#Legendary Quests
1941 messages · Page 2 of 2 (latest)
I was thinking about the Alola legends quest and have to ask if it would be a good idea to reward the Psychium Z after "reaching" the ruins with Lillie. like after clearing the route (defeating 10 pokemon)
oh, and if it would be possible to unlock the lake of the sunne and moone to before the E4? in the games Gladion gives you the flute from it but if we translated that into you exploring the dungeon yourself it might be more fun?
theoretically you could but you'd make me very annoyed if you did.
You'd have to have a pre-e4 dungeon boss, aka not a legendary, and that one's hard enough to grind for the solar and lunar lights
I don't have any power to veto or not, just offering my reason not to do it.
Thoughts on me completely killing clone event for mew and Mewtwo ql?
And turning the clones into Kantos permanent wanderers?
Less fomo
what would you do with armoured mewtwo?
my only issue with that would be having 4 wanderers, only one of which is essential for progression, in kanto
unless you mean mew is no longer a wanderer
That would be my concern: people catching clones instead of mew and being stuck in Kanto for a long and frustrating time.
Leaf, you are confusing terms wanderer ≠ roamer
But that can be your solution too, slk I bet you will approve this idea... Make clone ones wanderer only...
Oh yeah leaf confusion confused me, you said wanderers since a begining.
<w>
?
Just a walleyed smiley, single-handedly muddling an entire chat over nothing
BRB I need to search the translate of 50% of your words
But anyway, two concerns.
1: where will armoured mewtwo go?
2: “anniversary of the first movie” is probably an event worth having an event for in some sense.
is there a precedent of alternate forms that affect the game permanently like that? i mean apart from main game onces like cherrim two weathers, indeedee two genders, and so on
A lot of them are taken on a case by case basis. Like meta Groudon: it wasn't possible to make the quest make sense without a meta Groudon fight. Then, since it needed to be in the game files to be fought, it was added as an obtainable Mon
not sure i understand why you're mentionning meta groudon
can you see it anywhere but in BF now?
now that it's caught
Ooh I understand the question now. I didn't before
I don't know that there's precedent for the clone mons still being available
fyi, apart from this argument, that an alternate form has a "permanent presence" in the game would be a first, i like events, they're fun, something to look forward to, doesn't ruin anyone's experience to miss out on another squirtle for at most a year if you start right after the event
game has at least a year of content at the moment anyway so : P
(event calendar when)
i felt like the event calendar would only be usable on past events, that would require a creation date, idk if there's one
you could use the existing event pokemon for that if you wanted
like, if they have santa snorlax they must have been playing at chrismer
just to get a baseline of where they've been
I think Vodo means creation date of the event
ahhhh
well that could be retroactively added for any events that haven't happened yet
just dig up when it's pull request was added
no savefile creation date, so we know whether or not the event has passed since player plays
So you start in december
Ah, pretty sure you're wrong then
and in april you can buy the vivillion, christmas,.. but not the summer ones
At least, as far as I understand the event calendar, it doesn't have anything like that planned
yeah apparently ^^
You'd have to ask Jaas to be sure though
there's a draft i can checkout on github too, but i don't really care, that's just what i thought it would be, ok with me if it isn't : )
Mew would end up being 'free' reward at end up questline
Which would end post game kanto
roamerwise
Armoured Mewtwo you would get mid questline
unless you need 150 to trigger the quest?
No it would start first time you reach lavender and end at end of kanto
so you could still be missing kabuto and get mew ok ok. well not a fan of the clone roamers, but not awful for the game if you do it the way you describe : )
It's one draft I have thought up
the main goal is to give mew a quest right? and mewtwo.. so movie.. so clones, yeah i don't see how you can do it without bringing them in, event kinda screws you
Regular Mewtwo could be locked behind getting 149 first then mew after mewtwo
i'm all for designing around R2C so no issue with me : ) but people are gonna cry about not canon ^^
we need other clone designs and we put those in the quest or we put those in the event and put starter clones in the quest and voilà!
donphan is in the first movie but is not from gen 1, i'd love to see it mentionned somewhere, somehow
I think we should be keeping Mewtwo accessible after the E4, as is canon
Which, nothing keeping a step quest near the end from being 'become the E4 champ'
maybe mewtwo only invites champs to... wherever he is. in the original movie he only invited strong trainers, right?
Truck for mew
BRB... I have a thing to do...
Current idea get to lavender
listen to fugis story
clones start to wander or set location temp battles
Get all clones then go back to fugis and temp battle origin Mewtwo or wander origin Mewtwo
Go about towns a bit and have armoured Mewtwo disturbance aftermath npcs
Get to cinnabar and continue fugis story via npcs/books in burned mansion
Beat Blaine and Blaine explains his part of Mewtwo origin
Clear temp battle at viridian gym with armoured mewtwo during same time you unlock sevii.
Armoured Mewtwo runs away after you defeat him due to armour getting wreaked and can't contain (this is where he leaves to cerulean cave)
Finish rest of game and get access to cave
Catch Mewtwo
Go back to Blaine and he tells you that you caught Mewtwo but aren't using it's full power and tells you to come back later
Back to fugis to show him Mewtwo
Go back home and celebrate with mom and oak about catching all 150 pokemon in Kanto
Realize the mention of mew and catch a glance of it from the window
Chase mew around several places including ss Anne truck and make jokes about it
End mew quest somewhere where it joins your party and thanks you for playing with it
Return to Blaine and get armoured Mewtwo (depending on which story to follow, can tease megastones here)
Thus this quest line would take from most sources of their origins
I think that if catching the wandering mons isnt't required to progress (maybe they start to wander after the temp battle and are just a fun bonus), that sounds great
Then turning the clones to a temp battle makes sense, could use the yellow locations as where the temp battles will be
Then turn origin Mewtwo into roamer, kinda funny you would get an alt first though lol
Hmmm I dunno about that. Having origin Mewtwo be a roamer after the quest is over might be better to avoid that confusion
Since it's Kanto, the noobest of the noobs will be doing this quest after all
we could have origin mewtwo be a roamer after mega mewtwo's quest, mebbe
return to the classix
The text from fugi would explain it but who even reads npcs 🤷♂️
The ss Anne truck part would be new laughing at you for trying to push the truck and failing
Attempting to look under but don't know how due to 2d
good fit for hoopa day i think, psychic/steel type? XD
I would be evil if one step of play with mew included encountering it in safari zone 🤣🤣🤣
Transform into ditto after the day end
Do it slk, do it
i think it works fine just as part of it, the original Mew under a truck was essentially a hoax itself
Mew pops up on safari overworld any battle you get into changes it's location on the map until you reach it without other encounters
I'm not that evil
By the general standards for the quests, it should be easy enough to blindly stumble through the Mewtwo/Mew part in normal gameplay, but the alt forms can be much meaner
that's probably the only iffy thing, is that the quest line sorta mixes them both in together
alt forms and true forms
Meaner like Blaine giving you the megastones for Mewtwo in Kanto but you can't use them till unova? Lol
Not out of the question, could happen
Couldn't be confuse?
so catching the clones would kinda alleviate kanto's QP cost too since you don't require to get starters from eggs, still don't like the idea of canning an event but that's a positive : )
i just think the event's too big to completely can. especially if the direction i've heard people asking for events is less emphasis on real-world ones, (personal feelings aside) this is going in the opposite direction by canning it.
