#💬 Koniʹs Feedback
1 messages · Page 1 of 1 (latest)
Amazing! What is the topo look like / poly count, and what tools did you use?
I haven't retopoed yet, at the current state it's 31m polys, it's mostly sculpting after creating a very basic base mesh. I estimate the final lowpoly polycount to be around 7k tris
And thank you :D
I added a little to it
Woah!
Maybe let roblox smart mesh importer lower poly? Though it prob wouldn't lower well.
Roblox importer will barely do anything, I'm gonna retopo myself probably
Ah.
how do u know how to make 3d models like that :/
blender sculpting