEL-tall), like evil
i've published the gengarite branch
and set the pull request
i put a comment on, about the stone image name
did a test run and couldn't verify the pre-seen-the-numbers, but post works fine
Aggronite and tyrannitarite are both in Cygelle gym after beating the E4. Neither has an interesting obtain method beyond "just post game". They're x/y exclusives, but we need both. Thoughts?
we could make them dungeon drops in their ORAS dungeons
Rusturf Tunnel and Jagged Pass
is it fine if he gives both?
That i'm not sure if it would be fine
it feels a little bland. We could have another Battle-Chateau based fight
We are trying to avoid more dungeon drops as an obtain method. And a temp battle to give both is probably fine, but we'd want something unique locking said temp battle
1k gym clears?
My initial thought is to make it locked behind some number of gym clears, since that hasn't been done before
(Soul posted faster)
I'm thinking now that that maybe shouldve been done for Diantha. Too late now rip
Isn't that a 1 line code change?
I think diantha was ok, since she's such an iconic in game wall that beating her is worthy of a reward
Yes. Would it be ok to change an already available mega stone tho?
If there's an NPC explaining what to do, and you don't mind angry discord posts, I think it's fine
(and you're not taking away stones folks already have)
also by the time you can "farm" diantha you're probably well past any reasonable definition of kalos player
grant has just two pokemon, both squooshy rock types. it shouldn't be too daunting to knock him around a fair bit even at end of kalos.
I could maybe code it if you want
This is a fair point
Yeah nvm I agree Diantha is fine as is
Does he have like a rematch team?
Yea, its his team but evolved
Would adding mega aggron and tyranitar be a bad idea for it?
That seems fair
So that's the plan for it? If yes, could i start coding it?
You can still change it
Changed my mind on that one. I'll change it if you think it should be changed, though?
It should be fine
Yeah, it's fine
If Jaas is ok with aggron and tyrannitar both being a reward for 1k Cygelle gym clears post E4, I say go for it
just checked numbers, grant's team is about a sixth of diantha's team in total hp
Players are going for 1k anyways. What about 2k or 5k?
2.5k?
i think leave the hardcore grinding for the mega evolutions themselves.
I like 2k or 2.5k
i'm sticking with 1k
It is 2 mega stones
1k would be reasonable enough for only 1 mega stone but its 2 so i see the point
i mean, i don't think any other mega stone has as big of a requirement as 1k gym battles, let alone 2k
the closest time wise is probably the gengarite plan?
even then that's 1.1kish encounters total
Assuming 5 seconds per gym (reasonable after E4 clear), that's 2.77 hours of gym
1k or 2k is?
2k is
I'd say the longest one is audinite cus you need at minimum 3h
From 0 to 2k
Longest is the underground stones imo
yeah, but you get other things while doing those
Oh... 10k? 😛
this is doing a gym for 20k pokedollars at a time
You get egg steps and dollars from gym clears. And Cygelle has good steps
one more out there idea
what about giving one to grant, and one to the steel elite four wikstrom?
maybe for a lower threshold. idk.
look, my preference is still for 1k, but i ain't gonna lose sleep over 2k.
...by which I mean that literally I'm going to bed. XD
The only things I'd note is scale it to be just below the Diantha temp somewhere, and probably use his Marquis title, like how the diantha fight uses Grand Duchess
If you were to do that, give Aggron to Wikstrom. Cuz it's steel type
I'm chill with that.
2k grant, 2k wilkstrom?
1k would be more fitting rn
grant's a rock climbing themed gym leader right
what if they were a reward for completing every kalos dungeon a set number of times?
People already dislike dungeons and locking mega stones behind clearing all dungeons of a region a set of times is gonna have alot of bad feedback
fair enough
Meeeeh that's more dungeon grinding to lock megas which there's already a lot of
this is sleepy brain talking
So it will be a wilkstrom and grant temp battle each for 1 mega stone?