A simple solution is that at least one or two alt forms aren't farmable except during the event, where they spawn if you've already completed the quest.
That sound like slk vivillon idea
If the clones are temp battles then the event doesn't have to be removed, just renamed to Mewtwo returns or something
i was tempted to say "like the vivillon event".
Mewtwo the two
sorrry
it's even easier to justify because it's kanto questmons, you can probably clear that day one
i'm maybe misunderstanding the mechanics, not sure if you want people to catch clones, not sure if they stay as perma raomers. but yeah i guess temp battles would leave the event useful to EV, it's something : )
Guys, can we try to know if we are saying wanderers or roamers?
If temp battle route, would be like suicune. Stays on map till caught
would even make the event make sense, since you encounter clones in kanto, and then they strike back! 🤩
that i don't mind
Or clone pika and Meowth
the feels
Do clone meowth exist? And so is free for sprite?
Meowth was cloned in the first movie
Because I know about clown meowth...
I don't think there was a difference other then it couldn't talk human
I NEED screenshot
zipped mouth meowth cursed but canon
I NEED screenshot
reality is often disappointing
good luck differentiating them
maybe use different stances
one acts more like a cat cause can't talk
idk
There's also the "I'm so done with this" eyes
kind of a yawn
Pretty samey
Other option would be those "baby" versions of Rhyhorn and Nidoqueen and a few others from the movie
is it just me or those things left and right of
of meowth are longer?
i want donphan!!!! : P
Donphan can be done by having tempt battles of the pokemon movie trainers before you access cerulean cave
You could tie it in with Let's Go Pikachu/Eevee and have Green appear for a temp battle outside Cerulean Cave looking for Mewtwo, where she demands you battle for ownership of Mewtwo and throws a pokeball at you, then when you beat her she tries to charm you into 'being her Pokemon' but obv that doesn't work so she concedes defeat and gives you Mewtwonite.
im p sure she gives it to you for the fact that she herself cant have Mewtwo, as you got to him first
So I guess for stones it would come down to let's go storyline or manga storyline.
Manga storyline would give free armoured Mewtwo though 🤔
That might mess up the Pokedex, probably not something we should do
Would it mess it up if you can't catch it though?
It would make the last part of the quest text not make sense though
you would have seen it and it'd expand to late johto dex
(I know, I'm the downer in this thread)
Yeah, as Vic says. It would show up as seen
or i think it would expand to late johto as soon as you step into johto i think
It would expand before johto
the only ref point was back when the Discord Unown/Rotom were claimable before reaching Johto/Sinnoh but thats possessing something compared to just having seen it
Yea only way to make it work would be a whole new -# pokemon with the same picture and stats
And cheaters would have 2 donphans
Would be an easy way to weed cheaters 😆
its been 2 months so i think we can lift the gen 9 embargo but ||it could be a Paradox Donphan -shot-||
gen 1 main quest is a bit too early to put gen 9 anything
i think a work around wouldn't be too hard, might be wrong..
you could do what ultima made for the nihilego fight
We could ask red to create a poll with the options being
a. As soon as poll ends
B. End of next week/month or something
forgot about the unobtainable nihilego
make a "new" pokemon with its negative dex id and make it a temp battle
and true, we could get the community opinion of whether or not they want it lifted
it'll be worked on relatively soon
yes, the idea was we let people take their time with their game and also accommodate the people who had to wait until christmas to get it
now its 2 whole months from release so the people who got it at christmas should likely be done with it, at least in majority, or close to it
im still at the E4 but thats just me
So Jessicas new PR with leveling up safari zones would be fun for mew 🤣🤣🤣
Leaf, can you make sure your PR is up to date with the latest Develop? I try to merge develop into my pending PRs every few days for the Devs' benefit
I only bother with that if there is a conflict
Gotcha. Then yeah you look to be OK on that PR. never mind
checking every few days for conflicts is still good advice
github doesn't seem to tell me about those
i actually wanted to ask about that
cos it's a sinnoh-tier quest, when it gets inserted in, i'll need to shuffle the gengarite update index, right?
soon™
assuming it's put in the same updort as the gengarite one
i don't think i've properly checked that
updort?
update
updort
uptato
if it's in the same update, because it's way earlier, it'd screw up the indexing of the update, right?
not necessarily. If the order is:
update for 0.10.9
Update function for gengarite battle which is like 150
Updte function for the manaphy battles which are maybe 60 thru 70
I believe it will all work correctly
since it all runs from top to bottom
I'm also planning to add something that allows us to check those temp battle statistic insertions are all correct
you may run into issues if someone adds something before your temp battles and their PR gets merged first, so you otta re-number your update function numbers
but what i mean is
the gengarite's index is or was about 112, before the merge.
then i add - i think it's nine battles? before that
do i need to change the gengarite's index to 112 + 9?
if gendarite is inserted at 112 first, it gets pushed up when you insert earlier things later in the update function
soon™
if you imagine it like a queue, gengar cuts in at position 3, then manaphy cuts in at position 1, gengar is now 4th in the queue
so it doesn't matter if the original position of the update was 3rd in gameconstants, but it now 4. because the other updates comes earlier, it'll automatically shuffle that focus on 3rd to 4th
that's a very clever update function that is kinda doing my head in
yeah I'm going to change it to require everything listed in order, but it will also tell you what the correct numbers need to be. Slightly more effort when adding things, but you won't have to worry about anything breaking
sounds good to me
I was doing the fully golden ho-oh and i tried another filter and i kinda like it more than the other
Ig ill do the shiny one whicn is total silver
Just one question, should the aura also be silver?
I think so? what else would you do for it?
Since it's just a filter can't you show both?
yeah you could do a couple of options to see which looks best
Theres these 2 version which looks too yellow
yeah I like this one best out of those options
I do think keeping hard contrast on the legs, eyes, and mouth make it look better
I meant you could do a few silvers with different aura so we can see what is best there
Oh, ok
Top is no filter, in the center is with the same filter as the chosen golden ho-oh and the bottom is with the old filter
I like the middle one
Me too, its the most vivid one i think
i like the top two, so middle is good 👍
also idk if it is possible, but is there a way to add like a light spot or something so it looks more shiny instead of gray
if not it is fine
i like it!
Can you manually eddit the eye and legs dark parts to make them more black?
So it have higher contrast
I added the filter on them also so it just doesn't look weird
It makes them look too dark compared to the rest
Have it
I like it more
i like the other one more
but each option in a separate message and have people 👍 the one they like best
I like the silver one better than the gold one
by the power of the bot and polls here it goes
1️⃣ Top
2️⃣ Under Top
3️⃣ Center
4️⃣ Above Bottom
5️⃣ Bottom
Man, that is beautiful
@haughty frigate what's the origin of these sprites?
Smogon
but i mean who to credit
I think there is an existing smogon credit, wouldn't it go in there?
assuming it is part of that project and not a random forum post, yeah
Yeah, you wouldn't have to add anything. It's already under "Alola sprites"
nice
If anyone here has a fresh Alola file I could use to help me visualize the... Nebby? (Lillie?) quest that'd be a great help
I’m sure I have one
just a reminder for anyone as to why sun and moon's writing is 100 times better than usum's
wait @molten pine you figured out event npcs right? could the structure for that be used to make time-specific dialogue? like if it's day Lillie says Nebby evolved into Solgaleo, or if it's night then Lunala?
the way i did it, no.
