#Operation Frogger - Unknown Visitor

1 messages · Page 1 of 1 (latest)

wind kiln
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Server: Community Server 1

Squad & Squad Members: LOOT GOBLIN 120 & Deadman 140

  • @hardy wren
  • @snow brook
  • hanyh
  • Chip Stevens
  • @fervent plover
  • @marble vessel
  • @hollow estuary
  • Calvin
  • @rotund field
  • @stoic garden
  • @wide tundra [athome]
  • @hallow plaza
  • @acoustic scaffold
  • kenel
  • @slim swan
  • @gaunt crow
  • Cpl. Smudger

Context:
Players mentioned above were present in a Zeus AO that was focused on amphibious assault. The squad members worked well together to navigate a naval and land based minefield as well as neutralize multiple high threat targets, all while maintaining situational awareness, radio communication, and ensuring no wounded are left behind or down for too long, followed by destroying all enemy assets before evacuating.

Fancy Context:
_In the early hours of the morning Petros's informant spotted multiple large ships carrying equipment setting up on an island to the South West of Viro. Petros suspected to be the Germans or ION setting up some sort of forward naval base or some sort of artillery position. The area was heavily guarded with naval mines as well as snipers.

The rebel squad made their way to a nearby shore where they geared up with diving equipment, before setting sail / swim to the island. On landing they established a defensive area with trenches then sent in the engineers to guide them through the minefield that filled covered the entirety of the beach all while taking contact from this unknown enemy. Upon getting closer and upon the sun rising the rebels realize that their enemy is none other than the Armed Forces of the Russian Federation. Petros is informed immediately with the information, which means the Russians are trying to establish a presence on our land, the last thing we need when we already got 2 other invaders to deal with. The rebel squad is tasked with wrecking havoc to ensure the beachhead is not established, giving the Germans or ION time to engage the Russians.

The rebel squad starts moving through the island, neutralizing artillery positions, anti-air positions, anti-air radar, artillery radar, and more, even managing to sink 2x 072A LTS ships and destroy the cargo of the other. The Russians suffered heavy casualties losing multiple armored vehicles and two air assets. After enough damage has been dealt the rebels retreated to their insert point and evacuated the island just as the Russians fired rocket barrages from a Zubar class carrier._

All of the above was happening while a 2 man team managed to sneak by the enemy defenses by diving, even managing to sneak past one of their diver teams before encountering the second, the team was taken down but not before explosives were planted on the back of one of the ships. This maneuver had the enemy all deceived of a potential rear assault which made them hold back their forces rather than push to reclaim their forward HQ building.

snow brook
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Was a great op nomas, was worth staying up to play.

wind kiln
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Little Zeus PoV picture, nothing super fancy but it's the only other picture I have.

hardy wren
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Great zeus op! Loved the approach and mission layout. Great team to go along with it led to a mission smooth sailing hope to play more zeus ops like this soon!

wind kiln
gaunt crow
wind kiln
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You can tell it's me, because he wasn't landing his shots! We are not allowed to intentionally harm players.

wind kiln
gaunt crow
wind kiln
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Yea, that's why I placed the naval mines xD

Wanted to make sure you guys went through the front of the island, that way it was a surprise once you reach there kinda thing.

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I am happy with the coordination at the beach head, putting up trenches, then everyone sticking to the path of the engineers. People def improved since last time.

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The team that stayed on the hill also did great, they took out all units that could've flanked the guys near the UAV terminal.

gaunt crow
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https://medal.tv/games/arma-3/clips/jGC9PEfF7UN2zSxky?invite=cr-MSx5alEsMjM4Mzg3NDQ0LA
@slim swan Also m8, its "Burning Burning Burning" as the call out, saying 'Fire in the hole" is not wrong, but was said at the wrong time. They are both said during which the explosive is about to explode, for some reason you said it when we were standing right next to it.

Watch Burning Burning Burning.mp4 and millions of other Arma 3 videos captured using Medal.

▶ Play video
slim swan
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Still a sick op glad I was able to make it

wind kiln
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@hollow estuary