1k is still boring, as players want to do that anyways
I agree with that, mean as it is
if we're going above 1k, just make it one temp battle
with grant
wikstrom's way harder to grind
Not every player goes for 1k on every gym
I know I didn't for gyms beyond Johto until I was in Galar
i have a stack of 2-dollar coins that grinds for me
does anyone actually use these pokemon anywhere?
Megas? Mostly no lol
But it's a 'gotta catch em all' situation
yeh
But, I don't think so. Megas were very underutilized as opponents.
There's some anime rosters that do though
The volcanion movie has it being mega evolved but its being "controlled" or something like that
The aggron
And gozu has a mega aggron also but that in a alola movie
...that sounds like it could be a quest line pickup
Yea, it does
has anyone got a Volcanion Quest Plan?
Volcanion is post E4 so that's a good match.
No quest planned right now
There's the Volcanion movie. Only question on that movie is, is it used for Volcanion or Magearna. Be hard for it to be both since they are different gens
Most of the used megas there are already being planned onto the delta ep
another oddball pic
sleepy brain coming up with silly ideas but still
Pokestar Studios and Mecha Tyranitar
The megas shown there all escaped after the mega wave crystal was destroyed so i bet their stones were destroyed or they didn't had a stone at all
Might be outside the scope of this thread, but pokestar studios is oft discussed
Anyway, aggronite and tyranitite will be from a temp battle of grant after 1k gym clears?
Some debate about amount, but 1 or 2k. Yes
At the very least for now. Other methods are being discussed but they’d have dependencies on things that don’t even exist yet so
What’s still left to do? Where are we up to on this?
The pin here has most of the to-dos
so, rn all i need is the clear number of grant to be chosen and the pr is done
I think 2k is the lowest we can go, so let's do that
done, posted the rock bois pr
There’s basically no lore for Houndoom and Manectrics mega stones
So here’s a random idea
They’re temp battles situated at the locations the Pokémon normally spawn in
Which I think is route 16
But they also only are visible in certain weather - thunderstorms for Manectric and Sunny for houndoom
Which in turn means you can’t exploit weather against them
Maybe add on an additional requirement for pacing
Like making Electrike/Houndour ev-resistant
It requires the mega ring to be upgraded in game, which is post E4
I'd be ok with post E4, 20k clears on rt 16, and the temp battles showing up on the overworld only during that weather
I’d prefer giving them split or at least typed challenges to unlock
Sure! Lemme check some source material on Bulbapedia
Yeah houndoom isn't on routes until Alola so making it resistant won't work :/
I do like the idea of having a (presumably overworld) temp battle on the routes. Matches the canon in a fun way
i think Houndoom is an ace of one of the Team Flare Scientists
I have a terrible idea that is probably way too big for just this mega stone.
Going through the dungeon trainer list and flagging all the "Team Whoever" members, giving a stat of "Number of Team Rocket members defeated" and such for each team. Then it could be tied to team flare defeats
What about making houndour and electrike resistant?
Something like catching a whole pack’s worth of doggos sets off a pack leader, or something like that.
If we did that, would we want the overworld sprite to be the mega Pokémon, or just the regular?
I figured a trainer
wanna say Bryony or Celosia maybe
I want the Pokémon
A random trainer doesn't really make much sense imo
Might be easier to track on a per-trainer basis, then get the sum of all trainers with “team x” in their name.
Especially if they only show up in certain weather
as for Manectite i only remember distinctly that in ORAS it's tucked away in a slightly hidden tree path under the Cycling Road, on the Mauville end
Manectite is in the same place in X as Houndoominite is in Y, they are version exclusives
Like, why is this Team Flare person randomly on a route? And who would represent Manectric in that case
Though in ORAS they’re in both games, at mauville and lavaridge
I meant a specific trainer, but didn't have a name yet.
I’d still prefer a “wild” temp battle
Celosia & Mable use Houndoom and Manectric as their 'ace' Pokemon
Like, I’m imagining it like you somehow anger or atractthe attention of a pack leader
And they beat you senseless
Ah, didn't know one of them used Manectric. Still, I think the wild Pokémon sounds more unique