Event npcs work like Event Pokemon - you push them into the list on the start day and pull them out on the end date. That wouldn't work for what you're looking for.
There was some discussion for dialog Pages, and I suggested those could be made requirement-based for flexibility, but i don't think anyone's thought that through.
but lemme ask something, because this relates to An Idea I've Had.
hmm, I see. so what i'm looking for is more time dependent, rather than time exclusive from the looks of it
i'd do two npcs with the DayCyclePart Requirement, maybe.
but lemme do a talks with the dev help chat, because this ties into an idea i've had for a while.
oh right, and before I forget, someone should change "dusk" time to "evening" cause it's a bit confusing imo
its called Dusk bc the Lycanroc is 'Dusk forme' and it only matters for Dusk Lycanroc and Rainbow Alcremie
which btw also evolves during dawn... 💤
(it shouldn't)
dont think it does in gen 7 but they might've done that in gen 8 for the sake of accessibility
maybe they were only talking about Rainbow Alcremie
dont remember Alcremie working at dawn
whoops, I guess I misremembered, sorry
the only reason it ever evolved at 5AM is because the Moon games take place 12 hours different from real time
But then or dawn lycanroc have to dissappear or dawn alcreamie should be added
I wouldn't be against removing Dawn lycanroc
Imo add dawn alcreamie is better, you getmore oportunities
I think in terms of sticking to canon, removing Dawn Lycanroc is better. In terms of QOL, adding dawn Alcremie is better. Not sure which is more important
I didn't pay much attention to this at the time, why was it changed from 5-6?
Dawn in develop branch is 6-7
I would've thought it was changed to 7-8 because gen 8 is newer
I guess they put it between the two canon times?
What? When was that changed? I'm 90% sure it's 5-6 in live
No, we definitely decided to go with 5-6
If it's 6-7, that's an error
Oh. Vodo made a mistake ig
is there anything else using Dawn that needed that change?
ok then I think we should change it back
Dawn time in game should be 5-6, lycanroc uses that Dawn, and everything else keeps their current times
but then it'd be different to Dusk wouldn't it?
different how
Dawn and Dusk were supposed to be at the same 12 hour times, one in AM and one in PM
as far as I could tell
dusk is 5-6 pm
And so they would be. Dusk is 5-6 pm
oh, I missed that
lawsuit incoming
also there's how SV handles it, which i feel is relevant. it's got an accelerated time cycle, but whatever counts as dusk is just when dusk lycanroc spawns. in SV it doesn't spawn at dawn.
evolve at dawn.
In Pokémon Sword and Shield, Rockruff evolves into this form from 7 PM to 7:59 PM in real-time.
In Pokémon Ultra Sun and Ultra Moon, Rockruff evolves into this form from 5 PM to 5:59 PM in in-game time (equating to 5 PM to 5:59 PM in real-time for Ultra Sun and 5 AM to 5:59 AM in real-time for Ultra Moon).
In Pokémon Scarlet and Violet, Rockruff evolves during the evening, lasting 3 real-time minutes out of the 72 minute day/night cycle.
Dawn is not cannon is just qol
my body is ready
although maybe i should have edited that 6 - 5 typo 🤫 i meant 6 - 7
if you have time could you change Dawn to start at 5am? and any other changes (day/night restricted evos, alcremie) to keep everything working the same as on 0.10.8?
already on it : )
Great 👍
yes but the time was never referred to as "dusk" in the games, it was always evening. I just feel that naming it dusk in clicker is confusing because the icon has a white hill like night and dusk as a word refers to after the sun has set. also regarding Rockruff's evo, 5 AM is the real time you would have to be up for it to evolve in ultra moon. in-canon it was always at sunset. my vote also goes to getting rid of its dawn evolution time
anyways now for the real reason I checked this thread today:
what does everyone think about having the sun and moon flutes be obtainable after SM's quest and having them active makes it possible to evolve day or night pokemon, with "dusk" evolutions if they're both active at the same time?
also maybe pokemn encounters too, cause I've been wondering why gumshoos and raticate aren't split by day and night in verdant cavern (it'd make sense since time is the only gimmick of the main games that's an existing mechanic)
well, and since I'm here might as well say "Dusk" Lycanroc is "Twilight" Lycanroc in japanese, a word which also applies to dawn so I guess it wouldn't be that weird to still have it evolve at that time if everyone else wants to keep it... Gamefreak isn't exactly known for making sense with their games
doesn't "dusk" refer to the time when the sun is setting, not before or after?
Yes
that's a negative, chief
it's the not-fully-dark after the sun stops shining on you directly
or before it starts, in the case of sunrise
"before it starts" is dawn, which is fine as is lol
I don't understand but I'm pretty sure I agree with you
yes, I'm just nitpicking at words for no reason
dawn -> sunrise -> day
day -> sunset -> dusk
but that's beside the point, the name is inconsequential if we represent it correctly, which is why I think the dusk image should have a black hill instead
.... so what quest is this for?
ocarina of time
i want to make sure day and night are clearly defined within dusk so that I can make Nebby evolve into Solgaleo or Lunala and not have the player be confused because "it wasn't Day/Night!" during dawn or dusk
you know we have this in the next update to avoid any confusion what the current day cycle phase is?
"day" evolutions can be done in "Day" or "Dusk"
the lock icon in the evo modal will say this
^that's the thing I want to be clear for the quest
that dusk = day, and moving further will make Nebby turn into Solgaleo
hmm, but the easiest fix would be to add dialogue
is that a level evolution?
Yes
we usually just rely on a nearby NPC to inform people about level evo restrictions
this is the legendary quests thread, this isn't a level up evolution 😅
I haven't been following anything about the Nebby quest to understand what you are describing
this Cosmog (Nebby), will it evolve into Cosmeon (Nebby) or something?
yeah
it's not fully planned out, but I'm trying to see what limitations I need to deal with, and nebby's evolution seems important since even as a "third" game, USUM was still split between Lunala or Solgaleo
if it's impossible to make
- time dependent dialogue
- nebby evolve depending on the time of day
then I'll find some other way that doesn't require irl time. one of the challenges of this is to make sure that whoever plays though is aware that dusk means it's day
why does dusk need to be included?
because you can activate quests whenever and some players are dumb
you can have requirements on quests
you mean only restrict progressing the quest if it's full-on day or night?
yeah
is there any substantial difference between the nebby form and the normal form?
nebby is just what the plot-relevant Cosmog is called. it's not a form it's a nickname
Cosmeggy
okay, yeah I like this idea. and I'll be dropping hints in the dialogue so that it'll be SUPER obvious that you can choose to get Solgaleo or Lunala
do all future quest NPCs have dialog that differs based on when you completed that day/night quest?
or any of them really
maybe but it'll probably be easier to have them say "Nebby" :P
"the legendary pokemon"
I'm not sure we store how you completed a quest, just whether or not you did it yet
NPCs with different night/day text can only be done right now with two separate NPCs with requirements making sure they show up and disappear at the right time
you could potentially do it like i was discussing yesterday
have a Custom Quest step requiring beating one of two temp battles.
then, which NPC shows up to talk is dependent on which temp battle you fought.
Yeah, but then you couldn't have that NPC progress a quest
is it not possible to set up a customquest of doing one of two talktonpc quests?
that won't work because i'm implementing the recon squad into SM's story. I'm thinking of Lillie giving you Nebby to be able to fly to Ultra Megalopolis
battling Sol/Luna isn't on my list
well, maybe I can make it fit
how many battles is too many though? for a questline that is
There's no set number
37
Shit
you'll have Lusamine, Nebby, Dawn and Dusk Necro, and then Ultra Necro one after another?
it's a main game questline, you can be pretty liberal with the number of battles.
