#💬 kilometersʹs Feedback

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neat marsh
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Looks really good, i'd love if you got your skill rankings and engrained in the community, we love new talent here

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@weary kite you said the idea was that people would get their skill rankings here, right?

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why don't we put that idea into practice?

weary kite
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could be rated under effects, or scripting if he wants to post the script

neat marsh
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@proud delta ^

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did you make the effects, and the code?

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you could potentially be rated for the animation, coding and effects done

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depending on what you did

proud delta
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i made everyting

neat marsh
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@proud delta Could you send the code?

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I can't necessarily rank you for animation and effects as I'm not at that level

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@lavish void Can however, and can also pitch in on the code ranking

proud delta
neat marsh
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whats with this bit?

proud delta
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if a target isn't found it just cancels the aura

neat marsh
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ill need you to scroll up in the code a bit

proud delta
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thats it

neat marsh
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since i think theres a small issue with over indentation

proud delta
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its in a table though

neat marsh
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ah i see

proud delta
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well dictionary

neat marsh
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let me read a bit

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so its if not ability 2, if not started if not StateManage bla bla attacking?

proud delta
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na if they're already oding a move

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it cancels

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well

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it doesn't fire in the first place

neat marsh
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S2 absolute minimum, ill need @weary kite to help a little bit with the logic of the code itself

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could i see how the firing for it works?

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How you end up with the function inside the dictionary?

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for now i can say about the practice of indentation,

if not TrueHit or not Hum and not StateManager.CheckState(Player, "Attacking" and not StateManage.CheckState(Player, "Stunned") then
  return
end```
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by doing this, i believe you can remove 2 of these,

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and for the ones you cant remove, they should be localized into functions to avoid the repetition and repeated definition

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an absolute high s2, pika can handle your effects/animation rating, and baha can handle a potential s3