#How do I disactivate the menu that I added on my obby game
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CharacterAdded fires every time a new character of your player gets parented to the workspace. So when you die and respawn a new character gets parented to the workspace.
instead of :Connect()
use :Once()
and don't make your gui respawn on death
there was a property inside of screengui if i am not wrong
for that
inside this?
yeah disable ResetOnSpawn
alright i'll try
you deserve all the cheese in the world
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