I just made that up qwerty
I know, I'm also joking
Although, that does put into perspective that I'm fairly sure my Black/White quest has (significantly) more than that....
i mean, i had nine battles in Manaphy Quest
and two thirds of those are just beating up go-rock squad in the eterna forest
yeah but I should pace out the ones I just listed right?
Although a lot of them are Plasma Grunts that will probably be balanced to be quick to beat per battle
five of my battles were essentially in a row.
It's not idea if they all overlap with each other, but if it's based on canon, and the jump between individual battles isn't too severe, people won't complain
If they naturally end up paced out, yes, if they don't, then they don't
the only time i end up resenting a quest having a lot of temp battles is when it feels like a series of cliffs
and i have to grind my ass off just to make the next cliff.
i'll make them all skippable by talking to Lillie 100 times
You know you love them
nice!
Wait, isn't it 3 regions? Johto, Hoenn and Galar?
Oh, you weren't counting Galar nvm
Galar isn't counted cus it was all made from release
we can say 3/8 and qwerty gets full credit for one
yo who wants to do the lake spirit quest? so we can help people out with knowing they need to do that to get the giratina quest?
I find it kinda funny I haven't made a quest in ages, after I made 3 in one day
speaking of galar, can I ask about the sword and shield quest?
I don't mind it being the hardest quest to complete in the region, but the hp thresholds are all over the place. I was done with the rest of the region before i even started it because the hop battle is so high-tuned.
I wish i could but I'm already here stuck in this silvally types quest cus update.ts is a lil bish and i need npc plus i'm also planning to do the swords of justice quest
That would be because I am really bad at balancing when I'm not balancing between 2 things. Which I couldn't do for the Galar quests since they were the last things in the game
i just took ubs quest battles hp
but now Hisui gets to be balanced off of the end of galar!
sitting down to look at em
I still need to balance Hisui lol. That's gonna be fun
i'll probably be looking at Zygarde and beeg rock once I've started finished Marshadow.
zygarde in particular could be like five pokemon
Squishy, zydoggo, 50% and complete is all i remember.
I might have a look at Heatran. I liked Tyr's idea for that, but I haven't seen them around for months
cells i assume, or Z2
How would Core and Cell be given stats?
there's cell, core (squishy and/or Z2), 10%, 50%, and 100%.
arguably Big Rock as well.
i'd probably just give them rock-bottom stats
I think 10%, 50%, and 100% as obtainable mons makes the most sense, with the cells not being fightable persay
Or rock-top, for big rock ;p
cells with something like 10/10/10/10/10/10
cores with something comparable to a weak normal pokemon like Sunkern or Wishiwashi.
but something that might be interesting is a Battle Cafe-like menu where you mix cores and cells to make the meaningful forms.
Cosmog stats
do you actually fight the cells in base game?
nope
with cosmog steps
No, they aren't Pokémon, per sey
if they did then theyd have stats to work off of, eugene :b
you just bonk them with the Zygarde Cube and they get the big succ
yes i'm aware the zygarde cube is not a cube.
Pokeclicker is the best game
Why not make the zygarde cube a key item which "stores" the cells
Oh so you get cells and cores and exchange for the zygardes cool
neon nutz, use general chat for casual discussion
Ik
this isnt the place for you, this is for development conversation.
yeah, essentially.
Maybe not cells, but I do think at the very least a core could be a Pokémon.
we actually have cores with named identities.
Is there gonna be a quest for 50% in Kalos and the rest in Alola like what happened in the mainline series?
that's my thinking.
the rule is the main form should be entirely in the main region. and i think it's safe to argue that Zygarde's main forme is 50%.
I guess if you're doing cells and cores, you could do some anime based stuff in Kalos
Yeah, I think the complete forme being locked in Alola is a good idea at the very least
yeah that won't affect region completion of the dex and moving cuz its an alt forme
I think they did show 10% in the XYZ anime season (including Z2's blue 10%) so that could be there
Complete was in XYZ also
Oh, I thought it would've been movie only
Nah, Squishy and Z2 became Complete to kill Lysandre in one of the last episodes
I'm thinking those might show up in the quest or even be catchable in it, but only really grindable via the Zygarde Cube lab.
actually, maybe Z2 and/or Squishy are secret formes you can get similar to Cheesy Milcery
when you put in only one or two cores and no Cells.
is it possible for the weather trio quest to update it so that you can breed the legends as well?
legendaries that aren't roamers will not take breeding into account during those steps as you can easily catch them again
however roamers are the only exception cus devs aren't evil enough to make you catch them again
Yeah, forcing you to recatch legendaries is intended
Is Malie Garden blocking off Alola Route 10 and 11 or is that the Guzma fight? Cause the Guzma fight is supposed to happen after Sophocles' trial and that needs to be fixed for the new quest (i'm almost done with a working outline)
check the routedata
oh, also Malie Garden can't be comletely blocked off because you can visit it as soon as you get to UlaUla
oh good, it's a dungeon requirement, not a quest one
might need to make a replacement boss for the first time round then?
Maybe make the Guzma fight a temp battle instead?
I think that they also show 100% and like a ¿Stone Zygard? or something like that in one battle with lysandre
you're talking about Giant Rock, which i'm mulling over a quest incorporating both it and Zygarde in the back of my head.
just wondering about mew, could there be a quest based on the mystery of mew
How would you incorporate gen 4 pokemon into Kanto?
oh true, or we could have jessie's mother and dr fuji exploring
i think there's someone already working on a mew+mewtwo quest
ok
It's easy to do the same that ultima did with the ??? Nihilego
yeah exactly
Would need a different name, though. Couldn't be called the Pokémon's name. Or ???
Oh yeah. battles use the name not ids hm
you could just use literal descriptions and Trainer Names.
Mystery of Mew has Lucario and the Regis right?
King of rock
The Lucario could be called Aaron's Lucario.
the Regis could be called pretty much ______ Golems, fill in the blanks
the Frigid, Stony and Steely Golems
...maybe not the word golem but still
Icewrought Automata
Stonewrought Automata
Steelwrought Automata
Wrought?
fancy old-fashioned term for being shaped or moulded
yeah thats a great idea.
That's just a lot of extra work and confusion because then you'll have questions of why did I see this pokemon but I can't catch it
And then the whole I can't get to Johto, is it because I need to catch the pokemon from the questline that I can't find
might be better to have the quest, if it's included, as a gen 4 quest
But mew need to be catch in Gen 1
as i mentioned, I believe Rabbit Minion is working on a quest for mew and mewtwo for gen 1
secondary legendary quests could be used to unlock repeatable battles (and thus EVs) later than you can first catch that legendary
Why would that apply to Mew though? You can catch it as many times as you want, it's a roamer
roamers are considered an acceptable way to grind evs
especially with this new update
No, I mean, why a second quest when you would be able to catch it infinite times after the first quest?
i'm agreeing with you, mate, i'm pointing out we have a way to grind mew evs already
Oh. I can't read lmao
im curious abt somethin, whats the plan for OC Magearna? I had the idea of throwing it in Pokeball Factory as a boss once you get it from mystery gift, using the 'not available until you have it once' restriction
it's a reward for... i think it's completing the shiny pokedex?
something like that- oh wait i get what you mean
quickly circling back to Mystery of Mew, if you really wanted you could have it reward around the Antibody Pokemon, constructs of Pokémon made by the Tree.
