#GPU F/R query

13 messages · Page 1 of 1 (latest)

hasty mica
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If you run 165hz monitors (Samsung Galaxy G5 27”), as triple screen.

Should I be limiting my GPU to 165FPS?

unreal orchid
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For future stick to one thread - and yeah it's fine

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You can uncap FPS if you need

hasty mica
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Assumed as a different query id have to post again, sorry.

Fine or recommended?

unreal orchid
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Tbh it's just whatever you feel like

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The GPU can run at whatever

copper anvil
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I use 144hz and cap my games at 240 kekdog

hasty mica
copper anvil
unreal orchid
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Higher FPS = lower game engine latency

severe adder
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I cap under the rate normally, so I run 175/165 I’d cap at 173/163

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Or should I say I used too

hasty mica
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So capping it is advised?

For me at 161/162?