I think it being a shinydex reward is all that is planned for it. Kinda like how the therians don't have a quest persay, just a side mechanic
I think vic's talking about evs
multiple safari is the all EV solution whenever it gets back on track
Jk was working on it but I haven't seen em around for a bit
ye i was referring to how to get EVs on it, thinking abt it bc im currently trying to get the alola roamer evs and base Magearna is one of em ofc
Thinking about the Lake Trio quest. Much of the in game parts are already done, but it might be a good place to put Mismagus (Rayquaza)
I've not seen that part of the anime, what does Magquaza have to do with the lake spirits?
that episode takes place about when the player would be gathering them up, is all. The Magquaza ambushes Ash and co and pretends to be Cynthia
iuno maybe I'm trying to shoehorn it in
what do you mean "Mismagius (Rayquaza)"
i see
mostly, the Lake Trio really needs to get done since it's a prereq for Giratina's quest and i'm trying to tink up ways to make it not boring
what you got so far?
nothing lol
what about something based on the Explorers games?
Isn't that too near to ditoes?
oh the time gear stuff? hm. maybe, would have to read into it a bit more
and i think with respect to ditto stuff, it's a little different. Easy to draw the line as "mismagus has one thing it turns into" as opposed to the dozens ditto does
I also want to get the Sinnoh Arceus quest done before Hisui, but other than that I want it to hint about Hisui, I have no idea what it could include
This article is about the movie. For the manga, see Arceus and the Jewel of Life (manga).
Pokémon: Arceus and the Jewel of Life (Japanese: 劇場版ポケットモンスター ダイヤモンド&パール アルセウス 超克の時空へ Pocket Monsters Diamond & Pearl the Movie - Arceus: To a Conquering Spacetime) is the third Pokémon the Series: Diamond and Pearl movie and the twelfth Pokémon movie over...
Arceus have so much references
ah, so you're not stuck for ideas, you're spoilt for choice
Is qwerty who is making it
ah, so that movie is where Voltorb (Watermelon) comes from
yeah i have qwerty down for Arceus
oh whoops
no worries. I'm also neck deep in Delta today, but my mind is wandering
I mean, I'm down for Arceus type forms, not Arceus (Normal), but I am thinking of dealing with that too
oh. i assumed you were for all of em.
Well, updated the issue with that clarification
Hmm. I'll have to check out that movie. I also have the Sinjoh Ruins event to draw from
is the move with the extra Unown forms an Arceus movie?
That's why previous iirc
Nah, that's the Entei movie iirc
wondering if I should include the recon squad as mandatory "talk to" quests or just play into their unnecessary inclusion and only have them appear after the SM lusamine fight with little explanation? how do you guys avoid bloating questlines that have too many npcs?
Well, they have 4 battles throughout the game, so I imagine you'd want their encounters spread over the region progress, as they are in canon
well, two of the battles aren't really needed
Aren't they?
yeah. the first and third don't really add anything (in fact the third greatly derails the tone of the story) and the fourth is a substitute for SM's Hapu's but I'd like to leave that in if I can. also I'm looking at the hoenn and sinnoh story questlines for inspiration, since they're relatively short and how I like them structured. I don't like long, drawn out quests, and the current alola one would be fine if it wasn't so condensed.
i know some people go ham on temp battles and canon stuff but I don't think it should be that big of a deal if I leave some out, right?
the thing I like about the hoenn and sinnoh quests too is that they direct you to dungeons too, so in alola that'd be useful for things like melemele meadow and malie garden, for example. it's easy to loose track of how quests are supposed to help and want to fill them with lots of stops, so I'm taking my time on figuring out how to balance this...
might as well share the key plot points here:
- initial meeting with Lillie, temp battle against 3 Spearow
- ??? fight at Aether
- Malie library book about the legends
- Aether House Lusamine fight (already as a dungeon)
- Exeggcutor Island Hill clear for the flute
- NihiLusamine fight
- All Necrozma fights (already coded in)
but so many things make it longer... I guess I could split this into multiple quests? like have one with team Skull that ultimately gets you a Buginium Z?
thoughts? advice? feedback?
I never played sun/moon but that does sound like enough content for multiple quests
ah! it's so obvious now, I can split it by each island
Leaf, any progress?
on the marshadow questline? not a lot recently. I went and did the other mega stone stuff and easy achievables first. now that those are done, i've been busy with other things. I've got a job interview tomorrow so I've not had a lot of time to spend on pokeclicker in or out of game.
ok, no pressure! Just wanted to check status
quick update: Lucho's taking on Xerneas/Yveltal
eeey, I've been nice so far
(so far...)
i believe in Lucho
You can take me off the gen one stuff
Ok 😦
now that I'm done with my other pr I'm free to work on Alola's main legend quest. I have an outline somewhere, but I want to ask if anyone else wants it before I claim it. It will include the light trio (Solgaleo, Lunala, and Necrozma)
all right, time to do some pings!
@spark fractal are we saying the Kalos quest is the Xerneas/Yveltal quest? I'm ok with that
@haughty frigate need anythign for the Silvally quest?
@molten pine how's Marshadow coming?
@velvet oriole the solgaleo/lunala/necrozma quest is yours to reserve if you want
(broke up the post cuz bot got mad)
yes, Kalos quest is Xerneas/Yveltal
the quest revolves around those two nicely enough at the end, so I think it's okay
Silvally really needs only npc text which i'm pretty busy to do rn
yeah I'll take it
questions:
- can I give the sun and moon flutes as part of the quest? if so, can I make the sun and moon flutes change the time of day when active?
- do I have to make new mon data if I want to make Lusamine herself battleable or is there a blank placeholder?
- I don't have to refactor already existing story fights to be part of the quest right? like Plumeria and skull grunts?
oh and most importantly
4. how do I do this without f*king up the existing quest??? 😭
- Yes
- You do
- If it's happening at the same time as the existing quest then it's not a new quest, it's a change to the existing quest. Update function will probably be needed
Plumeria gives a Poison Z crystal though, do I have to change her temp battle to include that?
oh shoot, you also get the z ring prototype from saving nebby. well I guess I don't have to hit all the story beats, I can leave out the z crystal stuff right?
like "go to x location", "do y temp battle", etc.? keep it simple?
No, because she doesn't give you the Z Crystal after either of her battles
oh you're right, my bad lol. it's after a few regular skull grunt battles, but it's still part of the story. they block poni canyon
I guess I can ignore it then 👍
okay so I said earlier I was going to do it island by island. these are all the story beats for Melemele. it looks kinda busy to me, but thoughts on this? I feel like should I cut out some temp battles or talking quests. I'd also leave out the recon squad after verdant cavern cause it'd be awkward to place since you get a gym badge/z crystal modal right after clearing it. Also I'm referencing Lucho's Kalos quest and since there are no Calem rival battles requirements there I'm leaving Hau as is
yeah I didn't want to touch the temp battles that were already in the game
Yeah same here. only Galar has rival battles in its main quest
Yeah. And that's because the rival battles and the quest were made by the same person
I see. it'll definitely be easy to add some Hau ones if I need to
I don't think it's necessary to integrate them as part of the story quest
but it could definitely be done
but Plumeria scares me cause she's already there
I just didn't want to bother with it
However, there is a way to reset the defeat value of temp battles in an update function, so if you want to include them, use that.
There are no more Hau battles to add, so that's not an option
hmm, must have looked at the wrong code. I'm still planning it out so I don't know everything that's already in 😅
but there is definitely a conflict in the existing quest, I think I remember Guzma appearing in Malie Garden out of order
but I'll cross that bridge when I get to it
should there be a Hau button in the town?
they usually do either on map or a button in a town/dungeon, not both
Yep, never both
Melemele Woods only unlocks after you have access to Verdant Cavern. does that mean I can't put a Lillie npc or the Spearow fight there unless a dungeon is unlocked?
oh nevermind, it doesn't seem like it
requirements: [new RouteKillRequirement(10, GameConstants.Region.alola, 2)],
https://github.com/pokeclicker/pokeclicker/blob/develop/src/scripts/towns/TownList.ts#L5554
correct
I had this "problem" too while my making kalos quest
actually it seems I lucked out cause melemele woods has separate requirements from verdant cavern, they just happen to be the same. of course, you can never be sure about these things until you test it...
If you need to change requirements, then do so
I changed so many requirements in kalos quest 
In fact, you will need to change many requirements
I suck at comedy but don't want my descriptions to be too bland either. would a quest description like this be too much? I feel like it is...
const talkToLillie2 = new TalkToNPCQuest(Lillie2, 'Almost falling to your doom was not on the brochure. This never would have happened in Kanto. Ask the mysterious girl in white if it's too late for a refund.');
yeah I think I'll just write out the steps normally and worry about insignificant details like this after
I think that's fine, personally
you don't have to force yourself if you don't like it though
I think it is funny, but I just don't want it to be annoying to other people who read it
sorry guys, i've been super busy. i've managed to lock in a new job, so i've been focusing on that.
the big thing i was told when doing my own humerus stuff was to make sure they can start at any step. so include the location where the npc is at.
okay... melemele is done, but I have to adjust the requirements so everything still plays out right if you've already completed the island
Discord prevent you to avoid post links to unofficial forks
Ask Eugene as he knows how to bypass it
right. discord insists you but a "/../" in the middle of your link, like this:
https://farboo171.github.io/../pokeclicker/
oh nice, okay then
https://osherwott.github.io/../pokeclicker/
feedback I'm expecting:
- adjusting the difficulty curve
- any dialogue changes
- ideas on how to code Rotomdex
but obviously, feel free to give thoughts on anything else too
............
plan so far: - add the quest one island at a a time
- get permission to do sun and moon flute stuff
- potential tapu quest that can be activated when you first reach Kukui's house (that's part of why the quest takes you there, the other part is so players don't lost on which island to go if they haven't' played gen 7)
and you also add ideas of your own if you want to share
...........
and to note:
- original sprites by me can be changed for showdown ones or if a real artist wants to do them
- yes I spelled my name wrong in the credits but I like the way eugene spells it so :P
Whoops
Do you mean Rotomdex as an obtainable Pokémon?
no it's fine, really. I like that it looks like a real name than whatever i came up with. rolls off the tongue too
no it's an npc to help guide you (theoretically) since Alola is the first place with so many subregions unlocked so closely to each other
It can be removed if subregional travel confusion isn't a thing players experience, but I thought rotomdex was cute so decided to do something with him lol
I'll give it a look later this week
oook time to test
@velvet oriole my temporary battles are all shifted wrong and i can't sart the quest :/
try now
still busted. lemme take a look at your branch
found the problem: Your test site looks like it is for 10.10, but your PR is all correctly updated to 10.11.
Fear not! I'll just test it off of the PR cuz i know how to do that
oh right, I forgot the test site was a different branch 🤦
[test branches suck, its fine]
well, even in the PR, the temp battle index is off, with the update working correctly.
dialogue changes fixed. currently awaiting difficulty curve feedback
also please report if any temp battles aren't spawning, idk what's causing it
@snow pewter I got a fun idea for the quest for the lake guardian trio, mind if I take it?
! I don't mind at all, go for it!
guessed so 😛
Eugene making party in his home right now
we already made hoenn thicc with content, sinnoh needs some love
and we will get probably less questions for zero's quest
I'm planning to change the requirement of distortion world to finish champion league and doing lake guardian trio quest
(and ofc the requirement that is already there from zero's quest)
so it shows when you click in the distortion world that you need those three things
should stop a lot of people from asking
though tbh we could change the requirement of distortion world to own the three pokemon and it would fix this problem already 
but anyway, I'll be working on it whenever I have a bit of time
questions have reduced a little since adding an npc but yeah. good idea
just wondering if there was a plan for the arceus types
Hisui, already being worked on
oh thanks
np 
OK so Lucho's working on the lake spirits, and i have an idea for Hoopa Unbound now
As I said I have it fully fleshed out I just need to code it. It's not even too hard of a quest. Just some small fun things
But new games came out and I've been busy 
I should have again free time to code a quest very soon
- Quest only starts after you catch hoopa as a normal roamer
- The plot of Clash of the Ages that makes it seem like you'll get to catch all these crazy powerful shiny pokemons, but... you can't.
- At the end you fight hoopa unbound as per the movie but you don't actually get it
- Hoopa Unbound is now a micle wanderer
Lmao I hecking love it

Hoopa Unbound seems too strong to just wander on the farm though
What about hoopa Unbound turns into a roamer, takes normal hoopa off of the roamer pool
And makes hoopa a micle wanderer like other mythicals?
When it wanders it destroys your whole farm and only has a 2% of being catched
lemme do a little more research. my main design thought is.... normal hoopa, i don't want to gate people in Kalos cuz of my stupid prankmon
but unbound is an alt form so pranks away
Make a hoopa unbound battle in kalos after you complete the quest which has 100x diantha's hp
It's just hoopa wanderer would fit with other mythical wanderers
But unbound is just too big
if you want a funny Micle wanderer, regular Hoopa is fine and fits with the other roamers. I... don't like Unbound being it
I agree with that, making all mythicals also wanderers would be good(or atleast the smaller from each region)
😦
well then i no longer have a great idea for hoopa unbound i suppose
just ya standard pokemon movie plot
Micle Wanderer. 
The quest is good is just the obtaining method which is eh
hmm... well it's a form, so it can be harder than a regular mon...
there's those rings in ORAS? players will already be going there for delta stuff. maybe something with mirage spots that appear randomly? like how primals are with weather?
temp battles against legendaries all over hoenn?
idk
I love step 1!
there's already an approved issue, but it's not on the "Stuff that's already started" list so i'm not gonna ask jaas for it
Could put the Prison Bottle super rare as safari zone loot lol
we don't need to stick with prison themes
get it? cause safaris are like prison? well I thought it was funny lol
hm
One doesn't get rare drop items from wanderers right?
Unless we code it
ok we're back in business if i can figure out quest items. Rare drop from hoopa being the prison bottle to actually start the quest
Quest Items were my idea and I don't understand them yet lol
hey, eugene could you add my name in the pr for the swords of justice?
does that include the Keldeos?
Only the normal one
brainstorming mew and mewtwo again, so #2957 says remove mewtwo strikes back event, would there be any issue with locking mew behind the new quest for that PR?
Then would the questline follow just the movie or would a mix of sources to make the quest a bit more fleshed make sense?
Then would origin mewtwo be a roamer with mew stats as an alt form or would it be a purchasable pokemon or just a picture like kecleon?
Then should armored mewtwo obtain method be changed to match one of the canon stories?
Linked PRs detected
i think i need to play through kanto again
hm. red is for sure the person to ask (you could probably ping them with your final idea)
My thought on it is... as long as it unlocks after the E4, I'm ok with some creativity.
it being Mewtwo.
For mew locking behind the new quest.... as long as it doesn't prevent mono-psychic runs from being possible, probably fine?
i want mew to follow orgins where you catch all 150 and the go back to oak and realize that there 151 pokemon and now you need to adventure back out to capture mew
that is in keeping with the base game experience too. lemme math real quick
its also pretty much a full kanto questline
or half kanto depending on where to start
are you sure it's a good idea for Mew to be locked behind a quest? I kinda liked that you can catch it randomly. it's like a tutorial in itself for roaming pokemon
otherwise Wendy will have nothing to say...
there already roaming npc like that
yeah but Kanto is the first region, it's where players learn about stuff
I mean I'm just one person, so idk
just... feels wrong. in my opinion
then having mew after as roaming and having the quest line direct you to wendy would be an intro to roamer npcs
RIP Minimum Run
[this would not break monopsychic cuz slobro]
uh, aren't monotypes going to be patched? I thought there was a pr to fix the weird modal glitches
also serves as a slight pre johto filter so people wont be severely under powered
that is the big thing to consider: if it is forced that mew is last after the other 151, it will slow down kanto on average.
this is not how I wanted to learn about monotype dying
since a lot of peopel randomly get mew while not really trying
sauce?
#4308
Linked PRs detected
but I also don't understand it so I may be wrong lol
that's a different thing
i asked
i think that PR won't affect it
but back to mew: i can ask around the devs about it
or, if you want, comment on that PR with a somewhat complete outline of your plan. If red likes it, it's basically auto approved lol
i guess lemme test it. you got a save that's right before a new region
forced after mewtwo
starter skip by opening another modal like hatchery is still working
in that PR
@haughty frigate is your Silvally PR still good? you closed it
Yea, it was just a mistake. I'm fixing it tomorrow cus i'm busy rn
cool, just making sure if you need any help!
I'll probably need tomorrow
Aight so I'm for sure gonna do hoopa unbound next. I have a pretty clean idea set for it that won't take any new assets or mechanics
Catch hoopa, start quest, npc blah blah, escalating series of tasks to get prison bottle quest item, npc releases hoopa unbound, it summons a bunch of legendaries like in the movie, fight em, unlock hoopa unbound
Roamer?
The wanderer ? 
Either roamer or a gift Mon like meta Groudon
And yes, micles wanderer

Micles wanderer? That's oxymoron
updated the issue, and i have claimed Zygarde
since, i'm basically done with all of my other projects i'll start working on the swords of justice
Fuck it, I wrote up Tenesect today, I'll do that too
@blissful magnet got them sweet sweet genesect sprites?
He's offline rn but i do have the sprites
Well only 1 set of them
But i can edit it rq
Wait for them
I'm pretty sure i do have his permission since there was an argument related to them when he created and he asked me to take care of them
we can wait, i have just now started and can use placeholder images
Here, it goes in this order: Normal, Burn, Chill, Douse and Shock
Don't credit me. credit him since it's his sprite
thanks!
Actually getting this quest done is probably weeks away due to held item fuckery, but i'll file em
I guess I'm not needed anymore
Unless y'all can dig up the non high speed genesect too
pretty sure they are slightly different the ones I have
I had regular Genesect
I deleted it but I suppose I can get em from that pokemondb site
Burn, Chill, Douse, Shock
@snow pewter there you go
Thanks!
High speed is pant credit, others are... base game?
yeah those are the in-game sprites I got from https://pokemondb.net/pokedex/genesect#dex-sprites
thanks!
Did I hear Zygarde Quest 👀
alola 👋
i don't like "claiming" stuff, so if someone want to do zygarde all on their own, they can
Zygarde
My current plan is to do an alola questline, with 25 "cells" on each island, and the cores cotten during quest steps loosely associated with the anime plot
why anime plot?
Maybe the plot is better than the games i think?
the games just have a collect-a-thon, so probably?
steps would be like "find 10 cells on routes on Poni Island", with the acutal req being 100 steps on route. same for things like "find 10 cells in dungeons on poni island", req being one clear
These numbers are placeholders
I actually think 75 Cells total would make more sense given you already kinda have a Zygarde?
and plot is whatever, for me the big ticket is the scavenget hunt for cells
it'd be a in per-island steps but not very clear on exactly where the cells are. gotta hunt em all
when i tried to estimate i ended up with around 50-70 as a good idea, but my idea was just finding them in the overworld by clicking on sussy spots
i was wondering, is there a way to have all the cells as quest items?
end result is a "shop" you can buy forms from, for a big price, probs gems
ew, please no shops 😓
that question is why i haven't done it yet
it has a perfectly good dungeon
resolution cave is perfect for a zygarde boss. i'd much prefer giving dungeons more content than needless gem grinding. the silvally fill that role for alola anyways
if we can add the pokemon naturally to the world, we should. that's my philosophy
sure that's fine too
after genesect is refactored and merged, i can probably actually start on it
ok, so now, your plot. is that like, temp battles?
yeah basically. beat up dudes to get the cores
i'm guessing that doesn't mean 100 temp battles?
is that the only thing we can do with maps btw?
nooooo. someting on the order of 5 or 6
well that's just boring. only 6 steps? booo
I would say there should be many ways the Cells are hidden
you are asking me piecewise questions and getting piecewise answers
Some witth Temp Battles, some on Maps, some in Dungeons
lmao, fair enough. go on!
Also would it only be cells or also the Cores?
i would assume cells, cause cores are basically the same thing, scavenger hunt-wise
Maybe the 5 Cores could be Temp Battles and the cells found differently?
! that's an idea!
i have no issues passing this idea off to people who are more passionate about it than me
we're just exchanging ideas. if you have it planned out, i won't interfere
at the end of the day it's up to you
Where is the pixel hunt ? 
Find 10 zygarde cells hidden somewhere hidden
can gift npcs be linked to overworld clicks? if we can for temp battles surely we can have a couple "you found a zygarde cell! collect it?"
I want to click the map
did anyone else playtest the OG Meltan quest? where a hundred rocket trainers showed up EVERYWHERE and you had to beat them?
cuz option B can be "beat 100 goddamn zygarde cells" which are temp battles (we can make them alt forms and give them junk stats)
and hide them as a 100 pixel hunt
combo option is, of course, a blended approach. each island has a few pixel hunt cells
i mean they could also be in chests, right?
qwerty's mega mewtwo quest has quest items in chests, if you want a reference
I would have some be in dungeon chest, some (if that works be optainable from routes) and others being click things, maybe even a few you need to buy.
And the Cores as Temp Battles, as I previously said
if we're concerned about alt forms, the temp battles could be 10% zygarde that gives you the cores after defeat? or is that too many quest items lol
Aren't the cores the ones that that little girl in the xyz anime had?
I mean 5 Temp battles seem fine?
I think the name she gave it was squishy or something like that
They could basically be the actual temp battles
I only know that these are parts of Zygard that store attacks in the game
yes, cores have the red thing in them. in the games they give your zygarde access to moves
they definitely could if we're okay with not being strict with the canon, cause cores and cells aren't real forms, nor can they battle
for the sake of an interesting quest i think it could work
If them being alt forms of zygarde is rejected they could just be negative id temp battle mons
yeah, that would work
I mean there were those Red Zygarde in the Anime, but I do not know their lore
the anime had a blue core, which is just the anime being anime. is that what you mean?
No
The anime has a red form of zygarde but idk the lore about it
I mean, if anything deserved a pixel hunt, is a few of these lads
eh, probably just... anime being anime
slap a color on a mon to show it's "different"
It looks like it's an evil form of zygarde but idk why it's evil
honestly the flare arc was so badly handled in xy i kinda forget too...
Ah, I know what it is
It actually is that blue core Cell, ( Z2 ) being controlled by Team Flare
Apperently?
The Giant Rock (Japanese: 巨石 Megalith) is an ancient, giant stone in the anime that contains massive amounts of Primal energy. It was used by Lysandre to create a Zygarde-like entity.
As a Zygarde, the Giant Rock's characteristics parallel those of the Meta Groudon from Jirachi: Wish Maker. Both of them are artificial, corrupted, bigger versions of a Ground-type Legendary Pokémon, created by characters associating with villainous teams whose goals were to capture and control the real version. Both creatures are also mindless beasts whose sole intentions are to absorb more power.
i know. i was talking about other zygarde formes
Oh, I see
oh, a meta zygarde kinda thing? that could be cool
is big. is rock. is big rock
so, we're bringing these up to see if they'd fit in the zygarde quest?
I think the Red one could be used for the Temp Battles, if the 10% form isn't used
And then maybe be obtained in some other way once the quest is done
we could stick it in kalos somewhere, give a reason to go back to the region? i kinda like it when you unlock stuff in previous regions
two quests has precident, with meta groudon. one for the mainline game forms, one for the anime spinoff form
what do you mean? isn't meta groudon's quest also jirachi's?
oh unless you mean vs regular groudon?
yeah, just checked. my bad lol
They aren't the same quest
Meta Groundon Apears in a Quest as a boss and later has one where you recreate it to obtain it
is that the idea we're going with for anime zygarde?
just temp battles and then its own quest?
its a possibility. or we could do one big quest, because it's a bit different, and base form is just chillin in a cave
That would also open up the Question of how it is tied together with 10% and 100% being mostly an Alola thing and Red one mostly being a Kalos / Team Flare thing
my thought is alola first, other stuff second
Yeah, same
but don't you defeat Flare before going to Alola?
Team Rainbow Rocket is Alola
Which includes the Flare Leader
So that could be used?
I guess so but it wouldn't make much sense for that to happen back in Kalos (if that's what the plan was)
I think the original games' lore says that the RR leaders are from alternate dimensions
it's a quest, dialogue can be written around it. maybe there was an old machine that wasn't turned off? maybe a scientist went AWOL and tried to do their own thing. i don't think it's that much of an issue, is it? i could be wrong, i'm just voicing my thoughts
I mean the Anime and Games are, by that logic also different Universes from each other, so is Regular Hoenn and Remake Hoenn, and in clicker they are still mixed
So I don't think its the biggest issue
Especially if we write around it
<%- include('templates/mapPOI',
{ name: "hey does this work?"
, width: 3, height: 3
, x: 79, y: 15
, visible: "App.game.quests.getQuestLine('Zygarde Quest').state() != QuestLineState.ended"
, databind: `
click: () => {
Notifier.notify({message: 'Squishy lmao'});
ItemList.Zygarde_Cell.gain(1) or something
}`
})
%>```
Was bored and tried some stuff, probably need a pose change to be more unique but the colors look kinda nice on this
red zygade kinda has rock skin
There's 2 versions of it
The Rock is something else entirely
would it be too mean if there were days where the Tapus didn't show up in their dungeon? they are supposed to be capricious and i think it could be interesting, but idk if it'd be fun, even if i make it so that you'd have to catch them through a temp battle before they show up in the dungeon at all. maybe if i also make them always available during a certain weather AND we have a way to switch weather? idk, i'm stumped.
Mainline dex required forms should not have convoluted obtain conditions, I say
yeah, that's what's tripping me up. so far i have:
- collect all the z crystals
- temp battles after league at each island
and... that's all
oh you know what? i'll go look at how the regis were done. they had some sort of fun puzzle
hmm so that played around with npcs... interesting...
i'm wondering what else there is to play around with. maybe how they spawn? tapu koko loves to battle, so it could be a regular encounter at first, or maybe like a "trainer" battle? yeah.. and then you have to encounter/defeat it a certain number of times for it to recognize your worth and appear as a boss?
like the birbs in Galar before they start roaming?
yeah but for dungeons. i'm pretty sure we have a "transparent" trainer images somewhere...
oh like the Mewtwo?
hm... it has to count only the dungeon encounter then and not the BF ones
oh! yes! is that a regular encounter?
Mewtwo in Pokémon Village is technically a "trainer" battle
meh, i wouldn't worry about BF. i can add a multirequirement for dungeon clears if it's that big of a problem
i just want it to be fun
if people can skip around all 4 of them with the bf, then...
in terms of making tapu quests more interesting, maybe they could be related to their anime appearances? e.g. lele could involve dusk lycanroc in some way, fini could involve going back and rematching lele, etc
just a story suggestion, not sure how you’d translate these into gameplay
surprise togepi is a defeat the dungeon boss quest, i want them as regular encounters, so it'll feel more random. i'd probably have to work with statistic requirements (ie. defeated x amount number)
number
there >_>
the issue is Battle Frontier also increases Defeated stat
and Encountered is only triggered by "wild" encounters
those are good suggestions, but i usually try to not lean on the anime too much, just a personal preference of mine. i'll be sure to consider it though 👍 i know they all appeared at the altar of the sunne to upgrade ash's z ring
encounters are only affected by routes? is that what you mean?
hrm... another meltan then
huh i just checked and regular dungeon encounters DO check as encountered
so make the statistic "x number encountered"? that could be fun, no?
well yeah, Encountered is triggered by "wild"
dungeon encounters are also "wild" Pokémon
(unless they belong to a trainer)
oooooooooooooooooooooooooh
ok ok... no big deal, i can still work with this... let's say, 10? dungeon clears to make tapu koko appear, and you can stumble upon it as a trainer battle but it'll have more HP than regular encounters, so it'll be a bit challenging. and then let's see... maybe the same but with mimics for tapu lele? 10 clears with the tapu as some sort of obstacle, yeah? does that work?
yeah that's fine
so wouldn't you be able to catch it there?
you would
Seems straightforward enough for a player to fail their way thru it by just trying hard enough
(which is good)
ok and to address this:
'just keep clearing the dungeon you'll get there' is easy enough advice to give
i want the quest to be simple, which will unlock the ruins, because i want the tapu quest to be involved with z crystals due to lore (tapus bestow their blessing/give you z rings), but that leaves the question: if the questline is simple, how do i make getting them challenging? and that's what i'm trying to do.
I think for a mainline quest, challenging isn't required.
Interesting, that's a good goal other than challenging
and this is also why idk if i should keep the totem bosses after the quest is over or not, but that's a different thing
can someone help me with this please?
This is not the place
This is a dev channel, not a help channel lmao
is someone doing a genie quest
You mean landorus, thundurus and tornadus? If yes then no one is doing